Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.16 @ 15:58:32 Player: CONM Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (1056) 1056 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (315) 315 TOTAL SCORE: 5361 Bonus ------- High Alert Combat Kills 15 Registered with UFD 300 Cogmind --------- Core Integrity 805/850 Matter 300/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Hovering (52) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (5) --- Gravmag System Gravmag Array Gravmag Array > --- UTILITY (6) ------ Large Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (3) ------- Great Maul Axe Axe > --- INVENTORY (15) --- Deuterium Engine Gravmag Array Gravmag Array Cryofiber Web Medium Storage Unit Weight Redist. System Improved Sensor Array Improved Terrain Scanner High-powered Tractor Beam Assault Cannon Rocket Launcher CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag Array Gravmag Array > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Great Maul Axe Axe > --- INVENTORY -------- Deuterium Engine Gravmag Array Gravmag Array Cryofiber Web Medium Storage Unit Weight Redist. System Improved Sensor Array Improved Terrain Scanner High-powered Tractor Beam Assault Cannon Rocket Launcher CPS Tube [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Great Maul Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 2 . . . 4 Power . | . . . . . . . . . Propulsion 3 | . . . 1 1 . . . 1 Utility 4 | . . . 1 1 . . . 2 Weapon 1 | . . . . . . . . 1 Parts Attached 65 | 6 3 . 22 4 16 6 3 5 Power 5 | 1 . . 3 . . . 1 . Engine 5 | 1 . . 3 . . . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 22 | 2 . . 7 1 5 4 . 3 Treads . | . . . . . . . . . Leg 8 | 2 . . 6 . . . . . Wheel 11 | . . . 1 1 5 4 . . Hover 3 | . . . . . . . . 3 Flight . | . . . . . . . . . Utility 18 | 1 2 . 4 2 5 1 2 1 Device 8 | . 1 . 3 2 1 1 . . Storage 3 | 1 1 . . . 1 . . . Processor 2 | . . . . . 1 . 1 . Hackware 2 | . . . . . 1 . 1 . Protection 3 | . . . 1 . 1 . . 1 Artifact . | . . . . . . . . . Weapon 20 | 2 1 . 8 1 6 1 . 1 Energy Gun 2 | 1 . . . . 1 . . . Energy Cannon 2 | . 1 . 1 . . . . . Ballistic Gun 11 | 1 . . 7 1 2 . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . Slashing Weapon 2 | . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 15 | . . . 9 1 5 . . . Power 1 | . . . 1 . . . . . Propulsion 6 | . . . 3 1 2 . . . Utility 2 | . . . 2 . . . . . Weapon 6 | . . . 3 . 3 . . . Highest Loss Streak 6 | . . . 6 1 3 . . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 87 85 85 82 87 83 100 73 Engine 9 | . 14 14 9 9 9 9 9 6 Leg 9 | . 28 28 28 20 . . . . Wheel 20 | . . . . 6 24 19 36 16 Device 14 | . 2 14 12 19 12 16 18 13 Storage 9 | . 14 14 11 9 9 9 9 6 Processor 4 | . . . . . 3 . 8 6 Protection 1 | . . . 1 . 8 1 . 1 Energy Cannon 2 | . 12 14 4 . . . . . Ballistic Gun 6 | . 13 . 16 18 12 . . . Impact Weapon 4 | . . . . . 2 9 9 6 Slashing Weapon 4 | . . . . . . 2 9 6 Peak Build Rating 51 | 6 8 7 13 13 23 23 25 51 Average Rating 17 | 5 6 7 10 12 19 20 23 33 On Entrance 12 | . 6 7 7 11 13 20 23 25 Naked Turns . | . . . . . . . . . Heaviest Build 45 | 13 25 19 26 24 41 39 34 45 Greatest Support 60 | 20 20 20 30 30 44 60 60 60 Greatest Overweight (x) 3 | . 1 . 1 2 3 3 . 1 Average Overweight (x) . | . . . . 1 . 1 . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 Average Capacity 12 | 7 9 10 10 10 14 15 15 15 Most Carried 15 | 4 10 10 10 10 15 15 15 15 Average Carried 11 | 2 6 10 8 9 12 14 14 14 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 Final Carried 15 | 4 10 10 8 10 14 15 15 14 Class Distribution -------------------- 42% | Assassin 41% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Assassin | -8/Scraptown Assassin | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Matter Collected 1334 | 221 . . 562 53 260 . 178 60 Remotely . | . . . . . . . . . Salvage Created 1340 | 89 13 . 589 53 433 . . 163 Parts 91 | 15 . . 43 3 23 . . 7 Haulers Intercepted 4 | . . . . . 3 . . 1 Recyclers Shooed 2 | . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 28 | . 1 . 13 1 11 . . 2 Melee 2 | . . . . . . . . 2 Guns 13 | . 1 . 8 1 3 . . . Cannons 5 | . . . 5 . . . . . AOE 7 | . . . . . 7 . . . Classes Destroyed 10 | 1 1 . 4 . 3 . . 1 Worker 1 | . . . . . . . . 1 Builder 1 | . . . . . 1 . . . Tunneler 5 | 5 . . . . . . . . Hauler 4 | . . . . . 3 . . 1 Mechanic 1 | . . . 1 . . . . . Watcher 2 | . . . 2 . . . . . Swarmer 10 | . 1 . 3 . 4 . . 2 Grunt 10 | . . . 6 . 4 . . . Sentry 7 | . . . 4 1 2 . . . Hunter 1 | . . . . . 1 . . . Best Kill Streak 11 | 2 1 . 3 1 11 . . 2 Combat Bots Only 8 | . 1 . 3 1 8 . . 2 Max Kills in Single Turn 4 | 1 1 . 1 1 4 . . 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . . 4 . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Hostile Shots Fired 247 | . 11 . 121 16 70 . . 29 Missed 67 | . 6 . 30 3 16 . . 12 Damage Taken 2540 | . 51 . 1146 192 900 . . 251 Core 406 | . . . 143 14 204 . . 45 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 57 | . . . 57 . . . . . Core Remaining (%) 81 | 100 . 100 64 . . . 60 . Volleys Fired 112 | 7 3 . 68 3 31 . . . Largest 2 | 2 2 . 2 2 2 . . . Hottest 91 | 60 80 . 83 46 91 . . . Shots Fired 209 | 14 6 . 129 6 54 . . . Gun 159 | 14 3 . 92 6 44 . . . Cannon 40 | . 3 . 37 . . . . . Launcher 10 | . . . . . 10 . . . Special . | . . . . . . . . . Kinetic 149 | 7 3 . 92 6 41 . . . Thermal 50 | 7 3 . 37 . 3 . . . Explosive 10 | . . . . . 10 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | 6 4 . 20 7 16 . . . Robot Miss Streak 4 | 1 2 . 4 . 2 . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 166 | 8 4 . 98 6 44 . . 6 Core Hits 64 | 5 2 . 26 2 26 . . 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 1 | . . . 1 . . . . . Destroy 1 | . . . 1 . . . . . Melee Attacks 21 | . . . . . 7 2 . 12 Impact 17 | . . . . . 7 1 . 9 Slashing 4 | . . . . . . 1 . 3 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 Damage Inflicted 3442 | 89 62 . 1481 104 1326 . . 380 Guns 1710 | 89 26 . 986 104 505 . . . Cannons 531 | . 36 . 495 . . . . . Explosions 758 | . . . . . 758 . . . Melee 443 | . . . . . 63 . . 380 Ramming . | . . . . . . . . . Kinetic 1637 | 36 26 . 986 104 485 . . . Thermal 604 | 53 36 . 495 . 20 . . . Explosive 758 | . . . . . 758 . . . Electromagnetic . | . . . . . . . . . Impact 351 | . . . . . 63 . . 288 Slashing 92 | . . . . . . . . 92 Piercing . | . . . . . . . . . Highest Corruption 2 | . . . 2 . 2 2 . . Average Corruption 2 | . . . 2 . 2 2 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 15 | . . . 9 . 1 5 . . Message Errors 5 | . . . 5 . . . . . Matter Fused 2 | . . . 2 . . . . . Heat Flow Errors 3 | . . . 1 . . 2 . . Energy Discharges 1 | . . . . . . 1 . . Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . 1 . . Data Loss (major) 2 | . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 119 | . . . 4 . 17 . . 98 Projectiles 4 | . . . 4 . . . . . Explosions . | . . . . . . . . . Melee 115 | . . . . . 17 . . 98 Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 160 | . . . . . 160 . . . Shots 6 | . . . . . 6 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 255 | . 36 . 255 . 108 217 . . Average Temperature 56 | . 17 . 62 . 25 98 . . Received Heat Transfer 969 | . 24 . 486 117 342 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . 1 Combat Hostiles 1 | . . . . . 1 . . . Parts Fried . | . . . . . . . . . Impact Corruptions 4 | . . . . . 1 . . 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 1272 | 125 74 . 1036 . 37 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Peak Influence 455 | 25 113 43 290 94 455 178 . 99 Initial 177 | . 16 43 16 37 39 177 . . Average 110 | 6 70 43 151 69 162 177 . 12 Maximum Alert Level 2 | . . . 1 . 2 . . . Low Security (%) 85 | 100 100 100 67 100 77 100 . 100 Level 1 12 | . . . 32 . 6 . . . Level 2 2 | . . . . . 16 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 1 . 1 2 1 . . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 . 1 2 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Distress Signals 5 | . . . 2 . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 62 | . 7 . 28 6 16 . . 5 Peak Tracking Total 7 | . 3 . 5 3 7 . . 3 Tactical Retreats 6 | . 1 . 2 . 1 . . 2 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Traps Triggered 3 | . . . 1 . 1 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Machines Disabled 4 | . . . 1 . 3 . . . Max in Single Turn 1 | . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Machines Accessed 18 | . 4 . 4 1 . 4 4 1 Terminals 10 | . 4 . 2 1 . 2 . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 38 | . 6 . 12 1 . 4 14 1 Successful 28 | . 3 . 7 1 . 3 14 . Failed 10 | . 3 . 5 . . 1 . 1 Catastrophic 3 | . 1 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . Manual 4 | . 1 . . . 1 1 . 1 Terminals 15 | . 6 . 5 1 . 2 . 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers 5 | . . . 5 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . 2 . 1 1 . . 14 . Record 13 | . . . . . . . 13 . Prototype ID Bank 1 | . 1 . . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . Report Inventory 2 | . . . . . . 2 . . Scanalyzer 4 | . . . 4 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . 1 . . Terminals 2 | . 1 . . . . 1 . . Botnet 2 | . 1 . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 3 . 3 . . 1 . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 13 | . . . 13 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Turns Passed 4043 | 218 314 16 837 184 360 268 1558 288 Spaces Moved 3291 | 135 228 14 431 124 216 226 1597 320 Core 9 | 9 . . . . . . . . Treads . | . . . . . . . . . Legs 761 | 126 228 14 377 16 . . . . Wheels 2378 | . . . 54 108 216 226 1597 177 Hover 143 | . . . . . . . . 143 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 95 110 85 96 97 52 Average Speed 103 | 115 127 120 126 111 99 112 97 77 Slowest Speed 190 | 120 190 120 190 190 135 135 97 115 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 6 41 7 34 12 38 67 87 8 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 . . 1 . . 1 . Unknown Exits Taken 5 | 1 . 1 1 . 1 1 . . Scrap Searched 3 | . . . . . . . 3 . Spaces Dug 5 | . . . . . 2 1 . 2 Terrain Destroyed 73 | . . . . . 70 1 . 2 Melee 5 | . . . . . 2 1 . 2 Projectile . | . . . . . . . . . AOE 68 | . . . . . 68 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Total 3666 | 180 244 13 591 162 288 236 1608 344 Wait 135 | 29 4 . 61 28 13 . . . Move 3283 | 134 227 13 430 123 215 225 1596 320 Hop . | . . . . . . . . . Pick Up 29 | 4 5 . 3 3 5 2 4 3 Fast Attach 25 | 6 2 . 8 2 1 3 1 2 Attach 12 | . . . 5 1 3 . . 3 Detach 1 | . 1 . . . . . . . Swap 28 | . 1 . 9 1 12 3 2 . Drop 24 | . 1 . 7 1 1 2 5 7 Fire 112 | 7 3 . 68 3 31 . . . Melee 17 | . . . . . 7 1 . 9 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 219 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 533 | -10/Materials | Entered Mines 542 | -10/Mines | Discovered new exit (range 3) 549 | -10/Mines | Entered Materials 549 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 559 | -9/Materials | Discovered new exit (range 14) 870 | -9/Materials | Repaired Ion Engine 985 | -9/Materials | Discovered new exit (range 4) 1150 | -9/Materials | Lost 3 parts (1n1u1w) 1272 | -9/Materials | Lost 6 parts (1p2n1u2w) 1386 | -9/Materials | Entered another Materials area 1386 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1396 | -8/Materials | Discovered new exit (range 16) 1504 | -8/Materials | Identified exit to Storage 1570 | -8/Materials | Entered Storage 1631 | -8/Storage | Build established: Scavenger-Mutant 1788 | -8/Storage | Lost 3 parts (2n1w) 1907 | -8/Storage | Destroyed 8 combat bots 1925 | -8/Storage | Used back door to open Recycling access 1925 | -8/Storage | Discovered new exit (range 4) 1930 | -8/Storage | Entered Recycling 2034 | -8/Recycling | Build established: Mutant 2174 | -8/Recycling | Scanned before Scraplab entrance 2184 | -8/Recycling | Discovered new exit (range 11) 2187 | -8/Recycling | Entered Scraplab 2198 | -8/Recycling | Entered Scraptown 2198 | -8/Scraptown | System corruption cleaned by C-Scrubber 2340 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2409 | -8/Scraptown | Discovered new exit (range 13) 2529 | -8/Scraptown | Build established: Assassin 2538 | -8/Scraptown | Visited UFD Registry 2668 | -8/Scraptown | Registered with UFD as "Beamunit" 2738 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2812 | -8/Scraptown | Visited Science Guys 2850 | -8/Scraptown | Visited LU-1G1's Boring Crew 3072 | -8/Scraptown | Visited Abandonware Association 3084 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 3105 | -8/Scraptown | Visited Scrap Suit Storage 3270 | -8/Scraptown | Visited Spacefarers 3306 | -8/Scraptown | Visited Comm Corps 3543 | -8/Scraptown | Visited Cartography Club 3584 | -8/Scraptown | Visited Observation Area 3641 | -8/Scraptown | Visited Chapter 10 3678 | -8/Scraptown | Found DCF Scrap (25 items) 3753 | -8/Scraptown | Discovered new exit (range 3) 3755 | -8/Scraptown | Identified exit to Factory 3756 | -8/Scraptown | Entered Factory 3756 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4044 | -6/Factory | Self-destructed Last Messages --------------- 03949_ K-01 Serf cleans the Nuclear Reactor. 03950_ Acquired 30 matter. 03950_ Sneak attack on K-01 Serf. 03950_ Destroyed Sml. Matter Pod. 03950_ Destroyed Lgt. Ion Engine. 03950_ K-01 Serf system corrupted by crushing effect. 03950_ K-01 Serf knocked back. 03951_ K-01 Serf system terminally corrupted. 03951_ ALERT: Security rotation in progress. 03955_ Dropped Sensor Array. 03956_ Acquired Gravmag Array. 03957_ Acquired 10 matter. 03976_ Triggered Ambush Trap. 03976_ S-27 Virus emerges from a hatch in the floor. 03976_ G-50 Soldier emerges from a hatch in the floor. 03976_ ALERT: All DSF locations entering lockdown mode. 03979_ U-05 Engineer lays Concrete. 04022_ Axe follow-up attack on S-27 Virus. 04022_ S-27 Virus destroyed. 04029_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ???????????## # ###### | | ???????????###+########### ############# | | ???????????## ! # # """"""" """ | | ???????????## "" / # """"""" """ | | ???????????## "F # + """"""" """ | | ???????????## """ # # """"""" """ | | ???????????## """ # # | | ???????????## # # | | ???????????## # # | | ???????????## """"""" # ############# | | ???????????## """"""" # ############# | | ???????????## """"""" # # ?????????? | | ???????????## """"""" # # ?????????? | | ############# g= # # ?????????? | | ####################/##### # ?????????? | | ## # %%= # ?????????? | | ## # == # ?????????? | | ## # """ """ + ?????????? | | ## + """ """ # ?????????? | | ## # """ """ # ??????????? | | ## # # ??????????? | | ## # """ """ ????????????? | | ## ######## """ """ # ??????????? | | ################### """ """ ##??????????? | | #############????## ##??????????? | | ?????????????????##@ """ """ # ??????????? | | ?????????????????## """ """? # ??????????? | | ????????????????? # """ ""???????????????? | | ????????????????? # ???????????????? | | ????????????????? # !!! ???????????????? | | ????????????????? + !!! ??????????????? | | ????????????????? # !!! ?????????????? | | ????????????????? # ?????????????? | | ????????????????? # #???????????? | | ????????????????? #########+##+#???????????? | | ??????????????????#### #???????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Defensive Hacking 10 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricHeatMapper Manual? 0 Play Time 00:53:13 Cumulative 94.9 hours Start 2024.10.14 @ 13:30:24 End 2024.10.16 @ 15:58:32 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 40 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87353e72-0b4e-4ac0-8f15-d6df6610a1c2