Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.27 @ 19:14:59 Player: Kaisercar Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (220) 1100 Value Destroyed (8182) 8182 Prototype IDs (33) 660 Alien Tech Used (1) 200 Bonus (3883) 3883 TOTAL SCORE: 20625 Bonus ------- High Alert Combat Kills 1243 Follower Combat Kills 999 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -159 Cogmind --------- Core Integrity 1038/1150 Matter 187/300 Energy 71/295 System Corruption 8% Temperature Cool (0) Movement Hovering (166) Ox2 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Fusion Reactor > --- PROPULSION (6) --- Gravmag Array Improved Antigrav System > --- UTILITY (7) ------ Advanced Cooling System Large Storage Unit Machine Analyzer Experimental Sensor Array Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (4) ------- Dispersion Rifle HERF Cannon Matter Neutralizer Proton Missile Launcher > --- INVENTORY (15) --- Antimatter Reactor Improved Matter Compressor (72) Advanced Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Hardened Medium Armor Plating Improved Force Field Point Defense System Advanced Hacking Suite Coil Gun Heavy Gauss Cannon Improved Plasma Cutter Molecular Deconstructor Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Machine Analyzer Experimental Sensor Array Advanced Terrain Scan Processor Hacking Suite System Shield > --- WEAPON ----------- HERF Cannon Matter Neutralizer Molecular Deconstructor > --- INVENTORY -------- Antimatter Reactor Improved Matter Compressor Advanced Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Hardened Medium Armor Plating Improved Force Field Point Defense System Advanced Hacking Suite Dispersion Rifle Coil Gun Heavy Gauss Cannon Proton Missile Launcher Improved Plasma Cutter Deploy-a-Sentry [Rating: 112] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Proton Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Ext Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 4 . . . 2 . 2 . 2 2 . . . . Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 . . . 1 . 1 . . 1 . . . . Utility 5 | . . . . . 1 . . . 1 . 1 . 2 . . . . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . Parts Attached 161 | 7 9 5 . 1 24 7 16 20 1 7 6 21 10 17 3 1 4 2 Power 22 | 1 2 1 . . 2 1 1 3 . . 4 1 . 4 . . 2 . Engine 13 | 1 2 1 . . 2 1 1 2 . . 2 1 . . . . . . Core 3 | . . . . . . . . 1 . . 2 . . . . . . . Reactor 6 | . . . . . . . . . . . . . . 4 . . 2 . Propulsion 41 | 2 4 2 . . 6 . 3 6 1 4 1 3 4 5 . . . . Treads 14 | 2 2 . . . 6 . 2 2 . . . . . . . . . . Leg 4 | . . . . . . . . 3 1 . . . . . . . . . Wheel 6 | . 2 2 . . . . 1 1 . . . . . . . . . . Hover 17 | . . . . . . . . . . 4 1 3 4 5 . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 33 | 2 1 1 . 1 4 2 4 1 . 2 1 3 3 4 1 1 2 . Device 9 | 1 . . . 1 1 . 2 1 . . . . 1 . 1 1 . . Storage 5 | 1 1 . . . . . . . . 1 . . . . . . 2 . Processor 5 | . . . . . 1 . 2 . . . . . 1 1 . . . . Hackware 5 | . . . . . . . . . . . 1 1 1 2 . . . . Protection 9 | . . 1 . . 2 2 . . . 1 . 2 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 2 1 . . 12 4 8 10 . 1 . 14 3 4 2 . . 2 Energy Gun 17 | . . 1 . . 3 1 . 5 . . . 5 . 1 1 . . . Energy Cannon 8 | . 1 . . . . . 3 . . . . 2 . 1 . . . 1 Ballistic Gun 25 | 2 1 . . . 7 . 4 5 . . . 3 2 1 . . . . Ballistic Cannon 8 | . . . . . 1 2 . . . . . 3 1 1 . . . . Launcher 4 | . . . . . 1 1 1 . . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 1 . 1 . . . . . 1 . . . 4 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . System Corruption 3 | . . . . . . . . . . . . . . . . . 3 . Parts Lost 45 | . 1 . . . 3 2 4 16 . . 1 4 4 4 2 . . 4 Power 8 | . . . . . 1 . . 3 . . . . 1 2 . . . 1 Propulsion 12 | . . . . . . . 1 3 . . . 3 1 1 1 . . 2 Utility 6 | . . . . . . 1 . . . . 1 . 1 1 1 . . 1 Weapon 19 | . 1 . . . 2 1 3 10 . . . 1 1 . . . . . Highest Loss Streak 5 | . 1 . . . 1 1 3 5 . . 1 2 4 2 2 . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 19 | 3 17 25 23 21 21 22 22 22 16 15 12 13 13 13 12 13 14 13 Power 1 | . 2 2 2 2 1 1 1 . . . . 1 . . . 1 1 1 Propulsion 3 | 1 4 6 5 4 5 5 5 5 1 1 1 . 1 1 . . . . Utility 9 | . 6 10 10 10 9 10 12 13 12 10 8 8 7 7 7 7 8 8 Weapon 4 | . 4 6 6 5 4 5 4 3 2 2 1 2 2 2 4 4 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 55 | . 1 3 3 2 13 2 11 . . 6 . 1 2 2 . 1 1 7 Power 2 | . . . . . 1 . 1 . . . . . . . . . . . Propulsion 12 | . 1 1 3 . 1 . 4 . . 1 . . 1 . . . . . Utility 27 | . . 1 . . 5 . 6 . . 3 . 1 1 2 . 1 1 6 Weapon 13 | . . 1 . 2 6 2 . . . 2 . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 100 100 100 99 99 100 99 91 99 99 99 92 93 91 88 89 70 87 Engine 7 | . 14 14 14 14 8 9 9 7 7 7 3 4 4 . . . . . Reactor 1 | . . . . . . . . . . . . . . 7 10 10 10 9 Treads 14 | . 14 5 . . 26 27 26 14 . . . . . . . . . . Wheel 3 | . 13 22 28 28 . . . 6 . . . . . . . . . . Hover 7 | . . . . . . . . . . 16 33 26 23 25 21 21 21 20 Device 4 | . 14 6 . . . . . 1 14 7 12 6 11 7 7 10 9 10 Storage 8 | . 14 14 14 14 9 9 9 9 7 7 6 6 5 5 5 5 5 5 Processor 6 | . . . . . 8 9 9 9 7 7 1 . 4 7 10 10 10 10 Hackware 2 | . . . . . . . . . . . 4 7 10 8 10 10 10 9 Protection 7 | . . 7 14 13 9 9 8 7 . 6 6 11 5 5 1 . . . Energy Gun 5 | . . 13 14 14 5 6 . 3 15 15 13 10 . 4 9 10 1 7 Energy Cannon 3 | . 8 . . . . . 2 4 7 7 6 6 . 2 3 5 . 7 Ballistic Gun 18 | . 19 14 14 14 28 26 29 21 . . . 3 16 10 6 5 . 1 Ballistic Cannon 1 | . . . . . 1 2 2 1 7 4 . 2 3 2 . . . . Peak Build Rating 112 | 7 9 10 12 20 39 44 42 45 51 51 58 66 87 104 106 107 105 112 Average Rating 45 | 4 8 9 10 12 34 36 38 36 50 50 56 62 80 97 103 105 79 105 On Entrance 48 | . 7 9 10 12 13 34 41 35 45 51 51 58 64 69 104 106 105 105 Avg Prop Armor Cover (%) 11 | . 12 13 . . 10 . 11 9 . 5 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 12 91 91 91 91 109 112 107 113 114 121 58 73 60 87 87 85 85 80 Greatest Support 75 | 40 40 26 26 26 62 60 62 62 75 75 45 47 53 65 65 54 54 54 Greatest Overweight (x) 9 | . 9 8 3 3 3 1 3 5 1 2 1 2 1 1 1 1 2 1 Average Overweight (x) 1 | . 5 5 3 3 1 1 1 2 1 1 1 1 . . 1 1 . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 Average Capacity 21 | 6 23 25 25 25 25 25 25 25 25 18 15 15 15 15 15 15 15 15 Most Carried 25 | 5 25 25 25 25 25 25 25 25 20 19 15 15 15 15 14 15 15 15 Average Carried 20 | 3 17 24 24 24 24 24 24 24 18 16 13 14 14 14 13 14 14 14 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 Final Carried 25 | 4 25 25 25 25 25 25 25 19 20 15 15 15 14 14 14 15 15 15 Class Distribution -------------------- 36% | Skirmisher 20% | Scavenger-Skirmisher 18% | Mutant 12% | Hacker-Skirmisher 3% | Assassin 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Skirmisher | -7/DSF Assassin | -6/Factory Scavenger-Tank | -6/Extension Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Skirmisher | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Ext Fac Fac Upp Upp Zhi Pro Matter Collected 7248 | 298 455 114 . 20 976 577 1344 861 . 111 40 1035 90 947 105 62 200 13 Remotely 284 | . . . . . 223 . 61 . . . . . . . . . . . Salvage Created 9150 | 116 516 406 . . 1873 916 1721 1236 . 183 40 942 100 589 328 . . 184 Parts 463 | 7 37 17 . . 93 70 86 60 . 12 4 29 6 23 9 . . 10 Haulers Intercepted 12 | . 2 . . . 4 . 6 . . . . . . . . . . . Recyclers Shooed 7 | . . 1 . . 2 . 1 . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . . . . 3 Prevented 11 | . . . . . . . . . . . . . . . 7 . . 4 Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Ext Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 163 | . 13 9 . . 32 26 23 27 . 5 1 13 1 3 4 . . 6 Guns 107 | . 8 8 . . 28 16 18 18 . 1 1 8 . 1 . . . . Cannons 20 | . 5 . . . 2 1 3 4 . 1 . 1 1 2 . . . . AOE 31 | . . . . . 2 9 2 5 . 3 . 3 . . 1 . . 6 Classes Destroyed 17 | 2 5 1 . . 3 1 2 2 . . . . . . . . . 1 Worker 8 | . . 2 . . 2 . 2 . . . . . 2 . . . . . Builder 4 | . . . . . . . 1 . . . 1 1 . 1 . . . . Tunneler 3 | 1 . 1 . . . . . . . . . . . 1 . . . . Hauler 12 | . 2 . . . 4 . 6 . . . . . . . . . . . Recycler 10 | 1 . 1 . . 2 . 3 . . . . . . 3 . . . . Operator 7 | . 1 . . . 1 . 3 . . . . 2 . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 Watcher 10 | . 2 . . . 5 . 3 . . . . . . . . . . . Swarmer 46 | . 8 4 . . 8 8 3 4 . 4 . 3 . . . . . 4 Grunt 73 | . 5 5 . . 15 12 12 11 . . . 10 . . 3 . . . Brawler 4 | . . . . . 1 . 1 . . . 1 . . . 1 . . . Duelist 3 | . . . . . 2 . . 1 . . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . Sentry 19 | . . . . . 6 4 6 3 . . . . . . . . . . Specialist 4 | . . . . . . . . 3 . 1 . . . . . . . . Hunter 2 | . . . . . . . . 2 . . . . . . . . . . Programmer 9 | . . . . . . 2 . 3 . . . . 1 3 . . . . Savage 2 | . . . . . . . . . . . . 2 . . . . . . Guerrilla 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | 1 3 3 . . 9 4 5 4 . 4 1 2 2 3 4 . . 4 Combat Bots Only 8 | . 3 3 . . 8 4 5 4 . 4 1 2 1 2 4 . . 4 Max Kills in Single Turn 4 | 1 1 1 . . 2 4 3 3 . 3 1 2 1 2 1 . . 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . Exploded 4 | . . . . . 2 4 2 3 . 3 . 2 . . 1 . . 2 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Ext Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 818 | . 61 40 . . 131 60 85 163 . 7 8 90 91 15 34 4 . 29 Missed 266 | . 20 13 . . 37 17 24 48 . 4 2 31 36 4 19 2 . 9 Hits 552 | . 41 27 . . 94 43 61 115 . 3 6 59 55 11 15 2 . 20 Melee 7 | . . . . . 2 . . . . . 5 . . . . . . . Projectile 545 | . 41 27 . . 92 43 61 115 . 3 1 59 55 11 15 2 . 20 Critical Strikes 25 | . 2 . . . 4 3 4 4 . . . 4 2 1 . 1 . . Damage Taken 9016 | . 445 303 . . 1192 788 984 1766 . 79 181 1029 1033 406 315 49 . 446 Core 926 | . 74 93 . . 130 49 35 164 . . 20 103 146 46 . . . 66 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 61 | . . . . . . . 12 49 . . . . . . . . . . Regen/Repaired (Parts) 295 | . . . . . . . 97 . . . 43 . . 155 . . . . Core Remaining (%) 72 | 100 . . . 33 . . . 31 . 100 . 85 85 . . . . . Volleys Fired 688 | 7 55 54 . . 84 81 91 91 1 5 29 87 14 28 26 3 . 32 Largest 4 | 2 2 2 . . 4 4 4 4 1 4 3 4 4 4 1 1 . 2 Hottest 295 | 40 80 70 . . 146 133 121 150 65 230 186 295 137 186 105 105 . 176 Shots Fired 1695 | 14 110 108 . . 325 170 292 241 1 15 44 225 25 63 26 3 . 33 Gun 1281 | 14 85 108 . . 312 157 240 187 . 8 15 102 15 35 1 . . 2 Cannon 384 | . 25 . . . 12 9 51 50 1 6 29 116 10 28 19 3 . 25 Launcher 30 | . . . . . 1 4 1 4 . 1 . 7 . . 6 . . 6 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1124 | 14 85 54 . . 264 124 262 182 . 3 . 68 24 44 . . . . Thermal 420 | . 25 54 . . 23 . 18 34 1 11 44 150 1 11 20 3 . 25 Explosive 18 | . . . . . 1 4 1 4 . 1 . 7 . . . . . . Electromagnetic 133 | . . . . . 37 42 11 21 . . . . . 8 6 . . 8 Robot Hit Streak 28 | 5 10 13 . . 18 12 28 22 . 5 6 16 4 9 5 . . . Robot Miss Streak 6 | 3 4 4 . . 5 5 5 6 . 2 . 5 2 3 . . . 4 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . . . Secondary Targets 20 | . 1 . . . 9 3 4 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 1 . . . . . . . . . . Shots Hit Robots 925 | 8 59 70 . . 206 84 183 167 . 11 7 90 10 26 4 . . . Core Hits 483 | 4 22 27 . . 83 50 80 93 . 11 4 71 5 13 8 . . 12 Critical Kills 3 | . . . . . 1 . 1 1 . . . . . . . . . . Critical Parts Destroyed 6 | . . 1 . . . 1 3 1 . . . . . . . . . . Critical Strikes 25 | . . 8 . . 4 1 5 2 . . . 4 . 1 . . . . Burn 13 | . . 7 . . 2 . . . . . . 4 . . . . . . Destroy 10 | . . 1 . . 2 1 4 2 . . . . . . . . . . Blast 2 | . . . . . . . 1 . . . . . . 1 . . . . Melee Attacks 26 | . . . . . . . . . . . 21 5 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . 5 . . . . . . Piercing 21 | . . . . . . . . . . . 21 . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 18461 | 86 805 720 . . 3498 1823 3192 2955 . 549 157 2664 323 835 480 . . 374 Guns 11879 | 83 523 720 . . 2937 1202 2470 1712 . 78 54 1321 271 508 . . . . Cannons 2831 | . 279 . . . 143 58 557 547 . 141 26 701 52 327 . . . . Explosions 3607 | . . . . . 358 563 164 696 . 330 . 642 . . 480 . . 374 Melee 77 | . . . . . . . . . . . 77 . . . . . . . Ramming 67 | 3 3 . . . 60 . 1 . . . . . . . . . . . Kinetic 10100 | 83 523 256 . . 2315 1163 2736 1606 . 59 . 251 323 785 . . . . Thermal 3956 | . 279 464 . . 436 26 103 500 . 160 80 1771 . 38 99 . . . Explosive 2425 | . . . . . 151 537 164 601 . 330 . 642 . . . . . . Electromagnetic 1836 | . . . . . 536 97 188 248 . . . . . 12 381 . . 374 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 77 | . . . . . . . . . . . 77 . . . . . . . Highest Corruption 10 | . . . . . . . . . . . 1 1 3 9 10 10 10 10 Average Corruption 4 | . . . . . . . . . . . 1 1 2 4 9 9 9 8 Corruption Purged 5 | . . . . . . . . . . . . . . . . 3 . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 72 | . . . . . . . . . . . 6 8 . 11 18 14 4 11 Message Errors 14 | . . . . . . . . . . . 3 1 . 2 3 . 2 3 Matter Fused 16 | . . . . . . . . . . . . 1 . 2 7 4 1 1 Heat Flow Errors 9 | . . . . . . . . . . . 1 1 . 2 . 2 1 2 Energy Discharges 15 | . . . . . . . . . . . . 1 . . 4 7 . 3 Data Loss (minor) 7 | . . . . . . . . . . . 1 1 . 2 1 1 . 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . . . . Misfires 4 | . . . . . . . . . . . 1 1 . 1 1 . . . Alerts 2 | . . . . . . . . . . . . . . 1 1 . . . Weapon Failures 4 | . . . . . . . . . . . . 1 . 1 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 173 | . 5 . . . 16 13 . 40 . 14 13 12 37 23 . . . . Projectiles 54 | . 5 . . . . . . . . . . . 37 12 . . . . Explosions 106 | . . . . . 16 13 . 40 . 14 . 12 . 11 . . . . Melee 13 | . . . . . . . . . . . 13 . . . . . . . Knockbacks 8 | . . . . . 1 . 3 2 . . . . . 2 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . 1 . 3 2 . . . . . 2 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 554 | . 1 . . . . 47 . 170 . . . 128 . 194 14 . . . Shots 12 | . . . . . . 1 . 4 . . . 2 . 4 1 . . . Rammed 9 | 1 2 . . . 5 . 1 . . . . . . . . . . . Targets Rammed 11 | 1 2 . . . 7 . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . . . . . . . . . Highest Temperature 447 | . 239 203 . . 375 439 234 305 . 21 286 378 8 447 320 261 118 358 Average Temperature 90 | . 61 57 . . 117 60 63 87 . 14 124 92 8 134 64 109 43 179 Received Heat Transfer 3103 | . 207 120 . . 459 613 540 432 . . 9 402 201 . 84 36 . . Effects 17 | . . . . . 5 . 1 . . . . . . 3 3 2 . 3 Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . Energy Bleed 4 | . . . . . 1 . 1 . . . . . . 1 . 1 . . Interference 10 | . . . . . 4 . . . . . . . . . 3 1 . 2 Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . 3 . . . Parts Fried 5 | . . . . . 2 . . . . . . . . . 2 . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . . . . . . 1 . . . . . . Combat Hostiles 2 | . . 1 . . . . . . . . . 1 . . . . . . Parts Melted 13 | . 1 1 . . . . . 1 . 2 . 8 . . . . . . Heat Transferred 8150 | . 592 1887 . . 890 . 200 655 . 296 185 3358 . 37 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 3 1 . 1 . . . . . 1 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Ext Fac Fac Upp Upp Zhi Pro Maximum Alert Level 4 | . . . . . 1 4 3 4 2 2 1 1 . . . . . . Low Security (%) 48 | 100 100 100 . 100 96 . . . . . . 72 100 100 . . . . Level 1 8 | . . . . . 3 10 . . . 27 99 27 . . . . . . Level 2 23 | . . . . . . 19 73 39 100 72 . . . . . . . . Level 3 13 | . . . . . . 36 26 44 . . . . . . . . . . Level 4 5 | . . . . . . 33 . 14 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . . Peak Influence 1550 | 5 149 84 . . 385 1550 887 1226 643 579 327 349 141 48 . . . . Initial 755 | . . . . . . 247 755 352 643 366 303 97 141 . . . . . Average 374 | . 46 39 . . 93 886 627 835 587 472 271 163 26 10 . . . . Influence Increases 7317 | 10 408 344 . . 953 1323 889 1034 1 213 216 1268 146 307 90 15 . 100 Destroy 0b10 Robot/C 3820 | . 260 240 . . 640 580 520 540 . 160 20 620 20 60 80 . . 80 Destroy 0b10 Robot/NC 335 | 10 25 20 . . 70 . 110 10 . 10 5 20 20 25 . . . 10 Destroy Leader 670 | . 68 50 . . 168 20 162 40 . 20 10 80 12 20 10 . . 10 Allied During Kill 319 | . . 4 . . . 28 29 . . 16 . 240 2 . . . . . Successful Hack 172 | . 10 . . . 6 . 19 14 . . 58 5 . 60 . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . Disable Machine 270 | . . . . . 30 30 15 30 . . . 75 . 90 . . . . Anti-Garrison Action 700 | . . . . . . 450 . 250 . . . . . . . . . . Destroy Structure 566 | . . . . . 39 185 34 75 1 7 18 123 32 52 . . . . Lose Combat Pursuer 435 | . 15 30 . . . 30 . 75 . . 105 105 60 . . 15 . . Influence Decreases 7257 | 10 406 292 54 . 572 154 1896 351 703 158 596 1178 435 283 114 10 5 40 Entered New Map 2458 | . . 2 54 . . 134 795 191 583 158 276 102 148 . 10 . 5 . Time Decay 3499 | 10 396 270 . . 552 . 721 . 120 . 310 546 239 215 90 10 . 20 Lost Part 383 | . 10 . . . 20 20 40 160 . . 10 40 9 40 14 . . 20 Lost Ally 289 | . . 20 . . . . 40 . . . . 190 39 . . . . . Purge Threat 628 | . . . . . . . 300 . . . . 300 . 28 . . . . Squads Dispatched 30 | . 2 2 . . 6 . 2 . . 1 1 6 6 4 . . . . Investigation 10 | . 1 1 . . 2 . . . . . . 2 2 2 . . . . Extermination 5 | . . . . . . . . . . . 1 . 2 2 . . . . Reinforcement 8 | . 1 . . . 2 . . . . 1 . 4 . . . . . . Assault 2 | . . 1 . . . . 1 . . . . . . . . . . . Garrison 5 | . . . . . 2 . 1 . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Ext Fac Fac Upp Upp Zhi Pro Distress Signals 11 | . 1 . . . 1 2 3 . . . 1 2 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 257 | . 26 18 . . 41 27 36 28 . 5 10 30 20 4 4 1 . 7 Peak Tracking Total 15 | . 3 4 . . 4 6 5 4 . 4 4 5 15 2 4 1 . 5 Tactical Retreats 19 | . 1 1 . . . 1 . 5 . . 3 4 3 . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Ext Fac Fac Upp Upp Zhi Pro Traps Triggered 25 | . . . . . 1 9 . 7 . 1 . 3 3 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Ext Fac Fac Upp Upp Zhi Pro Machines Disabled 25 | . . . . . 2 6 1 4 . . . 5 . 6 . . . 1 Max in Single Turn 4 | . . . . . 1 1 1 1 . . . 1 . 4 . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . Garrison Relay 6 | . . . . . . 4 . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Ext Fac Fac Upp Upp Zhi Pro Machines Accessed 67 | . 7 1 1 . 6 4 16 1 1 . 7 9 5 8 . . 1 . Terminals 46 | . 5 . . . 3 4 11 1 1 . 3 9 3 6 . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . Repair Stations 4 | . . . . . . . 2 . . . 1 . . 1 . . . . Recycling Units 6 | . 2 . . . 1 . 1 . . . . . 2 . . . . . Scanalyzers 3 | . . . . . 1 . 1 . . . 1 . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . . . 2 . . . . . . . Total Hacks 149 | . 17 1 1 . 14 7 37 3 1 . 14 20 10 23 . . 1 . Successful 67 | . 9 1 1 . 6 2 18 1 1 . 8 7 1 11 . . 1 . Failed 82 | . 8 . . . 8 5 19 2 . . 6 13 9 12 . . . . Catastrophic 14 | . 1 . . . 1 . 4 . . . 1 3 1 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 60 | . 7 . 1 . 6 . 17 . . . 3 5 7 13 . . . 1 Terminals 107 | . 12 . . . 6 7 26 3 1 . 7 20 7 18 . . . . Fabricators 3 | . . . . . . . . . . . . . . 3 . . . . Repair Stations 7 | . . . . . . . 3 . . . 2 . . 2 . . . . Recycling Units 12 | . 5 . . . 3 . 1 . . . . . 3 . . . . . Scanalyzers 10 | . . . . . 3 . 5 . . . 2 . . . . . . . Garrison Access 7 | . . . . . 2 . 2 . . . 3 . . . . . . . Terminal Hacks 36 | . 5 1 1 . 1 2 7 1 1 . 4 6 . 6 . . 1 . Record 1 | . . . . . . . . . . . . . . . . . 1 . Part Schematic 1 | . . . . . . . . . . . . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . Open Door 5 | . . 1 . . . . . . . . . 4 . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . 1 . . 1 . . . . Emergency Access Points 3 | . 1 . . . . 1 . 1 . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . . . 2 . . . . 2 . 2 . . . . Locate Traps 2 | . . . . . . . 1 . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . . Zone Layout 9 | . 1 . . . 1 . 4 . . . 2 . . 1 . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 6 | . . . . . . . 2 . . . 2 . . 2 . . . . Scan Component 3 | . . . . . . . 1 . . . 1 . . 1 . . . . Repair 3 | . . . . . . . 1 . . . 1 . . 1 . . . . Recycling Unit Hacks 4 | . 2 . . . . . 1 . . . . . 1 . . . . . Retrieve Components 4 | . 2 . . . . . 1 . . . . . 1 . . . . . Scanalyzer 7 | . . . . . 3 . 4 . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . Retrieve Study 3 | . . . . . 3 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . 1 . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 10 | . 2 . . . 1 . 3 . . . 1 1 . 2 . . . . Terminals 9 | . 1 . . . 1 . 3 . . . 1 1 . 2 . . . . Assimilate 3 | . . . . . 1 . 1 . . . 1 . . . . . . . Botnet 6 | . 1 . . . . . 2 . . . . 1 . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 5 . . . 3 3 14 1 . . 6 6 4 6 . . . . Full Trace Events 8 | . . . . . 1 1 . 1 . . . 2 1 2 . . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 . . . 1 . . 1 . . . . Time 101 | . . . . . . . 32 . . . 44 . . 25 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . 3 . . . . . 9 . . . . . 2 . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Ext Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 30 | . . . . . . 20 . 6 . . . . 4 . . . . . Machine Destruction 22 | . . . . . . 16 . 6 . . . . . . . . . . Programmers 8 | . . . . . . 4 . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 2 . . . . . 9 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Ext Fac Fac Upp Upp Zhi Pro Total Allies 19 | . . 1 . . . 2 . . . . 1 15 . . . . . . Largest Group 9 | . . 1 . . . 2 2 . . . 1 9 3 . . . . . Highest-Rated Group 243 | . . 31 . . . 45 45 . . . 26 243 76 . . . . . Highest-Rated Ally 39 | . . 31 . . . 25 25 . . . 26 39 31 . . . . . Initial Warlord ECA Mod 22 | . . . . . . . 8 8 13 13 22 22 21 20 20 20 20 19 Total Orders 8 | . . . . . . . 2 . . . . 6 . . . . . . STAY 4 | . . . . . . . 1 . . . . 3 . . . . . . FOLLOW 4 | . . . . . . . 1 . . . . 3 . . . . . . Ally Attacks 166 | . . 14 . . . 7 10 . . 8 . 114 13 . . . . . Total Damage 3654 | . . 231 . . . 324 318 . . 344 . 2189 248 . . . . . Kills 36 | . . 3 . . . 3 7 . . 3 . 18 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . Turrets Deployed 2 | . . . . . . 1 . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Ext Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 6155 | 11 1638 381 . 2 . . 93 . 241 1 681 31 937 891 428 398 141 281 Sensors 1185 | . . . . 2 . . . . . . . . . . 373 398 131 281 Terrain 2878 | . . . . . . . 93 . 241 1 681 31 937 891 3 . . . Seismic 2030 | 11 1638 381 . . . . . . . . . . . . . . . . Machine Analysis 1767 | . . . . . . . . . . . . . . 519 428 398 141 281 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Ext Fac Fac Upp Upp Zhi Pro Turns Passed 18092 | 106 1638 797 298 240 2291 2052 3418 1405 242 252 682 1567 945 896 443 398 141 281 Spaces Moved 9208 | 49 712 380 216 165 770 717 1234 576 120 155 497 979 845 729 344 368 186 166 Core 7 | 7 . . . . . . . . . . . . . . . . . . Treads 3003 | 42 148 . . . 749 717 1198 149 . . . . . . . . . . Legs 227 | . . . . . . . . 62 120 45 . . . . . . . . Wheels 1747 | . 564 380 216 165 21 . 36 365 . . . . . . . . . . Hover 4224 | . . . . . . . . . . 110 497 979 845 729 344 368 186 166 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 140 135 135 135 135 250 135 135 197 108 104 104 48 44 102 105 48 105 Average Speed 161 | 144 196 160 135 135 242 250 243 174 197 134 104 105 103 101 104 105 55 105 Slowest Speed 560 | 160 480 200 135 135 250 250 317 560 197 197 104 172 105 105 105 105 176 105 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 16 | . . . . . . . . . . . 8 8 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 94 58 61 52 63 91 92 41 4 87 17 64 23 19 54 56 58 13 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 3 | . 1 1 . . . . . . . . . . . . 1 . . . Known Exits Taken 5 | . . . . . 1 . 1 . 1 . 1 . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . . . . 1 1 . 1 1 1 . Scrap Searched 5 | . . . . 1 . . . . . . . . . . . 4 . . Spaces Dug 213 | . . . . . . 45 24 13 1 . 26 68 12 10 10 1 . 3 Terrain Destroyed 474 | . . . . . 34 48 32 59 1 6 29 162 17 27 34 3 . 22 Melee 17 | . . . . . . . . . . . 17 . . . . . . . Projectile 181 | . . . . . 6 . 21 . 1 . 12 53 17 27 19 3 . 22 AOE 274 | . . . . . 28 48 11 59 . 6 . 107 . . 15 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Ext Fac Fac Upp Upp Zhi Pro Total 11153 | 69 838 478 224 185 1018 862 1475 807 125 192 582 1328 900 836 396 377 225 236 Wait 491 | . 31 24 3 8 69 11 66 62 . 5 19 100 8 28 21 3 6 27 Move 9192 | 49 711 379 215 164 770 715 1234 575 119 154 496 978 844 728 343 367 185 166 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 140 | 6 22 6 3 4 24 6 18 2 3 6 3 8 7 13 1 2 5 1 Fast Attach 74 | 5 . . . 2 4 2 6 12 . 5 3 12 3 6 . . 13 1 Attach 49 | 2 1 . . . 6 3 2 12 2 . 4 1 4 8 1 . 1 2 Detach 13 | . . . . 1 . 1 1 4 . 1 1 1 2 . . . . 1 Swap 155 | . 13 6 . . 20 21 31 10 . 3 2 21 6 13 4 1 . 4 Drop 175 | . 3 9 3 6 34 7 25 6 . 13 4 23 12 12 . 1 15 2 Fire 688 | 7 55 54 . . 84 81 91 91 1 5 29 87 14 28 26 3 . 32 Melee 26 | . . . . . . . . . . . 21 5 . . . . . . Ram 1 | . 1 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 9 | . 1 . . . 7 . 1 . . . . . . . . . . . Escape Stasis 79 | . . . . . . 8 . 32 . . . 39 . . . . . . Rewire 61 | . . . . . . 7 . 1 . . . 53 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac / [*Mat]) -7/Factory -7/DSF -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: [Res] / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 107 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 10) 631 | -10/Materials | Discovered new exit (range 5) 851 | -10/Materials | Discovered new exit (range 11) 1025 | -10/Materials | Discovered new exit (range 15) 1450 | -10/Materials | Discovered new exit (range 12) 1745 | -10/Materials | Entered Mines 1869 | -10/Mines | Met a Derelict shopkeep closing up shop 1966 | -10/Mines | Learned location of Zion (-7) 2015 | -10/Mines | Met a Derelict testing a Signal Generator 2465 | -10/Mines | Core integrity fell below 50% 2493 | -10/Mines | Discovered new exit (range 5) 2527 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2535 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2537 | -10/Mines | Discovered new exit (range 5) 2542 | -10/Mines | Entered Exiles 2574 | -10/Exiles | Met 8R-AWN 2598 | -10/Exiles | Met EX-HEX 2640 | -10/Exiles | Met EX-BIN 2659 | -10/Exiles | Aligned with FarCom system 2660 | -10/Exiles | Given EX-Vault access code 2692 | -10/Exiles | Opened EX-Vault 2703 | -10/Exiles | Found Deploy-a-Sentry 2706 | -10/Exiles | Found Deploy-a-Sentry 2708 | -10/Exiles | Found Deploy-a-Sentry 2736 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2752 | -10/Exiles | Exiles lab attacked by MAIN.C 2821 | -10/Exiles | Discovered new exit (range 14) 2840 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2840 | -10/Exiles | Entered Mines 2874 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2877 | -9/Mines | Found Prototype Device 2877 | -9/Mines | Identified Exp. Sensor Array 2898 | -9/Mines | Learned Materials terminal intel 2980 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3060 | -9/Mines | Discovered new exit (range 5) 3080 | -9/Mines | Entered Materials 3080 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3081 | -8/Materials | Loaded intel: 8 terminal locations 3471 | -8/Materials | Build established: Scavenger-Skirmisher 3908 | -8/Materials | Build established: Skirmisher 3915 | -8/Materials | Discovered new exit (range 3) 4538 | -8/Materials | Discovered new exit (range 13) 5270 | -8/Materials | Garrison activated, responded to threat 5349 | -8/Materials | Destroyed 8 combat bots 5371 | -8/Materials | Identified exit to Garrison 5371 | -8/Materials | Entered Garrison 5579 | -8/Garrison | Triggered checkpoint 5610 | -8/Garrison | Garrison Relay disabled 5788 | -8/Garrison | Triggered checkpoint 5817 | -8/Garrison | Triggered checkpoint 5987 | -8/Garrison | Garrison Relay disabled 6057 | -8/Garrison | Discovered new exit (range 11) 6293 | -8/Garrison | Triggered checkpoint 6547 | -8/Garrison | Discovered new exit (range 5) 6560 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6567 | -8/Garrison | Spotted B-75 Beast 6568 | -8/Garrison | DAS Turret deployed 6579 | -8/Garrison | Allies destroyed B-75 Beast 6733 | -8/Garrison | Triggered checkpoint 6738 | -8/Garrison | Garrison Relay disabled 7221 | -8/Garrison | Triggered checkpoint 7285 | -8/Garrison | Garrison Relay disabled 7393 | -8/Garrison | Discovered new exit (range 12) 7423 | -8/Garrison | Entered Materials 7423 | -8/Materials | Accompanied by 2 allies 8184 | -8/Materials | Discovered new exit (range 9) 8662 | -8/Materials | Discovered new exit (range 8) 9404 | -8/Materials | Build established: Scavenger-Skirmisher 10577 | -8/Materials | Repaired Hvy. Assault Rifle+ 10623 | -8/Materials | First assault squad dispatched 10695 | -8/Materials | Garrison activated, responded to threat 10765 | -8/Materials | Lost 3 parts (1n2w) 10841 | -8/Materials | Identified exit to Garrison 10841 | -8/Materials | Entered Garrison 10978 | -8/Garrison | Build established: Skirmisher 10990 | -8/Garrison | Garrison Relay disabled 11055 | -8/Garrison | Triggered checkpoint 11221 | -8/Garrison | Lost 3 parts (1p1n1w) 11409 | -8/Garrison | Triggered checkpoint 11448 | -8/Garrison | Garrison Relay disabled 11569 | -8/Garrison | Lost 3 parts (1p1n1w) 11713 | -8/Garrison | Discovered new exit (range 10) 11738 | -8/Garrison | Triggered checkpoint 11754 | -8/Garrison | Core integrity fell below 50% 11795 | -8/Garrison | Lost 3 parts (1p2w) 11938 | -8/Garrison | Discovered new exit (range 5) 12089 | -8/Garrison | Triggered checkpoint 12126 | -8/Garrison | Lost 5 parts (1n4w) 12246 | -8/Garrison | Entered Factory 12246 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12375 | -7/Factory | Identified exit to DSF 12488 | -7/Factory | Entered DSF 12529 | -7/DSF | DAS Turret deployed 12540 | -7/DSF | Additional patrols routed to DSF 12548 | -7/DSF | Build established: Scavenger-Skirmisher 12690 | -7/DSF | Discovered new exit (range 15) 12694 | -7/DSF | Sterilization system engaged 12714 | -7/DSF | Ambient heat levels rising (+10) 12729 | -7/DSF | Ambient heat levels rising (+10) 12740 | -7/DSF | Entered Factory 12740 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12799 | -6/Factory | Repaired Hvy. Rocket Launcher? 13038 | -6/Factory | Build established: Assassin 13070 | -6/Factory | Identified exit to Lower Caves 13070 | -6/Factory | Identified exit to Extension 13422 | -6/Factory | Entered Extension 13422 | -6/Extension | Accompanied by 1 ally 13802 | -6/Extension | Rescued a captive Derelict 13803 | -6/Extension | Rescued a captive Derelict 13874 | -6/Extension | Build established: Commander-Tank 14179 | -6/Extension | Rescued a captive Derelict 14335 | -6/Extension | Build established: Scavenger-Tank 14702 | -6/Extension | Rescued a captive Derelict 14703 | -6/Extension | Rescued a captive Derelict 14754 | -6/Extension | Rescued a captive Derelict 14760 | -6/Extension | Rescued a captive Derelict 14956 | -6/Extension | Disrupted transfer network 14965 | -6/Extension | Discovered new exit (range 13) 14967 | -6/Extension | Discovered new exit (range 8) 14989 | -6/Extension | Entered Factory 14989 | -5/Factory | Accompanied by 3 allies 14989 | -5/Factory | Evolved 2 slots: Utility x2 15045 | -5/Factory | Build established: Scavenger-Skirmisher 15372 | -5/Factory | Discovered new exit (range 6) 15628 | -5/Factory | Build established: Hacker-Skirmisher 15802 | -5/Factory | Discovered new exit (range 15) 15803 | -5/Factory | Garrison activated, responded to threat 15934 | -5/Factory | Entered another Factory area 15934 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15953 | -4/Factory | Lost 4 parts (1p1n1u1w) 16012 | -4/Factory | Repaired Gravmag Array 16516 | -4/Factory | Identified exit to Upper Caves 16754 | -4/Factory | Discovered new exit (range 16) 16830 | -4/Factory | Entered Upper Caves 16837 | -4/Upper Caves | Encountered a Warlord checkpoint 16845 | -4/Upper Caves | System corruption reached 10% 16863 | -4/Upper Caves | Met a Warlord Commander 16865 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 17159 | -4/Upper Caves | Learned location of 1 exit from Research 17223 | -4/Upper Caves | Discovered new exit (range 11) 17273 | -4/Upper Caves | Entered another Upper Caves area 17479 | -4/Upper Caves | Learned Research stockpile data 17548 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17603 | -4/Upper Caves | Discovered new exit (range 13) 17671 | -4/Upper Caves | Entered Zhirov 17671 | -4/Zhirov | Discovered new exit (range 3) 17701 | -4/Zhirov | Met Zhirov 17711 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17719 | -4/Zhirov | Found Alien Artifact 17719 | -4/Zhirov | Identified Integrated Dissipator 17719 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17812 | -4/Zhirov | Entered Proximity Caves 17960 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 17979 | -3/Proximity Caves | Found Prototype Special Weapon 17979 | -3/Proximity Caves | Identified Molecular Deconstructor 18093 | -3/Proximity Caves | Self-destructed Last Messages --------------- 18076_ S-43 Plague destroyed. 18078_ Xenon Bombardment Thruster fried. 18078_ S-43 Plague destroyed. 18081_ System corrupted: Proton Missile Launcher failed to launch. 18083_ Lgt. Antimatter Reactor destroyed. 18083_ S-43 Plague destroyed. 18087_ Corrupted Hvy. Machine Gun self-destruct mechanism malfunctions. 18090_ Corrupted Lgt. Antimatter Reactor self-destruct mechanism malfunctions. 18090_ Antigrav System destroyed. 18091_ Corrupted Lgt. Antimatter Reactor fries itself beyond repair. 18091_ Corrupted Xenon Bombardment Thruster self-destruct mechanism malfunctions. 18092_ Corrupted Hvy. Machine Gun fries itself beyond repair. 18093_ Corrupted Hvy. Machine Gun self-destruct mechanism malfunctions. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????############????????????????? | | ??????????# "## #????????????????? | | ??????????#"" =###### ???????? | | ??????????#" [%% ??????? | | ??????????# ""@ s ???????? | | ??????????#" ## = ###??????????????? | | ??????????##### %= # #?????????????? | | ??????????????## *%=#?????????????? | | ???????????????## ##[ #?????????????? | | ????????????????# ##?? ???????????? | | ????????????????# "#???? ?????????? | | ????????????????# #"#?????? #????????? | | ????????????????###"##????????????????? | | ?????????????????## ##???????????????? | | ???????????????### #???????????????? | | ??????????????## #???????????????? | | ??????????????# ##???###?????#### | | ??????????????# #??## ##???## # | | ??????????????# % #### ###?# | | ??????????????# ## ## ### | | ??????????????# #### ## | | ??????????????##???### ### | | ????????????????###### ##?## | | ????????????????# ## #???## | | ????????????????# ###??# #### | | ????????????????# ## ### #??## | | ????????????????# ### #???## | | ???????????????## #### #????# | | ???????????????# ### #### ##????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 39 Energy Capacity 1325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 375 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Lrg. Matter Pod | -8/Materials | Scanalyzed Cmb. Airjet | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 15% | -8/Materials Hvy. Rocket Launcher | 49% | -6/Factory Gravmag Array | 13% | -4/Factory Studied --------- Minigun | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectHybridDatajack Manual? 0 Play Time 02:01:49 Cumulative 103.6 hours Start 2026.02.27 @ 14:15:10 End 2026.02.27 @ 19:14:59 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 53 Adventurer 75 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be0b0e63-3b7e-4455-b3ea-caf96604261c