Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.10 @ 01:24:47 Player: mmmmcheese Result: Destroyed by AP7-3 with Concept XC Strikerail Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (52) 260 Value Destroyed (1546) 1546 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (854) 854 TOTAL SCORE: 9180 Bonus ------- Follower Combat Kills 67 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -13 Cogmind --------- Core Integrity 0/1450 Matter 234/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Hacking Suite Improved System Shield Improved Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Meta Core Improved Lightning Gun Matter Neutralizer Fusion Bomb Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Backup Power VII > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Experimental Target Analyzer Advanced Reaction Control System Hacking Suite Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- KE Penetrator Katana > --- INVENTORY -------- Meta Core Improved Linear Gravjet Improved Linear Gravjet Field Propulsion Drive Matter Compressor [Rating: 109] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Makeshift Flight Unit Treads Light Treads Leg Heavy Shield Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Makeshift Flight Unit Utility Medium Storage Unit Device Improved Reaction Control System Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Katana Energy Gun Particle Gun Energy Cannon Matter Neutralizer Ballistic Gun KE Penetrator Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -7 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Scr Fac Fac Res Res Qua Frg Slots Evolved 16 | . . . . . 10 2 2 2 . . Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 . 1 1 . . Utility 11 | . . . . . 8 2 . 1 . . Weapon . | . . . . . . . . . . . Parts Attached 118 | 5 8 1 16 7 29 22 18 3 8 1 Power 15 | 1 . . 3 2 1 3 3 2 . . Engine 6 | 1 . . 3 2 . . . . . . Core 4 | . . . . . 1 3 . . . . Reactor 5 | . . . . . . . 3 2 . . Propulsion 39 | 2 2 . 6 . 6 10 10 1 2 . Treads 3 | 2 . . 1 . . . . . . . Leg 1 | . . . . . . . . 1 . . Wheel 5 | . 2 . 3 . . . . . . . Hover 5 | . . . . . . 4 . . 1 . Flight 25 | . . . 2 . 6 6 10 . 1 . Utility 44 | . 4 . 1 2 19 9 4 . 5 . Device 14 | . . . 1 . 4 6 2 . 1 . Storage 6 | . 2 . . 2 2 . . . . . Processor 14 | . 1 . . . 6 1 2 . 4 . Hackware 9 | . . . . . 7 2 . . . . Protection 1 | . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 2 1 6 3 3 . 1 . 1 1 Energy Gun 7 | 1 . . 4 1 . . . . 1 . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 7 | 1 . . 2 2 1 . 1 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . 1 . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . 1 . 1 . Parts Lost 58 | . . . 11 . 4 12 19 8 1 3 Power 12 | . . . 3 . 1 2 4 1 1 . Propulsion 24 | . . . 4 . . 4 8 6 . 2 Utility 15 | . . . . . 2 6 5 1 . 1 Weapon 7 | . . . 4 . 1 . 2 . . . Highest Loss Streak 16 | . . . 9 . 4 3 16 8 1 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 9 | 1 6 9 8 12 8 7 5 5 3 5 Power . | . . . . . . . . . . . Propulsion 2 | . 2 2 . 2 2 4 2 1 . . Utility 4 | . 2 4 5 8 4 1 1 . . . Weapon 1 | . 1 2 2 . . . . . 1 4 Tool/Special . | . . . . . . . . . . . Unused Backups 49 | . 1 . 4 10 22 7 . 1 1 3 Power 5 | . . . . 1 2 2 . . . . Propulsion 8 | . . . 1 2 2 3 . . . . Utility 24 | . . . 2 5 15 1 . . 1 . Weapon 10 | . 1 . 1 2 3 . . 1 . 2 Tool/Special 2 | . . . . . . 1 . . . 1 Average Slot Usage (%) 79 | . 95 100 84 59 94 96 64 46 44 54 Engine 7 | . 14 14 4 14 1 . . . . . Core 1 | . . . . . 3 4 2 . . . Treads 4 | . 27 28 2 . . . . . . . Wheel 7 | . . . 18 11 . . . . . . Flight 11 | . . . 6 16 22 14 14 15 3 3 Device 5 | . . . 10 . 8 11 5 2 2 3 Storage 10 | . 13 14 14 14 4 5 4 1 . . Processor 5 | . 4 . . . 12 14 12 13 17 30 Hackware 8 | . . . . . 28 28 14 8 8 8 Protection 2 | . 5 14 3 . . . . . . . Energy Gun 4 | . 6 3 14 2 . . . . . . Ballistic Gun 2 | . 8 5 1 . 2 5 1 . . . Launcher 1 | . 7 17 . . . . . . . . Slashing Weapon 3 | . 5 1 8 . 4 5 3 . . . Peak Build Rating 109 | 5 8 8 21 19 83 105 109 78 87 80 Average Rating 35 | 4 7 7 12 14 70 92 76 60 64 77 On Entrance 34 | . 5 8 8 18 16 80 82 59 25 80 Avg Prop Armor Cover (%) 7 | . . . 7 4 4 5 . 26 12 12 Naked Turns . | . . . . . . . . . . . Heaviest Build 45 | 9 21 22 21 45 45 26 37 29 13 1 Greatest Support 40 | 40 40 40 40 16 31 40 38 37 23 17 Greatest Overweight (x) 4 | . . . 2 4 4 2 2 . . . Average Overweight (x) . | . . . . 2 . . . . . . Largest Inventory Capacity 20 | 5 10 10 10 20 20 10 10 10 5 5 Average Capacity 11 | 5 9 10 10 17 10 10 10 6 5 5 Most Carried 20 | 3 10 10 10 20 19 10 9 8 5 5 Average Carried 10 | 1 6 9 9 14 9 9 5 5 3 4 Final Capacity 20 | 5 10 10 10 20 10 10 10 5 5 5 Final Carried 19 | 3 10 8 10 19 10 8 8 4 5 5 Class Distribution -------------------- 64% | Mutant 15% | Hacker-Scout 11% | Hacker-Mutant 5% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Hacker-Scout | -5/Factory Wizard-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -2/Protoforge Resources | -11 -10 -10 -10 -7 -5 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Sub Scr Fac Fac Res Res Qua Frg Matter Collected 2383 | 219 337 63 322 104 369 622 188 62 97 . Remotely . | . . . . . . . . . . . Salvage Created 1392 | . 391 75 115 . 239 258 314 . . . Parts 90 | . 31 1 11 . 11 22 14 . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . . 6 . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Scr Fac Fac Res Res Qua Frg Combat Hostiles Destroyed 44 | . 13 2 5 . 6 9 9 . . . Melee 22 | . . 1 . . 6 6 9 . . . Guns 15 | . 7 1 4 . . 3 . . . . AOE 7 | . 6 . 1 . . . . . . . Classes Destroyed 8 | . 6 . 1 . 1 . . . . . Worker 2 | . 2 . . . . . . . . . Builder 1 | . 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 4 | . 2 . . . 1 1 . . . . Swarmer 33 | . 8 . 2 . 5 9 9 . . . Grunt 7 | . 5 2 . . . . . . . . Hunter 1 | . . . . . 1 . . . . . Subdweller 3 | . . . 3 . . . . . . . Best Kill Streak 9 | . 7 1 1 . 4 5 9 . . . Combat Bots Only 9 | . 3 1 1 . 4 5 9 . . . Max Kills in Single Turn 4 | . 4 1 1 . 1 1 1 . . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 . 1 . . . . . . . Melee 1 | . . 1 . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Scr Fac Fac Res Res Qua Frg Hostile Shots Fired 686 | . 31 18 89 . 39 112 170 109 87 31 Missed 332 | . 10 3 30 . 14 55 88 54 67 11 Hits 354 | . 21 15 59 . 25 57 82 55 20 20 Melee 4 | . . . . . 1 . . 3 . . Projectile 350 | . 21 15 59 . 24 57 82 52 20 20 AOE 1 | . . . . . . . . 1 . . Critical Strikes 10 | . . 1 . . . 3 3 2 . 1 Damage Taken 7131 | . 188 200 1046 . 417 1129 1736 1396 229 790 Core 2665 | . . 23 214 . 86 226 663 781 100 572 Absorbed by Shields 126 | . . . . . . . 37 89 . . Redirected to Shielding 35 | . . 5 30 . . . . . . . Regen/Repaired (Parts) 17 | . . . . . 17 . . . . . Core Remaining (%) 65 | 100 . . . 5 91 80 49 . . . Volleys Fired 115 | . 24 10 49 . . 28 1 . 2 1 Largest 2 | . 2 1 2 . . 1 1 . 1 1 Hottest 115 | . 60 20 115 . . 33 30 . 60 105 Shots Fired 144 | . 46 11 54 . . 29 1 . 2 1 Gun 137 | . 42 11 52 . . 29 1 . 2 . Cannon 1 | . . . . . . . . . . 1 Launcher 6 | . 4 . 2 . . . . . . . Special . | . . . . . . . . . . . Kinetic 87 | . 22 11 24 . . 29 1 . . . Thermal 25 | . . . 24 . . . . . . 1 Explosive 6 | . 4 . 2 . . . . . . . Electromagnetic 26 | . 20 . 4 . . . . . 2 . Robot Hit Streak 12 | . 6 10 12 . . 2 1 . . . Robot Miss Streak 3 | . 3 1 3 . . 3 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 136 | . 32 10 42 . 15 23 14 . . . Core Hits 61 | . 23 3 7 . 5 13 10 . . . Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 8 | . 1 . 3 . 1 2 1 . . . Burn 3 | . . . 3 . . . . . . . Destroy 1 | . . . . . . 1 . . . . Corrupt 1 | . 1 . . . . . . . . . Sever 3 | . . . . . 1 1 1 . . . Melee Attacks 144 | . 10 2 22 . 45 41 24 . . . Impact . | . . . . . . . . . . . Slashing 144 | . 10 2 22 . 45 41 24 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . 3 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3713 | . 973 178 619 . 739 739 465 . . . Guns 999 | . 291 116 397 . . 170 25 . . . Cannons . | . . . . . . . . . . . Explosions 547 | . 442 . 105 . . . . . . . Melee 2114 | . 240 50 117 . 739 533 435 . . . Ramming 53 | . . 12 . . . 36 5 . . . Kinetic 562 | . 121 116 130 . . 170 25 . . . Thermal 253 | . 20 . 233 . . . . . . . Explosive 527 | . 422 . 105 . . . . . . . Electromagnetic 204 | . 170 . 34 . . . . . . . Impact . | . . . . . . . . . . . Slashing 2114 | . 240 50 117 . 739 533 435 . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . 2 2 2 . 7 12 1 2 2 2 Average Corruption 4 | . 1 2 2 . 7 10 1 1 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . 1 Effects 113 | . 7 7 26 . 32 32 1 1 4 3 Message Errors 24 | . 2 3 4 . 9 5 . . 1 . Matter Fused 24 | . 2 1 8 . 4 7 . 1 . 1 Heat Flow Errors 11 | . . . 4 . 5 1 1 . . . Energy Discharges 14 | . . . 2 . 7 3 . . 1 1 Parts Rejected 4 | . . . . . 2 2 . . . . Parts Fused 3 | . 1 . 1 . . 1 . . . . Data Loss (minor) 19 | . 1 1 3 . 4 8 . . 1 1 Data Loss (major) 4 | . 1 . 1 . 1 1 . . . . Misfires 4 | . . 1 2 . . 1 . . . . Alerts 4 | . . 1 1 . . 1 . . 1 . Misdirections 2 | . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 102 | . 30 . . . 60 7 5 . . . Projectiles . | . . . . . . . . . . . Explosions 3 | . 3 . . . . . . . . . Melee 99 | . 27 . . . 60 7 5 . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 45 | . . . 25 . . 18 2 . . . Shots 2 | . . . 2 . . . . . . . Rammed 8 | . . 5 . . . 1 2 . . . Targets Rammed 9 | . . 6 . . . 1 2 . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . Highest Temperature 266 | . 18 7 193 . 266 88 77 . . . Average Temperature 66 | . 9 7 89 . 98 47 29 . . . Received Heat Transfer 684 | . 36 132 51 . 18 106 154 133 . 54 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 692 | . 50 . 642 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Scr Fac Fac Res Res Qua Frg Maximum Alert Level 1 | . 1 . . . . 1 1 1 . . Low Security (%) 86 | 100 86 100 . . 100 65 70 79 100 100 Level 1 13 | . 13 . . . . 34 29 20 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 367 | . 236 50 . . 196 367 247 245 123 117 Initial 123 | . . 35 . . . 38 49 116 123 27 Average 71 | . 95 8 . . 28 116 113 147 89 58 Influence Increases 3435 | . 423 80 80 . 854 1046 493 234 45 180 Destroy 0b10 Robot/C 920 | . 260 40 40 . 200 200 180 . . . Destroy 0b10 Robot/NC 45 | . 30 . . . 10 5 . . . . Destroy Leader 130 | . 44 10 10 . 34 22 10 . . . Allied During Kill 34 | . . . . . 34 . . . . . Trap Triggered on 0b10 10 | . . . . . 10 . . . . . Successful Hack 188 | . 18 . . . 44 33 12 24 . 57 Disable Machine 180 | . 45 . . . 45 75 . . 15 . Destroy Structure 143 | . 26 . . . 42 66 6 . . 3 Partial Spotted 210 | . . . . . 60 135 . . . 15 Lose Combat Pursuer 1575 | . . 30 30 . 375 510 285 210 30 105 Influence Decreases 3328 | . 332 171 27 53 775 1030 381 221 217 121 Entered New Map 405 | . . 56 . 53 . 41 46 91 97 21 Time Decay 1522 | . 322 115 27 . 321 342 165 50 110 70 Search Patrol Dispatched 100 | . . . . . . 100 . . . . Lost Part 434 | . . . . . 40 104 170 80 10 30 Lost Ally 198 | . 10 . . . 141 47 . . . . Purge Threat 669 | . . . . . 273 396 . . . . Squads Dispatched 35 | . 2 . . . 14 11 3 3 1 1 Investigation 19 | . 1 . . . 10 6 1 . 1 . Extermination 8 | . . . . . 4 2 1 1 . . Reinforcement 8 | . 1 . . . . 3 1 2 . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Scr Fac Fac Res Res Qua Frg Distress Signals 16 | . 3 . . . 2 4 . . 2 5 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 241 | . 21 4 14 . 43 67 36 33 7 16 Peak Tracking Total 16 | . 5 2 4 . 9 9 15 16 5 11 Tactical Retreats 46 | . . 1 5 . 13 14 5 4 1 3 Traps | -11 -10 -10 -10 -7 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Scr Fac Fac Res Res Qua Frg Traps Triggered 11 | . 3 . . . 7 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . Triggered 1 | . . . . . 1 . . . . . Most Traps Carried 2 | . . . . 2 1 . . . . . Machines | -11 -10 -10 -10 -7 -5 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Sub Scr Fac Fac Res Res Qua Frg Machines Disabled 13 | . 3 . 1 . 3 5 . . 1 . Max in Single Turn 3 | . 1 . 1 . 1 3 . . 1 . Garrison Access 6 | . . . . . 3 2 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Scr Fac Fac Res Res Qua Frg Machines Accessed 72 | . 6 . 2 3 25 22 6 1 3 4 Terminals 37 | . 5 . . . 12 11 2 1 3 3 Fabricators 2 | . . . . . . 1 1 . . . Repair Stations 3 | . . . . . 1 2 . . . . Recycling Units 15 | . 1 . . . 7 6 1 . . . Scanalyzers 4 | . . . . . 2 . 1 . . 1 Garrison Access 6 | . . . . . 3 2 1 . . . Total Hacks 174 | . 16 . 12 9 60 52 13 2 5 5 Successful 129 | . 11 . 12 9 46 40 6 1 . 4 Failed 45 | . 5 . . . 14 12 7 1 5 1 Catastrophic 6 | . . . . . 2 1 . . 3 . Database Lockouts . | . . . . . . . . . . . Manual 90 | . 11 . . . 31 40 4 . 2 2 Terminals 106 | . 12 . . . 37 41 5 2 5 4 Fabricators 4 | . . . . . . 1 3 . . . Repair Stations 5 | . . . . . 3 2 . . . . Recycling Units 18 | . 4 . . . 7 6 1 . . . Scanalyzers 13 | . . . . . 10 . 2 . . 1 Garrison Access 7 | . . . . . 3 2 2 . . . Terminal Hacks 59 | . 1 . 12 9 18 17 . 1 . 1 Record 14 | . . . 11 3 . . . . . . Robot Analysis 5 | . . . . 5 . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . Level Access Points 2 | . . . . . 1 1 . . . . Branch Access Points 1 | . . . . . . . . 1 . . Machine Index 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . Unreport Threat 10 | . . . . . 4 6 . . . . Locate Traps 9 | . 1 . . . 5 2 . . . 1 Surveillance Status 1 | . . . . . 1 . . . . . Recall Investigation 4 | . . . . . 2 2 . . . . Recall Extermination 5 | . . . . . 3 2 . . . . Hauler Manifests 1 | . . . . . . 1 . . . . Zone Layout 2 | . . . . . 1 1 . . . . Proto ID Catalog 2 | . . . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 2 . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Refit 2 | . . . . . . 2 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 13 | . . . . . 10 . 2 . . 1 Retrieve Study 13 | . . . . . 10 . 2 . . 1 Garrison Access Hacks 6 | . . . . . 3 2 1 . . . Seal Access 6 | . . . . . 3 2 1 . . . Unauthorized Hacks 46 | . 9 . . . 13 19 3 . . 2 Terminals 31 | . 9 . . . 6 12 2 . . 2 Track 4 | . . . . . 1 3 . . . . Assimilate 3 | . 1 . . . . 1 1 . . . Botnet 11 | . 2 . . . 3 3 1 . . 2 Operators 2 | . 1 . . . 1 . . . . . Skim 11 | . 5 . . . 1 5 . . . . Fabricators 1 | . . . . . . 1 . . . . Liberate 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 14 | . . . . . 7 6 1 . . . Fedlink 14 | . . . . . 7 6 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 34 | . 4 . . . 12 8 4 1 3 2 Full Trace Events 2 | . . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 13 | . . . . . 10 . 2 . . 1 Parts Repaired 1 | . . . . . 1 . . . . . Time 14 | . . . . . 14 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Sub Scr Fac Fac Res Res Qua Frg Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Scr Fac Fac Res Res Qua Frg Total Allies 23 | . 1 5 . 1 12 4 . . . . Largest Group 7 | . 1 5 5 1 7 3 . . . . Highest-Rated Group 195 | . 10 81 81 64 195 141 . . . . Highest-Rated Ally 64 | . 10 31 31 64 64 47 . . . . Initial UFD Resources 103 | . . . . . 38 66 90 103 103 103 Total Orders 2 | . . . . . 2 . . . . . STAY 1 | . . . . . 1 . . . . . FOLLOW 1 | . . . . . 1 . . . . . Ally Attacks 99 | . . . 29 . 57 13 . . . . Total Damage 1483 | . . . 226 . 894 363 . . . . Kills 7 | . . . 1 . 5 1 . . . . Allies Corrupted 1 | . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Scr Fac Fac Res Res Qua Frg Active Infowar (turns) 4536 | . . . 1488 . 1396 1194 208 . 121 129 Optics 2740 | . . . . . 1338 1194 208 . . . Sensors 2898 | . . . 1488 . 842 318 . . 121 129 Terrain 1035 | . . . . . . 843 192 . . . Traps 367 | . . . . . . 367 . . . . Decoding 366 | . . . . . 366 . . . . . Jamming 61 | . . . . . . 61 . . . . Robot Analysis Total 5 | . . . . 5 . . . . . . Derelict Logs Recovered 5 | . . 1 2 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 8 | . . . . . 8 . . . . . Traps 1 | . . . . . 1 . . . . . Items 5 | . . . . . 5 . . . . . Machines 2 | . . . . . 2 . . . . . Exploration | -11 -10 -10 -10 -7 -5 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Sub Scr Fac Fac Res Res Qua Frg Turns Passed 9774 | 62 962 561 1985 2756 1426 1194 344 108 234 142 Spaces Moved 11216 | 34 421 260 1940 2244 2772 2092 554 230 376 293 Core 38 | 2 . . . . . . . 20 . 16 Treads 735 | 32 404 260 39 . . . . . . . Legs . | . . . . . . . . . . . Wheels 2874 | . 17 . 1230 1614 13 . . . . . Hover 624 | . . . . . . 566 . 31 27 . Flight 6945 | . . . 671 630 2759 1526 554 179 349 277 Fastest Speed 28 | 50 80 160 52 52 34 28 29 29 40 40 Average Speed 69 | 153 156 160 83 119 35 36 37 42 40 40 Slowest Speed 205 | 160 160 160 160 142 140 205 199 54 51 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 55 | . . . 2 . 20 15 9 1 2 6 Potential Cave-ins 6 | . . . . . . 6 . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . Exploration Rate (%) 45 | 3 85 54 77 87 65 50 19 11 38 16 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 5 | . 1 1 1 1 1 . . . . . Known Exits Taken 6 | . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . Scrap Searched 17 | . . . 9 8 . . . . . . Spaces Dug 50 | . 2 . . . 21 23 3 . . 1 Terrain Destroyed 133 | . 37 . 14 . 21 57 3 . . 1 Melee 43 | . 2 . . . 21 17 3 . . . Projectile 8 | . . . . . . 7 . . . 1 AOE 82 | . 35 . 14 . . 33 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Scr Fac Fac Res Res Qua Frg Total 12775 | 41 659 387 2202 2324 3103 2424 633 241 451 310 Wait 934 | . 180 100 138 17 182 203 37 . 57 20 Move 11100 | 33 420 259 1935 2243 2732 2061 536 227 371 283 Hop 51 | . . . 2 . 19 14 9 1 2 4 Pick Up 100 | 3 8 1 16 29 21 13 4 2 3 . Fast Attach 76 | 5 2 . 8 3 22 12 14 2 8 . Attach 50 | . 6 2 11 1 7 10 5 3 4 1 Detach 24 | . 5 1 3 2 . 6 1 2 3 1 Swap 22 | . 2 4 4 4 6 2 . . . . Drop 89 | . 2 2 14 25 23 17 1 4 1 . Fire 115 | . 24 10 49 . . 28 1 . 2 1 Melee 144 | . 10 2 22 . 45 41 24 . . . Ram 2 | . . . . . . 1 1 . . . Kick . | . . . . . . . . . . . Crush 6 | . . 6 . . . . . . . . Escape Stasis 61 | . . . . . 45 16 . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / Sub) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x4 / [*Upp] / [*Ext]) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research -2/Research (discovered 3 exits: [*Acc] / *Qua x2) -2/Quarantine (discovered 3 exits: [*Acc] / [*Sec] / *Frg) -2/Protoforge History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 15) 217 | -10/Materials | Discovered new exit (range 5) 273 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 10) 783 | -10/Materials | Discovered new exit (range 16) 797 | -10/Materials | Learned Storage interactive machine intel 850 | -10/Materials | Learned Storage trap positions 892 | -10/Materials | Loaded intel: 14 trap records 922 | -10/Materials | Learned location of 1 exit from Recycling 941 | -10/Materials | Learned 4 Recycling zone layouts 1009 | -10/Materials | Identified exit to Subcaves 1009 | -10/Materials | Learned location of 1 exit from Materials 1025 | -10/Materials | Entered Mines 1026 | -10/Mines | Learned location of Storage (-7) 1037 | -10/Mines | Learned Materials stockpile data 1326 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1488 | -10/Mines | Discovered new exit (range 4) 1579 | -10/Mines | Discovered exit to Subcaves (range 5) 1586 | -10/Mines | Entered Subcaves 1586 | -10/Subcaves | Accompanied by 5 allies 1587 | -10/Subcaves | Approached by a straggling Scientist 1591 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1748 | -10/Subcaves | Lost 3 allies 1776 | -10/Subcaves | Core integrity fell below 50% 1808 | -10/Subcaves | Lost 9 parts (2p4n3w) 1859 | -10/Subcaves | Learned Materials emergency access door positions 2240 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2410 | -10/Subcaves | Visited Clippyterm 2413 | -10/Subcaves | Learned Factory emergency access door positions 2598 | -10/Subcaves | Shifting Twisted Machinery released Unknown Treads 2601 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2714 | -10/Subcaves | Visited 4L-MR0's lab 2727 | -10/Subcaves | Found Meta Core 2822 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2928 | -10/Subcaves | Disturbed a concealed Subdweller 3061 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3468 | -10/Subcaves | Core integrity fell below 20% 3571 | -10/Subcaves | Entered Scraptown 3571 | -7/Scraptown | System corruption cleaned by C-Scrubber 3775 | -7/Scraptown | Discovered new exit (range 11) 3784 | -7/Scraptown | Received an X-ray algorithm 3858 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3859 | -7/Scraptown | Learned location of Testing (-3) 3860 | -7/Scraptown | Learned Research emergency access door positions 3887 | -7/Scraptown | Visited Bundlers 3926 | -7/Scraptown | Visited Comm Corps 3944 | -7/Scraptown | Visited The Evicted 4013 | -7/Scraptown | Visited UFD Registry 4013 | -7/Scraptown | Registered with UFD as "Slugslasher" 4025 | -7/Scraptown | Visited LU-1G1's Boring Crew 4033 | -7/Scraptown | Visited Junk Repository 4048 | -7/Scraptown | Visited Botcube Research 4051 | -7/Scraptown | Found Botcube 4070 | -7/Scraptown | Delivered Scrap Shield to a Scientist 4169 | -7/Scraptown | Visited Scrap Suit Storage 4201 | -7/Scraptown | Visited Analyses Database 4224 | -7/Scraptown | Visited Supply Room 4257 | -7/Scraptown | Visited Supply Room 4289 | -7/Scraptown | Visited Science Guys 4335 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4350 | -7/Scraptown | Found DCF Scrap (26 items) 4649 | -7/Scraptown | Visited Shadow of the Wyrm 4676 | -7/Scraptown | Visited Assassins FH 5099 | -7/Scraptown | Visited Spacefarers 5739 | -7/Scraptown | Found Scrap Suit 5831 | -7/Scraptown | Botcube activated 5853 | -7/Scraptown | Botcube completed mutation into legged form, armed with 2 guns 6250 | -7/Scraptown | Met Optimus 6250 | -7/Scraptown | Accepted into 0bPrime 6324 | -7/Scraptown | Discovered new exit (range 3) 6327 | -7/Scraptown | Entered Factory 6327 | -5/Factory | Accompanied by 1 ally 6327 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x8 6521 | -5/Factory | Spotted B-75 Beast 6641 | -5/Factory | Ran an X-ray algorithm 6658 | -5/Factory | Build established: Hacker-Mutant 6754 | -5/Factory | Lost 4 parts (1p2u1w) 6765 | -5/Factory | Repaired Mak. Flight Unit 6778 | -5/Factory | Lost 4 allies 6852 | -5/Factory | Loaded intel: 8 recycling unit locations 6886 | -5/Factory | Learned location of Protoforge (-2) 7008 | -5/Factory | Identified exit to Factory 7157 | -5/Factory | Discovered new exit (range 22) 7171 | -5/Factory | Discovered new exit (range 21) 7220 | -5/Factory | Build established: Hacker-Scout 7753 | -5/Factory | Entered another Factory area 7753 | -4/Factory | Evolved 2 slots: Utility x2 7914 | -4/Factory | Loaded intel: 8 recycling unit locations 7940 | -4/Factory | Spotted B-86 Titan 8071 | -4/Factory | Crushed by falling debris 8072 | -4/Factory | System corruption reached 10% 8102 | -4/Factory | Lost 3 parts (1p2u) 8201 | -4/Factory | Identified exit to Research 8305 | -4/Factory | Discovered new exit (range 11) 8344 | -4/Factory | Learned Armory trap positions 8400 | -4/Factory | Identified exit to Upper Caves 8445 | -4/Factory | Learned Testing stockpile data 8486 | -4/Factory | Lost 3 parts (3n) 8503 | -4/Factory | Search patrols dispatched 8525 | -4/Factory | Learned location of 3 exits from Factory 8553 | -4/Factory | Learned Testing trap positions 8626 | -4/Factory | Watched by a mysterious "MATRIX" hacker 8644 | -4/Factory | Learned Research trap positions 8947 | -4/Factory | Entered Research 8947 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8948 | -3/Research | Loaded intel: 51 trap records 8965 | -3/Research | Found Prototype Processor 8965 | -3/Research | Identified Exp. Target Analyzer 8977 | -3/Research | Lost 3 parts (3u) 9050 | -3/Research | Spotted B-86 Titan 9211 | -3/Research | Destroyed 9 combat bots 9243 | -3/Research | Loaded intel: 5 recycling unit locations 9269 | -3/Research | Lost 16 parts (3p8n4u1w) 9283 | -3/Research | Discovered new exit (range 9) 9285 | -3/Research | Identified exit to Research 9291 | -3/Research | Core integrity fell below 50% 9291 | -3/Research | Entered another Research area 9291 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9377 | -2/Research | Identified exit to Quarantine 9386 | -2/Research | Discovered new exit (range 16) 9394 | -2/Research | Spotted B-90 Cyclops 9399 | -2/Research | Core integrity fell below 50% 9399 | -2/Research | Entered Quarantine 9421 | -2/Quarantine | Lost 8 parts (1p6n1u) 9457 | -2/Quarantine | Build established: Hacker-Mutant 9571 | -2/Quarantine | Discovered new exit (range 6) 9580 | -2/Quarantine | Found Fusion Bomb Launcher 9581 | -2/Quarantine | Found Fusion Bomb Launcher 9600 | -2/Quarantine | Spotted Fortress 9631 | -2/Quarantine | Discovered new exit (range 6) 9631 | -2/Quarantine | Discovered new exit (range 6) 9633 | -2/Quarantine | Identified exit to Protoforge 9633 | -2/Quarantine | Entered Protoforge 9657 | -2/Protoforge | Superfortress began startup sequence 9662 | -2/Protoforge | Spotted Hotshot 9737 | -2/Protoforge | Spotted Hotshot 9737 | -2/Protoforge | Spotted Hotshot 9766 | -2/Protoforge | Spotted AP7-3 9766 | -2/Protoforge | Spotted AP7-3 9770 | -2/Protoforge | Spotted Overlord 9772 | -2/Protoforge | Core integrity fell below 20% 9775 | -2/Protoforge | Destroyed by AP7-3 with Concept XC Strikerail Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 09740_ Identified Matter Neutralizer. 09750_ U-05 Engineer builds a Wall. 09756_ System corrupted: Matter fused (-6). [Achievement: Cya!] 09759_ U-05 Engineer suffers critical hit (Burn). 09762_ Adv. Sensor Array destroyed. 09768_ Penetrated by Slug. 09768_ Field Propulsion Array+ destroyed. 09768_ Imp. Corruption Screen intercepted 1% system corruption. 09771_ Penetrated by Slug. 09771_ Knocked back. 09775_ Penetrated by Slug. [Achievement: Back For More] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????####????????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????? "" "???????????????????? | | ????????????????????? """" ???????????????????? | | ????????????????????? "" " ?? ????????????????? | | ??????#?????????????? """ ?? ????????????????? | | ??????# ????????????# ??"" ???????????????? | | ??????# ???????????# " "? ???????????????? | | ??????# ??????????# "" ""????????????????? | | ???????? ?????????# ?" ??????????????? | | ????????? ????###?# w" "? " ??????????????? | | ??????####+"##### ### " " "" ?????????????? | | ??????# / "" ?????????????? | | ??????# / "" "? ????????????? | | ####### % / """"" "" ????????????? | | ####### ###7m "H ????????????? | | #?????###?# " " "?????????????? | | #?????????# """"" "" ??????????? | | ####### #?????????# " "" ??????????? | | ??????# #?????????# """" "??????????? | | ??????# #?????????# """" ""?????????? | | ?????## ##????????# " ?????????? | | ?????# #????????# % "" " ????????? | | ?????# #????????# % " "????????? | | ?????+ #????????# @ " "" ""????????? | | ?????# #????????# """"" " """????????? | | ?????# #????????# "" "" " """????????? | | ?????## ##????????# "" " "" ""?????????? | | ??????# #?????????# "" " """?????????? | | ??????# #?????????# "" " ""??????????? | | ??????# #?????????# " ""??????????? | | ??????# #?????????# "" ""??????????? | | ??????# #?????????# ""? " " "???????????? | | ???#### ########??# " ??? ? "???????????? | | ####### # #??# """ ???? ? ????????????? | | # # #??# " """ ""????"?????????????? | | T # # ""#??# "" ??????????????????? | | + + T"#??# ?????????????????? | | """ # # ""#??? ???????????????????? | | # # #????? """"?????????????????????? | | # ##+#######?????????????????????????????? | | ####### #? #?????????????????????????????? | | ??????# #? #?????????????????????????????? | | ??????# # #?????????????????????????????? | | ??????# # #?????????????????????????????? | | ??????# + """ #?????????????????????????????? | | ????### # """ #?????????????????????????????? | | # """ #?????????????????????????????? | | ########+###+#?#####?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 39 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Corruption Block 15 Core Shielding 20 Evasion (%) 75 Targeting Accuracy 5 Melee Accuracy 16 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 46 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mak. Flight Unit | 15% | -5/Factory Studied --------- Cesium-ion Thruster | -5/Factory | Hacked Xenon Bombardment Thruster | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Lgt. Deuterium Engine | -5/Factory | Hacked Greatsword | -5/Factory | Hacked Hvy. Phase Cannon | -5/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Katana | -5/Factory | Hacked Lgt. Nuclear Core | -5/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Imp. Linear Gravjet | -3/Research | Hacked Field Propulsion Array | -2/Protoforge | Hacked Alien Tech Used ----------------- None Achievements -------------- Back For More Cya! Overachiever Challenges ------------ None Game ------ Seed FrostCompactBrace Manual? 0 Play Time 02:51:58 Cumulative 100.9 hours Start 2026.07.09 @ 22:23:06 End 2026.07.10 @ 01:24:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 52 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb701223-d3bc-40e5-9479-8cc4c4761c87