Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 20:34:26 Player: Fractal Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (774) 774 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2064 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 252/300 Energy 42/100 System Corruption 0% Temperature Cool (50) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (3) ------- Medium Laser > --- INVENTORY (20) --- Ion Engine Improved Ion Engine Heat Sink Small Battery (100) Large Battery (200) Sensor Array Seismic Detector Improved Targeting Computer Utility Shielding System Shield Medium Laser Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter System Shield > --- WEAPON ----------- Heavy EM Pulse Gun Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Heat Sink Small Battery Large Battery Sensor Array Seismic Detector Improved Targeting Computer Utility Shielding System Shield EM Pulse Gun Medium Laser Medium Laser Medium Laser Beam Rifle Grenade Launcher Rocket Launcher Datajack [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Hackware System Shield Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 36 | 8 1 2 25 Power 4 | 2 . . 2 Engine 4 | 2 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . . 5 Treads . | . . . . Leg 3 | . . . 3 Wheel 4 | 2 . . 2 Hover . | . . . . Flight . | . . . . Utility 7 | 2 1 1 3 Device 4 | 2 . 1 1 Storage 1 | . 1 . . Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 18 | 2 . 1 15 Energy Gun 10 | . . . 10 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 13 | . . . 13 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 8 | . . . 8 Highest Loss Streak 7 | . . . 7 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 100 100 94 Engine 11 | . 14 14 10 Leg 2 | . . . 2 Wheel 20 | . 28 28 17 Device 5 | . 19 14 1 Storage 11 | . 8 14 11 Processor 7 | . . . 10 Hackware 6 | . . . 8 Energy Gun 14 | . . . 20 Ballistic Gun 9 | . 28 16 4 Launcher 4 | . . 11 2 Special Weapon 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 57 | 11 50 52 57 Greatest Support 22 | 20 20 20 22 Greatest Overweight (x) 13 | . 2 2 13 Average Overweight (x) 2 | . 1 2 3 Largest Inventory Capacity 20 | 5 20 20 20 Average Capacity 18 | 5 14 20 20 Most Carried 20 | 5 13 19 20 Average Carried 16 | 2 8 16 18 Final Capacity 20 | 5 20 20 20 Final Carried 19 | 5 13 19 13 Class Distribution -------------------- 57% | Gunner 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 654 | 310 31 57 256 Remotely . | . . . . Salvage Created 786 | 62 31 56 637 Parts 49 | 6 1 2 40 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 21 | 1 1 2 17 Guns 12 | 1 1 . 10 Cannons 1 | . . . 1 AOE 8 | . . 2 6 Classes Destroyed 7 | 2 . . 5 Worker 2 | . . . 2 Builder 1 | . . . 1 Tunneler 1 | 1 . . . Watcher 1 | . . . 1 Swarmer 3 | . . . 3 Grunt 15 | 1 1 2 11 Sentry 3 | . . . 3 Best Kill Streak 5 | 2 1 2 5 Combat Bots Only 3 | 1 1 2 3 Max Kills in Single Turn 3 | 2 1 1 3 Gunslinging 1 | . . . 1 Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 152 | 7 4 11 130 Missed 40 | 2 3 5 30 Damage Taken 1868 | 54 12 79 1723 Core 441 | . . 36 405 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 . 85 . Volleys Fired 90 | 5 4 3 78 Largest 3 | 2 2 2 3 Hottest 176 | 40 40 53 176 Shots Fired 151 | 10 8 6 127 Gun 97 | 10 8 4 75 Cannon . | . . . . Launcher 7 | . . 2 5 Special 47 | . . . 47 Kinetic 39 | 10 8 4 17 Thermal 83 | . . . 83 Explosive 7 | . . 2 5 Electromagnetic 22 | . . . 22 Robot Hit Streak 15 | 2 3 1 15 Robot Miss Streak 3 | 3 1 2 2 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 74 | 5 5 3 61 Core Hits 43 | 3 2 2 36 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1838 | 76 63 141 1558 Guns 943 | 76 63 12 792 Cannons . | . . . . Explosions 809 | . . 129 680 Melee . | . . . . Ramming 14 | . . . 14 Kinetic 344 | 76 63 12 193 Thermal 547 | . . . 547 Explosive 678 | . . 129 549 Electromagnetic 255 | . . . 255 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 215 | . . . 215 Shots 5 | . . . 5 Rammed 3 | . . . 3 Targets Rammed 6 | . . . 6 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 413 | . . 3 413 Average Temperature 67 | . . 2 68 Received Heat Transfer 666 | 30 6 48 582 Effects 1 | . . . 1 Shutdowns 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1323 | . . . 1323 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 213 | 25 81 99 213 Initial 38 | . 16 31 38 Average 87 | 4 49 83 98 Maximum Alert Level 1 | . . . 1 Low Security (%) 82 | 100 100 100 74 Level 1 17 | . . . 25 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | 1 4 2 27 Peak Tracking Total 5 | 1 4 2 5 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 1 . 5 Terminals 5 | . . . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 4 . 17 Successful 16 | . 4 . 12 Failed 5 | . . . 5 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . . . 17 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . . . 12 Record 5 | . . . 5 Prototype ID Bank 1 | . . . 1 Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Locate Traps 1 | . . . 1 Transport Status 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 4 . . Recycle Component 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . 2 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 4 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2043 | 93 157 384 1409 Spaces Moved 1296 | 87 127 333 749 Core 24 | 23 . . 1 Treads . | . . . . Legs 14 | . . . 14 Wheels 1258 | 64 127 333 734 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 110 110 Average Speed 124 | 72 96 110 141 Slowest Speed 700 | 80 110 110 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 7 23 61 51 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 19 | . . . 19 Terrain Destroyed 128 | . . 20 108 Melee . | . . . . Projectile 16 | . . . 16 AOE 112 | . . 20 92 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1485 | 103 154 344 884 Wait 17 | . 9 1 7 Move 1293 | 86 126 332 749 Hop . | . . . . Pick Up 28 | 4 12 5 7 Fast Attach 12 | 7 . 1 4 Attach 12 | . . . 12 Detach 5 | . . 1 4 Swap 12 | 1 1 1 9 Drop 10 | . 2 . 8 Fire 90 | 5 4 3 78 Melee . | . . . . Ram 3 | . . . 3 Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 94 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Met 8R-AWN 231 | -10/Materials | Discovered new exit (range 8) 251 | -10/Materials | Entered Mines 253 | -10/Mines | Followed 8R-AWN into the Mines 283 | -10/Mines | Learned Materials stockpile data 315 | -10/Mines | Build established: Mutant 317 | -10/Mines | Discovered new exit (range 10) 327 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 570 | -10/Mines | Discovered new exit (range 9) 635 | -10/Mines | Entered Materials 635 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 706 | -9/Materials | Discovered new exit (range 15) 726 | -9/Materials | Identified exit to Mines 887 | -9/Materials | Discovered new exit (range 4) 1112 | -9/Materials | Build established: Gunner 1472 | -9/Materials | Discovered new exit (range 4) 1479 | -9/Materials | Identified exit to Materials 1962 | -9/Materials | Core integrity fell below 50% 2006 | -9/Materials | Lost 7 parts (1p1n1u4w) 2024 | -9/Materials | Core integrity fell below 20% 2044 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- map in exchange for smaller text? Consider selecting a different UI Layout in the option menu. Aluminum Leg destroyed. K-01 Serf destroyed. Door malfunctions. G-34 Mercenary destroyed. U-05 Engineer repairs door. G-47 Trooper destroyed. G-34 Mercenary destroyed. U-05 Engineer destroyed. U-05 Engineer lays Concrete. EM Pulse Gun destroyed. U-05 Engineer lays Concrete. Slammed into L-31 Rogue. Destabilizing: Core damaged (-12). U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Ion Engine crushed. Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | ??# """ """ #????????????????????????????????? | | ??# #????????????????????????????????? | | ??# #????????????????????????????????? | | ??# """ """ #????????????????????????????????? | | ### """ """ ##???????????????????????????????? | | %! 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