Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.04 @ 12:59:09 Player: Switzy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (545) 545 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2265 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 248/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Sensor Array Signal Interpreter Terrain Scanner Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- EM Shotgun Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Sensor Array Signal Interpreter Terrain Scanner Light Armor Plating Advanced EMP Blaster Plasma Cutter [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Huge Storage Unit Storage Huge Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 2 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 23 | 6 2 8 7 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 4 2 Treads . | . . . . Leg 8 | 2 . 4 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 1 1 Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 8 | 2 . 3 3 Energy Gun 3 | 2 . . 1 Energy Cannon . | . . . . Ballistic Gun 2 | . . 2 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 2 | . . 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 19 | . 2 2 15 Power 3 | . 1 . 2 Propulsion 8 | . . 2 6 Utility 2 | . . . 2 Weapon 6 | . 1 . 5 Highest Loss Streak 11 | . 2 2 11 To Critical Strikes . | . . . . Average Slot Usage (%) 79 | . 76 92 47 Engine 9 | . 9 11 5 Leg 33 | . 28 43 17 Storage 12 | . 14 11 9 Protection 2 | . . 4 5 Energy Gun 15 | . 23 11 3 Ballistic Gun 3 | . . 5 3 Special Weapon 2 | . . 4 1 Naked Turns . | . . . . Heaviest Build 95 | 14 89 92 95 Greatest Support 50 | 20 20 40 50 Greatest Overweight (x) 29 | . 4 2 29 Average Overweight (x) 2 | . 2 2 6 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 7 21 25 25 Most Carried 12 | 2 9 12 9 Average Carried 7 | . 6 8 6 Final Capacity 25 | 8 25 25 25 Final Carried 8 | . 8 8 3 Class Distribution -------------------- 93% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 342 | 91 179 72 . Remotely . | . . . . Salvage Created 601 | . 302 115 184 Parts 42 | . 19 9 14 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 14 | . 6 4 4 Guns 9 | . 5 4 . AOE 4 | . . . 4 Classes Destroyed 8 | . 3 3 2 Worker 3 | . 2 1 . Builder 2 | . . 1 1 Watcher 1 | . 1 . . Swarmer 3 | . . 3 . Grunt 7 | . 6 . 1 Duelist 1 | . . . 1 Sentry 2 | . . 1 1 Hunter 1 | . . . 1 Best Kill Streak 4 | . 4 3 3 Combat Bots Only 3 | . 1 3 2 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 191 | . 40 38 113 Missed 36 | . 10 6 20 Damage Taken 2338 | . 359 408 1571 Core 693 | . 88 53 552 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 64 86 . Volleys Fired 87 | 3 43 29 12 Largest 3 | 2 2 2 3 Hottest 115 | 100 100 70 115 Shots Fired 140 | 6 69 44 21 Gun 127 | 6 69 37 15 Cannon . | . . . . Launcher 2 | . . . 2 Special 11 | . . 7 4 Kinetic 21 | . . 15 6 Thermal 114 | 6 69 29 10 Explosive . | . . . . Electromagnetic 5 | . . . 5 Robot Hit Streak 9 | . 7 9 6 Robot Miss Streak 3 | . 3 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 66 | . 35 23 8 Core Hits 33 | . 17 10 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 6 2 . Burn 8 | . 6 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1355 | . 463 325 567 Guns 839 | . 463 270 106 Cannons . | . . . . Explosions 505 | . . 55 450 Melee . | . . . . Ramming . | . . . . Kinetic 130 | . . 80 50 Thermal 702 | . 463 190 49 Explosive 379 | . . 55 324 Electromagnetic 144 | . . . 144 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 17 | . . . 17 Projectiles . | . . . . Explosions 17 | . . . 17 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 163 | . . 71 92 Shots 4 | . . 1 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 399 | 117 399 127 175 Average Temperature 83 | 60 99 39 100 Received Heat Transfer 1068 | . 195 99 774 Effects 1 | . 1 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 2 | . 1 1 . Heat Transferred 2664 | . 1813 703 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 148 | . 148 122 117 Initial 24 | . . 22 24 Average 48 | . 60 32 77 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 18 6 9 Peak Tracking Total 5 | . 3 4 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled 1 | . . 1 . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 1 3 . Successful 4 | . 1 3 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 3 . Emergency Access Points 1 | . . 1 . Scanalyzer Index 1 | . 1 . . Alert Level 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1750 | 61 741 736 212 Spaces Moved 508 | 36 211 226 35 Core 12 | 7 . . 5 Treads . | . . . . Legs 496 | 29 211 226 30 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 260 190 Average Speed 278 | 106 293 260 479 Slowest Speed 1500 | 120 400 260 1500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 3 32 23 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 53 | . . 46 7 Melee . | . . . . Projectile . | . . . . AOE 53 | . . 46 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 669 | 52 266 290 61 Wait 7 | 2 . . 5 Move 505 | 35 210 225 35 Hop . | . . . . Pick Up 25 | 6 10 7 2 Fast Attach . | . . . . Attach 23 | 6 2 8 7 Detach 1 | . . 1 . Swap . | . . . . Drop 2 | . 1 1 . Fire 87 | 3 43 29 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 19 | . . 19 . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 726 | -10/Materials | Discovered new exit (range 10) 803 | -10/Materials | Entered another Materials area 803 | -9/Materials | Evolved 2 slots: Propulsion x2 1490 | -9/Materials | Discovered new exit (range 13) 1539 | -9/Materials | Entered another Materials area 1539 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1680 | -8/Materials | Core integrity fell below 50% 1708 | -8/Materials | Lost 11 parts (1p5n1u4w) 1742 | -8/Materials | Core integrity fell below 20% 1751 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01677_ U-05 Engineer lays Concrete. 01681_ Material Compactor disabled. 01681_ U-05 Engineer lays Concrete. 01699_ G-47 Trooper misfires. 01713_ K-01 Serf collects debris. 01721_ G-47 Trooper IFF system glitched. 01721_ K-01 Serf destroyed. 01722_ K-01 Serf collects debris. 01725_ G-47 Trooper IFF system glitched. 01727_ K-01 Serf collects debris. 01729_ G-47 Trooper IFF system glitched. 01730_ K-01 Serf collects debris. 01738_ Plasma Cutter destroyed. 01741_ K-01 Serf collects debris. 01741_ Aluminum Leg destroyed. 01743_ Lgt. Armor Plating destroyed. 01745_ K-01 Serf collects debris. 01745_ Critical hit (Burn: +37). 01748_ K-01 Serf collects debris. 01749_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ????????#??????????????# #?????????????????????? | | ????????# ??????##+##### #?????????????????????? | | ???????## ####### #?????????????????????? | | ???????# "T" #?????????????????????? | | ???????# !! ]]#?????????????????????? | | ???????# ![ ]]]#?????????????????????? | | ???????# ! ! ]] #?????????????????????? | | ???????# |%! #?????????????????????? | | ????#### ! ##????????????????????? | | ????# [= #????????????????????? | | ????# !%! "#????????????????????? | | ????# % %= #????????????????????? | | ????# [ g@ #????????????????????? | | ????# = "#????????????????????? | | ????# "% *% #????????????????????? | | ????# ## / ### #????????????????????? | | ??????# # k ##????????????????????? | | ??????# ## g #?????????????????????? | | ??????# ?# #?????????????????????? | | ??????# ??# k% g """ #?????????????????????? | | ??????# ???# """" #?????????????????????? | | ??????# ????# """"" #?????????????????????? | | ??????# ?????# """"" +?????????????????????? | | ?????????????# a ?"" #?????????????????????? | | ?????????????# ? ! #?????????????????????? | | ?????????????# ?? #?????????????????????? | | ??????????????+## #??#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisNodeFemtoactuators Manual? 0 Play Time 00:15:22 Cumulative 6.2 hours Start 2024.07.04 @ 12:46:06 End 2024.07.04 @ 12:59:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 6 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0cab95b-e6f6-4c79-9631-4427cea1039c