Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.17 @ 14:16:42 Player: liability Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (148) 740 Value Destroyed (5528) 5528 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (909) 909 TOTAL SCORE: 11477 Bonus ------- High Alert Combat Kills 310 Follower Combat Kills 299 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 5/300 Energy 242/300 System Corruption 0% Temperature Cool (18) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Compact Battery Heart of Steel > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Improved Cooling System Launcher Guidance Computer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Large Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Gatling Laser Gatling Laser Phase Cannon Heavy Missile Launcher > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Cooling System Improved Cooling System Compact Battery Launcher Guidance Computer Advanced ECM Suite Hardened Heavy Armor Plating Heart of Steel Heavy Ion Cannon [Rating: 56] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Utility Improved Cooling System Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Authchip [R/Combat] Protection Hardened Heavy Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 . 2 . . . . 2 Power 1 | . . . 1 . . . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 4 | . . 1 . . 1 . . . . 2 Weapon 2 | . . . 1 . 1 . . . . . Parts Attached 87 | 6 6 7 11 20 26 . 1 . 2 8 Power 11 | 1 1 3 1 1 3 . 1 . . . Engine 8 | 1 1 2 1 1 1 . 1 . . . Core 3 | . . 1 . . 2 . . . . . Reactor . | . . . . . . . . . . . Propulsion 26 | 2 2 1 2 10 6 . . . . 3 Treads 3 | . . . . 3 . . . . . . Leg 23 | 2 2 1 2 7 6 . . . . 3 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 24 | 1 1 1 3 7 7 . . . . 4 Device 16 | . 1 1 1 7 4 . . . . 2 Storage 3 | 1 . . . . 1 . . . . 1 Processor 3 | . . . 2 . 1 . . . . . Hackware 1 | . . . . . 1 . . . . . Protection 1 | . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 26 | 2 2 2 5 2 10 . . . 2 1 Energy Gun 13 | 1 2 1 3 2 4 . . . . . Energy Cannon 4 | . . 1 1 . 1 . . . 1 . Ballistic Gun 4 | 1 . . . . 1 . . . 1 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . . . 1 . 4 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 1 . 3 . . . . 1 Parts Lost 39 | . . . 3 9 7 . . . 9 11 Power 6 | . . . . 1 3 . . . 2 . Propulsion 11 | . . . 1 3 . . . . 2 5 Utility 9 | . . . 1 2 1 . . . . 5 Weapon 13 | . . . 1 3 3 . . . 5 1 Highest Loss Streak 8 | . . . 2 8 3 . . . 6 4 To Critical Strikes 2 | . . . . . . . . . 2 . Average Backups 9 | . 2 5 4 4 9 11 11 11 11 8 Power . | . . . . . . . . . . . Propulsion 3 | . 1 2 1 . 3 4 4 4 4 1 Utility 4 | . . . 1 2 3 6 6 6 6 5 Weapon 1 | . 1 3 2 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . Unused Backups 13 | . 1 1 . 3 4 . . . . 4 Power . | . . . . . . . . . . . Propulsion 3 | . . . . 1 2 . . . . . Utility 8 | . 1 . . 2 1 . . . . 4 Weapon 2 | . . 1 . . 1 . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 91 94 97 89 98 92 99 99 65 27 Engine 7 | . 14 11 18 17 7 . 6 7 2 . Core 4 | . . . . . 6 7 7 7 3 . Treads 2 | . . . . 2 6 . . . . . Leg 19 | . 28 33 26 19 16 23 23 23 14 5 Device 13 | . 6 17 4 11 14 15 15 15 15 7 Storage 7 | . 14 11 9 4 6 7 7 7 7 6 Processor 6 | . . . 11 9 7 7 7 7 7 5 Energy Gun 14 | . 26 11 20 14 16 15 15 15 6 . Energy Cannon 6 | . . 10 6 10 6 7 7 7 3 . Launcher 4 | . . . . . 5 7 7 6 2 . Peak Build Rating 56 | 6 7 15 25 35 53 49 55 54 56 36 Average Rating 39 | 4 6 12 22 24 46 49 53 53 37 20 On Entrance 28 | . 6 7 15 22 35 49 49 55 54 23 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 64 | 13 14 22 34 35 63 55 64 64 64 40 Greatest Support 60 | 20 20 30 35 60 60 60 60 60 60 54 Greatest Overweight (x) 19 | 4 . . 1 4 19 . 1 1 1 13 Average Overweight (x) . | . . . . . . . . 1 . 1 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 6 14 15 15 15 15 14 Most Carried 15 | 4 6 8 6 7 15 12 15 15 15 15 Average Carried 10 | . 2 5 4 4 9 12 13 14 14 10 Final Capacity 15 | 8 8 8 8 5 15 15 15 15 15 5 Final Carried 15 | . 4 7 5 5 12 12 15 14 15 4 Class Distribution -------------------- 49% | Gunner 19% | Scavenger-Gunner 16% | Mutant 6% | Scavenger-Mutant 5% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Matter Collected 1901 | 218 102 80 164 205 537 307 87 . 174 27 Remotely . | . . . . . . . . . . . Salvage Created 4963 | . 400 690 584 796 1697 298 38 . 436 24 Parts 250 | . 21 54 26 47 74 14 3 . 9 2 Haulers Intercepted 8 | . . 1 . 4 3 . . . . . Recyclers Shooed 5 | . 2 1 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . 20 3 . 7 . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 116 | . 8 20 14 14 34 8 4 . 13 1 Guns 47 | . 8 9 7 5 6 5 2 . 4 1 Cannons 29 | . . 11 3 9 4 . . . 2 . AOE 35 | . . . 4 . 21 3 2 . 5 . Classes Destroyed 15 | . 3 4 2 1 5 . . . . . Worker 7 | . . 1 . . 6 . . . . . Builder 3 | . . . . . 3 . . . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 8 | . . 1 . 4 3 . . . . . Recycler 4 | . 1 . 1 . 2 . . . . . Operator 1 | . . . . 1 . . . . . . Watcher 8 | . 1 1 1 2 3 . . . . . Swarmer 27 | . . 11 4 4 . . 4 . 3 1 Grunt 54 | . 8 3 6 6 19 5 . . 7 . Brawler 4 | . . . . . 2 2 . . . . Duelist 1 | . . . . . 1 . . . . . Protector 1 | . . . 1 . . . . . . . Sentry 17 | . . 6 2 4 4 . . . 1 . Hunter 5 | . . . 1 . 1 1 . . 2 . Programmer 7 | . . . . . 7 . . . . . Best Kill Streak 8 | . 5 8 5 5 7 4 4 . 4 1 Combat Bots Only 6 | . 2 6 5 4 4 4 4 . 4 1 Max Kills in Single Turn 5 | . 1 1 2 1 5 3 2 . 2 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 2 . 3 2 1 . 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Hostile Shots Fired 1120 | . 37 70 60 125 142 17 18 . 116 535 Missed 385 | . 9 24 14 30 57 7 9 . 43 192 Hits 735 | . 28 46 46 95 85 10 9 . 73 343 Projectile 735 | . 28 46 46 95 85 10 9 . 73 343 AOE 2 | . . . . . 1 . . . . 1 Critical Strikes 12 | . . 2 2 1 2 1 . . 3 1 Damage Taken 7519 | . 268 369 581 1063 1344 138 95 . 886 2775 Core 1544 | . 83 53 176 182 67 13 11 . 109 850 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 2236 | . 83 114 145 310 387 39 28 . 259 871 Core Remaining (%) 71 | 100 66 86 . 34 . . . . 71 . Volleys Fired 247 | . 31 39 31 46 53 7 3 . 22 15 Largest 4 | . 2 2 3 3 4 4 4 . 4 1 Hottest 284 | . 90 124 181 202 264 264 264 . 284 23 Shots Fired 661 | . 61 77 93 131 188 31 11 . 54 15 Gun 391 | . 61 38 65 62 99 14 6 . 31 15 Cannon 208 | . . 39 24 69 53 9 2 . 12 . Launcher 62 | . . . 4 . 36 8 3 . 11 . Special . | . . . . . . . . . . . Kinetic 15 | . . . . . . . . . . 15 Thermal 561 | . 61 77 89 131 129 23 8 . 43 . Explosive 62 | . . . 4 . 36 8 3 . 11 . Electromagnetic 23 | . . . . . 23 . . . . . Robot Hit Streak 23 | . 11 21 14 22 21 9 11 . 22 23 Robot Miss Streak 5 | . 2 1 4 3 5 3 3 . 3 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 457 | . 46 58 59 89 131 15 6 . 40 13 Core Hits 301 | . 23 27 33 54 89 19 8 . 38 10 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 27 | . 3 7 8 3 6 . . . . . Burn 26 | . 3 7 8 3 5 . . . . . Meltdown 1 | . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13912 | . 545 1049 1382 1817 5818 665 414 . 1907 315 Guns 5297 | . 545 451 653 867 1542 211 88 . 744 196 Cannons 3056 | . . 596 292 945 931 79 27 . 186 . Explosions 5369 | . . . 432 . 3286 375 299 . 977 . Melee . | . . . . . . . . . . . Ramming 190 | . . 2 5 5 59 . . . . 119 Kinetic 196 | . . . . . . . . . . 196 Thermal 8869 | . 545 1047 945 1812 3185 290 115 . 930 . Explosive 4498 | . . . 432 . 2415 375 299 . 977 . Electromagnetic 159 | . . . . . 159 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 2 2 . Average Corruption 1 | . . . . . 1 2 2 2 2 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 89 | . . . . . 27 21 18 . 23 . Message Errors 24 | . . . . . 9 6 4 . 5 . Matter Fused 20 | . . . . . 4 4 5 . 7 . Heat Flow Errors 6 | . . . . . 3 . 2 . 1 . Energy Discharges 12 | . . . . . 3 4 2 . 3 . Data Loss (minor) 11 | . . . . . 4 2 2 . 3 . Data Loss (major) 7 | . . . . . 1 1 2 . 3 . Misfires 6 | . . . . . 3 3 . . . . Alerts 2 | . . . . . . 1 . . 1 . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 517 | . . 2 20 27 401 . 15 . 52 . Projectiles 90 | . . 2 6 27 53 . 2 . . . Explosions 419 | . . . 14 . 340 . 13 . 52 . Melee 8 | . . . . . 8 . . . . . Knockbacks 1 | . . . . . 1 . . . . . Impact 1 | . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 367 | . . . 26 . 323 18 . . . . Shots 12 | . . . 3 . 8 1 . . . . Rammed 3 | . . . . . 3 . . . . . Targets Rammed 66 | . . 1 1 2 6 . . . . 56 Kicked 63 | . . 1 1 2 3 . . . . 56 Crushed . | . . . . . . . . . . . Highest Temperature 583 | . 279 57 583 448 244 13 197 . 178 26 Average Temperature 108 | . 113 18 161 134 65 8 102 . 33 8 Received Heat Transfer 2188 | . 201 126 279 549 216 81 . . 190 546 Effects 24 | . 2 . 16 5 1 . . . . . Shutdowns 6 | . . . 4 2 . . . . . . Energy Bleed 4 | . . . . 3 1 . . . . . Interference 6 | . 2 . 4 . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . Damage (major) 4 | . . . 4 . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . Robots Melted 5 | . . . . . 3 . . . 2 . Combat Hostiles 5 | . . . . . 3 . . . 2 . Parts Melted 42 | . 1 11 6 6 12 1 . . 5 . Heat Transferred 18037 | . 1589 2775 2655 3385 4888 586 237 . 1922 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . 1 2 1 2 . . . . . Low Security (%) 52 | 100 100 61 12 68 41 . . . . 100 Level 1 13 | . . 38 50 31 2 . . . . . Level 2 34 | . . . 37 . 56 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 663 | . 157 345 433 242 663 . . . . 30 Initial 144 | . . 26 117 144 72 . . . . . Average 255 | . 83 139 345 178 328 . . . . 5 Influence Increases 4515 | . 234 569 546 602 1859 190 90 . 300 125 Destroy 0b10 Robot/C 2520 | . 160 400 260 380 800 160 80 . 260 20 Destroy 0b10 Robot/NC 175 | . 10 15 15 35 100 . . . . . Destroy Leader 602 | . 32 114 62 102 212 30 10 . 40 . Allied During Kill 72 | . . . . 45 27 . . . . . Disable Machine 405 | . . 9 . 36 360 . . . . . Anti-Garrison Action 150 | . . . 150 . . . . . . . Destroy Structure 336 | . 2 1 14 4 315 . . . . . Lose Combat Pursuer 255 | . 30 30 45 . 45 . . . . 105 Influence Decreases 4515 | . 160 318 468 819 1540 695 90 . 300 125 Entered New Map 856 | . . 48 208 259 114 227 . . . . Time Decay 3185 | . 160 270 230 370 1302 468 90 . 240 55 Lost Part 300 | . . . 30 90 50 . . . 60 70 Lost Ally 174 | . . . . 100 74 . . . . . Squads Dispatched 21 | . . 1 3 4 13 . . . . . Investigation 5 | . . . . 2 3 . . . . . Extermination 7 | . . . . . 7 . . . . . Reinforcement 6 | . . 1 2 . 3 . . . . . Assault 1 | . . . 1 . . . . . . . Garrison 2 | . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 1 . 2 . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Distress Signals 6 | . 1 2 1 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 161 | . 13 23 20 22 43 7 4 . 13 16 Peak Tracking Total 9 | . 6 5 5 7 4 4 4 . 4 9 Tactical Retreats 11 | . 1 2 2 . 2 . . . . 4 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Traps Triggered 6 | . . . . 2 4 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Machines Disabled 46 | . . 1 1 4 40 . . . . . Max in Single Turn 12 | . . 1 1 1 12 . . . . . Garrison Access 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Machines Accessed 17 | . . . . 4 7 2 1 3 . . Terminals 4 | . . . . 4 . . . . . . Fabricators 4 | . . . . . 4 . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 2 | . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 45 | . . . . 8 14 8 1 14 . . Successful 33 | . . . . 1 9 8 1 14 . . Failed 12 | . . . . 7 5 . . . . . Catastrophic 2 | . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 8 | . . . . 8 . . . . . . Fabricators 7 | . . . . . 7 . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 6 | . . . . . 6 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 24 | . . . . 1 . 8 1 14 . . Record 14 | . . . . . . 7 . 7 . . Part Schematic 4 | . . . . . . . . 4 . . Prototype ID Bank 3 | . . . . . . . . 3 . . Open Door 3 | . . . . 1 . 1 1 . . . Fabricator Hacks 5 | . . . . . 5 . . . . . Network Status 4 | . . . . . 4 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 4 . . . . . Process 2 | . . . . . 2 . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . . . . 3 3 . . . . . Full Trace Events 3 | . . . . 2 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . Authchips 1 | . . . . . 1 . . . . . Time 116 | . . . . . 116 . . . . . Total Robot Build Rating 9 | . . . . . 9 . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 460 | . . . . . 460 . . . . . Retrieved Matter 631 | . . . . . 631 . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . . . . Machine Destruction 2 | . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Total Allies 13 | . . . . 10 3 . . . . . Largest Group 10 | . . . . 10 6 . . . . . Highest-Rated Group 173 | . . . . 173 96 . . . . . Highest-Rated Ally 29 | . . . . 29 16 . . . . . Total Orders 4 | . . . . 3 1 . . . . . GUARD 2 | . . . . 1 1 . . . . . EXPLORE 2 | . . . . 2 . . . . . . Ally Attacks 70 | . . . . 26 44 . . . . . Total Damage 812 | . . . . 313 499 . . . . . Kills 13 | . . . . 5 8 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Active Infowar (turns) 184 | . . . 183 . . . . . . 1 Optics 183 | . . . 183 . . . . . . . Sensors 1 | . . . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 1 . 1 . Drone Launches 2 | . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Turns Passed 10674 | 60 399 547 477 740 3211 1465 1548 166 1767 294 Spaces Moved 6096 | 41 238 337 291 359 1913 1102 772 83 865 95 Core 40 | 18 . . . 3 5 . . . . 14 Treads 447 | . . . . 29 418 . . . . . Legs 5609 | 23 238 337 291 327 1490 1102 772 83 865 81 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 130 130 200 130 120 Average Speed 154 | 118 120 120 121 145 147 130 198 200 195 181 Slowest Speed 1000 | 250 120 120 190 250 1000 130 200 200 200 700 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 1 | . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 3 59 43 27 73 44 95 86 68 84 5 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . 1 . 1 1 . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 5 | . . . . . . 2 1 . 2 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 608 | . . . 12 2 365 92 33 . 104 . Melee . | . . . . . . . . . . . Projectile 15 | . . . 2 2 7 1 . . 3 . AOE 593 | . . . 10 . 358 91 33 . 101 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Total 6788 | 52 291 402 345 478 2171 1113 777 84 897 178 Wait 145 | . . 1 2 15 115 5 . . 6 1 Move 6086 | 40 237 336 290 358 1912 1101 771 82 864 95 Hop . | . . . . . . . . . . . Pick Up 91 | 6 11 11 7 16 35 . 2 . 2 1 Fast Attach 5 | . . . . 4 . . . . 1 . Attach 48 | 6 1 2 7 8 13 . 1 1 . 9 Detach . | . . . . . . . . . . . Swap 47 | . 5 6 4 13 18 . . . 1 . Drop 53 | . 6 6 3 16 19 . . 1 1 1 Fire 247 | . 31 39 31 46 53 7 3 . 22 15 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 63 | . . 1 1 2 3 . . . . 56 Crush 3 | . . . . . 3 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 5) 281 | -10/Materials | Discovered new exit (range 14) 446 | -10/Materials | Discovered new exit (range 12) 460 | -10/Materials | Entered another Materials area 460 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 576 | -9/Materials | Build established: Scavenger-Mutant 977 | -9/Materials | Discovered new exit (range 14) 1007 | -9/Materials | Entered another Materials area 1007 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1387 | -8/Materials | Discovered new exit (range 20) 1447 | -8/Materials | Identified exit to Storage 1484 | -8/Materials | Entered Storage 1824 | -8/Storage | Core integrity fell below 50% 1856 | -8/Storage | Lost 8 parts (1p3n2u2w) 2037 | -8/Storage | Garrison activated, responded to threat 2042 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2096 | -8/Storage | Lost 4 allies 2205 | -8/Storage | Discovered new exit (range 9) 2217 | -8/Storage | Identified exit to Factory 2224 | -8/Storage | Entered Factory 2224 | -7/Factory | Accompanied by 5 allies 2224 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2657 | -7/Factory | Fabricated G-47 Trooper (x3) 2728 | -7/Factory | Discovered new exit (range 7) 2738 | -7/Factory | Identified exit to Factory 3581 | -7/Factory | Build established: Scavenger-Gunner 4455 | -7/Factory | Build established: Gunner 5122 | -7/Factory | Discovered new exit (range 11) 5347 | -7/Factory | Lost 3 parts (1p1u1w) 5433 | -7/Factory | Identified exit to Lower Caves 5435 | -7/Factory | Entered Lower Caves 5673 | -7/Lower Caves | Entered an active Warlord outpost 5681 | -7/Lower Caves | Learned 12 Factory zone layouts 5694 | -7/Lower Caves | Learned location of Extension (-5) 5694 | -7/Lower Caves | Learned location of 1 exit from Research 5999 | -7/Lower Caves | Discovered new exit (range 15) 6018 | -7/Lower Caves | Identified exit to Lower Caves 6145 | -7/Lower Caves | Encountered a Warlord checkpoint 6245 | -7/Lower Caves | Learned Factory trap positions 6900 | -7/Lower Caves | Entered another Lower Caves area 6902 | -7/Lower Caves | Discovered exit to Factory (range 7) 7487 | -7/Lower Caves | Discovered new exit (range 10) 7501 | -7/Lower Caves | Learned Factory terminal intel 7503 | -7/Lower Caves | Identified exit to Data Miner 7773 | -7/Lower Caves | Found Prototype Device 8448 | -7/Lower Caves | Entered Data Miner 8450 | -7/Data Miner | Discovered new exit (range 6) 8472 | -7/Data Miner | Identified exit to Proximity Caves 8500 | -7/Data Miner | Met Data Miner 8534 | -7/Data Miner | Learned location of Section 7 (-3) 8534 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8570 | -7/Data Miner | Received God Mode back door access code from Data Miner 8614 | -7/Data Miner | Entered Proximity Caves 8757 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9104 | -6/Proximity Caves | Learned location of Zion (-6) 9323 | -6/Proximity Caves | Discovered exit to Factory (range 14) 9395 | -6/Proximity Caves | Lost 3 parts (1p2w) 9488 | -6/Proximity Caves | Lost 6 parts (1p2n3w) 9667 | -6/Proximity Caves | Build established: Mutant 9752 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10381 | -6/Proximity Caves | Entered Factory 10381 | -6/Factory | Evolved 2 slots: Utility x2 10383 | -6/Factory | Loaded intel: 121 trap records 10384 | -6/Factory | Loaded intel: 26 terminal locations 10506 | -6/Factory | Lost 4 parts (2n2u) 10563 | -6/Factory | Lost 3 parts (2n1u) 10579 | -6/Factory | Core integrity fell below 50% 10621 | -6/Factory | Core integrity fell below 20% 10627 | -6/Factory | Identified Heart of Steel 10675 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ### ???# #?# # #???????????????????????? | | ??### ????# #?# """ # #???????????????????????? | | ????# ?????# #?# "T" + #???????????????????????? | | ????# ??????# #?# " " # #???????????????????????? | | ????# #???# #????????# ????????????????????????? | | ???## ##??# #????????# #???????????????????????? | | ???# ####+########## #???????????????????????? | | #### # # #??? ??? #??????????????? | | + """ """ """ # #???""" #??????????????? | | # # """ """ """ # #?? """ +??????????????? | | # # """ """ """ # #?? """ ????????????????? | | # # # ##? ?????????????????? | | # # # ;## ??????????????????? | | # ###+#####+##### ;;;###########??????????? | | % %uk% ??????????? | | # #######+######## #####Y;;;###########??????????? | | # #???# ^ ?^^???# # " Y #" """"?????????? | | # #???# ??????# ### # ?????????? | | # #???# ????# # u+ ????????? | | #+##### ^????# # # ????????? | | # ?"" " # # !????????? | | # ?"" # # %????????? | | # ^ ^?"??# #"";;; ????????? | | # ????###+###### # ????????? | | # ????? ?????# # ????????? | | #####????# ?????#@# " %! ?????????? | | #????????# ? ?????# #?" * ?????????? | | #????????#?? ?????# #?" ??????????? | | #??????????? ?????# #?? ??????????? | | ?????????????????? ?????# #??#""" """???????????? | | ?????????????????? ?????###???########???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????^?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 27 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded, Authchip Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! The Oracle Challenges ------------ None Game ------ Seed SchematicAblativeLaser Manual? 0 Play Time 01:14:05 Cumulative 16.7 hours Start 2026.02.17 @ 13:03:09 End 2026.02.17 @ 14:16:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 0 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 64dcb433-33ed-44b6-b665-ee001aa6c8ba