Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 21:20:04 Player: MJWkr Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (43) 215 Value Destroyed (1044) 1044 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2449) 2449 TOTAL SCORE: 11268 Bonus ------- High Alert Combat Kills 69 Follower Combat Kills 80 Met Data Miner 300 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1450 Matter 231/300 Energy 100/100 System Corruption 3% Temperature Cool (2) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Heavy Particle Cannon Heavy Particle Cannon SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Ion Engine Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Gyrokinetic Inverter Improved Antigrav System Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Improved Trap Scanner Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Melee Analysis Suite Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite ECM Suite > --- WEAPON ----------- Plasma Lance > --- INVENTORY -------- Light Antimatter Reactor Heavy Particle Cannon Heavy Particle Cannon [Rating: 98] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Gyrokinetic Inverter Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Advanced Signal Interpreter Device Advanced Terrain Scanner Storage Small Storage Unit Processor Advanced Signal Interpreter Weapon Plasma Lance Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Tes Slots Evolved 16 | . . 2 2 2 2 . . . . 2 . . 2 2 2 . Power 2 | . . . 1 . . . . . . . . . . 1 . . Propulsion 4 | . . 2 . . . . . . . . . . 2 . . . Utility 8 | . . . 1 1 1 . . . . 2 . . . 1 2 . Weapon 2 | . . . . 1 1 . . . . . . . . . . . Parts Attached 86 | 7 2 11 3 16 5 1 1 . 4 3 . . 14 2 7 10 Power 11 | 1 . 2 1 2 . . . . 1 . . . 3 . 1 . Engine 7 | 1 . 2 1 2 . . . . . . . . 1 . . . Core 2 | . . . . . . . . . 1 . . . 1 . . . Reactor 2 | . . . . . . . . . . . . . 1 . 1 . Propulsion 24 | 2 . 5 . 5 . . . . 3 . . . 3 1 3 2 Treads . | . . . . . . . . . . . . . . . . . Leg 4 | . . . . 4 . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . 1 1 2 1 Flight 13 | . . 5 . 1 . . . . 3 . . . 2 . 1 1 Utility 36 | 2 . 2 2 5 5 1 1 . . 2 . . 6 1 3 6 Device 24 | 1 . 1 1 4 5 1 . . . 1 . . 2 . 3 5 Storage 1 | 1 . . . . . . . . . . . . . . . . Processor 11 | . . 1 1 1 . . 1 . . 1 . . 4 1 . 1 Hackware . | . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 15 | 2 2 2 . 4 . . . . . 1 . . 2 . . 2 Energy Gun 3 | 1 . . . 1 . . . . . . . . . . . 1 Energy Cannon 2 | . . . . 2 . . . . . . . . . . . . Ballistic Gun 4 | 1 2 . . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 2 . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . . . . . . . . 2 . . 4 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . System Corruption 1 | . . 1 . . . . . . . . . . . . . . Parts Lost 48 | . 1 8 2 11 . 4 . . 1 . 2 . 1 . 11 7 Power 6 | . . 2 . 2 . . . . . . . . . . 2 . Propulsion 20 | . . 4 2 5 . . . . 1 . 2 . . . 4 2 Utility 15 | . . 1 . 2 . 4 . . . . . . . . 5 3 Weapon 7 | . 1 1 . 2 . . . . . . . . 1 . . 2 Highest Loss Streak 7 | . 1 4 2 7 . 2 . . 1 . 2 . 1 . 6 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 44 | . 100 80 67 55 14 18 3 6 12 25 23 17 47 62 55 24 Engine 3 | . 14 7 7 6 . . . . . . . . 1 4 3 . Leg 2 | . . . . 15 . . . . . . . . . . . . Wheel 1 | . 28 10 . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 5 6 9 . Flight 5 | . . 27 24 . . . . . 4 11 3 . 2 4 3 6 Device 8 | . 14 7 6 14 14 18 . . . . . . 7 9 9 11 Processor 10 | . . 6 14 3 . . 3 6 6 6 11 11 20 27 21 2 Energy Gun 1 | . 11 . . 5 . . . . . . . . . . . 1 Ballistic Gun 2 | . 16 14 . 3 . . . . . . . . . . . . Impact Weapon 2 | . . 6 16 . . . . . . . 5 5 4 . . . Peak Build Rating 98 | 9 9 13 17 38 13 17 6 6 15 24 22 15 69 76 98 46 Average Rating 29 | 4 8 9 13 21 10 11 4 6 8 15 17 15 45 72 71 31 On Entrance 16 | . 9 9 9 1 . 13 1 6 6 13 22 15 15 67 76 15 Naked Turns 162 | . . . 9 30 9 16 52 . . . . . . . 46 . Heaviest Build 34 | 14 14 10 12 34 7 3 . . 5 8 8 3 15 15 31 15 Greatest Support 45 | 20 20 16 12 40 9 3 3 3 12 8 8 3 15 15 45 22 Greatest Overweight (x) 3 | . . 2 1 3 2 . . . 1 . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 3 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 3 4 5 5 5 5 5 4 5 4 5 3 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 3 6 4 5 3 5 5 5 5 5 5 5 5 5 5 4 5 Class Distribution -------------------- 63% | Mutant 10% | Gladiator 7% | Gunner 5% | Sprinter 4% | Scavenger-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Sprinter | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Gladiator | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Tes Matter Collected 984 | 139 159 98 40 215 . 61 10 . 40 . 20 . 120 40 36 6 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1489 | 13 134 358 82 583 . . . . . . . . . 122 197 . Parts 72 | 4 12 8 5 31 . . . . . . . . . 4 8 . Haulers Intercepted 3 | . . 1 2 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Tes Combat Hostiles Destroyed 27 | . 5 13 . 9 . . . . . . . . . . . . Melee 6 | . . 6 . . . . . . . . . . . . . . Guns 11 | . 5 . . 6 . . . . . . . . . . . . Cannons 3 | . . . . 3 . . . . . . . . . . . . Classes Destroyed 12 | 1 2 3 . 5 . . . . . . . . . 1 . . Worker 1 | . . . . 1 . . . . . . . . . . . . Builder 3 | . . . . 1 . . . . . . . . . . 2 . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 3 | . . 1 2 . . . . . . . . . . . . . Recycler 3 | . . . . 2 . . . . . . . . . . 1 . Operator 1 | . . 1 . . . . . . . . . . . . . . Watcher 4 | . . . . . . . . . . . . . . 3 1 . Swarmer 12 | . 3 8 . 1 . . . . . . . . . . . . Grunt 10 | . 2 3 . 5 . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . Sentry 3 | . . 2 . 1 . . . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | 1 3 8 2 7 . . . . . . . . . 3 2 . Combat Bots Only 7 | . 3 7 . 5 . . . . . . . . . . . . Max Kills in Single Turn 2 | 1 1 1 1 2 . . . . . . . . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Tes Hostile Shots Fired 664 | . 31 94 20 148 9 72 12 . 20 11 16 5 14 . 111 101 Missed 283 | . 5 35 9 52 3 35 7 . 6 6 7 2 5 . 55 56 Damage Taken 6456 | . 301 573 125 1358 44 518 74 . 253 94 250 50 284 . 1513 1019 Core 3235 | . 123 201 45 277 22 384 74 . 230 39 220 50 120 . 882 568 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 20 | . . 20 . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 50 49 91 60 . . . . 16 . . 69 89 100 . . Volleys Fired 47 | 2 16 4 . 25 . . . . . . . . . . . . Largest 3 | 2 2 2 . 3 . . . . . . . . . . . . Hottest 164 | 70 70 40 . 164 . . . . . . . . . . . . Shots Fired 119 | 4 32 8 . 75 . . . . . . . . . . . . Gun 94 | 4 32 8 . 50 . . . . . . . . . . . . Cannon 25 | . . . . 25 . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 51 | 2 16 8 . 25 . . . . . . . . . . . . Thermal 68 | 2 16 . . 50 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 2 4 11 . 14 . . . . . . . . . . . . Robot Miss Streak 4 | 1 3 . . 4 . . . . . . . . . . . . Penetration Max 1 | . . . . 1 . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 112 | 2 17 34 4 46 . . . . . . . . 1 3 5 . Core Hits 44 | 1 7 7 . 22 . . . . . . . . . 3 4 . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 2 . 1 . . . . . . . . . . . . Critical Strikes 4 | . . 2 . 1 . . . . . . . . . . 1 . Destroy 1 | . . . . 1 . . . . . . . . . . . . Smash 2 | . . 2 . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 61 | . . 41 5 . . . . . . 1 . . 4 4 6 . Impact 48 | . . 41 5 . . . . . . 1 . . 1 . . . Slashing 3 | . . . . . . . . . . . . . 3 . . . Piercing 10 | . . . . . . . . . . . . . . 4 6 . Sneak Attacks 6 | . . 1 2 . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . 1 . . . . . . . . . . . . . Damage Inflicted 3448 | 20 182 1129 250 1170 . . . . . . . . 44 195 458 . Guns 1041 | 20 182 57 . 782 . . . . . . . . . . . . Cannons 377 | . . . . 377 . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 2004 | . . 1072 250 . . . . . . . . . 44 195 443 . Ramming 26 | . . . . 11 . . . . . . . . . . 15 . Kinetic 508 | 7 82 57 . 362 . . . . . . . . . . . . Thermal 910 | 13 100 . . 797 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 1322 | . . 1072 250 . . . . . . . . . . . . . Slashing 44 | . . . . . . . . . . . . . 44 . . . Piercing 638 | . . . . . . . . . . . . . . 195 443 . Highest Corruption 5 | . . 1 . . . . . . . . . . 5 . 3 3 Average Corruption 2 | . . 1 . . . . . . . . . . 5 . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 13 | . . 3 . . . . . . . . . . 4 . 2 4 Message Errors 2 | . . 1 . . . . . . . . . . 1 . . . Matter Fused 3 | . . 1 . . . . . . . . . . 1 . 1 . Energy Discharges 3 | . . 1 . . . . . . . . . . 1 . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 554 | . . 348 121 5 . . . . . . . . . . 80 . Projectiles 5 | . . . . 5 . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 549 | . . 348 121 . . . . . . . . . . . 80 . Knockbacks 4 | . . 4 . . . . . . . . . . . . . . Impact 4 | . . 4 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . 5 . . . . . . . . . . 6 . Shots . | . . . . . . . . . . . . . . . . . Rammed 4 | . . . . 1 . . . . . . . . . . 3 . Targets Rammed 4 | . . . . 1 . . . . . . . . . . 3 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 190 | 40 190 3 . 138 . . . . . . . . 8 . . . Average Temperature 58 | 23 78 2 . 48 . . . . . . . . 8 . . . Received Heat Transfer 874 | . 72 117 18 357 12 21 51 . 12 36 48 . 58 . 36 36 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . 8 1 . . . . . . . . . . . . . Combat Hostiles 7 | . . 7 . . . . . . . . . . . . . . Parts Fried 13 | . . 11 2 . . . . . . . . . . . . . Impact Corruptions 18 | . . 16 2 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 3 . . . . . . . . . . . . Heat Transferred 1739 | 37 296 . . 1406 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Tes Peak Influence 709 | 5 168 709 388 329 124 . . . . 213 . . 161 70 180 356 Initial 299 | . 3 66 299 167 99 . . . . 63 . . 84 7 39 101 Average 152 | . 108 355 324 214 96 . . . . 95 . . 73 36 107 235 Maximum Alert Level 3 | . . 3 1 1 . . . . . 1 . . . . . 1 Low Security (%) 79 | 100 100 41 . 63 100 . . . . 99 . . 100 100 100 34 Level 1 14 | . . 8 100 36 . . . . . . . . . . . 65 Level 2 5 | . . 42 . . . . . . . . . . . . . . Level 3 . | . . 7 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 4 2 3 . . . . . . . . 3 . 2 2 Investigation 1 | . . . 1 . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . 1 . Reinforcement 14 | . 1 4 1 2 . . . . . . . . 3 . 1 2 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Tes Distress Signals 5 | . . 1 1 1 . . . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 181 | . 8 29 6 15 2 14 4 . 12 8 1 3 12 4 33 30 Peak Tracking Total 16 | . 5 11 7 5 2 7 3 . 12 4 1 3 8 2 16 16 Tactical Retreats 30 | . 1 5 1 2 . 3 1 . . 3 1 1 2 . 7 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Tes Traps Triggered 5 | . 1 . 1 . . . . . . . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 1 . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Tes Machines Disabled 1 | . . . . 1 . . . . . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Tes Machines Accessed 17 | . 1 3 . 1 . . . 4 . 2 . . 1 2 2 1 Terminals 6 | . 1 2 . 1 . . . . . 1 . . . . 1 . Fabricators 2 | . . . . . . . . . . . . . 1 . . 1 Repair Stations 3 | . . 1 . . . . . . . 1 . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 1 1 . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 53 | . 1 10 . 1 . . . 29 . 3 . . 2 3 3 1 Successful 40 | . 1 4 . 1 . . . 29 . 1 . . . 2 2 . Failed 13 | . . 6 . . . . . . . 2 . . 2 1 1 1 Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . 1 1 . Terminals 9 | . 1 4 . 1 . . . . . 2 . . . . 1 . Fabricators 3 | . . . . . . . . . . . . . 2 . . 1 Repair Stations 8 | . . 6 . . . . . . . 1 . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . 2 2 . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 35 | . 1 2 . 1 . . . 29 . 1 . . . . 1 . Record 12 | . . . . . . . . 11 . . . . . . 1 . Part Schematic 9 | . . . . . . . . 9 . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . 1 . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . 2 . . . . . . . . . . . 1 . . Scan Component 2 | . . 1 . . . . . . . . . . . 1 . . Repair 1 | . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . 1 1 . Insert Component 2 | . . . . . . . . . . . . . . 1 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . 2 . . . . . . . 2 . . 1 3 2 1 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . Time 38 | . . 38 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Tes Total Allies 2 | . . . . 1 . . . . 1 . . . . . . . Largest Group 1 | . . . . 1 . . . . 1 . . . . . . . Highest-Rated Group 96 | . . . . 16 . . . . 96 . . . . . . . Highest-Rated Ally 96 | . . . . 16 . . . . 96 . . . . . . . Total Orders 1 | . . . . . 1 . . . . . . . . . . . EXPLORE 1 | . . . . . 1 . . . . . . . . . . . Ally Attacks 12 | . . . . 9 . . . . 3 . . . . . . . Total Damage 398 | . . . . 94 . . . . 304 . . . . . . . Kills 4 | . . . . . . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Tes Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 1 . 2 . . 1 . . . . Drone Launches 2 | . . . . . 2 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Tes Turns Passed 3805 | 62 125 352 95 490 214 271 142 39 191 147 150 142 490 306 438 151 Spaces Moved 5262 | 56 82 346 204 377 193 539 281 78 431 427 352 280 432 336 518 330 Core 2133 | 5 . . 18 181 193 539 281 78 265 . 196 280 10 . 85 2 Treads . | . . . . . . . . . . . . . . . . . Legs 187 | . . . . 187 . . . . . . . . . . . . Wheels 133 | 51 82 . . . . . . . . . . . . . . . Hover 542 | . . . . . . . . . . . . . 88 . 376 78 Flight 2267 | . . 346 186 9 . . . . 166 427 156 . 334 336 57 250 Fastest Speed 29 | 50 80 31 34 35 50 50 50 50 29 32 32 50 40 40 40 37 Average Speed 49 | 77 80 44 36 93 54 50 50 50 42 32 42 50 46 40 54 40 Slowest Speed 205 | 80 80 205 120 200 150 50 50 50 115 32 50 50 70 40 111 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . 3 . 2 . . . . . . . . 4 5 2 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 25 41 25 14 6 77 45 68 65 10 54 36 14 14 20 41 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . Known Exits Taken 8 | . . . . . . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . . 1 . Scrap Searched 9 | . . . . . . 3 3 . . . 3 . . . . . Spaces Dug 6 | . . 3 . . . . . . . . . . 2 . 1 . Terrain Destroyed 6 | . . 3 . . . . . . . . . . 2 . 1 . Melee 6 | . . 3 . . . . . . . . . . 2 . 1 . Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Tes Total 6202 | 67 111 460 217 451 300 539 281 77 434 433 354 281 707 494 657 339 Wait 715 | . 9 60 . 20 101 . . . . 2 . 2 258 140 123 . Move 5205 | 55 81 339 203 373 192 538 280 77 430 426 351 279 423 325 514 319 Hop 20 | . . 3 . 2 . . . . . . . . 4 5 1 5 Pick Up 16 | 3 3 . 3 3 . . . . . . 1 . 1 . 1 1 Fast Attach 70 | 7 . 7 3 11 5 1 1 . 4 3 . . 11 2 5 10 Attach 13 | . 1 3 . 5 . . . . . . . . 2 . 2 . Detach 8 | . . 1 . 1 2 . . . . . . . 2 . 1 1 Swap 3 | . 1 1 . . . . . . . . . . 1 . . . Drop 15 | . . 2 4 . . . . . . 1 2 . 2 . 1 3 Fire 47 | 2 16 4 . 25 . . . . . . . . . . . . Melee 58 | . . 40 4 . . . . . . 1 . . 3 4 6 . Ram 3 | . . . . . . . . . . . . . . . 3 . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . 18 . . Rewire 11 | . . . . 11 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 4) 188 | -10/Materials | Entered another Materials area 188 | -9/Materials | Evolved 2 slots: Propulsion x2 280 | -9/Materials | Repaired Imp. Terrain Scanner 386 | -9/Materials | Discovered new exit (range 13) 400 | -9/Materials | Lost 4 parts (1p3n) 420 | -9/Materials | Destroyed 7 combat bots 493 | -9/Materials | Lost 3 parts (1p1n1u) 513 | -9/Materials | Core integrity fell below 50% 540 | -9/Materials | Entered another Materials area 540 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 626 | -8/Materials | Released all parts (5) 629 | -8/Materials | Discovered new exit (range 13) 635 | -8/Materials | Entered Factory 635 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 770 | -7/Factory | Build established: Mutant 868 | -7/Factory | Garrison activated, responded to threat 1087 | -7/Factory | Lost 3 parts (1p1u1w) 1104 | -7/Factory | Released all parts (4) 1118 | -7/Factory | Discovered new exit (range 12) 1125 | -7/Factory | Entered another Factory area 1125 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1141 | -6/Factory | Lost 7 parts (1p5n1w) 1179 | -6/Factory | Discovered new exit (range 30) 1339 | -6/Factory | Entered Lower Caves 1390 | -6/Lower Caves | Encountered a Warlord checkpoint 1457 | -6/Lower Caves | Learned Factory terminal intel 1587 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1608 | -6/Lower Caves | Discovered new exit (range 6) 1610 | -6/Lower Caves | Entered another Lower Caves area 1648 | -6/Lower Caves | Identified exit to Data Miner 1666 | -6/Lower Caves | Core integrity fell below 50% 1697 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1752 | -6/Lower Caves | Entered Data Miner 1752 | -6/Data Miner | Discovered new exit (range 6) 1755 | -6/Data Miner | Identified exit to Proximity Caves 1762 | -6/Data Miner | Met Data Miner 1771 | -6/Data Miner | Learned location of Section 7 (-2) 1771 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1780 | -6/Data Miner | Received God Mode back door access code from Data Miner 1791 | -6/Data Miner | Entered Proximity Caves 1822 | -5/Proximity Caves | Learned Factory emergency access door positions 1924 | -5/Proximity Caves | Escorted by Enhanced Grunt 1955 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1976 | -5/Proximity Caves | Core integrity fell below 20% 1979 | -5/Proximity Caves | Identified exit to Factory 1982 | -5/Proximity Caves | Entered Factory 1982 | -5/Factory | Evolved 2 slots: Utility x2 1984 | -5/Factory | Loaded intel: 26 terminal locations 2125 | -5/Factory | Discovered new exit (range 4) 2126 | -5/Factory | Identified exit to Upper Caves 2129 | -5/Factory | Entered Upper Caves 2129 | -5/Upper Caves | Spotted B-75 Beast 2276 | -5/Upper Caves | Discovered new exit (range 6) 2278 | -5/Upper Caves | Identified exit to Upper Caves 2279 | -5/Upper Caves | Entered another Upper Caves area 2300 | -5/Upper Caves | Discovered new exit (range 3) 2301 | -5/Upper Caves | Identified exit to Factory 2362 | -5/Upper Caves | Identified exit to Warlord 2372 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2421 | -5/Upper Caves | Entered Factory 2421 | -4/Factory | Evolved 2 slots: Propulsion x2 2727 | -4/Factory | Build established: Gladiator 2852 | -4/Factory | Spotted B-86 Titan 2902 | -4/Factory | Discovered new exit (range 15) 2911 | -4/Factory | Identified exit to Research 2911 | -4/Factory | Entered Research 2911 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3124 | -3/Research | Build established: Mutant 3215 | -3/Research | Discovered new exit (range 4) 3216 | -3/Research | Identified exit to Research 3217 | -3/Research | Entered another Research area 3217 | -2/Research | Evolved 2 slots: Utility x2 3543 | -2/Research | Lost 6 parts (2n4u) 3606 | -2/Research | Released all parts (8) 3637 | -2/Research | Lost 4 parts (1p2n1u) 3649 | -2/Research | Core integrity fell below 50% 3649 | -2/Research | Discovered new exit (range 10) 3655 | -2/Research | Entered Testing 3780 | -2/Testing | Spotted Striker 3780 | -2/Testing | Spotted Striker 3785 | -2/Testing | Spotted Alpha 7 3789 | -2/Testing | Stole the SGEMP Prototype 3797 | -2/Testing | Found Prototype Device 3797 | -2/Testing | Identified Exp. Weapon Cycler 3801 | -2/Testing | Core integrity fell below 20% 3806 | -2/Testing | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 03797_ Identified Exp. Weapon Cycler. 03799_ Dropped Exp. Weapon Cycler. 03800_ Slug penetrates Wave Intensifier. 03800_ Slug penetrates Wall. 03800_ ECM Suite destroyed. 03800_ Penetrated by Slug. 03801_ ECM Suite destroyed. 03801_ Slug penetrates Wall. 03801_ Slug penetrates Striker. 03802_ Slug penetrates Wall. 03803_ Penetrated by Slug. 03803_ Lance destroyed. 03803_ Slug penetrates Wall. 03803_ Penetrated by Slug. 03803_ Slug penetrates Wall. 03806_ Penetrated by Slug. 03806_ Slug penetrates Wall. 03806_ Penetrated by Slug. 03806_ Impulse Thruster destroyed. 03806_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????# # """ #????? ??# # | | ???????########?# # "" #???????? ??# # | | ???????# ! # # F"" #?????????????# + | | ???????# + + """ #?????????????# # | | ???????# / # # #?????????????###### | | ???????# # #######??????????????????# | | ???????# + #??????????????????????# | | ???????# # #??????????????????????# | | ???????# !## ##### #??????????????????????# | | ???????# ??# #???# #??????????????????????# | | ???????# ??# #???# #??????????????????????? | | ???????##" ""#???# #???# #?????###########??????? | | ????????#"R""????# #???# #?????# """T""" #??????? | | ????????#"""?????# #???# #?????# #??????? | | ????????###??????# #???# #?????# """ """ #??????? | | ?????????????????# #???# #?????# """ """ #??????? | | ?????????????????# #???# w#?????# """ """ #??????? | | ????????????######+##### #?????# """ """ #??????? | | ????????????# ##u #?????# """ """ #??????? | | ????????????# """ """ ## ##????# #??????? | | ????????????# """ """ # ##########+############ | | ????????????# """ """ + ""h | | ????????????# """ """ #hT" | | ????????????# """ """ # ##########/######+##### | | ????????????# ## ##??????? ???# | | ????????????#! ] ##h@#??????# ?# | | ????????????############ #??????# = # | | ???????????????????????# #??????# # ! / | | ???????????????????????#%=#??????# """ """ #= // | | ???????????????????????#! #??????# """ """ # // | | ???????????????????????# #??????# """ """ ####### | | ???????????????????????# #??????# #?????? | | ???????????????????????#hh##?????###########?????? | | ???????########????????#Kh;#?????????????????????? | | ???????#""""""#????????# g#??????????????????????? | | ???????#" """#????????# #??????????????????????? | | ???????#""!! ####????##hg#??????????????????????? | | ???????#"" ## ######;h #??????????????????????? | | ???????#"% + % g #??????????????????????? | | ???????#" + K #??????????????????????? | | ???????#" ## #####+#g#########???????????????? | | ???????#""" %####?# ! = #???????????????? | | ???????##### #????#! #???????????????? | | ???????????####????# """"""" #???????????????? | | ???????????????????# """"""" #???????????????? | | ???????????????????# """"""" = #???????????????? | | ???????????????????# #???????????????? | | ???????????????????###############???????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 32 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Power Amplification 30 Additional Mass Support 6 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 24 Energy Filtering 45 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Railgun | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerColdMask Manual? 0 Play Time 01:01:50 Cumulative 42.0 hours Start 2025.02.03 @ 20:22:17 End 2025.02.03 @ 21:20:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eba61c39-757f-4d3b-9240-ee7f49faf8b2