Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.13 @ 20:09:29 Player: ZOT Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (446) 446 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3126 Bonus ------- None Cogmind --------- Core Integrity 166/700 Matter 245/300 Energy 31/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit > --- UTILITY (6) ------ Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Targeting Computer System Shield > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Machine Analyzer Visual Processing Unit Improved Signal Interpreter Targeting Computer Improved Light Armor Plating System Shield > --- WEAPON ----------- Lightning Gun Heavy Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Flight Unit EM Pulse Cannon Heavy Assault Rifle [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Kinecellerator Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Build | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 37 | 6 . 1 11 6 13 Power 6 | 1 . . 4 . 1 Engine 4 | 1 . . 3 . . Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 6 | 2 . . 2 1 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 5 | 2 . . 2 1 . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 14 | 1 . 1 3 3 6 Device 1 | . . . . . 1 Storage 3 | 1 . 1 . . 1 Processor 7 | . . . 3 2 2 Hackware 1 | . . . . 1 . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 11 | 2 . . 2 2 5 Energy Gun 4 | 1 . . . . 3 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 5 | 1 . . 2 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 15 | . . . 1 . 14 Power 3 | . . . . . 3 Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon 5 | . . . 1 . 4 Highest Loss Streak 11 | . . . 1 . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 85 88 97 92 73 Engine 8 | . 14 14 13 9 4 Core 4 | . . . 6 9 2 Wheel 19 | . 28 28 32 19 10 Storage 3 | . 14 17 6 . . Processor 22 | . . . 15 35 27 Hackware 3 | . . . . . 7 Protection 2 | . . . . . 5 Energy Gun 4 | . 14 14 1 . 4 Energy Cannon 2 | . . . . 5 3 Ballistic Gun 10 | . 14 14 20 12 3 Naked Turns . | . . . . . . Heaviest Build 41 | 14 14 34 41 21 24 Greatest Support 40 | 26 26 26 38 40 40 Greatest Overweight (x) 4 | 2 . 1 1 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 5 5 Average Capacity 6 | 6 8 9 7 5 5 Most Carried 10 | 6 7 8 10 5 5 Average Carried 4 | 3 6 7 5 3 4 Final Capacity 15 | 8 8 15 5 5 5 Final Carried 7 | 6 7 7 5 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Mat Mat Fac Matter Collected 761 | 255 . 23 246 117 120 Remotely . | . . . . . . Salvage Created 573 | . . 41 274 117 141 Parts 42 | . . 3 23 10 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Combat Hostiles Destroyed 17 | . . 3 5 5 4 Guns 15 | . . 3 5 4 3 Cannons 1 | . . . . 1 . Classes Destroyed 6 | . . 1 1 . 4 Operator 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 7 | . . 3 . 4 . Sentry 6 | . . . 5 1 . Hunter 1 | . . . . . 1 Assembled 3 | . . . . . 3 Best Kill Streak 4 | . . 3 2 4 3 Combat Bots Only 4 | . . 3 2 4 3 Max Kills in Single Turn 2 | . . 2 1 1 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Damage Taken 2421 | . . 87 499 90 1745 Core 670 | . . 26 76 34 534 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 108 | . . . . 108 . Core Remaining (%) 90 | 100 . 89 81 93 . Volleys Fired 80 | . . 6 21 15 38 Largest 2 | . . 2 2 2 2 Hottest 124 | . . 60 60 86 124 Shots Fired 141 | . . 12 39 30 60 Gun 128 | . . 12 39 28 49 Cannon 13 | . . . . 2 11 Launcher . | . . . . . . Special . | . . . . . . Kinetic 83 | . . 6 38 28 11 Thermal 27 | . . . . . 27 Explosive . | . . . . . . Electromagnetic 31 | . . 6 1 2 22 Robot Hit Streak 12 | . . 3 12 2 6 Robot Miss Streak 6 | . . 2 6 5 6 Penetration Max . | . . . . . . Secondary Targets 5 | . . 1 1 3 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 70 | . . 7 23 9 31 Core Hits 32 | . . 3 10 6 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 1 . 2 Burn 2 | . . . . . 2 Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1289 | . . 88 345 194 662 Guns 1066 | . . 88 345 173 460 Cannons 223 | . . . . 21 202 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 644 | . . 54 345 173 72 Thermal 320 | . . . . . 320 Explosive . | . . . . . . Electromagnetic 325 | . . 34 . 21 270 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 384 | . . . 72 64 384 Average Temperature 76 | . . . 25 14 115 Received Heat Transfer 300 | . . . 198 . 102 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 740 | . . . . . 740 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Peak Influence 271 | . . 85 253 271 205 Initial 123 | . . . 33 106 123 Average 132 | . . 46 144 204 140 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 65 | 100 100 100 85 30 56 Level 1 34 | . . . 14 69 43 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 3 3 7 4 29 Peak Tracking Total 8 | . 2 3 2 3 8 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Mat Mat Fac Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Machines Accessed 16 | . 1 . 3 7 5 Terminals 11 | . 1 . 2 5 3 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . . 2 . Recycling Units 2 | . . . 1 . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 42 | . 3 . 9 21 9 Successful 25 | . . . 6 14 5 Failed 17 | . 3 . 3 7 4 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 34 | . 3 . 8 16 7 Fabricators 1 | . . . . . 1 Repair Stations 5 | . . . . 5 . Recycling Units 2 | . . . 1 . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 20 | . . . 5 11 4 Record 9 | . . . 3 5 1 Prototype ID Bank 2 | . . . . 2 . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Dispatch Records 1 | . . . 1 . . Zone Layout 5 | . . . 1 2 2 Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 3 | . . . . 3 . Scan Component 2 | . . . . 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 10 | . . . 1 7 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 32 | . . . . 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Mat Mat Fac Turns Passed 1449 | 71 59 136 309 289 585 Spaces Moved 1259 | 62 65 122 245 246 519 Core 66 | 14 . . . . 52 Treads . | . . . . . . Legs . | . . . . . . Wheels 1089 | 48 65 122 245 246 363 Hover . | . . . . . . Flight 104 | . . . . . 104 Fastest Speed 40 | 50 90 90 86 86 40 Average Speed 89 | 85 90 93 88 93 87 Slowest Speed 250 | 150 90 105 105 95 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 5 19 34 23 20 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Total 1449 | 79 65 132 304 279 590 Wait 28 | . . 3 6 6 13 Move 1254 | 61 64 121 244 245 519 Hop . | . . . . . . Pick Up 35 | 12 1 1 11 4 6 Fast Attach 5 | . . . 1 . 4 Attach 22 | 6 . 1 4 4 7 Detach 1 | . . . . 1 . Swap 10 | . . . 6 2 2 Drop 14 | . . . 11 2 1 Fire 80 | . . 6 21 15 38 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 15) 72 | -11/Junkyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 5) 131 | -10/Materials | Entered Mines 185 | -10/Mines | Discovered new exit (range 9) 259 | -10/Mines | Discovered new exit (range 5) 267 | -10/Mines | Entered Materials 267 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 268 | -9/Materials | Identified exit to Mines 419 | -9/Materials | Build established: Mutant 571 | -9/Materials | Discovered new exit (range 5) 576 | -9/Materials | Identified exit to Materials 576 | -9/Materials | Entered another Materials area 576 | -8/Materials | Evolved 2 slots: Utility x2 718 | -8/Materials | Repaired Autogun 788 | -8/Materials | Identified exit to Storage 817 | -8/Materials | Discovered new exit (range 18) 863 | -8/Materials | Identified exit to Factory 865 | -8/Materials | Entered Factory 865 | -7/Factory | Evolved 2 slots: Utility x2 1240 | -7/Factory | Assembled infested ambush trap array 1352 | -7/Factory | Core integrity fell below 50% 1363 | -7/Factory | Lost 11 parts (2p2n3u4w) 1450 | -7/Factory | Self-destructed Last Messages --------------- 01362_ G-47 Trooper destroyed. 01362_ ALERT: Garrison Access compromised, dispatching assault squad. 01362_ Garrison Access disabled. 01362_ Relay Coupler [Swarmer] tumbles out of Garrison Access. 01362_ Relay Coupler [Grunt] tumbles out of Garrison Access. 01362_ Relay Coupler [Specialist] tumbles out of Garrison Access. 01362_ Assembly Bed disabled. 01368_ ALERT: Cargo convoy en route, clear transfer corridor. 01370_ K-01 Serf collects debris. 01378_ Med. Armor Plating destroyed. 01396_ Acquired Hvy. Laser. 01399_ Connecting with Scanalyzer... 01411_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 2L layout... Downloaded map data. 01413_ Acquired Com. Battery. 01432_ C-30 ARC bursts open, deploying its payload. 01432_ P-60 Hacker unfolds itself. 01441_ Com. Battery destroyed. 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