Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 21:50:58 Player: shockman27 Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (286) 1430 Value Destroyed (9009) 9009 Prototype IDs (71) 1420 Alien Tech Used (2) 400 Bonus (5807) 5807 TOTAL SCORE: 27166 Bonus ------- High Alert Combat Kills 808 Follower Combat Kills 3537 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -238 Cogmind --------- Core Integrity 864/1600 Matter 31/450 Energy 29/100 System Corruption 17% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (14) ----- Compact Matter Pod Spectral Analyzer Advanced Terrain Scan Processor Improved Hacking Suite > --- WEAPON (2) ------- KE Penetrator > --- INVENTORY (5) ---- Combat Linear Gravjet Large Storage Unit Advanced Plasma Rifle HERF Cannon Peak State ------------ > --- POWER ------------ Compact Particle Reactor Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Antigrav Array > --- UTILITY ---------- Experimental Heat Sink Coolant Network Advanced Coolant Injector Medium Storage Unit Spectral Analyzer Seismic Detector Advanced Targeting Computer Advanced Transmission Jammer Layered Heavy Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Heavy Dispersion Rifle > --- INVENTORY -------- Layered Heavy Armor Plating Graphene Brace Advanced Plasma Rifle Quantum Rifle Heavy Dispersion Rifle HERF Cannon KE Penetrator Railgun [Rating: 148] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Power Maul Energy Gun Advanced Variable Charge Gun Energy Cannon Particle Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Antimatter Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . 1 . 2 . . . . 1 . . . . . . . . . . . . 1 . Utility 12 | . . 1 2 . . . . . 1 . . . . 2 . . . . 1 2 . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 310 | 9 19 32 49 14 . . 6 1 25 7 13 7 8 12 3 3 4 2 26 15 14 19 22 Power 29 | 1 3 2 3 2 . . . . 2 2 3 . . . . . 1 . 2 2 1 3 2 Engine 11 | 1 3 2 3 1 . . . . . 1 . . . . . . . . . . . . . Core 3 | . . . . 1 . . . . 1 1 . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . 1 . 3 . . . . . 1 . 2 2 1 3 2 Propulsion 94 | 4 4 10 19 7 . . . . 10 1 1 1 3 4 . . 1 . 9 3 3 7 7 Treads 23 | . 2 10 11 . . . . . . . . . . . . . . . . . . . . Leg 10 | 2 2 . 5 . . . . . . . . . . . . . 1 . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Hover 42 | . . . . . . . . . 7 1 1 1 3 4 . . . . 9 3 3 3 7 Flight 17 | . . . 3 7 . . . . 3 . . . . . . . . . . . . 4 . Utility 114 | 2 4 8 12 2 . . 3 1 11 . 7 4 5 6 3 3 1 . 11 8 8 4 11 Device 57 | 1 . 2 5 1 . . 2 1 6 . 3 2 3 5 2 2 1 . 5 4 6 3 3 Storage 14 | 1 2 . 1 1 . . . . 2 . 1 . . . . . . . 2 1 . . 3 Processor 13 | . 2 2 1 . . . . . . . . . 1 . . 1 . . . 2 2 . 2 Hackware 6 | . . . 1 . . . . . . . 2 2 . . . . . . . . . . 1 Protection 24 | . . 4 4 . . . 1 . 3 . 1 . 1 1 1 . . . 4 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 8 12 15 3 . . 3 . 2 4 2 2 . 2 . . 1 2 4 2 2 5 2 Energy Gun 20 | . 2 1 4 . . . . . . 3 1 1 . 1 . . . . 1 . 2 3 1 Energy Cannon 6 | . 1 2 . . . . . . 1 . . . . . . . . . . 1 . 1 . Ballistic Gun 25 | 2 3 4 10 . . . . . . 1 1 1 . . . . 1 1 . 1 . . . Ballistic Cannon 9 | . 1 2 . 1 . . . . 1 . . . . . . . . . 3 . . . 1 Launcher 8 | . . 1 1 1 . . 2 . . . . . . 1 . . . 1 . . . 1 . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . 1 1 3 . . 3 . 9 2 5 . 2 2 . . 5 . 3 2 7 3 . Parts Lost 84 | . . 3 15 . . . . 2 1 1 1 1 . 2 1 1 . 1 11 3 15 15 11 Power 8 | . . . 1 . . . . . . . . . . . . . . . . 1 3 2 1 Propulsion 26 | . . 2 5 . . . . 1 . 1 . 1 . . . . . 1 4 1 4 6 . Utility 36 | . . 1 3 . . . . 1 1 . 1 . . 2 1 1 . . 4 1 6 6 8 Weapon 14 | . . . 6 . . . . . . . . . . . . . . . 3 . 2 1 2 Highest Loss Streak 8 | . . 2 7 . . . . 1 1 1 1 1 . 1 1 1 . 1 6 2 5 8 6 To Critical Strikes 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . Average Backups 13 | 4 14 19 19 8 7 8 7 7 7 9 9 10 9 9 9 9 9 9 8 9 8 7 4 Power 1 | 1 1 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Propulsion 3 | 1 2 5 6 1 1 1 1 . . . . . . 1 2 2 2 1 2 2 . . 1 Utility 3 | . 5 5 3 3 4 5 4 3 4 5 5 4 4 4 2 2 2 3 1 1 1 1 . Weapon 4 | . 4 6 6 2 1 1 1 2 1 2 3 4 4 3 3 4 4 4 4 4 5 5 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 55 | 1 5 13 13 5 1 . 1 1 4 1 2 . . . . 1 . . 1 2 . . 4 Power 17 | 1 2 5 5 1 . . . . 2 . . . . . . . . . . 1 . . . Propulsion 13 | . 3 2 5 1 . . . . . . . . . . . 1 . . . . . . 1 Utility 16 | . . 4 1 . 1 . 1 1 2 1 1 . . . . . . . 1 . . . 3 Weapon 9 | . . 2 2 3 . . . . . . 1 . . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 99 97 92 92 92 89 95 98 99 99 93 92 93 94 90 95 89 90 76 57 58 Engine 6 | . 14 11 9 3 7 7 7 7 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . 4 3 5 6 6 5 5 5 5 5 8 8 7 4 3 Treads 13 | . 16 32 23 . . . . . . . . . . . . . . . . . . . . Leg 1 | . 11 . 3 . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . 7 38 40 39 33 29 29 29 29 30 27 21 17 13 20 Flight 5 | . . . . 36 38 38 38 38 29 . . . . . . . . . . . . . 2 Device 12 | . . 3 10 14 15 15 18 19 24 21 14 15 11 15 21 22 22 23 25 30 27 20 6 Storage 8 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 3 7 Processor 8 | . 13 8 9 7 7 7 7 7 6 6 6 4 5 5 5 9 11 11 6 7 7 7 7 Hackware 3 | . . . 8 7 7 7 3 . . . 9 13 13 11 5 2 . . . . . . . Protection 5 | . . 10 7 . . . . 3 . 4 1 . 2 5 6 5 5 5 4 4 3 . 4 Energy Gun 3 | . 6 3 4 1 . . . . . 2 6 7 4 2 . . . . 2 3 4 2 2 Energy Cannon 2 | . 7 7 . . . . . . 2 . . . . . . . . . . 1 . 1 . Ballistic Gun 5 | . 11 5 9 . . . . . . . 5 4 6 2 10 8 3 9 1 . . . . Ballistic Cannon 1 | . . 1 . 4 . . . . 2 6 . . . . . . . . 2 2 . . 2 Impact Weapon 2 | . . 4 1 7 5 7 7 3 6 3 . . 1 4 . 1 3 . 1 . . . . Peak Build Rating 148 | 7 10 20 38 48 47 42 54 48 74 72 85 86 89 101 106 105 103 104 121 136 144 148 146 Average Rating 49 | 5 8 17 32 44 42 42 42 41 64 68 79 82 83 94 101 102 96 101 106 127 126 104 102 On Entrance 65 | . 7 10 19 38 42 42 42 43 44 69 69 84 82 84 101 101 102 103 102 121 131 99 31 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 93 | 15 51 63 65 27 27 21 25 31 35 43 50 45 50 52 56 55 53 56 73 80 78 74 93 Greatest Support 96 | 20 40 63 68 25 25 25 25 26 60 60 61 61 60 64 64 64 64 64 67 79 75 67 96 Greatest Overweight (x) 8 | 1 2 1 3 1 1 . . 1 2 . . . . . . . . 1 1 1 1 8 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 14 | 7 16 20 20 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 8 9 Most Carried 20 | 8 20 20 20 20 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 13 | 4 14 19 19 8 7 8 7 7 7 9 9 10 9 9 8 9 9 9 9 9 8 8 4 Final Capacity 20 | 8 20 20 20 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 20 | 8 20 20 20 8 8 8 8 7 7 10 10 10 10 9 10 10 10 8 9 9 5 5 4 Class Distribution -------------------- 60% | Mutant 16% | Scout 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scavenger-Scout | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Matter Collected 8823 | 333 539 1063 1862 103 415 . 83 272 429 454 238 236 250 146 172 159 240 171 622 452 102 415 67 Remotely 447 | . . . 225 . . . . . . . . . . . . . . . . . . 222 . Salvage Created 11129 | 138 632 2266 2109 204 20 . . 15 396 451 322 334 158 603 . 185 470 396 873 678 81 689 109 Parts 536 | 8 53 114 119 6 . . . 2 11 10 9 10 10 25 . 9 2 25 46 31 8 27 11 Haulers Intercepted 21 | . 2 6 6 2 . . . . 2 . . . . 1 . . . . . 1 . 1 . Recyclers Shooed 7 | . . 1 1 . . . . . . 1 . . . . . . . . 3 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . 2 . 2 . . . . . . . 9 . 15 . . . . . Prevented 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 177 | . 15 43 39 3 1 . . 3 5 7 5 1 2 9 . 3 . 11 15 5 1 7 2 Melee 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . Guns 79 | . 11 14 23 . . . . . . 2 5 1 2 2 . 3 . 8 3 2 . 3 . Cannons 43 | . 4 21 3 . . . . . . 3 . . . . . . . . 3 2 1 4 2 AOE 47 | . . 8 13 3 1 . . 3 3 . . . . 5 . . . 2 9 . . . . Classes Destroyed 18 | 2 5 5 3 . . . . . 1 . . . . . . 1 . . . . 1 . . Worker 21 | . . 4 3 2 . . . . 2 . . . 2 3 . . . . 2 1 1 1 . Builder 8 | . . 1 1 . . . . . . . . . . . . . . . 5 1 . . . Tunneler 6 | 2 1 . . . . . . . . . . . . . . . . . . 1 . 1 1 Hauler 21 | . 2 6 6 2 . . . . 2 . . . . 1 . . . . . 1 . 1 . Recycler 13 | 1 . 2 2 . . . . . 1 1 . . . . . . . . 2 2 . 2 . Operator 21 | . 2 3 1 2 . . . . 2 2 . 8 . 1 . . . . . . . . . Watcher 18 | . 3 5 5 1 . . . . . . 2 . . 1 . . . . . 1 . . . Swarmer 59 | . 6 6 8 3 1 . . 3 3 . . . . 5 . . . 9 10 . . 5 . Cutter 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Grunt 64 | . 9 25 15 . . . . . . 6 1 . 1 3 . . . . 2 1 . . 1 Brawler 4 | . . 2 2 . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Protector 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Sentry 23 | . . 9 9 . . . . . . . . 1 . . . 1 . . . 2 . 1 . Specialist 4 | . . . 2 . . . . . . . . . 1 . . . . . . . . 1 . Hunter 6 | . . . 1 . . . . . . 1 1 . . 1 . . . 2 . . . . . Programmer 9 | . . . . . . . . . . . . . . . . 2 . . 3 2 1 . 1 Cetus Guard 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 8 | 3 5 7 8 4 1 . . 3 3 3 4 2 1 7 . 2 . 5 8 3 1 7 1 Combat Bots Only 8 | . 5 7 8 3 1 . . 3 3 2 3 1 1 4 . 2 . 5 6 2 1 6 1 Max Kills in Single Turn 4 | 1 2 3 4 2 1 . . 2 1 1 1 1 1 2 . 1 . 2 4 2 1 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . Exploded 4 | . . 3 4 2 1 . . 2 1 . . . . 2 . . . 1 4 . . . . Melee 1 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Hostile Shots Fired 1896 | . 51 173 263 12 49 9 . 51 97 31 16 6 13 52 13 46 . 51 140 66 140 337 280 Missed 830 | . 15 41 63 6 32 6 . 28 67 12 7 2 4 21 8 27 . 26 64 35 55 192 119 Hits 1066 | . 36 132 200 6 17 3 . 23 30 19 9 4 9 31 5 19 . 25 76 31 85 145 161 Projectile 1066 | . 36 132 200 6 17 3 . 23 30 19 9 4 9 31 5 19 . 25 76 31 85 145 161 Critical Strikes 43 | . . 3 13 . . . . . . 1 1 . 1 1 . . . 2 4 1 5 3 8 Actively Blocked 10 | . . . . . . . . . . . . . . . . . . . . 1 5 3 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Damage Taken 18888 | . 341 1703 2874 151 122 20 . 309 473 338 259 147 162 1137 92 398 . 441 1581 548 2243 2190 3359 Core 3419 | . 53 248 497 36 34 10 . 28 117 . 58 23 40 233 . 40 . 48 186 85 229 718 736 Absorbed by Shields 298 | . . . . . . . . . . 71 54 . . . . . . . . . . . 173 Redirected to Shielding 102 | . . . . . . . . . . . . . . . . . . . . . . . 102 Ignored by Resistances 37 | . . . . . . . . . . . . 22 . . . . . . 10 5 . . . Regen/Repaired (Parts) 102 | . . 47 . 30 . . . . . 25 . . . . . . . . . . . . . Core Remaining (%) 65 | 100 78 38 9 . . . . 84 . . . . 72 . . . . 62 83 . 75 50 . Volleys Fired 853 | 4 61 131 184 3 16 . . 15 9 50 41 42 20 12 1 38 10 18 68 36 29 47 18 Largest 2 | 2 2 2 2 1 1 . . 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 480 | 40 100 108 96 36 36 . . 36 85 93 275 480 115 240 70 80 70 68 240 328 328 214 119 Shots Fired 1397 | 8 109 251 336 3 15 . . 15 9 80 58 70 40 13 2 51 20 21 89 61 46 67 33 Gun 958 | 8 84 113 288 . . . . . . 30 53 70 40 9 2 51 20 12 61 27 33 39 18 Cannon 361 | . 17 135 40 . . . . . 4 50 5 . . . . . . . 24 34 13 24 15 Launcher 70 | . . 3 8 3 15 . . 15 5 . . . . 4 . . . 9 4 . . 4 . Special 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . Kinetic 747 | 8 66 128 241 . . . . . . 62 23 29 30 2 2 26 20 12 45 24 13 . 16 Thermal 522 | . 38 99 73 . . . . . 4 16 35 41 10 7 . 25 . . 40 27 33 57 17 Explosive 49 | . . 3 8 3 15 . . 15 5 . . . . . . . . . . . . . . Electromagnetic 79 | . 5 21 14 . . . . . . 2 . . . 4 . . . 9 4 10 . 10 . Robot Hit Streak 21 | 4 11 18 16 8 11 . . . 14 6 6 7 10 2 2 3 15 9 7 13 6 18 21 Robot Miss Streak 6 | 1 3 6 6 . . . . . 2 5 3 3 6 3 1 6 . 4 6 2 4 3 1 Penetration Max 1 | . . . . . . . . . . . . 1 1 . . . 1 1 . 1 . . . Secondary Targets 11 | . 3 1 1 . . . . . . . 2 . . . . . . 3 . . . 1 . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . 1 . . . . . . 1 . . . 1 . Shots Hit Robots 846 | 6 59 177 223 13 3 . . . 13 46 26 44 22 8 1 12 13 12 40 38 19 48 23 Core Hits 408 | 3 29 73 96 6 3 . . 7 6 14 11 16 9 13 1 4 9 12 49 13 3 27 4 Critical Kills 13 | 1 . 2 1 . . . . . . . 1 2 . 1 . . . 2 . . . 3 . Critical Parts Destroyed 33 | . . 5 3 3 . . . . 3 2 1 3 2 4 . . 2 . 1 . . 4 . Critical Strikes 70 | 1 . 8 9 3 . . . . 3 4 2 5 2 5 . . 4 2 4 7 3 7 1 Burn 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Destroy 27 | 1 . 1 1 . . . . . . . 2 5 2 1 . . 4 2 1 . . 7 . Blast 17 | . . 1 1 . . . . . . 2 . . . . . . . . 3 6 3 . 1 Corrupt 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . Smash 20 | . . 5 3 3 . . . . 3 2 . . . 4 . . . . . . . . . Melee Attacks 311 | . . 47 22 64 1 . 1 2 74 18 . 4 6 32 . 19 . . 21 . . . . Impact 311 | . . 47 22 64 1 . 1 2 74 18 . 4 6 32 . 19 . . 21 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 29 | . . 8 6 5 . . . . 4 2 . 2 . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29341 | 76 878 4549 5264 1031 268 . . 281 1289 1825 859 1579 619 917 32 456 616 625 2558 1589 1258 1684 1088 Guns 13032 | 76 657 1149 3287 . . . . . . 391 663 1273 619 64 32 456 616 388 917 526 628 861 429 Cannons 7184 | . 218 2006 537 . . . . . 30 1069 196 . . . . . . . 379 1063 446 699 541 Explosions 4889 | . . 565 937 215 268 . . 281 433 . . . . 403 . . . 237 1262 . 164 124 . Melee 4084 | . . 821 500 816 . . . . 826 365 . 306 . 450 . . . . . . . . . Ramming 152 | . 3 8 3 . . . . . . . . . . . . . . . . . 20 . 118 Kinetic 11372 | 76 497 1393 2792 . . . . . . 1223 465 511 397 25 32 456 616 388 701 785 446 . 569 Thermal 8896 | . 313 1836 872 . . . . . 30 234 394 762 222 116 . . . . 1147 526 628 1415 401 Explosive 2626 | . . 315 896 215 268 . . 281 433 . . . . . . . . . 54 . 164 . . Electromagnetic 2211 | . 65 176 201 . . . . . . 3 . . . 326 . . . 237 656 278 . 269 . Impact 4084 | . . 821 500 816 . . . . 826 365 . 306 . 450 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . 3 1 1 1 1 . 1 . . . . 4 . 2 2 3 3 4 24 9 16 Average Corruption 3 | . . . 2 1 1 1 1 . 1 . . . . 3 . 1 2 2 1 2 9 5 6 Corruption Purged 5 | . . . . . . . . . 1 . . . . 4 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 145 | . . . 75 5 6 1 . . . . . . . 1 . 7 . 3 7 5 21 2 12 Message Errors 27 | . . . 15 . 1 . . . . . . . . . . 1 . . 3 1 2 . 4 Matter Fused 37 | . . . 21 1 1 . . . . . . . . 1 . . . . 3 2 7 . 1 Heat Flow Errors 19 | . . . 13 . 1 1 . . . . . . . . . 3 . . 1 . . . . Energy Discharges 15 | . . . 8 1 . . . . . . . . . . . 1 . . . 1 1 1 2 Parts Rejected 4 | . . . 1 1 . . . . . . . . . . . 1 . . . . 1 . . Parts Fused 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 18 | . . . 10 1 1 . . . . . . . . . . 1 . 2 . 1 . . 2 Data Loss (major) 3 | . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . Misfires 6 | . . . 3 . . . . . . . . . . . . . . . . . 1 1 1 Alerts 4 | . . . 2 1 1 . . . . . . . . . . . . . . . . . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . 5 . 2 Weapon Failures 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . Overload Shots 52 | . . . . . . . . . . . 1 2 . 1 . . . . 10 15 23 . . Effects 4 | . . . . . . . . . . . . . . . . . . . 1 1 2 . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 3277 | . 15 503 402 416 . . . . 598 290 . 191 . 355 . . . 28 224 102 122 14 17 Projectiles 407 | . 15 4 12 . . . . . . 100 . . . . . . . . 27 102 116 14 17 Explosions 303 | . . 41 . 9 . . . . 22 . . . . . . . . 28 197 . 6 . . Melee 2567 | . . 458 390 407 . . . . 576 190 . 191 . 355 . . . . . . . . . Knockbacks 48 | . . 5 2 . . . . . 3 12 1 2 . 2 . . . . 5 5 6 . 5 Impact 11 | . . 1 1 . . . . . 3 2 . 2 . 2 . . . . . . . . . Kinetic 34 | . . 3 1 . . . . . . 10 1 . . . . . . . 5 4 6 . 4 Secondary 3 | . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Self-Inflicted Damage 531 | . . 33 . . . . . . . . . . . 88 . . . 69 243 . 40 . 58 Shots 18 | . . 2 . . . . . . . . . . . 3 . . . 7 5 . 1 . . Rammed 10 | . . 1 3 . . . . . . . . . . . . . . . . . 2 . 4 Targets Rammed 11 | . 1 1 3 . . . . . . . . . . . . . . . . . 2 . 4 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 462 | . 192 334 260 4 286 105 112 308 8 16 129 462 18 136 . 319 . . 280 196 286 . 20 Average Temperature 63 | . 39 78 56 2 68 11 13 111 4 4 74 183 7 66 . 83 . . 73 91 112 . 6 Received Heat Transfer 2979 | . 99 711 1332 . 30 6 . 39 126 149 9 9 112 108 45 36 . . 81 9 51 18 9 Effects 11 | . . 2 . . 6 . . . . . . 3 . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Interference 5 | . . 2 . . 3 . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Corrupted 24 | . . 4 4 1 . . . . 5 2 . 3 . 3 . . . 1 . 1 . . . Combat Hostiles 5 | . . . . . . . . . . 2 . . . 1 . . . 1 . 1 . . . Parts Fried 30 | . . 7 8 1 . . . . . 1 . 1 . 5 . . . 3 2 1 . 1 . Impact Corruptions 68 | . . 8 9 10 . . . . 17 6 . 7 . 11 . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . 2 6 1 . . . . . . . . 2 . . . . . . 1 . . . . Heat Transferred 12214 | . 703 3155 1961 . . . . . 37 296 457 1036 259 187 . . . . 1092 583 487 1554 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 3 1 . . . . . . . . . . 2 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Maximum Alert Level 4 | . . 2 2 1 . . . . 1 3 2 1 3 4 . . . . 3 3 2 1 . Low Security (%) 46 | 100 100 38 56 32 . . . . 38 20 . . 17 . . . . . 19 . . 70 100 Level 1 23 | . . 24 22 67 . . . . 61 43 2 100 4 9 . . . . 9 . 49 29 . Level 2 23 | . . 37 21 . . . . . . 24 97 . 68 . . . . . 32 87 50 . . Level 3 6 | . . . . . . . . . . 11 . . 9 87 . . . . 38 12 . . . Level 4 . | . . . . . . . . . . . . . . 2 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1138 | 15 112 666 585 270 . . . . 380 756 575 377 815 1138 . . . . 975 841 478 357 135 Initial 495 | . . 42 267 266 . . . . 119 161 408 204 116 391 . . . . 94 495 463 151 135 Average 289 | 1 31 308 247 200 . . . . 235 360 477 337 492 908 . . . . 549 531 390 162 57 Influence Increases 12881 | 15 568 1449 1316 426 50 15 . 413 746 1127 467 328 945 1269 270 145 15 280 1473 638 127 507 292 Destroy 0b10 Robot/C 5200 | . 300 840 760 60 20 . . 60 180 640 240 80 300 340 . 60 . 220 460 260 20 260 100 Destroy 0b10 Robot/NC 630 | 15 40 110 95 35 . . . . 45 20 10 40 40 35 . . 15 . 45 45 5 30 5 Destroy Leader 1072 | . 80 242 202 16 . . . 10 36 72 20 . 86 34 . 10 . 30 60 82 . 72 20 Allied During Kill 1463 | . . . . . . . . 28 15 225 156 120 426 220 . . . . 117 93 . 46 17 Successful Hack 202 | . 18 52 19 83 . . . . 16 7 7 . . . . . . . . . . . . Select Force Hacks 270 | . 60 30 60 60 . . . . 30 . . . . 30 . . . . . . . . . Disable Machine 855 | . 45 30 45 45 . . . . 45 30 15 75 45 75 . . . . 345 15 30 . 15 Destroy Structure 1074 | . 10 85 75 67 . . . . 94 43 19 13 48 220 . . . . 236 68 42 39 15 Partial Spotted 225 | . . . . . . . . . 90 15 . . . . . . . . 60 15 15 15 15 Lose Combat Pursuer 1890 | . 15 60 60 60 30 15 . 315 195 75 . . . 315 270 75 . 30 150 60 15 45 105 Influence Decreases 12866 | 15 467 917 1364 855 206 15 . 224 604 728 686 507 478 930 602 418 548 130 678 758 682 551 503 Entered New Map 4482 | . . 59 366 319 58 . . . 70 170 322 307 216 408 422 154 533 . 56 450 362 119 91 Time Decay 6243 | 15 467 668 726 386 148 15 . 214 404 368 214 170 222 342 170 254 15 120 392 238 170 262 263 Lost Part 789 | . . 30 150 . . . . 10 10 10 10 10 . 20 10 10 . 10 110 30 150 150 69 Lost Ally 940 | . . 10 10 . . . . . 120 180 140 20 40 160 . . . . 120 40 . 20 80 Purge Threat 412 | . . 150 112 150 . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 4 11 8 6 . . . . 7 5 2 . 4 9 . . . . 5 3 2 5 4 Investigation 28 | . 2 5 3 3 . . . . 2 4 2 . . 4 . . . . 1 . . . 2 Extermination 12 | . . . . 2 . . . . 2 . . . 1 . . . . . 2 1 1 1 2 Reinforcement 24 | . 2 4 3 1 . . . . 3 1 . . 2 1 . . . . 2 . 1 4 . Assault 8 | . . 2 2 . . . . . . . . . 1 1 . . . . . 2 . . . Garrison 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Distress Signals 20 | . 2 2 4 . . . . . 1 2 2 . 2 2 . . . . . 2 . . 1 Communications Jammed 107 | . . . . . . . . . . . . . . 7 . . . . 40 7 31 22 . Distress Signals 98 | . . . . . . . . . . . . . . 7 . . . . 32 6 31 22 . Times Spotted 572 | . 28 68 76 12 3 1 . 21 39 39 15 26 16 40 16 19 . 12 54 17 23 25 22 Peak Tracking Total 13 | . 5 8 8 3 2 1 . 10 13 5 5 2 6 8 8 13 . 7 7 8 12 7 10 Tactical Retreats 85 | . 1 2 4 3 1 1 . 10 10 8 . . . 9 5 3 . 1 14 3 3 3 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Traps Triggered 19 | . 3 . 2 3 . . . . . 5 . . . 3 . . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Disabled 62 | . 3 2 3 3 . . . . 3 5 2 5 3 5 . . 1 . 23 1 2 . 1 Max in Single Turn 8 | . 1 1 1 1 . . . . . 1 1 1 1 1 . . 1 . 8 1 1 . 1 Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Accessed 82 | . 8 13 15 17 1 . . . 7 5 3 . . 1 1 2 5 . . 2 1 . 1 Terminals 48 | . 6 10 11 11 . . . . 1 4 3 . . . . 1 . . . 1 . . . Fabricators 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . 1 . 1 . . . . 2 1 . . . . . . . . . . 1 . . Recycling Units 9 | . 2 1 2 2 . . . . 1 . . . . 1 . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 1 . . . . 3 . . . . . . . . . . 1 . . 1 Total Hacks 228 | . 25 50 45 39 1 . . . 13 11 11 . . 1 1 6 18 . . 3 3 . 1 Successful 128 | . 13 27 25 24 1 . . . 4 5 2 . . 1 1 6 18 . . 1 . . . Failed 99 | . 11 23 20 15 . . . . 9 6 9 . . . . . . . . 2 3 . 1 Catastrophic 11 | . . 2 2 . . . . . 2 . 5 . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 198 | . 19 23 28 13 . . . . 43 7 2 . 12 10 . . . . 15 11 7 2 6 Terminals 160 | . 23 44 39 26 . . . . 2 8 11 . . . . 5 . . . 2 . . . Fabricators 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . Repair Stations 17 | . . 3 . 4 . . . . 4 3 . . . . . . . . . . 3 . . Recycling Units 10 | . 2 1 2 3 . . . . 1 . . . . 1 . . . . . . . . . Scanalyzers 5 | . . 2 3 . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . 1 2 . . . . 6 . . . . . . . . . . 1 . . 1 Terminal Hacks 77 | . 7 12 15 11 1 . . . 1 3 2 . . . 1 6 18 . . . . . . Record 13 | . . . . . . . . . . . 2 . . . . 5 6 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 6 | . 1 . 1 . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 10 | . . 2 2 2 . . . . . . . . . . . . 4 . . . . . . Open Door 7 | . . . . . 1 . . . 1 3 . . . . 1 1 . . . . . . . Open DSF 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Alert Level 9 | . . 4 3 2 . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . Locate Traps 8 | . 3 2 2 1 . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . 3 . 4 . . . . 1 2 . . . . . . . . . . . . . Scan Component 6 | . . 2 . 2 . . . . 1 1 . . . . . . . . . . . . . Repair 4 | . . 1 . 2 . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 2 2 . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . Unauthorized Hacks 33 | . 6 10 8 7 . . . . 1 . . . . 1 . . . . . . . . . Terminals 24 | . 4 9 6 5 . . . . . . . . . . . . . . . . . . . Assimilate 5 | . . 3 1 1 . . . . . . . . . . . . . . . . . . . Botnet 16 | . 3 5 4 4 . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 1 2 2 . . . . 1 . . . . 1 . . . . . . . . . Tunnel 9 | . 2 1 2 2 . . . . 1 . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 6 12 13 13 . . . . 4 3 3 . . . . . . . . 1 1 . 1 Full Trace Events 12 | . . 3 4 . . . . . 1 2 2 . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 3 . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . 1 . . . . 15 . 14 . . . . . . . 4 . . . . . . Parts Built 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . 58 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . 14 . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . 1 . 2 . . . . . 1 . . . . . . . . . . . . . Time 142 | . . 32 . 60 . . . . . 50 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total Allies 59 | . . 1 1 . . . 4 . 6 17 5 . 6 1 . . . . 7 5 . 1 5 Largest Group 10 | . . 1 1 . . . 4 4 4 8 8 5 10 8 . . . . 7 3 3 1 4 Highest-Rated Group 678 | . . 10 10 . . . 154 154 213 538 538 418 678 481 . . . . 436 288 288 269 269 Highest-Rated Ally 269 | . . 10 10 . . . 40 40 70 159 142 96 96 96 . . . . 96 103 96 269 269 Zionite Dispatches 16 | . . . . . . . . . 2 2 . . 2 1 . . . . 4 2 . 1 2 Heavy 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Light 5 | . . . . . . . . . 1 1 . . 1 . . . . . 1 1 . . . Recon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Fire 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 Hacker 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 10 | . . . 2 . . . . . . . 5 . . . . . . . 3 . . . . STAY 5 | . . . 1 . . . . . . . 3 . . . . . . . 1 . . . . FOLLOW 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . COLLECT 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 483 | . . . . . . . . 1 19 156 85 20 78 25 . . . . 31 37 . 21 10 Total Damage 17956 | . . . . . . . . 47 732 4666 2131 742 2701 1279 . . . . 664 2041 . 2268 685 Kills 99 | . . . . . . . . . 6 26 8 3 19 9 . . . . 8 10 . 7 3 Allies Corrupted 5 | . . . . . . . . . . . . . . 1 . . . . . . 1 1 2 Allies Melted 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Active Infowar (turns) 13056 | 85 99 182 3623 910 415 167 505 534 961 853 252 . 316 770 350 129 . . 887 516 353 566 583 Optics 1319 | . . . . . . . . . . . . . . . . . . . . 2 194 566 557 Sensors 8731 | . . . 3623 910 407 167 505 517 961 853 252 . 316 85 . . . . . . . . 135 Terrain 255 | . . . . . . . . . . . . . . . . . . . . . . 255 . Structural 5611 | . . . . 894 402 167 502 534 944 853 103 . . 770 350 92 . . . . . . . Seismic 1226 | 85 99 182 . . . . . . . . . . . . . . . . . 249 206 405 . Jamming 2308 | . . . . . . . . . . . . . . 315 . . . . 887 516 291 299 . ECM 650 | . . . . . . . . . 14 139 . . . . . 37 . . 377 . 83 . . Robot Analysis Total 6 | . 1 . 1 . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 11 | . . . . . 1 1 3 2 . . . . . . 1 1 . 2 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Zionite Intel Received 15 | . . . . . . . . . 9 . . . 1 1 . . . . 1 2 1 . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . Guard Positions 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . Component Stockpiles 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . Prototype Stockpiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Trap Installations 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . Active Terminals 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Active Garrisons 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Turns Passed 22686 | 171 2360 4510 4972 910 415 167 505 534 961 853 448 359 461 770 352 549 171 252 928 516 353 566 603 Spaces Moved 25070 | 113 979 1956 2513 2200 1262 706 1233 1306 2038 825 545 396 618 1348 918 999 339 509 1485 742 509 642 889 Core 134 | 5 . . . . . . . . . . . . . . . . . . . . . 102 27 Treads 4728 | . 510 1956 2262 . . . . . . . . . . . . . . . . . . . . Legs 813 | 103 469 . 241 . . . . . . . . . . . . . . . . . . . . Wheels 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . Hover 10741 | . . . . . . . . . 402 825 545 396 618 1348 918 999 339 509 1485 742 509 510 596 Flight 8649 | . . . 10 2200 1262 706 1233 1306 1636 . . . . . . . . . . . . 30 266 Fastest Speed 20 | 50 120 160 145 23 23 23 23 23 20 40 40 40 40 36 36 36 36 31 25 34 40 30 34 Average Speed 64 | 115 201 177 164 23 23 23 23 23 25 40 40 40 43 38 36 36 36 35 39 48 45 53 39 Slowest Speed 450 | 120 260 240 340 93 93 23 23 93 178 44 40 44 44 42 36 36 40 88 100 100 98 450 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . 3 . 2 . . 1 . . . . . . . . . . . . 1 . Potential Cave-ins 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 66 | 5 100 98 91 60 97 86 90 93 54 68 95 99 47 41 95 91 62 71 31 23 55 18 24 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 16 | . 2 1 2 2 . . 2 1 1 . . . . 1 . 1 3 . . . . . . Known Exits Taken 19 | . . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 . . . . . . . . . . 1 . . . . . . . . . 1 . Scrap Searched 23 | . . . . . 3 3 5 3 . . . . . . 4 2 . 3 . . . . . Spaces Dug 359 | . 6 32 14 48 30 . . 29 62 16 . 1 5 25 . 34 1 . 35 7 7 4 3 Terrain Destroyed 1006 | . 6 71 89 74 167 . . 154 80 29 5 12 14 50 3 65 1 8 134 14 22 5 3 Melee 230 | . . 32 14 48 1 . . 2 59 6 . 1 5 23 . 18 . . 21 . . . . Projectile 197 | . 6 . 2 . . . . . 3 23 5 11 9 6 3 47 1 8 34 14 17 5 3 AOE 579 | . . 39 73 26 166 . . 152 18 . . . . 21 . . . . 79 . 5 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total 29669 | 142 1233 2667 3034 2470 1365 707 1452 1510 2314 1227 717 510 757 1519 936 1114 372 563 1725 850 581 795 1109 Wait 2361 | 1 122 409 142 142 76 4 197 172 127 232 103 54 90 92 3 42 . 31 74 29 7 67 145 Move 25033 | 112 978 1955 2512 2193 1261 701 1232 1305 2035 824 544 395 617 1347 917 998 338 508 1484 741 508 639 889 Hop 7 | . . . . 3 . 2 . . 1 . . . . . . . . . . . . 1 . Pick Up 193 | 9 21 30 43 7 2 . 3 2 11 5 4 1 3 5 3 3 5 . 14 3 2 3 14 Fast Attach 117 | 7 5 3 7 3 . . 6 . 8 3 2 2 1 3 1 3 5 . 9 9 9 16 15 Attach 98 | 3 . 6 18 6 3 . 1 6 3 1 1 . . 3 2 1 2 2 13 5 8 6 8 Detach 54 | 2 . . 2 1 3 . 2 4 2 1 2 1 . 1 2 1 . . 6 7 3 8 6 Swap 291 | 2 28 48 57 11 1 . 2 3 26 6 11 10 13 15 4 6 4 4 22 11 6 1 . Drop 235 | 2 17 37 44 19 2 . 8 1 18 3 9 1 7 9 1 3 8 . 14 9 7 7 9 Fire 853 | 4 61 131 184 3 16 . . 15 9 50 41 42 20 12 1 38 10 18 68 36 29 47 18 Melee 311 | . . 47 22 64 1 . 1 2 74 18 . 4 6 32 . 19 . . 21 . . . . Ram 7 | . . . . . . . . . . . . . . . . . . . . . 2 . 5 Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . 18 . . . . . 17 . . . . . . . . . . . . . Rewire 69 | . . . . . . . . . . 67 . . . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 172 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 6) 665 | -10/Materials | Discovered new exit (range 8) 795 | -10/Materials | Discovered new exit (range 13) 972 | -10/Materials | Derelicts attacked the area 1348 | -10/Materials | Discovered new exit (range 14) 1508 | -10/Materials | Central database locked down 1640 | -10/Materials | Discovered new exit (range 16) 2532 | -10/Materials | Entered another Materials area 2532 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2869 | -9/Materials | Discovered new exit (range 5) 3600 | -9/Materials | Discovered new exit (range 7) 4697 | -9/Materials | Discovered new exit (range 8) 5732 | -9/Materials | First assault squad dispatched 5744 | -9/Materials | Discovered new exit (range 16) 5824 | -9/Materials | Core integrity fell below 50% 5882 | -9/Materials | Destroyed 7 combat bots 6764 | -9/Materials | Repaired Cooling System 7041 | -9/Materials | Identified exit to Materials 7042 | -9/Materials | Entered another Materials area 7042 | -8/Materials | Evolved 2 slots: Utility x2 7612 | -8/Materials | Lost 7 parts (3n1u3w) 8630 | -8/Materials | Discovered new exit (range 4) 8791 | -8/Materials | Core integrity fell below 50% 9295 | -8/Materials | Discovered new exit (range 10) 9309 | -8/Materials | Identified exit to Factory 10248 | -8/Materials | Destroyed 8 combat bots 10645 | -8/Materials | Discovered exit to Factory (range 4) 10752 | -8/Materials | Core integrity fell below 20% 11042 | -8/Materials | First assault squad dispatched 12014 | -8/Materials | Entered Factory 12014 | -7/Factory | Evolved 2 slots: Propulsion x2 12124 | -7/Factory | Identified exit to DSF 12167 | -7/Factory | Discovered new exit (range 6) 12194 | -7/Factory | Identified exit to Lower Caves 12214 | -7/Factory | Discovered new exit (range 13) 12316 | -7/Factory | Build established: Scout 12323 | -7/Factory | Identified exit to DSF 12540 | -7/Factory | Fabricated Adv. Reaction Control System? 12564 | -7/Factory | Discovered new exit (range 15) 12570 | -7/Factory | Identified exit to Storage 12580 | -7/Factory | Discovered new exit (range 15) 12583 | -7/Factory | Identified exit to Factory 12818 | -7/Factory | Repaired Imp. VTOL Module 12849 | -7/Factory | Repaired Imp. VTOL Module 12924 | -7/Factory | Entered Lower Caves 12976 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13257 | -7/Lower Caves | Discovered new exit (range 5) 13258 | -7/Lower Caves | Identified exit to Lower Caves 13283 | -7/Lower Caves | Found DCF Scrap (15 items) 13292 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 13339 | -7/Lower Caves | Entered another Lower Caves area 13341 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13343 | -7/Lower Caves | Encountered a Warlord checkpoint 13372 | -7/Lower Caves | Identified exit to Zion 13506 | -7/Lower Caves | Entered Zion 13515 | -7/Zion | Given A8's code to call for help 13523 | -7/Zion | Discovered new exit (range 12) 13525 | -7/Zion | Learned location of 1 exit from Factory 13527 | -7/Zion | Identified exit to Proximity Caves 13545 | -7/Zion | System corruption cleaned by Quarantine Array 13582 | -7/Zion | Found Prototype Launcher 13582 | -7/Zion | Identified Gui. Missile Launcher 13586 | -7/Zion | Found Prototype Launcher 13586 | -7/Zion | Identified Rocket Array 13694 | -7/Zion | Learned location of Warlord (-4) 13711 | -7/Zion | Found CR-A16's Pointy Stick 13721 | -7/Zion | Given the Hacking Drone Bay 13721 | -7/Zion | Found Prototype Device 13721 | -7/Zion | Identified Hacking Drone Bay 13728 | -7/Zion | Learned Factory emergency access door positions 13744 | -7/Zion | Met Imprinter 13749 | -7/Zion | Imprinted 13751 | -7/Zion | Declared Zion's savior 14011 | -7/Zion | Entered Proximity Caves 14011 | -6/Proximity Caves | Accompanied by 4 allies 14122 | -6/Proximity Caves | Learned 4 Factory zone layouts 14274 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14299 | -6/Proximity Caves | Lost 4 allies 14530 | -6/Proximity Caves | Discovered exit to Factory (range 10) 14545 | -6/Proximity Caves | Entered Factory 14545 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14546 | -6/Factory | Identified exit to Lower Caves 14547 | -6/Factory | Identified exit to Extension 14564 | -6/Factory | Zion Light squad teleported in 14713 | -6/Factory | Retrieved Zion intel report: Trap Installations 14795 | -6/Factory | Found Prototype Protection 14795 | -6/Factory | Identified Zio. Weapon Casing 14822 | -6/Factory | Retrieved Zion intel report: Component Schematics 14847 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 14858 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 14873 | -6/Factory | Discovered new exit (range 15) 14940 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 14968 | -6/Factory | Retrieved Zion intel report: Active Garrisons 14969 | -6/Factory | Zion Hacker squad teleported in 15092 | -6/Factory | Lost 3 allies 15157 | -6/Factory | Discovered new exit (range 5) 15160 | -6/Factory | Identified exit to Factory 15175 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 15190 | -6/Factory | Retrieved Zion intel report: Branch Access 15247 | -6/Factory | Retrieved Zion intel report: Active Terminals 15506 | -6/Factory | Entered Extension 15521 | -6/Extension | Rescued a captive Derelict 15522 | -6/Extension | Rescued a captive Derelict 15533 | -6/Extension | Rescued a captive Derelict 15535 | -6/Extension | Rescued a captive Derelict 15641 | -6/Extension | Lost 4 allies 15712 | -6/Extension | Repaired Imp. Gravmag System 15889 | -6/Extension | Rescued A7 15944 | -6/Extension | Zion Heavy squad teleported in 16095 | -6/Extension | Spotted B-75 Beast 16111 | -6/Extension | Spotted B-75 Beast 16123 | -6/Extension | Allies destroyed B-75 Beast 16134 | -6/Extension | Allies destroyed B-75 Beast 16231 | -6/Extension | Discovered exit to Factory (range 16) 16231 | -6/Extension | Discovered new exit (range 16) 16242 | -6/Extension | Identified exit to Cetus 16260 | -6/Extension | Build established: Scavenger-Scout 16273 | -6/Extension | Zion Light squad teleported in 16359 | -6/Extension | Entered Cetus 16359 | -6/Cetus | Accompanied by 8 allies (A7) 16364 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 16368 | -6/Cetus | Spotted Cetus Guard 16370 | -6/Cetus | Spotted Cetus Guard 16373 | -6/Cetus | Spotted Cetus Guard 16375 | -6/Cetus | Allies destroyed Cetus Guard 16380 | -6/Cetus | Spotted Cetus Guard 16389 | -6/Cetus | Allies destroyed Cetus Guard 16390 | -6/Cetus | Allies destroyed Cetus Guard 16393 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 16397 | -6/Cetus | Allies destroyed Cetus Guard 16424 | -6/Cetus | Lost 5 allies 16434 | -6/Cetus | Discovered exit to Factory (range 16) 16481 | -6/Cetus | Started Cetus Manufacturing Module 16506 | -6/Cetus | Manufactured an Enhanced Grunt 16531 | -6/Cetus | Manufactured an Enhanced Grunt 16556 | -6/Cetus | Manufactured an Enhanced Grunt 16581 | -6/Cetus | Manufactured an Enhanced Grunt 16601 | -6/Cetus | Discovered new exit (range 16) 16606 | -6/Cetus | Manufactured an Enhanced Grunt 16610 | -6/Cetus | Spotted Cetus Guard 16610 | -6/Cetus | Spotted Cetus Guard 16628 | -6/Cetus | Spotted Cetus Guard 16629 | -6/Cetus | Spotted Cetus Guard 16636 | -6/Cetus | Destroyed Cetus Guard 16639 | -6/Cetus | Destroyed Cetus Guard 16648 | -6/Cetus | Allies destroyed Cetus Guard 16651 | -6/Cetus | Destroyed Cetus Guard 16657 | -6/Cetus | Found Prototype Device 16657 | -6/Cetus | Identified Exp. Thermal Shield 16672 | -6/Cetus | Discovered exit to Factory (range 16) 16675 | -6/Cetus | Scared off Revision 17 16698 | -6/Cetus | Identified exit to Archives 16777 | -6/Cetus | Build established: Scavenger-Mutant 16807 | -6/Cetus | Entered Archives 16807 | -6/Archives | Accompanied by 5 allies 16866 | -6/Archives | Unable to access archive contents 16874 | -6/Archives | Unable to access archive contents 16884 | -6/Archives | Discovered new exit (range 16) 16959 | -6/Archives | Discovered new exit (range 16) 17054 | -6/Archives | Discovered exit to Factory (range 16) 17132 | -6/Archives | Unable to access archive contents 17166 | -6/Archives | Entered Hub_04(d) 17166 | -6/Hub_04(d) | Accompanied by 4 allies 17485 | -6/Hub_04(d) | Retrieved Zion intel report: Trap Installations 17486 | -6/Hub_04(d) | Zion Fire squad teleported in 17516 | -6/Hub_04(d) | First assault squad dispatched 17518 | -6/Hub_04(d) | Zion Light squad teleported in 17604 | -6/Hub_04(d) | Discovered exit to Factory (range 5) 17627 | -6/Hub_04(d) | Entered Factory 17627 | -5/Factory | Accompanied by 8 allies 17627 | -5/Factory | Evolved 2 slots: Utility x2 17628 | -5/Factory | Identified exit to Upper Caves 17864 | -5/Factory | Garrison activated, responded to threat 17913 | -5/Factory | Lost 3 allies 17915 | -5/Factory | Discovered new exit (range 3) 17916 | -5/Factory | Identified exit to Factory 17927 | -5/Factory | First assault squad dispatched 18067 | -5/Factory | Retrieved Zion intel report: Guard Positions 18068 | -5/Factory | Zion Demo squad teleported in 18090 | -5/Factory | Discovered exit to Factory (range 13) 18321 | -5/Factory | Discovered exit to Factory (range 14) 18397 | -5/Factory | Entered Upper Caves 18414 | -5/Upper Caves | Learned Factory security intel 18586 | -5/Upper Caves | Encountered a Warlord checkpoint 18694 | -5/Upper Caves | Discovered new exit (range 10) 18697 | -5/Upper Caves | Identified exit to Upper Caves 18749 | -5/Upper Caves | Entered another Upper Caves area 18784 | -5/Upper Caves | Discovered exit to Factory (range 13) 18841 | -5/Upper Caves | Learned 8 Factory zone layouts 18841 | -5/Upper Caves | Learned Research trap positions 18841 | -5/Upper Caves | Learned Extension stockpile data 18841 | -5/Upper Caves | Learned Research security intel 18937 | -5/Upper Caves | Encountered a Warlord checkpoint 19007 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19038 | -5/Upper Caves | Spotted B-75 Beast 19296 | -5/Upper Caves | Discovered new exit (range 5) 19297 | -5/Upper Caves | Identified exit to Zhirov 19298 | -5/Upper Caves | Entered Zhirov 19298 | -5/Zhirov | Discovered new exit (range 3) 19305 | -5/Zhirov | Met Zhirov 19316 | -5/Zhirov | Learned location of Testing (-3) 19316 | -5/Zhirov | Learned location of Command (-1) 19326 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19336 | -5/Zhirov | Found Alien Artifact 19343 | -5/Zhirov | Found Alien Artifact 19343 | -5/Zhirov | Identified Transdimensional Reconstructor 19343 | -5/Zhirov | Warped through subspace 19343 | -5/Zhirov | Identified exit to Proximity Caves 19364 | -5/Zhirov | Identified Integrated Dissipator 19364 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19421 | -5/Zhirov | Build established: Mutant 19469 | -5/Zhirov | Entered Proximity Caves 19539 | -4/Proximity Caves | Learned 4 Research zone layouts 19590 | -4/Proximity Caves | Learned Research terminal intel 19712 | -4/Proximity Caves | Discovered exit to Factory (range 12) 19721 | -4/Proximity Caves | Entered Factory 19721 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19722 | -4/Factory | Identified exit to Upper Caves 19722 | -4/Factory | Identified exit to Research 19722 | -4/Factory | Identified exit to Armory 19727 | -4/Factory | Zion Hover Resupply teleported in 19881 | -4/Factory | Spotted B-86 Titan 20056 | -4/Factory | Lost 6 parts (2n2u2w) 20107 | -4/Factory | Zion Fire squad teleported in 20120 | -4/Factory | Zion Light squad teleported in 20128 | -4/Factory | Discovered exit to Research (range 10) 20159 | -4/Factory | Discovered exit to Upper Caves (range 13) 20303 | -4/Factory | Zion Recon squad teleported in 20400 | -4/Factory | Lost 4 allies 20404 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 20649 | -4/Factory | Entered Research 20649 | -3/Research | Evolved 2 slots: Utility x2 20650 | -3/Research | Identified exit to Research 20651 | -3/Research | Loaded intel: 74 trap records 20653 | -3/Research | Loaded intel: 23 terminal locations 20786 | -3/Research | Retrieved Zion intel report: Branch Access 20786 | -3/Research | Identified exit to Testing 20930 | -3/Research | Zion Heavy squad teleported in 21009 | -3/Research | Retrieved Zion intel report: Guard Positions 21083 | -3/Research | Zion Light squad teleported in 21149 | -3/Research | First assault squad dispatched 21165 | -3/Research | Entered Testing 21165 | -3/Testing | Accompanied by 3 allies 21172 | -3/Testing | Found Prototype Energy Gun 21172 | -3/Testing | Identified Warp Gun 21223 | -3/Testing | Build established: Scavenger-Mutant 21303 | -3/Testing | Retrieved Zion intel report: Main Access 21310 | -3/Testing | Lost 3 parts (1p1n1u) 21372 | -3/Testing | System corruption reached 10% 21402 | -3/Testing | Lost 4 parts (1n3u) 21425 | -3/Testing | Found Prototype Processor 21425 | -3/Testing | Identified Spectral Analyzer 21429 | -3/Testing | Spotted Striker 21429 | -3/Testing | Spotted Striker 21479 | -3/Testing | Lost 5 parts (2p1n1u1w) 21518 | -3/Testing | Entered Research 21518 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 21547 | -2/Research | Lost 3 parts (1n1u1w) 21633 | -2/Research | Discovered new exit (range 11) 21853 | -2/Research | Discovered new exit (range 19) 21898 | -2/Research | Zion Experimental squad teleported in 21997 | -2/Research | Lost 8 parts (1p3n4u) 21997 | -2/Research | Found Prototype Launcher 21997 | -2/Research | Identified Enh. Gamma Bomb Array 22084 | -2/Research | Entered Access 22084 | -1/Access | Evolved 2 slots: Utility x2 22086 | -1/Access | Build established: Mutant 22160 | -1/Access | Spotted B-99 Colossus 22424 | -1/Access | Zion Experimental squad teleported in 22432 | -1/Access | Spotted B-99 Colossus 22503 | -1/Access | System corruption reached 10% 22577 | -1/Access | Zion Fire squad teleported in 22616 | -1/Access | Found Prototype Processor 22617 | -1/Access | Found Prototype Processor 22626 | -1/Access | Spotted B-99 Colossus 22631 | -1/Access | Lost 3 allies 22687 | -1/Access | Self-destructed Last Messages --------------- 22657_ Slammed into S-43 Plague. 22657_ Destabilizing: Core damaged (-80). 22658_ Slammed into S-43 Plague. 22661_ Dropped Cmb. Linear Gravjet. 22667_ Adv. Sensor Array destroyed. 22668_ Enh. Quantum Rifle destroyed. 22669_ Sml. Battery destroyed. 22670_ Adv. Force Field destroyed. 22670_ Dropped Med. Storage Unit. 22670_ P-80 Master resets P-80 Master, system corruption cleaned. 22671_ HY009L<9Q>7Y>19BPIPR UTVGN2&05JW 22672_ P-80 Master destroyed. 22672_ Slug penetrates Wall. 22675_ P-80 Master resets S-43 Plague, system corruption cleaned. 22679_ Slug penetrates Wall. 22679_ Penetrated by Slug. 22681_ Adv. Signal Interpreter destroyed. 22683_ Slug penetrates Wall. 22684_ Adv. Heat Sink destroyed. 22684_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ##########?????????????????????????######??????? | | ## #????????????????????##### #?????? | | ## #?????????????????##?# ## ??????? | | ## ##################;### ## = ??????? | | ## + ^ # = ???????? | | ## ! ########## % # ! ???????? | | ##! #????????# @ s #? ????????? | | ##!! #????????# s #? ????????? | | ## !#????????# s###+####?????? | | ### ! #????????# sp #?????? | | ??# #????????# p #?????? | | #######/##????????# ### #?????? | | #?????????# #?# #;## ;;#;#### #?????? | | +???????##+##/###+#### ; ?# #?????? | | ###### ##???????# # ; ! ## ####??? | | ?????+ #????????# # " ## #??? | | ?????# #????????# # # !## #??? | | ?????# #????????# # ##";;### #??? | | ?????# #????????# # #??? | | ?????# ????????# # ##### #??? | | ?????# ????????+ ] # #???#!#??? | | ?????#####???????# # "???#=#??? | | ?????????????????# # ####"/"####/##?? | | ?????????????????# [ [[[ # #??# %=!! # | | ?????????????????# [[! # #??# =* # | | ??????????### ???# [[! # #??# %! ""# | | ??????????# ""##/######### #### ! ""# | | ??????????# # ""# | | ?# # S# | | ?# % % + ""# | | ?# ####### # ""# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 185 Coolant Potential 100 Energy Generation 45 Energy Capacity 700 Matter Stores 306 Matter Capacity 700 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Armor Coverage 600 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 78 Targeting Accuracy 14 Recoil Reduction 8 Energy Filtering 50 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Gauss Cannon | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Microactuators | -7/Zion | Archive EM Shield | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Hrd. Light Armor Plating | -6/Factory | Z-intel Recoil Stabilizer | -6/Factory | Z-intel Med. Treads | -6/Factory | Z-intel Transmission Jammer | -6/Factory | Z-intel Shock Absorption System | -6/Factory | Z-intel Cmb. Airjet | -6/Factory | Z-intel Com. Battery | -6/Factory | Z-intel VSS Leg | -6/Factory | Z-intel Katana | -6/Factory | Z-intel Enh. Optical Array | -6/Factory | Z-intel Adv. Melee Analysis Suite | -6/Factory | Z-intel Flak Gun | -6/Factory | Z-intel Drone Bay | -6/Factory | Z-intel Imp. Deuterium Engine | -6/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive A-15 Conveyor | -6/Factory | Z-intel H-66 Slayer | -6/Factory | Z-intel B-48 Gladiator | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel Fabricated ------------ Adv. Reaction Control System | x2 | -7/Factory | Preloaded Repaired ---------- Cooling System | 6% | -9/Materials Imp. VTOL Module | 68% | -7/Factory Imp. VTOL Module | 72% | -7/Factory Imp. Gravmag System | 50% | -6/Extension Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Adventurer Dodgeball, But With Guns Explorer Freeware Friend Of Zion Generalissimo Prison Break Project G-00 Revising The Future Challenges ------------ None Game ------ Seed JunkSmallSaw Manual? 0 Play Time 06:37:57 Cumulative 92.4 hours Start 2025.05.11 @ 20:32:20 End 2025.05.17 @ 21:50:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 51 Adventurer 4 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 34 Gallery% 44 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4967a4bf-8978-4a01-91df-638e1903a812