Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 12:10:35 Player: Bunch Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (83) 415 Value Destroyed (2540) 2540 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (354) 354 TOTAL SCORE: 6489 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 237/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Advanced Weight Redist. System Advanced Visual Processing Unit Improved Shield Generator Drone Bay (2/2) Proton Missile Launcher Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Shotgun Flak Cannon Great Axe > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Advanced Weight Redist. System Advanced Visual Processing Unit Improved Shield Generator Drone Bay Beam Rifle EM Pulse Cannon Light Cannon Proton Missile Launcher Proton Missile Launcher Rocket Launcher [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Improved Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . 2 . . . 2 . 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . 1 . . . . . 1 Utility 1 | . . . . . . 1 . . Weapon 2 | . . 1 . . . . . 1 Parts Attached 72 | 6 5 18 . . 2 14 5 22 Power 15 | 1 . 1 . . 1 4 1 7 Engine 9 | 1 . 1 . . . 3 . 4 Core 6 | . . . . . 1 1 1 3 Reactor . | . . . . . . . . . Propulsion 24 | 2 1 10 . . 1 3 1 6 Treads 7 | 2 1 3 . . . . . 1 Leg 17 | . . 7 . . 1 3 1 5 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 9 | 1 3 2 . . . 3 . . Device 2 | . 1 . . . . 1 . . Storage 4 | 1 2 . . . . 1 . . Processor 3 | . . 2 . . . 1 . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 24 | 2 1 5 . . . 4 3 9 Energy Gun 3 | 2 . . . . . . . 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 11 | . . 5 . . . 3 2 1 Ballistic Cannon 5 | . 1 . . . . 1 . 3 Launcher 2 | . . . . . . . 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . 1 Parts Lost 41 | . . 3 . . . 6 4 28 Power 12 | . . . . . . 2 1 9 Propulsion 11 | . . . . . . 2 1 8 Utility 2 | . . 2 . . . . . . Weapon 16 | . . 1 . . . 2 2 11 Highest Loss Streak 9 | . . 1 . . . 3 2 9 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 97 | . 97 97 100 100 99 99 97 88 Engine 9 | . 14 11 11 11 8 9 9 5 Core 3 | . . . . . 2 8 9 5 Treads 7 | . 27 14 . . . . . . Leg 21 | . . 17 33 33 32 26 27 23 Device 3 | . 11 2 . . . 5 . . Storage 10 | . 14 11 11 11 11 9 9 7 Processor 9 | . . 6 11 11 11 12 18 15 Energy Gun 3 | . 18 3 . . . . . . Ballistic Gun 15 | . . 18 22 22 22 22 14 11 Ballistic Cannon 8 | . 9 11 11 11 11 4 9 5 Peak Build Rating 34 | 6 8 21 19 20 21 31 33 34 Average Rating 21 | 4 7 15 19 19 19 29 30 31 On Entrance 16 | . 6 8 19 19 19 21 31 29 Naked Turns . | . . . . . . . . . Heaviest Build 73 | 14 31 36 36 36 36 66 70 73 Greatest Support 69 | 40 40 69 39 39 39 40 40 50 Greatest Overweight (x) 24 | 1 1 2 . . 1 1 1 24 Average Overweight (x) . | . . . . . . 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 Average Capacity 15 | 6 11 15 15 15 15 16 20 20 Most Carried 18 | 4 12 15 14 15 15 16 18 18 Average Carried 12 | 1 8 11 14 14 14 13 16 13 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 Final Carried 16 | 3 12 14 14 14 14 16 15 7 Class Distribution -------------------- 48% | Skirmisher 27% | Gunner 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Matter Collected 2643 | 217 174 930 35 . 188 595 161 343 Remotely . | . . . . . . . . . Salvage Created 2888 | . 426 1060 33 . 70 617 369 313 Parts 174 | . 28 65 2 . 2 32 27 18 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 63 | . 12 23 1 . 2 12 5 8 Melee 1 | . . . . . . . . 1 Guns 34 | . 5 14 . . 2 9 1 3 Cannons 27 | . 7 9 1 . . 3 3 4 AOE 1 | . . . . . . . 1 . Classes Destroyed 11 | . 3 4 . . 1 . 2 1 Worker 5 | . . 2 . . . 1 1 1 Builder 3 | . . . . . . . 3 . Recycler 4 | . . 3 . . . . 1 . Operator 1 | . . . . . . . 1 . Watcher 7 | . 2 4 . . . 1 . . Swarmer 15 | . 3 8 . . . . . 4 Grunt 24 | . 9 6 1 . 1 6 1 . Brawler 2 | . . 1 . . . 1 . . Duelist 2 | . . . . . 1 1 . . Sentry 19 | . . 8 . . . 4 4 3 Programmer 1 | . . . . . . . . 1 Best Kill Streak 8 | . 4 6 1 . 1 5 8 3 Combat Bots Only 5 | . 3 5 1 . 1 5 3 3 Max Kills in Single Turn 2 | . 1 2 1 . 1 1 2 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . 1 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 627 | . 45 93 4 . 3 100 34 348 Missed 189 | . 19 33 1 . 2 24 10 100 Damage Taken 5876 | . 331 730 46 . 16 1175 497 3081 Core 1115 | . 63 88 . . . 163 93 708 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 94 | . . . . . . . 94 . Core Remaining (%) 76 | 100 74 . . . 78 . 53 . Volleys Fired 208 | . 42 68 2 . 6 43 18 29 Largest 3 | . 2 3 2 . 3 3 3 3 Hottest 139 | . 90 100 58 . 81 94 108 139 Shots Fired 550 | . 84 200 4 . 21 124 45 72 Gun 386 | . 60 132 2 . 15 116 19 42 Cannon 155 | . 24 68 2 . 6 8 18 29 Launcher 9 | . . . . . . . 8 1 Special . | . . . . . . . . . Kinetic 456 | . 24 189 4 . 21 124 37 57 Thermal 26 | . 18 . . . . . . 8 Explosive . | . . . . . . . . . Electromagnetic 68 | . 42 11 . . . . 8 7 Robot Hit Streak 12 | . 8 12 2 . 4 8 4 12 Robot Miss Streak 14 | . 4 4 2 . 4 4 7 14 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 . . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . Shots Hit Robots 327 | . 54 110 2 . 12 78 29 42 Core Hits 159 | . 21 41 1 . 6 39 30 21 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 7 | . 3 2 . . . 1 . 1 Burn 1 | . 1 . . . . . . . Destroy 2 | . . 1 . . . 1 . . Blast 3 | . 1 1 . . . . . 1 Corrupt 1 | . 1 . . . . . . . Melee Attacks 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 4 | . . . . . . . . 4 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5853 | . 753 1889 35 . 202 1285 931 758 Guns 3531 | . 427 1291 18 . 144 1123 176 352 Cannons 1706 | . 240 590 17 . 52 162 288 357 Explosions 561 | . 79 . . . . . 455 27 Melee 21 | . . . . . . . . 21 Ramming 34 | . 7 8 . . 6 . 12 1 Kinetic 4584 | . 240 1822 35 . 196 1285 464 542 Thermal 346 | . 229 . . . . . 59 58 Explosive 155 | . . . . . . . 155 . Electromagnetic 713 | . 277 59 . . . . 241 136 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 21 | . . . . . . . . 21 Highest Corruption 5 | . . 5 5 5 5 . 1 1 Average Corruption 3 | . . 4 5 5 5 . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 79 | . . 21 8 13 31 . 1 5 Message Errors 20 | . . 5 1 2 10 . 1 1 Matter Fused 21 | . . 8 3 4 5 . . 1 Heat Flow Errors 12 | . . 2 . 3 6 . . 1 Energy Discharges 8 | . . 1 2 1 4 . . . Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 9 | . . 3 1 2 2 . . 1 Data Loss (major) 2 | . . 1 . 1 . . . . Misfires 4 | . . 1 . . 3 . . . Alerts 1 | . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 27 | . 27 . . . . . . . Projectiles 8 | . 8 . . . . . . . Explosions 19 | . 19 . . . . . . . Melee . | . . . . . . . . . Knockbacks 7 | . 1 1 . . . 1 3 1 Impact . | . . . . . . . . . Kinetic 7 | . 1 1 . . . 1 3 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 110 | . 29 . . . . . 81 . Shots 6 | . 1 . . . . . 5 . Rammed 6 | . 1 2 . . . . . 3 Targets Rammed 8 | . 1 2 . . 1 . 1 3 Kicked 2 | . . . . . 1 . 1 . Crushed . | . . . . . . . . . Highest Temperature 423 | . 352 291 14 259 269 423 322 246 Average Temperature 89 | . 86 63 10 110 116 98 136 70 Received Heat Transfer 1500 | . 150 261 27 . 9 603 180 270 Effects 10 | . 2 . . 1 . 6 1 . Shutdowns 2 | . . . . . . 2 . . Energy Bleed 2 | . . . . 1 . 1 . . Interference 4 | . 2 . . . . 2 . . Short Circuit 1 | . . . . . . 1 . . Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . Heat Transferred 866 | . 618 . . . . . 100 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 2 . . . . . 2 . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Peak Influence 515 | . 174 515 240 . 50 120 220 126 Initial 182 | . . 37 182 . . 19 1 34 Average 83 | . 83 194 205 . 15 37 56 28 Maximum Alert Level 2 | . . 2 1 . . . 1 . Low Security (%) 87 | 100 100 55 55 . 100 100 84 100 Level 1 8 | . . 26 44 . . . 15 . Level 2 4 | . . 18 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 4 6 . . . 4 1 6 Investigation 8 | . 2 3 . . . 1 1 1 Extermination 2 | . . . . . . . . 2 Reinforcement 7 | . 2 2 . . . 3 . . Assault 1 | . . 1 . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Distress Signals 6 | . 1 3 . . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 109 | . 18 38 2 . 2 21 12 16 Peak Tracking Total 5 | . 4 5 1 . 1 5 5 4 Tactical Retreats 9 | . 1 . . . . 1 2 5 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Traps Triggered 6 | . 1 3 . . . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . . . . . . . 4 . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Machines Disabled 10 | . 1 4 . . . 2 3 . Max in Single Turn 1 | . 1 1 . . . 1 1 . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Machines Accessed 23 | . 4 5 . 1 . 4 6 3 Terminals 16 | . 4 5 . . . 2 4 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 1 | . . . . . . 1 . . Garrison Access 3 | . . . . . . 1 1 1 Total Hacks 71 | . 10 11 . 23 . 9 10 8 Successful 49 | . 6 5 . 23 . 6 7 2 Failed 22 | . 4 6 . . . 3 3 6 Catastrophic 6 | . . 3 . . . . 2 1 Database Lockouts . | . . . . . . . . . Manual 6 | . . 4 . 1 . . 1 . Terminals 33 | . 10 11 . . . 4 5 3 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . Recycling Units 2 | . . . . . . . . 2 Scanalyzers 2 | . . . . . . 2 . . Garrison Access 9 | . . . . . . 3 3 3 Terminal Hacks 43 | . 6 5 . 23 . 3 4 2 Record 29 | . 1 3 . 23 . 1 1 . Prototype ID Bank 1 | . . . . . . 1 . . Open Door 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . Alert Level 3 | . . 1 . . . . 1 1 Unreport Threat 1 | . . 1 . . . . . . Disarm Traps 1 | . . . . . . . 1 . Dispatch Records 1 | . 1 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . Transport Status 1 | . . . . . . . . 1 Investigation Status 1 | . 1 . . . . . . . Assault Status 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . Insert Component 1 | . . . . . . 1 . . Analyze 1 | . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . 1 1 . Seal Access 1 | . . . . . . 1 . . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 12 | . 2 3 . . . 2 3 2 Full Trace Events 6 | . 2 2 . . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 32 | . . . . . . . 32 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Total Allies 3 | . . . 3 . . . . . Largest Group 3 | . . . 3 3 2 . . . Highest-Rated Group 40 | . . . 40 40 32 . . . Highest-Rated Ally 16 | . . . 16 16 16 . . . Total Orders 1 | . . . 1 . . . . . AID 1 | . . . 1 . . . . . Ally Attacks 36 | . . . 13 . 23 . . . Total Damage 346 | . . . 82 . 264 . . . Kills 2 | . . . 1 . 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Turns Passed 11127 | 92 1654 2438 311 441 1196 2589 966 1440 Spaces Moved 5163 | 51 805 1129 225 357 833 798 434 531 Core 29 | 11 . . . . . . . 18 Treads 1400 | 40 805 553 . . . . . 2 Legs 3734 | . . 576 225 357 833 798 434 511 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 190 193 190 Average Speed 160 | 143 161 147 120 120 120 190 193 224 Slowest Speed 1250 | 160 240 260 120 120 190 193 193 1250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 4 92 88 35 73 101 37 52 17 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 42 | . 11 . . . . . 30 1 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . . 1 AOE 41 | . 11 . . . . . 30 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Total 7581 | 70 1080 1776 262 370 1018 1784 525 696 Wait 2008 | 5 205 517 36 10 172 906 64 93 Move 5155 | 50 804 1128 224 356 832 797 433 531 Hop . | . . . . . . . . . Pick Up 90 | 9 17 25 . 2 3 17 4 13 Fast Attach . | . . . . . . . . . Attach 64 | 6 3 17 . . 2 12 4 20 Detach 2 | . . 2 . . . . . . Swap 8 | . 2 1 . . . 2 1 2 Drop 34 | . 6 16 . 2 2 7 . 1 Fire 208 | . 42 68 2 . 6 43 18 29 Melee 4 | . . . . . . . . 4 Ram 3 | . . . . . . . . 3 Kick 2 | . . . . . 1 . 1 . Crush 3 | . 1 2 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 633 | -10/Materials | Discovered new exit (range 8) 947 | -10/Materials | Discovered new exit (range 6) 1043 | -10/Materials | Discovered new exit (range 7) 1375 | -10/Materials | Discovered new exit (range 3) 1747 | -10/Materials | Entered another Materials area 1747 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2058 | -9/Materials | Build established: Gunner 2836 | -9/Materials | Discovered new exit (range 11) 2850 | -9/Materials | Identified exit to Mines 3296 | -9/Materials | Discovered new exit (range 15) 3319 | -9/Materials | Identified exit to Materials 3811 | -9/Materials | Discovered exit to Materials (range 16) 4147 | -9/Materials | First assault squad dispatched 4185 | -9/Materials | Entered Mines 4210 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4211 | -9/Mines | Discovered new exit (range 5) 4216 | -9/Mines | Identified exit to Exiles 4265 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4376 | -9/Mines | Discovered exit to Materials (range 12) 4394 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4496 | -9/Mines | Entered Exiles 4496 | -9/Exiles | Accompanied by 3 allies 4517 | -9/Exiles | Discovered new exit (range 14) 4532 | -9/Exiles | Identified exit to Mines 4558 | -9/Exiles | Met 8R-AWN 4575 | -9/Exiles | Met EX-HEX 4642 | -9/Exiles | Met EX-DEC 4706 | -9/Exiles | Learned location of Zion (-6) 4745 | -9/Exiles | Met EX-BIN 4762 | -9/Exiles | Aligned with FarCom system 4763 | -9/Exiles | Given EX-Vault access code 4795 | -9/Exiles | Opened EX-Vault 4803 | -9/Exiles | Found Prototype Device 4844 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4923 | -9/Exiles | Discovered exit to Mines (range 12) 4937 | -9/Exiles | Left Exiles lab with Skeleton Box 4937 | -9/Exiles | Entered Mines 4937 | -8/Mines | Accompanied by 2 allies 5240 | -8/Mines | Build established: Skirmisher 5408 | -8/Mines | Discovered exit to Materials (range 12) 5595 | -8/Mines | Discovered exit to Materials (range 5) 6133 | -8/Mines | Entered Materials 6133 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 6134 | -8/Materials | Identified Skeleton Box 6167 | -8/Materials | Discovered new exit (range 10) 7368 | -8/Materials | Discovered new exit (range 10) 7383 | -8/Materials | Identified exit to Factory 7839 | -8/Materials | Lost 3 parts (1n2w) 8720 | -8/Materials | Identified exit to Storage 8722 | -8/Materials | Entered Storage 9268 | -8/Storage | Repaired Shotgun 9609 | -8/Storage | Discovered exit to Factory (range 16) 9688 | -8/Storage | Entered Factory 9688 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10685 | -7/Factory | Lost 8 parts (3p3n2w) 10811 | -7/Factory | Garrison activated, responded to threat 10887 | -7/Factory | Lost 9 parts (1p4n4w) 10939 | -7/Factory | Core integrity fell below 50% 11068 | -7/Factory | Core integrity fell below 20% 11086 | -7/Factory | Lost 6 parts (2p1n3w) 11127 | -7/Factory | Build established: Mutant 11128 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 11080_ S-27 Virus destroyed. 11082_ Acquired 1 matter. 11091_ Spear destroyed. 11093_ Slammed into S-27 Virus. 11102_ Acquired 2 matter. 11110_ Great Axe destroyed. 11110_ Acquired 3 matter. 11115_ K-01 Serf cleans the Garrison Access. 11118_ Connecting with Garrison Access... 11118_ ALERT: Suspicious activity at Garrison Access F001. Dispatching Investigation squad. 11118_ Slammed into S-27 Virus. 11118_ Machine Analyzer broken. 11118_ Destabilizing: Short circuit. 11119_ Acquired 25 matter. 11120_ Lgt. Nuclear Core destroyed. 11120_ K-01 Serf collects debris. 11123_ K-01 Serf cleans the Garrison Access. 11125_ Slammed into S-27 Virus. 11126_ K-01 Serf cleans the Garrison Access. 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