Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.06 @ 14:30:04 Player: kawyua Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (86) 430 Value Destroyed (2607) 2607 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (310) 310 TOTAL SCORE: 7827 Bonus ------- Follower Combat Kills 37 Aligned with FarCom 300 Friendly Fire -27 Cogmind --------- Core Integrity 462/850 Matter 232/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Armored Scrap Engine Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Light Angular Momentum Engine ECM Suite Cloak of Protection Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Flying VTOL-Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Terrain Scanner Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Laser Ballistic Assault Construct/C Katana > --- INVENTORY -------- Cooled Ion Engine ECM Suite Cloak of Protection Rocket Launcher [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Constructs Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . 2 . . . 2 . . 4 Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . Utility 5 | . . 1 . . . . . . 4 Weapon 1 | . . . . . . 1 . . . Parts Attached 99 | 7 2 21 1 4 2 31 9 6 16 Power 13 | 1 1 3 . . . 6 1 . 1 Engine 8 | 1 1 3 . . . 2 1 . . Core 5 | . . . . . . 4 . . 1 Reactor . | . . . . . . . . . . Propulsion 25 | 2 1 8 . . . 6 3 3 2 Treads 7 | 2 1 1 . . . . 1 1 1 Leg 13 | . . 7 . . . 6 . . . Wheel 3 | . . . . . . . . 2 1 Hover . | . . . . . . . . . . Flight 2 | . . . . . . . 2 . . Utility 23 | 2 . 3 . 3 1 5 . 1 8 Device 14 | 1 . 1 . 1 1 3 . 1 6 Storage 4 | 1 . . . 2 . 1 . . . Processor 2 | . . . . . . 1 . . 1 Hackware 1 | . . . . . . . . . 1 Protection 2 | . . 2 . . . . . . . Artifact . | . . . . . . . . . . Weapon 38 | 2 . 7 1 1 1 14 5 2 5 Energy Gun 7 | 2 . 4 . . . . . . 1 Energy Cannon 3 | . . 1 . 1 . 1 . . . Ballistic Gun 16 | . . 2 . . . 10 2 . 2 Ballistic Cannon 2 | . . . . . . . 2 . . Launcher 4 | . . . 1 . 1 1 . . 1 Special Weapon 3 | . . . . . . 2 . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 1 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . . . 1 3 . . Parts Lost 37 | . . 10 . . . 14 . . 13 Power 5 | . . 1 . . . 2 . . 2 Propulsion 11 | . . 4 . . . 4 . . 3 Utility 7 | . . 2 . . . 3 . . 2 Weapon 14 | . . 3 . . . 5 . . 6 Highest Loss Streak 13 | . . 4 . . . 4 . . 13 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 85 | . 99 80 100 99 100 92 91 56 45 Engine 8 | . 13 7 11 11 11 4 7 9 2 Core 1 | . . . . . . 4 1 . 2 Treads 3 | . 28 9 . . . . 1 . 1 Leg 19 | . . 19 33 33 33 31 15 . . Wheel 1 | . . . . . . . . 7 3 Flight 3 | . . . . . . . 14 11 1 Device 8 | . 10 2 11 10 11 8 9 9 7 Storage 9 | . 14 11 11 11 11 9 9 9 1 Processor 2 | . . . . . . 4 9 . 5 Protection 5 | . 3 10 11 11 11 3 . . . Energy Gun 3 | . 28 11 . . . . . . 1 Energy Cannon 1 | . . . . 7 3 . . . . Ballistic Gun 9 | . . 7 11 11 11 21 12 . 1 Ballistic Cannon 1 | . . . . . . . 3 5 4 Launcher 2 | . . . 11 3 7 . . . . Slashing Weapon 1 | . . . . . . . 7 3 3 Naked Turns . | . . . . . . . . . . Heaviest Build 58 | 15 15 23 23 58 39 42 47 43 33 Greatest Support 45 | 40 40 40 30 30 30 45 23 23 18 Greatest Overweight (x) 10 | . . 2 . 1 1 2 7 10 4 Average Overweight (x) . | . . . . . 1 . 1 1 . Largest Inventory Capacity 20 | 8 8 8 8 20 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 11 15 15 15 15 6 Most Carried 15 | 8 7 8 8 10 15 15 15 15 8 Average Carried 10 | 6 6 6 7 8 12 14 14 10 4 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 5 Final Carried 15 | 6 6 8 8 9 15 14 15 8 4 Scrap Engine Consumption 34 | . . . . . . . . 33 1 Constructs Created 4 | . . . . . . . . 3 1 Constructs Modified 3 | . . . . . . . . 2 1 Class Distribution -------------------- 62% | Mutant 13% | Scavenger-Skirmisher 11% | Commander-Mutant 4% | Commander-Construct 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Matter Collected 2165 | 197 73 139 41 . 108 1061 50 232 264 Remotely . | . . . . . . . . . . Salvage Created 3333 | 13 329 384 24 . 117 1202 103 671 490 Parts 197 | 4 15 27 7 . 16 71 10 26 21 Haulers Intercepted 4 | . . 1 . . . 3 . . . Recyclers Shooed 7 | . 1 1 . . . . . 2 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 74 | . 9 11 4 . 8 22 2 7 11 Melee 5 | . . . . . . . . 3 2 Guns 44 | . 8 10 . . 1 19 2 . 4 Cannons 10 | . . . . . . 1 . 4 5 AOE 14 | . . 1 4 . 7 2 . . . Classes Destroyed 11 | 1 2 3 . . 1 2 . 2 . Tunneler 1 | 1 . . . . . . . . . Hauler 4 | . . 1 . . . 3 . . . Recycler 4 | . . . . . 1 . . 3 . Operator 1 | . . . . . . 1 . . . Watcher 2 | . . . . . . 2 . . . Swarmer 27 | . 3 3 4 . 8 4 . . 5 Grunt 31 | . 6 6 . . . 14 . 1 4 Brawler 3 | . . 1 . . . . . . 2 Sentry 11 | . . 1 . . . 4 2 4 . Hunter 1 | . . . . . . . . 1 . Programmer 1 | . . . . . . . . 1 . Best Kill Streak 5 | 1 3 4 4 . 4 5 2 3 5 Combat Bots Only 5 | . 3 3 4 . 4 4 2 3 5 Max Kills in Single Turn 4 | 1 1 2 4 . 4 2 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . 1 4 . 4 2 . . . Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Damage Taken 5590 | . 366 993 20 . 94 2156 10 393 1558 Core 1141 | . 70 230 . . 34 290 . 129 388 Absorbed by Shields 318 | . . . . . . 271 4 35 8 Regen/Repaired (Parts) 144 | . 18 . . . . . . 113 13 Core Remaining (%) 57 | 100 72 . . . 34 . . 23 . Volleys Fired 262 | 2 37 41 3 . 6 94 7 29 43 Largest 3 | 2 2 2 2 . 2 3 3 1 2 Hottest 111 | 100 100 105 56 . 91 111 69 25 94 Shots Fired 498 | 4 71 57 6 . 11 245 11 29 64 Gun 401 | 4 71 57 3 . 6 219 7 . 34 Cannon 56 | . . . . . 2 7 4 16 27 Launcher 11 | . . . 3 . 3 2 . . 3 Special 30 | . . . . . . 17 . 13 . Kinetic 320 | . . 14 3 . 6 219 11 16 51 Thermal 165 | 4 71 41 . . 2 24 . 13 10 Explosive 11 | . . . 3 . 3 2 . . 3 Electromagnetic 2 | . . 2 . . . . . . . Robot Hit Streak 16 | 3 8 13 . . 2 11 8 16 11 Robot Miss Streak 5 | . 2 2 1 . 2 5 . 1 3 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 1 1 . . . 3 . . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 . . 1 Shots Hit Robots 344 | 3 47 43 . . 5 146 4 35 61 Core Hits 160 | 1 19 22 3 . 9 60 3 15 28 Critical Kills 2 | . . . . . 1 . 1 . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 16 | . 7 1 . . 1 2 1 . 4 Burn 9 | . 7 1 . . . . . . 1 Destroy 4 | . . . . . 1 2 1 . . Blast 1 | . . . . . . . . . 1 Sever 2 | . . . . . . . . . 2 Melee Attacks 35 | . . . . . . . 5 11 19 Impact . | . . . . . . . . . . Slashing 35 | . . . . . . . 5 11 19 Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 4 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6636 | 37 596 702 232 . 458 2281 56 908 1366 Guns 3661 | 37 594 527 . . 44 1953 56 . 450 Cannons 776 | . . . . . 20 62 . 293 401 Explosions 1110 | . . 175 232 . 394 168 . . 141 Melee 863 | . . . . . . . . 489 374 Ramming 11 | . 2 . . . . 8 . 1 . Kinetic 3112 | . . 67 . . 44 1953 56 293 699 Thermal 1506 | 37 594 426 . . 20 152 . 125 152 Explosive 1110 | . . 175 232 . 394 168 . . 141 Electromagnetic 34 | . . 34 . . . . . . . Impact . | . . . . . . . . . . Slashing 863 | . . . . . . . . 489 374 Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 6 Average Corruption 5 | . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 224 | . . 121 10 . 11 . . 54 28 Projectiles 2 | . . . . . . . . 2 . Explosions 142 | . . 121 10 . 11 . . . . Melee 80 | . . . . . . . . 52 28 Knockbacks 3 | . . . . . . . . 1 2 Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . . . 1 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 300 | . . 189 . . 34 31 . . 46 Shots 5 | . . 2 . . 1 1 . . 1 Rammed 2 | . 1 . . . . . . 1 . Targets Rammed 4 | . 1 . . . . 2 . 1 . Kicked 2 | . . . . . . 2 . . . Crushed . | . . . . . . . . . . Highest Temperature 379 | 48 379 236 20 . 108 355 8 . 27 Average Temperature 108 | 27 147 91 11 . 32 117 4 . 10 Received Heat Transfer 2008 | . 189 270 . . . 907 6 87 549 Effects 6 | . 4 . . . . 2 . . . Shutdowns 1 | . 1 . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . Interference 4 | . 2 . . . . 2 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Melted 10 | . 9 . . . . . . 1 . Heat Transferred 4706 | 111 2294 1090 . . 37 407 . 397 370 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Peak Influence 348 | 5 183 348 183 . 118 262 86 102 138 Initial 69 | . 3 65 69 . . . 30 27 8 Average 81 | . 95 158 126 . 21 126 57 24 66 Maximum Alert Level 1 | . . 1 . . . 1 . . . Low Security (%) 93 | 100 100 82 100 . 100 79 100 100 100 Level 1 6 | . . 17 . . . 20 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 1 3 . . . 5 1 . 4 Investigation 2 | . . 1 . . . 1 . . . Extermination . | . . . . . . . . . . Reinforcement 9 | . 1 2 . . . 4 1 . 1 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Distress Signals 11 | . 2 1 . . . 7 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 121 | . 20 14 4 . 6 46 5 7 19 Peak Tracking Total 8 | . 4 7 4 . 4 5 2 3 8 Tactical Retreats 9 | . 2 . . . . 5 . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 8 | . 2 2 . . . 3 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 6 | . . 3 . . 1 1 1 . . Max in Single Turn 2 | . . 2 . . 1 1 1 . . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 23 | . 2 3 1 1 . 3 5 5 3 Terminals 15 | . 1 3 1 . . 2 4 3 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 45 | . 4 4 2 1 . 10 10 11 3 Successful 33 | . 3 4 2 1 . 8 6 8 1 Failed 12 | . 1 . . . . 2 4 3 2 Catastrophic 1 | . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 13 | . . . . 1 . 4 7 1 . Terminals 28 | . 1 4 2 . . 5 8 7 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 3 | . 3 . . . . . . . . Recycling Units 4 | . . . . . . . . 4 . Scanalyzers 5 | . . . . . . 5 . . . Garrison Access 3 | . . . . . . . 2 . 1 Terminal Hacks 19 | . . 4 2 1 . 3 3 5 1 Record 2 | . . . 1 . . . . 1 . Prototype ID Bank 1 | . . 1 . . . . . . . Open Door 2 | . . . . . . . 2 . . Open DSF 1 | . . . . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . . . Terminal Index 2 | . . . . . . 1 1 . . Alert Level 2 | . . 1 . . . . . 1 . Unreport Threat 1 | . . . . . . 1 . . . Locate Traps 1 | . . 1 . . . . . . . Dispatch Records 2 | . . 1 1 . . . . . . Surveillance Status 1 | . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Refit 1 | . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . Retrieve Components 2 | . . . . . . . . 2 . Scanalyzer 4 | . . . . . . 4 . . . Insert Component 2 | . . . . . . 2 . . . Analyze 2 | . . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 4 | . . . . . . 1 2 1 . Terminals 4 | . . . . . . 1 2 1 . Botnet 2 | . . . . . . . 1 1 . Operators 2 | . . . . . . 1 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 2 1 1 . . 3 3 1 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 6 | . . . . . . . . 6 . Parts Scanalyzed 2 | . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . 2 . . . Parts Damaged 1 | . . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 9 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Total Allies 9 | . . . . . . . . 9 . Largest Group 9 | . . . . . . . . 9 7 Highest-Rated Group 121 | . . . . . . . . 121 87 Highest-Rated Ally 27 | . . . . . . . . 27 27 Total Orders 2 | . . . . . . . . 2 . AID 1 | . . . . . . . . 1 . DROP 1 | . . . . . . . . 1 . Ally Attacks 19 | . . . . . . . . 3 16 Total Damage 345 | . . . . . . . . 43 302 Kills 1 | . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Turns Passed 8491 | 131 704 759 549 1089 878 1756 698 1540 387 Spaces Moved 4744 | 75 275 444 390 715 426 876 237 949 357 Core 83 | 11 . . . . . . . 16 56 Treads 530 | 64 275 116 . . . . 35 40 . Legs 2936 | . . 328 390 715 426 876 201 . . Wheels 1175 | . . . . . . . . 893 282 Hover . | . . . . . . . . . . Flight 20 | . . . . . . . 1 . 19 Fastest Speed 40 | 50 160 120 120 120 190 120 190 76 40 Average Speed 140 | 143 160 131 120 150 190 140 252 122 53 Slowest Speed 550 | 160 160 260 120 190 190 260 550 550 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 5 41 37 77 82 73 62 31 91 11 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . . 1 . 1 . . . . Spaces Dug 37 | . . . 29 . . . 6 . 2 Terrain Destroyed 138 | . . 25 40 . 31 18 6 . 18 Melee 6 | . . . . . . . 4 . 2 Projectile 2 | . . . . . . . 2 . . AOE 130 | . . 25 40 . 31 18 . . 16 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Total 6066 | 92 468 567 466 728 484 1208 321 1271 461 Wait 714 | 1 152 31 69 . 45 156 47 201 12 Move 4735 | 74 274 443 389 714 425 875 236 948 357 Hop . | . . . . . . . . . . Pick Up 86 | 8 2 20 2 5 6 26 8 2 7 Fast Attach 26 | 5 . 6 . . . 6 3 4 2 Attach 47 | 2 2 9 . 1 . 13 5 2 13 Detach 8 | . . . . . . . . 4 4 Swap 26 | . . 6 1 3 2 12 1 . 1 Drop 74 | . . 11 2 5 . 24 9 20 3 Fire 262 | 2 37 41 3 . 6 94 7 29 43 Melee 35 | . . . . . . . 5 11 19 Ram 1 | . . . . . . . . 1 . Kick 2 | . . . . . . 2 . . . Crush 1 | . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 49 | . . . . . . . . 49 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 15) 132 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 677 | -10/Materials | Repaired Seismic Detector? 788 | -10/Materials | Discovered new exit (range 15) 836 | -10/Materials | Entered another Materials area 836 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1149 | -9/Materials | Lost 4 parts (1n2u1w) 1190 | -9/Materials | Core integrity fell below 50% 1241 | -9/Materials | Lost 4 parts (1p2n1w) 1296 | -9/Materials | Discovered new exit (range 16) 1497 | -9/Materials | Discovered new exit (range 7) 1595 | -9/Materials | Entered Mines 1677 | -9/Mines | Learned Materials stockpile data 1728 | -9/Mines | Discovered new exit (range 5) 2036 | -9/Mines | Learned location of Storage (-8) 2072 | -9/Mines | Discovered new exit (range 10) 2138 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2138 | -9/Mines | Discovered new exit (range 5) 2144 | -9/Mines | Entered Exiles 2174 | -9/Exiles | Met 8R-AWN 2198 | -9/Exiles | Met EX-HEX 2234 | -9/Exiles | Met EX-BIN 2251 | -9/Exiles | Aligned with FarCom system 2252 | -9/Exiles | Given EX-Vault access code 2297 | -9/Exiles | Opened EX-Vault 2327 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2360 | -9/Exiles | Met EX-DEC 2534 | -9/Exiles | Found Cloak of Protection 3036 | -9/Exiles | Visited The Gauntlet 3197 | -9/Exiles | Discovered new exit (range 12) 3233 | -9/Exiles | Left Exiles lab with Cloak of Protection 3233 | -9/Exiles | Entered Mines 4046 | -8/Mines | Discovered new exit (range 7) 4111 | -8/Mines | Entered Materials 4111 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4150 | -8/Materials | Discovered new exit (range 16) 4270 | -8/Materials | Lost 4 parts (1n1u2w) 4671 | -8/Materials | Discovered new exit (range 10) 4822 | -8/Materials | Discovered new exit (range 16) 4943 | -8/Materials | Lost 3 parts (1p1u1w) 5285 | -8/Materials | Build established: Scavenger-Skirmisher 5720 | -8/Materials | Discovered new exit (range 8) 5786 | -8/Materials | Identified exit to Factory 5832 | -8/Materials | Identified exit to Storage 5847 | -8/Materials | Core integrity fell below 50% 5867 | -8/Materials | Entered Storage 5869 | -8/Storage | Lost 3 parts (1p2n) 6263 | -8/Storage | Build established: Mutant 6344 | -8/Storage | Discovered new exit (range 6) 6562 | -8/Storage | Identified exit to Recycling 6565 | -8/Storage | Entered Recycling 6566 | -8/Recycling | Found Scrap Engine 7224 | -8/Recycling | Build established: Commander-Mutant 7969 | -8/Recycling | Discovered new exit (range 16) 8012 | -8/Recycling | Build established: Commander-Construct 8105 | -8/Recycling | Entered Factory 8105 | -6/Factory | Accompanied by 7 allies 8105 | -6/Factory | Evolved 4 slots: Utility x4 8127 | -6/Factory | Discovered new exit (range 15) 8219 | -6/Factory | Identified exit to DSF 8248 | -6/Factory | Garrison activated, responded to threat 8492 | -6/Factory | Self-destructed Last Messages --------------- 08423_ Knocked back. 08427_ B-48 Gladiator Rnf. Deuterium Engine severed. 08428_ K-01 Serf collects debris. 08431_ Knocked back. 08432_ B-48 Gladiator destroyed. 08434_ Acquired 69 matter. 08435_ K-01 Serf collects debris. 08437_ Critical hit (Burn: +37). 08439_ Hacking Suite destroyed. 08451_ Autogun destroyed. 08451_ Critical hit (Burn: +37). 08455_ G-50 Soldier destroyed. 08457_ R-10 Processor collects Lgt. Nuclear Core. 08461_ Autogun destroyed. 08463_ K-01 Serf collects debris. 08465_ Katana destroyed. 08468_ Rocket Launcher destroyed. 08469_ The unstable cave ceiling collapses. 08469_ Acquired 36 matter. 08470_ Acquired Lgt. Angular Momentum Engine. 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""" """ # """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 230 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hvy. Assault Cannon | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapHoverDetector Manual? 0 Play Time 01:22:00 Cumulative 141.9 hours Start 2023.06.13 @ 03:22:49 End 2023.07.06 @ 14:30:04 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf1dd229-99e9-48ca-b779-9e9f5d596686