Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 19:38:22 Player: chexo4 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (967) 967 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (309) 309 TOTAL SCORE: 3561 Bonus ------- High Alert Combat Kills 9 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 23/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Lightpack 2.0 > --- WEAPON (3) ------- (None) > --- INVENTORY (40) --- Improved Cooling System Large Storage Unit High-capacity Battery (250) Improved Shield Generator Skeleton Box Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Lightpack 2.0 > --- WEAPON ----------- AWS/Thermal Flak Gun > --- INVENTORY -------- Light Ion Engine Improved Cooling System Large Storage Unit High-capacity Battery Improved Shield Generator Skeleton Box Improved Field Recycling Unit Arc Projector Light Assault Rifle Rocket Launcher Heavy Missile Launcher [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Weapon Rocket Launcher Energy Gun AWS/Thermal Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 55 | 5 15 1 5 13 16 Power 5 | 1 1 . 1 1 1 Engine 4 | 1 1 . 1 . 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 14 | 2 5 . . 6 1 Treads . | . . . . . . Leg 6 | . 2 . . 3 1 Wheel 6 | 2 3 . . 1 . Hover . | . . . . . . Flight 2 | . . . . 2 . Utility 9 | . 2 . 3 3 1 Device 5 | . 1 . 1 3 . Storage 4 | . 1 . 2 . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 27 | 2 7 1 1 3 13 Energy Gun 9 | 1 2 . 1 1 4 Energy Cannon . | . . . . . . Ballistic Gun 10 | 1 3 . . 1 5 Ballistic Cannon . | . . . . . . Launcher 8 | . 2 1 . 1 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 11 | . 1 . . . 10 Power 2 | . . . . . 2 Propulsion 4 | . 1 . . . 3 Utility . | . . . . . . Weapon 5 | . . . . . 5 Highest Loss Streak 3 | . 1 . . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 85 100 95 85 36 Engine 11 | . 14 14 14 9 . Core 1 | . . . . 4 4 Leg 22 | . 11 28 28 17 10 Wheel 1 | . 15 . . 1 . Flight 2 | . . . . 7 . Device 11 | . 1 14 13 12 . Storage 13 | . 13 14 13 14 9 Energy Gun 7 | . 9 7 3 14 5 Ballistic Gun 7 | . 14 14 10 . 2 Launcher 7 | . 4 7 10 3 3 Naked Turns . | . . . . . . Heaviest Build 43 | 5 18 19 33 43 25 Greatest Support 28 | 20 20 20 20 28 20 Greatest Overweight (x) 8 | . 1 . 1 8 3 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 40 | 5 10 10 15 15 40 Average Capacity 13 | 5 9 10 10 15 39 Most Carried 15 | 2 4 4 9 15 15 Average Carried 6 | . 1 1 2 13 9 Final Capacity 40 | 5 10 10 15 15 40 Final Carried 13 | . 3 1 8 13 6 Class Distribution -------------------- 51% | Mutant 40% | Scavenger-Mutant 4% | Hauler-Mutant 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 753 | 269 216 . . 181 87 Remotely . | . . . . . . Salvage Created 979 | 134 305 . . 155 385 Parts 84 | 15 25 . . 12 32 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled 5 | . . . . 5 . Retrieved Matter 66 | . . . . 66 . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 27 | 1 7 . . 6 13 Guns 17 | 1 6 . . 6 4 AOE 10 | . 1 . . . 9 Classes Destroyed 11 | 3 3 . . . 5 Worker 2 | 1 1 . . . . Builder 4 | . . . . . 4 Tunneler 7 | 4 2 . . . 1 Mechanic 1 | . . . . . 1 Operator 2 | . 1 . . . 1 Watcher 2 | . 2 . . . . Swarmer 11 | . 3 . . 3 5 Grunt 12 | 1 4 . . 3 4 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Hunter 2 | . . . . . 2 Best Kill Streak 7 | 3 6 . . 3 7 Combat Bots Only 5 | 1 5 . . 3 4 Max Kills in Single Turn 3 | 1 1 . . 1 3 Gunslinging . | . . . . . . Exploded 2 | . 1 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 255 | 6 55 . . 20 174 Missed 81 | 3 19 . . 2 57 Damage Taken 2397 | 31 423 . . 169 1774 Core 738 | 10 101 . . 75 552 Absorbed by Shields . | . . . . . . Core Remaining (%) 60 | 96 . . . 25 . Volleys Fired 93 | 19 26 . . . 48 Largest 2 | 2 2 . . . 1 Hottest 65 | 60 65 . . . 55 Shots Fired 165 | 38 45 . . 22 60 Gun 139 | 38 36 . . 22 43 Cannon . | . . . . . . Launcher 26 | . 9 . . . 17 Special . | . . . . . . Kinetic 70 | 19 26 . . . 25 Thermal 55 | 19 2 . . 22 12 Explosive 26 | . 9 . . . 17 Electromagnetic 14 | . 8 . . . 6 Robot Hit Streak 7 | 4 5 . . 5 7 Robot Miss Streak 9 | 3 4 . . 4 9 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Autonomous 35 | . . . . 22 13 Shots Hit Robots 101 | 20 28 . . 14 39 Core Hits 74 | 10 20 . . 7 37 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2897 | 202 581 . . 403 1711 Guns 1309 | 202 241 . . 390 476 Cannons . | . . . . . . Explosions 1565 | . 335 . . . 1230 Melee . | . . . . . . Ramming 23 | . 5 . . 13 5 Kinetic 420 | 79 140 . . . 201 Thermal 773 | 123 11 . . 390 249 Explosive 1565 | . 335 . . . 1230 Electromagnetic 116 | . 90 . . . 26 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . . . . . 5 Projectiles . | . . . . . . Explosions 5 | . . . . . 5 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 216 | . 43 . . . 173 Shots 8 | . 3 . . . 5 Rammed 1 | . . . . . 1 Targets Rammed 8 | . 2 . . 5 1 Kicked 7 | . 2 . . 5 . Crushed . | . . . . . . Highest Temperature 41 | 40 41 . . . 10 Average Temperature 14 | 18 13 . . . 3 Received Heat Transfer 423 | 18 102 . . 33 270 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1114 | 275 25 . . 481 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 422 | 45 271 105 . 78 422 Initial 105 | . 29 105 . . . Average 80 | 17 197 105 . 24 209 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 83 | 100 47 100 . 100 38 Level 1 15 | . 52 . . . 53 Level 2 1 | . . . . . 7 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 . . 1 5 Investigation 3 | . . . . 1 2 Extermination . | . . . . . . Reinforcement 3 | . 2 . . . 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | 1 12 . . 7 18 Peak Tracking Total 8 | 1 5 . . 4 8 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . 1 . . . 2 Max in Single Turn 2 | . 1 . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 5 | . . . 4 . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . . . 29 . 3 Successful 31 | . . . 29 . 2 Failed 1 | . . . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . . 1 2 . Terminals 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 31 | . . . 29 . 2 Record 30 | . . . 29 . 1 Alert Level 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4455 | 205 293 112 2226 1254 365 Spaces Moved 2825 | 186 188 91 1635 565 160 Core 84 | 23 . . . . 61 Treads . | . . . . . . Legs 2270 | . 86 91 1635 359 99 Wheels 381 | 163 102 . . 116 . Hover . | . . . . . . Flight 90 | . . . . 90 . Fastest Speed 50 | 50 80 120 120 115 100 Average Speed 143 | 76 98 120 132 214 149 Slowest Speed 680 | 80 120 120 190 680 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 6 32 17 95 51 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 134 | . 32 . . 9 93 Melee . | . . . . . . Projectile 12 | . . . . 9 3 AOE 122 | . 32 . . . 90 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3111 | 214 251 95 1703 608 240 Wait 36 | . 2 . 34 . . Move 2820 | 185 187 90 1634 564 160 Hop . | . . . . . . Pick Up 52 | 5 12 1 13 13 8 Fast Attach 2 | . . . . 1 1 Attach 28 | 5 4 . 4 6 9 Detach 8 | . 1 . 1 3 3 Swap 25 | . 11 1 1 6 6 Drop 32 | . 6 3 9 10 4 Fire 93 | 19 26 . . . 48 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 7 | . 2 . . 5 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 7 | . . . 7 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 102 | -11/Scrapyard | Discovered new exit (range 8) 206 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 16) 499 | -10/Materials | Entered Mines 545 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 603 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 604 | -10/Mines | Discovered new exit (range 5) 611 | -10/Mines | Entered Exiles 650 | -10/Exiles | Met 8R-AWN 685 | -10/Exiles | Met EX-HEX 744 | -10/Exiles | Build established: Scavenger-Mutant 769 | -10/Exiles | Met EX-DEC 809 | -10/Exiles | Learned location of Zion (-7) 980 | -10/Exiles | Discovered new exit (range 11) 1108 | -10/Exiles | Visited The Gauntlet 1451 | -10/Exiles | Discovered new exit (range 15) 2095 | -10/Exiles | Met EX-BIN 2137 | -10/Exiles | Aligned with FarCom system 2138 | -10/Exiles | Given EX-Vault access code 2255 | -10/Exiles | Opened EX-Vault 2260 | -10/Exiles | Found Prototype Storage 2275 | -10/Exiles | Found Prototype Energy Gun 2277 | -10/Exiles | Identified AWS/Thermal 2281 | -10/Exiles | Found Prototype Device 2282 | -10/Exiles | Identified Skeleton Box 2353 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2554 | -10/Exiles | Build established: Mutant 2837 | -10/Exiles | Stole three prototypes: Skeleton Box, AWS/Thermal, Lightpack 2.0 2837 | -10/Exiles | Entered Mines 2848 | -9/Mines | Remotely autohacked Sealed Doors 2849 | -9/Mines | Met a Derelict shopkeep closing up shop 2945 | -9/Mines | Learned 4 Materials zone layouts 2996 | -9/Mines | Core integrity fell below 50% 4072 | -9/Mines | Discovered new exit (range 8) 4091 | -9/Mines | Entered Materials 4091 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4092 | -8/Materials | Identified exit to Factory 4096 | -8/Materials | Identified Lightpack 2.0 4320 | -8/Materials | Garrison activated, responded to threat 4357 | -8/Materials | Core integrity fell below 50% 4403 | -8/Materials | Lost 3 parts (1p1n1w) 4439 | -8/Materials | Core integrity fell below 20% 4456 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- dispatching reinforcements to local area. S-10 Pest destroyed. L-31 Rogue destroyed. Hvy. Missile Launcher destroyed. Destroyed Hvy. Missile Launcher. Acquired 31 matter. Knocked back. Critical hit (Burn: +37). B-36 Bruiser destroyed. Flak Gun destroyed. Open spaces previously occupied by now-destroyed walls and earth have a slight glow to them. Consecutive moves through these unstable areas may cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. Acquired Lgt. Assault Rifle. The unstable cave ceiling collapses. Lgt. Assault Rifle destroyed. 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[ *=* #= ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Risk Taker Serviceable Loadout Tourist Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed ChipPrecisionCanceller Manual? 0 Play Time 00:41:18 Cumulative 1.1 hours Start 2024.04.01 @ 18:57:44 End 2024.04.01 @ 19:38:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 0990ddd8-11b3-4ba5-9055-f32625076145