Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.25 @ 23:48:35 Player: jumpy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (155) 775 Value Destroyed (7216) 7216 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (3969) 3969 TOTAL SCORE: 18460 Bonus ------- High Alert Combat Kills 503 Follower Combat Kills 166 Entered Garrisons 800 Used RIF Installer 2500 Cogmind --------- Core Integrity 0/1300 Matter 169/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Rolling (140) Ox4 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (11) ----- High-capacity Storage Unit Advanced Target Analyzer Improved Armor Integrity Analyzer Relay Coupler [NC] (29) > --- WEAPON (5) ------- Railgun > --- INVENTORY (20) --- Micro Nuclear Core Light Angular Momentum Engine Reinforced Fission Core Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Advanced Focal Shield Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Improved Armor Integrity Analyzer Improved Medium Armor Plating Advanced Shield Generator Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Hunter] Relay Coupler [Heavy] > --- WEAPON ----------- Heavy Laser Cooled Plasma Rifle Heavy Gauss Cannon Improved Remote Datajack > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Reinforced Fission Core Compact Wheel Armored Huge Wheel High-capacity Storage Unit Advanced Focal Shield Relay Coupler [Hunter] Plasma Cannon Heavy Mass Driver Heavy Gauss Cannon Force Lance [Rating: 90] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Remote Datajack Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Carbide Saw Piercing Weapon Force Lance Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Sto Fac Gar Fac Fac Gar Res Slots Evolved 14 | . . 2 2 . 2 . . . 2 . 2 2 . 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . . Utility 9 | . . . 2 . 1 . . . 2 . 1 2 . 1 Weapon 3 | . . . . . 1 . . . . . 1 . . 1 Parts Attached 195 | 8 2 23 23 10 9 9 13 7 1 16 7 6 35 26 Power 24 | 1 . 2 1 1 . . 4 . . 2 2 . 8 3 Engine 12 | 1 . 2 1 . . . 4 . . 2 1 . 1 . Core 10 | . . . . 1 . . . . . . 1 . 7 1 Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 57 | 2 1 18 6 2 4 . 4 3 . 2 . 1 5 9 Treads 16 | . . 5 . . 4 . 4 3 . . . . . . Leg 10 | 2 . 8 . . . . . . . . . . . . Wheel 24 | . 1 5 6 2 . . . . . 2 . 1 5 2 Hover 7 | . . . . . . . . . . . . . . 7 Flight . | . . . . . . . . . . . . . . . Utility 40 | 2 1 . 4 1 2 2 3 2 1 4 1 3 11 3 Device 5 | 1 . . 1 . . . 1 . . . . 1 1 . Storage 5 | 1 1 . 1 . . . . . . . . 1 . 1 Processor 5 | . . . 1 1 . . . . . . 1 1 . 1 Hackware 17 | . . . . . 1 1 2 1 . 4 . . 7 1 Protection 8 | . . . 1 . 1 1 . 1 1 . . . 3 . Artifact . | . . . . . . . . . . . . . . . Weapon 74 | 3 . 3 12 6 3 7 2 2 . 8 4 2 11 11 Energy Gun 13 | 2 . . 1 . 1 . . . . 3 2 1 . 3 Energy Cannon 5 | . . . 2 . . 2 . . . . . . 1 . Ballistic Gun 17 | 1 . 2 3 2 1 2 . . . . . . 1 5 Ballistic Cannon 16 | . . . 4 2 . . 2 1 . 2 1 1 3 . Launcher 11 | . . 1 2 2 . 2 . . . 3 . . 1 . Special Weapon 4 | . . . . . 1 1 . 1 . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . 2 2 Piercing Weapon 4 | . . . . . . . . . . . . . 3 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 . . . 1 . . . 2 . 1 . Parts Lost 69 | . . 7 1 3 . 2 2 . . 11 5 . 19 19 Power 8 | . . . . . . . 1 . . 2 1 . 1 3 Propulsion 20 | . . 5 . 2 . . . . . 4 1 . 5 3 Utility 21 | . . . 1 1 . 1 1 . . 3 1 . 9 4 Weapon 20 | . . 2 . . . 1 . . . 2 2 . 4 9 Highest Loss Streak 11 | . . 3 1 1 . 1 2 . . 9 3 . 8 11 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 100 88 78 69 89 92 93 96 86 84 67 62 66 52 Engine 4 | . 14 11 9 2 . . 4 7 6 5 2 . . . Core 2 | . . . . 6 7 7 2 . . . 2 5 4 1 Treads 11 | . . 20 6 . 10 30 30 29 26 19 . . . . Leg 1 | . 24 11 . . . . . . . . . . . . Wheel 7 | . 3 6 17 15 9 . . . . 3 10 5 10 3 Device 5 | . 14 11 14 . . . 1 7 6 4 . 3 2 . Storage 7 | . 14 11 9 9 7 7 7 7 6 6 5 5 5 4 Processor 6 | . . . 8 14 15 9 2 . . . 1 6 9 6 Hackware 7 | . . . . . 7 7 12 11 11 14 22 15 15 5 Protection 4 | . . . . 9 7 6 7 7 7 9 . . 1 3 Energy Gun 4 | . 28 5 1 3 6 3 . . . 4 12 12 5 2 Energy Cannon 1 | . . . 1 . . 7 7 . . . . . . . Ballistic Gun 2 | . . 8 3 2 7 3 . . . . . . . 5 Ballistic Cannon 4 | . . . 5 4 . . 7 15 13 8 1 2 4 1 Special Weapon 2 | . . . . . 7 5 7 7 6 4 3 5 2 . Peak Build Rating 90 | 7 8 13 38 38 42 42 42 46 47 49 63 76 90 75 Average Rating 40 | 5 7 10 29 34 39 39 39 42 45 45 53 60 64 59 On Entrance 35 | . 7 8 13 38 31 39 41 39 46 43 46 51 76 55 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 101 | 11 86 95 101 62 62 68 70 75 78 78 71 84 91 95 Greatest Support 80 | 20 20 80 80 56 80 80 80 80 80 80 56 56 56 48 Greatest Overweight (x) 30 | . 8 30 1 2 1 . . 1 . 1 2 2 4 15 Average Overweight (x) . | . 2 1 . . . . . . . . 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 20 | 6 13 25 21 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 11 11 16 15 14 20 20 20 20 19 10 12 14 10 Average Carried 12 | 3 6 8 11 11 9 17 18 19 19 15 8 9 11 8 Final Capacity 25 | 8 25 25 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 11 8 14 12 14 20 20 20 19 10 8 10 8 8 Class Distribution -------------------- 42% | Mutant 20% | Tank 14% | Gunner 14% | Bothacker-Gunner 5% | Scavenger-Mutant 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Tank | -7/Factory Tank | -7/Storage Tank | -6/Factory Tank | -6/Garrison Bothacker-Gunner | -5/Factory Gunner | -4/Factory Bothacker-Gunner | -4/Garrison Tank | -3/Research Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Sto Fac Gar Fac Fac Gar Res Matter Collected 4163 | 147 106 447 539 325 125 242 65 410 . 465 65 140 718 369 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4912 | 59 131 943 913 429 . 599 115 226 . 425 80 140 423 429 Parts 310 | 8 7 48 61 42 . 33 4 16 . 30 7 5 22 27 Haulers Intercepted 5 | . . 1 3 . . . . 1 . . . . . . Recyclers Shooed 4 | 1 . . . . . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Sto Fac Gar Fac Fac Gar Res Combat Hostiles Destroyed 130 | . 5 16 19 18 . 17 2 8 . 22 5 . 11 7 Melee 6 | . . . . 1 . . . . . . . . 1 4 Guns 48 | . 5 14 2 4 . 8 . . . 4 4 . 4 3 Cannons 48 | . . . 13 7 . 2 2 8 . 10 . . 6 . AOE 27 | . . 2 4 6 . 6 . . . 8 1 . . . Classes Destroyed 15 | 1 2 4 4 2 . . 1 . . . . . 1 . Worker 4 | . . 1 1 . . . . . . . . . . 2 Builder 3 | . . . 2 . . . . 1 . . . . . . Tunneler 6 | 3 . 1 . . . . . . . . . 1 . 1 Hauler 5 | . . 1 3 . . . . 1 . . . . . . Recycler 4 | . . 3 . . . . . . . . . 1 . . Watcher 3 | . . . 2 . . . . 1 . . . . . . Swarmer 44 | . 3 3 4 7 . 7 . . . 11 5 . 1 3 Cutter 7 | . . . . 3 . . . . . . . . 4 . Grunt 45 | . 2 11 9 3 . 3 . 5 . 11 . . 1 . Brawler 4 | . . . . . . . 1 . . . . . 3 . Duelist 2 | . . . 1 . . . 1 . . . . . . . Sentry 13 | . . 2 4 2 . 4 . 1 . . . . . . Hunter 4 | . . . 1 1 . 1 . . . . . . 1 . Programmer 10 | . . . . 2 . 2 . 2 . . . . . 4 Behemoth 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 6 | 2 3 4 5 4 . 6 2 4 . 5 5 1 3 3 Combat Bots Only 6 | . 3 4 4 4 . 6 2 3 . 5 5 . 3 3 Max Kills in Single Turn 3 | 1 1 2 2 2 . 3 1 1 . 3 2 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 2 2 2 . 3 . . . 3 1 . . . Melee 1 | . . . . 1 . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Sto Fac Gar Fac Fac Gar Res Hostile Shots Fired 1222 | . 26 115 61 90 . 241 9 106 . 179 42 12 138 203 Missed 347 | . 8 23 18 21 . 83 4 39 . 45 19 5 29 53 Damage Taken 14170 | . 189 1138 537 1070 . 1711 131 517 . 2024 673 107 2509 3564 Core 2567 | . 9 224 43 179 . 173 . 43 . 196 68 . 320 1312 Absorbed by Shields 1152 | . . . 176 54 . . . 211 . 447 . 40 224 . Redirected to Shielding 58 | . . . . . . . . . . . . . . 58 Core Remaining (%) 76 | 100 96 44 . 59 . . . 69 . 76 93 . 72 . Volleys Fired 457 | 5 15 87 45 43 2 43 12 45 . 58 9 12 51 30 Largest 3 | 2 2 2 2 2 1 2 2 2 . 2 3 2 3 3 Hottest 216 | 80 80 80 86 85 5 160 160 87 . 117 147 138 216 115 Shots Fired 743 | 10 30 110 57 67 2 73 18 86 . 89 15 21 113 52 Gun 421 | 10 30 109 15 46 . 48 . . . 23 9 18 62 51 Cannon 269 | . . . 37 15 . 21 11 81 . 53 2 . 48 1 Launcher 30 | . . 1 5 6 . 4 . . . 13 1 . . . Special 23 | . . . . . 2 . 7 5 . . 3 3 3 . Kinetic 387 | . . 75 40 36 . 17 1 81 . 53 2 . 55 27 Thermal 297 | 10 30 34 6 25 . 52 10 . . 23 9 18 55 25 Explosive 30 | . . 1 5 6 . 4 . . . 13 1 . . . Electromagnetic 6 | . . . 6 . . . . . . . . . . . Robot Hit Streak 21 | 2 6 11 13 21 1 14 6 14 . 7 5 7 12 12 Robot Miss Streak 5 | 3 5 2 2 2 1 4 3 3 . 4 3 3 4 5 Penetration Max 1 | . . . 1 1 . . . . . . . . . . Secondary Targets 4 | . 1 1 . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . . Shots Hit Robots 474 | 4 18 79 44 32 1 48 10 53 . 44 8 13 75 45 Core Hits 253 | 3 8 34 27 18 . 36 3 18 . 47 5 5 30 19 Critical Kills 2 | . . 1 . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . 1 . . . . . . . . . . 1 . Critical Strikes 28 | . . 2 2 3 . . . 5 . 3 . . 11 2 Burn 1 | . . . . . . . . . . . . . 1 . Destroy 4 | . . 2 . . . . . . . . . . 1 1 Blast 22 | . . . 2 3 . . . 5 . 3 . . 9 . Impale 1 | . . . . . . . . . . . . . . 1 Melee Attacks 30 | . . . . . . . . . . . . . 11 19 Impact . | . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . . . 3 3 Piercing 24 | . . . . . . . . . . . . . 8 16 Sneak Attacks 3 | . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14311 | 54 197 1194 2038 1345 . 1423 179 1180 . 2443 414 245 2224 1375 Guns 4932 | 54 197 1090 234 390 . 744 . . . 301 92 245 934 651 Cannons 5668 | . . . 1458 572 . 358 179 1180 . 682 . . 1239 . Explosions 2916 | . . 104 346 379 . 305 . . . 1460 322 . . . Melee 754 | . . . . . . . . . . . . . 51 703 Ramming 41 | . . . . 4 . 16 . . . . . . . 21 Kinetic 6783 | . . 815 1463 726 . 164 . 1180 . 682 . . 1385 368 Thermal 3704 | 54 197 275 116 236 . 938 179 . . 301 92 245 788 283 Explosive 2916 | . . 104 346 379 . 305 . . . 1460 322 . . . Electromagnetic 113 | . . . 113 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 54 | . . . . . . . . . . . . . 15 39 Piercing 700 | . . . . . . . . . . . . . 36 664 Highest Corruption 25 | . . . . 3 . 2 6 9 . . . . 25 20 Average Corruption 6 | . . . . 2 . 1 2 7 . . . . 7 14 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 86 | . . . . 8 . 11 13 19 . . . . 12 23 Message Errors 14 | . . . . . . 4 1 4 . . . . . 5 Matter Fused 19 | . . . . 4 . 1 3 1 . . . . 2 8 Heat Flow Errors 9 | . . . . 2 . . 3 2 . . . . 1 1 Energy Discharges 17 | . . . . 1 . 2 3 2 . . . . 5 4 Parts Rejected 3 | . . . . 1 . . . 1 . . . . 1 . Data Loss (minor) 9 | . . . . . . 1 1 4 . . . . . 3 Data Loss (major) 4 | . . . . . . 2 . 1 . . . . 1 . Misfires 5 | . . . . . . 1 1 3 . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . Weapon Failures 5 | . . . . . . . . 1 . . . . 2 2 Overload Shots 1 | . . . . . . . . . . . . . 1 . Overflow Damage 419 | . . . 134 71 . . . 27 . 44 45 . . 98 Projectiles 222 | . . . 134 61 . . . 27 . . . . . . Explosions 99 | . . . . 10 . . . . . 44 45 . . . Melee 98 | . . . . . . . . . . . . . . 98 Knockbacks 36 | . . . 4 2 . . . 16 . 9 . . 5 . Impact . | . . . . . . . . . . . . . . . Kinetic 30 | . . . 4 2 . . . 11 . 8 . . 5 . Secondary 6 | . . . . . . . . 5 . 1 . . . . Self-Inflicted Damage 367 | . . . 42 82 . 22 . . . 211 . . . 10 Shots 11 | . . . 2 2 . 1 . . . 6 . . . . Rammed 8 | . . . . 2 . 3 . . . . . . . 3 Targets Rammed 8 | . . . . 2 . 3 . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 408 | 54 153 72 51 205 . 408 325 390 . 273 110 63 359 128 Average Temperature 79 | 23 65 22 15 64 . 145 134 73 . 64 55 24 126 17 Received Heat Transfer 2115 | . 51 567 115 120 . 360 18 198 . 551 9 9 99 18 Effects 2 | . . . . . . 2 . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Melted 11 | . . 1 . . . 4 2 . . . . 1 1 2 Heat Transferred 7770 | 125 450 625 222 407 . 1975 350 . . 592 185 481 1692 666 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Sto Fac Gar Fac Fac Gar Res Peak Influence 813 | 15 129 299 501 738 402 813 456 366 105 663 458 304 516 293 Initial 426 | . 9 53 126 252 387 281 426 126 105 73 347 204 212 269 Average 322 | 5 84 127 218 519 400 635 369 223 105 424 426 221 372 172 Maximum Alert Level 3 | . . 1 2 3 2 3 2 1 . 2 2 1 2 1 Low Security (%) 27 | 100 100 84 55 . . . . 31 100 15 . . . 50 Level 1 34 | . . 15 38 18 11 5 41 68 . 14 19 100 58 50 Level 2 33 | . . . 6 63 88 59 58 . . 69 80 . 41 . Level 3 4 | . . . . 18 . 35 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 11 | . . 2 . . . . 1 3 . . 1 1 . 3 Investigation 3 | . . 1 . . . . 1 . . . 1 . . . Extermination 3 | . . . . . . . . 1 . . . . . 2 Reinforcement 5 | . . 1 . . . . . 2 . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Sto Fac Gar Fac Fac Gar Res Distress Signals 3 | . . 1 1 . . . . . . . 1 . . . Communications Jammed 17 | . . . . . . . . 7 . . 10 . . . Distress Signals 17 | . . . . . . . . 7 . . 10 . . . Times Spotted 187 | . 5 22 32 18 1 18 8 14 . 22 13 4 16 14 Peak Tracking Total 8 | . 3 5 5 4 1 4 3 4 . 6 7 4 8 4 Tactical Retreats 10 | . . . 2 1 . 1 . . . . . 2 4 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Sto Fac Gar Fac Fac Gar Res Traps Triggered 16 | . . 1 . 5 . 2 1 1 . . . . 5 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Sto Fac Gar Fac Fac Gar Res Machines Disabled 18 | . . . 1 2 . 2 1 3 . 3 1 . 4 1 Max in Single Turn 1 | . . . 1 1 . 1 1 1 . 1 1 . 1 1 Garrison Relay 9 | . . . . 1 . 2 . . . 2 . . 4 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Sto Fac Gar Fac Fac Gar Res Machines Accessed 18 | . 1 . 4 . 2 1 1 . 1 1 3 1 1 2 Terminals 9 | . 1 . 2 . . 1 . . . 1 1 . 1 2 Fabricators 4 | . . . . . 1 . 1 . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . . . 1 . . 1 . . Total Hacks 33 | . 1 . 10 . 2 2 4 . 1 2 7 1 1 2 Successful 17 | . . . 7 . 1 . 2 . 1 1 3 1 1 . Failed 16 | . 1 . 3 . 1 2 2 . . 1 4 . . 2 Catastrophic 5 | . . . . . . 1 1 . . . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 6 | . 1 . 3 . . . . . . . . . . 2 Terminals 13 | . 1 . 3 . . 2 . . . 2 2 . 1 2 Fabricators 10 | . . . . . 1 . 4 . . . 5 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 6 . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . . . 1 . . 1 . . Terminal Hacks 4 | . . . 1 . . . . . . 1 1 . 1 . Prototype ID Bank 2 | . . . 1 . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . Security Stations 1 | . . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . 2 . . . 2 . . . Load Schematic 2 | . . . . . . . 1 . . . 1 . . . Build 2 | . . . . . . . 1 . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . . . 1 . . 1 . . Unlock Access 4 | . . . 1 . 1 . . . 1 . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 . 2 . 1 1 1 . . . 2 1 . 2 Full Trace Events 3 | . . . . . . 1 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 78 | . . . . . . . 42 . . . 36 . . . Total Part Build Rating 8 | . . . . . . . 8 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Fac Sto Fac Gar Fac Fac Gar Res Used RIF Installer 5 | . . . . 2 . 1 . . . 1 . . 1 . Threat Obfuscator 1 | . . . . . . . . . . . . . 1 . Signal Jammer 1 | . . . . . . 1 . . . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . Robots Hacked 15 | . . . . . 1 . 5 3 . . 3 . 3 . Non-combat 5 | . . . . . 1 . 1 1 . . 2 . . . Combat 10 | . . . . . . . 4 2 . . 1 . 3 . Robot Hacks Applied 15 | . . . . . 1 . 5 3 . . 3 . 3 . overload_power 1 | . . . . . . . 1 . . . . . . . amplify_resonance 1 | . . . . . . . . . . . 1 . . . go_dormant 1 | . . . . . . . 1 . . . . . . . overwrite_iff 1 | . . . . . . . . 1 . . . . . . formatsys_low 1 | . . . . . . . . 1 . . . . . . formatsys_high 10 | . . . . . 1 . 3 1 . . 2 . 3 . Relay Couplers Released 41 | . . . . 3 . 12 . . . 9 . . 17 . Machine Destruction 37 | . . . . 3 . 8 . . . 9 . . 17 . Programmers 4 | . . . . . . 4 . . . . . . . . Attached 17 | . . . . . 1 1 2 1 . 4 . . 7 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Sto Fac Gar Fac Fac Gar Res Total Allies 12 | . . . . . 1 . 3 3 . . 2 . 3 . Largest Group 3 | . . . . . 1 1 2 3 . . 2 . 1 . Highest-Rated Group 58 | . . . . . 19 19 32 58 . . 38 . 56 . Highest-Rated Ally 56 | . . . . . 19 19 16 32 . . 19 . 56 . Total Orders 1 | . . . . . . 1 . . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . Ally Attacks 48 | . . . . . . . 8 23 . . . . 17 . Total Damage 1040 | . . . . . . . 81 295 . . . . 664 . Kills 4 | . . . . . . . 1 1 . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Sto Fac Gar Fac Fac Gar Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Sto Fac Gar Fac Fac Gar Res Turns Passed 8749 | 126 313 652 1244 787 277 657 684 582 41 901 352 348 985 800 Spaces Moved 4645 | 83 175 168 813 530 194 289 331 244 24 456 260 210 529 339 Core 12 | 9 . 1 . . . . . . . . . . . 2 Treads 1408 | . . 81 94 . 46 289 331 244 24 299 . . . . Legs 254 | 74 132 48 . . . . . . . . . . . . Wheels 2780 | . 43 38 719 530 148 . . . . 157 260 210 529 146 Hover 191 | . . . . . . . . . . . . . . 191 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 116 100 100 115 170 170 170 170 115 100 115 107 55 Average Speed 139 | 112 144 232 126 114 128 170 170 170 170 151 115 129 123 121 Slowest Speed 1550 | 120 400 1550 240 130 250 170 170 250 170 250 130 130 160 800 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 7 26 22 64 53 7 34 10 39 1 47 10 8 38 5 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 . . . . 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . 1 . . . . Terrain Destroyed 179 | . . 4 39 37 . 11 . 6 . 67 1 . 13 1 Melee . | . . . . . . . . . . . . . . . Projectile 35 | . . . 9 3 . 1 . 6 . 2 . . 13 1 AOE 144 | . . 4 30 34 . 10 . . . 65 1 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Sto Fac Gar Fac Fac Gar Res Total 6116 | 102 205 316 961 636 222 375 439 328 25 574 299 265 737 632 Wait 556 | . 7 27 32 12 5 18 66 25 . 36 19 31 76 202 Move 4627 | 82 174 167 812 528 193 287 330 243 23 454 259 209 527 339 Hop . | . . . . . . . . . . . . . . . Pick Up 96 | 6 6 5 20 3 9 10 7 3 . 3 2 5 11 6 Fast Attach 62 | 7 . 5 5 1 2 1 2 4 . 4 2 3 17 9 Attach 72 | . . 9 11 6 6 1 3 1 1 7 4 1 14 8 Detach 18 | . . 1 8 3 . . . . . . 1 . 3 2 Swap 61 | 1 2 9 7 3 1 7 8 2 . 5 1 2 4 9 Drop 74 | 1 1 6 21 3 4 5 9 5 1 5 1 2 5 5 Fire 457 | 5 15 87 45 43 2 43 12 45 . 58 9 12 51 30 Melee 30 | . . . . . . . . . . . . . 11 19 Ram 5 | . . . . 2 . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . Crush 3 | . . . . . . 3 . . . . . . . . Escape Stasis 48 | . . . . 32 . . . . . . . . 16 . Rewire 7 | . . . . . . . 2 . . 2 1 . 2 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory (discovered 3 exits: *Fac / [*Sto] / [*Low]) -7/Storage -6/Factory -6/Garrison -5/Factory -4/Factory (discovered 2 exits: [*Upp] / Gar) -4/Garrison -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Propulsion x2 635 | -9/Materials | Lost 3 parts (2n1w) 675 | -9/Materials | Lost 3 parts (2n1w) 1031 | -9/Materials | Core integrity fell below 50% 1075 | -9/Materials | Discovered new exit (range 7) 1092 | -9/Materials | Entered another Materials area 1092 | -8/Materials | Evolved 2 slots: Utility x2 1620 | -8/Materials | Discovered new exit (range 19) 2335 | -8/Materials | Identified exit to Garrison 2336 | -8/Materials | Entered Garrison 2588 | -8/Garrison | Installed Relay Interface Framework 2636 | -8/Garrison | Triggered checkpoint 2748 | -8/Garrison | Discovered new exit (range 9) 2810 | -8/Garrison | Triggered checkpoint 2818 | -8/Garrison | Triggered checkpoint 2881 | -8/Garrison | Discovered new exit (range 11) 2944 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 2954 | -8/Garrison | Triggered checkpoint 2977 | -8/Garrison | Garrison Relay disabled 3123 | -8/Garrison | Entered Factory 3123 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3399 | -7/Factory | Identified exit to Garrison 3400 | -7/Factory | Entered Garrison 3400 | -7/Garrison | Accompanied by 1 ally 3420 | -7/Garrison | Triggered checkpoint 3424 | -7/Garrison | Triggered checkpoint 3425 | -7/Garrison | Build established: Gunner 3454 | -7/Garrison | Triggered checkpoint 3761 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 3896 | -7/Garrison | Garrison Relay disabled 3975 | -7/Garrison | Build established: Bothacker-Gunner 4028 | -7/Garrison | Discovered new exit (range 12) 4057 | -7/Garrison | Entered Factory 4347 | -7/Factory | Discovered new exit (range 15) 4539 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 4569 | -7/Factory | Discovered new exit (range 14) 4674 | -7/Factory | Discovered new exit (range 14) 4741 | -7/Factory | Entered Storage 4741 | -7/Storage | Accompanied by 2 allies 4895 | -7/Storage | P-60 Hacker assimilated allied Trooper 4b 4908 | -7/Storage | Build established: Tank 5297 | -7/Storage | Discovered new exit (range 16) 5323 | -7/Storage | Entered Factory 5323 | -6/Factory | Evolved 2 slots: Utility x2 5362 | -6/Factory | Identified exit to Garrison 5364 | -6/Factory | Entered Garrison 5418 | -6/Garrison | Expanded RIF knowledge: Robot Detection 5462 | -6/Garrison | Triggered checkpoint 5507 | -6/Garrison | Garrison Relay disabled 5628 | -6/Garrison | Triggered checkpoint 5872 | -6/Garrison | Triggered checkpoint 6006 | -6/Garrison | Triggered checkpoint 6078 | -6/Garrison | Lost 9 parts (1p4n3u1w) 6095 | -6/Garrison | Garrison Relay disabled 6182 | -6/Garrison | Triggered checkpoint 6199 | -6/Garrison | Discovered new exit (range 13) 6265 | -6/Garrison | Entered Factory 6265 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6343 | -5/Factory | Build established: Gunner 6347 | -5/Factory | Lost 3 parts (1p2w) 6558 | -5/Factory | Discovered new exit (range 6) 6617 | -5/Factory | Entered another Factory area 6617 | -4/Factory | Evolved 2 slots: Utility x2 6867 | -4/Factory | Discovered new exit (range 16) 6963 | -4/Factory | Identified exit to Garrison 6965 | -4/Factory | Entered Garrison 7013 | -4/Garrison | Triggered checkpoint 7054 | -4/Garrison | Garrison Relay disabled 7111 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 7141 | -4/Garrison | Triggered checkpoint 7217 | -4/Garrison | Garrison Relay disabled 7277 | -4/Garrison | Triggered checkpoint 7279 | -4/Garrison | Spotted B-86 Titan 7310 | -4/Garrison | Triggered checkpoint 7343 | -4/Garrison | Build established: Bothacker-Gunner 7415 | -4/Garrison | Destroyed B-86 Titan 7445 | -4/Garrison | Lost 4 parts (1n2u1w) 7491 | -4/Garrison | Spotted B-86 Titan 7491 | -4/Garrison | Spotted B-86 Titan 7590 | -4/Garrison | Lost 6 parts (2n1u3w) 7690 | -4/Garrison | Learned Research security intel 7806 | -4/Garrison | Garrison Relay disabled 7824 | -4/Garrison | Garrison Relay disabled 7841 | -4/Garrison | Triggered checkpoint 7855 | -4/Garrison | System corruption reached 10% 7901 | -4/Garrison | Lost 8 parts (1p2n5u) 7936 | -4/Garrison | Discovered new exit (range 10) 7950 | -4/Garrison | Entered Research 7950 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8254 | -3/Research | Build established: Tank 8293 | -3/Research | System corruption reached 10% 8328 | -3/Research | Core integrity fell below 50% 8355 | -3/Research | Lost 11 parts (1p2n4u4w) 8548 | -3/Research | Core integrity fell below 20% 8571 | -3/Research | Lost 5 parts (1p4w) 8750 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08697_ T-07 Excavator destroyed. 08697_ K-01 Serf collects debris. 08700_ ALERT: Rogue bot located, Programmers report to Research Zone 5X. 08700_ Acquired 17 matter. 08702_ Acquired Wheel. 08702_ K-01 Serf collects debris. 08704_ Sneak attack on K-01 Serf. 08704_ K-01 Serf destroyed. 08707_ Acquired 15 matter. 08709_ Acquired Wheel. 08724_ Connecting with Terminal... 08726_ Terminal disabled. 08728_ RQJF/I7SDIR7V:CI1FY/J 08728_ Particle Synthesizer disabled. 08736_ Force Lance destroyed. 08736_ Penetrated by Slug. 08744_ Slammed into P-80 Master. 08745_ Wheel destroyed. 08748_ Lgt. Antimatter Reactor destroyed. 08749_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | # #?######## ???????????????????????? | | # #?# ????????????????????????? | | # #?# ????????????????????????? | | # #?# ?????????????????????????? | | ######## #?# ?? #??????????????????????? | | ######## #?# """ #??????????????????????? | | # #?# """ #??????????????????????? | | # !### """ #??????????????????????? | | # = * """ #??????????????????????? | | """ # ! ! """ #??????????????????????? | | """ # +??????????????????????? | | """ ="= #??????????????????????? | | # ### #??????????????????????? | | # #?# "" #??????????????????????? | | ######## ### """ #??????????????????????? | | # #"" """ #??????????????????????? | | #"" """ #??????????????????????? | | " #"" """ ##########?????????????? | | " "" #T # ????????????? | | " """ #" # ????????????? | | " "T #" # """ ##????????? | | T """ #"" # """ !!= #????????? | | " ""= ### p # """ !!= #?????????? | | " =*== #?# #p !! #?????????? | | " [ #?# p/ #?????????? | | " #?# @# ! #?????????? | | ! ############### #?????????? | | # ! """#??????????# #?????????? | | # ! """#??????????# "T" #?????????? | | "#??????????# """ #?????????? | | """#??????????##############?????????? | | ####?????????????????????????????????? | | #????????????????????????????????????? | | #############????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Relay Coupler Types 4 Relay Coupler Value 116 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportDerelictAutogun Manual? 0 Play Time 01:08:38 Cumulative 51.4 hours Start 2025.04.25 @ 22:38:41 End 2025.04.25 @ 23:48:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed3efdaa-a7a3-41df-aac0-bf8f064cc0e0