Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.27 @ 18:25:54 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (2748) 2748 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (445) 445 TOTAL SCORE: 6923 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 836 Friendly Fire -421 Cogmind --------- Core Integrity 6/850 Matter 193/300 Energy 95/100 System Corruption 7% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flexi-carbon Leg > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Great Axe > --- INVENTORY (20) --- Wheel Wheel High-capacity Storage Unit Huge Storage Unit Matter Compressor (250) Improved Sensor Array Improved Sensor Array Advanced Terrain Scanner Targeting Computer Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Gatling Laser Plasma Rifle Flak Gun > --- INVENTORY -------- Light Angular Momentum Engine Improved Medium Treads Improved Medium Treads Carbon-fiber Leg Flexi-carbon Leg Armored Huge Wheel Armored Huge Wheel Advanced Heat Sink High-capacity Storage Unit Huge Storage Unit Matter Compressor Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scanner Battle Rifle Flak Gun Mini Grenade Launcher Great Axe [Rating: 67] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Wheel Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Utility Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Plasma Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Ext Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 6 | . . 1 1 2 2 . Weapon 1 | . . 1 . . . . Parts Attached 149 | . 2 11 13 16 59 48 Power 12 | . . 1 2 . 2 7 Engine 9 | . . 1 2 . 1 5 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 36 | . . 3 3 4 12 14 Treads 7 | . . . . . 3 4 Leg 3 | . . . . . . 3 Wheel 26 | . . 3 3 4 9 7 Hover . | . . . . . . . Flight . | . . . . . . . Utility 56 | . 2 4 4 7 26 13 Device 30 | . . . . 4 16 10 Storage 4 | . 1 3 . . . . Processor 6 | . 1 . 2 1 1 1 Hackware 8 | . . 1 . 1 5 1 Protection 8 | . . . 2 1 4 1 Artifact . | . . . . . . . Weapon 45 | . . 3 4 5 19 14 Energy Gun 2 | . . . . . 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 29 | . . 3 3 3 11 9 Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 10 | . . . . 1 7 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . Parts Lost 54 | . . . 2 . 15 37 Power 5 | . . . . . . 5 Propulsion 16 | . . . 1 . 4 11 Utility 17 | . . . . . 9 8 Weapon 16 | . . . 1 . 2 13 Highest Loss Streak 14 | . . . 1 . 4 14 To Critical Strikes 3 | . . . . . . 3 Average Slot Usage (%) 92 | . 95 97 99 94 92 88 Engine 4 | . 14 11 9 7 2 3 Core 2 | . . . . . 3 2 Leg 1 | . 28 11 . . . . Wheel 13 | . . 10 26 21 13 7 Device 7 | . . . . 3 8 15 Storage 6 | . 14 11 9 7 6 6 Processor 16 | . 9 11 18 19 18 13 Hackware 8 | . . 10 . 1 10 11 Protection 5 | . . . 8 8 7 1 Energy Gun 2 | . . . . . 1 7 Ballistic Gun 17 | . 28 31 26 22 14 9 Slashing Weapon 1 | . . . . . 3 . Naked Turns . | . . . . . . . Heaviest Build 95 | 12 17 95 61 64 69 71 Greatest Support 60 | 20 20 26 36 44 44 60 Greatest Overweight (x) 3 | . . 3 2 1 2 2 Average Overweight (x) 1 | . . . 1 1 1 1 Largest Inventory Capacity 25 | . 10 25 20 20 20 20 Average Capacity 19 | . 9 12 20 20 20 20 Most Carried 20 | . 10 18 20 20 20 20 Average Carried 18 | . 8 9 18 19 19 18 Final Capacity 20 | 8 10 20 20 20 20 20 Final Carried 20 | 6 10 18 20 20 20 10 Class Distribution -------------------- 17% | Gunner 14% | Hacker-Skirmisher 12% | Hacker-Assassin 12% | Skirmisher 9% | Assassin 8% | Mutant 6% | Commander-Skirmisher 6% | Scavenger-Skirmisher 4% | Scavenger-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Hacker-Assassin | -6/Factory Commander-Skirmisher | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Fac Ext Matter Collected 3448 | 200 26 370 319 162 1518 853 Remotely . | . . . . . . . Salvage Created 3378 | . 15 598 389 208 1530 638 Parts 196 | . 2 43 34 16 83 18 Haulers Intercepted 2 | . . 2 . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Ext Combat Hostiles Destroyed 61 | . . 13 10 6 25 7 Melee 8 | . . . . . 7 1 Guns 49 | . . 13 10 2 18 6 AOE 4 | . . . . 4 . . Classes Destroyed 15 | . 1 5 . 1 5 3 Worker 5 | . . . . . 4 1 Builder 2 | . . 1 . 1 . . Tunneler 2 | . . . . . 1 1 Hauler 2 | . . 2 . . . . Recycler 1 | . . . . . . 1 Operator 2 | . 1 . . . . 1 Watcher 4 | . . . . 1 3 . Swarmer 16 | . . 4 4 4 4 . Grunt 30 | . . 8 2 1 14 5 Duelist 2 | . . . . . 1 1 Sentry 7 | . . 1 4 1 1 . Hunter 2 | . . . . . 2 . Programmer 3 | . . . . . 3 . Behemoth 1 | . . . . . . 1 Thug 1 | . . . . . . 1 Savage 2 | . . . . . . 2 Best Kill Streak 7 | . 1 7 4 5 5 3 Combat Bots Only 6 | . . 6 4 4 4 3 Max Kills in Single Turn 3 | . 1 2 1 3 2 2 Gunslinging 1 | . . 1 . . 1 . Exploded 2 | . . . . 2 . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac Ext Damage Taken 7415 | . . 440 335 305 2248 4087 Core 1048 | . . 73 49 82 233 611 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 100 81 91 88 . . Volleys Fired 207 | . 1 27 23 10 71 75 Largest 3 | . 2 3 3 3 3 3 Hottest 183 | . 40 63 66 74 131 183 Shots Fired 559 | . 2 81 68 24 205 179 Gun 552 | . 2 81 68 21 205 175 Cannon 3 | . . . . . . 3 Launcher 4 | . . . . 3 . 1 Special . | . . . . . . . Kinetic 468 | . 2 81 68 21 180 116 Thermal 87 | . . . . . 25 62 Explosive 4 | . . . . 3 . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 18 | . 2 12 14 18 12 15 Robot Miss Streak 7 | . . 2 4 2 5 7 Penetration Max 1 | . . . . . 1 1 Secondary Targets 13 | . . 4 2 . 5 2 Max Gunslinging Chain 1 | . . 1 1 . 1 1 Shots Hit Robots 410 | . 2 53 45 19 154 137 Core Hits 237 | . 1 28 18 17 84 89 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 6 | . . . . . 2 4 Burn 1 | . . . . . . 1 Destroy 1 | . . . . . . 1 Sever 4 | . . . . . 2 2 Melee Attacks 65 | . . . 1 2 53 9 Impact 1 | . . . 1 . . . Slashing 64 | . . . . 2 53 9 Piercing . | . . . . . . . Sneak Attacks 9 | . . . . . 8 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8734 | . 25 765 614 558 3627 3145 Guns 6785 | . 25 765 614 274 2420 2687 Cannons 24 | . . . . . . 24 Explosions 392 | . . . . 284 . 108 Melee 1533 | . . . . . 1207 326 Ramming . | . . . . . . . Kinetic 5389 | . 25 765 614 274 2177 1534 Thermal 1420 | . . . . . 243 1177 Explosive 392 | . . . . 284 . 108 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1533 | . . . . . 1207 326 Piercing . | . . . . . . . Highest Corruption 7 | . . 2 . . 7 7 Average Corruption 5 | . . 1 . . 5 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 103 | . . 6 . . 59 38 Message Errors 30 | . . 1 . . 17 12 Matter Fused 16 | . . 3 . . 7 6 Heat Flow Errors 16 | . . 1 . . 10 5 Energy Discharges 12 | . . . . . 8 4 Data Loss (minor) 14 | . . 1 . . 7 6 Data Loss (major) 4 | . . . . . 2 2 Misfires 6 | . . . . . 4 2 Alerts 2 | . . . . . 1 1 Weapon Failures 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 288 | . . . . 36 190 62 Projectiles . | . . . . . . . Explosions 36 | . . . . 36 . . Melee 252 | . . . . . 190 62 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 64 | . . . . 64 . . Shots 2 | . . . . 2 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 218 | . . 165 52 8 200 218 Average Temperature 45 | . . 32 14 5 76 78 Received Heat Transfer 1504 | . . 171 108 63 475 687 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 3300 | . . . . . 550 2750 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Ext Peak Influence 438 | . 20 438 413 168 366 338 Initial 179 | . . 8 106 103 . 179 Average 146 | . 15 210 261 87 111 207 Maximum Alert Level 2 | . . 2 2 . 1 1 Low Security (%) 68 | . 100 40 24 100 79 47 Level 1 28 | . . 36 67 . 20 52 Level 2 2 | . . 22 8 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . . 1 1 3 11 3 Investigation 6 | . . 1 1 1 3 . Extermination 5 | . . . . 1 4 . Reinforcement 6 | . . . . 1 2 3 Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Ext Distress Signals 10 | . . 3 1 . 2 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 128 | . 2 20 15 8 39 44 Peak Tracking Total 10 | . 2 8 4 4 5 10 Tactical Retreats 8 | . . 3 . . 3 2 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Ext Traps Triggered 12 | . . 3 1 . 7 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Fac Ext Machines Disabled 4 | . . . . . 3 1 Max in Single Turn 1 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Ext Machines Accessed 25 | . 2 4 2 1 10 6 Terminals 18 | . 2 4 2 . 4 6 Fabricators 4 | . . . . . 4 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 2 | . . . . . 2 . Total Hacks 66 | . 7 12 6 3 27 11 Successful 35 | . 2 7 2 2 15 7 Failed 31 | . 5 5 4 1 12 4 Catastrophic 8 | . 2 . 2 . 4 . Database Lockouts . | . . . . . . . Manual 33 | . 5 7 6 . 11 4 Terminals 50 | . 7 12 6 . 14 11 Fabricators 11 | . . . . . 11 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . 3 . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 19 | . 2 6 1 . 4 6 Part Schematic 1 | . . . . . 1 . Robot Analysis 2 | . . 2 . . . . Prototype ID Bank 2 | . 1 1 . . . . Open Door 4 | . . . . . . 4 Level Access Points 1 | . . 1 . . . . Branch Access Points 3 | . . 1 1 . 1 . Alert Level 2 | . . . . . 1 1 Locate Traps 1 | . . . . . . 1 Zone Layout 3 | . 1 1 . . 1 . Fabricator Hacks 7 | . . . . . 7 . Network Status 2 | . . . . . 2 . Load Schematic 2 | . . . . . 2 . Build 3 | . . . . . 3 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . . 1 1 . 4 1 Terminals 6 | . . 1 1 . 3 1 Botnet 3 | . . 1 1 . 1 . Operators 3 | . . . . . 2 1 Fabricators 1 | . . . . . 1 . Prioritize 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 21 | . 2 4 2 1 10 2 Full Trace Events 5 | . . . 1 1 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built 5 | . . . . . 5 . Authchips . | . . . . . . . Time 173 | . . . . . 173 . Total Part Build Rating 21 | . . . . . 21 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 17 | . . . . . . 17 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac Ext Total Allies 24 | . . . . . . 24 Largest Group 19 | . . . . . . 19 Highest-Rated Group 495 | . . . . . . 495 Highest-Rated Ally 39 | . . . . . . 39 Total Orders . | . . . . . . . Ally Attacks 213 | . . . . . . 213 Total Damage 3823 | . . . . . . 3823 Kills 24 | . . . . . . 24 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Ext Robot Analysis Total 2 | . . 2 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Fac Ext Turns Passed 5831 | . 157 453 437 853 2619 1312 Spaces Moved 3654 | 1 120 262 308 748 1532 683 Core . | . . . . . . . Treads 3 | . . . . . . 3 Legs 251 | 1 120 130 . . . . Wheels 3400 | . . 132 308 748 1532 680 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 120 120 90 95 101 101 105 Average Speed 109 | 120 120 113 100 101 106 124 Slowest Speed 240 | 120 120 135 110 115 130 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 2 24 30 36 22 36 59 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 29 | . . . 1 2 26 . Terrain Destroyed 49 | . . . 1 16 27 5 Melee 29 | . . . 1 2 26 . Projectile 3 | . . . . . 1 2 AOE 17 | . . . . 14 . 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Ext Total 4937 | . 132 361 380 819 2274 971 Wait 555 | . . 37 25 19 449 25 Move 3648 | . 119 261 307 747 1531 683 Hop . | . . . . . . . Pick Up 93 | . 6 15 7 10 35 20 Fast Attach 26 | . 2 2 . 3 6 13 Attach 48 | . . 2 6 3 16 21 Detach 9 | . 1 . 1 2 2 3 Swap 75 | . . 7 7 10 37 14 Drop 79 | . 3 10 3 13 34 16 Fire 207 | . 1 27 23 10 71 75 Melee 65 | . . . 1 2 53 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 40 | . . . . . 40 . Rewire 92 | . . . . . . 92 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / Min x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 3) 158 | -10/Materials | Entered another Materials area 158 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 212 | -9/Materials | Identified exit to Mines 284 | -9/Materials | Identified exit to Materials 533 | -9/Materials | Build established: Gunner 611 | -9/Materials | Entered another Materials area 611 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 745 | -8/Materials | Discovered new exit (range 17) 787 | -8/Materials | Identified exit to Storage 1019 | -8/Materials | Discovered new exit (range 16) 1048 | -8/Materials | Entered Factory 1048 | -7/Factory | Evolved 2 slots: Utility x2 1733 | -7/Factory | Build established: Skirmisher 1774 | -7/Factory | Discovered new exit (range 14) 1791 | -7/Factory | Identified exit to Factory 1901 | -7/Factory | Entered another Factory area 1901 | -6/Factory | Evolved 2 slots: Utility x2 2300 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 2338 | -6/Factory | Build established: Hacker-Assassin 2599 | -6/Factory | Spotted B-75 Beast 3036 | -6/Factory | Build established: Assassin 3295 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 3651 | -6/Factory | Build established: Hacker-Assassin 3760 | -6/Factory | Lost 4 parts (1n3u) 3846 | -6/Factory | Lost 3 parts (3u) 4245 | -6/Factory | Identified exit to Lower Caves 4245 | -6/Factory | Identified exit to Extension 4349 | -6/Factory | Garrison activated, responded to threat 4408 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 4502 | -6/Factory | Build established: Hacker-Skirmisher 4520 | -6/Factory | Entered Extension 4734 | -6/Extension | Rescued a captive Derelict 4735 | -6/Extension | Rescued a captive Derelict 4924 | -6/Extension | Rescued a captive Derelict 4925 | -6/Extension | Rescued a captive Derelict 4949 | -6/Extension | Rescued a captive Derelict 4950 | -6/Extension | Rescued a captive Derelict 5109 | -6/Extension | Rescued a captive Derelict 5371 | -6/Extension | Build established: Commander-Skirmisher 5503 | -6/Extension | Spotted B-75 Beast 5529 | -6/Extension | Allies destroyed B-75 Beast 5533 | -6/Extension | Spotted B-75 Beast 5558 | -6/Extension | Lost 5 parts (1p2n2w) 5565 | -6/Extension | Destroyed B-75 Beast 5620 | -6/Extension | Disrupted transfer network 5698 | -6/Extension | Core integrity fell below 50% 5778 | -6/Extension | Lost 14 parts (1p3n5u5w) 5812 | -6/Extension | Core integrity fell below 20% 5832 | -6/Extension | Self-destructed Last Messages --------------- 05814_ Penetrated by Slug. 05814_ U-05 Engineer destroyed. 05814_ Penetrated by Slug. 05814_ Critical hit (Destroy). 05814_ Gauss Rifle destroyed. 05815_ Acquired 13 matter. 05816_ Slug penetrates Wall. 05817_ Critical hit (Burn: +37). 05818_ Slug penetrates Wall. 05819_ Wall collapses. 05820_ G-50 Soldier destroyed. 05820_ Critical hit (Destroy). 05820_ Bore Cannon destroyed. 05821_ Penetrated by Slug. 05821_ S-27 Virus destroyed. 05821_ Penetrated by Slug. 05827_ Imp. Medium Treads destroyed. 05831_ Penetrated by Slug. 05831_ Critical hit (Destroy). 05831_ Imp. Medium Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????####????????????????##???????????????????? | | ????????# #???????????????? #???????????????????? | | ???????## ##?????????????? +???????????????????? | | ???????#T #??????????????/ ????????????????????? | | ???????### ##?????????????? ????????????????????? | | ?????????# #??????????????? ????????????????????? | | ?????????# #??????????????? ????????????????????? | | ?????????# ####????????####+###??????????????????? | | ??####???# #????????# ??????????????????? | | ??# #???# #????????# ???????????????????? | | ?## ##??# #????????# ???????????????????? | | ?# T#??# #????????# % ????????????????????? | | ### ####?# #????????#%=[ #????????????????????? | | #?# #????????#*=%*##???????????????????? | | ### #???????##=]%=#????????????????????? | | #???????#=!==%#????????????????????? | | #????????#%!==#????????????????????? | | ######### #????????#!@==#=#??????????????????? | | ????????# #????????#=!h%##???????????????????? | | ??????### #????????# %#+#####????????????????? | | ??????# #????????#h#=%=% #????????????????? | | ??????# #????????#=#%*%* #????????????????? | | ??????# #????????# +=[| #????????????????? | | ??????# #????????#%# = #????????????????? | | ??????####### #????????#%#%=[ #????????????????? | | ????????????# #???????##%#= #????????????????? | | ????????????# #???????##%########????????????????? | | ??????????### ########?#[#???????????????????????? | | ??????????# # ### ## ###!###?????????????????????? | | ??????????#"" " % ""!""#?????????????????????? | | ??????????# " =% "%[ #?????????????????????? | | ??????????# =% =!=%*#?????????????????????? | | ?????????## *%= !!%=%=#?????????????????????? | | ##########" % ==! [%############?????????? | | *% ==%!%%= ??????? | | % % =*%=%| / ??????? | | % %!%! " *%! ??????? | | %! =*! " ??????? | | ! = % % "%" ???????? | | ########### = ###############???????? | | ??????????# % #?????????????????????? | | ??????????# % % #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 22 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory | Preloaded Arm. Huge Wheel | x2 | -6/Factory Arm. Huge Wheel | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeReactiveEdition Manual? 0 Play Time 01:07:08 Cumulative 142.5 hours Start 2023.10.27 @ 17:19:55 End 2023.10.27 @ 18:25:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce1141db-bf53-4e53-bb57-1ce000fb5ca1