Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.12 @ 21:17:33 Player: Mogwok Wargfriend Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (159) 795 Value Destroyed (4364) 4364 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (118) 118 TOTAL SCORE: 7777 Bonus ------- High Alert Combat Kills 118 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Target Analyzer System Shield > --- WEAPON (3) ------- Great Axe > --- INVENTORY (10) --- Aluminum Leg Improved Shield Generator Hacking Suite System Shield Heavy Laser Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hardened Light Armor Plating System Shield System Shield > --- WEAPON ----------- Improved Assault Rifle Enhanced Autogun Precision Assault Rifle > --- INVENTORY -------- Improved Ion Engine VSS Leg VSS Leg Improved Carbon-fiber Leg Improved Heat Sink Shield Generator System Shield Improved Assault Rifle Improved Assault Rifle Datajack [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Target Analyzer Hackware System Shield Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Great Axe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . . . 1 Parts Attached 132 | 8 18 38 26 42 Power 16 | 1 3 7 2 3 Engine 15 | 1 3 7 2 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 50 | 4 9 13 9 15 Treads . | . . . . . Leg 44 | 2 7 11 9 15 Wheel 4 | 2 2 . . . Hover . | . . . . . Flight 2 | . . 2 . . Utility 32 | 1 4 8 10 9 Device 12 | . 2 3 4 3 Storage 3 | 1 1 . . 1 Processor 1 | . . . . 1 Hackware 3 | . . . 2 1 Protection 13 | . 1 5 4 3 Artifact . | . . . . . Weapon 34 | 2 2 10 5 15 Energy Gun 12 | 1 1 5 . 5 Energy Cannon 1 | . . 1 . . Ballistic Gun 16 | 1 . 4 4 7 Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon 2 | . . . . 2 Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 8 | . . 4 1 3 Parts Lost 38 | . 3 1 5 29 Power 3 | . . . 1 2 Propulsion 15 | . 2 . 1 12 Utility 11 | . 1 1 3 6 Weapon 9 | . . . . 9 Highest Loss Streak 7 | . 2 1 3 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 98 98 99 93 Engine 8 | . 14 11 8 1 Core 1 | . . . . 5 Leg 30 | . 22 32 35 29 Device 8 | . 7 11 9 7 Storage 9 | . 14 11 9 6 Hackware 5 | . . . 8 10 Protection 7 | . 5 10 8 6 Energy Gun 4 | . 14 3 . 3 Ballistic Gun 13 | . 5 14 17 15 Ballistic Cannon 2 | . 8 3 . . Naked Turns . | . . . . . Heaviest Build 48 | 10 23 31 31 48 Greatest Support 71 | 10 20 33 69 71 Greatest Overweight (x) 2 | . 2 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 9 Most Carried 10 | 6 10 10 10 10 Average Carried 9 | 3 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 9 10 10 6 Class Distribution -------------------- 49% | Scavenger-Mutant 32% | Mutant 8% | Hacker-Tank 4% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 4008 | 208 388 1059 1298 1055 Remotely . | . . . . . Salvage Created 6335 | . 601 2178 1651 1905 Parts 359 | . 28 153 97 81 Haulers Intercepted 10 | . 1 5 3 1 Recyclers Shooed 6 | . 1 2 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 102 | . 10 38 27 27 Melee 11 | . . . . 11 Guns 83 | . 10 30 27 16 Cannons 8 | . . 8 . . Classes Destroyed 15 | . 5 5 2 3 Worker 11 | . 2 5 2 2 Builder 6 | . . 4 1 1 Tunneler 2 | . . 1 1 . Hauler 10 | . 1 5 3 1 Recycler 13 | . 2 3 3 5 Mechanic 2 | . . . 1 1 Operator 4 | . . 2 2 . Watcher 9 | . 2 5 1 1 Swarmer 20 | . . 8 8 4 Grunt 54 | . 10 20 12 12 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 19 | . . 10 6 3 Hunter 2 | . . . 1 1 Programmer 5 | . . . . 5 Best Kill Streak 7 | . 5 7 5 6 Combat Bots Only 5 | . 3 5 5 4 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 887 | . 84 163 151 489 Missed 276 | . 18 57 39 162 Damage Taken 8193 | . 838 1236 1532 4587 Core 1363 | . 162 242 250 709 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 586 | . 63 140 174 209 Core Remaining (%) 57 | 100 35 39 54 . Volleys Fired 441 | . 73 132 156 80 Largest 3 | . 2 2 2 3 Hottest 153 | . 85 100 48 153 Shots Fired 929 | . 146 257 312 214 Gun 847 | . 118 203 312 214 Cannon 82 | . 28 54 . . Launcher . | . . . . . Special . | . . . . . Kinetic 773 | . 73 210 312 178 Thermal 156 | . 73 47 . 36 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 19 | . 15 19 18 7 Robot Miss Streak 6 | . 5 6 5 4 Penetration Max . | . . . . . Secondary Targets 6 | . 1 2 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 613 | . 93 162 180 178 Core Hits 250 | . 34 79 67 70 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 4 | . 1 . 3 . Critical Strikes 19 | . 2 2 4 11 Burn 4 | . 1 2 . 1 Destroy 6 | . 1 . 4 1 Sever 6 | . . . . 6 Impale 3 | . . . . 3 Melee Attacks 74 | . . . 3 71 Impact . | . . . . . Slashing 49 | . . . . 49 Piercing 22 | . . . . 22 Sneak Attacks 12 | . . . 3 9 Combat Hostiles . | . . . . . Follow-up Attacks 9 | . . . . 9 Damage Inflicted 11037 | . 1193 2665 2801 4378 Guns 7777 | . 806 2078 2796 2097 Cannons 959 | . 377 582 . . Explosions . | . . . . . Melee 2281 | . . . . 2281 Ramming 20 | . 10 5 5 . Kinetic 7405 | . 611 2163 2796 1835 Thermal 1331 | . 572 497 . 262 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 1806 | . . . . 1806 Piercing 475 | . . . . 475 Highest Corruption 23 | . . 1 . 23 Average Corruption 14 | . . 1 . 16 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 87 | . . 1 . 86 Message Errors 21 | . . . . 21 Matter Fused 20 | . . . . 20 Heat Flow Errors 12 | . . . . 12 Energy Discharges 10 | . . . . 10 Parts Fused 1 | . . . . 1 Data Loss (minor) 7 | . . . . 7 Data Loss (major) 4 | . . 1 . 3 Misfires 5 | . . . . 5 Alerts 1 | . . . . 1 Misdirections 1 | . . . . 1 Weapon Failures 5 | . . . . 5 Overload Shots . | . . . . . Overflow Damage 187 | . . . . 187 Projectiles . | . . . . . Explosions . | . . . . . Melee 187 | . . . . 187 Knockbacks 10 | . 7 3 . . Impact . | . . . . . Kinetic 10 | . 7 3 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 5 | . 2 1 1 1 Kicked 5 | . 2 1 1 1 Crushed . | . . . . . Highest Temperature 464 | . 328 51 17 464 Average Temperature 103 | . 107 17 10 114 Received Heat Transfer 3084 | . 495 492 603 1494 Effects 7 | . 2 . . 5 Shutdowns 2 | . 1 . . 1 Energy Bleed 1 | . 1 . . . Interference 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 . 1 Heat Transferred 3679 | . 1644 1369 . 666 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 640 | . 183 543 640 336 Initial 291 | . . 16 114 291 Average 178 | . 45 215 220 187 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 58 | 100 100 53 40 54 Level 1 34 | . . 32 46 45 Level 2 7 | . . 13 13 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 20 | . 2 4 7 7 Investigation 10 | . 2 2 2 4 Extermination 3 | . . . . 3 Reinforcement 4 | . . 2 2 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 2 3 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 154 | . 20 51 45 38 Peak Tracking Total 8 | . 3 6 4 8 Tactical Retreats 7 | . . 1 5 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . . 3 1 2 Indirectly . | . . . . . Trap Hack Attempts 15 | . . . 15 . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . . . 3 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . . 2 4 . Max in Single Turn 2 | . . 1 2 . Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 44 | . 9 12 9 14 Terminals 26 | . 7 9 5 5 Fabricators 3 | . . . . 3 Repair Stations 6 | . 1 2 1 2 Recycling Units 4 | . 1 . . 3 Scanalyzers 3 | . . 1 2 . Garrison Access 2 | . . . 1 1 Total Hacks 142 | . 26 43 39 34 Successful 65 | . 15 15 22 13 Failed 77 | . 11 28 17 21 Catastrophic 18 | . 3 3 5 7 Database Lockouts . | . . . . . Manual 81 | . 20 30 19 12 Terminals 84 | . 21 33 20 10 Fabricators 10 | . . . . 10 Repair Stations 19 | . 4 5 4 6 Recycling Units 8 | . 1 . . 7 Scanalyzers 17 | . . 5 12 . Garrison Access 4 | . . . 3 1 Terminal Hacks 18 | . 6 5 6 1 Record 2 | . . . 2 . Robot Schematic 1 | . 1 . . . Robot Analysis 4 | . 3 . 1 . Prototype ID Bank 1 | . . . . 1 Level Access Points 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . . . 1 . Alert Level 2 | . . 1 1 . Unreport Threat 3 | . . 3 . . Locate Traps 2 | . 1 1 . . Fabricator Hacks 4 | . . . . 4 Network Status 1 | . . . . 1 Load Schematic 2 | . . . . 2 Build 1 | . . . . 1 Repair Station Hacks 14 | . 3 4 4 3 Scan Component 8 | . 2 2 2 2 Repair 6 | . 1 2 2 1 Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer 14 | . . 4 10 . Insert Component 7 | . . 2 5 . Analyze 7 | . . 2 5 . Garrison Access Hacks 2 | . . . 1 1 Seal Access 2 | . . . 1 1 Unauthorized Hacks 12 | . 6 2 1 3 Terminals 9 | . 5 2 1 1 Assimilate 4 | . 4 . . . Operators 5 | . 1 2 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . . 2 Mask 1 | . . . . 1 Tunnel 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 38 | . 8 12 6 12 Full Trace Events 5 | . 2 . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . 1 . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . . 2 5 . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 84 | . . . . 84 Total Part Build Rating 8 | . . . . 8 Parts Repaired 6 | . 1 2 2 1 Time 186 | . 26 64 83 13 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 7 | . . 2 5 . Part Schematics Acquired 7 | . . 2 5 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 2 | . 2 . . . Largest Group 2 | . 2 2 . . Highest-Rated Group 20 | . 20 20 . . Highest-Rated Ally 10 | . 10 10 . . Total Orders 8 | . 8 . . . STAY 4 | . 4 . . . FOLLOW 4 | . 4 . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 4 | . 3 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 10323 | 56 1840 2716 3124 2587 Spaces Moved 6182 | 55 965 1587 1985 1590 Core 17 | 17 . . . . Treads . | . . . . . Legs 5824 | . 662 1587 1985 1590 Wheels 341 | 38 303 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 112 100 Average Speed 126 | 70 152 128 118 119 Slowest Speed 260 | 80 260 190 120 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 4 88 94 63 30 Regions Visited 4 Branch Regions . Pre-discovered Areas 2 | . 1 . . 1 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 35 | . . . 35 . Melee . | . . . . . Projectile . | . . . . . AOE 35 | . . . 35 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 7816 | 69 1199 2025 2498 2025 Wait 810 | . 114 204 275 217 Move 6178 | 54 964 1586 1984 1590 Hop . | . . . . . Pick Up 60 | 5 11 18 12 14 Fast Attach 55 | 7 3 16 8 21 Attach 36 | 1 7 6 6 16 Detach 14 | 2 3 2 4 3 Swap 41 | . 8 16 12 5 Drop 98 | . 14 44 22 18 Fire 441 | . 73 132 156 80 Melee 63 | . . . 3 60 Ram . | . . . . . Kick 5 | . 2 1 1 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 15 | . . . 15 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Identified exit to Mines 223 | -10/Materials | Discovered new exit (range 4) 319 | -10/Materials | Build established: Mutant 983 | -10/Materials | Repaired Aluminum Leg 1047 | -10/Materials | Discovered new exit (range 4) 1289 | -10/Materials | Build established: Scavenger-Mutant 1662 | -10/Materials | Core integrity fell below 50% 1897 | -10/Materials | Entered another Materials area 1897 | -9/Materials | Accompanied by 2 allies 1897 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2056 | -9/Materials | Discovered new exit (range 14) 2783 | -9/Materials | Discovered new exit (range 13) 3664 | -9/Materials | Discovered new exit (range 15) 3805 | -9/Materials | Repaired Med. Armor Plating 3976 | -9/Materials | Discovered new exit (range 10) 4284 | -9/Materials | Repaired Med. Armor Plating 4300 | -9/Materials | Core integrity fell below 50% 4613 | -9/Materials | Entered another Materials area 4613 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4754 | -8/Materials | Lost 3 parts (1p2u) 5737 | -8/Materials | Build established: Mutant 5923 | -8/Materials | Garrison activated, responded to threat 7014 | -8/Materials | Repaired Imp. Assault Rifle 7086 | -8/Materials | Repaired Imp. Ion Engine 7206 | -8/Materials | Discovered new exit (range 4) 7507 | -8/Materials | Identified exit to Factory 7737 | -8/Materials | Entered Factory 7737 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8228 | -7/Factory | Build established: Hacker-Tank 8870 | -7/Factory | Lost 7 parts (4n1u2w) 8920 | -7/Factory | System corruption reached 10% 8953 | -7/Factory | Lost 5 parts (2u3w) 9002 | -7/Factory | Repaired Med. Storage Unit 9212 | -7/Factory | Discovered new exit (range 15) 9398 | -7/Factory | Core integrity fell below 50% 9470 | -7/Factory | Build established: Scavenger-Tank 9844 | -7/Factory | Discovered new exit (range 16) 9894 | -7/Factory | Build established: Scavenger-Mutant 9933 | -7/Factory | Lost 5 parts (3n1u1w) 10132 | -7/Factory | Fabricated Imp. Carbon-fiber Leg (x2) 10249 | -7/Factory | Lost 3 parts (1p1n1u) 10305 | -7/Factory | Core integrity fell below 20% 10324 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 10274_ R-06 Scavenger collects Lgt. Nuclear Core. 10275_ System corrupted: Matter fused (-7). 10276_ R-06 Scavenger collects Lgt. Ion Engine. 10277_ R-06 Scavenger collects Aluminum Leg. 10278_ K-01 Serf collects debris. 10279_ R-06 Scavenger collects Welding Torch. 10290_ System corrupted: Matter fused (-10). 10297_ Imp. Titanium Leg destroyed. 10300_ L-41 Fighter destroyed. 10302_ Imp. Heat Sink destroyed. 10302_ Deuterium Engine destroyed. 10305_ Spear follow-up attack on L-41 Fighter. 10308_ Hpw. Shotgun destroyed. 10310_ Aluminum Leg destroyed. 10310_ Imp. Carbon-fiber Leg destroyed. 10313_ Spear destroyed. 10322_ L-41 Fighter Imp. Deuterium Engine severed. 10324_ System corrupted: Matter fused (-5). 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""" """ """ #?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Target Analysis 5 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Imp. Carbon-fiber Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryCoilInjector Manual? 0 Play Time 01:39:51 Cumulative 91.3 hours Start 2024.03.12 @ 03:18:01 End 2024.03.12 @ 21:17:33 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 48 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fae0b814-6758-4779-99d8-b3803131779c