Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.19 @ 06:37:29 Player: Conner Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (334) 334 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1529 Bonus ------- None Cogmind --------- Core Integrity 259/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Transport Network Coupler Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Light Ion Engine Compact Wheel Compact Wheel Large Storage Unit EM Pulse Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Transport Network Coupler Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Compact Wheel Compact Wheel Large Storage Unit EM Pulse Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 18 | 6 1 . 11 Power 4 | 2 . . 2 Engine 4 | 2 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg . | . . . . Wheel 4 | 2 . . 2 Hover . | . . . . Flight . | . . . . Utility 4 | . 1 . 3 Device . | . . . . Storage 1 | . . . 1 Processor 3 | . 1 . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . . 4 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 5 | 1 . . 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . . 3 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 3 | . . . 3 Average Slot Usage (%) 85 | . 80 85 86 Engine 11 | . 14 14 10 Wheel 23 | . 28 28 21 Storage 6 | . . . 10 Processor 19 | . 9 14 23 Energy Gun 9 | . 14 14 6 Ballistic Gun 14 | . 14 14 14 Naked Turns . | . . . . Heaviest Build 25 | 9 9 9 25 Greatest Support 28 | 26 26 26 28 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 4 4 4 10 Average Capacity 7 | 4 4 4 9 Most Carried 10 | 1 3 4 10 Average Carried 5 | . 2 3 7 Final Capacity 10 | 4 4 4 10 Final Carried 10 | 1 3 4 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 444 | 162 20 45 217 Remotely . | . . . . Salvage Created 446 | . 20 44 382 Parts 35 | . 1 8 26 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 16 | . 1 3 12 Guns 16 | . 1 3 12 Classes Destroyed 5 | . 1 . 4 Worker 1 | . . . 1 Watcher 2 | . . . 2 Swarmer 11 | . 1 3 7 Grunt 4 | . . . 4 Sentry 1 | . . . 1 Best Kill Streak 8 | . 1 3 8 Combat Bots Only 4 | . 1 3 4 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 595 | . 25 15 555 Core 141 | . . . 141 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . 100 . Volleys Fired 44 | . 3 2 39 Largest 2 | . 2 2 2 Hottest 60 | . 60 60 60 Shots Fired 74 | . 6 4 64 Gun 74 | . 6 4 64 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 55 | . 3 2 50 Thermal . | . . . . Explosive . | . . . . Electromagnetic 19 | . 3 2 14 Robot Hit Streak 7 | . 1 1 7 Robot Miss Streak 7 | . 4 7 5 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 43 | . 1 1 41 Core Hits 28 | . 1 3 24 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 546 | . 37 33 476 Guns 508 | . 37 33 438 Cannons . | . . . . Explosions 38 | . . . 38 Melee . | . . . . Ramming . | . . . . Kinetic 321 | . 25 23 273 Thermal 38 | . . . 38 Explosive . | . . . . Electromagnetic 187 | . 12 10 165 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 3 | . . . 3 Projectiles . | . . . . Explosions 3 | . . . 3 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 22 | . . . 22 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 28 | . . . 28 Average Temperature 10 | . . . 10 Received Heat Transfer 201 | . . . 201 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 359 | . 65 95 359 Initial 37 | . . 25 37 Average 108 | . 17 33 158 Maximum Alert Level 1 | . . . 1 Low Security (%) 76 | 100 100 100 61 Level 1 23 | . . . 38 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 6 3 17 Peak Tracking Total 4 | . 3 2 4 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 1 . 3 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 9 | . 2 . 7 Successful 4 | . . . 4 Failed 5 | . 2 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . 2 . 7 Terminals 8 | . 2 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . . . 4 Terminals 3 | . . . 3 Botnet 1 | . . . 1 Disrupt 1 | . . . 1 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Extract 1 | . . . 1 Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 712 | 34 94 138 446 Spaces Moved 609 | 30 90 145 344 Core 3 | 3 . . . Treads . | . . . . Legs . | . . . . Wheels 606 | 27 90 145 344 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 90 Average Speed 90 | 85 90 90 91 Slowest Speed 110 | 90 90 90 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 22 38 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile . | . . . . AOE 2 | . . . 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 697 | 35 96 149 417 Wait 17 | . 1 . 16 Move 606 | 29 89 144 344 Hop . | . . . . Pick Up 8 | . 2 2 4 Fast Attach 12 | 5 1 . 6 Attach . | . . . . Detach . | . . . . Swap 6 | 1 . . 5 Drop 4 | . . 1 3 Fire 44 | . 3 2 39 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 5) 129 | -10/Materials | Entered Mines 193 | -10/Mines | Met a Derelict bent on vengeance 233 | -10/Mines | Learned Materials terminal intel 247 | -10/Mines | Discovered new exit (range 10) 267 | -10/Mines | Entered Materials 267 | -9/Materials | Evolved 2 slots: Utility x2 268 | -9/Materials | Loaded intel: 11 terminal locations 322 | -9/Materials | Build established: Mutant 590 | -9/Materials | Lost 3 parts (1p1n1w) 713 | -9/Materials | Self-destructed Last Messages --------------- >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. 00641_ Y-45 Defender destroyed. 00644_ Dropped Lgt. Ion Engine. 00647_ K-01 Serf collects debris. 00670_ Connecting with Scanalyzer... >>Force(Extract) EXTRACTED[EMP Blaster] EXTRACTED[Rocket Launcher] 00670_ ALERT: Suspicious activity at Scanalyzer M002. Dispatching Investigation squad. 00688_ G-34 Mercenary destroyed. 00702_ Acquired 31 matter. 00704_ Acquired 20 matter. 00709_ Triggered Alarm Trap. 00709_ An alarm sounds. 00709_ ALERT: Alarm triggered, dispatching investigation squad. 00711_ U-05 Engineer lays Concrete. 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