Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.01 @ 12:04:33 Player: Triffids Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (116) 580 Value Destroyed (3789) 3789 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1005) 1005 TOTAL SCORE: 8494 Bonus ------- High Alert Combat Kills 819 Follower Combat Kills 49 Aligned with FarCom 300 Friendly Fire -163 Cogmind --------- Core Integrity 0/700 Matter 254/300 Energy 99/100 System Corruption 13% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Terrain Scan Processor Improved Melee Analysis Suite Target Analyzer Hacking Suite Component Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Titanium Leg Improved Titanium Leg Long-range Terrain Scanner Precision Shock Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Terrain Scan Processor Improved Melee Analysis Suite Target Analyzer Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Precision Assault Rifle Power Maul > --- INVENTORY -------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Long-range Terrain Scanner Component Analysis Suite Shock Rifle Precision Shock Rifle Great Axe [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . 2 . . . 2 2 Weapon . | . . . . . . . . Parts Attached 111 | 6 5 13 4 1 5 38 39 Power 12 | 1 . . 1 . 1 6 3 Engine 7 | 1 . . 1 . 1 3 1 Core 5 | . . . . . . 3 2 Reactor . | . . . . . . . . Propulsion 17 | 2 . 3 . . . 7 5 Treads . | . . . . . . . . Leg 17 | 2 . 3 . . . 7 5 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 39 | 1 2 7 1 1 1 13 13 Device 12 | . . 2 1 . 1 5 3 Storage 3 | 1 . 1 . . . . 1 Processor 8 | . . 1 . 1 . 2 4 Hackware 1 | . . . . . . 1 . Protection 15 | . 2 3 . . . 5 5 Artifact . | . . . . . . . . Weapon 43 | 2 3 3 2 . 3 12 18 Energy Gun 16 | 2 1 2 . . 1 4 6 Energy Cannon 3 | . . . . . . 1 2 Ballistic Gun 7 | . 2 . . . . 3 2 Ballistic Cannon 9 | . . 1 1 . . 3 4 Launcher 4 | . . . 1 . 2 1 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . . 2 Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 2 Parts Lost 38 | . 1 . 2 . . 15 20 Power 5 | . . . . . . 3 2 Propulsion 7 | . . . . . . 3 4 Utility 11 | . . . 1 . . 4 6 Weapon 15 | . 1 . 1 . . 5 8 Highest Loss Streak 5 | . 1 . 2 . . 4 5 Average Slot Usage (%) 97 | . 98 96 97 100 100 97 94 Engine 7 | . 14 11 11 11 11 5 1 Core 2 | . . . . . . 2 4 Leg 19 | . 28 22 22 22 22 17 14 Device 10 | . . 9 16 19 11 10 9 Storage 9 | . 14 11 11 11 11 9 6 Processor 17 | . . 9 11 13 22 16 25 Hackware 4 | . . . . . . 9 7 Protection 6 | . 13 10 3 . . 8 6 Energy Gun 6 | . 21 11 3 . 10 5 3 Ballistic Gun 2 | . 6 3 . . . 5 1 Ballistic Cannon 6 | . . 7 7 11 4 6 5 Launcher 2 | . . . 11 11 6 . . Naked Turns . | . . . . . . . . Heaviest Build 33 | 10 20 26 22 21 20 33 33 Greatest Support 40 | 20 20 26 26 26 26 34 40 Greatest Overweight (x) 2 | 1 . 2 . . . 2 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 6 6 8 8 8 8 8 8 Average Capacity 7 | 5 6 6 8 8 8 8 7 Most Carried 8 | 5 6 8 8 8 8 8 8 Average Carried 6 | 2 3 6 6 7 7 7 6 Final Capacity 8 | 6 6 8 8 8 8 8 4 Final Carried 8 | 2 6 8 7 8 8 6 4 Class Distribution -------------------- 55% | Mutant 22% | Scavenger-Mutant 12% | Scavenger-Skirmisher 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Matter Collected 2797 | 244 75 296 46 . 220 834 1082 Remotely . | . . . . . . . . Salvage Created 3573 | . 184 651 69 . 114 1344 1211 Parts 233 | . 20 33 9 . 7 81 83 Haulers Intercepted 6 | . 1 4 . . . . 1 Recyclers Shooed 5 | . 1 1 . . . 2 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 86 | . 5 10 7 . 6 29 29 Melee 3 | . . . . . . . 3 Guns 32 | . 5 6 . . 2 14 5 Cannons 37 | . . 4 1 . 1 12 19 AOE 13 | . . . 6 . 3 3 1 Classes Destroyed 14 | . 4 3 . . . 5 2 Worker 3 | . . . . . . 1 2 Builder 8 | . . . . . . 2 6 Tunneler 3 | . . 1 1 . . 1 . Hauler 6 | . 1 4 . . . . 1 Recycler 3 | . . 1 . . . 2 . Operator 1 | . . . . . . 1 . Watcher 5 | . 1 3 . . . . 1 Swarmer 20 | . 3 3 5 . 5 3 1 Grunt 41 | . 2 4 2 . 2 17 14 Brawler 3 | . . . . . . 1 2 Duelist 4 | . . . . . . 1 3 Sentry 12 | . . 3 . . . 7 2 Hunter 3 | . . . . . . . 3 Programmer 4 | . . . . . . . 4 Best Kill Streak 12 | . 3 6 3 . 3 12 11 Combat Bots Only 9 | . 3 3 3 . 3 9 5 Max Kills in Single Turn 4 | . 1 1 3 . 3 4 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 . 3 3 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Damage Taken 7416 | . 147 580 245 . 85 2309 4050 Core 1171 | . 7 51 47 . . 361 705 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 97 . . . 75 34 . Volleys Fired 284 | . 13 53 8 . 9 90 111 Largest 2 | . 2 2 2 . 2 2 2 Hottest 123 | . 90 95 89 . 84 109 123 Shots Fired 521 | . 26 106 16 . 17 177 179 Gun 256 | . 26 78 1 . 8 95 48 Cannon 254 | . . 28 7 . 8 80 131 Launcher 11 | . . . 8 . 1 2 . Special . | . . . . . . . . Kinetic 330 | . 7 53 7 . 8 123 132 Thermal 127 | . 19 53 1 . . 46 8 Explosive 11 | . . . 8 . 1 2 . Electromagnetic 53 | . . . . . 8 6 39 Robot Hit Streak 13 | . 5 13 5 . 6 8 11 Robot Miss Streak 5 | . 2 3 3 . 5 4 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 338 | . 14 69 8 . 11 111 125 Core Hits 180 | . 10 22 14 . 13 61 60 Critical Hits 18 | . 1 1 . . . 3 13 Critical Kills 9 | . . 1 . . . 1 7 Critical Parts Destroyed 8 | . 1 . . . . 2 5 Melee Attacks 15 | . . . . . . . 15 Impact 5 | . . . . . . . 5 Slashing 10 | . . . . . . . 10 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9703 | . 187 1250 631 . 365 2742 4528 Guns 2874 | . 187 823 17 . 95 1022 730 Cannons 4026 | . . 427 101 . 85 1044 2369 Explosions 2381 | . . . 513 . 185 676 1007 Melee 413 | . . . . . . . 413 Ramming 9 | . . . . . . . 9 Kinetic 4483 | . 33 621 101 . 85 1347 2296 Thermal 1595 | . 154 629 17 . . 645 150 Explosive 2381 | . . . 513 . 185 676 1007 Electromagnetic 822 | . . . . . 95 74 653 Impact 109 | . . . . . . . 109 Slashing 304 | . . . . . . . 304 Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . . 4 13 Average Corruption 6 | . . . . . . 3 7 Corruption Purged . | . . . . . . . . Effects 56 | . . . . . . 25 31 Message Errors 9 | . . . . . . 3 6 Matter Fused 11 | . . . . . . 5 6 Heat Flow Errors 4 | . . . . . . 4 . Energy Discharges 3 | . . . . . . 1 2 Data Loss (minor) 6 | . . . . . . 2 4 Data Loss (major) 2 | . . . . . . . 2 Misfires 2 | . . . . . . . 2 Alerts 1 | . . . . . . . 1 Targeting Errors 14 | . . . . . . 8 6 Weapon Failures 4 | . . . . . . 2 2 Overload Shots . | . . . . . . . . Overflow Damage 207 | . . . 31 . 3 74 99 Projectiles 20 | . . . . . . 4 16 Explosions 181 | . . . 31 . 3 70 77 Melee 6 | . . . . . . . 6 Knockbacks 26 | . . 2 2 . 1 8 13 Impact . | . . . . . . . . Kinetic 22 | . . 2 1 . 1 6 12 Secondary 4 | . . . 1 . . 2 1 Self-Inflicted Damage 370 | . . . 75 . . 172 123 Shots 8 | . . . 3 . . 3 2 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 256 | . 170 228 . . 4 256 136 Average Temperature 70 | . 87 76 . . 4 80 36 Received Heat Transfer 2262 | . 54 201 75 . 27 945 960 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . . 5 . . 1 2 . Heat Transferred 3345 | . 385 1406 37 . . 1295 222 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Peak Influence 1123 | . 132 339 304 . 160 806 1123 Initial 302 | . . 55 103 . . . 302 Average 399 | . 72 203 199 . 51 342 779 Maximum Alert Level 4 | . . 1 1 . . 3 4 Low Security (%) 39 | 100 100 50 45 . 100 38 . Level 1 25 | . . 49 54 . . 24 25 Level 2 8 | . . . . . . 22 7 Level 3 22 | . . . . . . 15 55 Level 4 3 | . . . . . . . 10 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 26 | . 2 3 . . . 9 12 Investigation 6 | . 1 2 . . . 2 1 Extermination 3 | . . . . . . . 3 Reinforcement 8 | . 1 1 . . . 4 2 Assault 3 | . . . . . . . 3 Garrison 6 | . . . . . . 3 3 Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Distress Signals 13 | . 2 2 . . . 5 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 146 | . 7 20 8 . 8 51 52 Peak Tracking Total 8 | . 6 4 3 . 3 8 6 Tactical Retreats 9 | . . 1 . . . 4 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Traps Triggered 7 | . 1 1 . . . 3 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Machines Disabled 27 | . . . 1 . . 1 25 Max in Single Turn 6 | . . . 1 . . 1 6 Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Machines Accessed 15 | . 2 2 . . . 7 4 Terminals 10 | . 2 . . . . 4 4 Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 36 | . 5 7 . . . 15 9 Successful 24 | . 2 7 . . . 11 4 Failed 12 | . 3 . . . . 4 5 Catastrophic 4 | . . . . . . 1 3 Database Lockouts . | . . . . . . . . Manual 13 | . 2 1 . 1 . 7 2 Terminals 25 | . 5 . . . . 11 9 Fabricators . | . . . . . . . . Repair Stations 4 | . . 2 . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers 6 | . . 5 . . . 1 . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 12 | . 2 . . . . 6 4 Record 1 | . 1 . . . . . . Robot Analysis 1 | . . . . . . 1 . Prototype ID Bank 3 | . . . . . . 2 1 Branch Access Points 3 | . 1 . . . . 1 1 Emergency Access Points 2 | . . . . . . 1 1 Terminal Index 1 | . . . . . . . 1 Transport Status 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . 2 . . . 2 . Scan Component 2 | . . 1 . . . 1 . Repair 2 | . . 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . 4 . . . . . Insert Component 3 | . . 3 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 3 | . . 1 . . . 2 . Terminals 1 | . . . . . . 1 . Assimilate 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . Extract 2 | . . 1 . . . 1 . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 2 2 . . . 4 4 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 13 | . . 9 . . . 4 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . 1 . . . 1 . Time 64 | . . 32 . . . 32 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Total Allies 4 | . . . 3 . . 1 . Largest Group 3 | . . . 3 3 3 1 . Highest-Rated Group 40 | . . . 40 40 40 10 . Highest-Rated Ally 16 | . . . 16 16 16 10 . Total Orders . | . . . . . . . . Ally Attacks 23 | . . . 2 . 21 . . Total Damage 233 | . . . 15 . 218 . . Kills 3 | . . . 1 . 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Turns Passed 5534 | 47 284 622 441 524 653 1317 1646 Spaces Moved 3369 | 34 192 270 341 435 485 711 901 Core 71 | 19 . . . . . . 52 Treads . | . . . . . . . . Legs 3298 | 15 192 270 341 435 485 711 849 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 Average Speed 124 | 102 120 135 120 120 120 124 129 Slowest Speed 180 | 120 120 180 120 120 120 180 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 3 31 27 67 90 88 54 20 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . 1 . Scrap Searched 2 | . . . 1 . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 214 | . . . 80 . 5 33 96 Melee . | . . . . . . . . Projectile 30 | . . . . . . 13 17 AOE 184 | . . . 80 . 5 20 79 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Total 4170 | 44 220 422 356 437 540 968 1183 Wait 269 | . 3 62 4 1 37 90 72 Move 3362 | 33 191 269 340 434 484 710 901 Hop . | . . . . . . . . Pick Up 59 | 5 5 10 . . 1 17 21 Fast Attach 31 | 3 1 6 . 1 . 11 9 Attach 33 | 3 1 . 2 . 1 11 15 Detach 11 | . . . . 1 1 5 4 Swap 47 | . 3 7 2 . 4 16 15 Drop 58 | . 3 15 . . 3 18 19 Fire 284 | . 13 53 8 . 9 90 111 Melee 15 | . . . . . . . 15 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 16) 178 | -10/Materials | Identified exit to Mines 286 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Utility x2 818 | -9/Materials | Repaired Med. Armor Plating 919 | -9/Materials | Discovered new exit (range 7) 952 | -9/Materials | Identified exit to Mines 954 | -9/Materials | Entered Mines 1001 | -9/Mines | Learned 2 Materials zone layouts 1017 | -9/Mines | Met a Derelict bent on vengeance 1232 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1384 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1385 | -9/Mines | Discovered new exit (range 5) 1389 | -9/Mines | Identified exit to Exiles 1395 | -9/Mines | Entered Exiles 1395 | -9/Exiles | Accompanied by 3 allies 1413 | -9/Exiles | Discovered new exit (range 14) 1428 | -9/Exiles | Identified exit to Mines 1452 | -9/Exiles | Met 8R-AWN 1471 | -9/Exiles | Met EX-HEX 1527 | -9/Exiles | Met EX-DEC 1566 | -9/Exiles | Visited The Gauntlet 1711 | -9/Exiles | Met EX-BIN 1725 | -9/Exiles | Aligned with FarCom system 1727 | -9/Exiles | Given EX-Vault access code 1766 | -9/Exiles | Opened EX-Vault 1772 | -9/Exiles | Found Prototype Processor 1772 | -9/Exiles | Identified Modified TNC 1797 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1905 | -9/Exiles | Discovered exit to Mines (range 12) 1919 | -9/Exiles | Left Exiles lab with Modified TNC 1919 | -9/Exiles | Entered Mines 1919 | -8/Mines | Accompanied by 3 allies 2214 | -8/Mines | Discovered new exit (range 9) 2223 | -8/Mines | Identified exit to Materials 2541 | -8/Mines | Discovered exit to Materials (range 15) 2572 | -8/Mines | Entered Materials 2572 | -8/Materials | Evolved 2 slots: Utility x2 2897 | -8/Materials | Build established: Skirmisher 3050 | -8/Materials | Garrison activated, responded to threat 3086 | -8/Materials | Lost 4 parts (1p1n1u1w) 3173 | -8/Materials | Repaired Imp. Aluminum Leg 3439 | -8/Materials | Build established: Mutant 3495 | -8/Materials | Lost 3 parts (1p1u1w) 3523 | -8/Materials | Destroyed 9 combat bots 3566 | -8/Materials | Core integrity fell below 50% 3584 | -8/Materials | Lost 3 parts (1p1u1w) 3851 | -8/Materials | Discovered new exit (range 16) 3889 | -8/Materials | Entered Factory 3889 | -7/Factory | Evolved 2 slots: Utility x2 3906 | -7/Factory | Lost 3 parts (2n1w) 3995 | -7/Factory | Identified exit to Storage 3995 | -7/Factory | Identified exit to Lower Caves 4366 | -7/Factory | Garrison activated, responded to threat 4566 | -7/Factory | Lost 3 parts (1n1u1w) 4689 | -7/Factory | First assault squad dispatched 4770 | -7/Factory | Build established: Scavenger-Mutant 5240 | -7/Factory | System corruption reached 10% 5279 | -7/Factory | Lost 3 parts (1p1n1u) 5282 | -7/Factory | Core integrity fell below 50% 5465 | -7/Factory | Lost 3 parts (1p1u1w) 5492 | -7/Factory | Core integrity fell below 20% 5535 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05478_ L-41 Fighter emerges from a hatch in the floor. 05478_ G-47 Trooper emerges from a hatch in the floor. 05478_ S-27 Virus emerges from a hatch in the floor. 05480_ Med. Storage Unit destroyed. 05483_ Shock Rifle destroyed. 05487_ System corrupted: Matter fused (-10). 05488_ Identified Prc. Shock Rifle. 05489_ ALERT: Significant disruption in Zone 5C, assault force dispatched. 05491_ U-05 Engineer lays Concrete. 05493_ Dropped Power Maul. 05493_ Critical hit. 05493_ Imp. Titanium Leg destroyed. 05493_ Imp. Light Armor Plating destroyed. 05493_ U-05 Engineer lays Concrete. 05501_ K-01 Serf cleans the Fusion Modulator. 05512_ Imp. Titanium Leg destroyed. 05526_ System corrupted: Matter fused (-10). 05533_ Slammed into T-07 Excavator. 05533_ Destabilizing: System corrupted (+1). 05533_ T-07 Excavator sends out distress signal. 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"""" #???????? | | ???# #??# [ [ #?????????????# #???????? | | ???# #??# ### #?????????????##########???????? | | ?#?# #??# #?# #?????####+####????????????????? | | ???# #??# ############### #????????????????? | | ???# #??# s @ #????????????????? | | ???# #??# l############# Y #????????????????? | | ???# #??# #???????????#t > #????????????????? | | ???# #??# #???????????# k #????????????????? | | ???#/#??# #???????????# #????????????????? | | ???# #### #???????????# #????????????????? | | ???# /[g #???????????### ###????????????????? | | ???# #?????????????? #??????????????????? | | ???+ """ +?????????????? #??????????????????? | | ???# """ #?????????????? #??????????????????? | | ???# """ #??????????????? #??????????????????? | | ???# #??????????????? ??????????????????? | | ???#! == #??????????????? ?????????????????? | | ???# =] ?????????????? ?????????????????? | | ???# #?????????????s ????????????????? | | ???# #????????????s?s ????????????????? | | ???#+####+###+#?????????????? ???????????????? | | ????????????????????????????? ???????????????? | | ?????????????????????????????? ???????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 225 Resistance: TH 10 Evasion (%) 50 Melee Accuracy 6 Target Analysis 5 Offensive Hacking 10 Item Schematics ----------------- Imp. Sensor Array | -9/Materials | Scanalyzed Tractor Beam | -9/Materials | Extracted Weight Redist. System | -9/Materials | Extracted Targeting Computer | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Hover Unit | -9/Materials | Extracted Lrg. Storage Unit | -9/Materials | Extracted Salvage Targeting Computer | -9/Materials | Extracted Sml. Battery | -9/Materials | Extracted Pulse Rifle | -8/Materials | Extracted Terrain Scan Processor | -8/Materials | Extracted Adv. Visual Processing Unit | -8/Materials | Extracted Particle Gun | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormGuidanceDeconstructor Manual? 0 Play Time 01:53:19 Cumulative 87.6 hours Start 2022.01.01 @ 09:54:23 End 2022.01.01 @ 12:04:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 41 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86edc30c-74f5-45ec-9ab9-d0ce6acb8e1a