Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 07:57:56 Player: Finn Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (44) 220 Value Destroyed (1051) 1051 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 8171 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 201/300 Energy 99/100 System Corruption 3% Temperature Cool (21) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Terrain Scan Processor Improved Weapon Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Improved Transmission Jammer Makeshift ECM Suite Improved Reaction Control System Field Lobotomy Kit (3) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY ---------- Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Cesium-ion Thruster Improved Cooling System Reaction Control System Field Lobotomy Kit [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Ext Slots Evolved 10 | . . . . . 4 2 . . 2 . . . . 2 . Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 1 . . . . . . . 1 . Utility 5 | . . . . . 2 1 . . 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 64 | 8 5 7 3 1 11 7 . 3 3 2 4 . . 10 . Power 8 | 1 . 1 . . 2 1 . . 2 1 . . . . . Engine 6 | 1 . 1 . . 1 1 . . 2 . . . . . . Core 2 | . . . . . 1 . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 14 | 2 . 1 . . 3 3 . . . 1 2 . . 2 . Treads 4 | 2 . 1 . . 1 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 10 | . . . . . 2 3 . . . 1 2 . . 2 . Utility 22 | 3 1 2 2 . 3 2 . 3 1 . 1 . . 4 . Device 7 | 2 1 1 . . . 1 . . . . . . . 2 . Storage 5 | 1 . . 2 . 1 . . . . . . . . 1 . Processor 4 | . . . . . 1 . . 3 . . . . . . . Hackware 3 | . . . . . . 1 . . 1 . . . . 1 . Protection 3 | . . 1 . . 1 . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 20 | 2 4 3 1 1 3 1 . . . . 1 . . 4 . Energy Gun 5 | 1 . . . 1 1 . . . . . . . . 2 . Energy Cannon 5 | . 2 1 . . 2 . . . . . . . . . . Ballistic Gun 3 | 1 2 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . Special Weapon 2 | . . 1 1 . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . 1 . . 2 . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 2 . . . . . . . 2 . Parts Lost 25 | . 1 4 . . 2 . . . . 1 7 . . 6 4 Power 4 | . . 1 . . . . . . . . 2 . . 1 . Propulsion 12 | . . 1 . . 1 . . . . 1 4 . . 3 2 Utility 8 | . . 2 . . 1 . . . . . 1 . . 2 2 Weapon 1 | . 1 . . . . . . . . . . . . . . Highest Loss Streak 4 | . 1 1 . . 2 . . . . 1 4 . . 3 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 6 | . 4 5 7 7 12 5 5 4 4 4 5 4 4 4 5 Power . | . . . . 1 1 . . . . 1 1 . . . . Propulsion . | . . . . . . . . . 1 . . . . . . Utility 2 | . 2 2 2 2 . . 1 2 2 2 3 3 3 3 4 Weapon 2 | . 1 2 2 3 8 3 3 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 15 | . . 3 . . 3 2 . 4 . . . . . . 3 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 5 | . . 1 . . . . . 1 . . . . . . 3 Weapon 9 | . . 2 . . 2 2 . 3 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 97 94 100 77 78 92 91 85 91 81 73 73 52 28 Engine 10 | . 14 13 14 14 8 . . . . . . 6 6 4 . Core 1 | . . . . . . 6 7 7 6 11 6 . . . . Treads 19 | . 28 27 28 28 18 1 . . . . . . . . . Flight 6 | . . . . . . 31 38 37 33 32 28 20 20 12 4 Device 8 | . 13 7 8 14 6 1 7 6 6 6 6 6 6 4 . Storage 10 | . 14 14 13 14 14 8 7 1 . . . . . . . Processor 3 | . . . . . 3 7 7 13 13 13 13 13 13 6 5 Hackware 3 | . . . . . . 3 7 7 12 13 13 13 13 13 11 Protection 3 | . . 6 . . 6 7 7 7 6 6 5 6 6 5 5 Energy Gun 2 | . 4 . . 12 9 . . . . . . . . . . Energy Cannon 8 | . 3 13 19 12 8 . . . . . . . . . . Ballistic Gun 4 | . 18 2 . . . . . . . . . . . . . Launcher 3 | . . 11 3 3 . . . . . . . . . . . Peak Build Rating 56 | 9 10 10 17 20 35 48 48 51 56 55 55 37 46 46 30 Average Rating 18 | 6 8 7 8 11 24 41 48 49 52 54 45 37 37 32 18 On Entrance 29 | . 7 10 8 10 11 28 48 48 50 53 55 34 37 37 30 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 209 | 14 16 19 209 35 45 44 22 22 21 26 26 11 11 14 2 Greatest Support 62 | 40 40 40 40 40 62 42 29 29 29 29 25 13 15 20 16 Greatest Overweight (x) 5 | 1 . . 5 1 1 1 . . . . 1 . . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 8 8 35 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 8 8 13 15 15 6 5 5 5 5 5 5 5 5 5 Most Carried 15 | 5 8 8 10 8 15 14 5 5 5 5 5 4 5 5 5 Average Carried 6 | . 4 5 7 7 12 5 5 4 4 4 5 4 4 4 5 Final Capacity 15 | 8 8 8 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 14 | 1 8 6 7 8 14 5 5 5 5 5 5 4 5 5 5 Class Distribution -------------------- 69% | Mutant 9% | Hacker-Scout 8% | Hacker-Sprinter 5% | Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Sprinter | -7/Factory Scout | -7/Waste Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Ext Matter Collected 1220 | 181 340 198 . 54 135 . . 127 69 26 70 . 20 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1387 | 85 536 160 . 26 159 . . 127 69 46 179 . . . . Parts 80 | 5 28 15 . 1 6 . . 4 5 5 11 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . 4 13 . 3 . . Prevented 1 | . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 33 | . 13 5 . 2 4 . . . . 2 7 . . . . Melee 9 | . . . . . . . . . . 2 7 . . . . Guns 11 | . 8 . . 1 2 . . . . . . . . . . Cannons 11 | . 4 5 . . 2 . . . . . . . . . . AOE 2 | . 1 . . 1 . . . . . . . . . . . Classes Destroyed 9 | 2 4 1 . . 1 . . 1 . . . . . . . Worker 3 | . 1 . . 1 . . . . 1 . . . . . . Builder 2 | . . . . . . . . 1 1 . . . . . . Tunneler 3 | 1 . 2 . . . . . . . . . . . . . Recycler 3 | 1 . . . . 1 . . 1 . . . . . . . Watcher 3 | . 1 . . . 1 . . . 1 . . . . . . Swarmer 15 | . 3 . . . 3 . . . . 2 7 . . . . Grunt 14 | . 10 4 . . . . . . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . . Assembled 3 | . . 1 . 2 . . . . . . . . . . . Best Kill Streak 4 | 2 4 3 . 3 3 . . 1 2 1 4 . . . . Combat Bots Only 4 | . 3 2 . 2 3 . . . . 1 4 . . . . Max Kills in Single Turn 2 | 1 1 1 . 2 1 . . 1 1 1 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . 1 . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Ext Hostile Shots Fired 283 | . 64 18 . 13 12 . . 2 . 29 44 . . 42 59 Missed 91 | . 24 2 . 2 3 . . 1 . 8 10 . . 20 21 Hits 192 | . 40 16 . 11 9 . . 1 . 21 34 . . 22 38 Melee 7 | . . 5 . . . . . . . . 2 . . . . Projectile 185 | . 40 11 . 11 9 . . 1 . 21 32 . . 22 38 Critical Strikes 5 | . 1 1 . . . . . . . 1 . . . . 2 Part Disruptions 1 | . . . . 1 . . . . . . . . . . . Damage Taken 3410 | . 560 365 . 133 69 . . 13 . 331 578 . . 442 919 Core 1363 | . 155 21 . 11 . . . . . 30 137 . . 168 841 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 57 | . . . . . . . . . . . 20 . . 37 . Core Remaining (%) 81 | 100 . . . 25 100 . . 100 . . . . 80 . . Volleys Fired 171 | 11 95 40 . 6 17 . . . . . . . 1 1 . Largest 2 | 2 2 2 . 2 2 . . . . . . . 1 1 . Hottest 129 | 70 80 100 . 105 129 . . . . . . . . 81 . Shots Fired 299 | 22 181 51 . 9 34 . . . . . . . 1 1 . Gun 200 | 22 152 3 . 5 17 . . . . . . . . 1 . Cannon 80 | . 29 32 . 2 17 . . . . . . . . . . Launcher 11 | . . 10 . 1 . . . . . . . . . . . Special 8 | . . 6 . 1 . . . . . . . . 1 . . Kinetic 166 | 11 152 3 . . . . . . . . . . . . . Thermal 115 | 11 29 38 . 2 34 . . . . . . . . 1 . Explosive 11 | . . 10 . 1 . . . . . . . . . . . Electromagnetic 5 | . . . . 5 . . . . . . . . . . . Robot Hit Streak 12 | 9 12 6 . 2 6 . . . . . . . 6 . . Robot Miss Streak 4 | 3 4 2 . 2 3 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 162 | 15 81 18 . 4 20 . . 2 4 6 11 . 1 . . Core Hits 65 | 4 33 9 . 2 6 . . 2 2 1 5 . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . 3 . . . . 1 . . . . . Burn 3 | . . . . . 3 . . . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . Melee Attacks 100 | . . . . . . 3 . 5 16 24 27 . 21 4 . Impact 37 | . . . . . . . . . . . 12 . 21 4 . Slashing 63 | . . . . . . 3 . 5 16 24 15 . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 2 3 1 1 . . . . Combat Hostiles 2 | . . . . . . . . . . 1 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3465 | 147 858 313 . 63 440 . . 206 421 366 646 . . . 5 Guns 994 | 147 624 24 . 13 186 . . . . . . . . . . Cannons 656 | . 123 283 . . 250 . . . . . . . . . . Explosions 157 | . 111 . . 46 . . . . . . . . . . . Melee 1639 | . . . . . . . . 206 421 366 646 . . . . Ramming 19 | . . 6 . 4 4 . . . . . . . . . 5 Kinetic 720 | 72 624 24 . . . . . . . . . . . . . Thermal 917 | 75 123 283 . . 436 . . . . . . . . . . Explosive 157 | . 111 . . 46 . . . . . . . . . . . Electromagnetic 13 | . . . . 13 . . . . . . . . . . . Impact 81 | . . . . . . . . . . . 81 . . . . Slashing 1558 | . . . . . . . . 206 421 366 565 . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . . 3 3 Average Corruption 3 | . . . . . . . . . . . . . . 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . . . . . . . 10 2 Message Errors 3 | . . . . . . . . . . . . . . 2 1 Matter Fused 5 | . . . . . . . . . . . . . . 4 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 318 | . 7 34 . . 7 . . . 149 36 85 . . . . Projectiles 35 | . 7 21 . . 7 . . . . . . . . . . Explosions 13 | . . 13 . . . . . . . . . . . . . Melee 270 | . . . . . . . . . 149 36 85 . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 186 | . 93 90 . 1 . . . . . . . . . . 2 Shots 5 | . 1 3 . 1 . . . . . . . . . . . Rammed 3 | . . 1 . 1 . . . . . . . . . . 1 Targets Rammed 5 | . . 1 . 2 1 . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 1 . . . . . . . . . . Highest Temperature 256 | 90 90 148 . 6 256 121 71 252 74 229 . . . 132 32 Average Temperature 63 | 36 31 41 . 3 65 47 34 103 22 110 . . . 65 16 Received Heat Transfer 610 | . 231 66 . 40 . . . 9 . . 27 . . . 237 Effects 4 | . . . . . . . . 3 . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . 1 . . . . . . . . . . Heat Transferred 2072 | 222 259 592 . . 999 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Ext Maximum Alert Level 2 | . 1 . . . . . . . . . . . . 2 . Low Security (%) 90 | 100 84 100 . 100 100 100 100 100 100 . . . . 38 100 Level 1 5 | . 15 . . . . . . . . . . . . 23 . Level 2 3 | . . . . . . . . . . . . . . 38 . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 600 | 5 275 95 . 7 50 10 . 7 62 . . . . 600 71 Initial 600 | . . 95 . . 1 10 . . 2 . . . . 600 71 Average 52 | . 77 9 . . 3 . . . 8 . . . . 313 30 Influence Increases 1905 | 10 478 143 . 12 110 3 . 13 118 80 220 . 20 698 . Destroy 0b10 Robot/C 620 | . 260 80 . . 80 . . . . 40 140 . 20 . . Destroy 0b10 Robot/NC 70 | 10 10 10 . 5 10 . . 10 15 . . . . . . Destroy Leader 116 | . 72 . . . 12 . . . 2 10 20 . . . . Successful Hack 18 | . 11 . . . 7 . . . . . . . . . . Disable Machine 105 | . 105 . . . . . . . . . . . . . . Destroy Structure 91 | . 20 38 . 7 1 3 . 3 11 . . . . 8 . Advance Influence 600 | . . . . . . . . . . . . . . 600 . Partial Spotted 60 | . . . . . . . . . 30 . . . . 30 . Lose Combat Pursuer 225 | . . 15 . . . . . . 60 30 60 . . 60 . Influence Decreases 1905 | 10 233 379 9 7 91 27 . 6 71 131 172 51 20 552 146 Entered New Map 331 | . . 150 9 . 4 14 . . 5 21 2 51 . . 75 Time Decay 1193 | 10 223 208 . 7 87 13 . 6 66 100 100 . . 342 31 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . 150 . Lost Part 211 | . 10 21 . . . . . . . 10 70 . . 60 40 Lost Ally 20 | . . . . . . . . . . . . . 20 . . Squads Dispatched 10 | . 4 . . . . . . . 2 . . . . 3 1 Investigation 3 | . 3 . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . 1 . . . . 2 . Reinforcement 4 | . 1 . . . . . . . 1 . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Ext Distress Signals 9 | . 2 6 . . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 97 | . 25 6 . 5 9 . 3 2 7 4 12 . 4 8 12 Peak Tracking Total 12 | . 4 2 . 4 4 . 4 1 4 4 4 . 2 5 12 Tactical Retreats 11 | . . 2 . 1 . . . . 1 2 3 . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Ext Traps Triggered 7 | . 1 . . . . 1 . 1 . . . . . 4 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Ext Machines Disabled 7 | . 7 . . . . . . . . . . . . . . Max in Single Turn 2 | . 2 . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Ext Machines Accessed 35 | . 4 . 5 . 5 1 . 5 2 1 2 4 . 6 . Terminals 14 | . 4 . . . 4 . . 3 1 . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . . . . . . . 2 . Scanalyzers 2 | . . . . . 1 . . 1 . . . . . . . Garrison Access 4 | . . . . . . . . 1 1 . . . . 2 . Total Hacks 126 | . 12 . 50 . 7 2 . 6 4 1 4 31 . 9 . Successful 108 | . 5 . 50 . 5 2 . 4 1 1 4 31 . 5 . Failed 18 | . 7 . . . 2 . . 2 3 . . . . 4 . Catastrophic 6 | . 3 . . . . . . 1 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 12 | . 4 . 2 . 4 . . 1 1 . . . . . . Terminals 25 | . 12 . . . 6 . . 3 2 . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 2 . . . . . . . 3 . Scanalyzers 3 | . . . . . 1 . . 2 . . . . . . . Garrison Access 7 | . . . . . . . . 1 2 . . . . 4 . Terminal Hacks 100 | . 5 . 50 . 4 . . 2 1 1 4 31 . 2 . Record 68 | . 2 . 49 . 3 . . . . . 3 11 . . . Part Schematic 12 | . . . . . . . . . . . . 12 . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . Open Door 3 | . . . . . . . . . . 1 1 . . 1 . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . Zone Layout 3 | . . . . . 1 . . 1 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 2 . . . . . . . 2 . Retrieve Matter 3 | . . . . . . 2 . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . Scanalyzer 3 | . . . . . 1 . . 2 . . . . . . . Insert Component 2 | . . . . . 1 . . 1 . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 17 | . 4 . . . 3 1 . 3 2 . . . . 4 . Full Trace Events 3 | . 3 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . 12 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Ext Total Allies 3 | . . . . 1 . . 1 . . . . . 1 . . Largest Group 1 | . . . . 1 . . 1 . . . . . 1 . . Highest-Rated Group 49 | . . . . 27 . . 31 . . . . . 49 . . Highest-Rated Ally 49 | . . . . 27 . . 31 . . . . . 49 . . Total Orders 1 | . . . . 1 . . . . . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . . . . Ally Attacks 14 | . . . . . . . 10 . . . . . 4 . . Total Damage 295 | . . . . . . . 148 . . . . . 147 . . Kills 1 | . . . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Field Lobotomies 2 | . . . . 1 . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Ext Active Infowar (turns) 7164 | 225 1777 1486 912 . 571 68 3 246 421 208 201 29 327 690 . Terrain 3617 | 8 787 58 . . 571 68 3 246 421 208 201 29 327 690 . Seismic 3548 | 218 990 1428 912 . . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . 2 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Ext Turns Passed 10445 | 298 1926 2710 1458 311 1093 289 40 276 421 208 201 29 327 777 81 Spaces Moved 8444 | 51 697 833 860 165 473 577 115 752 946 438 436 96 589 1221 195 Core 117 | 15 . . . . . . . . . . . . . 3 99 Treads 3070 | 36 697 833 860 165 473 6 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5257 | . . . . . . 571 115 752 946 438 436 96 589 1218 96 Fastest Speed 25 | 50 160 160 160 160 152 27 27 27 27 26 25 29 26 26 26 Average Speed 80 | 128 160 160 166 160 205 31 27 27 27 26 26 29 28 34 40 Slowest Speed 560 | 160 160 160 560 240 232 232 27 29 29 29 107 29 29 165 50 Overloaded Moves 122 | . . . . . . . . . . . 19 . 22 67 14 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . 3 . 4 9 . . . . 2 . Potential Cave-ins 5 | . . 5 . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 49 | 7 95 97 92 40 29 11 66 20 24 42 53 75 65 27 46 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 1 . . . . . . 1 1 . . . Known Exits Taken 7 | . . . . . 1 . . 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . 1 . Scrap Searched 9 | . . 3 . 1 . . . . . . 2 . 3 . . Spaces Dug 85 | . . 23 . . . 3 . 3 11 14 9 . 18 4 . Terrain Destroyed 146 | . 21 56 . 7 . 3 . 3 11 14 9 . 18 4 . Melee 62 | . . . . . . 3 . 3 11 14 9 . 18 4 . Projectile 6 | . . 6 . . . . . . . . . . . . . AOE 78 | . 21 50 . 7 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Ext Total 11605 | 263 1353 2146 891 198 564 681 123 813 1061 483 468 96 706 1563 196 Wait 2640 | 185 541 1255 5 22 28 79 9 27 102 18 1 . 93 275 . Move 8395 | 50 696 832 859 164 472 571 114 744 927 437 435 95 588 1216 195 Hop 17 | . . . . . . 3 . 3 9 . . . . 2 . Pick Up 69 | 7 9 6 10 1 19 3 . 7 2 2 . . 1 2 . Fast Attach 25 | 1 1 . 1 . 3 3 . 3 1 . 4 . . 8 . Attach 41 | 7 4 5 3 . 4 7 . 2 2 2 . 1 1 3 . Detach 10 | 1 2 . 1 . 2 . . 1 . . . . 1 2 . Swap 19 | 1 2 4 3 3 5 1 . . . . . . . . . Drop 56 | . 3 3 5 . 13 11 . 10 2 . 1 . . 8 . Fire 171 | 11 95 40 . 6 17 . . . . . . . 1 1 . Melee 100 | . . . . . . 3 . 5 16 24 27 . 21 4 . Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 4 | . . 1 . 2 1 . . . . . . . . . . Escape Stasis 53 | . . . . . . . . 11 . . . . . 42 . Rewire 4 | . . . 4 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp / [*Ext]) -5/Extension (discovered 2 exits: *Fac / [*Cet]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 299 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 1202 | -10/Materials | Discovered new exit (range 5) 1467 | -10/Materials | Core integrity fell below 50% 1499 | -10/Materials | Discovered new exit (range 11) 1821 | -10/Materials | Discovered new exit (range 7) 2040 | -10/Materials | Discovered new exit (range 16) 2225 | -10/Materials | Entered Mines 2239 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2632 | -10/Mines | Excavation squad dispatched 2632 | -10/Mines | A large section of the Mines collapsed 2882 | -10/Mines | Excavation squad dispatched 3132 | -10/Mines | Excavation squad dispatched 3382 | -10/Mines | Excavation squad dispatched 3632 | -10/Mines | Excavation squad dispatched 3876 | -10/Mines | Discovered new exit (range 8) 4226 | -10/Mines | Discovered new exit (range 15) 4392 | -10/Mines | Learned location of 2 exits from Materials 4897 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4897 | -10/Mines | Discovered new exit (range 5) 4935 | -10/Mines | Entered Exiles 4977 | -10/Exiles | Met 8R-AWN 5006 | -10/Exiles | Met EX-HEX 5114 | -10/Exiles | Met EX-BIN 5156 | -10/Exiles | Aligned with FarCom system 5157 | -10/Exiles | Given EX-Vault access code 5291 | -10/Exiles | Opened EX-Vault 5305 | -10/Exiles | Found Field Lobotomy Kit 5351 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5505 | -10/Exiles | Met EX-DEC 5535 | -10/Exiles | Visited The Gauntlet 5735 | -10/Exiles | Learned location of Zion (-7) 5982 | -10/Exiles | Discovered new exit (range 14) 6393 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 6393 | -10/Exiles | Entered Mines 6404 | -9/Mines | Discovered new exit (range 8) 6418 | -9/Mines | Learned 4 Materials zone layouts 6604 | -9/Mines | Assembled infested the area 6631 | -9/Mines | Assimilated C-30 ARC with FLK Orb 6704 | -9/Mines | Entered Materials 6704 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6705 | -8/Materials | Identified exit to Factory 7096 | -8/Materials | Build established: Skirmisher 7669 | -8/Materials | Build established: Mutant 7797 | -8/Materials | Entered Factory 7797 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8086 | -7/Factory | Sucked down chute 8086 | -7/Factory | Entered Waste 8087 | -7/Waste | Met a frightened Derelict 8092 | -7/Waste | Spotted C-40 Crusher 8099 | -7/Waste | Spotted C-40 Crusher 8114 | -7/Waste | Spotted C-40 Crusher 8114 | -7/Waste | Spotted C-40 Crusher 8119 | -7/Waste | Discovered new exit (range 15) 8122 | -7/Waste | Spotted C-40 Crusher 8126 | -7/Waste | Entered Factory 8179 | -7/Factory | Discovered new exit (range 16) 8195 | -7/Factory | Identified exit to Storage 8344 | -7/Factory | Discovered new exit (range 7) 8346 | -7/Factory | Identified exit to Factory 8351 | -7/Factory | Build established: Scout 8402 | -7/Factory | Entered another Factory area 8402 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8571 | -6/Factory | Discovered new exit (range 14) 8732 | -6/Factory | Build established: Hacker-Scout 8822 | -6/Factory | Identified exit to Lower Caves 8823 | -6/Factory | Entered Lower Caves 8873 | -6/Lower Caves | Encountered a Warlord checkpoint 8935 | -6/Lower Caves | Learned Factory stockpile data 8983 | -6/Lower Caves | Discovered new exit (range 15) 9006 | -6/Lower Caves | Identified exit to Lower Caves 9011 | -6/Lower Caves | Learned Factory security intel 9031 | -6/Lower Caves | Entered another Lower Caves area 9077 | -6/Lower Caves | Lost 4 parts (1p2n1u) 9119 | -6/Lower Caves | Build established: Hacker-Sprinter 9136 | -6/Lower Caves | Entered an active Warlord outpost 9138 | -6/Lower Caves | Learned Extension emergency access door positions 9220 | -6/Lower Caves | Discovered new exit (range 6) 9222 | -6/Lower Caves | Identified exit to Data Miner 9232 | -6/Lower Caves | Entered Data Miner 9233 | -6/Data Miner | Discovered new exit (range 6) 9235 | -6/Data Miner | Identified exit to Proximity Caves 9239 | -6/Data Miner | Met Data Miner 9247 | -6/Data Miner | Learned location of Section 7 (-3) 9247 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9254 | -6/Data Miner | Received God Mode back door access code from Data Miner 9257 | -6/Data Miner | Lost 3 parts (1p2n) 9261 | -6/Data Miner | Entered Proximity Caves 9294 | -5/Proximity Caves | Learned Factory security intel 9299 | -5/Proximity Caves | Spotted B-75 Beast 9311 | -5/Proximity Caves | Spotter reported a threat 9345 | -5/Proximity Caves | Spotter reported a threat 9370 | -5/Proximity Caves | Spotter reported a threat 9404 | -5/Proximity Caves | Assimilated Y-64 Sentinel with FLK Orb 9422 | -5/Proximity Caves | Spotter reported a threat 9429 | -5/Proximity Caves | Learned 8 Factory zone layouts 9577 | -5/Proximity Caves | Discovered new exit (range 7) 9579 | -5/Proximity Caves | Identified exit to Factory 9588 | -5/Proximity Caves | Entered Factory 9588 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9589 | -5/Factory | Identified exit to Upper Caves 9589 | -5/Factory | Identified exit to Factory 9724 | -5/Factory | Crushed by falling debris 9755 | -5/Factory | Lost 3 parts (2n1u) 9888 | -5/Factory | Search patrols dispatched 10058 | -5/Factory | Build established: Hacker-Scout 10309 | -5/Factory | Lost 3 parts (1p1n1u) 10356 | -5/Factory | Discovered new exit (range 6) 10365 | -5/Factory | Entered Extension 10392 | -5/Extension | Spotted B-75 Beast 10394 | -5/Extension | Spotted B-75 Beast 10403 | -5/Extension | Core integrity fell below 50% 10433 | -5/Extension | Lost 4 parts (2n2u) 10439 | -5/Extension | Discovered new exit (range 15) 10440 | -5/Extension | Discovered exit to Factory (range 15) 10441 | -5/Extension | Core integrity fell below 20% 10446 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- (x4)... 10379_ W4# 0POAIZ:4O AR2J UI&0CQ:O5&KF CLWYYU0 10394_ Cld. VTOL Module destroyed. 10395_ Mak. Hacking Suite destroyed. 10395_ Cld. Cesium-ion Thruster destroyed. 10396_ System corrupted: Matter fused (-7). 10396_ Door Terminal disabled. 10397_ Slug penetrates Wall. 10399_ Machine disabled. 10399_ Slug penetrates Wall. 10401_ Penetrated by Slug. 10402_ Hacking Suite destroyed. 10439_ EXIT=FOUND 10440_ EXIT=FOUND: FACTORY 10443_ Critical hit (Burn: +37). 10443_ Slammed into U-05 Engineer. 10443_ Destabilizing: Core damaged (-20). 10443_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 10443_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???????????????????????? ?????? | | ???????????????????????? ?????? | | ???????????????????????? ?????? | | ???????????????????????? ?????? | | ???????????????????????? ?????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????##### ####?? | | ???????????????????# ""u"" #?? | | #################### " " ##? | | # | | g @ < # | | g # | | u k ##? | | gg g # | | #################### g< # | | ???????????????????# g # | | ???????????????????###" "#### | | ?????????????????????#" "#??? | | ?????????????????????#"""""#??? | | ?????????????????????#######??? | | ??????????????????????????????? | | ??????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 475 Matter Stores 300 Matter Capacity 600 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 31 Item Schematics ----------------- Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Plasma Cannon | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Omniscient Cartographer Challenges ------------ None Game ------ Seed ProcessingContainmentHammer Manual? 0 Play Time 02:14:55 Cumulative 13.7 hours Start 2025.07.06 @ 05:38:35 End 2025.07.06 @ 07:57:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 5 Adventurer 15 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e79fce25-550b-417c-a293-48e67ce8a462