Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.18 @ 15:34:04 // Winter2019/RPGLIKE Player: 3.14 Result: Destroyed by M Guard with Ragnarok Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (579) 2895 Value Destroyed (27975) 27975 Prototype IDs (246) 4920 Alien Tech Used (5) 1000 Bonus (23223) 23223 TOTAL SCORE: 71313 Bonus ------- High Alert Combat Kills 4739 Follower Combat Kills 377 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Pursued by Intercept 2500 Friendly Fire -593 Cogmind --------- Core Integrity 0/1650 Matter 118/300 Energy 560/700 System Corruption 13% Temperature Cool (22) Movement Treading (157) Location -1/Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Armored Heavy Treads Biometal Heavy Treads > --- UTILITY (10) ----- Spectral Analyzer Advanced Salvage Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Matter Filter Thermal Barrier AEGIS Remote Shield High-powered Tractor Beam > --- WEAPON (8) ------- Linked Autogun Linked Autogun Linked Autogun Helical Railgun Multirail > --- INVENTORY (4) ---- Experimental Energy Well (705) Improved Kinecellerator Transdimensional Reconstructor Multirail Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Spectral Analyzer Advanced Salvage Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Matter Filter Improved Kinecellerator Nanoactuators Thermal Barrier AEGIS Remote Shield > --- WEAPON ----------- Linked Autogun Linked Autogun Linked Autogun Multirail Multirail > --- INVENTORY -------- Experimental Energy Well High-powered Tractor Beam Transdimensional Reconstructor Helical Railgun [Rating: 205] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Weapon Cycler Device Weapon Cycler Storage Experimental Energy Well Processor Target Analyzer Protection Medium Reflective Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Warp Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Guided Remote Datajack Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Slots Evolved 20 | . 4 . . 1 . 2 . 1 3 . . . 2 1 . . . 1 . . 1 2 . . . 1 . . . . . . 1 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Utility 9 | . . . . 1 . 1 . 1 2 . . . 1 . . . . 1 . . . 1 . . . . . . . . . . 1 . Weapon 7 | . 3 . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 165 | 3 8 . 1 3 . 3 . 11 11 . 1 3 4 8 6 5 3 2 1 3 6 3 . 2 1 3 2 1 7 1 14 22 7 20 Power 4 | 1 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Engine 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 20 | 1 2 . 1 . . . . 2 . . . . 2 1 . . 3 . . . 2 . . . . . . . 2 . . 2 . 2 Treads 19 | . 2 . 1 . . . . 2 . . . . 2 1 . . 3 . . . 2 . . . . . . . 2 . . 2 . 2 Leg 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 69 | . 1 . . 1 . 1 . 2 5 . 1 . 1 2 4 5 . 1 . 1 1 2 . 1 1 1 1 1 3 1 6 10 3 13 Device 46 | . 1 . . . . . . . 3 . . . . 1 2 4 . . . . 1 1 . . 1 1 1 1 3 1 5 6 3 11 Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Processor 16 | . . . . 1 . 1 . 1 2 . 1 . . 1 . . . 1 . 1 . 1 . 1 . . . . . . . 4 . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 6 | . . . . . . . . 1 . . . . 1 . 2 1 . . . . . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 1 4 . . 2 . 2 . 7 6 . . 2 1 5 2 . . 1 1 2 3 . . 1 . 2 1 . 2 . 8 10 4 5 Energy Gun 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Ballistic Gun 52 | . 4 . . 1 . 2 . 5 5 . . 1 1 3 1 . . . 1 1 3 . . 1 . 2 1 . 2 . 3 6 4 5 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . 1 1 . . 1 . 2 1 . . 1 . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 17 | . . . . . . . . 2 1 . . . . . . . . . . . . . . 1 . . 1 . . 1 6 3 1 1 Parts Lost 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 98 100 100 99 100 100 100 99 99 100 100 100 100 100 100 99 99 100 100 100 100 99 95 94 90 90 90 91 91 88 90 83 78 76 Core 3 | . 8 12 12 11 11 9 9 8 6 6 6 4 . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 1 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 Treads 16 | . 14 25 25 24 22 19 18 16 13 13 13 13 11 13 16 16 15 15 15 15 16 19 18 18 18 17 17 17 17 17 17 13 12 9 Device 15 | . 12 12 12 11 11 9 9 8 17 20 20 20 18 16 20 18 16 15 15 15 15 15 18 18 18 17 17 17 17 15 16 17 17 19 Processor 17 | . . . . 1 11 18 18 17 16 20 20 20 18 16 16 16 16 21 21 21 20 20 22 22 22 21 21 21 21 21 21 21 20 20 Protection 1 | . . . . . . . . 5 4 . . . 3 5 . 2 5 5 5 5 5 4 . . . . . . . . . . . . Ballistic Gun 36 | . 51 50 50 48 44 41 45 41 38 40 40 39 39 39 37 38 38 35 36 36 35 34 31 30 27 29 29 30 30 30 29 25 20 20 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 7 18 18 18 18 18 21 21 24 32 29 29 40 50 52 52 52 52 52 52 52 60 79 73 78 80 100 100 100 103 103 103 107 110 111 Greatest Support 135 | 10 40 40 43 43 43 43 43 43 43 43 43 43 48 68 68 68 86 86 86 86 116 116 116 116 116 116 116 116 123 123 123 130 130 135 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | . 1 1 1 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 Average Capacity 2 | . . 1 1 1 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 Most Carried 4 | . 1 1 1 2 2 2 1 2 3 3 3 3 3 3 3 3 3 3 2 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 Average Carried 2 | . . 1 1 1 1 1 1 1 2 3 3 2 2 3 2 3 3 2 2 2 2 3 3 2 3 3 2 3 3 3 3 3 3 3 Final Capacity 4 | . 1 1 1 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 Final Carried 4 | . 1 1 1 2 2 1 1 2 3 3 3 3 3 3 3 3 3 2 2 3 3 3 3 3 3 3 3 3 4 3 4 4 3 4 Class Distribution -------------------- 54% | Scavenger-Executioner 26% | Gunner 13% | Executioner Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Gunner | -8/Storage Executioner | -7/Factory Executioner | -7/Lower Caves Executioner | -7/Lower Caves Executioner | -7/Data Miner Scavenger-Executioner | -6/Proximity Caves Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Zion Scavenger-Executioner | -6/Deep Caves Scavenger-Executioner | -5/Proximity Caves Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Warlord Executioner | -4/Proximity Caves Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Zhirov Derelict-Executioner | -3/Proximity Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Armory Scavenger-Executioner | -3/Lab Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Matter Collected 18888 | 230 649 96 170 466 . 474 784 1099 1095 181 148 283 1098 1052 735 590 1510 255 649 268 222 30 405 111 78 302 . 480 538 . 126 1497 1253 2014 Remotely 13678 | . 621 96 170 466 . 474 784 1099 1095 181 148 283 1098 1052 729 590 1510 255 649 268 222 30 405 111 78 174 . . 73 . . 253 48 716 Salvage Created 30001 | . 641 221 202 331 . 795 653 1811 1854 306 185 303 1817 1111 1228 702 1546 487 882 584 494 . 933 251 301 1113 . 1559 1416 . 126 2311 2977 2861 Parts 1810 | . 40 11 11 17 . 34 32 103 89 19 18 25 91 75 42 38 151 36 46 22 14 . 48 16 21 67 . 106 91 . 13 151 168 215 Haulers Intercepted 8 | . 2 . . . . . 1 1 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . Recyclers Shooed 6 | . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 595 | . . . . . . . . . . 16 18 . 95 . 42 38 . . 46 . 14 84 48 . 21 67 . 106 . . . . . . Prevented 10 | . . . . . . . . . . 1 1 . . . . . . . . . . 8 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 463 | . 11 5 2 15 . 15 11 29 31 8 6 4 33 21 17 15 15 11 17 6 5 . 16 2 7 18 . 26 20 . 1 31 31 34 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 459 | . 11 5 2 12 . 15 10 29 31 8 6 4 33 21 17 15 15 11 17 6 5 . 16 2 7 18 . 26 20 . 1 31 31 34 AOE 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 27 | . 7 . 1 3 . 1 1 . 3 1 . . 1 . . . 3 2 . . . . . . . . . . . . . 2 . 2 Worker 17 | . 2 . . 1 . 2 . 5 2 . . . . . . . . . . . . . . . . . . . . . . . 4 1 Builder 8 | . 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . 3 . Hauler 8 | . 2 . . . . . 1 1 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . Recycler 25 | . 1 . 1 . . 2 5 3 3 . . . . 3 . . . . . . . . . . . . . . 1 . . 2 1 3 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 5 | . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Watcher 9 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . 2 3 Swarmer 87 | . 3 . . . . 3 3 6 4 4 3 . 9 4 1 2 . . 6 . . . 7 . 3 2 . 7 4 . . 5 5 6 Grunt 179 | . 8 5 2 5 . 10 5 11 18 3 2 . 16 9 13 11 . . 4 3 5 . 6 . 2 9 . 13 9 . . . 4 6 Brawler 17 | . . . . . . . . . 2 . 1 . 3 2 1 . . . 2 . . . . . 1 2 . 1 . . . . 1 1 Duelist 15 | . . . . . . 2 . 1 2 1 . . 2 . 1 . . . 1 . . . . . . . . 1 1 . . . 1 2 Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 39 | . . . . 1 . . 1 11 2 . . . 2 3 1 2 . . 3 2 . . . . 1 1 . 1 2 . . 3 1 2 Demolisher 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 22 | . . . . . . . 2 . . . . . . . . . . . 1 . . . 2 . . 4 . . 2 . . 5 6 . Programmer 29 | . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 . . . . 2 2 . . 4 8 9 Behemoth 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 1 1 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Tracker 9 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . 2 . . . . . . . 3 2 . Combat Programmer 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 2 Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Zionite 39 | . . . . . . . . . . . . . . . . . 39 . . . . . . . . . . . . . . . . . Z-Technician 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Tinkerer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 11 | . . . . 8 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Savage 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Mutant 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 8 3 3 9 . 5 5 7 4 4 3 2 7 11 5 7 13 6 15 3 3 . 9 3 7 4 . 7 7 . 1 11 9 7 Combat Bots Only 15 | . 4 3 1 9 . 3 4 5 4 4 3 2 7 10 5 7 5 6 15 3 3 . 9 2 7 4 . 7 6 . 1 11 8 7 Max Kills in Single Turn 5 | . 2 1 2 2 . 2 3 3 2 2 1 1 3 2 2 2 3 3 4 2 2 . 3 1 3 3 . 4 3 . 1 4 5 2 Gunslinging 3 | . . . . 1 . 1 2 2 1 1 . . 1 1 1 1 1 2 3 1 1 . 2 . 2 2 . 3 2 . . 1 1 1 Exploded 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Imprinter (-6/Zion) A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Damage Taken 10902 | . 301 21 86 715 . 259 713 704 802 50 36 180 751 445 189 179 360 454 196 138 105 . 287 117 23 221 . 243 113 . 66 395 465 2288 Core 8682 | . 231 16 69 593 . 202 557 554 644 44 27 150 595 369 147 136 286 362 161 115 89 . 232 91 18 175 . 190 87 . 51 309 355 1827 Absorbed by Shields 2588 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . 262 120 . 67 375 452 1290 Redirected to Core 7606 | . 221 16 58 414 . 192 510 479 537 20 27 112 546 361 147 136 246 334 117 79 57 . 195 91 18 153 . 170 82 . 51 291 345 1601 Core Remaining (%) 97 | 100 . 91 . . . 99 . 100 . . . . 88 . . . . . 100 . . . 100 . . . . 100 . . 100 100 . . Volleys Fired 761 | . 34 6 10 28 . 27 40 58 47 7 6 11 42 38 22 20 56 12 20 9 6 . 15 6 4 14 . 22 23 . 8 46 43 81 Largest 7 | . 4 4 4 4 . 5 5 5 6 6 6 6 7 7 7 7 7 7 7 7 7 . 7 7 6 7 . 7 7 . 7 7 5 5 Hottest 234 | . 92 92 92 92 . 115 115 117 155 155 155 155 178 185 185 185 185 185 185 185 205 . 205 205 182 217 . 217 226 . 226 234 180 180 Shots Fired 4270 | . 136 24 40 106 . 111 200 266 255 42 36 66 275 266 149 140 392 84 135 63 42 . 105 24 24 96 . 154 161 . 44 272 205 357 Gun 4268 | . 136 24 40 104 . 111 200 266 255 42 36 66 275 266 149 140 392 84 135 63 42 . 105 24 24 96 . 154 161 . 44 272 205 357 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4268 | . 136 24 40 104 . 111 200 266 255 42 36 66 275 266 149 140 392 84 135 63 42 . 105 24 24 96 . 154 161 . 44 272 205 357 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 105 | . 9 12 5 9 . 20 9 16 31 19 23 25 57 35 33 66 105 36 39 59 17 . 25 27 21 19 . 47 37 . 20 57 29 74 Robot Miss Streak 6 | . 6 1 3 5 . 5 5 4 2 2 . 1 2 2 3 1 2 1 1 1 1 . 1 1 . 1 . 1 3 . 1 3 3 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 1 . . 2 2 1 Secondary Targets 158 | . 3 . . 4 . 7 3 10 9 3 2 . 12 2 7 5 24 6 3 2 1 . 5 . 2 7 . 14 4 . . 6 9 8 Max Gunslinging Chain 3 | . 1 . . 1 . 2 2 2 2 1 1 . 2 1 1 1 2 2 3 1 1 . 2 . 2 2 . 3 2 . . 1 1 1 Shots Hit Robots 2926 | . 70 10 21 59 . 76 107 166 173 24 23 56 208 180 108 104 259 64 84 51 28 . 77 14 15 68 . 112 104 . 30 202 165 268 Core Hits 1298 | . 20 7 7 31 . 33 27 60 67 12 12 20 75 62 39 32 81 30 35 25 11 . 34 10 10 40 . 51 54 . 14 84 124 191 Critical Hits 204 | . 2 . . . . 1 . 3 10 . 1 3 14 5 3 6 11 7 5 3 2 . 6 2 2 6 . 7 7 . 4 25 22 47 Critical Kills 85 | . 2 . . . . 1 . . 5 . . 2 8 1 1 5 5 6 3 2 1 . 2 2 2 4 . 5 4 . . 8 10 6 Critical Parts Destroyed 82 | . . . . . . . . 3 4 . 1 1 5 3 2 1 5 1 2 1 . . 4 . . 2 . 2 3 . 4 12 4 22 Melee Attacks 22 | . . . . . . . . 3 1 . . 1 . 11 . . . 3 . 1 . . . . . . . . . . . 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . . 3 1 . . 1 . 11 . . . 3 . 1 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 71681 | . 909 231 400 1037 . 1371 1427 2829 3290 557 363 1136 3747 3504 2247 1972 4878 1143 1307 1082 707 . 2140 449 540 2047 . 3595 3390 . 729 6878 6605 11171 Guns 71021 | . 907 210 400 859 . 1353 1283 2815 3265 557 363 1032 3747 3501 2247 1972 4878 1143 1307 1075 707 . 2140 443 540 2045 . 3595 3359 . 729 6835 6590 11124 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 290 | . . . . 160 . . 130 . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 104 | . . . . . . . . . . . . 104 . . . . . . . . . . . . . . . . . . . . . . Ramming 266 | . 2 21 . 18 . 18 14 14 25 . . . . 3 . . . . . 7 . . . 6 . 2 . . 31 . . 43 15 47 Kinetic 71021 | . 907 210 400 859 . 1353 1283 2815 3265 557 363 1032 3747 3501 2247 1972 4878 1143 1307 1075 707 . 2140 443 540 2045 . 3595 3359 . 729 6835 6590 11124 Thermal 130 | . . . . . . . 130 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 160 | . . . . 160 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 104 | . . . . . . . . . . . . 104 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . . . . . 7 7 3 . . . . . 7 . . . . . 1 1 1 3 . 6 13 Average Corruption 4 | . . . . . . . . . . . . . . 6 6 2 . . . . . 5 . . . . . 1 1 1 2 . 2 7 Corruption Purged 7 | . . . . . . . . . . . . . . . 4 3 . . . . . . . . . . . . . . . . . . Effects 113 | . . . . . . . . . . . . . . . 37 2 . . . . . 1 . . . . . 2 . . 3 . 12 56 Message Errors 14 | . . . . . . . . . . . . . . . 6 1 . . . . . . . . . . . 1 . . . . 2 4 Matter Fused 15 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . 1 . 2 4 Heat Flow Errors 5 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 2 Energy Discharges 5 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 2 Data Loss (major) 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Targeting Errors 48 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . 1 . . 1 . 1 33 Weapon Failures 16 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 3 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 9 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 9 Knockbacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 331 | . . . . . . . 118 . 154 . . . . . . . . . . . . . . . . . . . . . . 59 . . Shots 5 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Rammed 38 | . 1 4 . 4 . 5 4 5 4 . . . . 2 . . . . . 1 . . . 1 . 1 . . 2 . . 1 1 2 Targets Rammed 44 | . 1 4 . 5 . 5 5 5 5 . . . . 2 . . 1 . . 1 . . . 1 . 1 . . 3 . . 1 1 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . . 1 . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 Highest Temperature 434 | . 346 73 54 194 . 187 327 220 290 30 30 58 185 135 167 202 233 227 128 170 74 185 125 62 92 172 . 209 202 . 178 388 434 384 Average Temperature 66 | . 102 32 22 65 . 61 84 57 67 11 13 27 50 53 58 69 52 95 52 60 45 120 50 46 44 63 . 75 70 . 87 67 111 88 Received Heat Transfer 2356 | . 108 15 42 158 . 117 207 360 270 . 9 30 195 99 111 57 121 126 18 18 51 . 84 . . 46 . 51 10 . . 44 4 5 Effects 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Heat Transferred 100 | . . . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Peak Influence 1293 | . 263 134 248 199 . 165 440 794 724 . . . . 826 . . . . . 380 . . . 98 . . . . 665 348 . 620 1025 1293 Average Influence 362 | . 97 56 150 95 . 78 280 338 438 . . . . 661 . . . . . 322 . . . 91 . . . . 479 348 . 244 723 911 Maximum Alert Level 4 | . 1 . 1 . . . 2 3 3 . . . . 3 . . . . . 1 . . . . . . . . 2 1 . 2 3 4 Low Security (%) 40 | 100 93 100 60 100 . 100 10 28 . . . . . . . . . . . 12 . . . 100 . . . . . . . 60 . . Level 1 20 | . 6 . 39 . . . 73 37 46 . . . . . . . . . . 87 . . . . . . . . 14 100 . 15 16 . Level 2 23 | . . . . . . . 16 29 49 . . . . 55 . . . . . . . . . . . . . . 85 . . 23 22 9 Level 3 14 | . . . . . . . . 3 4 . . . . 44 . . . . . . . . . . . . . . . . . . 60 73 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 3 . 1 . . . 1 2 4 . . . 1 8 . 1 . . . 2 . . . 3 . . . . 4 . . 7 9 7 Investigation 4 | . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Extermination 8 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 4 Reinforcement 9 | . 1 . . . . . 1 1 2 . . . . 1 . . . . . . . . . . . . . . 2 . . . 1 . Assault 7 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 3 Garrison 8 | . . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . 3 . Intercept 17 | . . . . . . . . . . . . . . 2 . . . . . 2 . . . 3 . . . . . . . 7 3 . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Distress Signals 16 | . 2 . 2 . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . 4 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 567 | . 18 5 8 27 . 15 21 34 43 6 6 4 37 26 20 13 57 11 14 6 5 . 13 4 4 16 . 20 19 . 1 39 20 55 Peak Tracking Total 15 | . 6 2 3 15 . 3 4 4 5 4 2 2 6 5 4 5 7 6 8 3 2 . 4 3 4 4 . 7 5 . 1 8 4 6 Tactical Retreats 21 | . . . . 1 . . 3 2 2 . 1 . 3 1 4 . 1 . 1 . . . . . . . . . . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Traps Triggered 10 | . 3 . 1 . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . 1 2 . . . . . . . . . . 10 2 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Disabled 49 | . 5 . . 1 . 1 3 6 5 . . . 1 4 . 1 2 2 2 . . . 2 . 1 . . 1 1 . 2 3 . 6 Max in Single Turn 3 | . 1 . . 1 . 1 2 1 3 . . . 1 1 . 1 1 1 1 . . . 2 . 1 . . 1 1 . 1 1 . 1 Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Accessed 46 | . 5 1 3 . 2 . . 6 2 1 1 4 . 3 2 1 1 . . . 1 . . 1 . . 4 . 1 . 2 . 2 3 Terminals 24 | . 5 1 3 . . . . 4 1 . . . . 2 . 1 . . . . . . . 1 . . . . 1 . . . 2 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Total Hacks 147 | . 18 4 7 . 2 . . 15 3 1 1 26 . 6 7 3 5 . . . 1 . . 1 . . 13 . 1 . 21 . 7 5 Successful 122 | . 13 2 5 . 2 . . 13 1 1 1 26 . 3 7 3 5 . . . 1 . . 1 . . 13 . 1 . 21 . 2 1 Failed 25 | . 5 2 2 . . . . 2 2 . . . . 3 . . . . . . . . . . . . . . . . . . 5 4 Catastrophic 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 37 | . 10 2 6 . 1 . . 7 . . . . . 2 . . 4 . . . . 1 . 1 . . . . 1 . . . . 2 Terminals 61 | . 18 4 7 . . . . 10 2 . . . . 3 . 3 . . . . . . . 1 . . . . 1 . . . 7 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . Terminal Hacks 102 | . 6 1 2 . 2 . . 5 1 1 1 26 . 2 7 3 5 . . . 1 . . 1 . . 13 . 1 . 21 . 2 1 Record 47 | . . . . . 1 . . . . . . 11 . . 6 3 . . . . . . . . . . 5 . . . 21 . . . Part Schematic 16 | . . . . . . . . . . . . 7 . . . . 5 . . . . . . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . 4 . . . . . . . Open Door 8 | . . . . . . . . 2 . 1 1 . . . 1 . . . . . 1 . . . . . . . . . . . 2 . Branch Access Points 5 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Unreport Threat 5 | . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 34 | . 15 3 8 . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 14 | . 7 1 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Track 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 4 1 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Used 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 22 | . 4 1 3 . . . . 4 2 . . . . 2 . 1 . . . . . . . 1 . . . . . . . . 1 3 Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . 7 . . . . 5 . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total Allies 21 | . 1 4 . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . 13 Largest Group 11 | . 1 3 3 3 . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . 11 Highest-Rated Group 156 | . 10 40 40 40 . . . . 32 . . . 64 . . . . . . . . . . . . . . . . . . . . 156 Highest-Rated Ally 32 | . 10 31 16 16 . . . . 32 . . . 32 . . . . . . . . . . . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 60 | . . . 19 6 . . . . 7 . . . 15 . . . . . . . . . . . . . . . . . . . . 13 Total Damage 1238 | . . . 193 67 . . . . 278 . . . 492 . . . . . . . . . . . . . . . . . . . . 208 Kills 14 | . . . 5 1 . . . . 2 . . . 5 . . . . . . . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Robot Analysis Total 120 | . 4 . . . . . . 1 . . . 115 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . . . . . . 2 1 . . 1 . 1 . 2 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Turns Passed 24887 | 39 1006 516 296 776 559 1017 589 1179 1532 353 663 255 708 1105 707 605 1996 785 351 493 557 1047 557 445 483 695 255 585 759 17 349 1734 778 1096 Spaces Moved 13608 | 39 571 274 158 410 349 561 275 542 792 201 392 128 315 520 377 323 1137 450 184 273 329 645 309 261 288 389 155 309 407 10 190 1002 459 584 Core 16 | 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 13403 | . 405 274 158 410 349 561 275 542 792 201 392 128 315 520 377 323 1137 450 184 273 329 645 309 261 288 389 155 309 407 10 190 1002 459 584 Legs 189 | 23 166 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 160 165 165 165 165 165 163 163 163 160 160 160 160 160 160 160 160 160 160 160 160 156 156 156 153 153 153 Average Speed 160 | 91 155 160 160 160 160 160 160 162 165 165 165 165 173 175 163 163 161 160 160 160 160 160 160 160 160 160 160 160 156 156 156 154 153 155 Slowest Speed 185 | 120 160 160 160 160 160 160 160 165 165 165 165 165 185 185 163 163 163 160 160 160 160 160 160 160 160 160 160 160 160 156 156 158 153 157 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 48 | 3 75 82 18 85 69 91 16 77 25 39 54 70 45 12 61 54 86 73 50 6 44 81 59 4 52 58 63 66 7 2 99 40 17 28 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 32 | . . . . . 1 . . . . . . 22 . . . 2 1 . . . . . 1 . 2 . 3 . . . . . . . Known Exits Taken 8 | . . . 1 . . . . . 1 . . . 1 1 . . . . . 1 . . . 1 . . . 1 1 . . . . . Unknown Exits Taken 26 | 1 1 1 . 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 1 . 1 1 1 . 1 1 1 . . 1 1 1 1 . Scrap Searched 34 | . . 1 . 2 . 1 . . . . 3 . . . 3 6 4 . 2 . 3 . 5 . 2 1 . 1 . . . . . . Spaces Dug 26 | . . . . . . . . . . . . . . 11 . . . 3 . 1 . . . 5 . . . . . . . . . 6 Terrain Destroyed 500 | . . . . 11 . . 59 6 18 . . . . 17 2 4 4 3 5 2 8 . 27 15 14 46 . 85 35 . 3 64 13 59 Melee 15 | . . . . . . . . . . . . . . 11 . . . 3 . 1 . . . . . . . . . . . . . . Projectile 393 | . . . . . . . . 6 . . . . . 6 2 4 4 . 5 1 8 . 27 15 14 46 . 85 35 . 3 60 13 59 AOE 92 | . . . . 11 . . 59 . 18 . . . . . . . . . . . . . . . . . . . . . . 4 . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total 15702 | 41 630 339 184 481 350 631 351 739 953 214 400 157 428 650 442 378 1226 496 217 316 348 660 342 281 303 434 163 358 487 11 231 1149 542 770 Wait 428 | . 9 47 6 4 . 13 8 71 21 1 . . 3 51 10 16 6 5 1 20 . . 5 6 . 9 . 12 38 . . 16 2 48 Move 13574 | 38 570 273 157 409 348 560 274 541 791 200 391 127 314 519 376 322 1136 449 183 272 328 644 308 260 287 388 154 308 406 9 189 1001 458 584 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 45 | . 3 . . 3 1 2 . 6 2 . . 2 3 . 2 . . . . 3 2 . . 2 . 1 2 . 1 . 3 5 1 1 Fast Attach 105 | 3 8 . 1 1 . . . 7 9 . . 1 3 2 . 3 3 . . . 4 3 . 1 1 2 3 1 3 . 15 14 4 13 Attach 9 | . . . . . . 2 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 1 1 . Detach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Swap 56 | . . . . 2 . 1 . 3 2 . 1 2 . 6 6 2 . 1 1 3 2 . . 1 . 1 . . 4 1 1 7 2 7 Drop 126 | . 5 . 1 2 1 1 . 10 7 . . 3 4 2 2 4 3 . . 2 6 2 . 4 1 2 4 1 5 . 14 22 5 13 Fire 761 | . 34 6 10 28 . 27 40 58 47 7 6 11 42 38 22 20 56 12 20 9 6 . 15 6 4 14 . 22 23 . 8 46 43 81 Melee 22 | . . . . . . . . 3 1 . . 1 . 11 . . . 3 . 1 . . . . . . . . . . . 2 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 44 | . 1 4 . 5 . 5 5 5 5 . . . . 2 . . 1 . . 1 . . . 1 . 1 . . 3 . . 1 1 3 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 55 | . . . . . . . . . 27 . . . 24 . . . . . 4 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 477 | . . 9 9 27 . 20 24 34 41 6 2 10 34 19 24 11 21 25 8 5 . 11 14 . 10 16 . 14 4 . . 34 25 20 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / *Tes x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 7) 76 | -10/Materials | Upgraded with Weapon slot (x3) 208 | -10/Materials | Discovered new exit (range 12) 364 | -10/Materials | Build established: Gunner 413 | -10/Materials | Discovered new exit (range 16) 583 | -10/Materials | Reached level 2 601 | -10/Materials | Upgraded with Propulsion slot (x1) 1046 | -10/Materials | Entered Mines 1057 | -10/Mines | Met a Derelict bent on vengeance 1147 | -10/Mines | Received a Mining Laser from a helpful Derelict 1274 | -10/Mines | Learned 4 Materials zone layouts 1360 | -10/Mines | Excavation squad dispatched 1360 | -10/Mines | A large section of the Mines collapsed 1437 | -10/Mines | Discovered new exit (range 5) 1485 | -10/Mines | Discovered new exit (range 5) 1555 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1562 | -10/Mines | Entered Materials 1562 | -9/Materials | Accompanied by 3 allies 1564 | -9/Materials | Reached level 3 1572 | -9/Materials | Discovered new exit (range 16) 1582 | -9/Materials | Reached level 4 1809 | -9/Materials | Identified exit to Mines 1858 | -9/Materials | Entered Mines 1858 | -9/Mines | Accompanied by 3 allies 1951 | -9/Mines | Reached level 5 2024 | -9/Mines | Assembled infested the area 2055 | -9/Mines | Core integrity fell below 50% 2128 | -9/Mines | Destroyed 9 combat bots 2148 | -9/Mines | Discovered new exit (range 6) 2311 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2384 | -9/Mines | Learned Materials terminal intel 2482 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2518 | -9/Mines | Upgraded with Utility slot (x1) 2563 | -9/Mines | Discovered new exit (range 10) 2627 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2627 | -9/Mines | Discovered new exit (range 5) 2634 | -9/Mines | Entered Exiles 2674 | -9/Exiles | Met 8R-AWN 2700 | -9/Exiles | Met EX-HEX 2743 | -9/Exiles | Met EX-BIN 2815 | -9/Exiles | Met EX-DEC 2842 | -9/Exiles | Learned location of Zion (-6) 2980 | -9/Exiles | Aligned with FarCom system 2982 | -9/Exiles | Given EX-Vault access code 3022 | -9/Exiles | Opened EX-Vault 3035 | -9/Exiles | Found Modified TNC 3066 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3172 | -9/Exiles | Discovered new exit (range 15) 3193 | -9/Exiles | Left Exiles lab with Modified TNC 3193 | -9/Exiles | Entered Mines 3195 | -8/Mines | Reached level 6 3209 | -8/Mines | Discovered new exit (range 13) 3290 | -8/Mines | Upgraded with Utility slot (x1) 3514 | -8/Mines | Discovered new exit (range 7) 3882 | -8/Mines | Reached level 7 3890 | -8/Mines | Upgraded with Weapon slot (x1) 4210 | -8/Mines | Entered Materials 4211 | -8/Materials | Loaded intel: 12 terminal locations 4212 | -8/Materials | Reached level 8 4313 | -8/Materials | Discovered new exit (range 4) 4394 | -8/Materials | Reached level 9 4799 | -8/Materials | Entered Storage 4801 | -8/Storage | Reached level 10 5039 | -8/Storage | Upgraded with Utility slot (x1) 5114 | -8/Storage | Repaired Lgt. Treads 5159 | -8/Storage | Repaired Autogun 5370 | -8/Storage | Reached level 11 5725 | -8/Storage | Garrison activated, responded to threat 5778 | -8/Storage | Reached level 12 5910 | -8/Storage | Discovered new exit (range 15) 5978 | -8/Storage | Entered Factory 5980 | -7/Factory | Reached level 13 6262 | -7/Factory | Upgraded with Utility slot (x2) 6608 | -7/Factory | Reached level 14 6726 | -7/Factory | Upgraded with Weapon slot (x1) 6750 | -7/Factory | Discovered new exit (range 4) 7026 | -7/Factory | Build established: Executioner 7167 | -7/Factory | Discovered new exit (range 15) 7178 | -7/Factory | First assault squad dispatched 7224 | -7/Factory | Identified exit to Factory 7279 | -7/Factory | Reached level 15 7358 | -7/Factory | Identified exit to Lower Caves 7510 | -7/Factory | Entered Lower Caves 7831 | -7/Lower Caves | Discovered new exit (range 15) 7863 | -7/Lower Caves | Entered another Lower Caves area 7933 | -7/Lower Caves | Reached level 16 8511 | -7/Lower Caves | Discovered new exit (range 8) 8526 | -7/Lower Caves | Entered Data Miner 8526 | -7/Data Miner | Discovered new exit (range 6) 8558 | -7/Data Miner | Met Data Miner 8589 | -7/Data Miner | Learned location of Section 7 (-2) 8589 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8616 | -7/Data Miner | Received God Mode back door access code from Data Miner 8667 | -7/Data Miner | Interfaced with the Data Conduit 8781 | -7/Data Miner | Entered Proximity Caves 8783 | -6/Proximity Caves | Reached level 17 8803 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8847 | -6/Proximity Caves | Destroyed 7 combat bots 8988 | -6/Proximity Caves | Upgraded with Utility slot (x1) 9108 | -6/Proximity Caves | Reached level 18 9166 | -6/Proximity Caves | Upgraded with Weapon slot (x1) 9261 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9263 | -6/Proximity Caves | Build established: Scavenger-Executioner 9336 | -6/Proximity Caves | Spotted B-75 Beast 9344 | -6/Proximity Caves | Destroyed B-75 Beast 9376 | -6/Proximity Caves | Discovered exit to Factory (range 15) 9489 | -6/Proximity Caves | Entered Factory 9490 | -6/Factory | Loaded intel: 278 machine locations 9491 | -6/Factory | Reached level 19 9623 | -6/Factory | Identified exit to Lower Caves 9755 | -6/Factory | Garrison activated, responded to threat 9805 | -6/Factory | Destroyed 10 combat bots 9956 | -6/Factory | Garrison activated, responded to threat 10022 | -6/Factory | Reached level 20 10143 | -6/Factory | Upgraded with Propulsion slot (x1) 10502 | -6/Factory | Intercept squad dispatched 10519 | -6/Factory | Spotted Tracker 10523 | -6/Factory | Destroyed Tracker 10561 | -6/Factory | Spotted Combat Programmer 10568 | -6/Factory | Destroyed Combat Programmer 10594 | -6/Factory | Entered Lower Caves 10621 | -6/Lower Caves | Learned Factory stockpile data 10726 | -6/Lower Caves | Learned Factory emergency access door positions 10781 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11029 | -6/Lower Caves | Learned Extension emergency access door positions 11029 | -6/Lower Caves | Learned Research security intel 11029 | -6/Lower Caves | Learned Armory security intel 11029 | -6/Lower Caves | Learned Factory terminal intel 11029 | -6/Lower Caves | Learned Factory garrison access intel 11278 | -6/Lower Caves | Discovered new exit (range 14) 11301 | -6/Lower Caves | Entered another Lower Caves area 11354 | -6/Lower Caves | Discovered new exit (range 15) 11417 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11789 | -6/Lower Caves | Attracted the attention of an 0b10 base 11816 | -6/Lower Caves | Learned location of 1 exit from Factory 11824 | -6/Lower Caves | Destroyed 7 combat bots 11847 | -6/Lower Caves | Learned Extension trap positions 11889 | -6/Lower Caves | Discovered new exit (range 10) 11906 | -6/Lower Caves | Entered Zion 12008 | -6/Zion | Discovered new exit (range 14) 12229 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12441 | -6/Zion | Visited the Megawrench Repair Shop 12487 | -6/Zion | Rebuked by Imprinter 13060 | -6/Zion | Attacked by Zionites 13061 | -6/Zion | Destroyed Imprinter 13076 | -6/Zion | Extracted access codes from Imprinter's data core 13390 | -6/Zion | Spotted 4L-HGT(B) 13398 | -6/Zion | Destroyed 4L-HGT(B) 13400 | -6/Zion | Spotted NR-BPM(B) 13406 | -6/Zion | Destroyed NR-BPM(B) 13872 | -6/Zion | Opened final containment barrier to the Deep Caves 13896 | -6/Zion | Discovered new exit (range 3) 13896 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13902 | -6/Zion | Entered Deep Caves 13904 | -6/Deep Caves | Reached level 21 13904 | -6/Deep Caves | Upgraded with Utility slot (x1) 14140 | -6/Deep Caves | Z-Facility disabled 14478 | -6/Deep Caves | Discovered new exit (range 15) 14538 | -6/Deep Caves | Spotted as-92720 14544 | -6/Deep Caves | Destroyed as-92720 14687 | -6/Deep Caves | Entered Proximity Caves 14689 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14795 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14847 | -5/Proximity Caves | Learned location of 1 exit from Factory 14856 | -5/Proximity Caves | Destroyed 15 combat bots 15022 | -5/Proximity Caves | Discovered new exit (range 6) 15038 | -5/Proximity Caves | Entered Factory 15039 | -5/Factory | Identified exit to Extension 15039 | -5/Factory | Identified exit to Upper Caves 15040 | -5/Factory | Reached level 22 15042 | -5/Factory | Loaded intel: 257 machine locations 15043 | -5/Factory | Loaded intel: 20 terminal locations 15044 | -5/Factory | Loaded intel: 3 garrison access locations 15293 | -5/Factory | Found Launcher Loader 15491 | -5/Factory | Intercept squad dispatched 15495 | -5/Factory | Spotted Tracker 15498 | -5/Factory | Destroyed Tracker 15531 | -5/Factory | Entered Upper Caves 15654 | -5/Upper Caves | Learned 4 Factory zone layouts 15897 | -5/Upper Caves | Upgraded with Propulsion slot (x1) 16076 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 16088 | -5/Upper Caves | Entered Warlord 16090 | -5/Warlord | Reached level 23 16144 | -5/Warlord | System corruption cleaned by Quarantine Array 16242 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16610 | -5/Warlord | Warlord's base attacked by MAIN.C 16935 | -5/Warlord | Met Warlord 16949 | -5/Warlord | Opened Warlord's prototype stash 16957 | -5/Warlord | Upgraded with Power slot (x1) 16959 | -5/Warlord | Found Vortex Chain Reactor 16960 | -5/Warlord | Warlord forces counterattacked 16968 | -5/Warlord | Found Thermal Barrier 16969 | -5/Warlord | Upgraded with Utility slot (x1) 16971 | -5/Warlord | Found Spectral Analyzer 17110 | -5/Warlord | Spotted Striker 17111 | -5/Warlord | Discovered new exit (range 16) 17135 | -5/Warlord | Entered Proximity Caves 17232 | -4/Proximity Caves | Learned Research terminal intel 17256 | -4/Proximity Caves | Attracted the attention of an 0b10 base 17258 | -4/Proximity Caves | Build established: Executioner 17277 | -4/Proximity Caves | Reached level 24 17301 | -4/Proximity Caves | Destroyed 9 combat bots 17658 | -4/Proximity Caves | Discovered new exit (range 18) 17692 | -4/Proximity Caves | Entered Factory 17693 | -4/Factory | Identified exit to Research 17694 | -4/Factory | Loaded intel: 232 machine locations 17720 | -4/Factory | Identified exit to Upper Caves 18109 | -4/Factory | Intercept squad dispatched 18113 | -4/Factory | Spotted Tracker 18113 | -4/Factory | Spotted Tracker 18113 | -4/Factory | Destroyed Tracker 18116 | -4/Factory | Destroyed Tracker 18137 | -4/Factory | Entered Upper Caves 18139 | -4/Upper Caves | Reached level 25 18364 | -4/Upper Caves | Destroyed 7 combat bots 18434 | -4/Upper Caves | Build established: Scavenger-Executioner 18607 | -4/Upper Caves | Discovered new exit (range 8) 18620 | -4/Upper Caves | Entered another Upper Caves area 18734 | -4/Upper Caves | Upgraded with Weapon slot (x1) 19116 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19278 | -4/Upper Caves | Discovered new exit (range 10) 19315 | -4/Upper Caves | Entered Zhirov 19315 | -4/Zhirov | Discovered new exit (range 3) 19344 | -4/Zhirov | Met Zhirov 19400 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19425 | -4/Zhirov | Found Alien Artifact 19425 | -4/Zhirov | Identified Integrated Reactor 19425 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 19499 | -4/Zhirov | Found Alien Artifact 19570 | -4/Zhirov | Entered Proximity Caves 19570 | -3/Proximity Caves | Reached level 26 19683 | -3/Proximity Caves | Spotted B-86 Titan 19691 | -3/Proximity Caves | Destroyed B-86 Titan 19818 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 19818 | -3/Proximity Caves | Reached level 27 19845 | -3/Proximity Caves | Destroyed 7 combat bots 19923 | -3/Proximity Caves | Build established: Derelict-Executioner 20141 | -3/Proximity Caves | Discovered exit to Research (range 10) 20155 | -3/Proximity Caves | Entered Research 20157 | -3/Research | Loaded intel: 102 machine locations 20157 | -3/Research | Reached level 28 20158 | -3/Research | Loaded intel: 18 terminal locations 20183 | -3/Research | Discovered new exit (range 24) 20201 | -3/Research | Identified exit to Armory 20201 | -3/Research | Identified exit to Testing 20593 | -3/Research | Build established: Scavenger-Executioner 20905 | -3/Research | First assault squad dispatched 20914 | -3/Research | Entered Armory 20916 | -3/Armory | Loaded intel: 72 machine locations 20916 | -3/Armory | Reached level 29 20929 | -3/Armory | Identified Transdimensional Reconstructor 20929 | -3/Armory | Warped through subspace to slip node 20929 | -3/Armory | Discovered new exit (range 1) 20931 | -3/Armory | Entered Lab 20931 | -3/Lab | Discovered new exit (range 9) 20949 | -3/Lab | Hidden lab's door opened automatically 20949 | -3/Lab | Sensor layout match revealed 20950 | -3/Lab | Gained access to the hidden lab's interior 20950 | -3/Lab | Decrypted terminal 20958 | -3/Lab | Decrypted terminal 20967 | -3/Lab | Found Alien Artifact 20972 | -3/Lab | Detected by scanners 20981 | -3/Lab | Confronted by A5 20991 | -3/Lab | Destroyed A5 21008 | -3/Lab | Found Prototype Protection 21008 | -3/Lab | Identified Med. Regenerative Plating 21052 | -3/Lab | Found Prototype Special Weapon 21052 | -3/Lab | Identified Gui. Remote Datajack 21076 | -3/Lab | Decrypted terminal 21076 | -3/Lab | Acquired modification code for an L2 power cell 21103 | -3/Lab | Found Prototype Device 21103 | -3/Lab | Identified AEGIS Remote Shield 21110 | -3/Lab | Found Prototype Energy Cannon 21110 | -3/Lab | Identified Warp Cannon 21120 | -3/Lab | Found Prototype Energy Gun 21120 | -3/Lab | Identified Tachyon Dispersion Ray 21140 | -3/Lab | Identified Core Reset Matrix 21140 | -3/Lab | Reached level 30 21140 | -3/Lab | Used Core Reset Matrix 21144 | -3/Lab | Sensed 3 artifacts in vicinity 21177 | -3/Lab | Found Integrated Dissipator 21177 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+2%) 21190 | -3/Lab | Found Transdimensional Reconstructor 21208 | -3/Lab | Found Core Regenerator 21208 | -3/Lab | Used Core Regenerator, restored core integrity (+100) 21233 | -3/Lab | Discovered new exit (range 18) 21280 | -3/Lab | Entered Research 21280 | -2/Research | Warlord forces began assault on 0b10 21390 | -2/Research | Research machine network offline 21591 | -2/Research | Borebot progress halted 21601 | -2/Research | Reached level 31 21605 | -2/Research | Spotted B-90 Cyclops 21609 | -2/Research | Destroyed B-90 Cyclops 21664 | -2/Research | Borebot progress halted 21725 | -2/Research | Borebot progress halted 21750 | -2/Research | Borebot progress halted 21755 | -2/Research | Spotted Striker 21755 | -2/Research | Spotted Executioner 21756 | -2/Research | Destroyed Striker 21756 | -2/Research | Spotted B-90 Cyclops 21758 | -2/Research | Destroyed Executioner 21771 | -2/Research | Borebot progress halted 21795 | -2/Research | Borebot progress halted 21804 | -2/Research | Destroyed B-90 Cyclops 21814 | -2/Research | Found Prototype Processor 21814 | -2/Research | Identified Exp. Core Analyzer 22101 | -2/Research | Met up with Warlord 22206 | -2/Research | Discovered new exit (range 11) 22257 | -2/Research | Spotted Tracker 22288 | -2/Research | Spotted Striker 22300 | -2/Research | Destroyed Striker 22300 | -2/Research | Spotted Executioner 22362 | -2/Research | Destroyed Executioner 22460 | -2/Research | Discovered new exit (range 9) 22509 | -2/Research | Spotted Striker 22584 | -2/Research | Spotted Striker 22585 | -2/Research | Spotted Striker 22585 | -2/Research | Spotted Striker 22587 | -2/Research | Destroyed Striker 22592 | -2/Research | Destroyed Striker 22593 | -2/Research | Destroyed Striker 22622 | -2/Research | Spotted Tracker 22623 | -2/Research | Reached level 32 22624 | -2/Research | Destroyed 11 combat bots 22626 | -2/Research | Destroyed Tracker 22648 | -2/Research | Spotted Tracker 22650 | -2/Research | Spotted Tracker 22650 | -2/Research | Destroyed Tracker 22650 | -2/Research | Destroyed Tracker 22655 | -2/Research | Combat Programmer assimilated allied QT-MBG(g) 22660 | -2/Research | Spotted Combat Programmer 22660 | -2/Research | Destroyed Combat Programmer 22754 | -2/Research | Spotted Striker 23014 | -2/Research | Entered Access 23016 | -1/Access | Reached level 33 23154 | -1/Access | Spotted B-99 Colossus 23206 | -1/Access | Spotted B-99 Colossus 23211 | -1/Access | Destroyed B-99 Colossus 23228 | -1/Access | Found Prototype Ballistic Gun 23228 | -1/Access | Identified Multirail 23231 | -1/Access | Found Multirail 23302 | -1/Access | Destroyed 8 combat bots 23442 | -1/Access | Intercept squad dispatched 23447 | -1/Access | Spotted Tracker 23448 | -1/Access | Spotted Tracker 23449 | -1/Access | Garrison activated, responded to threat 23452 | -1/Access | Destroyed Tracker 23452 | -1/Access | Reached level 34 23452 | -1/Access | Destroyed Tracker 23455 | -1/Access | Spotted Combat Programmer 23457 | -1/Access | Destroyed Combat Programmer 23473 | -1/Access | Spotted Combat Programmer 23475 | -1/Access | Destroyed Combat Programmer 23681 | -1/Access | Upgraded with Utility slot (x1) 23764 | -1/Access | First assault squad dispatched 23780 | -1/Access | Discovered new exit (range 9) 23792 | -1/Access | Entered Command 23794 | -1/Command | Reached level 35 24330 | -1/Command | First assault squad dispatched 24371 | -1/Command | Spotted B-99 Colossus 24375 | -1/Command | Destroyed B-99 Colossus 24669 | -1/Command | Spotted Striker 24672 | -1/Command | Spotted Alpha 7 24672 | -1/Command | Destroyed Striker 24676 | -1/Command | Destroyed Alpha 7 24685 | -1/Command | Spotted Alpha 7 24689 | -1/Command | Destroyed Alpha 7 24709 | -1/Command | Found Prototype Processor 24709 | -1/Command | Identified Exp. Target Analyzer 24710 | -1/Command | Destroyed 7 combat bots 24721 | -1/Command | Spotted Executioner 24722 | -1/Command | Destroyed Executioner 24772 | -1/Command | Spotted M Guard 24774 | -1/Command | Spotted M Guard 24775 | -1/Command | Spotted Combat Programmer 24775 | -1/Command | Spotted Combat Programmer 24789 | -1/Command | Destroyed Combat Programmer 24799 | -1/Command | Destroyed Combat Programmer 24809 | -1/Command | Core integrity fell below 50% 24833 | -1/Command | System corruption reached 10% 24846 | -1/Command | Emitted hypermatrix ping 24850 | -1/Command | Spotted Executioner 24851 | -1/Command | Assembled emerged from beneath the floor 24853 | -1/Command | Spotted Striker 24853 | -1/Command | Spotted Executioner 24853 | -1/Command | Spotted Executioner 24854 | -1/Command | Assembled emerged from beneath the floor 24865 | -1/Command | Core integrity fell below 20% 24866 | -1/Command | Spotted B-99 Colossus 24869 | -1/Command | Destroyed M Guard 24888 | -1/Command | Destroyed by M Guard with Ragnarok Missile Launcher Last Messages --------------- 24878_ Acquired 12 matter. 24878_ Penetrated by Slug. 24883_ Slug penetrates Wall. 24884_ Protomatter-24 decays. 24886_ Penetrated by Slug. 24886_ System corrupted: Helical Railgun targeting data glitched. 24886_ Slug penetrates M Guard. 24886_ M Guard suffers critical hit. 24886_ Slug penetrates M Guard. 24886_ M Guard suffers critical hit. 24887_ Penetrated by Slug. 24887_ Slug penetrates Wall. 24887_ Penetrated by Slug. 24887_ Slug penetrates M Guard. 24887_ M Guard suffers critical hit. 24887_ Slug penetrates M Guard. 24887_ Slug penetrates Earth. 24887_ Slug penetrates Terminal. 24887_ M Guard suffers critical hit. 24887_ Destroyed Prototype Reactor. Map ----- +----------------------------------------------------+ | ???????????????????? ???#### ///#??????? ??????? | | ????????????????????? #### #[ ! #?????? ???????? | | ?????????????????????? ! ! #######+######## | | ??????????????????????? !!B + | | ???????????????#######?# ! BB ! # | | ???????????????# #?# + | | ???????????????# ### E #? | | ???????????????# ## E #? | | ???????????????# ! ## ] #? | | ???????????????# ## #? | | ???????????????# ## #? | | ???????????????# ### #### #? | | ???????????????# #?????? | | ???????????????# ## ##+#?????? | | ???????????????# # = #????????? | | ??####??######## # # ! "" #????????? | | ??# #?# # # ## [[ """#????????? | | ### ## *! # T"#????????? | | *!! """#????????? | | !=%]] = "" #????????? | | !!! =/ +????????? | | !! * #????????? | | *=*/ ! *[ +????????? | | ### # ## ######;;Y # ! #????????? | | ??# # ;[/ |[ ##= #????????? | | ??## # ## ## # @=![% ## #????????? | | ???### # # "" ;|=[= ""## #????????? | | ?????## # ## """" ;*%* "## #????????? | | ??????## # #### """" ; " ## ???????? | | ???????######??# "" # * T;# # ??????? | | ???????????????# # / ""## + ?????? | | ???????????????# # !! ""## #? !????? | | ??????????############### ""## #? ???? | | ??????????# #????# ## #?? ?? | | ??????????# #????# ## #?Y#####?? | | ??????????# #????#;###;#### #????????? | | ??????????# #????# #?# ??# #????????? | | ??????????# ===#???? #??###?# #????????? | | ??????????# ===#????###??????#[ #????????? | | ??????????# ===#?????????????#*!! #????????? | | ??????????# #??????###????#=*[* #????????? | | ??????????####+############# ######**== #########? | | ???????????# == %=! *! = | | ???????????# == !=[=== #########? | | ???????????# == ===[* #????????? | | ???????????# [ #????????? | | ???????????# #????????? | | ???????????# """" "" " #????????? | | ???????????# """" "" " #????????? | | ???????????# """" "" " #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 177 Energy Generation 65 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Corruption Prevention 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 15 Weapon Cycling 30 Melee Speed Boost 30 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 50 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Dissipator Core Regenerator Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Levels Raised 34 | . 1 . 2 1 . 2 2 3 3 . 1 . 2 2 . . . 1 . 1 . 1 1 . 1 . . 2 1 1 1 2 2 1 XP Earned 55377 | 3000 1830 1050 2502 1582 350 2325 3121 4188 4476 688 533 733 3527 1781 543 488 152 239 1353 1095 352 286 1729 1015 475 849 220 2354 1850 342 1796 2828 3416 2309 XP Spent 53945 | . 3270 1000 700 3600 . 3000 1430 2000 7570 . . . 5930 800 . . . 2300 . . 1100 3100 . . . 2300 . . 1000 . . 2560 8290 3995 Upgrades 95 | . 7 4 2 6 . 3 4 3 10 . . . 5 1 . . . 1 . . 1 2 . . . 1 . . 1 . . 8 10 26 Power Slot 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion Slot 3 | . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Utility Slot 9 | . . . . 1 . 1 . 1 2 . . . 1 . . . . 1 . . . 1 . . . . . . . . . . 1 . Weapon Slot 7 | . 3 . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Core Integrity 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Heat Dissipation 22 | . 2 . . . . . 3 . 4 . . . 1 . . . . . . . . . . . . . . . . . . 8 3 1 Inventory Capacity 4 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Ranged Accuracy 8 | . . . . . . . . 2 2 . . . 2 . . . . . . . . . . . . . . . . . . . 2 . Hack Attack % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . KI Resistance % 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 KI Damage % 4 | . . . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 10429 | . 74 48 50 138 . 309 267 370 495 142 102 198 689 776 201 441 570 288 317 69 . . 220 . 207 531 . 731 628 . . 828 721 1019 Integrity Restored 9784 | . . 198 208 593 . 392 542 716 852 127 27 206 685 366 469 188 429 531 161 93 . 238 287 . 215 274 . 259 87 . . 733 542 366 Core 6971 | . . 198 118 593 . 196 542 575 625 63 27 150 523 319 269 136 233 415 161 45 . 159 232 . 109 175 . 190 87 . . 309 271 251 Parts 2813 | . . . 90 . . 196 . 141 227 64 . 56 162 47 200 52 196 116 . 48 . 79 55 . 106 99 . 69 . . . 424 271 115 Protomatter Decayed 14788 | . 74 . 59 73 . 175 86 87 170 98 92 . 511 652 38 371 419 105 206 34 . 1351 120 . 132 367 . 636 474 . . 6961 699 798 Game ------ Seed SalvageSurveybotApparatus Manual? 0 Play Time 02:03:21 Cumulative 393.5 hours Start 2019.12.18 @ 10:48:14 End 2019.12.18 @ 15:34:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 699 Rogue 699 Adventurer 0 Explorer 0 Win Type - Total 28 Types 21/0/3/3/1/0/0 Lore% 93 Gallery% 90 Achievement% 79 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80428797-f42c-4369-b057-dacdce4b60a7