Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.09 @ 23:09:19 Player: EtherNova Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (59) 295 Value Destroyed (3101) 3101 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1379) 1379 TOTAL SCORE: 7995 Bonus ------- High Alert Combat Kills 191 Follower Combat Kills 33 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -45 Cogmind --------- Core Integrity 0/700 Matter 125/300 Energy 190/190 System Corruption 1% Temperature Critical (3045) Movement Core (250) Ox4 Location -7/DSF Parts ------- > --- POWER (3) -------- Light Deuterium Engine Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- Micro Nuclear Core Lightning Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Surge Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Compact Matter Pod Improved Sensor Array Particle Charger > --- WEAPON ----------- Enhanced Autogun Shock Bomb Launcher > --- INVENTORY -------- Flight Unit Flight Unit Shock Rifle Lightning Gun Heavy Assault Rifle [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Compact Matter Pod Device Particle Charger Storage Compact Matter Pod Processor Improved Signal Interpreter Hackware Relay Coupler [Heavy] Protection Improved Medium Armor Plating Weapon Shock Bomb Launcher Energy Gun Improved Medium Laser Ballistic Gun Enhanced Autogun Launcher Shock Bomb Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Slots Evolved 7 | . 1 2 . 2 . . 2 . Power 2 | . . . . 1 . . 1 . Propulsion 2 | . . 1 . 1 . . . . Utility 3 | . 1 1 . . . . 1 . Weapon . | . . . . . . . . . Parts Attached 74 | 6 2 7 1 10 11 20 8 9 Power 15 | 1 . 1 . 2 2 3 3 3 Engine 6 | 1 . . . . 1 1 2 1 Core 9 | . . 1 . 2 1 2 1 2 Reactor . | . . . . . . . . . Propulsion 22 | 2 2 1 . 4 4 5 2 2 Treads . | . . . . . . . . . Leg 2 | 2 . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 20 | . 2 1 . 4 4 5 2 2 Utility 14 | 2 . 2 . 3 3 3 . 1 Device 6 | 1 . 1 . . 1 3 . . Storage 1 | . . . . 1 . . . . Processor 3 | 1 . . . 2 . . . . Hackware 1 | . . . . . 1 . . . Protection 3 | . . 1 . . 1 . . 1 Artifact . | . . . . . . . . . Weapon 23 | 1 . 3 1 1 2 9 3 3 Energy Gun 8 | 1 . 2 . . 1 3 . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | . . 1 . 1 1 3 1 1 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . . . . 1 2 1 Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . . Unidentified Prototypes 3 | . . 1 . . . 1 1 . Parts Lost 36 | . . 2 . 1 15 5 . 13 Power 6 | . . . . . 4 . . 2 Propulsion 13 | . . 1 . . 5 4 . 3 Utility 8 | . . 1 . . 2 1 . 4 Weapon 9 | . . . . 1 4 . . 4 Highest Loss Streak 9 | . . 1 . 1 7 3 . 9 To Critical Strikes 1 | . . . . . 1 . . . Average Slot Usage (%) 70 | . 75 85 70 91 86 66 68 38 Engine 3 | . 12 1 . . 4 4 2 4 Core 6 | . . 7 10 13 6 3 7 7 Flight 19 | . 8 23 20 31 31 11 21 8 Device 11 | . 12 16 20 16 9 11 14 3 Storage 5 | . . . . 7 8 8 7 2 Processor 4 | . 12 8 . 5 8 5 . . Hackware 1 | . . . . . . 5 . . Protection 1 | . . 7 . . 4 . . 2 Energy Gun 5 | . 12 11 20 8 4 9 . . Ballistic Gun 5 | . . 7 . 5 7 3 7 5 Launcher 2 | . . . . . . . 7 4 Naked Turns . | . . . . . . . . . Heaviest Build 28 | 8 8 17 14 18 24 19 28 28 Greatest Support 20 | 20 20 12 8 20 20 13 20 20 Greatest Overweight (x) 7 | 2 . 2 1 1 1 5 2 7 Average Overweight (x) . | . . . 1 . . 1 1 3 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 2 5 5 5 4 5 5 5 Average Carried 2 | . . 3 4 2 2 2 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 4 5 4 4 5 3 2 Class Distribution -------------------- 77% | Hacker-Mutant 19% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Matter Collected 1265 | 211 69 197 36 109 231 255 26 131 Remotely . | . . . . . . . . . Salvage Created 2370 | . 27 411 94 54 696 553 26 509 Parts 139 | . 5 26 6 4 43 25 . 30 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Combat Hostiles Destroyed 55 | . 2 8 2 1 20 11 . 11 Guns 48 | . 2 8 2 1 20 11 . 4 AOE 7 | . . . . . . . . 7 Classes Destroyed 10 | . 1 4 . . 2 . . 3 Watcher 4 | . . 1 . . 1 . 1 1 Swarmer 16 | . 2 . . . 9 2 . 3 Cutter 2 | . . . . . 2 . . . Grunt 14 | . . 3 1 . 3 5 . 2 Duelist 2 | . . 1 1 . . . . . Sentry 14 | . . 4 . 1 5 4 . . Specialist 4 | . . . . . . . . 4 Hunter 1 | . . . . . . . . 1 Programmer 1 | . . . . . 1 . . . Heavy 1 | . . . . . . . . 1 Best Kill Streak 5 | . 2 4 2 1 4 3 1 5 Combat Bots Only 5 | . 2 3 2 1 4 3 . 5 Max Kills in Single Turn 2 | . 1 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Hostile Shots Fired 454 | . 6 41 2 12 195 84 . 114 Missed 148 | . 2 12 . 4 67 22 . 41 Damage Taken 3810 | . 17 255 29 78 1155 574 . 1702 Core 1160 | . . 39 . . 212 128 . 781 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1954 | . 13 156 16 46 719 353 . 651 Regen/Repaired (Parts) 32 | . . . . 32 . . . . Core Remaining (%) 82 | 100 100 . 90 . . 38 . . Volleys Fired 208 | . 5 28 2 11 99 37 3 23 Largest 2 | . 1 2 2 2 2 2 2 2 Hottest 121 | . 50 70 121 76 79 105 61 86 Shots Fired 327 | . 5 56 4 13 153 54 6 36 Gun 304 | . 5 56 4 13 153 54 3 16 Cannon . | . . . . . . . . . Launcher 23 | . . . . . . . 3 20 Special . | . . . . . . . . . Kinetic 165 | . . 28 . 6 90 23 3 15 Thermal 107 | . 5 28 4 7 63 . . . Explosive 6 | . . . . . . . . 6 Electromagnetic 49 | . . . . . . 31 3 15 Robot Hit Streak 32 | . 3 28 32 7 14 25 1 28 Robot Miss Streak 3 | . 1 1 . 2 3 1 1 1 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . . 5 1 . 3 . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . Shots Hit Robots 252 | . 4 50 4 9 107 45 3 30 Core Hits 118 | . 2 20 3 5 40 21 1 26 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . . 2 . . 5 1 . . Burn 7 | . . 2 . . 5 . . . Corrupt 1 | . . . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4236 | . 50 533 67 117 1355 789 114 1211 Guns 3159 | . 50 531 67 117 1355 787 . 252 Cannons . | . . . . . . . . . Explosions 1073 | . . . . . . . 114 959 Melee . | . . . . . . . . . Ramming 4 | . . 2 . . . 2 . . Kinetic 1373 | . . 203 . 31 630 273 . 236 Thermal 1501 | . 50 328 67 86 725 . . 245 Explosive 249 | . . . . . . . . 249 Electromagnetic 1109 | . . . . . . 514 114 481 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 . . . 1 1 . 1 Average Corruption 1 | . 1 . . . 1 1 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . . 1 5 . . Message Errors 1 | . . . . . . 1 . . Matter Fused 3 | . . . . . 1 2 . . Energy Discharges 1 | . . . . . . 1 . . Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 52 | . . . . . . . 6 46 Projectiles . | . . . . . . . . . Explosions 52 | . . . . . . . 6 46 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 376 | . . 1 . . 77 1 . 297 Shots 15 | . . . . . 1 . . 14 Rammed 2 | . . 1 . . . 1 . . Targets Rammed 2 | . . 1 . . . 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 3045 | . 50 250 5 14 30 180 65 3045 Average Temperature 342 | . 26 90 3 7 11 54 37 1003 Received Heat Transfer 1335 | . . 162 6 27 441 450 . 249 Effects 45 | . . . . . . . . 45 Shutdowns 18 | . . . . . . . . 18 Energy Bleed 4 | . . . . . . . . 4 Matter Decay 3 | . . . . . . . . 3 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 5 | . . . . . . . . 5 Damage (major) 9 | . . . . . . . . 9 Damage (core) 5 | . . . . . . . . 5 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 8 | . . . . . . 1 2 5 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 11 | . . 4 . . 6 . . 1 Heat Transferred 3989 | . 148 1110 148 185 1998 . . 400 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 13 | . . . . . . . . 13 Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Peak Influence 949 | . 65 266 130 134 949 466 120 286 Initial 324 | . . 19 70 35 65 324 120 28 Average 245 | . 43 156 89 82 536 369 72 171 Maximum Alert Level 3 | . . 1 . . 3 2 . 1 Low Security (%) 54 | 100 100 72 100 100 14 7 100 53 Level 1 20 | . . 27 . . 8 48 . 46 Level 2 19 | . . . . . 51 43 . . Level 3 5 | . . . . . 25 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 Squads Dispatched 7 | . . 1 . . . 2 1 3 Investigation 2 | . . . . . . 1 1 . Extermination . | . . . . . . . . . Reinforcement 5 | . . 1 . . . 1 . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Distress Signals 6 | . . 2 . . 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 86 | . 3 11 2 3 36 15 1 15 Peak Tracking Total 6 | . 2 5 2 1 6 3 1 4 Tactical Retreats 10 | . . . . . 5 1 . 4 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Traps Triggered 5 | . . . . . 3 1 . 1 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . . . . . 1 . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Machines Disabled 8 | . . . . . 6 1 1 . Max in Single Turn 2 | . . . . . 2 1 1 . Garrison Relay 4 | . . . . . 4 . . . Phase Generator 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Machines Accessed 12 | . 1 . . 3 2 2 4 . Terminals 8 | . 1 . . 1 2 2 2 . Fabricators 2 | . . . . . . . 2 . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 32 | . 3 . . 8 5 7 9 . Successful 16 | . 1 . . 6 2 3 4 . Failed 16 | . 2 . . 2 3 4 5 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 24 | . 3 . . 4 5 7 5 . Fabricators 4 | . . . . . . . 4 . Repair Stations 3 | . . . . 3 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 11 | . 1 . . 3 2 3 2 . Prototype ID Bank 1 | . . . . . . . 1 . Open DSF 1 | . . . . . . . 1 . Emergency Access Points 2 | . . . . . 1 1 . . Alert Level 1 | . 1 . . . . . . . Disarm Traps 1 | . . . . . . 1 . . Patrol Status 1 | . . . . 1 . . . . Assault Status 1 | . . . . . . 1 . . Registered Prototypes 1 | . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . Patrol Navigation 1 | . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . 2 . Network Status 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 1 . . 3 2 2 3 . Full Trace Events 4 | . 1 . . . 1 1 1 . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 58 | . . . . . . . 58 . Total Robot Build Rating 6 | . . . . . . . 6 . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 38 | . . . . 38 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 16 | . . . . . 16 . . . Machine Destruction 16 | . . . . . 16 . . . Attached 1 | . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Total Allies 3 | . . . 1 . . . 2 . Largest Group 2 | . . . 1 1 1 . 2 2 Highest-Rated Group 38 | . . . 31 31 31 . 38 38 Highest-Rated Ally 31 | . . . 31 31 31 . 19 19 Total Orders . | . . . . . . . . . Ally Attacks 2 | . . . . 2 . . . . Total Damage 44 | . . . . 44 . . . . Kills 2 | . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Turns Passed 3299 | 118 86 237 106 238 659 693 687 475 Spaces Moved 2361 | 107 116 220 84 231 668 416 363 156 Core 270 | 62 . . . . . 98 . 110 Treads . | . . . . . . . . . Legs 77 | 45 32 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2014 | . 84 220 84 231 668 318 363 46 Fastest Speed 26 | 50 37 34 117 26 26 32 111 98 Average Speed 88 | 91 59 62 117 32 37 132 130 211 Slowest Speed 400 | 150 120 197 117 117 110 300 197 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . 1 . . 2 2 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 6 25 19 16 13 62 27 9 83 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 142 | . . . . . 75 . . 67 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 142 | . . . . . 75 . . 67 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Total 3270 | 127 126 269 87 382 933 504 571 271 Wait 481 | 9 . . . 117 90 . 193 72 Move 2343 | 106 113 219 83 227 662 415 362 156 Hop 4 | . 1 . . 1 2 . . . Pick Up 74 | 6 3 10 1 11 11 21 3 8 Fast Attach . | . . . . . . . . . Attach 60 | 6 2 5 . 10 10 14 6 7 Detach 1 | . . . . . . . 1 . Swap 14 | . . 2 1 . 1 6 2 2 Drop 28 | . 2 4 . 5 3 10 1 3 Fire 208 | . 5 28 2 11 99 37 3 23 Melee . | . . . . . . . . . Ram 2 | . . 1 . . . 1 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 54 | . . . . . 54 . . . Rewire 1 | . . . . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 17 | -11/Scrapyard | Identified exit to Materials 17 | -11/Scrapyard | Discovered exit to Materials (range 16) 119 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Evolved 1 slot: Utility x1 203 | -10/Materials | Identified exit to Materials 203 | -10/Materials | Discovered exit to Materials (range 3) 205 | -10/Materials | Entered another Materials area 205 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 277 | -9/Materials | Identified exit to Mines 277 | -9/Materials | Discovered exit to Mines (range 12) 319 | -9/Materials | Build established: Hacker-Mutant 442 | -9/Materials | Entered Mines 532 | -9/Mines | Identified exit to Materials 532 | -9/Mines | Discovered exit to Materials (range 6) 535 | -9/Mines | Received a Mining Laser from a helpful Derelict 548 | -9/Mines | Entered Materials 548 | -8/Materials | Accompanied by 1 ally 548 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 673 | -8/Materials | Repaired Lgt. Nuclear Core 711 | -8/Materials | Identified exit to Factory 711 | -8/Materials | Discovered exit to Factory (range 16) 785 | -8/Materials | Identified exit to Garrison 786 | -8/Materials | Entered Garrison 786 | -8/Garrison | Accompanied by 1 ally 848 | -8/Garrison | Build established: Hacker-Sprinter 864 | -8/Garrison | Triggered checkpoint 870 | -8/Garrison | Garrison Relay disabled 879 | -8/Garrison | Garrison Relay disabled 1069 | -8/Garrison | Lost 3 parts (1p1n1w) 1076 | -8/Garrison | Triggered checkpoint 1122 | -8/Garrison | Triggered checkpoint 1131 | -8/Garrison | Identified exit to Materials 1131 | -8/Garrison | Discovered exit to Materials (range 14) 1204 | -8/Garrison | Garrison Relay disabled 1276 | -8/Garrison | Triggered checkpoint 1336 | -8/Garrison | Discovered exit to Materials (range 11) 1342 | -8/Garrison | Installed Relay Interface Framework 1360 | -8/Garrison | Phase Generator disabled 1383 | -8/Garrison | Garrison Relay disabled 1445 | -8/Garrison | Entered Materials 1475 | -8/Materials | Lost 7 parts (1p3n1u2w) 1571 | -8/Materials | Lost 3 parts (3n) 1630 | -8/Materials | Core integrity fell below 50% 1788 | -8/Materials | Build established: Hacker-Mutant 2131 | -8/Materials | Discovered exit to Factory (range 3) 2138 | -8/Materials | Entered Factory 2138 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2631 | -7/Factory | Fabricated W-25 Informer (x2) 2824 | -7/Factory | Identified exit to DSF 2825 | -7/Factory | Entered DSF 2825 | -7/DSF | Accompanied by 2 allies 2842 | -7/DSF | Additional patrols routed to DSF 3012 | -7/DSF | Lost 9 parts (2p3n3u1w) 3052 | -7/DSF | Identified exit to Factory 3052 | -7/DSF | Discovered exit to Factory (range 15) 3136 | -7/DSF | Sterilization system engaged 3156 | -7/DSF | Ambient heat levels rising (+10) 3171 | -7/DSF | Ambient heat levels rising (+10) 3186 | -7/DSF | Ambient heat levels rising (+10) 3201 | -7/DSF | Ambient heat levels rising (+10) 3216 | -7/DSF | Ambient heat levels rising (+10) 3231 | -7/DSF | Ambient heat levels rising (+10) 3246 | -7/DSF | Ambient heat levels rising (+10) 3247 | -7/DSF | Core integrity fell below 50% 3261 | -7/DSF | Ambient heat levels rising (+10) 3276 | -7/DSF | Ambient heat levels rising (+10) 3289 | -7/DSF | Core integrity fell below 20% 3291 | -7/DSF | Ambient heat levels rising (+10) 3301 | -7/DSF | Core destroyed Last Messages --------------- Overheating: Energy bleed (-39). Overheating: Broken Hvy. Assault Rifle damaged (-5). ALERT: Ambient heat levels +10. Overheating: Energy bleed (-31). Power failure, Mic. Nuclear Core shutdown. Power failure, Lgt. Deuterium Engine shutdown. Power failure, Mic. Nuclear Core shutdown. Overheating: Broken Hvy. Assault Rifle damaged (-4). Overheating: Core damaged (-98). Power failure, Lgt. Deuterium Engine shutdown. ALERT: Ambient heat levels +10. Power failure, Mic. Nuclear Core shutdown. Overheating: Mic. Nuclear Core damaged (-3). Power failure, Lgt. Deuterium Engine shutdown. Overheating: Mic. Nuclear Core damaged (-1). Overheating: Lgt. Deuterium Engine damaged (-1). Power failure, Mic. Nuclear Core shutdown. Overheating: Core damaged (-140). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????#""?????????? | | ???######????????????????#"#?????????? | | #??# # #########???????##"####??????? | | ####"" // !!##??###?#"""""#??????? | | ## % * // !!#===#==##"""""#??????? | | % * ! @ ""##"????? | | % =%%= """""????? | | ##*=#** ""% ##===# ## ""###????? | | ##*=#*** [%= ##???# ??## ###??????? | | #####"###]][ !!#???#??### ##???????? | | *#??###??]] !!#??????# =#???????? | | ##???????] !!/ ?????# =#???????? | | ##????### #####????### ##???????? | | #????#== #??????# =#???????? | | * ####?#== #??????# =#???????? | | #??== !#??????# =#???????? | | ####?# ############ ###??????? | | # !!!### ###!!!#!!!## #??????? | | # !!!## %##!!!#!!!## #??????? | | !!! #??????? | | " ! ! #??????? | | "%"*! #??????? | | # !"!!!## % %##!!!#[[[## **#??????? | | # !!#!!!### ###!!!#[[[## **#??????? | | ########?# #?###############??????? | | *##??????!! **?????????????????????? | | *#??????#!! **#????????????????????? | | *#??????#!! **#????????????????????? | | ##??????### ###????????????????????? | | *#???????? =??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 35 Energy Capacity 535 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 64 Targeting Accuracy 5 Particle Charging 15 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ W-25 Informer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Spy My Command Is Your Wish Challenges ------------ None Game ------ Seed StealthBarrageTreads Manual? 0 Play Time 00:39:49 Cumulative 3.3 hours Start 2024.04.09 @ 18:44:48 End 2024.04.09 @ 23:09:19 Sessions 4 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 0 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x20 Zoom Use 97% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 92c5dd5c-c9a1-4c3d-80ed-4d6cd8952a3a