Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.26 @ 18:24:43 Player: xack Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (1598) 1598 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (359) 359 TOTAL SCORE: 5202 Bonus ------- High Alert Combat Kills 59 Aligned with FarCom 300 Cogmind --------- Core Integrity 329/550 Matter 98/300 Energy 56/265 System Corruption 1% Temperature Cool (0) Movement Treading (162) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY (2) ------ Improved Cooling System High-capacity Storage Unit > --- WEAPON (4) ------- Ion Cannon Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY (20) --- Improved Ion Engine Improved Cooling System Large Storage Unit Trap Scanner Improved Signal Interpreter Transport Network Coupler Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Shock Rifle Flak Gun XL Autogun Array Proton Missile Launcher Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit > --- WEAPON ----------- Ion Cannon Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Armored Treads Improved Cooling System Large Storage Unit Trap Scanner Improved Signal Interpreter Transport Network Coupler Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Shock Rifle XL Autogun Array Gauss Cannon Proton Missile Launcher Mini Grenade Launcher Mining Laser [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility . | . . . . . . . . Weapon 2 | . . . . . . . 2 Parts Attached 83 | 7 8 9 22 5 1 2 29 Power 8 | 1 2 . 1 1 1 . 2 Engine 8 | 1 2 . 1 1 1 . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 17 | 2 2 4 4 . . . 5 Treads 9 | . . . 4 . . . 5 Leg 6 | 2 2 2 . . . . . Wheel 2 | . . 2 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 2 3 . 6 2 . . 5 Device 8 | 1 1 . 3 1 . . 2 Storage 4 | 1 2 . 1 . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 6 | . . . 2 1 . . 3 Artifact . | . . . . . . . . Weapon 40 | 2 1 5 11 2 . 2 17 Energy Gun 5 | 1 . 3 1 . . . . Energy Cannon 2 | . . . 1 . . . 1 Ballistic Gun 10 | 1 1 1 5 1 . 1 . Ballistic Cannon 11 | . . . . . . . 11 Launcher 5 | . . 1 1 1 . . 2 Special Weapon 7 | . . . 3 . . 1 3 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 12 | . . 3 3 1 . . 5 Power 1 | . . . . 1 . . . Propulsion 7 | . . 3 1 . . . 3 Utility . | . . . . . . . . Weapon 4 | . . . 2 . . . 2 Highest Loss Streak 3 | . . 3 2 1 . . 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 100 97 81 100 100 100 99 Engine 11 | . 14 14 11 11 11 11 9 Treads 23 | . . . 15 44 44 44 35 Leg 8 | . 28 24 . . . . . Wheel 1 | . . 1 11 . . . . Device 9 | . 14 14 9 9 11 11 2 Storage 11 | . 14 14 11 11 11 11 9 Protection 2 | . . . 1 1 . . 6 Energy Gun 5 | . 14 13 9 . . . . Energy Cannon 5 | . . . . 11 11 11 9 Ballistic Gun 8 | . 14 14 7 11 11 10 . Ballistic Cannon 6 | . . . . . . . 24 Special Weapon 1 | . . . 3 . . . 2 Peak Build Rating 41 | 9 10 10 22 23 24 24 41 Average Rating 20 | 5 8 9 13 20 22 24 38 On Entrance 14 | . 9 8 10 20 20 24 24 Naked Turns . | . . . . . . . . Heaviest Build 82 | 15 20 21 52 59 52 52 82 Greatest Support 88 | 20 20 20 88 88 88 88 88 Greatest Overweight (x) 6 | 2 . 6 2 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 Average Capacity 15 | 7 9 10 13 20 20 20 20 Most Carried 20 | 8 10 10 15 17 20 20 20 Average Carried 14 | 6 9 9 11 16 19 20 19 Final Capacity 20 | 8 10 10 20 20 20 20 20 Final Carried 20 | 7 10 9 15 17 20 20 18 Class Distribution -------------------- 55% | Mutant 26% | Skirmisher 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1713 | 294 197 191 286 78 . . 667 Remotely . | . . . . . . . . Salvage Created 2084 | 124 509 88 400 61 . . 902 Parts 136 | 13 36 . 25 3 . . 59 Haulers Intercepted 4 | . 2 . . . . . 2 Recyclers Shooed 5 | . 1 . 1 . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 43 | . 7 9 9 3 . . 15 Guns 18 | . 7 4 7 . . . . Cannons 10 | . . . . . . . 10 AOE 13 | . . 5 2 3 . . 3 Classes Destroyed 12 | 1 4 1 1 . . . 5 Worker 2 | . 1 . . . . . 1 Builder 8 | . . . . . . . 8 Tunneler 6 | 5 1 . . . . . . Hauler 4 | . 2 . . . . . 2 Recycler 1 | . . . . . . . 1 Mechanic 1 | . . . . . . . 1 Watcher 5 | . 2 . . . . . 3 Swarmer 3 | . . . . . . . 3 Grunt 22 | . 7 . 7 3 . . 5 Sentry 7 | . . . 2 . . . 5 Hunter 2 | . . . . . . . 2 Assembled 9 | . . 9 . . . . . Best Kill Streak 7 | 4 5 6 4 3 . . 7 Combat Bots Only 6 | . 3 6 4 3 . . 4 Max Kills in Single Turn 3 | 1 1 2 1 2 . . 3 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 1 2 . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 262 | . 32 32 43 5 . . 150 Missed 91 | . 12 7 7 . . . 65 Damage Taken 2664 | . 242 540 487 135 . . 1260 Core 495 | . 59 120 95 . . . 221 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 64 | . . . 64 . . . . Core Remaining (%) 68 | 100 . 28 . . . 76 . Volleys Fired 173 | 8 39 26 45 3 . 3 49 Largest 4 | 2 2 2 2 1 . 1 4 Hottest 212 | 70 70 70 100 30 . 100 212 Shots Fired 351 | 16 78 48 74 3 . 3 129 Gun 195 | 16 78 43 58 . . . . Cannon 113 | . . . 4 . . . 109 Launcher 17 | . . 5 1 3 . . 8 Special 26 | . . . 11 . . 3 12 Kinetic 179 | 8 39 22 29 . . . 81 Thermal 105 | 8 39 . 15 . . 3 40 Explosive 9 | . . 5 1 3 . . . Electromagnetic 58 | . . 21 29 . . . 8 Robot Hit Streak 15 | 5 14 5 15 2 . . 8 Robot Miss Streak 5 | 2 2 3 2 1 . . 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 185 | 10 50 28 40 1 . . 56 Core Hits 94 | 5 22 17 16 3 . . 31 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 16 | . 5 1 . . . . 10 Burn 5 | . 5 . . . . . . Blast 10 | . . . . . . . 10 Corrupt 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5020 | 126 666 642 742 349 . . 2495 Guns 1663 | 126 666 351 520 . . . . Cannons 1538 | . . . 20 . . . 1518 Explosions 1673 | . . 290 119 325 . . 939 Melee . | . . . . . . . . Ramming 74 | . . 1 11 24 . . 38 Kinetic 1970 | 90 300 156 245 . . . 1179 Thermal 913 | 36 366 . 137 . . . 374 Explosive 689 | . . 290 74 325 . . . Electromagnetic 1374 | . . 195 275 . . . 904 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 149 | . . 25 . . . . 124 Projectiles 69 | . . . . . . . 69 Explosions 77 | . . 25 . . . . 52 Melee 3 | . . . . . . . 3 Knockbacks 13 | . . . . 1 . . 12 Impact 1 | . . . . 1 . . . Kinetic 10 | . . . . . . . 10 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 216 | . . 77 55 66 . . 18 Shots 9 | . . 2 2 3 . . 2 Rammed 3 | . . . 2 1 . . . Targets Rammed 8 | . . 1 2 1 . . 4 Kicked 1 | . . 1 . . . . . Crushed 4 | . . . . . . . 4 Highest Temperature 545 | 18 171 96 81 15 . 16 545 Average Temperature 73 | 7 49 31 26 7 . 7 136 Received Heat Transfer 769 | . 129 109 213 39 . . 279 Effects 9 | . . . . . . . 9 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Matter Decay 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (major) 4 | . . . . . . . 4 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 3 | . . . . . . . 3 Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | 1 1 . . . . . 1 Heat Transferred 2446 | 111 1443 . 237 . . . 655 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 508 | 25 188 15 148 144 . 3 508 Initial 57 | . 16 . 1 57 . . . Average 85 | 9 67 3 44 142 . . 181 Maximum Alert Level 2 | . . . . . . . 2 Low Security (%) 89 | 100 100 100 100 100 . 100 64 Level 1 6 | . . . . . . . 22 Level 2 4 | . . . . . . . 13 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 . 3 . . . 5 Investigation 2 | . . . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 6 | . 1 . 2 . . . 3 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . . 1 1 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 82 | . 13 13 20 3 . . 33 Peak Tracking Total 9 | . 3 4 5 3 . . 9 Tactical Retreats 4 | . 1 2 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 5 | . . . . . . . 5 Indirectly 1 | . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 7 | . . 1 2 1 . . 3 Max in Single Turn 1 | . . 1 1 1 . . 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 14 | . 7 1 1 . 1 1 3 Terminals 9 | . 5 . . . . 1 3 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 34 | . 16 1 5 . 1 3 8 Successful 15 | . 7 1 4 . 1 . 2 Failed 19 | . 9 . 1 . . 3 6 Catastrophic 6 | . . . . . . 2 4 Database Lockouts . | . . . . . . . . Manual 16 | . 4 . . . 1 3 8 Terminals 24 | . 13 . . . . 3 8 Fabricators . | . . . . . . . . Repair Stations 5 | . . . 5 . . . . Recycling Units 3 | . 3 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 5 1 . . 1 . . Record 1 | . 1 . . . . . . Prototype ID Bank 3 | . 3 . . . . . . Open Door 1 | . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . Scan Component 2 | . . . 2 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Retrieve Components 2 | . 2 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 2 Terminals 2 | . . . . . . . 2 Botnet 2 | . . . . . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 5 . 1 . . 1 3 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 2 . . . . Time 64 | . . . 64 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 12 | . 12 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 4709 | 166 882 611 578 253 540 411 1268 Spaces Moved 2686 | 102 606 314 194 163 371 247 689 Core 29 | 21 . 8 . . . . . Treads 1537 | . . . 67 163 371 247 689 Legs 971 | 81 606 284 . . . . . Wheels 149 | . . 22 127 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 95 80 145 145 145 145 Average Speed 137 | 119 120 155 113 145 145 145 147 Slowest Speed 350 | 150 120 350 145 145 145 145 233 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 5 95 69 26 42 76 44 65 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 4 | . . 3 . 1 . . . Spaces Dug 23 | . . . 8 . . 3 12 Terrain Destroyed 125 | . . 19 17 19 . 3 67 Melee . | . . . . . . . . Projectile 70 | . . . 8 . . 3 59 AOE 55 | . . 19 9 19 . . 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3321 | 130 691 387 447 174 375 290 827 Wait 279 | . 15 32 174 . . 37 21 Move 2679 | 101 605 313 193 162 370 246 689 Hop . | . . . . . . . . Pick Up 59 | 14 10 3 10 3 2 1 16 Fast Attach 13 | . . 2 4 . . . 7 Attach 20 | 7 . 3 4 1 . . 5 Detach . | . . . . . . . . Swap 51 | . 8 4 14 4 1 2 18 Drop 39 | . 14 3 1 . 2 1 18 Fire 173 | 8 39 26 45 3 . 3 49 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . 1 . . . . . Crush 7 | . . . 2 1 . . 4 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 12) 505 | -10/Materials | Discovered new exit (range 16) 582 | -10/Materials | Discovered new exit (range 16) 717 | -10/Materials | Build established: Scavenger-Mutant 812 | -10/Materials | Discovered new exit (range 14) 855 | -10/Materials | Discovered new exit (range 15) 1049 | -10/Materials | Entered Mines 1050 | -10/Mines | Assembled infested the area 1060 | -10/Mines | Build established: Mutant 1172 | -10/Mines | Learned location of 1 exit from Materials 1213 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1422 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1428 | -10/Mines | Learned Materials security intel 1481 | -10/Mines | Learned Materials interactive machine intel 1577 | -10/Mines | Core integrity fell below 50% 1615 | -10/Mines | Lost 3 parts (3n) 1651 | -10/Mines | Discovered new exit (range 10) 1660 | -10/Mines | Entered Materials 1660 | -9/Materials | Evolved 2 slots: Propulsion x2 1661 | -9/Materials | Identified exit to Mines 1663 | -9/Materials | Loaded intel: 18 interactive machine locations 1709 | -9/Materials | Repaired Shock Rifle 1737 | -9/Materials | Repaired Seismic Detector 2238 | -9/Materials | Entered Mines 2278 | -9/Mines | Learned location of 1 exit from Materials 2285 | -9/Mines | Discovered new exit (range 12) 2485 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2485 | -9/Mines | Discovered new exit (range 5) 2491 | -9/Mines | Entered Exiles 2531 | -9/Exiles | Met 8R-AWN 2557 | -9/Exiles | Met EX-HEX 2594 | -9/Exiles | Met EX-BIN 2612 | -9/Exiles | Aligned with FarCom system 2613 | -9/Exiles | Given EX-Vault access code 2647 | -9/Exiles | Opened EX-Vault 2656 | -9/Exiles | Found XL Autogun Array 2686 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2722 | -9/Exiles | Met EX-DEC 2854 | -9/Exiles | Visited The Gauntlet 3016 | -9/Exiles | Discovered new exit (range 14) 3031 | -9/Exiles | Left Exiles lab with XL Autogun Array 3031 | -9/Exiles | Entered Mines 3427 | -8/Mines | Discovered new exit (range 7) 3442 | -8/Mines | Entered Materials 3442 | -8/Materials | Evolved 2 slots: Weapon x2 3443 | -8/Materials | Identified exit to Factory 3745 | -8/Materials | Build established: Skirmisher 3907 | -8/Materials | Discovered exit to Factory (range 16) 4690 | -8/Materials | Garrison activated, responded to threat 4710 | -8/Materials | Self-destructed Last Messages --------------- dispatching reinforcements to local area. 04694_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 04694_ Destroyed Imp. Hover Unit. 04694_ Visual Processing Unit fried. 04694_ Lgt. Deuterium Engine fried. 04694_ Imp. Signal Interpreter fried. 04694_ W-25 Informer destroyed. 04695_ Adv. Treads destroyed. 04697_ G-47 Trooper destroyed. 04702_ Slug penetrates X-57 Shotgunner. 04702_ X-57 Shotgunner VSS Leg blasted off. 04702_ X-57 Shotgunner knocked back. 04704_ C-30 ARC bursts open, deploying its payload. 04704_ G-47 Trooper unfolds itself. 04704_ L-31 Rogue unfolds itself. 04704_ G-47 Trooper unfolds itself. 04704_ I-25 Savior unfolds itself. 04707_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ############+######????### ### %########### #???? | | # #???????##?# #? ## #???? | | # # ?????????# #? ! ## #???? | | # """ #"""???????# # =## #???? | | #! 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""" #???? | | ?# #?????????????????# ## R" #??? #???? | | ?# #?????????????????# ## ] """ #??? #???? | | ?# #?????????????????# ## #??? ? #???? | | ?# #?????????????????# #######/###??????? #???? | | ?# #?????????????????# [%= % ########+###????? | | ?# #?????????????????# ==!xl*g a ????? | | ?# ##????????????????####@ x #?????? | | ?# ##???????????????????#%[ g% % #?????? | | ## ##??????????????????##= igk ######??????????? | | #???????????????????# #???????????????? | | #####??????????????????# = #???????????????? | | ##?????????????????+ !!=% #???????????????? | | "#?????????????????# " #???????????????? | | "#?????????????????# "G"u #???????????????? | | ##?????????????????# g""" ] ??????????????? | | #??????????????????# ?????????????? | | ! #??????????????????# ????????????? | | ]#??????????????????###g## ######???????????? | | #????????????????????? ? #????????????????? | | #????????????????????? ? ?????????????????? | | +#######??????????????????[ ?????????????????????? | | "#?????????????????? ?????????????????????? | | ##??????????????????????H??????????????????? | | #??????????????????????????????????????????? | | +## < #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | #####??????????????????????????????????????????? | | #?????????????????????????????????????????????## | | #?????????????????????????????????????????????# | | #?????????????????????????????????????????????## | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoEnergyRedirector Manual? 0 Play Time 01:00:05 Cumulative 42.6 hours Start 2024.12.25 @ 20:14:26 End 2024.12.26 @ 18:24:43 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02dd38a8-1eb1-4f11-9b53-2df4c9d6c061