Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.22 @ 17:24:18 Player: Sgt. Smokeweed Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1395) 1395 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (162) 162 TOTAL SCORE: 4382 Bonus ------- Aligned with FarCom 300 Friendly Fire -138 Cogmind --------- Core Integrity 0/550 Matter 146/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Hacking Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink 0b10 Alert Chip Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon Improved Light Cannon Gauss Cannon > --- INVENTORY -------- Light Treads Carbon-fiber Leg Improved Assault Rifle [Rating: 33] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility 0b10 Alert Chip Device Improved Heat Sink Processor 0b10 Alert Chip Protection Layered Light Armor Plating Weapon Improved Light Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Parts Attached 46 | 5 10 5 1 8 17 Power 11 | 1 2 1 . 3 4 Engine 9 | 1 2 1 . 3 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 11 | 2 3 1 . 1 4 Treads 11 | 2 3 1 . 1 4 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | . 2 2 1 2 3 Device 4 | . 1 1 . 1 1 Storage . | . . . . . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 4 | . 1 1 . 1 1 Artifact . | . . . . . . Weapon 14 | 2 3 1 . 2 6 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 1 1 . . 2 Ballistic Cannon 8 | . 2 . . 2 4 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 Parts Lost 14 | . 1 . . 3 10 Power 3 | . 1 . . 1 1 Propulsion 4 | . . . . 1 3 Utility 3 | . . . . 1 2 Weapon 4 | . . . . . 4 Highest Loss Streak 4 | . 1 . . 1 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 93 100 100 99 71 Engine 12 | . 12 14 14 13 6 Treads 25 | . 28 28 28 27 13 Device 9 | . 12 14 14 7 7 Processor 9 | . . . 6 14 14 Protection 8 | . 11 14 7 5 7 Ballistic Gun 10 | . 15 14 14 8 4 Ballistic Cannon 16 | . 12 14 14 19 16 Peak Build Rating 33 | 5 13 14 19 24 33 Average Rating 18 | 4 11 13 16 21 24 On Entrance 12 | . 5 13 14 19 22 Naked Turns 65 | . . . . . 65 Heaviest Build 33 | 8 14 18 18 25 33 Greatest Support 45 | 40 40 40 40 40 45 Greatest Overweight (x) 3 | 2 . . . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 Average Carried 4 | . 4 4 5 4 2 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 2 Class Distribution -------------------- 92% | Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1761 | 250 299 132 . 430 650 Remotely . | . . . . . . Salvage Created 1656 | . 419 37 . 629 571 Parts 102 | . 22 6 . 32 42 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 40 | . 9 3 . 14 14 Guns 19 | . 8 2 . 9 . Cannons 21 | . 1 1 . 5 14 Classes Destroyed 12 | . 5 . . 3 4 Worker 5 | . 2 . . . 3 Builder 1 | . . . . . 1 Tunneler 3 | . . . . 3 . Hauler 2 | . 2 . . . . Recycler 3 | . . . . 1 2 Operator 1 | . . . . . 1 Watcher 2 | . 1 . . . 1 Swarmer 11 | . 3 3 . 2 3 Grunt 21 | . 6 . . 10 5 Brawler 3 | . . . . 2 1 Sentry 4 | . . . . . 4 Hunter 1 | . . . . . 1 Best Kill Streak 10 | . 3 3 . 5 10 Combat Bots Only 7 | . 3 3 . 3 7 Max Kills in Single Turn 2 | . 2 1 . 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 359 | . 71 14 . 93 181 Missed 103 | . 16 3 . 29 55 Damage Taken 3457 | . 628 86 . 821 1922 Core 773 | . 145 6 . 70 552 Absorbed by Shields 126 | . . . . 126 . Core Remaining (%) 55 | 100 . . . 11 . Volleys Fired 162 | . 42 5 . 46 69 Largest 4 | . 2 2 . 2 4 Hottest 149 | . 62 62 . 87 149 Shots Fired 329 | . 84 10 . 92 143 Gun 135 | . 63 5 . 38 29 Cannon 194 | . 21 5 . 54 114 Launcher . | . . . . . . Special . | . . . . . . Kinetic 329 | . 84 10 . 92 143 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 14 2 . 6 12 Robot Miss Streak 8 | . 3 2 . 3 8 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 202 | . 56 4 . 42 100 Core Hits 105 | . 22 3 . 21 59 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 10 | . 3 . . 2 5 Destroy 1 | . . . . . 1 Blast 9 | . 3 . . 2 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3853 | . 806 63 . 885 2099 Guns 1348 | . 531 42 . 470 305 Cannons 2471 | . 272 21 . 394 1784 Explosions . | . . . . . . Melee . | . . . . . . Ramming 34 | . 3 . . 21 10 Kinetic 3819 | . 803 63 . 864 2089 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 1 1 1 3 2 Average Corruption 1 | . 1 1 1 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . 1 4 2 20 1 Message Errors 9 | . 1 . . 8 . Matter Fused 6 | . . 2 1 3 . Heat Flow Errors 5 | . . 1 . 4 . Data Loss (minor) 4 | . . 1 . 3 . Data Loss (major) 1 | . . . . 1 . Alerts 2 | . . . 1 1 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 63 | . 14 . . . 49 Projectiles 63 | . 14 . . . 49 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 35 | . 2 . . 3 30 Impact . | . . . . . . Kinetic 34 | . 2 . . 3 29 Secondary 1 | . . . . . 1 Self-Inflicted Damage 3 | . . . . . 3 Shots . | . . . . . . Rammed 14 | . 2 1 . 6 5 Targets Rammed 14 | . 2 1 . 6 5 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 253 | . 48 253 . 248 252 Average Temperature 53 | . 15 137 . 65 38 Received Heat Transfer 1329 | . 249 . . 270 810 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 396 | . 161 96 . 115 396 Initial 10 | . . 10 . . 9 Average 46 | . 70 17 . 24 104 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 97 | 100 100 100 . 100 86 Level 1 2 | . . . . . 13 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . . 1 4 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 4 | . . . . 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . . 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 12 3 . 18 39 Peak Tracking Total 10 | . 4 3 . 5 10 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 4 | . 2 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 4 | . . 1 . . 3 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 9 | . 5 . 1 1 2 Terminals 7 | . 5 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 12 . 1 1 4 Successful 7 | . 2 . 1 1 3 Failed 11 | . 10 . . . 1 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 14 | . 12 . 1 . 1 Terminals 16 | . 12 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 . 1 1 2 Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . . . 1 Terminal Index 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Assimilate 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 10 | . . . . . 10 Highest-Rated Ally 10 | . . . . . 10 Total Orders 1 | . . . . . 1 STAY 1 | . . . . . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5833 | 70 1144 740 351 2557 971 Spaces Moved 2741 | 44 616 445 219 969 448 Core 132 | 7 . . . . 125 Treads 2609 | 37 616 445 219 969 323 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 156 | 144 160 160 160 161 136 Slowest Speed 240 | 160 160 160 160 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 58 | 5 64 88 60 92 43 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 2 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 10 | . . . . 10 . Terrain Destroyed 41 | . 1 1 . 17 22 Melee . | . . . . . . Projectile 41 | . 1 1 . 17 22 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3983 | 48 695 466 220 1865 689 Wait 985 | . 14 . . 831 140 Move 2736 | 43 615 444 218 968 448 Hop . | . . . . . . Pick Up 13 | . 5 3 . 1 4 Fast Attach 23 | 5 5 1 1 4 7 Attach 7 | . . . . . 7 Detach 1 | . . . . . 1 Swap 16 | . 5 4 . 4 3 Drop 26 | . 7 8 1 5 5 Fire 162 | . 42 5 . 46 69 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick . | . . . . . . Crush 11 | . 2 1 . 6 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 16) 549 | -10/Materials | Discovered new exit (range 15) 787 | -10/Materials | Discovered new exit (range 9) 966 | -10/Materials | Discovered new exit (range 15) 992 | -10/Materials | Identified exit to Mines 1030 | -10/Materials | Core integrity fell below 50% 1215 | -10/Materials | Entered Mines 1217 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1552 | -10/Mines | Discovered new exit (range 6) 1601 | -10/Mines | Assembled infested the area 1672 | -10/Mines | Discovered new exit (range 4) 1723 | -10/Mines | Learned location of Storage (-7) 1725 | -10/Mines | Learned location of 1 exit from Materials 1949 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1949 | -10/Mines | Discovered new exit (range 5) 1955 | -10/Mines | Entered Exiles 1994 | -10/Exiles | Met 8R-AWN 2023 | -10/Exiles | Met EX-HEX 2064 | -10/Exiles | Met EX-BIN 2087 | -10/Exiles | Aligned with FarCom system 2088 | -10/Exiles | Given EX-Vault access code 2125 | -10/Exiles | Opened EX-Vault 2135 | -10/Exiles | Found 0b10 Alert Chip 2175 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2231 | -10/Exiles | Met EX-DEC 2289 | -10/Exiles | Discovered new exit (range 10) 2306 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2306 | -10/Exiles | Entered Mines 2319 | -9/Mines | Met a Derelict bent on vengeance 2474 | -9/Mines | Learned location of Zion (-6) 2917 | -9/Mines | Excavation squad dispatched 2917 | -9/Mines | A large section of the Mines collapsed 3167 | -9/Mines | Excavation squad dispatched 3417 | -9/Mines | Excavation squad dispatched 3667 | -9/Mines | Excavation squad dispatched 3751 | -9/Mines | Core integrity fell below 20% 3754 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3917 | -9/Mines | Excavation squad dispatched 4167 | -9/Mines | Excavation squad dispatched 4417 | -9/Mines | Excavation squad dispatched 4667 | -9/Mines | Excavation squad dispatched 4812 | -9/Mines | Crushed by falling debris 4832 | -9/Mines | Discovered new exit (range 3) 4863 | -9/Mines | Entered Materials 4863 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 4864 | -8/Materials | Identified exit to Factory 5483 | -8/Materials | Build established: Skirmisher 5644 | -8/Materials | Released all parts (6) 5672 | -8/Materials | Lost 3 parts (1n2w) 5685 | -8/Materials | Core integrity fell below 50% 5773 | -8/Materials | Destroyed 7 combat bots 5792 | -8/Materials | Core integrity fell below 20% 5834 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Lgt. Armor Plating destroyed. K-01 Serf collects debris. Penetrated by Slug. System corrupted: Flak Cannon jammed. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Flak Cannon destroyed. Slammed into H-55 Commando. Acquired 38 matter. R-06 Scavenger collects Lgt. Treads. K-01 Serf collects debris. Slug penetrates Wall. M-13 Machinist repairs H-55 Commando. Penetrated by Slug. Acquired 4 matter. K-01 Serf collects debris. M-13 Machinist repairs Wheel. Slug penetrates Wall. Lgt. Treads destroyed. 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"R" ?????? ##? | | ??????????? ????######### #???"""??????? ?? | | ??????????# ##### #??? ??????? #?? | | ??????????# ! #####+######## #?? | | ??????????# ^ #?? | | ??????????# "" ! ###/##### #?? | | ??????????? # "Y #? ???# ### | | ??????????? ??# "" #? ???# | | ????????????##????# # ??# ##### | | ?????????????###### ! ! # ??# #???# | | ?????????????# # ##### # "T" #?# #???# | | ?????????????# # #???# # """ #?# #???# | | ?????????????# + #???# g# #?# #???# | | ?????????????# # #???# #######?# #???# | | ?????????????# # #???# #???????# #???# #####+ | | ?????????????#! # #???# #??????## ##??# #????? | | ?????????????######/##### ######## #??# #????? | | ????????####### + ####/###??? | | ?# ###### # ############ # #??? | | ?# "# #??????????## ## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryMagneticKatana Manual? 0 Play Time 00:32:27 Cumulative 80.0 hours Start 2025.01.22 @ 16:53:07 End 2025.01.22 @ 17:24:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 132 Adventurer 75 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5a69d099-673f-4643-9591-8634433997e7