Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.29 @ 16:18:27 Player: Cyurio Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (43) 215 Value Destroyed (1382) 1382 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (742) 742 TOTAL SCORE: 5539 Bonus ------- Follower Combat Kills 142 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 611/700 Matter 135/300 Energy 159/160 System Corruption 0% Temperature Cool (29) Movement Flying (110) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Wheel Improved VTOL Module > --- UTILITY (6) ------ Medium Storage Unit Weight Redist. System Experimental Signal Interpreter Improved Targeting Computer Reaction Control System Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Core Analyzer Core Analyzer Authchip [R/Combat] Authchip [Power] Authchip [Propulsion] Authchip [Weapon] Assault Cannon Mini Grenade Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Weight Redist. System Experimental Optical Array Improved Targeting Computer Reaction Control System Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Wheel Medium Storage Unit Core Analyzer Core Analyzer Authchip [R/Combat] Authchip [Power] Authchip [Propulsion] Authchip [Weapon] Gauss Rifle Assault Cannon Mini Grenade Launcher CR-A16's Pointy Stick Self-destruct Interrupter [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 4 | . . 2 . 2 . . . . Weapon . | . . . . . . . . . Parts Attached 52 | . 9 18 8 7 4 . 4 2 Power 4 | . . 2 1 . 1 . . . Engine 2 | . . 2 . . . . . . Core 2 | . . . 1 . 1 . . . Reactor . | . . . . . . . . . Propulsion 20 | . 6 . 6 4 2 . 1 1 Treads 10 | . 4 . 6 . . . . . Leg 2 | . 2 . . . . . . . Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight 7 | . . . . 4 2 . 1 . Utility 14 | . 2 6 . 3 . . 2 1 Device 4 | . . 2 . 2 . . . . Storage 4 | . 1 2 . . . . . 1 Processor 4 | . 1 1 . . . . 2 . Hackware 1 | . . . . 1 . . . . Protection 1 | . . 1 . . . . . . Artifact . | . . . . . . . . . Weapon 14 | . 1 10 1 . 1 . 1 . Energy Gun 4 | . . 4 . . . . . . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 3 | . 1 2 . . . . . . Ballistic Cannon 3 | . . 2 1 . . . . . Launcher 2 | . . 1 . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 2 1 . . . 2 . Parts Lost 12 | . . 4 4 . 1 . . 3 Power 2 | . . 1 1 . . . . . Propulsion 7 | . . . 3 . 1 . . 3 Utility 1 | . . 1 . . . . . . Weapon 2 | . . 2 . . . . . . Highest Loss Streak 3 | . . 3 1 . 1 . . 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 92 93 95 73 75 76 78 84 Engine 6 | . 14 11 7 . . . . . Core 2 | . . . 1 7 6 7 7 7 Treads 15 | . 4 22 32 3 . . . . Leg 3 | . 23 . . . . . . . Flight 9 | . . . . 24 30 30 30 26 Device 9 | . . 10 9 10 15 15 15 15 Storage 10 | . 18 12 9 7 7 7 7 7 Processor 8 | . 1 11 9 7 7 7 9 15 Hackware 2 | . . . . 6 7 7 7 7 Protection 3 | . . 3 9 1 . . . . Energy Gun 4 | . 19 7 . . . . . . Ballistic Gun 2 | . 8 5 . . . . . . Ballistic Cannon 6 | . . 6 18 3 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 42 | 11 21 42 42 39 26 26 26 26 Greatest Support 92 | 20 46 46 92 86 26 26 27 27 Greatest Overweight (x) 1 | . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | . 10 15 15 15 15 15 15 15 Average Capacity 13 | . 9 14 15 15 15 15 15 12 Most Carried 15 | . 10 15 15 15 15 15 15 15 Average Carried 12 | . 7 12 14 14 14 15 14 12 Final Capacity 15 | 8 10 15 15 15 15 15 15 10 Final Carried 15 | 6 10 15 15 14 15 15 15 10 Class Distribution -------------------- 70% | Mutant 29% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Matter Collected 1208 | 200 55 289 517 . 25 122 . . Remotely . | . . . . . . . . . Salvage Created 1468 | . 300 586 541 . 41 . . . Parts 93 | . 25 40 23 . 5 . . . Haulers Intercepted 5 | . 1 2 2 . . . . . Recyclers Shooed 2 | . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . . . 4 3 . . Prevented 6 | . . . . . . . . 6 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 35 | . 8 11 13 . 3 . . . Guns 13 | . 8 5 . . . . . . Cannons 18 | . . 5 13 . . . . . AOE 3 | . . . . . 3 . . . Classes Destroyed 8 | . 3 3 2 . . . . . Tunneler 1 | . . 1 . . . . . . Hauler 5 | . 1 2 2 . . . . . Recycler 1 | . . . 1 . . . . . Operator 1 | . . 1 . . . . . . Swarmer 6 | . 3 . . . 3 . . . Grunt 20 | . 5 7 8 . . . . . Sentry 7 | . . 4 3 . . . . . Hunter 2 | . . . 2 . . . . . Best Kill Streak 5 | . 5 3 3 . 3 . . . Combat Bots Only 5 | . 5 2 3 . 3 . . . Max Kills in Single Turn 3 | . 1 2 1 . 3 . . . Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 3 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Damage Taken 2362 | . 352 589 1029 . 141 32 . 219 Core 407 | . 115 71 132 . 54 17 . 18 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 78 | 100 54 82 76 . . . . . Volleys Fired 135 | . 42 41 51 . 1 . . . Largest 2 | . 2 2 2 . 1 . . . Hottest 96 | . 80 96 88 . 30 . . . Shots Fired 269 | . 84 82 102 . 1 . . . Gun 145 | . 84 61 . . . . . . Cannon 123 | . . 21 102 . . . . . Launcher 1 | . . . . . 1 . . . Special . | . . . . . . . . . Kinetic 174 | . 27 45 102 . . . . . Thermal 64 | . 42 22 . . . . . . Explosive 1 | . . . . . 1 . . . Electromagnetic 30 | . 15 15 . . . . . . Robot Hit Streak 27 | . 9 27 20 . 7 . . . Robot Miss Streak 7 | . 7 3 3 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 189 | . 52 67 69 . 1 . . . Core Hits 68 | . 17 23 26 . 2 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . 3 2 . . . . . Burn 1 | . . 1 . . . . . . Blast 4 | . . 2 2 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3266 | . 544 997 1559 . 166 . . . Guns 1169 | . 544 625 . . . . . . Cannons 1915 | . . 356 1559 . . . . . Explosions 166 | . . . . . 166 . . . Melee . | . . . . . . . . . Ramming 16 | . . 16 . . . . . . Kinetic 2243 | . 153 531 1559 . . . . . Thermal 591 | . 283 308 . . . . . . Explosive 166 | . . . . . 166 . . . Electromagnetic 250 | . 108 142 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 55 | . . . 17 . 38 . . . Projectiles 17 | . . . 17 . . . . . Explosions 38 | . . . . . 38 . . . Melee . | . . . . . . . . . Knockbacks 29 | . . 2 27 . . . . . Impact . | . . . . . . . . . Kinetic 25 | . . 2 23 . . . . . Secondary 4 | . . . 4 . . . . . Self-Inflicted Damage 20 | . . . . . 20 . . . Shots 1 | . . . . . 1 . . . Rammed 1 | . . 1 . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 259 | . 228 37 23 . 20 20 259 . Average Temperature 43 | . 62 14 6 . 10 13 114 . Received Heat Transfer 906 | . 156 231 414 . 33 36 . 36 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 2 1 . . . . . . Heat Transferred 1403 | . 625 778 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Peak Influence 343 | . 217 243 343 97 . . . . Initial 85 | . . 34 41 85 . . . . Average 139 | . 118 110 184 93 . . . . Maximum Alert Level 1 | . 1 1 1 . . . . . Low Security (%) 80 | . 87 89 65 100 . . . . Level 1 19 | . 12 10 34 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 3 2 5 . . . . 1 Investigation 4 | . 2 . 2 . . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . 1 2 3 . . . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Distress Signals 8 | . 2 2 4 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 104 | . 13 17 25 . 15 15 . 19 Peak Tracking Total 11 | . 7 4 6 . 11 8 . 9 Tactical Retreats 7 | . 1 . 1 . 1 2 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Traps Triggered 2 | . 1 . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Machines Disabled 2 | . . . 1 . . . . 1 Max in Single Turn 1 | . . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Machines Accessed 14 | . 5 2 3 3 . . 1 . Terminals 9 | . 4 2 2 1 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 24 | . 6 4 7 4 . . 3 . Successful 17 | . 4 3 4 3 . . 3 . Failed 7 | . 2 1 3 1 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 20 | . 8 2 4 1 . . 5 . Terminals 17 | . 5 4 6 2 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 7 | . 1 1 1 1 . . 3 . Record 1 | . . . . 1 . . . . Part Schematic 3 | . . . . . . . 3 . Branch Access Points 2 | . 1 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 8 | . 3 2 3 . . . . . Terminals 6 | . 2 2 2 . . . . . Assimilate 1 | . . 1 . . . . . . Botnet 5 | . 2 1 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . Tunnel 2 | . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 1 2 1 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . 17 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Total Allies 4 | . . . . . . . 4 . Largest Group 4 | . . . . . . . 4 4 Highest-Rated Group 156 | . . . . . . . 156 156 Highest-Rated Ally 40 | . . . . . . . 40 40 Total Orders . | . . . . . . . . . Ally Attacks 10 | . . . . . . . . 10 Total Damage 743 | . . . . . . . . 743 Kills 4 | . . . . . . . . 4 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Turns Passed 3254 | . 506 849 876 91 121 147 505 159 Spaces Moved 4137 | 1 274 374 362 240 387 563 1522 414 Core . | . . . . . . . . . Treads 785 | . 41 374 362 8 . . . . Legs 234 | 1 233 . . . . . . . Wheels 2 | . . . . . . . . 2 Hover . | . . . . . . . . . Flight 3116 | . . . . 232 387 563 1522 412 Fastest Speed 26 | 120 120 160 160 26 26 26 26 27 Average Speed 57 | 120 126 160 160 30 26 26 26 31 Slowest Speed 190 | 120 190 160 163 162 29 26 27 105 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . 1 . 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 2 46 33 39 6 55 46 91 41 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . 1 . 1 . . . 1 . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . . . . 1 1 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 26 | . . 2 12 . 12 . . . Melee . | . . . . . . . . . Projectile 14 | . . 2 12 . . . . . AOE 12 | . . . . . 12 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Total 4753 | . 357 545 556 260 405 561 1626 443 Wait 345 | . 15 85 114 5 12 . 87 27 Move 4125 | . 273 373 361 239 386 560 1521 412 Hop 2 | . . . . . . 1 . 1 Pick Up 39 | . 8 14 12 . . . 5 . Fast Attach 17 | . 2 6 3 1 2 . 3 . Attach 16 | . . 4 4 6 1 . . 1 Detach 14 | . 1 3 . 6 2 . 2 . Swap 20 | . 7 8 2 . 1 . 1 1 Drop 39 | . 9 10 9 3 . . 7 1 Fire 135 | . 42 41 51 . 1 . . . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . 1 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 11) 502 | -10/Materials | Identified exit to Mines 507 | -10/Materials | Entered another Materials area 507 | -9/Materials | Evolved 2 slots: Utility x2 798 | -9/Materials | Lost 3 parts (1p2w) 1296 | -9/Materials | Discovered new exit (range 6) 1312 | -9/Materials | Identified exit to Mines 1356 | -9/Materials | Entered another Materials area 1356 | -8/Materials | Evolved 2 slots: Propulsion x2 2140 | -8/Materials | Discovered new exit (range 16) 2232 | -8/Materials | Entered Factory 2232 | -7/Factory | Evolved 2 slots: Utility x2 2267 | -7/Factory | Discovered new exit (range 13) 2323 | -7/Factory | Entered Lower Caves 2421 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2426 | -7/Lower Caves | Spotted B-75 Beast 2443 | -7/Lower Caves | Discovered new exit (range 7) 2444 | -7/Lower Caves | Entered another Lower Caves area 2543 | -7/Lower Caves | Build established: Sprinter 2586 | -7/Lower Caves | Discovered new exit (range 6) 2591 | -7/Lower Caves | Entered Zion 2630 | -7/Zion | Discovered new exit (range 10) 2649 | -7/Zion | Loaded intel: 6 derelict terminal locations 2658 | -7/Zion | Given the Hacking Drone Bay 2676 | -7/Zion | Learned Factory emergency access door positions 2686 | -7/Zion | Received a hallucinogenic algorithm 2746 | -7/Zion | Identified exit to Deep Caves 2783 | -7/Zion | Found CR-A16's Pointy Stick 2792 | -7/Zion | Learned location of Quarantine (-2) 2796 | -7/Zion | Given A8's code to call for help 2830 | -7/Zion | Imprinted 2832 | -7/Zion | Declared Zion's savior 2922 | -7/Zion | Found Prototype Processor 2922 | -7/Zion | Identified Exp. Signal Interpreter 3057 | -7/Zion | Identified exit to Proximity Caves 3096 | -7/Zion | Entered Proximity Caves 3096 | -6/Proximity Caves | Accompanied by 4 allies 3182 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3255 | -6/Proximity Caves | Self-destructed Last Messages --------------- 03190_ Self-destruct Interrupter shorts Carbon-fiber Leg self-destruct mechanism. 03191_ Self-destruct Interrupter shorts Corrupted Carbon-fiber Leg self-destruct mechanism. 03212_ OK-S04(M) system corrupted by crushing effect. 03213_ OK-S04(M) system terminally corrupted. 03239_ Slug penetrates Wall. 03247_ Penetrated by Slug. 03248_ Slug penetrates Wall. 03250_ C-30 ARC bursts open, deploying its payload. 03250_ G-67 Veteran unfolds itself. 03250_ L-41 Fighter unfolds itself. 03250_ G-50 Soldier unfolds itself. 03250_ M-28 Smith unfolds itself. 03250_ Xenon Bombardment Thruster destroyed. 03252_ Penetrated by Slug. 03255_ Slug penetrates Wall. 03255_ Cesium-ion Thruster destroyed. 03255_ Slug penetrates Wall. 03255_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##?????????????????????????????????? | | ?????????????## ##???????????????????????????????? | | ?????????????# ##????????###??????????????????? | | ?????????????# ##??????? #####??????????????? | | ??????????????# #?????## #??????????????? | | ??????????????# ####### #??????????????? | | ???????????????# #???????????????? | | ???????????????## @ ###### ???????? | | ???????????###??## ###### l gl% ??????? | | ??????????## ##??# # gm ????????? | | ??????????# ##?# #######?????????? | | ??????????# ### ## #???????????????? | | ?????####?# ## ### #?????????? | | ????##= ## #?# ##### #??????????? | | ????# =## ##?# #?#?? #??????????? | | ????# # ##??# #? ??? ?????????? | | ????# ! #???# #? ???? ????????? | | ????## ######### ## #???? ? #????????? | | ?????## ###### ## #??????????????????? | | ??????##### ### ## #??????????????????? | | ??????????## ### ###### #??????????????????? | | ???????????#### ##??# #??????????????????? | | ????????????## ##?# #??????????????????? | | ???????????## #?# #??????????????????? | | ???????????# #?# #??????????????????? | | ???????????# ### #??????????????????? | | ???????????# #??????????????????? | | ???????????# ### #####??????????????????? | | ???????????## #?## #??????????????????????? | | ???????????## #?## ##??????????????????????? | | ???????????# #??# #???????????????????????? | | ???????????# #???# ##???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 72 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Hvy. Flak Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Med. Treads | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Great Axe | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningIntegratedDevice Manual? 0 Play Time 00:52:39 Cumulative 48.5 hours Start 2022.06.29 @ 15:27:52 End 2022.06.29 @ 16:18:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af45a804-064d-4ba7-8df9-785fd723c8f7