Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 00:28:01 Player: Morgweiler Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (95) 475 Value Destroyed (3206) 3206 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (403) 403 TOTAL SCORE: 6944 Bonus ------- High Alert Combat Kills 203 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 115/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Particle Charger Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg Gravmag System > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Integration Mediator > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon Flak Gun > --- INVENTORY -------- Angular Momentum Engine Particle Charger Improved Maneuvering Thrusters Flak Cannon Rocket Launcher Missile Launcher Heavy Rocket Launcher Heavy Rocket Launcher Datajack [Rating: 46] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Cryofiber Web Device Cryofiber Web Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Insulated Plating Weapon Electrolaser Energy Gun Electrolaser Energy Cannon Advanced Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . 2 . . Weapon 1 | . . . . . 1 . Parts Attached 118 | 7 13 6 12 56 16 8 Power 15 | 1 4 1 1 4 3 1 Engine 13 | 1 4 1 1 2 3 1 Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 41 | 2 2 1 5 25 3 3 Treads 3 | 2 . . 1 . . . Leg 31 | . 2 1 4 19 2 3 Wheel . | . . . . . . . Hover 6 | . . . . 5 1 . Flight 1 | . . . . 1 . . Utility 20 | 1 2 . 1 12 3 1 Device 10 | . . . . 7 2 1 Storage 6 | 1 1 . . 3 1 . Processor 1 | . . . 1 . . . Hackware 1 | . 1 . . . . . Protection 2 | . . . . 2 . . Artifact . | . . . . . . . Weapon 42 | 3 5 4 5 15 7 3 Energy Gun 16 | . . 4 3 8 1 . Energy Cannon 2 | . . . . . 2 . Ballistic Gun 13 | 3 4 . 1 4 1 . Ballistic Cannon 4 | . . . 1 1 1 1 Launcher 6 | . . . . 2 2 2 Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 44 | . 2 1 1 14 14 12 Power 5 | . 1 . . 1 1 2 Propulsion 13 | . . . . 5 5 3 Utility 10 | . . . 1 4 2 3 Weapon 16 | . 1 1 . 4 6 4 Highest Loss Streak 9 | . 1 1 1 4 9 6 Average Slot Usage (%) 87 | . 96 87 97 93 80 58 Engine 8 | . 13 11 11 5 7 11 Core 1 | . . . . 1 3 . Treads 1 | . 12 . 1 . . . Leg 24 | . 15 33 40 26 21 2 Hover 2 | . . . . 7 . . Device 11 | . . . . 16 17 19 Storage 9 | . 14 11 11 9 7 7 Processor 3 | . . . 6 7 . . Hackware 2 | . 11 11 3 . . . Energy Gun 6 | . . 7 15 10 1 . Energy Cannon 1 | . . . . . 4 . Ballistic Gun 6 | . 27 5 . 4 7 . Ballistic Cannon 2 | . . . 5 1 3 . Launcher 2 | . . . . . 1 16 Naked Turns . | . . . . . . . Heaviest Build 80 | 13 15 19 30 36 80 77 Greatest Support 60 | 40 40 30 40 60 50 30 Greatest Overweight (x) 25 | 1 . . . 10 17 25 Average Overweight (x) . | . . . . . 1 13 Largest Inventory Capacity 12 | 6 8 8 8 10 12 12 Average Capacity 9 | 5 7 8 8 8 11 12 Most Carried 11 | 4 6 7 8 8 11 6 Average Carried 5 | 2 5 4 6 5 7 3 Final Capacity 12 | 6 8 8 8 10 12 12 Final Carried 7 | 4 4 7 5 4 7 2 Class Distribution -------------------- 43% | Mutant 33% | Scavenger-Mutant 8% | Tank 6% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Gar Matter Collected 2241 | 207 231 56 274 1038 367 68 Remotely . | . . . . . . . Salvage Created 3157 | . 318 56 285 1706 662 130 Parts 163 | . 26 1 19 79 35 3 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 4 | . . . . 1 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 68 | . 10 2 10 28 13 5 Guns 37 | . 9 . 9 16 3 . Cannons 18 | . 1 2 1 6 7 1 AOE 13 | . . . . 6 3 4 Classes Destroyed 14 | . 3 1 2 7 1 . Worker 7 | . . . 1 3 3 . Builder 7 | . . . . 4 3 . Tunneler 1 | . . . . 1 . . Hauler 1 | . . . . 1 . . Recycler 4 | . . . . 2 2 . Operator 2 | . 1 . . 1 . . Watcher 5 | . . . . 4 1 . Swarmer 15 | . 5 . 6 . 4 . Grunt 37 | . 5 1 3 19 4 5 Brawler 5 | . . . 1 4 . . Duelist 2 | . . 1 . 1 . . Sentry 5 | . . . . 2 3 . Hunter 2 | . . . . 2 . . Programmer 2 | . . . . . 2 . Best Kill Streak 10 | . 4 2 3 10 9 3 Combat Bots Only 9 | . 4 2 3 9 4 3 Max Kills in Single Turn 4 | . 1 1 1 4 4 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Gar Damage Taken 6735 | . 735 135 641 2211 1868 1145 Core 1458 | . 139 35 162 413 280 429 Absorbed by Shields . | . . . . . . . Core Remaining (%) 54 | 100 44 . 50 24 . . Volleys Fired 258 | . 49 6 38 116 38 11 Largest 3 | . 2 2 2 2 3 3 Hottest 276 | . 120 163 126 101 276 111 Shots Fired 512 | . 97 9 72 224 94 16 Gun 359 | . 95 6 46 176 36 . Cannon 120 | . . . 26 41 47 6 Launcher 28 | . . . . 7 11 10 Special 5 | . 2 3 . . . . Kinetic 271 | . 95 2 26 107 35 6 Thermal 139 | . 2 7 46 36 48 . Explosive 28 | . . . . 7 11 10 Electromagnetic 74 | . . . . 74 . . Robot Hit Streak 25 | . 12 3 6 25 20 5 Robot Miss Streak 15 | . 6 2 10 15 8 10 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 348 | . 63 4 33 167 72 9 Core Hits 227 | . 19 3 13 120 58 14 Critical Hits 4 | . . . 2 2 . . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 2 | . . . 1 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8200 | . 569 126 534 3907 2403 661 Guns 3764 | . 545 54 461 2094 610 . Cannons 1889 | . . . 73 794 981 41 Explosions 2431 | . . . . 1019 812 600 Melee . | . . . . . . . Ramming 20 | . . . . . . 20 Kinetic 2568 | . 545 19 73 1409 481 41 Thermal 2401 | . 24 107 461 699 1110 . Explosive 2082 | . . . . 670 812 600 Electromagnetic 1129 | . . . . 1129 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 1 4 1 2 Average Corruption 1 | . . . 1 4 1 1 Corruption Purged . | . . . . . . . Effects 15 | . . . 1 5 5 4 Message Errors 4 | . . . 1 . 1 2 Matter Fused 1 | . . . . 1 . . Energy Discharges 3 | . . . . . 1 2 Data Loss (minor) 2 | . . . . 2 . . Targeting Errors 4 | . . . . 1 3 . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 310 | . . . 14 50 206 40 Projectiles 70 | . . . 14 6 50 . Explosions 240 | . . . . 44 156 40 Melee . | . . . . . . . Knockbacks 23 | . . . 1 20 2 . Impact . | . . . . . . . Kinetic 20 | . . . 1 17 2 . Secondary 3 | . . . . 3 . . Self-Inflicted Damage 1220 | . . . . 335 670 215 Shots 28 | . . . . 11 11 6 Rammed 6 | . . . . . . 6 Targets Rammed 7 | . . . . . . 7 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 689 | . 60 118 546 125 689 . Average Temperature 167 | . 13 46 236 36 211 . Received Heat Transfer 1644 | . 204 54 84 855 339 108 Effects 41 | . . . 21 . 20 . Shutdowns 8 | . . . 4 . 4 . Energy Bleed 4 | . . . 1 . 3 . Interference 8 | . . . 6 . 2 . Matter Decay 5 | . . . 2 . 3 . Damage (minor) 3 | . . . 2 . 1 . Damage (major) 11 | . . . 4 . 7 . Damage (core) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . . . 6 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . 1 1 1 5 . Heat Transferred 4249 | . 50 224 999 1201 1775 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . 5 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Peak Influence 656 | . 185 133 156 656 414 533 Initial 298 | . . 78 51 39 298 266 Average 237 | . 56 106 57 342 328 328 Maximum Alert Level 2 | . . . . 2 2 2 Low Security (%) 47 | 100 100 100 100 37 7 . Level 1 30 | . . . . 9 78 73 Level 2 21 | . . . . 53 13 26 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 . . 6 6 . Investigation 1 | . 1 . . . . . Extermination 3 | . . . . . 3 . Reinforcement 6 | . 1 . . 3 2 . Assault 3 | . . . . 3 . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Distress Signals 3 | . 1 1 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 131 | . 16 5 13 63 21 13 Peak Tracking Total 14 | . 5 4 3 14 5 6 Tactical Retreats 14 | . . 2 1 5 4 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Gar Machines Disabled 15 | . 1 . 3 3 7 1 Max in Single Turn 5 | . 1 . 1 1 5 1 Garrison Relay 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Machines Accessed 25 | . 7 1 . 10 7 . Terminals 12 | . 6 . . 4 2 . Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . . . 2 . . Recycling Units 5 | . 1 . . 2 2 . Scanalyzers 4 | . . 1 . 2 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 54 | . 15 2 . 27 10 . Successful 38 | . 10 2 . 21 5 . Failed 16 | . 5 . . 6 5 . Catastrophic 4 | . 1 . . 1 2 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 20 | . 11 . . 7 2 . Fabricators 2 | . . . . . 2 . Repair Stations 8 | . . . . 8 . . Recycling Units 10 | . 4 . . 4 2 . Scanalyzers 11 | . . 2 . 8 1 . Garrison Access 3 | . . . . . 3 . Terminal Hacks 12 | . 7 . . 4 1 . Prototype ID Bank 3 | . 1 . . 1 1 . Terminal Index 1 | . . . . 1 . . Repair Station Index 1 | . . . . 1 . . Recycling Unit Index 1 | . 1 . . . . . Scanalyzer Index 1 | . . . . 1 . . Dispatch Records 1 | . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . Hauler Manifests 2 | . 2 . . . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 6 | . . . . 6 . . Scan Component 3 | . . . . 3 . . Repair 3 | . . . . 3 . . Recycling Unit Hacks 7 | . 3 . . 3 1 . Process 2 | . 1 . . 1 . . Report Inventory 2 | . 1 . . 1 . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 2 | . . . . 1 1 . Scanalyzer 10 | . . 2 . 8 . . Insert Component 5 | . . 1 . 4 . . Analyze 5 | . . 1 . 4 . . Garrison Access Hacks 2 | . . . . . 2 . Unlock Access 1 | . . . . . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 19 | . 6 1 . 7 5 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . 1 . 4 . . Parts Built 2 | . . . . . 2 . Matter 212 | . . . . . 212 . Time 53 | . . . . . 53 . Total Part Build Rating 12 | . . . . . 12 . Parts Repaired 3 | . . . . 3 . . Time 108 | . . . . 108 . . Parts Recycled . | . . . . . . . Recycled Matter 342 | . 146 . . 196 . . Retrieved Matter 146 | . 146 . . . . . Retrieved Components 13 | . . . . 10 3 . Parts Scanalyzed 5 | . . 1 . 4 . . Part Schematics Acquired 5 | . . 1 . 4 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Gar Turns Passed 5134 | 76 648 131 939 1491 1330 519 Spaces Moved 2555 | 42 311 81 625 809 623 64 Core 73 | 6 . . . 1 34 32 Treads 175 | 36 139 . . . . . Legs 2018 | . 172 81 625 526 582 32 Wheels . | . . . . . . . Hover 289 | . . . . 282 7 . Flight . | . . . . . . . Fastest Speed 48 | 50 120 120 120 48 120 150 Average Speed 148 | 150 137 120 120 104 185 716 Slowest Speed 1300 | 160 160 120 120 550 900 1300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 4 51 12 99 61 20 20 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 401 | . . . 15 106 141 139 Melee . | . . . . . . . Projectile 24 | . . . 15 . 9 . AOE 377 | . . . . 106 132 139 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Total 3378 | 52 440 98 743 1225 725 95 Wait 320 | . 55 1 51 180 33 . Move 2549 | 41 310 80 624 808 622 64 Hop . | . . . . . . . Pick Up 60 | 4 5 4 7 29 11 . Fast Attach 31 | 6 . 1 1 17 3 3 Attach 20 | . 3 1 1 5 5 5 Detach 2 | . . . . 2 . . Swap 67 | 1 10 4 10 34 8 . Drop 59 | . 8 1 11 34 5 . Fire 258 | . 49 6 38 116 38 11 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick 5 | . . . . . . 5 Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 6) 187 | -10/Materials | Discovered new exit (range 3) 317 | -10/Materials | Build established: Mutant 667 | -10/Materials | Discovered new exit (range 8) 678 | -10/Materials | Core integrity fell below 50% 725 | -10/Materials | Entered another Materials area 725 | -9/Materials | Evolved 2 slots: Propulsion x2 839 | -9/Materials | Discovered new exit (range 8) 856 | -9/Materials | Entered Mines 860 | -9/Mines | Discovered new exit (range 5) 921 | -9/Mines | Learned Materials emergency access door positions 992 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1244 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1328 | -9/Mines | Discovered new exit (range 6) 1375 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1511 | -9/Mines | Build established: Scavenger-Mutant 1795 | -9/Mines | Entered Materials 1795 | -8/Materials | Evolved 2 slots: Utility x2 1972 | -8/Materials | Lost 4 parts (2n2u) 2320 | -8/Materials | Repaired Carbon-fiber Leg 2867 | -8/Materials | Repaired Cryofiber Web 2903 | -8/Materials | Repaired Rocket Launcher 2995 | -8/Materials | First assault squad dispatched 3099 | -8/Materials | Core integrity fell below 50% 3173 | -8/Materials | Destroyed 9 combat bots 3209 | -8/Materials | Discovered new exit (range 15) 3286 | -8/Materials | Entered Factory 3286 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3348 | -7/Factory | Discovered new exit (range 9) 3393 | -7/Factory | Fabricated Adv. Plasma Cannon (x2) 3600 | -7/Factory | Build established: Scavenger-Tank 4233 | -7/Factory | Garrison activated, responded to threat 4262 | -7/Factory | Lost 3 parts (2n1w) 4334 | -7/Factory | Lost 9 parts (1p3n1u4w) 4570 | -7/Factory | Build established: Mutant 4607 | -7/Factory | Identified exit to Garrison 4616 | -7/Factory | Entered Garrison 4924 | -7/Garrison | Triggered checkpoint 4992 | -7/Garrison | Lost 3 parts (1p1u1w) 5068 | -7/Garrison | Triggered checkpoint 5102 | -7/Garrison | Lost 3 parts (1p2w) 5111 | -7/Garrison | Core integrity fell below 50% 5131 | -7/Garrison | Core integrity fell below 20% 5135 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Aluminum Leg destroyed. 0PWE&LWN593%VL M:9<#MD0EO>NIQWC Flak Cannon destroyed. Adv. Heat Sink destroyed. Slammed into S-27 Virus. Kicked S-27 Virus out of the way. Garrison Door activated. Slammed into S-27 Virus. Aluminum Leg destroyed. Garrison Door activated. Slammed into S-27 Virus. Garrison Door activated. Slammed into S-27 Virus. Destabilizing: System corrupted (+1). Cryofiber Web destroyed. Critical hit. Aluminum Leg destroyed. Slammed into S-27 Virus. S-27 Virus destroyed. Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????" ?????????????????????? | | ???????????????????????" ?????????????????????? | | ???????????????????????" ?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????###??????? #?????????????????????? | | ?????????????? ??????? ?????????????????????? | | ?????????????? ??????? ?????????????????????? | | ?????????????? #??????? ?????????????????????? | | ?????????????? % ???????# #?????????????????????? | | ?????????????# ???????#%*#?????????????????????? | | ?????????????# ???????#ss#?????????????????????? | | ?????????????# ???????# s#?????????????????????? | | ?????????????# ???????# #?????????????????????? | | ????????????## #???????# #?????????????????????? | | ????######## #######@ #?????????????????????? | | ????# s #?????????????????????? | | ????# #?????????????????????? | | ????# ##### %########### #?????????????????????? | | ????# #????? ?????????# #?????????????????????? | | ????# #????? #?????#???# #?????????????????????? | | ????# #??### ####? #???#s#?????????????????????? | | ????# #?## # # # #???# #?????????????????????? | | ????# #?# # #?????# #?????????????????????? | | ????# #?# # #?????# #?????????????????????? | | ????# ### # #?????# #?????????????????????? | | ????# ## # # #?????# #?????????????????????? | | ??### ## # ### #???### #?????????????????????? | | ??# ## # ### ### ##????????????????????? | | ??# ## # # ##???????????????????? | | ??# ## # # ##### #???????????????????? | | ??######## ### # #### % #???????????????????? | | ?????????#### # #???????????????????? | | ???????????### #???????????????????? | | ?????????????# #???????????????????? | | ?????????????###### ! ##### ##???????????????????? | | ?????????????????# ""#???##????????????????????? | | ?????????????????#######?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 150 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Bore Cannon | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Plasma Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Significant Disruption Challenges ------------ None Game ------ Seed LegSeismicShockpuncher Manual? 0 Play Time 01:03:09 Cumulative 13.2 hours Start 2020.09.17 @ 23:26:45 End 2020.09.18 @ 00:28:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 5 Adventurer 4 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5f335c7b-058d-4802-a0df-471af393c907