Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 18:34:37 Player: Mallow Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (109) 545 Value Destroyed (2661) 2661 Prototype IDs (34) 680 Alien Tech Used (1) 200 Bonus (4751) 4751 TOTAL SCORE: 17337 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 129 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Friendly Fire -178 Cogmind --------- Core Integrity 1064/1600 Matter 17/300 Energy 187/190 System Corruption 9% Temperature Cool (9) Movement Flying (39) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Improved Fusion Compressor Light Quantum Reactor > --- PROPULSION (7) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (15) ----- Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Target Analyzer Nanoactuators Advanced Transmission Jammer Improved Focal Shield Hacking Suite System Shield System Shield System Shield > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Light Quantum Reactor Impulse Thruster Array Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Target Analyzer Nanoactuators Advanced Transmission Jammer Advanced ECM Suite Cloaking Device Layered Light Armor Plating Improved Focal Shield Advanced Thermal Shield Hacking Suite System Shield System Shield > --- WEAPON ----------- Linear Accelerator Spear > --- INVENTORY -------- Improved Fusion Compressor Light Quantum Reactor Impulse Thruster Array Compact HERF Cannon [Rating: 143] Favorites ----------- Power Fission Core Engine Light Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Chainsword Energy Gun Backup Laser I Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Upp Upp Res DSF Res Tes Acc Slots Evolved 18 | . . . . . 4 2 . . 2 . . 2 2 . . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 . . . . . . 1 . . . 1 . 1 . . Utility 13 | . . . . . 2 2 . . 2 . . 1 2 . . 1 . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 230 | 6 12 2 . 5 29 39 5 1 15 . 4 22 42 6 . 4 4 11 4 19 Power 35 | 1 1 1 . 1 2 7 . . 4 . . 2 6 1 . 1 1 1 1 5 Engine 11 | 1 1 1 . 1 1 4 . . 1 . . 1 . . . . . . . . Core 16 | . . . . . 1 3 . . 3 . . 1 6 . . . . . . 2 Reactor 8 | . . . . . . . . . . . . . . 1 . 1 1 1 1 3 Propulsion 75 | 2 4 1 . 4 8 17 1 1 4 . 2 5 8 3 . 1 2 4 2 6 Treads 5 | 2 1 . . . 2 . . . . . . . . . . . . . . . Leg 10 | . 3 1 . 4 2 . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . 1 . . . . . . . Hover 37 | . . . . . 4 17 1 1 4 . 2 5 2 1 . . . . . . Flight 22 | . . . . . . . . . . . . . 5 2 . 1 2 4 2 6 Utility 70 | 1 2 . . . 8 8 3 . 5 . 2 8 17 2 . 2 1 4 . 7 Device 40 | . 1 . . . 2 5 2 . 3 . 1 5 12 . . . 1 3 . 5 Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . Processor 8 | . . . . . 1 1 . . . . . . 3 1 . 1 . 1 . . Hackware 12 | . . . . . 2 2 1 . 1 . 1 2 1 . . 1 . . . 1 Protection 7 | . . . . . 2 . . . 1 . . 1 1 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 5 . . . 11 7 1 . 2 . . 7 11 . . . . 2 1 1 Energy Gun 1 | . . . . . . . . . . . . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 1 . . . 4 . . . . . . . 2 . . . . . . . Ballistic Cannon 15 | . 2 . . . 2 4 . . 1 . . 2 3 . . . . . . 1 Launcher 5 | . 2 . . . 1 1 1 . . . . . . . . . . . . . Special Weapon 6 | . . . . . 2 . . . 1 . . 2 1 . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . 1 2 . . . . . 3 4 . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 2 1 . . . 1 2 1 . . . . 1 . . Parts Lost 67 | . 3 1 . . 7 3 1 1 4 . . . 21 4 . . 3 1 7 11 Power 11 | . 1 . . . 1 . . . 2 . . . 4 1 . . . . 1 1 Propulsion 23 | . 1 1 . . 2 2 . 1 . . . . 6 2 . . 1 . 2 5 Utility 21 | . 1 . . . . . 1 . 1 . . . 7 1 . . 1 1 3 5 Weapon 12 | . . . . . 4 1 . . 1 . . . 4 . . . 1 . 1 . Highest Loss Streak 9 | . 1 1 . . 2 1 1 1 3 . . . 9 4 . . 3 1 7 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 89 92 87 85 91 98 96 92 94 100 96 90 77 87 90 89 81 76 75 83 Engine 4 | . 11 8 14 14 6 4 7 7 2 . . 4 . . . . . . . . Core 3 | . . . . . 2 2 . . 5 12 12 5 7 5 5 . . . . . Treads 1 | . 19 2 . . 2 . . . . . . . . . . . . . . . Leg 5 | . 1 23 28 28 19 . . . . . . . . . . . . . . . Hover 13 | . . . . . 7 29 29 28 25 25 21 18 9 4 5 4 2 . . . Flight 2 | . . . . . . . . . . . . . 5 15 15 17 16 15 16 18 Device 9 | . 1 14 2 . 2 11 6 7 10 12 12 9 14 25 25 18 15 13 16 21 Storage 6 | . 14 14 14 14 9 7 7 7 6 6 6 5 5 . . . . . . . Processor 3 | . . . . . 2 3 . . . . . . 3 13 15 18 18 14 16 14 Hackware 17 | . . . . . 12 20 29 28 31 31 31 33 23 10 10 12 13 12 12 12 Protection 3 | . 10 . . . 9 . . . . . . 1 1 4 5 4 4 4 2 2 Ballistic Gun 1 | . 12 . . . 4 . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 8 28 28 28 4 6 . . 1 6 6 4 2 . . . . . . 2 Launcher 1 | . 6 . . . 3 . 4 7 2 . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 7 7 7 6 6 6 5 3 5 5 4 1 . . . Peak Build Rating 143 | 6 10 11 11 19 33 49 48 47 65 61 67 84 96 96 96 108 108 128 125 143 Average Rating 55 | 4 7 10 9 10 27 43 45 47 58 60 63 78 75 92 96 107 99 114 115 134 On Entrance 57 | . 6 10 11 10 19 30 45 47 47 61 61 66 79 83 96 96 108 107 125 92 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 14 24 23 23 22 29 42 26 26 34 33 33 40 50 36 32 37 36 54 54 47 Greatest Support 65 | 40 40 20 20 40 50 35 35 35 36 36 38 51 51 37 37 44 49 58 65 53 Greatest Overweight (x) 5 | . 1 1 1 1 1 1 . . . . 1 . 5 . . . . . . 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 Most Carried 10 | 2 10 10 10 10 10 10 10 9 10 10 10 10 10 9 5 5 5 5 5 5 Average Carried 8 | 1 4 9 9 10 7 9 8 8 8 9 9 9 8 5 5 5 4 4 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 2 10 9 10 10 10 10 8 8 10 10 10 10 9 5 5 5 5 5 2 3 Class Distribution -------------------- 26% | Hacker-Mutant 18% | Scavenger-Mutant 16% | Wizard-Mutant 14% | Mutant 8% | Hacker-Sprinter 7% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Wizard-Mutant | -5/Factory Wizard-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Hacker-Ninja | -3/Research Hacker-Gladiator | -3/DSF Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Upp Upp Res DSF Res Tes Acc Matter Collected 3737 | 260 316 33 . 258 592 238 204 . 115 . 180 170 929 170 . . . 264 . 8 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2867 | . 293 25 . 161 680 285 53 . 28 . 180 166 713 99 . . . 184 . . Parts 212 | . 20 8 . 16 47 25 4 . 6 . 8 16 44 5 . . . 13 . . Haulers Intercepted 5 | . . . . . 5 . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled 16 | . . . . . . 11 . . . . . . . . . . . 5 . . Retrieved Matter 257 | . . . . . . 167 . . . . . . . . . . . 90 . . Parts Self-Destructed 10 | . . . . . . . 6 . . . . . . 4 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Upp Upp Res DSF Res Tes Acc Combat Hostiles Destroyed 65 | . 14 3 . 10 12 3 4 . 1 . . . 14 4 . . . . . . Melee 11 | . . . . . . . 1 . . . . . 6 4 . . . . . . Guns 13 | . 3 . . . 6 . . . . . . . 4 . . . . . . . Cannons 28 | . 3 3 . 10 5 3 . . . . . . 4 . . . . . . . AOE 12 | . 8 . . . . . 3 . 1 . . . . . . . . . . . Classes Destroyed 14 | . 5 1 . 1 5 2 . . . . . . . . . . . . . . Worker 11 | . 1 . . . 3 1 . . . . 1 1 2 . . . . 2 . . Builder 10 | . . . . . 4 . . . 1 . 1 1 2 . . . . 1 . . Tunneler 4 | . . 1 . 1 . . . . . . . 1 . . . . . 1 . . Hauler 5 | . . . . . 5 . . . . . . . . . . . . . . . Recycler 4 | . . . . . . 1 . . . . 1 . 1 . . . . 1 . . Operator 4 | . 1 . . . . 3 . . . . . . . . . . . . . . Watcher 7 | . . . . . 4 2 . . . . . 1 . . . . . . . . Swarmer 32 | . 3 3 . 5 8 . 4 . 1 . . . 4 4 . . . . . . Grunt 15 | . 10 . . 3 2 . . . . . . . . . . . . . . . Sentry 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . Programmer 13 | . . . . . . 3 . . . . . . 10 . . . . . . . Subdweller 1 | . 1 . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 4 4 . 4 6 1 4 . 1 . 2 1 5 4 . . . 2 . . Combat Bots Only 5 | . 3 3 . 3 5 1 4 . 1 . . . 4 4 . . . . . . Max Kills in Single Turn 3 | . 2 2 . 2 2 1 3 . 1 . 1 1 1 1 . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . . . 3 . 1 . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Upp Upp Res DSF Res Tes Acc Hostile Shots Fired 831 | . 83 8 . 29 106 44 14 2 20 . . 4 223 37 . 2 11 21 77 150 Missed 323 | . 22 2 . 8 30 16 4 . 8 . . 3 67 13 . 1 4 13 38 94 Damage Taken 9485 | . 827 43 . 265 797 519 189 28 295 . . 23 2932 350 . 17 275 175 1006 1744 Core 2236 | . 109 6 . 103 80 78 73 . 37 . . . 730 95 . . 56 37 296 536 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 4 | . . . . . 4 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 81 | . . . . . 81 . . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . . . 12 85 . . 78 . . 95 100 . . 28 . 95 . 77 66 Volleys Fired 181 | . 37 2 . 16 55 25 2 . 2 . . 4 34 . . . . . . 4 Largest 2 | . 2 2 . 2 2 1 1 . 1 . . 1 1 . . . . . . 1 Hottest 78 | . 78 78 . 78 78 48 39 . 39 . . 53 66 . . . . . . 66 Shots Fired 246 | . 63 4 . 32 71 25 2 . 2 . . 8 35 . . . . . . 4 Gun 74 | . 26 . . . 37 . . . . . . . 11 . . . . . . . Cannon 136 | . 20 4 . 32 23 24 . . . . . 6 23 . . . . . . 4 Launcher 30 | . 17 . . . 9 1 2 . 1 . . . . . . . . . . . Special 6 | . . . . . 2 . . . 1 . . 2 1 . . . . . . . Kinetic 210 | . 46 4 . 32 60 24 . . . . . 6 34 . . . . . . 4 Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 30 | . 17 . . . 9 1 2 . 1 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 11 3 . 6 5 4 2 . 4 . . 7 8 . . . . . . . Robot Miss Streak 6 | . 3 . . 2 6 3 . . . . . . 3 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 224 | . 35 2 . 18 56 28 2 . 9 . 4 10 47 5 . . . 7 . 1 Core Hits 123 | . 27 4 . 13 23 9 4 . 4 . 3 4 24 4 . . . 4 . . Critical Kills 3 | . . . . . 2 . . . . . . . 1 . . . . . . . Critical Parts Destroyed 5 | . . . . . 5 . . . . . . . . . . . . . . . Critical Strikes 19 | . . . . . 8 1 . . 1 . 1 . 6 . . . . 2 . . Destroy 1 | . . . . . . . . . . . . . 1 . . . . . . . Blast 3 | . . . . . 1 . . . . . . . 2 . . . . . . . Smash 7 | . . . . . 7 . . . . . . . . . . . . . . . Sever 6 | . . . . . . 1 . . 1 . 1 . 3 . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 253 | . . . . . 21 45 8 . 22 . 13 35 47 10 . 3 . 17 4 28 Impact 18 | . . . . . 18 . . . . . . . . . . . . . . . Slashing 186 | . . . . . 3 45 8 . 22 . 13 35 47 10 . 3 . . . . Piercing 49 | . . . . . . . . . . . . . . . . . . 17 4 28 Sneak Attacks 39 | . . . . . 10 8 . . 1 . 3 5 6 1 . . . 5 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9748 | . 1269 81 . 412 1873 1382 362 . 404 . 253 468 2439 311 . . . 457 . 37 Guns 614 | . 128 . . . 354 . . . . . . . 132 . . . . . . . Cannons 2174 | . 314 80 . 403 256 456 . . . . . 27 638 . . . . . . . Explosions 1489 | . 813 . . . 54 . 325 . 124 . . . 173 . . . . . . . Melee 5444 | . . . . . 1209 926 37 . 280 . 253 441 1496 311 . . . 454 . 37 Ramming 27 | . 14 1 . 9 . . . . . . . . . . . . . 3 . . Kinetic 2788 | . 442 80 . 403 610 456 . . . . . 27 770 . . . . . . . Thermal 22 | . . . . . . . . . . . . . 22 . . . . . . . Explosive 1435 | . 813 . . . 54 . 325 . 124 . . . 119 . . . . . . . Electromagnetic 32 | . . . . . . . . . . . . . 32 . . . . . . . Impact 1143 | . . . . . 1143 . . . . . . . . . . . . . . . Slashing 3810 | . . . . . 66 926 37 . 280 . 253 441 1496 311 . . . . . . Piercing 491 | . . . . . . . . . . . . . . . . . . 454 . 37 Highest Corruption 14 | . . . . . . 2 2 2 7 12 14 8 12 12 12 . 3 . . 9 Average Corruption 6 | . . . . . . 1 2 2 7 9 13 6 7 12 12 . 3 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 137 | . . . . . . 9 2 2 6 2 17 38 46 9 . . 1 . . 5 Message Errors 32 | . . . . . . 4 1 1 2 . 4 8 7 2 . . . . . 3 Matter Fused 31 | . . . . . . . . 1 1 . 2 8 14 4 . . 1 . . . Heat Flow Errors 16 | . . . . . . 1 . . . . 4 4 5 2 . . . . . . Energy Discharges 23 | . . . . . . 1 1 . 1 1 5 4 8 1 . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . 2 . . . . . . . Parts Fused 2 | . . . . . . . . . . . . 2 . . . . . . . . Data Loss (minor) 9 | . . . . . . 1 . . . . 2 1 4 . . . . . . 1 Data Loss (major) 10 | . . . . . . 2 . . 2 . . 5 1 . . . . . . . Misfires 5 | . . . . . . . . . . . . 4 1 . . . . . . . Alerts 5 | . . . . . . . . . . . . 2 3 . . . . . . . Misdirections 2 | . . . . . . . . . . 1 . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1388 | . . . . . 647 166 . . 13 . . 128 350 . . . . 84 . . Projectiles 100 | . . . . . 3 41 . . . . . . 56 . . . . . . . Explosions 55 | . . . . . . . . . . . . . 55 . . . . . . . Melee 1233 | . . . . . 644 125 . . 13 . . 128 239 . . . . 84 . . Knockbacks 27 | . 1 . . 5 6 7 . . . . . . 8 . . . . . . . Impact 4 | . . . . . 4 . . . . . . . . . . . . . . . Kinetic 22 | . 1 . . 5 2 7 . . . . . . 7 . . . . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 272 | . 76 . . . . 36 . . 38 . . . 121 . . . . 1 . . Shots 7 | . 3 . . . . 1 . . 1 . . . 2 . . . . . . . Rammed 5 | . 4 . . . . . . . . . . . . . . . . 1 . . Targets Rammed 9 | . 4 1 . 3 . . . . . . . . . . . . . 1 . . Kicked 4 | . . 1 . 3 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 306 | . 60 18 . 132 105 271 . . . . 272 276 306 271 . 6 . 34 40 184 Average Temperature 65 | . 20 10 . 41 29 37 . . . . 106 93 104 109 . 3 . 13 17 59 Received Heat Transfer 948 | . 318 . . 69 225 120 12 18 6 . . . 9 . . 9 . 36 72 54 Effects 2 | . . . . . . . . . . . . . 2 . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . 8 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . 12 . . . . . . . . . . . . . . . Impact Corruptions 19 | . . . . . 19 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . . . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Upp Upp Res DSF Res Tes Acc Peak Influence 1698 | . 301 96 . 190 226 157 . . 88 17 31 117 296 . . 66 49 209 1698 1136 Initial 1100 | . . 31 . . . 94 . . 57 17 11 7 54 . . 60 49 18 63 1100 Average 149 | . 144 83 . 77 77 59 . . 55 17 18 29 114 . . 62 30 109 1631 1046 Maximum Alert Level 5 | . 1 . . . 1 . . . . . . . 1 . . . . 1 5 4 Low Security (%) 86 | 100 73 100 . 100 96 100 . . 100 100 100 100 77 . . 100 100 91 1 . Level 1 5 | . 26 . . . 3 . . . . . . . 22 . . . . 8 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 3 | . . . . . . . . . . . . . . . . . . . . 52 Level 4 3 | . . . . . . . . . . . . . . . . . . . . 47 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . 98 . Squads Dispatched 46 | . 5 . . . 4 10 . . 4 . 3 5 8 . . . 1 1 . 5 Investigation 18 | . 2 . . . 3 3 . . 3 . 1 3 2 . . . . . . 1 Extermination 17 | . . . . . . 4 . . 1 . 2 2 5 . . . . 1 . 2 Reinforcement 9 | . 3 . . . 1 3 . . . . . . 1 . . . 1 . . . Assault 2 | . . . . . . . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Upp Upp Res DSF Res Tes Acc Distress Signals 10 | . . . . 1 5 . . . . . . 1 1 . . . . . 1 1 Communications Jammed 12 | . . . . . . 1 . . . . . . 6 . . . . 1 . 4 Distress Signals 12 | . . . . . . 1 . . . . . . 6 . . . . 1 . 4 Times Spotted 255 | . 19 3 . 13 33 21 20 3 4 6 1 10 29 3 . 3 4 20 15 48 Peak Tracking Total 14 | . 4 3 . 4 6 6 9 3 3 6 2 8 5 3 . 3 2 9 14 12 Tactical Retreats 36 | . 1 . . . 2 2 5 1 . . . 3 6 . . . 1 1 1 13 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Upp Upp Res DSF Res Tes Acc Traps Triggered 19 | . 2 . . . 2 5 . . 2 . 1 2 . . . . . 1 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Upp Upp Res DSF Res Tes Acc Machines Disabled 16 | . 3 . . . . 4 1 . . . . . 8 . . . . . . . Max in Single Turn 6 | . 2 . . . . 1 1 . . . . . 6 . . . . . . . Garrison Access 7 | . . . . . 1 1 . . . . . 2 1 . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Upp Upp Res DSF Res Tes Acc Machines Accessed 68 | . 3 . 1 . 10 15 . . 6 . 5 11 5 . . 3 . 3 . 6 Terminals 30 | . 1 . . . 6 6 . . 2 . 3 5 1 . . 1 . 1 . 4 Fabricators 7 | . . . . . . 3 . . 1 . . 2 1 . . . . . . . Repair Stations 3 | . 1 . . . 1 . . . . . . . . . . . . 1 . . Recycling Units 10 | . 1 . . . 2 2 . . 2 . . 1 1 . . . . 1 . . Scanalyzers 9 | . . . . . . 3 . . 1 . 2 1 1 . . 1 . . . . Garrison Access 8 | . . . . . 1 1 . . . . . 2 1 . . 1 . . . 2 Total Hacks 169 | . 11 . 1 . 20 27 . . 14 . 11 29 21 . . 4 . 16 . 15 Successful 101 | . 2 . 1 . 14 17 . . 12 . 7 23 13 . . 2 . 6 . 4 Failed 68 | . 9 . . . 6 10 . . 2 . 4 6 8 . . 2 . 10 . 11 Catastrophic 10 | . 1 . . . . 1 . . . . . . 1 . . . . 2 . 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 25 | . . . 1 . . 3 . . 5 . . 10 6 . . . . . . . Terminals 85 | . 5 . . . 13 11 . . 7 . 7 16 6 . . 1 . 11 . 8 Fabricators 16 | . . . . . . 7 . . 2 . . 4 3 . . . . . . . Repair Stations 6 | . 1 . . . 2 . . . . . . . . . . . . 3 . . Recycling Units 15 | . 5 . . . 2 2 . . 2 . . 1 1 . . . . 2 . . Scanalyzers 28 | . . . . . . 6 . . 3 . 4 6 7 . . 2 . . . . Garrison Access 18 | . . . . . 3 1 . . . . . 2 4 . . 1 . . . 7 Terminal Hacks 47 | . 1 . 1 . 9 6 . . 5 . 3 10 3 . . 1 . 5 . 3 Record 4 | . . . . . . 1 . . . . . 2 . . . . . 1 . . Part Schematic 2 | . . . . . . . . . 1 . . 1 . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 5 | . . . . . 1 1 . . . . 1 1 . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . Fabricator Index 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . 1 . . . . . . . . Alert Level 5 | . . . . . 2 . . . 1 . . . 2 . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Locate Traps 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Dispatch Records 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Recall Investigation 4 | . . . . . . 1 . . 2 . . 1 . . . . . . . . Recall Extermination 5 | . . . . . . 1 . . 1 . 1 2 . . . . . . . . Hauler Manifests 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 2 . . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . 6 . . 2 . . 4 3 . . . . . . . Load Schematic 8 | . . . . . . 3 . . 1 . . 2 2 . . . . . . . Build 7 | . . . . . . 3 . . 1 . . 2 1 . . . . . . . Repair Station Hacks 4 | . 1 . . . 2 . . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . Refit 2 | . 1 . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 7 | . . . . . 2 1 . . 2 . . 1 1 . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 6 | . . . . . 1 1 . . 2 . . 1 1 . . . . . . . Scanalyzer 21 | . . . . . . 3 . . 3 . 4 6 5 . . . . . . . Insert Component 10 | . . . . . . 2 . . 1 . 3 2 2 . . . . . . . Analyze 11 | . . . . . . 1 . . 2 . 1 4 3 . . . . . . . Garrison Access Hacks 7 | . . . . . 1 1 . . . . . 2 1 . . 1 . . . 1 Seal Access 7 | . . . . . 1 1 . . . . . 2 1 . . 1 . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 2 . . . 7 13 . . 5 . 3 7 4 . . 1 . 2 . 5 Full Trace Events 14 | . . . . . 1 3 . . 3 . 1 3 2 . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . 1 . . 2 . 1 3 2 . . . . . . . Parts Built 7 | . . . . . . 3 . . 1 . . 2 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 351 | . . . . . . 108 . . 67 . . 83 93 . . . . . . . Total Part Build Rating 28 | . . . . . . 9 . . 4 . . 8 7 . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . Time 44 | . . . . . 44 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . . . . . 10 2 . . 4 . . 2 10 . . . . . . . Parts Scanalyzed 7 | . . . . . . 1 . . 1 . 1 2 2 . . . . . . . Part Schematics Acquired 7 | . . . . . . 1 . . 1 . 1 2 2 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Upp Upp Res DSF Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . . . . . . find_recycling 1 | . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Upp Upp Res DSF Res Tes Acc Total Allies 7 | . . . . 2 2 . . . 1 . . 1 1 . . . . . . . Largest Group 2 | . . . . 2 1 . . . 1 1 . 1 1 . . . . . . . Highest-Rated Group 49 | . . . . 42 16 . . . 30 30 . 49 49 . . . . . . . Highest-Rated Ally 49 | . . . . 31 16 . . . 30 30 . 49 49 . . . . . . . Total Orders 6 | . . . . . 2 . . . 3 . . 1 . . . . . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . . . . . FOLLOW 2 | . . . . . 1 . . . 1 . . . . . . . . . . . GUARD 2 | . . . . . 1 . . . 1 . . . . . . . . . . . AID 1 | . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 39 | . . . . 12 16 . . . 7 . . . 4 . . . . . . . Total Damage 800 | . . . . 208 258 . . . 185 . . . 149 . . . . . . . Kills 8 | . . . . 4 2 . . . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . 2 . . . 1 . . 1 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Upp Upp Res DSF Res Tes Acc Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 2 . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . . . . . . 4 . 4 . . Garrisons 1 | . . . . . . . . . . . . . . . . 1 . . . . Patrols 3 | . . . . . . . . . . . . . . . . 2 . 1 . . Guards 4 | . . . . . . . . . . . . . . . . 1 . 3 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Upp Upp Res DSF Res Tes Acc Turns Passed 14943 | 69 836 98 445 820 2609 2741 410 124 607 37 567 1699 1828 284 5 158 44 547 73 942 Spaces Moved 18990 | 40 393 51 234 311 1543 3376 855 284 986 80 973 2646 2683 358 13 358 116 1341 214 2135 Core 9 | 4 . . . . . . . . . . . . 5 . . . . . . . Treads 439 | 36 391 10 . . 2 . . . . . . . . . . . . . . . Legs 1279 | . 2 41 234 311 691 . . . . . . . . . . . . . . . Wheels 46 | . . . . . . . . . . . . . 46 . . . . . . . Hover 11437 | . . . . . 850 3376 855 284 986 80 973 2646 1387 . . . . . . . Flight 5780 | . . . . . . . . . . . . . 1245 358 13 358 116 1341 214 2135 Fastest Speed 19 | 50 120 120 190 130 45 40 43 43 43 43 43 43 28 28 39 34 29 28 19 22 Average Speed 52 | 149 175 170 190 181 84 45 43 43 43 43 46 48 45 38 39 34 31 32 28 28 Slowest Speed 300 | 160 240 190 190 190 240 120 43 43 43 43 106 52 300 39 39 39 34 35 31 117 Overloaded Moves 840 | . . . . . . . . . . . . . . . . . . 116 160 564 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . . . . . . . . 7 . . 5 . 7 11 15 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 56 6 61 59 61 51 90 30 11 78 20 35 14 60 5 8 85 32 30 34 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . . . . . . . 1 . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . 1 1 . . 1 1 1 1 1 . . . 1 . Scrap Searched 12 | . . . . 1 . . 7 1 . . . . . 3 . . . . . . Spaces Dug 198 | . . . . . 59 30 20 . 14 . 6 29 17 . . 3 . 4 2 14 Terrain Destroyed 347 | . 77 . . 3 64 37 31 . 18 . 6 30 58 . . 3 . 4 2 14 Melee 117 | . . . . . 2 27 5 . 14 . 6 28 16 . . 3 . 4 2 10 Projectile 23 | . 1 . . 3 1 5 . . . . . 2 7 . . . . . . 4 AOE 207 | . 76 . . . 61 5 26 . 4 . . . 35 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Upp Upp Res DSF Res Tes Acc Total 23289 | 47 474 57 235 535 2748 4509 882 285 1130 83 1069 2997 3184 484 12 380 122 1426 210 2420 Wait 3369 | . 12 2 . 194 1057 948 8 . 93 . 58 250 357 103 . 18 . 43 . 226 Move 18884 | 39 392 50 233 310 1542 3375 854 283 986 79 972 2645 2668 357 12 347 115 1327 193 2105 Hop 41 | . . . . . . . . . . . . . 7 . . 5 . 6 9 14 Pick Up 130 | 2 8 . 1 1 21 24 2 1 7 2 10 11 13 5 . 1 1 10 . 10 Fast Attach 97 | 6 5 1 . 2 7 17 . . 5 . 1 8 18 3 . 3 3 6 1 11 Attach 85 | . 5 1 . . 17 4 4 1 5 . 3 6 20 3 . . 1 4 3 8 Detach 31 | . 5 . . . 5 2 1 . 2 . . 3 8 . . . . 1 . 4 Swap 50 | . 2 . . 3 6 18 2 . 5 . . 8 4 . . 1 . 1 . . Drop 140 | . 4 . 1 6 17 38 1 . 3 2 12 21 8 3 . 2 2 10 . 10 Fire 181 | . 37 2 . 16 55 25 2 . 2 . . 4 34 . . . . . . 4 Melee 253 | . . . . . 21 45 8 . 22 . 13 35 47 10 . 3 . 17 4 28 Ram 1 | . . . . . . . . . . . . . . . . . . 1 . . Kick 4 | . . 1 . 3 . . . . . . . . . . . . . . . . Crush 4 | . 4 . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . 13 . . . . . 6 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory (discovered 2 exits: Res / [*Upp]) -4/Upper Caves -4/Upper Caves -3/Research -3/DSF -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 8) 516 | -10/Materials | Discovered new exit (range 4) 670 | -10/Materials | Derelicts attacked the area 845 | -10/Materials | Discovered new exit (range 20) 906 | -10/Materials | Entered Mines 933 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 934 | -10/Mines | Discovered new exit (range 5) 1004 | -10/Mines | Entered Exiles 1031 | -10/Exiles | Discovered new exit (range 17) 1048 | -10/Exiles | Met 8R-AWN 1083 | -10/Exiles | Met EX-HEX 1144 | -10/Exiles | Met EX-BIN 1165 | -10/Exiles | Aligned with FarCom system 1166 | -10/Exiles | Given EX-Vault access code 1210 | -10/Exiles | Opened EX-Vault 1220 | -10/Exiles | Found Field Lobotomy Kit 1261 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1288 | -10/Exiles | Exiles lab attacked by MAIN.C 1414 | -10/Exiles | Discovered new exit (range 14) 1449 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1449 | -10/Exiles | Entered Mines 1454 | -9/Mines | Met a Derelict bent on vengeance 1722 | -9/Mines | Discovered new exit (range 12) 1840 | -9/Mines | Learned location of Zion (-7) 1874 | -9/Mines | Excavation squad dispatched 1874 | -9/Mines | A large section of the Mines collapsed 2081 | -9/Mines | Core integrity fell below 50% 2091 | -9/Mines | Core integrity fell below 20% 2269 | -9/Mines | Entered Materials 2269 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2581 | -8/Materials | Build established: Scavenger-Mutant 3251 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 3502 | -8/Materials | Identified exit to Storage 3573 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 4231 | -8/Materials | Repaired Mak. Leg 4550 | -8/Materials | Discovered new exit (range 4) 4878 | -8/Materials | Entered Factory 4878 | -7/Factory | Evolved 2 slots: Utility x2 5186 | -7/Factory | Build established: Scavenger-Scout 6074 | -7/Factory | Fabricated Hacking Suite (x1) 6211 | -7/Factory | Build established: Hacker-Mutant 6495 | -7/Factory | Identified exit to Lower Caves 6595 | -7/Factory | Fabricated Hacking Suite (x1) 6951 | -7/Factory | Fabricated Hacking Suite? 7437 | -7/Factory | Discovered new exit (range 7) 7619 | -7/Factory | Entered Lower Caves 7797 | -7/Lower Caves | Encountered a Warlord checkpoint 7812 | -7/Lower Caves | Discovered new exit (range 14) 7822 | -7/Lower Caves | Learned Factory emergency access door positions 7866 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7886 | -7/Lower Caves | Learned Factory emergency access door positions 7909 | -7/Lower Caves | Spotted B-75 Beast 7986 | -7/Lower Caves | Found Alien Artifact 7988 | -7/Lower Caves | Identified Core Expander 7988 | -7/Lower Caves | Installed Core Expander, added new Power slot 8029 | -7/Lower Caves | Entered another Lower Caves area 8035 | -7/Lower Caves | Discovered new exit (range 16) 8089 | -7/Lower Caves | Encountered a Warlord checkpoint 8153 | -7/Lower Caves | Entered Factory 8153 | -6/Factory | Evolved 2 slots: Utility x2 8339 | -6/Factory | Fabricated Imp. Airjet (x1) 8460 | -6/Factory | Assimilated L-41 Fighter with FLK Orb 8490 | -6/Factory | Lost 3 parts (1p1u1w) 8741 | -6/Factory | Discovered new exit (range 7) 8760 | -6/Factory | Sucked down chute 8760 | -6/Factory | Entered Waste 8762 | -6/Waste | Found Prototype Hackware 8772 | -6/Waste | Spotted C-40 Crusher 8773 | -6/Waste | Spotted C-40 Crusher 8775 | -6/Waste | EMP discharged 8775 | -6/Waste | System corruption reached 10% 8780 | -6/Waste | 1 allies followed down the chute 8785 | -6/Waste | Spotted C-40 Crusher 8785 | -6/Waste | Spotted C-40 Crusher 8786 | -6/Waste | Spotted C-40 Crusher 8787 | -6/Waste | Spotted C-40 Crusher 8789 | -6/Waste | Discovered new exit (range 16) 8797 | -6/Waste | Entered Factory 8812 | -6/Factory | Identified exit to Lower Caves 8851 | -6/Factory | Identified Exp. Hacking Suite 9358 | -6/Factory | Discovered new exit (range 6) 9364 | -6/Factory | Entered another Factory area 9364 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9614 | -5/Factory | Identified exit to Upper Caves 9614 | -5/Factory | Identified exit to Extension 9675 | -5/Factory | Build established: Wizard-Mutant 9728 | -5/Factory | Fabricated Gravmag Array? 10101 | -5/Factory | Discovered new exit (range 6) 10310 | -5/Factory | Assimilated Y-64 Sentinel with FLK Orb 10647 | -5/Factory | Fabricated System Shield? 11063 | -5/Factory | Entered another Factory area 11063 | -4/Factory | Evolved 2 slots: Utility x2 11550 | -4/Factory | Fabricated Molecular Scythe? 11966 | -4/Factory | Lost 3 parts (1p1n1u) 12129 | -4/Factory | Assimilated Y-64 Sentinel with FLK Orb 12139 | -4/Factory | System corruption reached 10% 12139 | -4/Factory | P-70 Sage assimilated allied Sentinel 7a 12203 | -4/Factory | Lost 9 parts (2p3n3u1w) 12343 | -4/Factory | Core integrity fell below 50% 12395 | -4/Factory | Lost 7 parts (2n2u3w) 12461 | -4/Factory | Hacking Suite fried by hacking feedback 12464 | -4/Factory | Discovered new exit (range 15) 12720 | -4/Factory | Build established: Scavenger-Scout 12755 | -4/Factory | Discovered new exit (range 13) 12891 | -4/Factory | Entered Upper Caves 12946 | -4/Upper Caves | Lost 4 parts (1p2n1u) 13070 | -4/Upper Caves | Learned Research stockpile data 13162 | -4/Upper Caves | Discovered new exit (range 11) 13175 | -4/Upper Caves | Entered another Upper Caves area 13175 | -4/Upper Caves | Discovered new exit (range 10) 13180 | -4/Upper Caves | Entered Research 13180 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13338 | -3/Research | Identified exit to DSF 13338 | -3/Research | Entered DSF 13356 | -3/DSF | Additional patrols routed to DSF 13374 | -3/DSF | Discovered new exit (range 13) 13382 | -3/DSF | Entered Research 13382 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13383 | -2/Research | Lost 3 parts (1n1u1w) 13427 | -2/Research | Identified exit to Testing 13929 | -2/Research | Entered Testing 13930 | -2/Testing | Maximum security lockdown engaged 13978 | -2/Testing | Discovered new exit (range 7) 14002 | -2/Testing | Entered Access 14002 | -1/Access | Evolved 2 slots: Utility x2 14030 | -1/Access | Lost 7 parts (1p2n3u1w) 14203 | -1/Access | Build established: Hacker-Sprinter 14252 | -1/Access | First assault squad dispatched 14522 | -1/Access | Spotted B-99 Colossus 14875 | -1/Access | Lost 4 parts (1p1n2u) 14922 | -1/Access | Lost 7 parts (4n3u) 14942 | -1/Access | Discovered new exit (range 6) 14944 | *** | Escaped! Last Messages --------------- Lyr. Light Armor Plating destroyed. Adv. ECM Suite destroyed. Critical hit (Blast). Knocked back. Cld. Field Propulsion Drive destroyed. Critical hit (Blast). Knocked back. Acquired Impulse Thruster Array. Dropped Com. HERF Cannon. Acquired Impulse Thruster Array. P-80 Master resets P-80 Master, system corruption cleaned. System corrupted: Energy discharge (-68). P-80 Master resets P-80 Master, system corruption cleaned. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. The Access Shell folds into the floor. EXIT=FOUND [Achievement: Epsilon Run] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #+####+#+#############################???????????? | | p ???????????? | | p p p ????????????? | | ##### ########+##### ""#?????????????????? | | ????# #?????? ???# ""#?????????????????? | | ????# #?????? ???# ""#?????????????????? | | ????# #????? ??# T#?????????????????? | | ????# #????? ??# ""#?????????????????? | | ????# #???? #?# ""#?????????????????? | | ????# #????! ### ""##????????????????? | | ????# #???!! ## #????????????????? | | ????# #???! ### ##????????????????? | | ????# #?? #?# #?????????????????? | | ????# #??#########?# #?????????????????? | | ???# ############?# #?????????????????? | | ???# # #?# @" #?????????????????? | | ????# # #?# "" #?????????????????? | | ????# # " #?# #?????????????????? | | ????# # """ #?# #?????????????????? | | ????# # """#?# #?????????????????? | | ##### + " #?#""""""""""#?????????????????? | | ## # #??????????????????????????????? | | ## # #??????????????????????????????? | | ## ############??????????????????????????????? | | # #????????????????????????????????????????? | | / #?????????????BB????BB???????????????????? | | # #?????????????BB????BB???????????????????? | | # #????????????????????????????????????????? | | ######????????????????????????Y???????????????? | | ] #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 55 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 25 Utility Shielding 33 Melee Speed Boost 30 Evasion (%) 65 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 68 Defensive Hacking 30 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Imp. Airjet | -6/Factory | Scanalyzed Gravmag Array | -6/Factory | Hacked Hvy. Rocket Launcher | -6/Factory | Scanalyzed System Shield | -5/Factory | Hacked Molecular Scythe | -5/Factory | Scanalyzed Antigrav System | -5/Factory | Scanalyzed Fission Core | -4/Factory | Scanalyzed Impulse Thruster Array | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Imp. Airjet | x1 | -6/Factory Gravmag Array | x1 | -5/Factory System Shield | x1 | -5/Factory Molecular Scythe | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Achiever Alien Tech Epsilon Run Prolific Hacker root@ Challenges ------------ None Game ------ Seed TrapDeepBiocell Manual? 0 Play Time 03:33:19 Cumulative 35.4 hours Start 2024.09.22 @ 12:00:53 End 2024.09.22 @ 18:34:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 34 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 30% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7bce7bea-8281-47d3-a527-951e3b434f95