Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 23:08:10 Player: CONM Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (651) 651 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2436 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 5/300 Energy 100/100 System Corruption 3% Temperature Cool (28) Movement Hovering (170) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aerolev Unit > --- UTILITY (5) ------ Large Storage Unit Machine Analyzer Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Aerolev Unit Aerolev Unit Aerolev Unit Medium Storage Unit Sensor Array ECM Suite Propulsion Shielding Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Aerolev Unit > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Sensor Array Signal Interpreter Shield Generator > --- WEAPON ----------- EM Pulse Cannon Assault Rifle Mace > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Medium Storage Unit Huge Storage Unit Machine Analyzer Advanced Targeting Computer ECM Suite Propulsion Shielding Light Armor Plating Light Assault Rifle Grenade Launcher Rocket Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 29 | 7 3 5 14 Power 3 | 1 . . 2 Engine 1 | 1 . . . Core 2 | . . . 2 Reactor . | . . . . Propulsion 7 | 2 . 1 4 Treads 4 | 2 . . 2 Leg . | . . . . Wheel 1 | . . 1 . Hover 2 | . . . 2 Flight . | . . . . Utility 11 | 2 1 3 5 Device 3 | 1 . 1 1 Storage 3 | 1 1 . 1 Processor 4 | . . 2 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 2 1 3 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 2 1 . 1 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 15 | . . 2 13 Power 2 | . . 1 1 Propulsion 4 | . . 1 3 Utility 3 | . . . 3 Weapon 6 | . . . 6 Highest Loss Streak 9 | . . 2 9 To Critical Strikes 1 | . . 1 . Average Backups 8 | 1 7 8 12 Power . | . . . 1 Propulsion 1 | . 1 . 3 Utility 4 | . 4 5 5 Weapon 1 | . 1 2 1 Tool/Special . | . . . . Unused Backups 9 | . 1 . 8 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 4 | . 1 . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 90 | . 100 87 77 Engine 7 | . 14 4 . Core 1 | . . . 5 Treads 19 | . 28 15 9 Wheel 1 | . . 2 1 Hover 1 | . . . 3 Device 11 | . 14 11 8 Storage 11 | . 14 11 9 Processor 10 | . . 20 18 Energy Cannon 1 | . . . 4 Ballistic Gun 17 | . 26 12 8 Impact Weapon 4 | . 1 6 6 Peak Build Rating 23 | 7 9 12 23 Average Rating 10 | 5 7 10 16 On Entrance 6 | . 7 8 11 Avg Prop Armor Cover (%) 13 | . . 15 12 Naked Turns . | . . . . Heaviest Build 41 | 14 20 20 41 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 7 | . . 1 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 10 | 7 9 10 14 Most Carried 15 | 2 10 9 15 Average Carried 8 | 1 7 8 12 Final Capacity 15 | 8 10 10 15 Final Carried 10 | 2 10 9 10 Class Distribution -------------------- 65% | Mutant 27% | Assassin 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Assassin | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 531 | 251 163 . 117 Remotely . | . . . . Salvage Created 477 | 12 183 18 264 Parts 36 | 4 18 4 10 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 18 | . 6 3 9 Guns 8 | . 6 1 1 Cannons 1 | . . . 1 AOE 9 | . . 2 7 Classes Destroyed 6 | 1 3 . 2 Builder 1 | . . . 1 Tunneler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 6 | . 3 3 . Grunt 8 | . 3 . 5 Sentry 4 | . . . 4 Best Kill Streak 5 | 1 3 3 5 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 170 | . 39 10 121 Missed 32 | . 12 2 18 Hits 138 | . 27 8 103 Projectile 138 | . 27 8 103 Critical Strikes 9 | . 1 1 7 Damage Taken 2155 | . 302 127 1726 Core 633 | . 71 10 552 Absorbed by Shields 100 | . . . 100 Core Remaining (%) 89 | 100 71 97 . Volleys Fired 64 | 7 25 3 29 Largest 3 | 2 2 2 3 Hottest 103 | 40 40 50 103 Shots Fired 108 | 14 48 5 41 Gun 90 | 14 48 3 25 Cannon 4 | . . . 4 Launcher 14 | . . 2 12 Special . | . . . . Kinetic 90 | 14 48 3 25 Thermal . | . . . . Explosive 14 | . . 2 12 Electromagnetic 4 | . . . 4 Robot Hit Streak 14 | 3 6 10 14 Robot Miss Streak 4 | 3 4 . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 76 | 9 26 4 37 Core Hits 46 | 3 14 5 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 8 | . 1 5 2 Impact 8 | . 1 5 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1667 | 105 283 115 1164 Guns 583 | 105 283 34 161 Cannons 74 | . . . 74 Explosions 950 | . . 81 869 Melee 59 | . . . 59 Ramming 1 | . . . 1 Kinetic 583 | 105 283 34 161 Thermal 115 | . . . 115 Explosive 835 | . . 81 754 Electromagnetic 74 | . . . 74 Impact 59 | . . . 59 Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 8 | . . . 8 Projectiles . | . . . . Explosions 8 | . . . 8 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 260 | . . 60 200 Shots 9 | . . 2 7 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 158 | . 27 . 158 Average Temperature 46 | . 10 . 58 Received Heat Transfer 972 | . 138 . 834 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 194 | 5 77 80 194 Initial 15 | . . 15 . Average 35 | . 19 24 77 Influence Increases 754 | 5 202 128 419 Destroy 0b10 Robot/C 360 | . 120 60 180 Destroy 0b10 Robot/NC 15 | 5 5 . 5 Destroy Leader 102 | . 32 10 60 Successful Hack 41 | . . 11 30 Disable Machine 45 | . 15 30 . Destroy Structure 71 | . . 17 54 Lose Combat Pursuer 120 | . 30 . 90 Influence Decreases 629 | 5 165 165 294 Entered New Map 22 | . . 22 . Time Decay 457 | 5 165 123 164 Lost Part 150 | . . 20 130 Squads Dispatched 5 | . 1 1 3 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 16 6 18 Peak Tracking Total 7 | . 4 4 7 Tactical Retreats 5 | . 2 . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 5 3 3 Terminals 7 | . 3 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 26 | . 10 7 9 Successful 15 | . 6 7 2 Failed 11 | . 4 . 7 Catastrophic 4 | . 1 . 3 Database Lockouts . | . . . . Manual 6 | . 2 3 1 Terminals 18 | . 6 3 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 4 1 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 3 | . 1 . 2 Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . 4 1 . Report Inventory 3 | . 2 1 . Retrieve Components 2 | . 2 . . Scanalyzer 3 | . . 3 . Retrieve Study 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 1 3 . Terminals 4 | . 1 3 . Botnet 2 | . 1 1 . Operators 1 | . . 1 . Skim 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 1 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 12 | . 12 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1438 | 32 656 300 450 Optics 715 | . . 283 432 Sensors 509 | . . 300 209 Seismic 690 | 32 656 2 . Machine Analysis 28 | . . . 28 Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1551 | 145 656 300 450 Spaces Moved 837 | 74 334 201 228 Core 9 | 5 . . 4 Treads 619 | 69 334 127 89 Legs . | . . . . Wheels 125 | . . 74 51 Hover 84 | . . . 84 Flight . | . . . . Fastest Speed 50 | 50 160 85 85 Average Speed 146 | 152 160 132 138 Slowest Speed 400 | 160 160 160 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 49 23 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 2 | . . 2 . Terrain Destroyed 86 | . . 15 71 Melee 2 | . . 2 . Projectile . | . . . . AOE 84 | . . 13 71 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1038 | 90 410 219 319 Wait 60 | 1 36 . 23 Move 834 | 73 333 200 228 Hop . | . . . . Pick Up 24 | 2 10 3 9 Fast Attach 11 | 7 . . 4 Attach 12 | . . 4 8 Detach 1 | . . . 1 Swap 16 | . 3 3 10 Drop 7 | . 2 1 4 Fire 64 | 7 25 3 29 Melee 8 | . 1 5 2 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 146 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 8) 664 | -10/Materials | Discovered new exit (range 16) 802 | -10/Materials | Entered another Materials area 802 | -9/Materials | Evolved 2 slots: Utility x2 1072 | -9/Materials | Discovered new exit (range 5) 1075 | -9/Materials | Identified exit to Materials 1102 | -9/Materials | Entered another Materials area 1102 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1289 | -8/Materials | Build established: Assassin 1411 | -8/Materials | Lost 9 parts (1p2n2u4w) 1507 | -8/Materials | Core integrity fell below 50% 1539 | -8/Materials | Core integrity fell below 20% 1552 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01470_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01470_ O-16 Technician locks terminal. 01483_ U-05 Engineer works on Hadron Collector. 01492_ Acquired Prototype Ballistic Gun. 01492_ Identified Enh. Autogun. 01492_ Faulty integration triggers system corruption (+3). 01493_ U-05 Engineer works on Hadron Collector. 01494_ Dropped Faulty Enh. Autogun. 01494_ Critical hit (Burn: +37). 01497_ U-05 Engineer works on Hadron Collector. 01506_ Lgt. Treads destroyed. 01509_ R-06 Scavenger collects Faulty Enh. Autogun. 01522_ Lgt. Assault Rifle destroyed. 01528_ System corrupted: Matter fused (-1). 01533_ Hadron Collector comes online. 01534_ Visual Processing Unit destroyed. 01538_ Mace+ destroyed. 01539_ Slammed into G-47 Trooper. 01540_ Critical hit (Burn: +37). 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[ ???? | | ??????????????????????????????################ ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 43 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Assault Rifle | -9/Materials | Hacked Mace | -9/Materials | Hacked Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InterceptModifiedDriver Manual? 0 Play Time 00:20:52 Cumulative 180.3 hours Start 2026.08.30 @ 22:27:37 End 2026.08.30 @ 23:08:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 738b12ee-161e-469f-92f2-c3968b182656