Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.12 @ 22:36:12 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (195) 975 Value Destroyed (7378) 7378 Prototype IDs (28) 560 Alien Tech Used (1) 200 Bonus (1830) 1830 TOTAL SCORE: 18343 Bonus ------- High Alert Combat Kills 116 Follower Combat Kills 292 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -278 Cogmind --------- Core Integrity 1055/1150 Matter 213/300 Energy 295/295 System Corruption 8% Temperature Warm (142) Movement Treading (245) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Fusion Reactor > --- PROPULSION (6) --- Medium Treads Armored Medium Treads > --- UTILITY (8) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Makeshift Transmission Jammer Force Field > --- WEAPON (3) ------- Advanced Plasma Cannon Railgun > --- INVENTORY (20) --- Compact Wheel Compact Wheel Compact Wheel Matter Compressor (250) Armor Integrity Analyzer High-powered Tractor Beam Hacking Drone Bay (1/1) Transdimensional Reconstructor Variable Charge Gun Variable Charge Gun Heavy Beamcaster Proton Cannon Heavy Ion Cannon Heavy Phase Cannon Heavy Flak Cannon Mass Driver Heavy Proton Missile Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fusion Reactor > --- PROPULSION ------- Medium Treads Medium Treads Armored Medium Treads Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Makeshift Transmission Jammer Medium Reactive Plating Force Field > --- WEAPON ----------- Advanced Plasma Cannon Railgun Heavy Proton Missile Launcher > --- INVENTORY -------- Compact Wheel Compact Wheel Compact Wheel Matter Compressor Armor Integrity Analyzer High-powered Tractor Beam Hacking Drone Bay Transdimensional Reconstructor Variable Charge Gun Variable Charge Gun Heavy Beamcaster Proton Cannon Heavy Ion Cannon Heavy Phase Cannon Heavy Flak Cannon Heavy Flak Cannon Mass Driver Heavy Rocket Launcher [Rating: 92] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Fusion Reactor Propulsion Medium Treads Treads Medium Treads Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Proton Missile Launcher Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 Utility 6 | . . . . . 2 . 1 . . . . 1 . . . . 1 . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 127 | 6 7 7 . 2 20 3 8 6 6 2 3 25 6 . . 1 6 . 3 4 6 6 Power 14 | 1 1 2 . . 2 . . 1 1 . . 2 1 . . . 1 . . 1 1 . Engine 8 | 1 1 1 . . 1 . . . 1 . . 1 . . . . 1 . . . 1 . Core 5 | . . 1 . . 1 . . 1 . . . 1 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 32 | 2 . 3 . . 6 . 1 4 1 . 2 6 . . . . 1 . 2 . 2 2 Treads 18 | 2 . 1 . . 1 . 1 3 . . 2 5 . . . . 1 . 2 . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 14 | . . 2 . . 5 . . 1 1 . . 1 . . . . . . . . 2 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 45 | 1 3 2 . 1 5 1 3 . 3 2 . 11 3 . . . 2 . 1 3 1 3 Device 20 | . . . . . 3 1 1 . 2 1 . 5 2 . . . 1 . . 1 1 2 Storage 6 | 1 1 1 . . 1 . . . . . . 1 . . . . . . . 1 . . Processor 6 | . . 1 . . . . 1 . . . . 3 . . . . . . . . . 1 Hackware 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Protection 11 | . 2 . . 1 1 . . . 1 1 . 1 1 . . . 1 . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 3 . . 1 7 2 4 1 1 . 1 6 2 . . 1 2 . . . 2 1 Energy Gun 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . . . . 1 . 1 . 1 . . 3 . . . . 1 . . . 1 . Ballistic Gun 12 | 2 . . . . 4 1 1 1 . . 1 1 . . . . . . . . . 1 Ballistic Cannon 8 | . 3 . . . . . 1 . . . . 1 1 . . 1 . . . . 1 . Launcher 5 | . . . . 1 . 1 . . . . . 1 1 . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 . . . 1 1 . 1 . . . . 1 . . 4 . . Parts Lost 55 | . 2 7 . 1 9 1 1 4 8 . 3 1 . . . . . . 2 . 7 9 Power 5 | . 1 1 . . . . . . 1 . . . . . . . . . . . 1 1 Propulsion 24 | . . 2 . . 6 . 1 2 3 . 1 1 . . . . . . 2 . 2 4 Utility 12 | . 1 1 . . 2 . . 1 1 . 1 . . . . . . . . . 2 3 Weapon 14 | . . 3 . 1 1 1 . 1 3 . 1 . . . . . . . . . 2 1 Highest Loss Streak 8 | . 1 2 . 1 2 1 1 2 8 . 3 1 . . . . . . 1 . 5 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 18 | 1 6 13 20 18 17 20 22 24 22 22 20 12 20 20 20 20 19 20 19 19 15 16 Power 1 | . 1 2 4 4 2 1 1 1 . . . 1 2 2 2 2 1 1 1 1 . . Propulsion 1 | . 2 2 3 3 1 4 3 3 1 1 . . 1 2 3 3 3 3 2 2 . . Utility 8 | . . 3 7 6 7 9 10 12 12 12 10 6 10 9 9 9 8 8 8 8 6 6 Weapon 6 | . 2 4 6 5 5 6 7 8 7 9 8 3 6 6 6 6 7 8 8 8 7 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . . 1 . . 9 . . . . 1 11 4 . 3 . . 1 . . . . 14 Power 7 | . . . . . 6 . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . . . . . . . . . . 1 . . 1 . . . . . . . 3 Utility 17 | . . 1 . . 1 . . . . 1 6 2 . 2 . . . . . . . 4 Weapon 14 | . . . . . 2 . . . . . 3 2 . . . . 1 . . . . 6 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 99 98 100 100 92 100 94 93 81 68 78 82 100 100 82 100 99 100 99 99 95 94 Engine 5 | . 14 11 . . 6 9 7 . 3 7 6 3 2 . . . 5 5 5 3 3 4 Core 2 | . . 2 14 14 2 . . 6 3 . . . 3 6 6 6 5 5 5 5 1 . Treads 19 | . 28 12 14 14 4 9 15 15 10 7 6 30 33 33 33 33 29 29 28 29 20 14 Wheel 6 | . . 14 14 14 19 18 10 12 6 7 6 . . . . . . . . . 5 10 Device 12 | . . . . . 18 18 18 9 10 8 14 7 14 20 20 20 17 17 16 14 20 24 Storage 7 | . 14 14 14 14 9 9 7 7 7 7 6 4 6 6 6 6 5 5 5 5 5 5 Processor 6 | . . 7 14 2 . . . 7 6 . . 12 13 13 13 13 11 11 11 11 6 6 Hackware 2 | . . . . . . . 3 7 7 7 6 3 . . . . . . . . . . Protection 5 | . 13 6 . 11 6 9 7 2 2 5 6 3 4 . . . 4 5 5 7 5 4 Energy Cannon 4 | . . . . . 6 . 5 6 7 7 6 4 6 6 . 6 4 5 4 4 3 4 Ballistic Gun 5 | . 5 12 28 14 18 26 11 10 3 . 6 4 . . . . . . . . . . Ballistic Cannon 8 | . 22 15 . . . . 4 4 6 7 6 3 10 13 2 13 10 11 11 11 8 7 Peak Build Rating 92 | 6 7 12 12 13 31 29 34 41 50 41 40 70 71 71 71 73 88 86 87 89 87 92 Average Rating 48 | 5 6 8 12 12 26 28 31 37 36 33 37 55 69 70 60 72 84 86 85 84 81 88 On Entrance 45 | . 6 7 12 12 13 29 29 34 41 29 36 10 68 70 71 71 73 86 86 84 87 83 Naked Turns 77 | . . . . . . . . . . . 77 . . . . . . . . . . . Heaviest Build 126 | 12 34 54 49 53 109 112 118 116 115 114 117 78 83 78 75 77 111 111 116 116 119 126 Greatest Support 140 | 40 40 40 10 10 42 26 26 26 10 10 10 140 140 140 140 140 140 139 139 139 139 32 Greatest Overweight (x) 11 | . . 4 4 5 6 4 7 11 11 11 11 2 . . . . . . . . 9 10 Average Overweight (x) 3 | . . 2 4 4 2 4 5 5 10 10 8 . . . . . . . . . 4 5 Largest Inventory Capacity 25 | 8 15 20 20 20 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 21 | 7 14 18 20 20 20 25 25 25 25 25 23 15 20 20 20 20 20 20 20 20 20 20 Most Carried 25 | 3 9 20 20 20 21 21 24 25 25 25 22 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 6 13 20 18 17 20 22 24 22 22 20 12 19 19 20 20 19 20 19 19 15 16 Final Capacity 25 | 8 15 20 20 20 25 25 25 25 25 25 5 20 20 20 20 20 20 20 20 20 20 20 Final Carried 24 | 3 9 20 20 20 21 21 24 24 21 22 5 20 20 20 20 20 20 20 19 20 15 18 Class Distribution -------------------- 31% | Mutant 26% | Skirmisher 12% | Scavenger-Tank 9% | Tank 8% | Derelict-Skirmisher 6% | Scavenger-Gunner 4% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Tank | -6/Proximity Caves Skirmisher | -6/Factory Tank | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Derelict-Tank | -5/Zhirov Derelict-Skirmisher | -4/Proximity Caves Derelict-Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 6145 | 228 376 528 . 91 629 346 221 496 134 165 146 602 553 192 . 53 156 62 274 80 199 614 Remotely 254 | . . . . . . . . . . . . 69 . . . . . . . . . 185 Salvage Created 7766 | . 437 598 . 82 1233 393 270 368 56 . 67 570 715 235 . . 259 . 783 171 508 1021 Parts 363 | . 23 42 . 13 71 27 10 8 2 . 3 23 15 16 . . 14 . 23 3 24 46 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . 1 2 . . 1 . . . . . . 3 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . 2 . . 10 . 3 13 . . . 1 1 3 8 . Prevented 33 | . . . . . . . . . . . . . 10 3 . . . 6 2 . 12 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 162 | . 10 16 . 7 20 14 5 5 4 . 1 9 11 6 . . 10 . 17 . 14 13 Guns 39 | . 1 9 . . 15 10 1 1 . . . 1 . . . . . . . . . 1 Cannons 47 | . 9 7 . . 5 . 3 2 1 . 1 4 3 6 . . . . . . . 6 AOE 62 | . . . . 7 . 4 1 2 3 . . 4 6 . . . 10 . 11 . 11 3 Classes Destroyed 16 | . 4 4 . . 1 2 1 1 . . . 1 . . . . . . 1 . . 1 Worker 11 | . . 1 . . 6 . . . . . . 1 . . . . . . . . . 3 Builder 6 | . 1 1 . . 2 . . . . . . . . . . . . . . . . 2 Tunneler 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 Hauler 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Recycler 8 | . 1 1 . . 1 . 1 . . . . 2 . . . . 1 . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Swarmer 58 | . . 6 . 7 3 6 . . 2 . . 5 . 4 . . 10 . 7 . 8 . Grunt 64 | . 10 8 . . 12 6 3 3 1 . . 1 10 1 . . . . 2 . 3 4 Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Duelist 4 | . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . Sentry 12 | . . 2 . . 4 . . . 1 . 1 . . . . . . . 1 . . 3 Hunter 7 | . . . . . 1 . . 1 . . . 1 . . . . . . . . 2 2 Programmer 9 | . . . . . . . 2 . . . . 2 . 1 . . . . . . . 4 Decomposer 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 5 | . . . . . . . . 3 . . . . . 1 . . . . 1 . . . Thug 7 | . . . . 1 . . . . . . . . . . . . . . 6 . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 17 | . 4 3 . 4 17 5 3 4 4 . 1 3 4 4 . . 10 . 5 . 6 8 Combat Bots Only 11 | . 4 3 . 4 11 5 3 4 4 . 1 3 4 4 . . 10 . 5 . 6 4 Max Kills in Single Turn 6 | . 2 1 . 4 1 2 1 2 1 . 1 2 2 1 . . 6 . 2 . 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 3 . 2 1 2 1 . . 2 2 . . . 6 . 2 . 3 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 785 | . 58 94 . 12 101 36 33 30 56 . 39 50 32 29 2 . 9 . 36 . 48 120 Missed 223 | . 15 18 . 1 28 8 11 7 14 . 16 17 11 11 . . 3 . 15 . 20 28 Hits 562 | . 43 76 . 11 73 28 22 23 42 . 23 33 21 18 2 . 6 . 21 . 28 92 Melee 18 | . . . . . . . . 1 . . 3 . . . . . . . . . 6 8 Projectile 544 | . 43 76 . 11 73 28 22 22 42 . 20 33 21 18 2 . 6 . 21 . 22 84 Critical Strikes 25 | . . 3 . . 2 . 1 1 . . 1 1 . . . . . . 1 . 5 10 Part Disruptions 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Damage Taken 8509 | . 595 946 . 170 755 228 406 278 401 . 486 531 403 243 86 . 76 . 404 . 936 1565 Core 948 | . 55 125 . 29 104 32 46 73 44 . 228 31 42 . . . . . 23 . 21 95 Absorbed by Shields 1036 | . . . . . 292 112 12 . . . 36 . 66 27 . . . . 26 . 64 401 Ignored by Resistances 319 | . . . . . . . . . . . . . . . . . 28 . 56 . 80 155 Regen/Repaired (Parts) 266 | . . . . . . . . . . 59 . . . . . . . . . . . 207 Core Remaining (%) 70 | 100 . . . 16 . 75 . . . . 44 . . . . 91 . . . . 95 . Volleys Fired 569 | 1 47 55 . 7 64 30 31 49 13 1 4 50 18 13 . 25 31 12 30 8 21 59 Largest 3 | 2 2 2 . 2 3 3 3 3 3 1 3 3 3 3 . 1 3 1 3 1 1 3 Hottest 186 | 40 60 60 . 50 170 128 130 130 133 65 133 137 149 145 . 65 185 98 185 98 98 186 Shots Fired 1055 | 2 93 109 . 9 188 74 63 93 21 1 9 83 26 36 1 26 36 12 32 8 22 111 Gun 365 | 2 20 62 . 2 127 64 25 33 4 . 3 17 . . . . . . . . . 6 Cannon 607 | . 73 47 . . 61 5 35 55 11 1 5 63 15 36 1 26 33 12 13 8 10 97 Launcher 83 | . . . . 7 . 5 3 5 6 . 1 3 11 . . . 3 . 19 . 12 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 625 | 2 93 109 . 2 122 64 40 49 9 . 5 39 9 22 . . 5 . 2 . 1 52 Thermal 347 | . . . . . 66 5 20 39 6 1 3 41 6 14 1 26 28 12 11 8 9 51 Explosive 47 | . . . . 7 . 5 3 5 6 . 1 3 3 . . . 3 . 4 . 7 . Electromagnetic 36 | . . . . . . . . . . . . . 8 . . . . . 15 . 5 8 Robot Hit Streak 18 | 1 11 11 . 7 18 11 4 17 3 . 4 10 5 4 . . 8 . 7 11 15 12 Robot Miss Streak 14 | 1 4 3 . 1 3 6 4 6 2 . 3 7 2 4 . . 1 . 2 . . 14 Penetration Max 1 | . . . . . 1 . . . . . . 1 . 1 . . . . . . . . Secondary Targets 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 549 | 1 57 74 . 3 120 37 21 44 10 . 5 46 17 14 . . 6 . 18 8 4 64 Core Hits 359 | 1 18 31 . 13 44 21 13 23 12 . 6 26 23 8 . . 14 . 19 3 25 59 Critical Kills 4 | . . 1 . . 1 1 . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 11 | . 1 2 . . 2 1 . 1 1 . . . 1 1 . . . . . . . 1 Meltdown 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Destroy 3 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . Blast 6 | . 1 1 . . . . . 1 1 . . . 1 1 . . . . . . . . Melee Attacks 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19671 | 14 925 1080 . 568 2560 1076 653 1340 629 . 260 1509 1328 423 . . 932 . 1611 309 1573 2881 Guns 3498 | 14 171 498 . . 1289 496 265 297 . . 33 341 . . . . . . . . . 94 Cannons 7662 | . 751 557 . . 1225 125 250 555 137 . 133 846 279 423 . . 131 . 132 309 . 1809 Explosions 8410 | . . . . 568 . 455 138 488 492 . 94 322 1049 . . . 774 . 1479 . 1573 978 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 101 | . 3 25 . . 46 . . . . . . . . . . . 27 . . . . . Kinetic 6787 | 14 922 1055 . . 1204 496 393 476 83 . 83 564 143 194 . . 64 . . . . 1096 Thermal 4933 | . . . . . 1310 125 122 376 54 . 83 623 242 229 . . 67 . 225 309 199 969 Explosive 4918 | . . . . 568 . 455 138 488 492 . 94 322 351 . . . 774 . 429 . 807 . Electromagnetic 2932 | . . . . . . . . . . . . . 592 . . . . . 957 . 567 816 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . 2 2 2 . . 6 6 6 6 . 5 5 5 5 5 . . . . 13 8 Average Corruption 5 | . . 2 2 2 . . 5 6 6 6 . 2 5 5 5 5 . . . . 13 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 219 | . . 6 2 3 . . 33 30 36 7 . 11 7 23 4 18 . . . . 33 6 Message Errors 54 | . . 3 . 1 . . 10 4 12 2 . 1 2 7 1 6 . . . . 5 . Matter Fused 54 | . . 1 . 2 . . 5 10 10 3 . 3 1 6 . 5 . . . . 7 1 Heat Flow Errors 21 | . . . 1 . . . 4 3 5 1 . 2 . 1 . 1 . . . . 3 . Energy Discharges 25 | . . . 1 . . . 4 2 1 1 . . 2 3 1 2 . . . . 6 2 Parts Fused 3 | . . . . . . . . . . . . . 1 1 . . . . . . 1 . Data Loss (minor) 26 | . . . . . . . 3 5 4 . . 2 . 1 . . . . . . 8 3 Data Loss (major) 13 | . . 1 . . . . 1 2 1 . . 1 1 1 1 2 . . . . 2 . Misfires 14 | . . . . . . . 2 2 2 . . 2 . 3 1 1 . . . . 1 . Alerts 4 | . . . . . . . 1 1 1 . . . . . . 1 . . . . . . Weapon Failures 5 | . . 1 . . . . 3 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 548 | . . 16 . 45 5 9 39 28 52 . . 65 18 25 . . 37 . 63 58 30 58 Projectiles 297 | . . 16 . . 5 . 39 15 5 . . 27 18 25 . . . . 38 58 . 51 Explosions 251 | . . . . 45 . 9 . 13 47 . . 38 . . . . 37 . 25 . 30 7 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 49 | . 14 5 . . 1 . 1 2 1 . . 11 2 4 . . 1 . . . . 7 Impact 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Kinetic 45 | . 12 5 . . . . 1 2 1 . . 11 2 4 . . . . . . . 7 Secondary 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 378 | . . 12 . 69 22 . . . . . 5 6 64 . . . 19 . 48 . 119 14 Shots 20 | . . . . 3 . . . . . . 1 1 5 . . . 1 . 2 . 6 1 Rammed 9 | . 3 3 . . 2 . . . . . . . . . . . 1 . . . . . Targets Rammed 9 | . 3 3 . . 2 . . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 386 | . 204 81 248 6 256 162 197 306 192 83 57 355 24 211 . 186 112 110 88 120 230 386 Average Temperature 67 | . 57 23 131 3 82 79 52 78 74 30 31 73 10 120 . 98 37 40 34 65 63 101 Received Heat Transfer 1916 | . 345 393 . 9 287 107 32 45 123 . 87 54 151 . . . . . 105 . 39 139 Effects 7 | . . . . . 1 . . 2 . . . 1 . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . Interference 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted 14 | . . . . . . . . . . . . . 2 . . . . . 6 . 3 3 Combat Hostiles 14 | . . . . . . . . . . . . . 2 . . . . . 6 . 3 3 Parts Fried 22 | . . . . . . . . . . . . . 6 . . . . . 1 . 5 10 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 1 . . . . . . 2 . . . . . . 1 . . 1 Heat Transferred 6742 | . . . . . 1961 185 148 518 74 . 111 814 285 296 . . 100 . 300 400 200 1350 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . 1 . . . . . 3 . 1 1 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Maximum Alert Level 2 | . . . . . 1 2 1 . . . . . . . . . 2 . . . . 1 Low Security (%) 83 | 100 100 100 . 100 74 11 80 . . . . 100 . . . . 53 . . . . 86 Level 1 14 | . . . . . 25 58 19 . . . . . . . . . 40 . . . . 13 Level 2 2 | . . . . . . 29 . . . . . . . . . . 6 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 584 | . 83 181 . 194 272 584 306 . . . . 131 . . . . 532 . . . . 301 Initial 306 | . . . . . 67 169 306 . . . . 46 . . . . . . . . . 3 Average 90 | . 30 55 . 114 97 376 108 . . . . 24 . . . . 150 . . . . 71 Influence Increases 5641 | . 332 530 . 294 663 425 193 125 95 . 392 414 250 140 . . 674 . 210 10 320 574 Destroy 0b10 Robot/C 3300 | . 200 320 . 140 400 280 100 100 80 . 160 240 220 120 . . 200 . 200 . 280 260 Destroy 0b10 Robot/NC 185 | . 15 20 . . 50 . 5 5 . . 10 20 . . . . 10 . . 10 . 40 Destroy Leader 548 | . 52 70 . 10 92 20 30 20 . . 10 52 30 20 . . 22 . 10 . 40 70 Allied During Kill 116 | . . . . 5 . . . . . . 92 19 . . . . . . . . . . Successful Hack 62 | . 16 . . . 8 . . . . . . . . . . . 12 . . . . 26 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . Disable Machine 555 | . . 15 . 15 45 15 30 . . . . 15 . . . . 360 . . . . 60 Anti-Garrison Action 50 | . . . . . . 50 . . . . . . . . . . . . . . . . Destroy Structure 255 | . 4 . . 19 8 30 28 . . . . 38 . . . . 70 . . . . 58 Lose Combat Pursuer 540 | . 15 105 . 105 60 30 . . 15 . 120 30 . . . . . . . . . 60 Influence Decreases 5406 | . 332 377 153 120 577 101 738 164 95 . 318 386 278 214 . . 158 438 200 98 314 345 Entered New Map 1024 | . . . 153 . 107 91 278 15 . . . 28 39 15 . . . 192 15 88 . 3 Time Decay 3660 | . 293 326 . 110 279 . 402 129 43 . 200 315 239 199 . . 158 246 185 10 274 252 Lost Part 366 | . 10 51 . 10 70 10 10 20 52 . . 3 . . . . . . . . 40 90 Lost Ally 158 | . . . . . . . . . . . 118 40 . . . . . . . . . . Purge Threat 198 | . 29 . . . 121 . 48 . . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 1 . . 5 . 3 . . . 1 4 . . . . 2 . . . . 2 Investigation 4 | . 1 1 . . 1 . 1 . . . . . . . . . . . . . . . Extermination 7 | . . . . . . . 2 . . . . 3 . . . . 1 . . . . 1 Reinforcement 5 | . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . 1 Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 5 | . 1 . . . . . . . . . . 2 . . . . . . . . . 2 Communications Jammed 13 | . . . . . . . . . . . . . . . . . . . . . . 13 Distress Signals 13 | . . . . . . . . . . . . . . . . . . . . . . 13 Times Spotted 236 | . 22 23 . 11 26 15 5 5 6 . 21 19 11 6 4 . 11 . 16 . 12 23 Peak Tracking Total 10 | . 5 5 . 4 7 3 3 4 5 . 7 4 4 4 4 . 10 . 5 . 6 6 Tactical Retreats 25 | . 1 6 . 5 4 1 . . 1 . 4 2 . . . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 11 | . . . . . . 1 5 . . . . 1 . . . . 3 . 1 . . . Indirectly 4 | . . . . . . . . . . . . . . . . . 3 . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 40 | . . 1 . 1 3 2 2 . . . . 1 . . 1 . 24 . 1 . . 4 Max in Single Turn 9 | . . 1 . 1 1 1 1 . . . . 1 . . 1 . 9 . 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 30 | . 5 2 1 . 2 2 3 . 1 . . 1 1 . 3 . 1 . 1 4 . 3 Terminals 11 | . 4 1 . . 1 2 2 . . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Total Hacks 81 | . 10 2 1 . 5 3 9 . 1 . . 1 1 . 24 . 2 . 1 17 . 4 Successful 63 | . 7 2 1 . 3 . 2 . 1 . . . 1 . 24 . 1 . 1 17 . 3 Failed 18 | . 3 . . . 2 3 7 . . . . 1 . . . . 1 . . . . 1 Catastrophic 4 | . . . . . . 1 2 . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 28 | . 4 . . . 1 . . . . . . 16 . . . . 7 . . . . . Terminals 24 | . 9 1 . . 3 3 7 . . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 6 | . . . . . . . 2 . . . . . . . . . 2 . . . . 2 Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 Terminal Hacks 54 | . 4 2 1 . 2 . 1 . 1 . . . 1 . 24 . . . 1 17 . . Record 15 | . . 1 1 . . . . . . . . . 1 . 6 . . . 1 5 . . Part Schematic 13 | . . . . . . . . . . . . . . . 9 . . . . 4 . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . 3 . . . . 4 . . Open Door 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . 2 Scan Component 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Skim 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . 2 2 3 . . . . 1 . . . . 1 . . . . 2 Full Trace Events 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . 5 . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . . . 9 . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Time 22 | . . . . . . . . . . . . . . . . . . . . . . 22 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 15 | . . . . 2 . . . . . 10 . 2 . . . . 1 . . . . . Largest Group 10 | . . . . 2 . . . . . 10 10 2 . . . . 1 . . . . . Highest-Rated Group 310 | . . . . 45 . . . . . 310 310 102 . . . . 31 . . . . . Highest-Rated Ally 51 | . . . . 31 . . . . . 37 37 51 . . . . 31 . . . . . Zionite Dispatches 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Hacker 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Initial Warlord ECA Mod 8 | . . . . . . . 2 2 2 2 . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . 2 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . DROP 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 52 | . . . . 2 . . . . . . 44 6 . . . . . . . . . . Total Damage 1305 | . . . . 22 . . . . . . 1011 272 . . . . . . . . . . Kills 13 | . . . . . . . . . . . 10 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 13784 | . . . . . . . 1016 855 642 2026 1348 1498 225 1164 149 869 695 522 883 170 981 741 Optics 1237 | . . . . . . . . . . . . 1237 . . . . . . . . . . Sensors 9988 | . . . . . . . . . 130 2026 1348 316 223 1164 149 869 691 522 883 170 981 516 IFF 1172 | . . . . . . . . . . . . 1172 . . . . . . . . . . Terrain 6284 | . . . . . . . . . . . . 464 149 1119 149 869 695 522 881 . 696 740 Seismic 2383 | . . . . . . . 1016 855 512 . . . . . . . . . . . . . Decoding 170 | . . . . . . . . . . . . . . . . . . . . . . 170 Jamming 1436 | . . . . . . . . . . . . . . . . . . . . . 695 741 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 11 | . . 3 . . . . . 1 . 1 1 . 1 1 . 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Traps 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Zionite Intel Received 4 | . . . . . . . . . . . . 3 . . . . 1 . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Unaware Schematics 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 18912 | 112 848 1098 241 226 657 496 1229 1007 1103 2026 1441 1560 539 1164 149 869 695 522 934 274 981 741 Spaces Moved 9414 | 65 413 642 173 133 293 250 626 494 446 858 721 932 298 509 90 379 354 308 484 151 479 316 Core 527 | 5 . . . . . . . . . . 177 345 . . . . . . . . . . Treads 3942 | 60 413 152 . . . . . . . . . 587 298 509 90 379 354 308 484 151 157 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 4945 | . . 490 173 133 293 250 626 494 446 858 544 . . . . . . . . . 322 316 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 110 140 140 108 150 150 150 230 230 50 50 160 160 160 160 160 162 162 162 145 128 Average Speed 169 | 151 160 134 140 153 126 150 175 172 236 232 197 123 160 160 160 160 161 162 162 162 183 163 Slowest Speed 320 | 160 160 320 140 155 170 150 205 245 245 245 245 240 160 160 160 160 162 162 162 162 242 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . . . . 2 3 2 . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 50 | 5 73 99 57 28 22 41 15 65 59 88 86 27 53 64 68 54 16 47 57 60 64 11 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 14 | . 1 . 1 . . . . 1 . 2 . 4 1 . 1 . . . . 3 . . Known Exits Taken 15 | . 1 . . . 1 . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 . . . . . 1 1 . . . . . . . . . . . Scrap Searched 20 | . . 1 . 2 . . . 1 2 3 2 . 3 2 . 1 . 1 . . 2 . Spaces Dug 60 | . . . . . . . 7 5 1 . . 7 . . . 3 18 5 3 . 6 5 Terrain Destroyed 457 | . . . . 33 8 12 31 34 30 . 4 39 24 10 . 11 41 12 51 . 86 31 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Projectile 170 | . . . . . 8 1 11 25 3 . . 14 4 10 . 11 30 12 7 . 9 25 AOE 286 | . . . . 33 . 11 19 9 27 . 4 25 20 . . . 11 . 44 . 77 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 11487 | 74 505 765 172 146 453 316 702 573 478 894 731 1271 331 836 95 617 445 319 595 173 553 443 Wait 1092 | . 26 35 . 1 34 24 24 15 4 24 . 211 1 305 . 212 33 . 70 . 34 39 Move 9391 | 64 412 641 172 132 293 248 625 493 445 857 720 931 297 508 89 378 353 307 483 150 477 316 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 117 | 3 8 18 . 2 21 . 6 2 2 5 2 25 1 4 . . 5 . 1 1 3 8 Fast Attach 61 | 6 1 1 . . 5 . 2 3 2 1 2 17 . . 3 . 7 . . 5 1 5 Attach 58 | . 3 6 . 2 9 1 3 2 6 2 1 7 . . . . 2 . 2 1 8 3 Detach 17 | . 1 . . 1 1 . 1 . 4 1 . 4 . . . . 2 . . 1 . 1 Swap 92 | . 3 3 . 1 8 5 7 7 1 . 1 11 12 2 . 1 2 . 9 2 8 9 Drop 69 | . 1 3 . . 15 . 1 2 1 3 1 15 2 4 3 1 9 . . 5 . 3 Fire 569 | 1 47 55 . 7 64 30 31 49 13 1 4 50 18 13 . 25 31 12 30 8 21 59 Melee 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . Ram 5 | . . 3 . . 2 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 3 . . . . . . . . . . . . . . . 1 . . . . . Escape Stasis 9 | . . . . . . 8 . . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 16) 662 | -10/Materials | Discovered new exit (range 13) 913 | -10/Materials | Derelicts attacked the area 957 | -10/Materials | Discovered new exit (range 10) 961 | -10/Materials | Entered Mines 1023 | -10/Mines | Learned 4 Materials zone layouts 1044 | -10/Mines | Learned Materials machine intel 1195 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1481 | -10/Mines | Identified exit to Materials 1566 | -10/Mines | Met a Derelict shopkeep closing up shop 1603 | -10/Mines | Discovered exit to Materials (range 6) 1762 | -10/Mines | Core integrity fell below 50% 1932 | -10/Mines | Discovered new exit (range 6) 1955 | -10/Mines | Found a hidden stash of uninstalled traps 1994 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2053 | -10/Mines | Discovered new exit (range 5) 2059 | -10/Mines | Entered Exiles 2097 | -10/Exiles | Met 8R-AWN 2117 | -10/Exiles | Met EX-HEX 2173 | -10/Exiles | Met EX-DEC 2180 | -10/Exiles | Learned location of Zion (-7) 2286 | -10/Exiles | Discovered new exit (range 12) 2300 | -10/Exiles | Entered Mines 2391 | -9/Mines | Discovered new exit (range 9) 2481 | -9/Mines | Core integrity fell below 20% 2526 | -9/Mines | Entered Materials 2526 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2527 | -8/Materials | Identified exit to Factory 2528 | -8/Materials | Loaded intel: 56 machine locations 2859 | -8/Materials | Garrison activated, responded to threat 3016 | -8/Materials | Destroyed 11 combat bots 3183 | -8/Materials | Identified exit to Garrison 3183 | -8/Materials | Entered Garrison 3213 | -8/Garrison | Triggered checkpoint 3273 | -8/Garrison | Garrison Relay disabled 3331 | -8/Garrison | Build established: Scavenger-Tank 3345 | -8/Garrison | Triggered checkpoint 3417 | -8/Garrison | Triggered checkpoint 3456 | -8/Garrison | Discovered exit to Factory (range 10) 3469 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3525 | -8/Garrison | Triggered checkpoint 3577 | -8/Garrison | Triggered checkpoint 3667 | -8/Garrison | Discovered exit to Factory (range 9) 3679 | -8/Garrison | Entered Factory 3679 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3844 | -7/Factory | Discovered new exit (range 12) 3926 | -7/Factory | Discovered new exit (range 15) 4175 | -7/Factory | Discovered new exit (range 8) 4908 | -7/Factory | Identified exit to Lower Caves 4908 | -7/Factory | Entered Lower Caves 4917 | -7/Lower Caves | Met a Warlord Commander 4918 | -7/Lower Caves | Learned location of Warlord (-4) 4919 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5467 | -7/Lower Caves | Identified exit to Lower Caves 5498 | -7/Lower Caves | Build established: Scavenger-Gunner 5915 | -7/Lower Caves | Entered another Lower Caves area 6216 | -7/Lower Caves | Spotted B-75 Beast 6425 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6471 | -7/Lower Caves | Lost 8 parts (1p3n1u3w) 6569 | -7/Lower Caves | Discovered new exit (range 9) 6589 | -7/Lower Caves | Identified exit to Zion 6726 | -7/Lower Caves | Build established: Mutant 6864 | -7/Lower Caves | Found Prototype Device 6878 | -7/Lower Caves | Identified Heart of Steel 7018 | -7/Lower Caves | Entered Zion 7161 | -7/Zion | Discovered new exit (range 15) 7219 | -7/Zion | System corruption cleaned by Quarantine Array 7409 | -7/Zion | Given the Hacking Drone Bay 7409 | -7/Zion | Found Prototype Device 7417 | -7/Zion | Identified Hacking Drone Bay 7795 | -7/Zion | Found CR-A16's Pointy Stick 7888 | -7/Zion | Learned Factory garrison access intel 8031 | -7/Zion | Gained Derelict followers 8093 | -7/Zion | Loaded intel: 4 derelict terminal locations 8196 | -7/Zion | Learned location of Armory (-4) 8554 | -7/Zion | Met Imprinter 8598 | -7/Zion | Imprinted 8600 | -7/Zion | Declared Zion's savior 9044 | -7/Zion | Entered Proximity Caves 9044 | -6/Proximity Caves | Accompanied by 10 allies 9102 | -6/Proximity Caves | Lost 3 allies 9334 | -6/Proximity Caves | Build established: Tank 9705 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10326 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10392 | -6/Proximity Caves | Released all parts (8) 10399 | -6/Proximity Caves | Core integrity fell below 50% 10400 | -6/Proximity Caves | Lost 5 allies 10422 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 10471 | -6/Proximity Caves | Discovered new exit (range 10) 10485 | -6/Proximity Caves | Entered Factory 10485 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10486 | -6/Factory | Loaded intel: 4 garrison access locations 10740 | -6/Factory | Spotted B-75 Beast 10741 | -6/Factory | Build established: Mutant 11442 | -6/Factory | Build established: Skirmisher 11789 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 11842 | -6/Factory | Zion Hacker squad teleported in 11915 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11970 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 11997 | -6/Factory | Discovered new exit (range 18) 12026 | -6/Factory | Terminal network hard line cut 12043 | -6/Factory | Identified exit to Lower Caves 12045 | -6/Factory | Entered Lower Caves 12066 | -6/Lower Caves | Encountered a Warlord checkpoint 12481 | -6/Lower Caves | Build established: Tank 12563 | -6/Lower Caves | Discovered new exit (range 7) 12582 | -6/Lower Caves | Identified exit to Lower Caves 12584 | -6/Lower Caves | Entered another Lower Caves area 12807 | -6/Lower Caves | Build established: Skirmisher 13409 | -6/Lower Caves | Discovered new exit (range 13) 13417 | -6/Lower Caves | Encountered a Warlord checkpoint 13605 | -6/Lower Caves | Found DCF Scrap (13 items) 13746 | -6/Lower Caves | Identified exit to Data Miner 13748 | -6/Lower Caves | Entered Data Miner 13750 | -6/Data Miner | Discovered new exit (range 6) 13780 | -6/Data Miner | Met Data Miner 13809 | -6/Data Miner | Learned location of Section 7 (-3) 13809 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13835 | -6/Data Miner | Received God Mode back door access code from Data Miner 13890 | -6/Data Miner | Data Conduit disabled 13895 | -6/Data Miner | Identified exit to Proximity Caves 13897 | -6/Data Miner | Entered Proximity Caves 13925 | -5/Proximity Caves | Learned 12 Factory zone layouts 13950 | -5/Proximity Caves | Learned Factory garrison access intel 14699 | -5/Proximity Caves | Discovered new exit (range 7) 14707 | -5/Proximity Caves | Identified exit to Factory 14766 | -5/Proximity Caves | Entered Factory 14766 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14767 | -5/Factory | Identified exit to Upper Caves 14768 | -5/Factory | Identified exit to Factory 14769 | -5/Factory | Loaded intel: 3 garrison access locations 15218 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 15219 | -5/Factory | Zion Thermal Resupply teleported in 15234 | -5/Factory | Discovered exit to Factory (range 8) 15442 | -5/Factory | Destroyed 10 combat bots 15461 | -5/Factory | Entered Upper Caves 15809 | -5/Upper Caves | Discovered new exit (range 15) 15852 | -5/Upper Caves | Identified exit to Upper Caves 15874 | -5/Upper Caves | Learned location of 1 exit from Factory 15983 | -5/Upper Caves | Entered another Upper Caves area 16207 | -5/Upper Caves | Discovered exit to Factory (range 17) 16586 | -5/Upper Caves | Attacked by a faux Warlord 16773 | -5/Upper Caves | Discovered new exit (range 19) 16877 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16915 | -5/Upper Caves | Identified exit to Zhirov 16917 | -5/Upper Caves | Entered Zhirov 16917 | -5/Zhirov | Discovered new exit (range 3) 16948 | -5/Zhirov | Met Zhirov 16977 | -5/Zhirov | Learned location of Quarantine (-3) 16977 | -5/Zhirov | Learned location of Testing (-2) 16977 | -5/Zhirov | Learned location of Command (-1) 16994 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17020 | -5/Zhirov | Found Alien Artifact 17020 | -5/Zhirov | Identified Integrated Reactor 17020 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17040 | -5/Zhirov | Found Alien Artifact 17161 | -5/Zhirov | Build established: Derelict-Tank 17190 | -5/Zhirov | Identified exit to Proximity Caves 17191 | -5/Zhirov | Entered Proximity Caves 17410 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17429 | -4/Proximity Caves | Crushed by falling debris 17430 | -4/Proximity Caves | System corruption reached 10% 17493 | -4/Proximity Caves | Lost 5 parts (1p1n2u1w) 17785 | -4/Proximity Caves | Build established: Derelict-Skirmisher 18029 | -4/Proximity Caves | Discovered exit to Factory (range 18) 18172 | -4/Proximity Caves | Entered Factory 18172 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18173 | -4/Factory | Identified exit to Research 18564 | -4/Factory | Repaired Med. Reactive Plating 18913 | -4/Factory | Self-destructed Last Messages --------------- 18900_ H-77 Assassin system terminally corrupted. 18900_ Unknown Reactor fried. 18900_ Imp. Targeting Computer fried. 18901_ Adv. Plasma Cannon severed. 18902_ Acquired Med. Reactive Plating. 18904_ U-05 Engineer lays Concrete. 18905_ Acquired Adv. Plasma Cannon. 18906_ Angular Momentum Engine destroyed. 18907_ Slug penetrates Wall. 18907_ G-67 Veteran knocked back. 18907_ U-05 Engineer lays Concrete. 18910_ G-67 Veteran knocked back. 18911_ U-05 Engineer lays Concrete. 18911_ Hvy. Flak Cannon destroyed. 18912_ U-05 Engineer lays Concrete. 18912_ Wheel destroyed. 18912_ U-05 Engineer lays Concrete. 18912_ Adv. Terrain Scanner destroyed. 18912_ Med. Reactive Plating destroyed. 18913_ Arm. Wheel destroyed. 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"" # ^ ###### | | ??????????????????##???" # ###### | | ????????????????##?? ? # """ """ = ###### | | ?????????????????????##### """ """ ######### | | ?????????????????????##### """ """ ######### | | ??????????????????????#??# ^ ######### | | ???????????????????#?????# ^""" ^ ######### | | ?????????????????????? ?? ? """^ " " ## ! | | ?????????????????????????? ?""" "Y" ## | | ??????????????????????? ? ? """ ## | | ?????????????????? ??? ?? ? ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 46 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 375 Resistance: KI 30 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 5 Matter Filtering 50 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Arc Projector | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -6/Factory | Z-intel B-48 Gladiator | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel Y-54 Guardian | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Med. Reactive Plating | 13% | -4/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed PulseChromionMonowheel Manual? 0 Play Time 01:47:42 Cumulative 172.1 hours Start 2025.08.12 @ 16:41:32 End 2025.08.12 @ 22:36:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 16 Types 4/2/4/1/1/0/0/1/1/2 Lore% 70 Gallery% 68 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fb91138-a4d1-44ef-a9c3-0e138db3d6b9