Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.29 @ 00:54:56 Player: fran Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (49) 245 Value Destroyed (1716) 1716 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7321 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 207/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Advanced ECM Suite Lance Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Power Amplifier Power Amplifier Advanced Weight Redist. System Improved Trap Scanner Improved Transmission Jammer Advanced ECM Suite Improved Reaction Control System > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Cooled Aerolev Unit Field Propulsion Drive Advanced ECM Suite Advanced ECM Suite Reaction Control System [Rating: 75] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Advanced ECM Suite Device Advanced ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Protection Utility Shielding Weapon Katana Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 Power 2 | . . . . . . 1 1 . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 5 | . . . . . 3 . . . . 2 Weapon 1 | . . . . . . . 1 . . . Parts Attached 81 | 6 4 . 1 2 35 1 11 1 . 20 Power 16 | 1 2 . . 1 5 . 4 1 . 2 Engine 5 | 1 1 . . . 2 . . . . 1 Core 11 | . 1 . . 1 3 . 4 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 29 | 2 1 . . 1 13 1 3 . . 8 Treads . | . . . . . . . . . . . Leg 15 | 2 1 . . 1 10 . . . . 1 Wheel . | . . . . . . . . . . . Hover 11 | . . . . . 3 1 3 . . 4 Flight 3 | . . . . . . . . . . 3 Utility 24 | 1 1 . . . 10 . 3 . . 9 Device 14 | . . . . . 5 . 3 . . 6 Storage 2 | 1 . . . . . . . . . 1 Processor 6 | . . . . . 4 . . . . 2 Hackware . | . . . . . . . . . . . Protection 2 | . 1 . . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 12 | 2 . . 1 . 7 . 1 . . 1 Energy Gun 1 | . . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 2 . . . . 1 . . . . . Ballistic Cannon 2 | . . . 1 . 1 . . . . . Launcher 1 | . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . 3 . 1 . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . 1 . . 2 Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 10 | . . . . . 10 . . . . . Parts Lost 35 | . . . . 1 11 . . 3 . 20 Power 8 | . . . . 1 2 . . 2 . 3 Propulsion 11 | . . . . . 5 . . . . 6 Utility 12 | . . . . . 3 . . . . 9 Weapon 4 | . . . . . 1 . . 1 . 2 Highest Loss Streak 19 | . . . . 1 4 . . 1 . 19 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 2 7 7 8 8 7 7 5 5 5 3 Power . | . 1 1 1 . 1 1 . . . . Propulsion . | 1 1 1 1 1 . . . 1 1 1 Utility 3 | . 1 3 4 4 3 3 3 4 4 2 Weapon 1 | . 2 2 1 1 2 2 . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 19 | . 5 . . 1 9 . 3 . . 1 Power 2 | . . . . . 1 . 1 . . . Propulsion 2 | . 2 . . . . . . . . . Utility 11 | . 1 . . 1 6 . 2 . . 1 Weapon 3 | . 2 . . . 1 . . . . . Tool/Special 1 | . . . . . 1 . . . . . Average Slot Usage (%) 92 | . 97 100 100 100 94 99 99 93 86 62 Core 11 | . 9 14 14 14 6 14 19 19 13 7 Leg 14 | . 28 28 28 28 19 . . . . . Hover 9 | . . . . . 4 30 25 26 26 13 Device 14 | . . . . . 11 23 32 33 33 27 Storage 7 | . 14 14 14 14 9 7 . . . . Processor 4 | . . . . . 14 7 . . . . Protection 6 | . 11 14 14 14 8 . . . . . Ballistic Gun 9 | . 28 28 26 14 2 . . . . . Ballistic Cannon 1 | . . . 1 14 2 . . . . . Slashing Weapon 8 | . . . . . 11 15 20 14 13 7 Peak Build Rating 75 | 6 10 10 11 12 38 45 67 67 59 75 Average Rating 32 | 4 8 9 10 11 26 44 58 64 59 51 On Entrance 28 | . 6 9 10 11 12 38 45 67 59 59 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . 9 Naked Turns 53 | . . . . . . . . . . 53 Heaviest Build 42 | 12 15 15 16 16 22 26 42 42 30 34 Greatest Support 46 | 20 20 20 20 23 45 45 45 45 45 46 Greatest Overweight (x) 4 | 3 . . . . 1 . . . . 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 5 5 5 5 Most Carried 8 | 3 8 8 8 8 8 8 7 5 5 5 Average Carried 6 | 2 7 7 7 7 7 7 5 5 5 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 3 7 8 8 8 8 8 5 5 5 3 Class Distribution -------------------- 78% | Mutant 6% | Skirmisher 5% | Scavenger-Mutant 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Matter Collected 1455 | 174 204 48 . 124 610 . . 200 . 95 Remotely . | . . . . . . . . . . . Salvage Created 2034 | . 176 94 . 46 1296 62 . 133 . 227 Parts 105 | . 11 10 . 6 57 3 . 5 . 13 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 5 . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 44 | . 4 6 . 3 26 1 . 2 . 2 Melee 20 | . . . . . 15 1 . 2 . 2 Guns 15 | . 4 6 . 2 3 . . . . . Cannons 1 | . . . . 1 . . . . . . AOE 8 | . . . . . 8 . . . . . Classes Destroyed 10 | . 1 1 . 1 4 . . 1 . 2 Worker 1 | . . . . . 1 . . . . . Tunneler 1 | . . . . 1 . . . . . . Recycler 1 | . . . . . . . . . . 1 Watcher 2 | . . . . . 2 . . . . . Swarmer 13 | . . 6 . 3 4 . . . . . Grunt 22 | . 4 . . . 17 . . 1 . . Duelist 1 | . . . . . 1 . . . . . Sentry 5 | . . . . . 4 1 . . . . Hunter 1 | . . . . . . . . 1 . . Programmer 2 | . . . . . . . . . . 2 Best Kill Streak 6 | . 2 3 . 3 6 1 . 1 . 2 Combat Bots Only 5 | . 2 3 . 3 5 1 . 1 . 2 Max Kills in Single Turn 4 | . 1 1 . 1 4 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . Melee 1 | . . . . . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Hostile Shots Fired 502 | . 20 32 . 21 157 30 . 42 . 200 Missed 188 | . 6 9 . 5 56 11 . 16 . 85 Hits 314 | . 14 23 . 16 101 19 . 26 . 115 Melee 2 | . . . . . 2 . . . . . Projectile 312 | . 14 23 . 16 99 19 . 26 . 115 AOE 1 | . . . . . . . . . . 1 Critical Strikes 15 | . 1 1 . . 4 . . . . 9 Actively Blocked 1 | . . . . . 1 . . . . . Damage Taken 4882 | . 176 182 . 119 1524 144 . 478 . 2259 Core 1510 | . 42 32 . 6 321 31 . 76 . 1002 Absorbed by Shields 42 | . . . . . . . . . . 42 Redirected to Shielding 103 | . . 4 . 4 95 . . . . . Regen/Repaired (Parts) 23 | . . . . . 23 . . . . . Core Remaining (%) 79 | 100 . . . 68 41 95 . . 91 . Volleys Fired 59 | . 13 15 . 8 23 . . . . . Largest 2 | . 2 2 . 2 2 . . . . . Hottest 61 | . 40 40 . 50 61 . . . . . Shots Fired 99 | . 26 30 . 16 27 . . . . . Gun 81 | . 26 30 . 8 17 . . . . . Cannon 9 | . . . . 8 1 . . . . . Launcher 9 | . . . . . 9 . . . . . Special . | . . . . . . . . . . . Kinetic 90 | . 26 30 . 16 18 . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 9 | . . . . . 9 . . . . . Robot Hit Streak 9 | . 6 9 . 5 6 . . . . . Robot Miss Streak 3 | . 1 3 . 2 2 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 133 | . 17 16 . 10 60 5 . 13 . 12 Core Hits 77 | . 9 7 . 4 45 2 . 5 . 5 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 9 | . . . . . 4 2 . 3 . . Sever 9 | . . . . . 4 2 . 3 . . Melee Attacks 130 | . . . . . 61 7 1 26 . 35 Impact . | . . . . . . . . . . . Slashing 104 | . . . . . 61 7 1 26 . 9 Piercing 26 | . . . . . . . . . . 26 Sneak Attacks 4 | . . . . . 1 . . 2 . 1 Combat Hostiles 2 | . . . . . . . . 2 . . Follow-up Attacks 11 | . . . . . 7 . . 4 . . Damage Inflicted 4073 | . 218 212 . 169 2416 156 . 492 . 410 Guns 712 | . 218 197 . 63 234 . . . . . Cannons 104 | . . . . 104 . . . . . . Explosions 711 | . . . . . 711 . . . . . Melee 2491 | . . . . . 1444 156 . 492 . 399 Ramming 55 | . . 15 . 2 27 . . . . 11 Kinetic 816 | . 218 197 . 167 234 . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 711 | . . . . . 711 . . . . . Impact . | . . . . . . . . . . . Slashing 2092 | . . . . . 1444 156 . 492 . . Piercing 399 | . . . . . . . . . . 399 Highest Corruption 17 | . . . . . 10 . . . . 17 Average Corruption 10 | . . . . . 10 . . . . 11 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 59 | . . . . . 45 . . . . 14 Message Errors 11 | . . . . . 11 . . . . . Matter Fused 13 | . . . . . 9 . . . . 4 Heat Flow Errors 4 | . . . . . 3 . . . . 1 Energy Discharges 8 | . . . . . 6 . . . . 2 Parts Rejected 5 | . . . . . 2 . . . . 3 Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 16 | . . . . . 13 . . . . 3 Misdirections 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 30 | . . . . . 30 . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 30 | . . . . . 30 . . . . . Knockbacks 1 | . . . . 1 . . . . . . Impact . | . . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 26 | . . . . . 21 . . . . 5 Shots 4 | . . . . . 4 . . . . . Rammed 2 | . . . . . . . . . . 2 Targets Rammed 11 | . . 2 . 1 6 . . . . 2 Kicked 9 | . . 2 . 1 6 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 248 | . 26 . . . 248 4 3 24 . 148 Average Temperature 47 | . 8 . . . 66 2 1 8 . 84 Received Heat Transfer 1197 | . 117 . . 6 783 48 . 135 . 108 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 83 | 100 100 100 . 100 61 100 100 . . 100 Level 1 16 | . . . . . 38 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 361 | . 42 93 . 60 361 159 14 . . 68 Initial 159 | . . 13 . . 1 159 14 . . . Average 79 | . 8 35 . 17 159 101 . . . 9 Influence Increases 1490 | . 100 170 . 75 816 31 1 60 . 237 Destroy 0b10 Robot/C 880 | . 80 120 . 60 520 20 . 40 . 40 Destroy 0b10 Robot/NC 25 | . . . . 5 15 . . . . 5 Destroy Leader 184 | . 20 20 . 10 94 10 . 20 . 10 Successful Hack 6 | . . . . . 6 . . . . . Destroy Structure 35 | . . . . . 1 1 1 . . 32 Partial Spotted 15 | . . . . . 15 . . . . . Lose Combat Pursuer 345 | . . 30 . . 165 . . . . 150 Influence Decreases 1440 | . 66 164 40 70 470 352 31 60 . 187 Entered New Map 273 | . . 21 40 . 4 192 16 . . . Time Decay 962 | . 66 143 . 70 366 160 15 54 . 88 Lost Part 205 | . . . . . 100 . . 6 . 99 Squads Dispatched 16 | . 1 . . . 5 1 1 . . 8 Investigation 1 | . . . . . . 1 . . . . Extermination 3 | . . . . . . . . . . 3 Reinforcement 9 | . 1 . . . 2 . 1 . . 5 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Distress Signals 8 | . 2 . . . 4 . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 108 | . 8 8 . 6 43 1 . 24 . 18 Peak Tracking Total 8 | . 4 3 . 3 7 1 . 4 . 8 Tactical Retreats 20 | . . 1 . . 4 . . 11 . 4 ECM-based Alert Blocks 33 | . . . . . . . . 33 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Traps Triggered 4 | . . . . . . 1 1 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Accessed 8 | . . . 5 . 2 . 1 . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 62 | . . . 50 . 11 . 1 . . . Successful 58 | . . . 50 . 8 . . . . . Failed 4 | . . . . . 3 . 1 . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . 3 . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . . . . 5 . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . . . . 6 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 50 | . . . 50 . . . . . . . Record 49 | . . . 49 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . Scan Component 2 | . . . . . 2 . . . . . Repair 2 | . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . Retrieve Study 4 | . . . . . 4 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . . . . 1 . 1 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 4 . . . . . Parts Repaired 2 | . . . . . 2 . . . . . Time 82 | . . . . . 82 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Active Infowar (turns) 3193 | . . . . . 940 8 567 958 89 631 Optics 198 | . . . . . 198 . . . . . Sensors 65 | . . . . . 2 . . . . 63 Terrain 733 | . . . . . 733 . . . . . Traps 568 | . . . . . . . . . . 568 Jamming 77 | . . . . . . . . . . 77 ECM 2199 | . . . . . 9 8 567 958 89 568 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Turns Passed 7661 | 78 429 373 1509 234 2161 326 569 958 89 935 Spaces Moved 6193 | 52 280 231 1256 170 1243 369 576 819 206 991 Core 124 | 11 . . . . . . . . . 113 Treads . | . . . . . . . . . . . Legs 2843 | 41 280 231 1256 170 854 . . . . 11 Wheels . | . . . . . . . . . . . Hover 3042 | . . . . . 389 369 576 819 206 683 Flight 184 | . . . . . . . . . . 184 Fastest Speed 37 | 50 120 120 120 120 52 48 43 43 43 37 Average Speed 80 | 129 120 120 120 120 97 48 47 43 43 51 Slowest Speed 250 | 200 120 120 120 120 190 48 48 43 43 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . Time Travels 1 | . . . . . 1 . . . . . Exploration Rate (%) 39 | 5 48 30 94 34 72 9 12 66 33 26 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 4 | . . . . 2 . . . . 2 . Spaces Dug 31 | . . . . . . 1 1 12 . 17 Terrain Destroyed 31 | . . . . . . 1 1 12 . 17 Melee 31 | . . . . . . 1 1 12 . 17 Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Total 8570 | 60 350 296 1258 185 2087 508 870 1389 205 1362 Wait 1960 | . 34 48 . 1 664 128 259 546 . 280 Move 6183 | 51 279 230 1255 169 1242 368 575 818 205 991 Hop . | . . . . . . . . . . . Pick Up 56 | 3 11 1 1 2 25 3 5 . . 5 Fast Attach 45 | 6 1 . . . 16 . 5 1 . 16 Attach 22 | . . . . 1 11 2 3 . . 5 Detach 1 | . . . . . . . . . . 1 Swap 39 | . 3 . 1 1 20 . 8 . . 6 Drop 70 | . 9 . 1 2 30 1 14 . . 13 Fire 59 | . 13 15 . 8 23 . . . . . Melee 113 | . . . . . 49 6 1 22 . 35 Ram 2 | . . . . . . . . . . 2 Kick 9 | . . 2 . 1 6 . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 Rewire 3 | . . . . . 1 . . 2 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / Upp) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 10) 248 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 508 | -10/Materials | Entered Mines 543 | -10/Mines | Met a Derelict bent on vengeance 613 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 614 | -10/Mines | Discovered new exit (range 5) 645 | -10/Mines | Discovered new exit (range 10) 881 | -10/Mines | Entered Exiles 899 | -10/Exiles | Discovered new exit (range 15) 939 | -10/Exiles | Met 8R-AWN 962 | -10/Exiles | Met EX-HEX 1009 | -10/Exiles | Met EX-DEC 1065 | -10/Exiles | Discovered new exit (range 14) 1154 | -10/Exiles | Met EX-BIN 1310 | -10/Exiles | Visited The Gauntlet 1649 | -10/Exiles | Learned location of Zion (-6) 2219 | -10/Exiles | Aligned with FarCom system 2221 | -10/Exiles | Given EX-Vault access code 2248 | -10/Exiles | Opened EX-Vault 2258 | -10/Exiles | Found Chronowheel 2285 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2390 | -10/Exiles | Left Exiles lab with Chronowheel 2390 | -10/Exiles | Entered Mines 2554 | -9/Mines | Discovered new exit (range 11) 2624 | -9/Mines | Entered Materials 2624 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2630 | -8/Materials | Activated Chronowheel 2630 | -8/Materials | Spacetime reconverged on an earlier point 3098 | -8/Materials | Build established: Skirmisher 3357 | -8/Materials | Garrison activated, responded to threat 3416 | -8/Materials | System corruption reached 10% 3433 | -8/Materials | Lost 4 parts (1p2n1u) 3661 | -8/Materials | Build established: Mutant 4008 | -8/Materials | Lost 4 parts (1p2n1u) 4286 | -8/Materials | Build established: Scavenger-Mutant 4306 | -8/Materials | Core integrity fell below 50% 4450 | -8/Materials | Discovered new exit (range 5) 4502 | -8/Materials | Identified exit to Factory 4603 | -8/Materials | Discovered exit to Factory (range 14) 4701 | -8/Materials | Build established: Mutant 4732 | -8/Materials | Repaired Adv. Weight Redist. System 4777 | -8/Materials | Repaired Gravmag System 4785 | -8/Materials | Entered Factory 4785 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5053 | -7/Factory | Discovered new exit (range 15) 5107 | -7/Factory | Identified exit to Factory 5111 | -7/Factory | Entered another Factory area 5111 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5655 | -6/Factory | Discovered new exit (range 12) 5680 | -6/Factory | Entered Lower Caves 5717 | -6/Lower Caves | Learned location of 1 exit from Factory 5735 | -6/Lower Caves | Attracted the attention of an 0b10 base 6632 | -6/Lower Caves | Spotted B-75 Beast 6635 | -6/Lower Caves | Discovered new exit (range 7) 6638 | -6/Lower Caves | Entered another Lower Caves area 6721 | -6/Lower Caves | Discovered new exit (range 15) 6727 | -6/Lower Caves | Entered Factory 6727 | -5/Factory | Evolved 2 slots: Utility x2 6728 | -5/Factory | Identified exit to Upper Caves 6729 | -5/Factory | Identified exit to Factory 7357 | -5/Factory | Build established: Infiltrator-Mutant 7422 | -5/Factory | System corruption reached 10% 7454 | -5/Factory | Core integrity fell below 50% 7502 | -5/Factory | Cargo convoy interrupted 7544 | -5/Factory | Lost 19 parts (3p5n9u2w) 7626 | -5/Factory | Core integrity fell below 20% 7662 | -5/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 07582_ System corrupted: Component data lost. 07583_ U-05 Engineer builds a Wall. 07584_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07585_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07598_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 07601_ System corrupted: Heat flow error (+178). 07601_ Antigrav System destroyed. 07607_ Dropped Mic. Fission Core. 07608_ Discarded Imp. Target Analyzer. 07608_ Dropped Reaction Control System. 07615_ Slammed into U-05 Engineer. 07618_ System corrupted: Component data lost. 07633_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5J. 07634_ System corrupted: Energy discharge (-38). 07649_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#######??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????#== #######????????????????????? | | ????????????????#== + #????????????????????? | | ????????????????# = # #????????????????????? | | ????????????????####+## #????????????????????? | | ???????????? ??????# #????????????????????? | | ???????????? ??????###### #????????????????????? | | ???????????? ???????????# #?????????????????#### | | ???????????# #######????# #?????????????????# ** | | ???????????# # """ #????# #?????????????????# ! | | ???????????# # """ #????# #??????????#####??# | | ???????????# # """ ######@ ############ #### | | ???????????# # + ^ " / | | ???????????# # ## ######## #### | | ???????????# # ## "" """ #??????## ######+# | | ???????????# # ## "F """ #???????# | | ???????????# ##g##### "" ^""" #???????# | | ???????????# g ##### "" #???????# | | ???????????# #???????# ^ # | | ############ #??????## ^^# | | #??????# ^# | | ###############/### p ##??????# ^# | | ???????????# # #???????# ^# | | ???????????# ###/## #???????######### # | | ???????????#! """## p #xx #????????#!! ##+# | | ???????????# """##! !# #????????#!! T # | | ???????????# [ """## # #????????# # " | | ???????????# ##!! # #????????# # " | | ???????????#########!! # g #######+####+### " | | ???????????????????#!! # ^ # " | | ???????????????????# # + " | | ???????????????????#+### "" # " | | ???????????????????# #?# "" ##/######## " | | ???????????????????# #?#^^ T" # ## " | | ???????????????????# #?# "" # "" ## " | | ???????????????????# #?# ! "" # "" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 51 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 4 Jamming Range 14 Power Amplification 40 Additional Mass Support 9 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 72 Targeting Accuracy 8 Target Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Weight Redist. System | 62% | -8/Materials Gravmag System | 68% | -8/Materials Studied --------- Katana | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Axe | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Bumper Bots Heavy Suspicion Sixth Sense Spacetime Is Relative Challenges ------------ None Game ------ Seed CoordinationMiniProtection Manual? 0 Play Time 01:45:47 Cumulative 21.9 hours Start 2026.07.28 @ 22:53:48 End 2026.07.29 @ 00:54:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 23 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9fdd637-8557-4108-92cb-3720467716cf