Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.02 @ 23:08:34 Player: Minty Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (258) 1290 Value Destroyed (11751) 11751 Prototype IDs (55) 1100 Alien Tech Used (11) 2200 Bonus (21785) 21785 TOTAL SCORE: 46626 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 2919 Follower Combat Kills 4607 Entered Garrisons 200 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 1000 Pursued by Intercept 500 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -441 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 0% +Membrane Temperature Cool (0) +ITN Movement Core (50) +NEM 1 Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Experimental Targeting Computer Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Linear Accelerator Core Stripper Peak State ------------ > --- POWER ------------ Quantum-Antimatter Reactor > --- PROPULSION ------- Flying ITA Exoskeleton Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Centrium Light Armor Plating > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Hpw. EM HMG Construct/G > --- INVENTORY -------- Impulse Thruster Array Experimental Heat Sink Advanced Kinecellerator Experimental Reaction Control System Phase Redirector 01-MTF's Autohacker Core Regenerator Terrabomb Guided Micro-nuke Launcher Core Stripper Centrium Greatsword [Rating: 201] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Improved Fusion Compressor Reactor Constructs Propulsion Constructs Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Ghost Barrier Protection Improved Propulsion Shielding Artifact Phase Redirector Weapon Enhanced Autogun Energy Gun Constructs Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Smartbomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Centrium Greatsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp War Pro Fac Gar Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . 4 . . 4 2 . . . 2 . 2 . 2 . . 2 . Power 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Propulsion 6 | . . . . 1 . . 1 . . . . 1 . 1 . 1 . . 1 . Utility 7 | . . . . 2 . . 1 1 . . . . . 1 . 1 . . 1 . Weapon 3 | . . . . 1 . . 1 1 . . . . . . . . . . . . Parts Attached 192 | . 7 5 . 20 26 17 6 15 2 8 3 1 3 7 6 16 5 30 11 4 Power 12 | . 1 2 . 2 2 1 1 . . . . . . 2 . . . . . 1 Engine 9 | . 1 2 . 2 2 1 1 . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Propulsion 38 | . . 2 . 7 4 6 2 1 1 . . . . 1 2 2 . 6 4 . Treads 8 | . . 2 . . 4 2 . . . . . . . . . . . . . . Leg 4 | . . . . 4 . . . . . . . . . . . . . . . . Wheel 3 | . . . . 3 . . . . . . . . . . . . . . . . Hover 7 | . . . . . . 2 2 1 1 . . . . . 1 . . . . . Flight 16 | . . . . . . 2 . . . . . . . 1 1 2 . 6 4 . Utility 79 | . 1 . . 6 10 6 1 9 1 5 3 1 3 1 2 9 2 15 3 1 Device 35 | . . . . 1 2 4 . 6 1 4 2 1 3 1 1 3 . 4 2 . Storage 4 | . . . . 1 . . . 1 . . . . . . . 1 . 1 . . Processor 20 | . . . . 1 3 1 1 1 . 1 . . . . . 1 2 7 1 1 Hackware 5 | . . . . 1 2 . . . . . 1 . . . . 1 . . . . Protection 14 | . 1 . . 2 3 1 . 1 . . . . . . . 3 . 3 . . Artifact 1 | . . . . . . . . . . . . . . . 1 . . . . . Weapon 63 | . 5 1 . 5 10 4 2 5 . 3 . . . 3 2 5 3 9 4 2 Energy Gun 12 | . . . . 2 . 1 . 1 . 3 . . . 1 1 . . 3 . . Energy Cannon 4 | . 3 . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 22 | . . . . 3 9 2 2 1 . . . . . 1 . 1 . 1 2 . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . 3 1 . Launcher 13 | . 2 1 . . 1 1 . 1 . . . . . 1 . 2 2 1 . 1 Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . 2 1 . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . . 3 2 4 . 3 . 5 1 . . 5 5 5 3 11 . . Corrupted Parts 2 | . . . . 2 . . . . . . . . . . . . . . . . System Corruption 17 | . . . . 17 . . . . . . . . . . . . . . . . Parts Lost 50 | . 1 3 1 5 4 1 . 1 2 . 2 . 1 1 . . . 11 6 11 Power 3 | . 1 1 . . . . . . . . . . . . . . . . 1 . Propulsion 22 | . . 1 . 4 . . . 1 1 . . . . . . . . 6 4 5 Utility 18 | . . . . 1 3 1 . . 1 . 2 . 1 1 . . . 3 1 4 Weapon 7 | . . 1 1 . 1 . . . . . . . . . . . . 2 . 2 Highest Loss Streak 9 | . 1 3 1 3 1 1 . 1 2 . 1 . 1 1 . . . 5 6 9 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Average Backups 12 | . 7 7 6 7 14 14 14 14 14 14 14 14 13 12 11 8 8 7 3 3 Power . | . . . 1 . 2 1 2 1 . . . . . . 1 . . . . . Propulsion 1 | . 4 3 3 1 2 3 . . . . . . 1 . . . . . . . Utility 3 | . . 1 1 2 3 1 2 3 5 6 7 7 6 6 5 2 1 1 1 1 Weapon 5 | . 2 2 1 3 5 8 8 7 6 6 5 5 3 3 2 3 3 3 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 4 . . 3 6 1 3 11 . 3 . . 1 2 4 . 1 1 1 . Power 6 | . . . . . 1 . 1 4 . . . . . . . . . . . . Propulsion 13 | . . . . 1 2 1 1 5 . . . . . 2 . . . . 1 . Utility 11 | . . . . 2 3 . . . . 1 . . . . 3 . 1 1 . . Weapon 11 | . 4 . . . . . 1 2 . 2 . . 1 . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 89 97 100 92 99 90 48 46 47 52 41 37 39 49 46 43 49 46 55 45 Engine 5 | . 14 11 14 9 9 9 6 2 4 5 5 5 2 . . . . . . . Reactor 1 | . . . . . . . . . . . . . 2 5 4 4 4 4 4 . Treads 6 | . . 17 28 1 12 18 . . . . . . . . . . . . . . Leg 3 | . 28 10 . 18 14 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 10 3 . 8 5 5 5 . . . . . . . Flight 2 | . . . . . . 2 . . . . . . . 6 4 4 7 9 21 13 Device 8 | . . . . 2 4 9 6 9 13 16 11 6 7 13 13 13 13 8 4 4 Storage 6 | . 14 14 14 9 9 9 6 5 5 5 5 5 5 4 4 4 4 2 . . Processor 7 | . . . . 4 7 9 11 9 5 5 5 5 5 4 4 4 9 14 21 24 Hackware 1 | . . . . 9 4 . . . . . . 5 5 4 4 4 1 . . . Protection 3 | . 4 14 14 8 10 4 . 1 . . . . . . . 3 1 . . . Energy Cannon 2 | . 16 17 25 6 . . . . . 2 5 5 3 1 4 1 . . . 1 Ballistic Gun 9 | . 4 . . 17 27 26 5 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 5 5 2 . . 1 2 . 2 4 2 2 . Peak Build Rating 201 | . 8 8 7 38 40 56 63 80 88 111 110 115 116 159 167 191 199 201 190 120 Average Rating 80 | . 6 7 6 28 37 43 52 70 69 96 101 106 111 139 145 156 182 163 151 92 On Entrance 82 | 6 6 8 7 7 38 39 50 63 74 88 105 101 115 113 152 140 175 177 157 120 Avg Prop Armor Cover (%) 18 | . . . . 9 . . . . . . . . . . . . . 1 . 21 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 13 17 15 15 40 49 53 43 65 68 80 65 62 66 86 81 83 108 108 74 20 Greatest Support 142 | 20 20 40 40 54 60 60 62 68 68 114 76 114 142 105 102 100 100 100 82 51 Greatest Overweight (x) 2 | . . . . 1 1 2 1 1 1 1 . . . . 1 1 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | . 8 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 12 5 5 Most Carried 15 | . 8 8 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Carried 13 | . 7 7 6 7 14 14 14 14 14 14 14 14 13 14 14 14 14 11 4 4 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 8 7 6 11 15 13 15 15 14 15 14 15 13 15 15 15 15 2 4 4 Scrap Engine Consumption 133 | . . . . . . 10 15 28 1 6 4 1 4 11 8 16 6 16 7 . Constructs Created 4 | . . . . . . 1 2 . . . . . . . . . . . 1 . Constructs Modified 57 | . . . . . . 3 5 12 2 3 2 1 3 4 3 6 3 8 2 . Class Distribution -------------------- 21% | Construct 21% | Hacker-Construct 15% | Tank 12% | Mutant 7% | Commander-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Mutant | -6/Factory Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Hacker-Construct | -4/Factory Hacker-Construct | -4/Garrison Hacker-Construct | -3/Research Hacker-Construct | -3/Quarantine Hacker-Construct | -2/Research Construct | -2/Testing Alien-Construct | -2/Section 7 Scavenger-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp War Pro Fac Gar Res Qua Res Tes Sec Acc Com Matter Collected 8285 | 200 44 107 189 778 1837 710 347 1318 137 174 104 52 225 217 96 339 86 1119 184 22 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 12038 | . 205 129 289 1126 1839 440 249 1821 175 . 285 518 551 1672 96 255 190 2030 152 16 Parts 572 | . 19 7 15 57 104 27 8 99 11 . 10 24 18 53 9 14 11 78 6 2 Haulers Intercepted 10 | . . . . 1 4 . . 2 . . . . . 2 . . . . 1 . Recyclers Shooed 5 | . 1 . . . 1 . . 1 . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . 1 . . . . . 9 . 5 . . . . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp War Pro Fac Gar Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 195 | . 7 8 6 23 29 6 4 26 3 . 3 10 11 13 . 6 . 38 2 . Melee 2 | . . . . . . . . . . . . . . . . . . 2 . . Guns 49 | . . . . 11 28 6 4 . . . . . . . . . . . . . Cannons 81 | . 5 2 4 2 . . . 14 2 . 3 8 8 8 . 6 . 17 2 . AOE 59 | . 2 6 1 10 1 . . 10 1 . . 2 3 4 . . . 19 . . Classes Destroyed 28 | . 3 1 1 3 3 2 1 1 1 . 2 . 2 2 . 1 1 4 . . Worker 13 | . . . . 2 4 . . 1 . . . . . 4 . . . . 1 1 Builder 13 | . . . . . . 2 1 7 . . . 1 . . 1 . 1 . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . Hauler 10 | . . . . 1 4 . . 2 . . . . . 2 . . . . 1 . Recycler 12 | . . 1 . 2 3 . . 1 . . . . . 4 . . 1 . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . 1 . . . 2 . . Operator 4 | . 1 . . 1 . . . 1 . . . . . 1 . . . . . . Drone 4 | . . . . . . . . . . . . . . . . . . 4 . . Watcher 7 | . . . . . 1 . . 1 . . . . . 2 2 1 . . . . Swarmer 41 | . 3 6 . 4 6 1 . 5 . . . 4 . 5 . 5 . . 2 . Cutter 6 | . . . . . . . . . . . . . 3 . . . . 3 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . 2 . . Grunt 68 | . 4 2 2 14 13 . 2 10 1 . . . 6 3 . . . 11 . . Brawler 3 | . . . . . . . . . . . . . . 1 . . . 2 . . Duelist 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Protector 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 . . . Sentry 23 | . . . . 5 8 3 1 1 . . 1 1 . 3 . . . . . . Specialist 2 | . . . . . . . . . . . . . 2 . . . . . . . Hunter 8 | . . . . . 2 . . 2 2 . . 2 . . . . . . . . Programmer 18 | . . . . . . . 1 7 . . 1 2 . 1 . . . 6 . . Behemoth 3 | . . . . . . . . . . . 1 1 . . . . . 1 . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . 2 . . Striker 3 | . . . . . . . . . . . . . . . . 1 . 2 . . Executioner 2 | . . . . . . . . . . . . . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . 1 . . Subdweller 6 | . . . 4 . . 2 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 11 | . 5 4 2 9 7 2 2 9 4 . 1 4 6 11 1 3 3 10 2 1 Combat Bots Only 9 | . 4 3 2 8 6 2 2 8 3 . 1 4 6 9 . 3 . 9 2 . Max Kills in Single Turn 7 | . 2 2 1 7 2 1 1 5 1 . 1 3 2 2 1 1 1 4 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . Exploded 7 | . 1 2 1 7 1 . . 5 1 . . 2 2 2 . . . 4 . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . 01-MTF (-8/Recycling) Combat | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp War Pro Fac Gar Res Qua Res Tes Sec Acc Com Hostile Shots Fired 1426 | . 54 33 30 91 126 45 57 135 25 6 24 23 93 30 15 26 40 311 146 116 Missed 610 | . 13 9 12 34 36 8 23 42 7 3 12 13 54 22 13 21 33 145 59 51 Hits 816 | . 41 24 18 57 90 37 34 93 18 3 12 10 39 8 2 5 7 166 87 65 Melee 18 | . . . . . . . . . . . . . 1 . . . . 12 . 5 Projectile 798 | . 41 24 18 57 90 37 34 93 18 3 12 10 38 8 2 5 7 154 87 60 AOE 8 | . . . . . . . . . . . . . 3 . 1 1 . 1 . 2 Critical Strikes 34 | . . . 1 3 3 2 1 2 . . 2 . . . . . . 8 3 9 Actively Blocked 1 | . . . 1 . . . . . . . . . . . . . . . . . Part Disruptions 14 | . . . . . . 12 . . . . . . . . . . . 2 . . Actively Blocked 2 | . . . . . . 2 . . . . . . . . . . . . . . Damage Taken 17371 | . 370 292 374 932 1220 752 575 1832 358 28 592 231 1156 249 160 382 96 4161 1797 1814 Core 3344 | . 42 61 123 156 168 11 110 191 14 . 115 . 154 29 . 74 22 444 325 1305 Absorbed by Shields 1077 | . . . . . 44 32 . . . . . . . . . . . 704 . 297 Redirected to Core 125 | . . . . . . . . . . . . . . . . . . . 125 . Redirected to Shielding 251 | . 5 10 28 7 37 74 . . . . . . . . . 90 . . . . Ignored by Resistances 48 | . . . . . . . . . . 29 19 . . . . . . . . . Regen/Repaired (Parts) 4041 | . . . . . 268 . 36 670 130 140 145 57 200 779 240 433 42 725 176 . Core Remaining (%) 69 | 100 . . 9 . . 39 87 . . . 68 . 86 . 97 . . 72 . . Volleys Fired 701 | . 15 17 29 59 89 25 35 106 18 1 22 16 44 56 19 28 1 103 18 . Largest 3 | . 2 2 2 3 3 3 3 2 2 1 1 1 2 1 1 1 1 1 1 . Hottest 181 | . 120 120 120 181 84 75 83 90 77 41 57 57 93 57 50 93 132 100 120 . Shots Fired 1099 | . 30 28 56 153 261 67 61 111 20 1 22 16 48 56 19 28 1 103 18 . Gun 502 | . . . . 116 261 66 52 . . . . . . . . . . 5 2 . Cannon 527 | . 26 16 55 31 . . 9 100 17 1 22 16 40 54 18 28 1 77 16 . Launcher 70 | . 4 12 1 6 . 1 . 11 3 . . . 8 2 1 . . 21 . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 713 | . . . . 115 261 66 61 86 17 . . . . . . 16 1 77 13 . Thermal 262 | . 26 16 55 32 . . . . . . 4 16 40 54 4 12 . . 3 . Explosive 61 | . 4 12 1 6 . 1 . 2 3 . . . 8 2 1 . . 21 . . Electromagnetic 39 | . . . . . . . . 23 . . . . . . 14 . . . 2 . Slashing 5 | . . . . . . . . . . . . . . . . . . 5 . . Entropic 19 | . . . . . . . . . . 1 18 . . . . . . . . . Robot Hit Streak 18 | . 5 5 10 7 14 9 9 9 5 . 11 7 7 18 3 3 1 15 10 . Robot Miss Streak 6 | . 2 4 4 5 6 3 2 4 4 . 4 2 4 3 4 4 1 2 3 . Penetration Max 1 | . . . . 1 1 . . 1 . . . . . . . . . 1 . . Secondary Targets 8 | . . . . 3 5 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 652 | . 16 13 43 81 124 44 42 64 12 . 19 16 21 44 5 14 5 76 11 2 Core Hits 436 | . 8 13 11 49 66 17 14 42 5 . 7 14 25 51 5 9 3 88 8 1 Critical Kills 3 | . . . 1 . 1 . . 1 . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 . . . . . . . . . . . . Critical Strikes 7 | . . . 1 . 1 . 1 2 . . . . . . . . . 2 . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . Destroy 4 | . . . . . 1 . 1 2 . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 28 | . . . . . . . . . . . . . . . . . 5 18 2 3 Kinetic 4 | . . . . . . . . . . . . . . . . . . 2 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 22 | . . . . . . . . . . . . . . . . . 5 14 . 3 Piercing 2 | . . . . . . . . . . . . . . . . . . 2 . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . . 2 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36531 | . 437 680 786 2534 2548 868 897 4799 588 . 725 1792 1804 3346 232 1236 610 12127 370 152 Guns 5580 | . . . . 1328 2455 858 729 . . . . . . . . . . 179 31 . Cannons 18504 | . 266 89 737 332 . . 168 3121 483 . 725 1430 1112 2879 185 1236 66 5394 281 . Explosions 11195 | . 168 580 49 841 54 10 . 1678 105 . . 362 692 467 47 . . 6142 . . Melee 1121 | . . . . . . . . . . . . . . . . . 544 412 58 107 Ramming 131 | . 3 11 . 33 39 . . . . . . . . . . . . . . 45 Kinetic 15107 | . . . . 1312 2455 858 897 2541 483 . . . . . . 762 66 5394 339 . Thermal 8832 | . 266 89 737 359 . . . 895 . . 176 1792 1112 2879 53 474 . . . . Explosive 9189 | . 168 580 49 584 54 10 . 291 105 . . . 692 467 47 . . 6142 . . Electromagnetic 1481 | . . . . 246 . . . 1072 . . . . . . 132 . . . 31 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1242 | . . . . . . . . . . . . . . . . . 544 591 . 107 Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 549 | . . . . . . . . . . . 549 . . . . . . . . . Highest Corruption 24 | . . . . 19 19 24 1 6 6 6 5 . 4 . . . . . . . Average Corruption 14 | . . . . 16 19 22 1 3 6 6 2 . 4 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 250 | . . . . 33 67 111 3 24 3 . . . 9 . . . . . . . Message Errors 51 | . . . . 5 14 20 1 9 1 . . . 1 . . . . . . . Matter Fused 63 | . . . . 13 14 24 . 6 2 . . . 4 . . . . . . . Heat Flow Errors 29 | . . . . 1 7 18 1 1 . . . . 1 . . . . . . . Energy Discharges 20 | . . . . 1 4 13 . 2 . . . . . . . . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Fused 4 | . . . . . . . . 3 . . . . 1 . . . . . . . Data Loss (minor) 23 | . . . . 3 2 15 1 2 . . . . . . . . . . . . Data Loss (major) 16 | . . . . . 8 7 . 1 . . . . . . . . . . . . Misfires 11 | . . . . 1 5 5 . . . . . . . . . . . . . . Alerts 9 | . . . . 2 2 4 . . . . . . 1 . . . . . . . Weapon Failures 23 | . . . . 7 10 5 . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1685 | . . 21 . 5 1 . 29 608 6 . . 118 . 43 . 50 174 618 12 . Projectiles 1001 | . . . . 5 . . 29 317 . . . 37 . 30 . 50 . 521 12 . Explosions 484 | . . 21 . . . . . 291 6 . . 81 . 13 . . . 72 . . Melee 200 | . . . . . 1 . . . . . . . . . . . 174 25 . . Knockbacks 42 | . . . . . 2 . 2 16 5 . . . . . . 3 . 13 1 . Impact 2 | . . . . . 2 . . . . . . . . . . . . . . . Kinetic 40 | . . . . . . . 2 16 5 . . . . . . 3 . 13 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 319 | . 11 61 . 64 . 31 . 40 42 . . . 25 . . . . . . 45 Shots 11 | . 1 3 . 2 . 1 . 2 1 . . . 1 . . . . . . . Rammed 6 | . . 3 . . 3 . . . . . . . . . . . . . . . Targets Rammed 13 | . 2 4 . 2 5 . . . . . . . . . . . . . . . Kicked 6 | . 2 1 . 2 1 . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 452 | . 452 205 24 216 291 267 171 412 24 12 214 34 130 59 27 177 129 286 273 . Average Temperature 98 | . 195 65 12 67 101 73 41 74 13 12 55 24 36 24 17 66 19 137 217 . Received Heat Transfer 2328 | . 66 48 48 513 498 18 234 243 . 27 199 9 111 18 . . 9 272 . 15 Thermoelectric Energy+ 683 | . . . . . . . . . . . . . . . . . . 450 233 . Effects 19 | . 2 2 . . 1 . . . . . . . . . . . . 7 7 . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 5 | . . . . . 1 . . . . . . . . . . . . 2 2 . Interference 12 | . . 2 . . . . . . . . . . . . . . . 5 5 . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . 8 . . . . . . 1 . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Combat Hostiles 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Parts Melted 19 | . 1 . 3 1 . 1 . 1 . . . 2 1 9 . . . . . . Heat Transferred 9304 | . 555 185 1554 790 . . . 650 . . 100 1100 892 3071 74 333 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 1 . . . 4 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp War Pro Fac Gar Res Qua Res Tes Sec Acc Com Maximum Alert Level 5 | . . 1 . 2 2 1 1 2 . . . 1 3 3 2 1 1 5 5 5 Low Security (%) 41 | . 100 92 . 12 7 89 64 32 . . . 67 34 . . . 97 31 . . Level 1 27 | . . 7 . 75 22 10 35 33 . . . 32 5 . 34 100 2 7 . . Level 2 18 | . . . . 11 69 . . 34 . . . . 36 25 65 . . . . . Level 3 4 | . . . . . . . . . . . . . 22 74 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . . . . 6 100 High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security 6 | . . . . . . . . . . . . . . . . . . 61 93 . Peak Influence 4982 | . 155 211 . 427 686 274 318 478 . . . 255 788 810 454 338 242 4982 3950 2891 Initial 2997 | . . 56 . . 176 264 200 30 . . . 2 130 443 454 231 119 135 2997 2528 Average 488 | . 72 145 . 296 504 49 172 264 . . . 143 435 691 406 268 92 1997 3521 2726 Influence Increases 12235 | . 245 260 50 761 1028 123 537 1145 75 . 95 427 668 638 163 376 243 3925 1013 463 Destroy 0b10 Robot/C 5420 | . 140 160 40 460 580 60 160 520 60 . 60 200 220 260 . 120 20 1840 420 100 Destroy 0b10 Robot/NC 430 | . 5 5 . 30 75 15 20 65 5 . . 5 . 70 15 5 10 65 25 15 Destroy Leader 1018 | . 30 30 10 92 170 . 40 106 10 . 20 50 30 68 4 12 . 254 72 20 Allied During Kill 665 | . . . . . . 1 26 . . . . . . . . . . 482 124 32 Successful Hack 93 | . . . . . 9 10 . 4 . . . 24 14 21 . 11 . . . . Select Force Hacks 90 | . 30 . . . 30 30 . . . . . . . . . . . . . . Disable Machine 900 | . 30 15 . 90 60 . . 195 . . . 60 . 45 75 15 15 195 45 60 Anti-Garrison Action 150 | . . . . . . . . . . . . . 150 . . . . . . . Destroy Structure 1919 | . 10 50 . 44 29 7 31 240 . . . 88 164 84 24 93 3 549 297 206 Advance Influence 200 | . . . . . . . 200 . . . . . . . . . . . . . Partial Spotted 135 | . . . . . . . . 15 . . . . . 15 . . . 45 30 30 Lose Combat Pursuer 1215 | . . . . 45 75 . 60 . . . 15 . 90 75 45 120 195 495 . . Influence Decreases 10651 | . 100 279 176 342 769 801 474 742 263 278 90 245 67 617 561 574 214 397 2060 1602 Entered New Map 5859 | . . 89 66 . 243 414 . 33 173 278 . 3 57 345 355 180 94 107 2000 1422 Time Decay 3712 | . 90 160 100 292 486 377 374 399 70 . 80 92 . 262 206 374 120 180 . 50 Lost Part 490 | . 10 30 10 50 40 10 . 10 20 . 10 . 10 10 . . . 110 60 110 Lost Ally 140 | . . . . . . . 100 . . . . . . . . 20 . . . 20 Purge Threat 450 | . . . . . . . . 300 . . . 150 . . . . . . . . Squads Dispatched 92 | . 2 . . 4 9 . 3 8 . . . 1 . 6 1 2 4 33 13 6 Investigation 13 | . 1 . . 1 6 . . 1 . . . . . 1 . . . . 1 2 Extermination 10 | . . . . . . . 1 3 . . . . . 2 1 . 1 1 . 1 Reinforcement 19 | . 1 . . 1 2 . 2 4 . . . . . . . 2 3 1 . 3 Assault 44 | . . . . . . . . . . . . . . 2 . . . 30 12 . Garrison 5 | . . . . 2 1 . . . . . . 1 . 1 . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . 1 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 2 3 . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp War Pro Fac Gar Res Qua Res Tes Sec Acc Com Distress Signals 21 | . 1 . . 3 . 1 . 3 . . . 1 . 2 . 4 . . 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 547 | . 8 8 5 33 42 7 11 37 3 11 4 8 17 25 10 20 18 200 41 39 Peak Tracking Total 24 | . 4 3 2 8 6 2 4 7 2 12 2 3 7 6 4 5 15 24 15 17 Tactical Retreats 32 | . . . . 2 2 . 3 2 . . 1 . 2 2 1 3 3 11 . . ECM-based Alert Blocks 3 | . . . . . . . . 3 . . . . . . . . . . . . Traps | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp War Pro Fac Gar Res Qua Res Tes Sec Acc Com Traps Triggered 17 | . . . . 2 . . . 2 . . . . 3 2 . . . 3 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . 1 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp War Pro Fac Gar Res Qua Res Tes Sec Acc Com Machines Disabled 66 | . 2 1 . 6 4 . . 13 . 2 . 4 1 3 5 1 1 16 3 4 Max in Single Turn 4 | . 2 1 . 2 1 . . 4 . 2 . 4 1 1 1 1 1 1 1 . Garrison Access 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Garrison Relay 1 | . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp War Pro Fac Gar Res Qua Res Tes Sec Acc Com Machines Accessed 61 | . 3 . . 1 12 6 . 6 . 2 . 4 4 5 5 4 2 2 1 4 Terminals 45 | . 2 . . 1 9 4 . 6 . . . 3 4 3 3 3 1 2 1 3 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 1 1 . . . . . . . 1 . . . . . 1 Scanalyzers 2 | . . . . . . . . . . . . . . . 2 . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 . 1 . 1 . . . . Total Hacks 165 | . 7 . . 4 28 17 . 18 . 2 . 23 11 15 8 16 3 5 1 7 Successful 67 | . 3 . . 1 14 9 . 5 . 2 . 11 5 4 3 5 . 4 . 1 Failed 97 | . 4 . . 3 14 8 . 13 . . . 12 6 11 4 11 3 1 1 6 Catastrophic 27 | . 1 . . . 5 1 . 2 . . . 3 4 4 1 1 1 . 1 3 Database Lockouts 1 | . . . . . . . . . . . . . . . 1 . . . . . Manual 56 | . 5 . . 4 11 4 . 4 . . . 11 3 3 1 7 . . . 3 Terminals 137 | . 5 . . 4 21 14 . 18 . . . 22 11 11 5 13 1 5 1 6 Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . Repair Stations 4 | . . . . . 4 . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . 3 1 . . . . . . . 2 . . . . . 1 Scanalyzers 3 | . . . . . . . . . . . . . . . 3 . . . . . Garrison Access 6 | . . . . . . . . . . . . 1 . 2 . 3 . . . . Terminal Hacks 47 | . 1 . . 1 6 7 . 5 . 2 . 8 4 3 2 4 . 4 . . Record 1 | . . . . . . . . . . . . . . . 1 . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . 1 . . . . . . . 1 . . . 1 . . Open Door 7 | . . . . . 3 . . . . 2 . . . 1 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 3 | . . . . . . . . . . . . 1 1 . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . . . . . . . Alert Level 4 | . . . . . . 1 . 1 . . . 1 . 1 . . . . . . Unreport Threat 3 | . . . . . . . . 2 . . . 1 . . . . . . . . Locate Traps 4 | . . . . . 1 . . 1 . . . . . . . 1 . 1 . . Security Status 1 | . . . . . . . . . . . . 1 . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . 1 . . . . Transport Status 1 | . . . . . . . . . . . . 1 . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . . . . 1 . . . 1 . . . . Zone Layout 4 | . . . . . . 2 . 1 . . . 1 . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . . . . . Security Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . 1 . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 2 . . . . . . . . . . . . . . 1 Process 1 | . . . . . 1 . . . . . . . . . . . . . . . Report Inventory 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Unlock Access 1 | . . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 11 | . 1 . . . 4 2 . . . . . 2 1 . . 1 . . . . Terminals 6 | . . . . . 1 1 . . . . . 2 1 . . 1 . . . . Track 1 | . . . . . . . . . . . . . . . . 1 . . . . Botnet 3 | . . . . . . 1 . . . . . 2 . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . Override 1 | . . . . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . . Patch 2 | . . . . . 2 . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . Tunnel 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 2 . . 1 8 4 . 6 . . . 3 4 4 1 2 2 1 1 4 Full Trace Events 12 | . 1 . . . 3 3 . 1 . . . . 1 . . . . . 1 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . Time 44 | . . . . . 44 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 12 | . . . . . 12 . . . . . . . . . . . . . . . Retrieved Matter 12 | . . . . . 12 . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp War Pro Fac Gar Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . 4 4 . 1 . . . . Machine Destruction 5 | . . . . . . . . . . . . . 4 . . 1 . . . . Programmers 4 | . . . . . . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 7 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp War Pro Fac Gar Res Qua Res Tes Sec Acc Com Total Allies 8 | . . . . . . 7 . . . . . . . . . . . 1 . . Largest Group 7 | . . . . . . 7 6 . . . . . . . . . . 1 1 1 Highest-Rated Group 1210 | . . . . . . 103 98 . . . . . . . . . . 1210 1210 1210 Highest-Rated Ally 1210 | . . . . . . 34 34 . . . . . . . . . . 1210 1210 1210 Total Orders 1 | . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 225 | . . . . . . . 17 . . . . . . . . . . 165 30 13 Total Damage 26836 | . . . . . . . 934 . . . . . . . . . . 18778 5104 2020 Kills 101 | . . . . . . . 7 . . . . . . . . . . 65 22 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp War Pro Fac Gar Res Qua Res Tes Sec Acc Com Active Infowar (turns) 2501 | . . . . 325 160 56 . 206 46 273 . . . . 1 49 154 947 177 107 Optics 1918 | . . . . 325 152 56 . . . . . . . . . . 154 947 177 107 Sensors 33 | . . . . . . . . . . . . . . . . . . . 33 . Traps 319 | . . . . . . . . . 46 273 . . . . . . . . . . Seismic 49 | . . . . . . . . . . . . . . . . 49 . . . . T.N.C. 8 | . . . . . 8 . . . . . . . . . . . . . . . Jamming 171 | . . . . . . . . 170 . . . . . . 1 . . . . . ECM 52 | . . . . . . . . 52 . . . . . . . . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . 1 . 2 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp War Pro Fac Gar Res Qua Res Tes Sec Acc Com Turns Passed 12458 | . 183 332 404 670 1277 2307 866 1414 143 483 332 233 477 570 420 872 240 947 177 111 Spaces Moved 11015 | 1 100 158 199 390 623 1024 257 1012 115 728 586 298 489 876 457 1399 463 1183 316 341 Core 19 | . . . . . . . . . . . . . . . . . . . . 19 Treads 1348 | . . 91 199 2 283 773 . . . . . . . . . . . . . . Legs 812 | 1 100 67 . 235 340 . . 69 . . . . . . . . . . . . Wheels 771 | . . . . 153 . . . 525 93 . . . . . . . . . . . Hover 2964 | . . . . . . 74 257 418 22 728 586 298 489 92 . . . . . . Flight 5101 | . . . . . . 177 . . . . . . . 784 457 1399 463 1183 316 322 Fastest Speed 14 | 120 120 120 160 80 120 78 88 62 44 36 47 43 43 33 31 31 31 14 14 17 Average Speed 69 | 120 120 143 160 107 142 165 111 92 87 52 47 46 46 37 41 31 31 34 19 22 Slowest Speed 330 | 120 120 160 160 190 250 330 207 168 98 87 47 47 47 47 70 70 81 90 93 50 Overloaded Moves 3189 | . . . . . . . . . . 20 . 3 39 10 237 1371 457 921 117 14 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . . . . . . . . . 9 . 9 6 3 3 11 Potential Cave-ins 36 | . . . . . . . . . . . 2 . 18 . 4 11 . 1 . . Cave-ins Triggered 4 | . . . . . . . . . . . 1 . 2 . . 1 . . . . Teleports 25 | . . . . . . . . . . . . . . . . . . 2 11 12 Exploration Rate (%) 39 | 2 34 38 22 37 75 95 4 20 19 83 67 10 57 26 46 33 50 73 16 28 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 5 | . 1 . . . 1 1 . . 1 . 1 . . . . . . . . . Known Exits Taken 5 | . . . . 1 . . 1 1 1 . . 1 . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 . 1 1 . . . 1 1 . . 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . . . 1 . 4 . . . . . . . . . Spaces Dug 66 | . . . . . . . . 37 . . . . 13 6 . 4 . 6 . . Terrain Destroyed 711 | . 9 67 6 40 28 13 5 127 41 . 50 41 163 49 18 32 1 21 . . Melee 6 | . . . . . . . . . . . . . . . . . . 6 . . Projectile 272 | . . . . . 2 . 5 33 16 . 50 9 82 36 . 32 1 6 . . AOE 432 | . 9 67 6 40 25 13 . 94 25 . . 32 81 13 18 . . 9 . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp War Pro Fac Gar Res Qua Res Tes Sec Acc Com Total 14905 | . 132 231 229 513 866 1610 809 1431 142 834 627 376 693 1063 670 1793 541 1583 406 356 Wait 2395 | . . 44 1 6 70 434 485 243 4 73 9 60 150 99 164 339 59 115 36 4 Move 10913 | . 99 157 198 389 622 1023 256 1011 114 727 584 298 486 857 456 1382 450 1176 309 319 Hop 38 | . . . . . . . . . . . . . . 9 . 6 6 3 3 11 Pick Up 103 | . 6 . . 11 19 2 5 16 1 4 2 1 . 9 4 1 2 14 5 1 Fast Attach 133 | . 1 1 . 7 7 9 6 12 1 9 1 1 1 10 6 13 3 29 12 4 Attach 67 | . 1 2 1 9 3 1 3 5 3 . 2 . 2 4 . 2 3 19 6 1 Detach 76 | . . . . 7 3 5 7 8 1 7 1 . 2 3 1 5 3 17 6 . Swap 109 | . 5 6 . 16 26 15 . 6 . 1 1 . 1 1 7 6 4 12 2 . Drop 175 | . 3 . . 7 22 15 12 24 . 12 4 . 2 15 13 10 5 22 7 2 Fire 701 | . 15 17 29 59 89 25 35 106 18 1 22 16 44 56 19 28 1 103 18 . Melee 27 | . . . . . . . . . . . . . . . . . 5 17 2 3 Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick 6 | . 2 1 . 2 1 . . . . . . . . . . . . . . . Crush 7 | . . 3 . . 4 . . . . . . . . . . . . . . . Escape Stasis 73 | . . . . . . . . . . . 1 . 5 . . 1 . 56 . 10 Rewire 81 | . . . . . . 81 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 13) 184 | -10/Materials | Entered Mines 237 | -10/Mines | Discovered new exit (range 8) 328 | -10/Mines | Build established: Mutant 334 | -10/Mines | Lost 3 parts (1p1n1w) 389 | -10/Mines | Discovered new exit (range 5) 429 | -10/Mines | Discovered new exit (range 7) 516 | -10/Mines | Entered Subcaves 517 | -10/Subcaves | Approached by a straggling Scientist 681 | -10/Subcaves | Core integrity fell below 50% 741 | -10/Subcaves | Core integrity fell below 20% 901 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 909 | -10/Subcaves | Discovered new exit (range 10) 913 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 920 | -10/Subcaves | Entered Materials 920 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 921 | -8/Materials | Identified exit to Storage 951 | -8/Materials | Garrison activated, responded to threat 993 | -8/Materials | Destroyed 8 combat bots 1003 | -8/Materials | System corruption reached 10% 1098 | -8/Materials | Lost 3 parts (2n1u) 1441 | -8/Materials | Build established: Tank 1538 | -8/Materials | Garrison activated, responded to threat 1590 | -8/Materials | Entered Storage 1798 | -8/Storage | Repaired Gauss Rifle 2065 | -8/Storage | Core integrity fell below 50% 2249 | -8/Storage | Met 01-MTF 2333 | -8/Storage | Discovered new exit (range 12) 2530 | -8/Storage | Build established: Gunner 2819 | -8/Storage | Garrison activated, responded to threat 2844 | -8/Storage | Used back door to open Recycling access 2844 | -8/Storage | Discovered new exit (range 3) 2867 | -8/Storage | Entered Recycling 2867 | -8/Recycling | Accompanied by 1 ally (01-MTF) 3011 | -8/Recycling | Build established: Tank 3331 | -8/Recycling | Discovered new exit (range 15) 3630 | -8/Recycling | Destroyed 01-MTF 3659 | -8/Recycling | Found Prototype Device 3659 | -8/Recycling | Identified 01-MTF's Autohacker 4250 | -8/Recycling | Build established: Commander-Tank 4282 | -8/Recycling | Entered Scraplab 4298 | -8/Recycling | Found Prototype Device 4298 | -8/Recycling | Identified Scrap Engine 4593 | -8/Recycling | Build established: Commander-Gunner 5174 | -8/Recycling | Entered Factory 5174 | -6/Factory | Accompanied by 6 allies 5174 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 5296 | -6/Factory | Lost 4 allies 5557 | -6/Factory | Discovered new exit (range 7) 5587 | -6/Factory | Build established: Mutant 5686 | -6/Factory | Identified exit to Factory 6040 | -6/Factory | Entered another Factory area 6040 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6070 | -5/Factory | Build established: Construct 6385 | -5/Factory | Destroyed 8 combat bots 6585 | -5/Factory | Destroyed 7 combat bots 6770 | -5/Factory | Found Imp. Powered Armor 7443 | -5/Factory | Discovered new exit (range 15) 7453 | -5/Factory | Identified exit to Upper Caves 7454 | -5/Factory | Entered Upper Caves 7582 | -5/Upper Caves | Learned location of Armory (-3) 7595 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 7597 | -5/Upper Caves | Identified exit to Warlord 7597 | -5/Upper Caves | Entered Warlord 7613 | -5/Warlord | System corruption cleaned by Quarantine Array 7633 | -5/Warlord | Found Prototype Device 7633 | -5/Warlord | Identified Minesniffer Drone Bay 7639 | -5/Warlord | Found Minesniffer Drone Bay 7649 | -5/Warlord | Found Minesniffer Drone Bay 7670 | -5/Warlord | Met Warlord 7688 | -5/Warlord | Visited the Vortex Lab 7692 | -5/Warlord | Found Prototype Energy Gun 7692 | -5/Warlord | Identified Vortex Shotgun 7694 | -5/Warlord | Found Vortex Shotgun 7695 | -5/Warlord | Warlord's base attacked by MAIN.C 7877 | -5/Warlord | Found Prototype Processor 7877 | -5/Warlord | Identified Exp. Core Analyzer 7880 | -5/Warlord | Found Prototype Device 7880 | -5/Warlord | Identified Thermal Barrier 7890 | -5/Warlord | Found Prototype Device 7890 | -5/Warlord | Identified Exp. Phase Shifter 7953 | -5/Warlord | Found Prototype Hackware 8045 | -5/Warlord | Warlord forces counterattacked 8057 | -5/Warlord | Opened side exit 8075 | -5/Warlord | Discovered new exit (range 12) 8080 | -5/Warlord | Entered Proximity Caves 8118 | -4/Proximity Caves | Learned 8 Research zone layouts 8159 | -4/Proximity Caves | Spotted B-86 Titan 8181 | -4/Proximity Caves | Destroyed B-86 Titan 8260 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8344 | -4/Proximity Caves | Crushed by falling debris 8404 | -4/Proximity Caves | Identified Ghost Barrier 8407 | -4/Proximity Caves | Discovered new exit (range 12) 8412 | -4/Proximity Caves | Entered Factory 8412 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8567 | -4/Factory | Spotted B-86 Titan 8579 | -4/Factory | Destroyed B-86 Titan 8612 | -4/Factory | Identified exit to Upper Caves 8612 | -4/Factory | Identified exit to Extension 8635 | -4/Factory | Garrison activated, responded to threat 8645 | -4/Factory | Identified exit to Garrison 8645 | -4/Factory | Entered Garrison 8678 | -4/Garrison | Spotted B-86 Titan 8713 | -4/Garrison | Build established: Hacker-Construct 8748 | -4/Garrison | Crushed by falling debris 8793 | -4/Garrison | Discovered new exit (range 12) 8798 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8967 | -4/Garrison | Learned Research security intel 8972 | -4/Garrison | Garrison Relay disabled 9002 | -4/Garrison | Discovered new exit (range 22) 9002 | -4/Garrison | Discovered new exit (range 68) 9002 | -4/Garrison | Discovered new exit (range 48) 9002 | -4/Garrison | Identified exit to Research 9017 | -4/Garrison | Crushed by falling debris 9122 | -4/Garrison | Entered Research 9122 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9204 | -3/Research | Garrison activated, responded to threat 9222 | -3/Research | Found Prototype Launcher 9222 | -3/Research | Identified Smartbomb Launcher 9227 | -3/Research | Found Smartbomb Launcher 9230 | -3/Research | Found Smartbomb Launcher 9231 | -3/Research | Destroyed 9 combat bots 9337 | -3/Research | Spotted B-86 Titan 9372 | -3/Research | First assault squad dispatched 9386 | -3/Research | Found Prototype Processor 9386 | -3/Research | Identified Exp. Target Analyzer 9577 | -3/Research | Found Quantum Capacitor 9689 | -3/Research | Discovered new exit (range 9) 9692 | -3/Research | Entered Quarantine 9896 | -3/Quarantine | Cryocooling Duct disabled 9911 | -3/Quarantine | Ambient heat levels rising (+20) 9911 | -3/Quarantine | Non-combat units ordered to evacuate 9939 | -3/Quarantine | Found Alien Artifact 9939 | -3/Quarantine | Identified Phase Redirector 9959 | -3/Quarantine | Central database locked down 9973 | -3/Quarantine | Met incapacitated Sigix Warrior 9973 | -3/Quarantine | Lockdown squad dispatched 9976 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 9977 | -3/Quarantine | Unlocked Sigix quarantine chamber 10024 | -3/Quarantine | Found Sigix Containment Pod 10028 | -3/Quarantine | Spotted Lightning 10029 | -3/Quarantine | Spotted Lightning 10029 | -3/Quarantine | Spotted Lightning 10061 | -3/Quarantine | Found Alien Artifact 10061 | -3/Quarantine | Identified Terrabomb 10061 | -3/Quarantine | Used Terrabomb 10067 | -3/Quarantine | Found Terrabomb 10076 | -3/Quarantine | Found Terrabomb 10089 | -3/Quarantine | Found Alien Impact Weapon 10089 | -3/Quarantine | Identified Core Stripper 10103 | -3/Quarantine | Discovered new exit (range 14) 10112 | -3/Quarantine | Entered Research 10112 | -2/Research | Warlord forces began assault on 0b10 10112 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10222 | -2/Research | Research machine network offline 10244 | -2/Research | Found Prototype Launcher 10244 | -2/Research | Identified Gui. Micro-nuke Launcher 10262 | -2/Research | Met up with Warlord 10268 | -2/Research | Spotted B-90 Cyclops 10354 | -2/Research | Crushed by falling debris 10632 | -2/Research | Borebot progress halted 10694 | -2/Research | Spotted Striker 10702 | -2/Research | Spotted Striker 10703 | -2/Research | Spotted Striker 10707 | -2/Research | Destroyed Striker 10831 | -2/Research | Borebot progress halted 10979 | -2/Research | Discovered new exit (range 7) 10979 | -2/Research | Spotted Executioner 10984 | -2/Research | Entered Testing 11057 | -2/Testing | Spotted Striker 11065 | -2/Testing | Found Prototype Launcher 11065 | -2/Testing | Identified Mni. Smartbomb Launcher 11082 | -2/Testing | Found Prototype Processor 11082 | -2/Testing | Identified Exp. Melee Analysis Suite 11086 | -2/Testing | Spotted Striker 11130 | -2/Testing | Scanned by Researcher 11198 | -2/Testing | Spotted Fortress 11222 | -2/Testing | Discovered new exit (range 6) 11222 | -2/Testing | Discovered new exit (range 6) 11224 | -2/Testing | Entered Section 7 11242 | -2/Section 7 | Discovered new exit (range 22) 11296 | -2/Section 7 | Found Alien Artifact 11296 | -2/Section 7 | Identified Core Reset Matrix 11296 | -2/Section 7 | Used Core Reset Matrix 11300 | -2/Section 7 | Detected hypermatrix surge 11300 | -2/Section 7 | Sensed 21 artifacts in vicinity 11301 | -2/Section 7 | Discovered new exit (range 21) 11307 | -2/Section 7 | Spotted S7 Guard 11311 | -2/Section 7 | Found Core Membrane 11311 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 11325 | -2/Section 7 | Spotted S7 Guard 11334 | -2/Section 7 | Destroyed S7 Guard 11340 | -2/Section 7 | Destroyed S7 Guard 11385 | -2/Section 7 | Spotted S7 Guard 11395 | -2/Section 7 | Found Integrated Thermoelectric Network 11395 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 11407 | -2/Section 7 | Spotted B-90 Cyclops 11414 | -2/Section 7 | Found Integrated Mediator 11414 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 11455 | -2/Section 7 | Spotted S7 Guard 11482 | -2/Section 7 | Found Core Regenerator 11546 | -2/Section 7 | Spotted Alpha 7 11546 | -2/Section 7 | Spotted Alpha 7 11553 | -2/Section 7 | Spotted B-99 Colossus 11571 | -2/Section 7 | Spotted Executioner 11571 | -2/Section 7 | Spotted Executioner 11575 | -2/Section 7 | Activated Sigix Exoskeleton 11575 | -2/Section 7 | Received instructions from Sigix Warrior 11622 | -2/Section 7 | Destroyed Executioner 11626 | -2/Section 7 | Destroyed Executioner 11644 | -2/Section 7 | Allies destroyed Alpha 7 11654 | -2/Section 7 | Destroyed Alpha 7 11675 | -2/Section 7 | Destroyed 8 combat bots 11679 | -2/Section 7 | Found Exp. Core Analyzer 11684 | -2/Section 7 | Found Prototype Device 11684 | -2/Section 7 | Identified Adv. Kinecellerator 11686 | -2/Section 7 | Found Prototype Processor 11686 | -2/Section 7 | Identified Exp. Targeting Computer 11689 | -2/Section 7 | Spotted Executioner 11692 | -2/Section 7 | Lost 5 parts (2n2u1w) 11725 | -2/Section 7 | Spotted Striker 11725 | -2/Section 7 | Spotted Striker 11731 | -2/Section 7 | Destroyed 9 combat bots 11733 | -2/Section 7 | Allies destroyed Striker 11735 | -2/Section 7 | Destroyed Striker 11761 | -2/Section 7 | Used Terrabomb 11761 | -2/Section 7 | Spotted Striker 11761 | -2/Section 7 | Spotted Striker 11770 | -2/Section 7 | Destroyed Striker 11777 | -2/Section 7 | Allies destroyed Striker 11786 | -2/Section 7 | Sigix Warrior authorized to use Shearcannon 11790 | -2/Section 7 | Found Sigix Sheargun 11798 | -2/Section 7 | Found Sigix Sheargun 11801 | -2/Section 7 | Found Sigix Sheargun 11829 | -2/Section 7 | Spotted Investigator 11829 | -2/Section 7 | Scanned by Researcher 11829 | -2/Section 7 | Allies destroyed Investigator 11830 | -2/Section 7 | Intercept squad dispatched 11842 | -2/Section 7 | Spotted Tracker 11844 | -2/Section 7 | Spotted Tracker 11845 | -2/Section 7 | Allies destroyed Tracker 11847 | -2/Section 7 | Allies destroyed Tracker 11888 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 11889 | -2/Section 7 | Destroyed 8 combat bots 11905 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 11935 | -2/Section 7 | Spotted Executioner 11936 | -2/Section 7 | Spotted Combat Programmer 11938 | -2/Section 7 | Allies destroyed Combat Programmer 11940 | -2/Section 7 | Spotted Executioner 11951 | -2/Section 7 | Used Terrabomb 11958 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 11958 | -2/Section 7 | Found Transdimensional Reconstructor 11959 | -2/Section 7 | Found Transdimensional Reconstructor 11961 | -2/Section 7 | Warped through subspace 11996 | -2/Section 7 | Destroyed B-99 Colossus 11999 | -2/Section 7 | Found Prototype Ballistic Gun 11999 | -2/Section 7 | Identified Multirail 12100 | -2/Section 7 | Warped through subspace 12104 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 40% 12123 | -2/Section 7 | Spotted Striker 12131 | -2/Section 7 | Allies destroyed Striker 12166 | -2/Section 7 | Found Navigation Efficiency Matrix 12171 | -2/Section 7 | Entered Access 12171 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 12171 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12185 | -1/Access | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 12214 | -1/Access | Spotted B-99 Colossus 12293 | -1/Access | Sigix Exoskeleton integrity reduced to 20% 12320 | -1/Access | Spotted B-99 Colossus 12320 | -1/Access | Spotted B-99 Colossus 12345 | -1/Access | Discovered new exit (range 3) 12348 | -1/Access | Entered Command 12348 | -1/Command | Accompanied by 1 ally (Sigix Warrior) 12351 | -1/Command | Spotted B-99 Colossus 12416 | -1/Command | Lost 9 parts (1p5n2u1w) 12419 | -1/Command | Found Unknown Launcher 12419 | -1/Command | Identified Gamma Bomb Array 12444 | -1/Command | Spotted Alpha 7 12444 | -1/Command | Spotted Striker 12444 | -1/Command | Spotted Executioner 12447 | -1/Command | Spotted Executioner 12447 | -1/Command | Spotted Striker 12447 | -1/Command | Spotted Executioner 12447 | -1/Command | Spotted Executioner 12447 | -1/Command | Spotted Alpha 7 12447 | -1/Command | Spotted B-99 Colossus 12448 | -1/Command | Spotted B-99 Colossus 12448 | -1/Command | Discovered new exit (range 13) 12451 | -1/Command | Core integrity fell below 50% 12455 | -1/Command | Emitted hypermatrix ping 12458 | -1/Command | Core integrity fell below 20% 12459 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 12457_ Slug penetrates Wall. 12457_ Triggered Stasis Trap. 12457_ A bubble of rippling energy engulfs the area. 12457_ Field strength at 94. 12457_ Penetrated by Slug. 12457_ Slug penetrates Access Shell. 12457_ Slug penetrates B-99 Colossus. 12457_ Penetrated by Slug. 12457_ Slug penetrates Executioner. 12457_ Slug penetrates Alpha 7. 12457_ Slug penetrates Reinforced Barrier. 12458_ Field strength at 71. 12458_ Penetrated by Slug. 12458_ Slug penetrates Wall. 12458_ Penetrated by Slug. 12459_ Field strength at 8. 12459_ Penetrated by Slug. 12459_ Stasis field depleted. 12459_ Slug penetrates Access Shell. 12459_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?##????# #????????????# ??????????????????????? | | # ????# #????????????# ??????????????????????? | | # ????# #????????????# #?????????????????????? | | " ?????# #????????????# +?????????????????????? | | " ?????# #????????###?# #?????????????????????? | | "??????# #????????# #?# ######+####???????????? | | "??????# #????????# #?# #???????????? | | #?????## #??#######/### #???????????? | | "?????# #### # ! +???????????? | | ####### + # #???????????? | | #??# ! # #???????????? | | #??# # #???????????? | | ####### #??# * # #???????????? | | # "# #??# + +???????????? | | # ## #??# # % % #???????????? | | # ## #??# # #######+#+#???????????? | | " ## ####+######### % #?????????????????????? | | # ## # #????#;+++;##????????????????????? | | # ## # #????# =^ #????????????????????? | | # ## # #???## !$% ###??????????????????? | | # ## # #???# ^ / ;#??????????????????? | | # *## # #???## 7^7K#;#??????????????????? | | #+##### # #???# %;#??????????????????? | | # #???## EE ;;#??????????????????? | | + ""#???# K% ##??????????????????? | | # ##+### ""#???##E @ ;#???????????????????? | | # # # T"#???# %^E%#???????????????????? | | # # # ""#???## % BB##???????????????????? | | # # # ""#?# BB BB ???????????????????? | | # # # #?# BB ??????????????????? | | # # ]# #?# ^ #?????????????????? | | # # ########?# " " #?????????????????? | | # #????????# #?????????????????? | | # !#????????# " "" " #?????????????????? | | ######????????# ? "< " #?????????????????? | | #?????????????# " " #?????????????????? | | #?????????????# ?""" "" #?????????????????? | | ??????????# ???? ?? #?????????????????? | | #?????????# ????? ?? #?????????????????? | | #???????????????? ?? #?????????????????? | | +????????????????#??####?????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ###????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | +??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 91 Energy Capacity 1024 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 450 Resistance: TH 50 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 97 Targeting Accuracy 13 Melee Accuracy 14 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Particle Charging 20 Kinecelleration 50 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gauss Rifle | 18% | -8/Storage Studied --------- None Alien Tech Used ----------------- Phase Redirector Terrabomb Core Stripper Core Reset Matrix Core Membrane Integrated Thermoelectric Network Integrated Mediator Sigix Sheargun Core Regenerator Transdimensional Reconstructor Navigation Efficiency Matrix Achievements -------------- Irresistible Scrap Challenges ------------ None Game ------ Seed IntegratedImpactArchive Manual? 0 Play Time 02:17:22 Cumulative 1296.6 hours Start 2026.04.02 @ 17:46:38 End 2026.04.02 @ 23:08:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1591 Rogue 1307 Adventurer 124 Explorer 160 Win Type - Total 63 Types 49/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 84 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24bdf801-09a4-4cfd-a2c6-d2e4aa34390d