Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.02 @ 02:32:00 Player: Runia Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (411) 2055 Value Destroyed (19791) 19791 Prototype IDs (95) 1900 Alien Tech Used (8) 1600 Bonus (4424) 4424 TOTAL SCORE: 40470 Bonus ------- High Alert Combat Kills 4998 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 614 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -7288 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 443/1100 System Corruption 24% Temperature Cool (2) Movement Walking (120) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Advanced VSS Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (13) ----- Advanced Cooling System Assembled Nanovents Assembled Biocell Array Assembled Combat Suite Phase Armor GOLEM Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Force Field Core Stripper Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Assembled Flux Generator > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Advanced Armor Integrity Analyzer Quantum Capacitor Advanced Transmission Jammer Centrium Heavy Armor Plating Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Core Stripper > --- INVENTORY -------- Advanced VSS Leg Advanced Cooling System Advanced Particle Charger Phase Armor Improved Force Field Antimissile System Hacking Drone Bay Subatomic Replicator Enhanced Nova Cannon Enhanced Nova Cannon Gamma Bomb Array Enhanced Gamma Bomb Array Heavy Missile Launcher [Rating: 219] Favorites ----------- Power Assembled Flux Generator Engine Heavy Deuterium Engine Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Wheel Wheel Utility Assembled Biocell Array Device GOLEM Unit Storage Assembled Biocell Array Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Assembled Alloy Armor Artifact Phase Redirector Weapon Assembled Focal Cannon Energy Gun EM Pulse Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Makeshift Sword Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Utility 11 | . . . . . 2 1 . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . 1 1 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 461 | . 21 7 6 2 49 43 4 17 8 33 2 3 1 5 14 1 5 1 3 20 1 7 7 8 8 9 16 41 37 26 56 Power 19 | . 2 1 1 . 4 2 . . . 1 . . . . . . . . . 1 . . . . 1 . . . 2 3 1 Engine 10 | . 2 1 1 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 2 3 1 Propulsion 89 | . 6 2 2 1 12 4 . 6 1 4 1 . . . 5 . . . . 3 . 1 . 1 2 2 2 8 6 4 16 Treads 31 | . 6 2 2 1 8 4 . 4 1 3 . . . . . . . . . . . . . . . . . . . . . Leg 56 | . . . . . 4 . . . . 1 1 . . . 5 . . . . 3 . 1 . 1 2 2 2 8 6 4 16 Wheel 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 236 | . 7 . 1 . 12 12 4 5 . 14 1 3 1 5 5 . 5 1 2 15 1 5 6 6 5 5 14 32 26 16 27 Device 137 | . . . . . 3 6 3 2 . 4 . 2 1 2 3 . 2 1 2 5 1 2 5 6 4 5 12 23 15 11 17 Storage 9 | . 2 . . . . . . . . 1 1 . . 1 . . . . . 1 . 1 . . . . . 1 . . 1 Processor 11 | . . . . . 3 2 1 . . . . . . 1 . . . . . 1 . . . . . . 1 1 . 1 . Hackware 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Protection 69 | . 5 . 1 . 6 4 . 3 . 9 . . . 1 2 . 3 . . 8 . 2 1 . 1 . 1 6 10 1 5 Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 2 Weapon 117 | . 6 4 2 1 21 25 . 6 7 14 . . . . 4 1 . . 1 1 . 1 1 1 . 2 . 1 3 3 12 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Ballistic Gun 50 | . 4 3 1 1 15 14 . 3 6 3 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 45 | . 2 1 . . 6 6 . 2 . 8 . . . . . 1 . . 1 . . 1 1 1 . 2 . 1 3 3 6 Special Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 11 | . . . . . . 4 . 1 1 3 . . . . 2 . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 32 | . . . . . 1 1 . . . 7 . . . . 2 . 1 . . 6 . . . . 4 1 2 3 1 1 2 Corrupted Parts 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 23 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . 10 Parts Lost 59 | . . 4 . . 6 1 . 1 . 3 . . . . 2 . . . . 1 . 3 . . 6 . 2 1 7 . 22 Power 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Propulsion 16 | . . 2 . . 4 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . 7 Utility 26 | . . . . . . . . 1 . 2 . . . . . . . . . 1 . 3 . . 6 . 1 1 4 . 7 Weapon 12 | . . 1 . . 2 1 . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . 5 Highest Loss Streak 19 | . . 4 . . 5 1 . 1 . 3 . . . . 2 . . . . 1 . 2 . . 4 . 1 1 2 . 19 Average Slot Usage (%) 88 | . 97 99 100 100 92 91 92 90 90 91 92 84 82 86 85 85 87 88 87 91 94 91 85 89 88 69 85 84 84 86 84 Engine 2 | . 13 14 14 14 8 7 7 7 7 1 . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 5 7 6 4 6 6 6 5 5 5 5 5 5 4 5 5 4 4 4 8 8 7 Treads 10 | . 25 27 28 28 33 30 30 30 30 21 1 . . . . . . . . . . . . . . . . . . . . Leg 15 | . 1 . . . 2 . . . . 7 28 26 26 26 26 26 23 23 23 23 23 21 21 21 20 20 23 23 20 24 23 Device 10 | . . . . . 1 5 7 5 7 7 7 13 20 14 9 6 11 11 11 7 9 13 14 15 14 16 18 14 16 17 20 Storage 10 | . 14 14 14 14 9 7 7 7 7 10 15 13 13 13 13 13 11 11 11 11 11 10 10 10 9 9 9 9 8 8 7 Processor 5 | . . . . . 9 7 7 5 . . . . . 4 6 6 5 5 5 8 11 10 10 10 9 5 5 9 11 11 6 Protection 8 | . 12 14 14 14 9 7 7 8 15 11 7 3 . . 3 6 10 11 11 13 12 14 9 10 9 2 8 7 5 3 6 Energy Cannon 9 | . . . . . . . . . . 4 15 13 17 20 19 19 17 17 16 16 17 14 12 14 15 8 13 13 11 11 9 Ballistic Gun 7 | . 27 23 25 28 17 20 23 22 18 11 . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 198 | 12 34 34 34 37 52 69 63 70 70 71 90 121 129 129 135 135 141 141 147 154 142 168 146 153 142 146 165 162 198 195 172 Greatest Support 191 | 20 46 46 40 40 86 80 80 82 82 96 104 104 104 104 116 116 116 116 116 116 116 116 113 113 113 136 164 144 148 176 191 Greatest Overweight (x) 2 | . 1 . . . 1 . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 12 15 15 15 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | . 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 Average Carried 16 | . 8 14 14 14 14 14 14 14 14 14 15 17 19 20 19 19 19 20 19 19 19 18 16 18 19 13 18 19 18 17 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 19 20 17 18 20 20 13 20 20 17 18 3 Class Distribution -------------------- 30% | Mutant 29% | Golem 11% | Tank 5% | Skirmisher 5% | Generator-Golem 4% | Generator-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Tank | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Golem | -5/Upper Caves Tank | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Skirmisher | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Commander-Golem | -4/Warlord Tank | -3/Proximity Caves Mutant | -3/Research Golem | -3/Quarantine Generator-Golem | -2/Research Generator-Mutant | -1/Access Generator-Golem | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Matter Collected 9082 | 160 538 380 157 61 1808 938 109 478 84 542 174 34 37 134 110 55 . 39 49 249 10 14 210 139 157 276 157 478 471 329 705 Remotely 104 | . . . . . . . . . . . . . . . . . . . . . . . . . 104 . . . . . . Salvage Created 22985 | . 839 470 171 154 2434 1366 94 358 . 881 98 161 143 234 434 551 233 . 256 1145 34 516 231 229 294 385 1380 1682 1720 2008 4484 Parts 1088 | . 72 28 7 5 142 87 . 22 . 27 5 9 4 11 25 20 10 . 9 46 . 30 8 14 16 4 58 85 64 86 194 Haulers Intercepted 10 | . 2 . . . 3 2 . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Recyclers Shooed 10 | . . . . 1 6 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled 21 | . . . . . . 12 . . . 9 . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 199 | . . . . . . 152 . . . 47 . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 154 | . . . . . . . 1 20 . . 5 . 3 11 . 9 . . 7 1 . . 6 14 75 2 . . . . . Prevented 37 | . . . . . . . . 1 . . . . 10 . . 12 . . . . . . . . 14 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 350 | . 15 13 . 3 42 22 . 11 . 44 2 2 5 4 4 7 1 . 5 . . 6 5 7 4 4 14 22 29 24 55 Melee 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Guns 79 | . 12 7 . 3 30 19 . 6 . 2 . . . . . . . . . . . . . . . . . . . . . Cannons 139 | . . . . . . . . . . . 2 2 2 4 4 3 1 . 3 . . 4 1 3 4 . 13 22 19 16 36 AOE 113 | . 3 6 . . 12 2 . 5 . 37 . . 3 . . 2 . . 2 . . 1 4 4 . 4 . . 8 6 14 Classes Destroyed 30 | . 7 2 . . 6 2 . 2 . 4 . . . . . . . . . . . . . . 1 . . 2 2 . 2 Worker 13 | . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 6 Builder 17 | . 2 1 . . 5 1 . . . . . . . . . . . . . . . 3 . . . . . 1 1 3 . Tunneler 3 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . . . 3 2 . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Recycler 15 | . 2 2 . . 4 3 . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 1 Minesweeper 5 | . . . . . . . . 1 . . . . . . . 2 . . . . 1 . 1 . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Operator 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Watcher 18 | . 2 . . . 4 4 . . . . . 1 . . . . . . . . . . . . . . . 2 1 . 4 Swarmer 55 | . 3 9 . . 6 6 . 3 . . . . . . . . . . . . . . 4 4 . . 1 4 10 5 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 116 | . 12 2 . 3 21 7 . 4 . . . . 5 . . 5 . . 3 . . 3 . . . 3 3 6 6 9 24 Brawler 9 | . . . . . 1 . . 1 . . . . . 1 . . . . . . . 1 . . . 1 . 1 . . 3 Duelist 8 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 . 3 Protector 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 33 | . . 2 . . 9 3 . 1 . . . 2 . 1 . 1 1 . 1 . . . 1 1 . . 3 3 . 1 3 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Specialist 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 19 | . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . 4 . 3 4 4 Programmer 38 | . . . . . . 3 . 1 . . 1 . . 1 . . . . . . . 2 . 2 3 . 3 6 . 5 11 Heavy 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Enhanced Grunt 13 | . . . . . . . . . . . . . . . 4 . . . . 9 . . . . . . . . . . . Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-Light 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Assembled 34 | . . . . . . . . . . 34 . . . . . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 36 | . 7 3 . 3 11 6 . 4 . 36 1 1 4 3 2 5 2 . 4 . 1 7 4 4 3 4 4 3 7 5 11 Combat Bots Only 34 | . 5 3 . 3 6 5 . 4 . 34 1 1 4 3 2 5 1 . 4 . . 4 4 4 3 4 3 3 6 5 10 Max Kills in Single Turn 22 | . 3 3 . 2 4 2 1 3 . 22 1 1 2 1 1 1 1 . 2 1 1 1 4 3 1 3 1 1 3 4 6 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 22 | . 2 3 . . 3 1 . 3 . 22 . . 2 . . 1 . . 2 . . 1 4 3 . 3 . . 3 4 6 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Damage Taken 29743 | . 394 779 . 156 2406 1248 . 376 . 1788 15 78 227 143 687 318 16 . 136 593 . 1075 43 81 2115 87 1741 1502 3609 2074 8056 Core 3488 | . 60 127 . 8 289 77 . 16 . 123 15 . . 26 92 25 . . 24 8 . 26 . . 374 17 77 114 474 306 1210 Absorbed by Shields 948 | . . . . . . . . . . . . . . . . . . . 32 62 . 266 . 27 234 . . 152 175 . . Redirected to Core 924 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157 233 534 Core Remaining (%) 67 | 100 . . . 22 47 . . . . . 67 . . . . 83 . . . . 96 . . . . 63 . 71 62 . . Volleys Fired 1741 | . 61 40 12 7 167 76 2 26 . 37 3 9 11 35 16 17 47 52 36 68 15 55 21 6 39 12 98 180 188 131 274 Largest 3 | . 2 2 2 2 2 3 3 3 . 3 2 2 2 3 3 3 3 1 3 3 3 3 3 3 3 3 3 3 3 2 2 Hottest 145 | . 60 43 43 51 53 81 81 81 . 78 50 50 50 75 75 75 75 25 75 75 75 75 75 75 75 75 75 75 75 60 145 Shots Fired 2660 | . 120 75 24 14 319 200 6 70 . 56 6 17 16 55 43 39 49 52 42 140 25 100 47 12 102 22 178 202 211 138 280 Gun 822 | . 118 72 24 14 305 190 6 66 . 27 . . . . . . . . . . . . . . . . . . . . . Cannon 1708 | . . . . . . . . . . 5 6 16 12 55 36 34 49 52 39 140 25 95 46 9 102 15 178 201 203 134 256 Launcher 123 | . 2 3 . . 14 10 . 4 . 24 . 1 4 . . 5 . . 3 . . 5 1 3 . 7 . 1 8 4 24 Special 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Kinetic 820 | . 116 72 24 14 305 190 6 66 . 27 . . . . . . . . . . . . . . . . . . . . . Thermal 1715 | . . . . . . . . . . 5 6 16 12 55 43 34 49 52 39 140 25 95 46 9 102 15 178 201 203 134 256 Explosive 72 | . 2 3 . . 14 3 . 4 . 18 . 1 4 . . . . . 3 . . . 1 3 . 6 . 1 8 1 . Electromagnetic 45 | . 2 . . . . 7 . . . 6 . . . . . 5 . . . . . 5 . . . . . . . 2 18 Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 6 Robot Hit Streak 48 | . 8 16 7 10 15 22 4 24 . 9 14 15 6 8 16 14 7 . 5 21 3 8 6 8 9 9 21 44 48 23 24 Robot Miss Streak 7 | . 7 4 2 2 5 4 4 7 . 2 . 1 1 3 3 3 . . 2 2 1 2 2 . 3 2 2 2 4 2 3 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 2 . 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 693 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 172 156 119 246 Shots Hit Robots 1519 | . 62 50 26 11 217 128 5 53 . 44 5 8 10 14 31 27 6 . 8 104 5 28 11 7 18 11 93 116 127 87 207 Core Hits 950 | . 40 24 3 4 112 84 5 51 . 103 3 4 14 5 19 13 3 . 12 47 1 18 9 7 9 14 26 52 59 53 156 Critical Kills 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . . . . . 4 1 . . . 3 . . . . . . . . . . . . . . . . . . . . 1 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . Puncture 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 76 | . . . 7 . . 36 . 1 1 17 . . . . 11 . . . . 3 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8 | . . . 7 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 65 | . . . . . . 35 . 1 1 17 . . . . 11 . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 1 . . . . . . . . 1 . . . . 3 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 73160 | . 1123 944 971 142 5335 2847 67 1581 . 5023 220 335 1052 562 1023 1458 282 . 699 3537 237 1853 731 772 1065 1516 4621 5661 8576 5414 15513 Guns 9519 | . 875 644 219 142 3895 2314 67 1099 . 264 . . . . . . . . . . . . . . . . . . . . . Cannons 42886 | . . . . . . . . . . . 220 335 356 562 903 965 282 . 348 3537 237 1222 478 410 1031 403 4621 5661 7087 4444 9784 Explosions 19167 | . 241 290 . . 1440 411 . 482 . 4247 . . 696 . . 493 . . 351 . . 624 253 362 . 1113 . . 1489 970 5705 Melee 1466 | . . . 749 . . 122 . . . 512 . . . . 83 . . . . . . . . . . . . . . . . Ramming 85 | . 7 10 3 . . . . . . . . . . . . . . . . . . 7 . . 34 . . . . . 24 Kinetic 9519 | . 875 644 219 142 3895 2314 67 1099 . 264 . . . . . . . . . . . . . . . . . . . . . Thermal 44230 | . . . . . . . . . . . 220 335 356 562 940 965 282 . 348 3537 237 1337 478 410 1031 403 4621 5661 7087 4444 10976 Explosive 10827 | . 241 290 . . 1440 235 . 482 . 4131 . . 696 . . . . . 351 . . . 253 362 . 434 . . 1489 423 . Electromagnetic 3736 | . . . . . . 176 . . . 116 . . . . . 493 . . . . . 509 . . . . . . . 547 1895 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 749 | . . . 749 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 717 | . . . . . . 122 . . . 512 . . . . 83 . . . . . . . . . . . . . . . . Entropic 3297 | . . . . . . . . . . . . . . . . . . . . . . . . . . 679 . . . . 2618 Highest Corruption 24 | . . . . . . 2 2 13 13 3 3 . . . . . . . . 2 2 3 3 3 11 11 6 7 . 3 24 Average Corruption 4 | . . . . . . 1 1 13 13 3 3 . . . . . . . . 1 2 2 3 2 4 8 5 6 . 2 5 Corruption Purged 11 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . 3 . . . 3 2 Effects 269 | . . . . . . 13 . 1 5 25 8 . . . . . . . . 7 8 4 21 7 4 47 12 60 . 1 46 Message Errors 75 | . . . . . . 5 . . 2 5 3 . . . . . . . . 1 . 2 6 3 1 10 7 13 . . 17 Matter Fused 51 | . . . . . . . . . . 8 3 . . . . . . . . . . . 7 2 . 14 . 11 . . 6 Heat Flow Errors 39 | . . . . . . 2 . 1 1 4 2 . . . . . . . . 1 3 1 3 2 . 5 . 11 . 1 2 Energy Discharges 36 | . . . . . . 3 . . 1 2 . . . . . . . . . . 4 . 2 . 2 9 1 5 . . 7 Data Loss (minor) 42 | . . . . . . 3 . . . 6 . . . . . . . . . 5 1 1 3 . . 4 3 11 . . 5 Data Loss (major) 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . . 3 Misfires 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 . . 3 Alerts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3394 | . . . 148 . 33 64 . 6 . 321 . 3 71 25 . 23 42 . 50 137 82 161 91 13 88 174 276 260 524 249 553 Projectiles 2491 | . . . . . . . . . . . . 3 71 25 . 23 42 . 48 137 82 161 91 . 88 39 276 260 419 249 477 Explosions 626 | . . . . . 33 7 . 6 . 249 . . . . . . . . 2 . . . . 13 . 135 . . 105 . 76 Melee 277 | . . . 148 . . 57 . . . 72 . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 547 | . . 64 . . 40 . . . . 152 . . . . . . . . . . . . . 17 . . . . 98 15 161 Shots 18 | . . 2 . . 1 . . . . 8 . . . . . . . . . . . . . 1 . . . . 2 2 2 Rammed 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 14 | . 2 1 1 . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . 5 Kicked 10 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . 5 Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 451 | . 24 90 24 60 217 234 75 237 164 346 157 . 2 8 18 27 . . . 233 255 111 145 258 184 138 9 299 220 155 451 Average Temperature 67 | . 8 28 12 29 29 66 37 73 82 125 50 . 2 6 6 7 . . . 60 119 32 50 112 64 59 6 86 61 79 138 Received Heat Transfer 4056 | . 180 273 . 51 900 309 . 123 . 252 . 18 108 24 90 99 . . 70 44 . 86 . . 88 36 84 150 126 144 801 Effects 9 | . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . 4 Energy Bleed 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 Interference 5 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . 1 . . . 1 . . . . . 2 . . . . . 1 . . . . . . . 2 4 Combat Hostiles 11 | . . . . . . 1 . . . 1 . . . . . 2 . . . . . 1 . . . . . . . 2 4 Parts Fried 27 | . . . . . . 2 . . . . . . . . . 3 . . . . . 2 . . . . . . 1 2 17 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Parts Melted 31 | . . 1 . . . . . . . . . 1 . . 4 2 1 . 1 . . . . . . . 1 4 3 4 9 Heat Transferred 23412 | . . . . . . . . . . . 125 200 175 300 835 550 150 . 175 2385 125 825 250 175 499 200 2375 2731 3301 2200 5836 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 4 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Peak Influence 1753 | . 317 195 . 52 762 824 . . . . . 106 . . . . 90 . . . . 144 . . . . 519 563 851 1066 1753 Initial 681 | . . 45 . . 20 296 . . . . . . . . . . 2 . . . . . . . . . . 291 306 510 681 Average 436 | . 118 68 . 46 479 476 . . . . . 9 . . . . 24 . . . . 41 . . . . 291 299 578 692 1206 Maximum Alert Level 5 | . 1 . . . 3 3 . . . . . . . . . . . . . . . . . . . . 2 2 3 3 5 Low Security (%) 33 | . 89 100 . 100 13 . . . . . . 100 . . . . 100 . . . . 100 . . . . 19 25 . . . Level 1 17 | . 10 . . . 11 30 . . . . . . . . . . . . . . . . . . . . 59 46 16 . . Level 2 32 | . . . . . 66 66 . . . . . . . . . . . . . . . . . . . . 21 27 70 54 4 Level 3 8 | . . . . . 9 3 . . . . . . . . . . . . . . . . . . . . . . 13 45 24 Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 5 . . . 9 7 . . . . . 1 . . . . . . . . . 5 . . . . 5 9 2 6 13 Investigation 8 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . Extermination 16 | . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . 1 4 . 2 5 Reinforcement 22 | . 3 . . . 4 3 . . . . . 1 . . . . . . . . . 3 . . . . 1 1 2 1 3 Assault 10 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 3 5 Garrison 6 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . Haulers Reinforced 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Distress Signals 16 | . 1 . . . 4 1 . . . . . 1 . . . . . . . . . . . . . . 2 1 5 . 1 Communications Jammed 75 | . . . . . 23 34 . . . . . . . . . . . . . . . . . . . . . . . . 18 Distress Signals 58 | . . . . . 23 21 . . . . . . . . . . . . . . . . . . . . . . . . 14 Times Spotted 517 | . 33 14 . 6 66 31 . 12 . 52 1 3 5 4 4 7 3 . 5 3 . 13 5 7 20 4 22 39 43 33 82 Peak Tracking Total 37 | . 5 3 . 3 8 4 . 4 . 37 1 2 4 3 2 5 1 . 4 3 . 6 4 4 14 4 5 7 6 6 8 Tactical Retreats 22 | . 1 1 . . 7 . . . . 1 . 1 . . . . . . . . . . 1 . . . 4 2 1 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Traps Triggered 13 | . 4 . . . 3 2 . . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . 6 . 3 . . . . . . . . . . . . . . . . . . . . . Triggered 29 | . . . . . . 1 . 6 . . . . 2 . . 3 . . . . . . 2 . 15 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Disabled 38 | . 2 1 . . 2 4 . . . 4 . . 1 . 1 . . . . . . . . . 1 . 4 10 4 1 3 Max in Single Turn 2 | . 1 1 . . 1 1 . . . 1 . . 1 . 1 . . . . . . . . . 1 . 2 1 1 1 1 Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Accessed 73 | . 8 . 1 . 13 11 . . . . . 2 . 1 4 1 4 . . 5 . 1 1 . 1 . 4 10 . 4 2 Terminals 38 | . 5 . . . 8 5 . . . . . 2 . . . 1 2 . . . . 1 . . . . 2 8 . 3 1 Fabricators 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Repair Stations 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 6 | . 2 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Total Hacks 205 | . 23 . 1 . 39 30 . . . . . 3 . 1 31 2 7 . . 18 . 2 1 . 1 . 9 23 . 11 3 Successful 130 | . 17 . 1 . 23 13 . . . . . 2 . 1 31 2 3 . . 18 . 1 1 . 1 . 3 11 . 2 . Failed 75 | . 6 . . . 16 17 . . . . . 1 . . . . 4 . . . . 1 . . . . 6 12 . 9 3 Catastrophic 14 | . 2 . . . 3 2 . . . . . 1 . . . . 2 . . . . . . . . . 1 . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 6 . 1 . 11 4 . . 5 . . 1 . . . . 2 . . . . 2 . . 1 . 3 6 . . . Terminals 101 | . 18 . . . 26 13 . . . . . 3 . . . 2 4 . . . . 2 . . . . 5 17 . 9 2 Fabricators 6 | . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . 2 . . . . Repair Stations 6 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 7 | . 2 . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 24 | . . . . . 9 7 . . . . . . . . . . . . . . . . . . . . . 6 . 2 . Garrison Access 8 | . . . . . 1 4 . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Terminal Hacks 91 | . 13 . 1 . 10 3 . . . . . 2 . 1 31 2 . . . 18 . . 1 . 1 . 1 5 . 2 . Record 22 | . . . . . . . . . . . . . . . 11 2 . . . 6 . . . . . . . 3 . . . Part Schematic 18 | . . . . . 3 . . . . . . . . . 11 . . . . 4 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 11 | . 3 . . . 1 . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . 2 . Branch Access Points 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Terminal Index 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 6 | . 3 . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . . . 9 7 . . . . . . . . . . . . . . . . . . . . . 4 . . . Insert Component 13 | . . . . . 5 4 . . . . . . . . . . . . . . . . . . . . . 4 . . . Analyze 7 | . . . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . 2 2 . . . Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Haulers 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Jam 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 4 . . . 11 11 . . . . . 2 . . . . 3 . . . . 1 . . . . 4 7 . 3 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 4 . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . . 6 2 . . 15 . . . . . 11 . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . 32 . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 3 . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 3 . . Robots Rewired 7 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total Allies 13 | . . . 3 . . . . . 5 . . . . . . . . . . . . 1 . . 4 . . . . . . Largest Group 5 | . . . 3 3 . . . . 5 5 . . . . . . . . . . . 1 . . 4 . . . . . . Highest-Rated Group 274 | . . . 50 50 . . . . 274 274 . . . . . . . . . . . 9 . . 223 . . . . . . Highest-Rated Ally 95 | . . . 21 21 . . . . 95 95 . . . . . . . . . . . 9 . . 65 . . . . . . Total Orders 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . 1 . 1 7 STAY 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 RETURN 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 5 Ally Attacks 67 | . . . . 8 . . . . . 39 . . . . . . . . . . . . . . 20 . . . . . . Total Damage 4924 | . . . . 203 . . . . . 3924 . . . . . . . . . . . . . . 797 . . . . . . Kills 15 | . . . . . . . . . . 13 . . . . . . . . . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 23 | . . 2 . . . . 1 3 2 . 1 . 1 2 . 2 . 3 2 . 2 . 1 1 . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 5 Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 5 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Turns Passed 41784 | . 1345 1105 856 119 2595 2045 782 1487 1695 3550 546 534 1078 1337 1368 1064 727 1243 1766 1819 699 1005 1346 559 1553 1629 1181 2178 1506 956 2111 Spaces Moved 17905 | 1 672 599 470 60 1188 949 446 785 1025 1812 399 167 274 632 193 330 255 598 542 651 357 403 366 274 724 345 495 1017 660 442 774 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7150 | . 637 599 470 60 1092 949 446 785 1025 1087 . . . . . . . . . . . . . . . . . . . . . Legs 10755 | 1 35 . . . 96 . . . . 725 399 167 274 632 193 330 255 598 542 651 357 403 366 274 724 345 495 1017 660 442 774 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 116 | 120 120 160 160 160 127 170 170 163 163 136 132 189 189 189 183 185 185 185 185 185 185 185 185 185 175 185 132 126 128 123 116 Average Speed 167 | 120 158 160 160 160 163 170 170 168 163 154 132 189 189 189 187 185 185 185 185 185 185 185 185 185 183 185 146 158 174 143 128 Slowest Speed 250 | 120 240 160 160 160 250 170 170 250 163 250 136 189 189 189 189 185 185 185 185 185 185 185 185 185 210 210 186 184 182 180 246 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 10 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 8 . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . Exploration Rate (%) 55 | 2 97 98 88 17 92 27 67 71 80 82 64 6 50 67 82 58 10 78 72 100 54 15 60 49 75 59 12 76 29 10 31 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 19 | . 2 2 . . 1 . 1 2 3 . . . 1 . 1 . . 1 . 3 1 . . 1 . . . . . . . Known Exits Taken 15 | . . . . . . 1 . 1 . . 1 1 . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 1 . 1 . 1 1 . . 1 1 1 1 1 . 1 . . . . . . . . . . 1 . Scrap Searched 33 | . . 1 . . . . 1 3 4 . 3 . 1 8 . . . 1 3 . 1 . 2 3 . 2 . . . . . Spaces Dug 646 | . . . . . . 6 . 18 . 5 . 11 . 28 . . 43 51 29 3 16 60 28 . 55 3 46 49 25 60 110 Terrain Destroyed 1379 | . 10 18 . . 94 19 . 53 . 63 1 12 35 42 4 12 43 52 59 29 20 76 49 45 61 57 69 92 98 81 185 Melee 8 | . . . . . . 6 . . . 2 . . . . . . . . . . . . . . . . . . . . . Projectile 698 | . . . . . 4 . . . . 3 1 5 3 42 4 12 43 52 32 29 20 70 36 2 61 7 69 58 58 39 48 AOE 673 | . 10 18 . . 90 13 . 53 . 58 . 7 32 . . . . . 27 . . 6 13 43 . 50 . 34 40 42 137 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total 28013 | . 829 672 546 71 1585 1227 466 898 1047 2491 410 368 820 727 1144 753 464 683 1267 1153 375 576 1003 313 869 1322 794 1557 970 747 1866 Wait 7168 | . 52 22 . . 115 92 11 37 8 543 5 184 530 51 891 402 148 33 680 385 . 108 592 22 27 944 170 259 49 123 685 Move 17868 | . 671 598 469 59 1187 948 445 784 1024 1811 398 166 273 631 192 329 254 597 541 650 356 400 365 273 719 344 494 1016 659 441 774 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 174 | . 13 3 5 1 28 15 2 12 1 14 . 5 . 1 5 . 3 . 1 7 2 . 4 2 1 1 8 16 6 3 15 Fast Attach 93 | . 9 1 . . 15 3 . 4 3 7 1 . . 1 4 . 3 . . 7 . 1 . . 5 . 3 8 4 3 11 Attach 96 | . 2 3 . . 13 5 1 1 . 3 . . . . . . 1 . . 3 . 3 4 . . 9 3 3 13 7 22 Detach 43 | . . . . . 1 . . . . 3 . 1 1 . 1 1 . . 1 1 . 1 5 1 . 2 2 1 6 8 7 Swap 278 | . 10 3 6 2 21 35 3 12 5 23 1 3 1 4 10 1 1 1 3 11 1 3 3 8 3 . 10 33 21 17 23 Drop 346 | . 9 1 6 2 38 17 2 15 5 30 2 . 4 4 14 3 7 . 5 18 1 2 9 1 7 10 6 41 24 14 49 Fire 1741 | . 61 40 12 7 167 76 2 26 . 37 3 9 11 35 16 17 47 52 36 68 15 55 21 6 39 12 98 180 188 131 274 Melee 76 | . . . 7 . . 36 . 1 1 17 . . . . 11 . . . . 3 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . 5 Crush 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 . . . . . . Rewire 101 | . . . 40 . . . . . . . . . . . . . . . . . . . . . 60 . . . . . 1 Trap 9 | . . . . . . . . 6 . 3 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x3 / [*Upp] / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / Arm / *Qua x2) -3/Quarantine -2/Research -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 630 | -10/Materials | Discovered new exit (range 14) 845 | -10/Materials | Discovered new exit (range 16) 938 | -10/Materials | Repaired Hrd. Light Armor Plating 1131 | -10/Materials | Discovered new exit (range 16) 1346 | -10/Materials | Entered Mines 1382 | -10/Mines | Discovered new exit (range 15) 1478 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1539 | -10/Mines | Core integrity fell below 50% 1557 | -10/Mines | Lost 4 parts (1p2n1w) 1682 | -10/Mines | Learned location of Zion (-7) 1944 | -10/Mines | Discovered new exit (range 8) 2445 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2445 | -10/Mines | Discovered new exit (range 5) 2451 | -10/Mines | Entered Exiles 2451 | -10/Exiles | Found Exiles lab destroyed 2712 | -10/Exiles | Opened EX-Vault 2726 | -10/Exiles | Found Cloak of Protection 3290 | -10/Exiles | Discovered new exit (range 11) 3307 | -10/Exiles | Entered Mines 3307 | -9/Mines | Accompanied by 3 allies 3339 | -9/Mines | Met a Derelict bent on vengeance 3413 | -9/Mines | Discovered new exit (range 9) 3426 | -9/Mines | Entered Materials 3426 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3948 | -8/Materials | Garrison activated, responded to threat 4056 | -8/Materials | Garrison activated, responded to threat 4361 | -8/Materials | Discovered new exit (range 5) 4436 | -8/Materials | Lost 5 parts (4n1w) 4626 | -8/Materials | First assault squad dispatched 4767 | -8/Materials | Build established: Scavenger-Mutant 5103 | -8/Materials | Build established: Mutant 5122 | -8/Materials | Repaired Imp. Deuterium Engine 5346 | -8/Materials | Discovered new exit (range 19) 5887 | -8/Materials | Discovered new exit (range 20) 5941 | -8/Materials | Core integrity fell below 50% 6021 | -8/Materials | Entered Factory 6021 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6046 | -7/Factory | Identified exit to Storage 6046 | -7/Factory | Identified exit to Lower Caves 6160 | -7/Factory | Discovered new exit (range 5) 6170 | -7/Factory | Identified exit to Factory 6798 | -7/Factory | Build established: Gunner 6924 | -7/Factory | Cargo convoy interrupted 7890 | -7/Factory | Build established: Scavenger-Mutant 8066 | -7/Factory | Entered Lower Caves 8067 | -7/Lower Caves | Encountered a Warlord checkpoint 8373 | -7/Lower Caves | Build established: Skirmisher 8517 | -7/Lower Caves | Learned location of Extension (-5) 8641 | -7/Lower Caves | Discovered new exit (range 7) 8848 | -7/Lower Caves | Entered another Lower Caves area 8958 | -7/Lower Caves | Discovered exit to Factory (range 13) 9004 | -7/Lower Caves | Identified exit to Zion 9130 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9391 | -7/Lower Caves | Spotted B-75 Beast 10176 | -7/Lower Caves | Destroyed B-75 Beast 10317 | -7/Lower Caves | System corruption reached 10% 10335 | -7/Lower Caves | Entered Zion 10384 | -7/Zion | Given A8's code to call for help 10398 | -7/Zion | Build established: Tank 10422 | -7/Zion | Discovered new exit (range 14) 10451 | -7/Zion | System corruption cleaned by Quarantine Array 10516 | -7/Zion | Given the Hacking Drone Bay 10645 | -7/Zion | Learned location of Recycling (-7) 10653 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10749 | -7/Zion | Gained Derelict followers 10801 | -7/Zion | Learned Factory stockpile data 10992 | -7/Zion | Learned location of Warlord (-4) 11495 | -7/Zion | Build established: Mutant 11741 | -7/Zion | Found Prototype Device 11979 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11988 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11988 | -7/Zion | Opened final containment barrier to the Deep Caves 12014 | -7/Zion | Discovered new exit (range 3) 12014 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12030 | -7/Zion | Entered Deep Caves 12030 | -7/Deep Caves | Accompanied by 5 allies 12173 | -7/Deep Caves | Build established: Tank 12540 | -7/Deep Caves | Z-Facility disabled 12562 | -7/Deep Caves | Attacked by Z-Imprinter 12580 | -7/Deep Caves | Allies destroyed Z-Imprinter 12615 | -7/Deep Caves | Found Prototype Protection 12817 | -7/Deep Caves | Found Prototype Protection 12817 | -7/Deep Caves | Identified Zio. Weapon Casing (x2) 12909 | -7/Deep Caves | Build established: Scavenger-Tank 13104 | -7/Deep Caves | Found Prototype Protection 13104 | -7/Deep Caves | Identified Zio. Heavy Carapace 13363 | -7/Deep Caves | Spotted as-22846 13398 | -7/Deep Caves | Destroyed as-22846 13685 | -7/Deep Caves | Build established: Mutant 13729 | -7/Deep Caves | Found Zio. Weapon Casing 13733 | -7/Deep Caves | Found Zio. Weapon Casing 13981 | -7/Deep Caves | Triggered Deep Caves wall 13981 | -7/Deep Caves | Spotted AS-17623 13981 | -7/Deep Caves | Spotted AS-33799 13993 | -7/Deep Caves | Destroyed AS-33799 13995 | -7/Deep Caves | Spotted as-00043 14002 | -7/Deep Caves | Destroyed AS-17623 14030 | -7/Deep Caves | Lost 3 parts (1n2u) 14044 | -7/Deep Caves | Destroyed 34 combat bots 14063 | -7/Deep Caves | Exposed GOLEM chamber 14067 | -7/Deep Caves | Found GOLEM Unit 14864 | -7/Deep Caves | Build established: Golem 15008 | -7/Deep Caves | Found GOLEM Unit 15259 | -7/Deep Caves | Discovered new exit (range 6) 15421 | -7/Deep Caves | Found GOLEM Unit 15580 | -7/Deep Caves | Entered Proximity Caves 15779 | -6/Proximity Caves | Spotted B-75 Beast 16126 | -6/Proximity Caves | Entered Factory 16126 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16471 | -6/Factory | Identified exit to Lower Caves 16660 | -6/Factory | Entered Lower Caves 17721 | -6/Lower Caves | Discovered new exit (range 7) 17738 | -6/Lower Caves | Entered another Lower Caves area 18068 | -6/Lower Caves | Learned 12 Factory zone layouts 18119 | -6/Lower Caves | Learned 8 Factory zone layouts 18841 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18878 | -6/Lower Caves | Discovered new exit (range 8) 19075 | -6/Lower Caves | Entered Data Miner 19075 | -6/Data Miner | Discovered new exit (range 6) 19100 | -6/Data Miner | Met Data Miner 19147 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19147 | -6/Data Miner | Learned location of Section 7 (-2) 19178 | -6/Data Miner | Received God Mode back door access code from Data Miner 19305 | -6/Data Miner | Destroyed Data Miner 19308 | -6/Data Miner | Data Conduit disabled 19896 | -6/Data Miner | Found Prototype Device 19896 | -6/Data Miner | Identified Exp. Thermal Shield 20443 | -6/Data Miner | Entered Proximity Caves 20456 | -5/Proximity Caves | Learned location of 1 exit from Factory 20504 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20705 | -5/Proximity Caves | Learned Factory security intel 21455 | -5/Proximity Caves | Discovered new exit (range 8) 21507 | -5/Proximity Caves | Entered Factory 21507 | -5/Factory | Evolved 2 slots: Utility x2 21508 | -5/Factory | Identified exit to Factory 21509 | -5/Factory | Identified exit to Extension 21929 | -5/Factory | Build established: Mutant 22219 | -5/Factory | Discovered new exit (range 9) 22234 | -5/Factory | Entered Upper Caves 22235 | -5/Upper Caves | Encountered a Warlord checkpoint 22246 | -5/Upper Caves | Identified exit to Upper Caves 22401 | -5/Upper Caves | Learned location of 1 exit from Factory 22946 | -5/Upper Caves | Spotted B-75 Beast 23477 | -5/Upper Caves | Entered another Upper Caves area 23479 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23647 | -5/Upper Caves | Learned Factory terminal intel 23731 | -5/Upper Caves | Discovered exit to Factory (range 18) 23873 | -5/Upper Caves | Spotted B-75 Beast 24072 | -5/Upper Caves | Learned Factory terminal intel 24600 | -5/Upper Caves | Build established: Golem 25111 | -5/Upper Caves | Discovered new exit (range 13) 25243 | -5/Upper Caves | Entered Zhirov 25243 | -5/Zhirov | Discovered new exit (range 3) 25277 | -5/Zhirov | Met Zhirov 25329 | -5/Zhirov | Learned location of Quarantine (-3) 25329 | -5/Zhirov | Learned location of Testing (-2) 25329 | -5/Zhirov | Learned location of Command (-1) 25345 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25374 | -5/Zhirov | Found Alien Artifact 25374 | -5/Zhirov | Identified Integrated Reactor 25374 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 25930 | -5/Zhirov | Identified Hacking Drone Bay 25968 | -5/Zhirov | Found Alien Artifact 26198 | -5/Zhirov | Attacked by Zhirov 26218 | -5/Zhirov | Zhirov warped through subspace 26227 | -5/Zhirov | Zhirov detonated his lab 26227 | -5/Zhirov | Cloak Generator disabled 26665 | -5/Zhirov | Build established: Tank 27060 | -5/Zhirov | Identified exit to Proximity Caves 27062 | -5/Zhirov | Entered Proximity Caves 27579 | -4/Proximity Caves | Build established: Derelict-Mutant 27687 | -4/Proximity Caves | Learned 4 Research zone layouts 27756 | -4/Proximity Caves | Discovered exit to Factory (range 3) 27761 | -4/Proximity Caves | Entered Factory 27761 | -4/Factory | Evolved 2 slots: Utility x2 27762 | -4/Factory | Identified exit to Upper Caves 27763 | -4/Factory | Loaded intel: 26 terminal locations 27910 | -4/Factory | Garrison activated, responded to threat 28056 | -4/Factory | Crushed by falling debris 28323 | -4/Factory | Crushed by falling debris 28766 | -4/Factory | Entered Upper Caves 29139 | -4/Upper Caves | Build established: Golem 29896 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 29985 | -4/Upper Caves | Discovered new exit (range 14) 30074 | -4/Upper Caves | Identified exit to Upper Caves 30112 | -4/Upper Caves | Entered another Upper Caves area 30324 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 30643 | -4/Upper Caves | Discovered new exit (range 12) 30667 | -4/Upper Caves | Identified exit to Warlord 30671 | -4/Upper Caves | Entered Warlord 30736 | -4/Warlord | System corruption cleaned by Quarantine Array 31266 | -4/Warlord | Build established: Commander-Golem 31594 | -4/Warlord | Visited the Vortex Lab 31605 | -4/Warlord | Warlord's base attacked by MAIN.C 31611 | -4/Warlord | Found Prototype Launcher 31797 | -4/Warlord | Met Warlord 31816 | -4/Warlord | Opened Warlord's prototype stash 31844 | -4/Warlord | Found Prototype Device 31844 | -4/Warlord | Identified Exp. Focal Shield 31853 | -4/Warlord | Found Prototype Reactor 31853 | -4/Warlord | Identified Vortex Chain Reactor 31955 | -4/Warlord | Warlord forces counterattacked 32138 | -4/Warlord | Crushed by falling debris 32141 | -4/Warlord | Crushed by falling debris 32143 | -4/Warlord | Crushed by falling debris 32155 | -4/Warlord | Crushed by falling debris 32165 | -4/Warlord | Crushed by falling debris 32191 | -4/Warlord | Crushed by falling debris 32204 | -4/Warlord | Crushed by falling debris 32213 | -4/Warlord | Discovered new exit (range 5) 32213 | -4/Warlord | Spotted Striker 32216 | -4/Warlord | Spotted Striker 32218 | -4/Warlord | Crushed by falling debris 32218 | -4/Warlord | System corruption reached 10% 32222 | -4/Warlord | Identified exit to Proximity Caves 32224 | -4/Warlord | Entered Proximity Caves 32250 | -3/Proximity Caves | Lost 4 parts (4u) 32541 | -3/Proximity Caves | Build established: Mutant 32558 | -3/Proximity Caves | Identified Vortex Catalyst Activator 33134 | -3/Proximity Caves | Build established: Golem 33508 | -3/Proximity Caves | Build established: Tank 33769 | -3/Proximity Caves | Discovered new exit (range 15) 33851 | -3/Proximity Caves | Identified exit to Research 33853 | -3/Proximity Caves | Entered Research 33853 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 33854 | -3/Research | Identified exit to Quarantine 33855 | -3/Research | Identified exit to Research 34028 | -3/Research | Identified exit to Armory 34102 | -3/Research | Found Quantum Capacitor 34125 | -3/Research | Discovered exit to Research (range 15) 34657 | -3/Research | Found Prototype Processor 34657 | -3/Research | Identified Exp. Targeting Computer 35034 | -3/Research | Entered Quarantine 35326 | -3/Quarantine | Build established: Golem 35422 | -3/Quarantine | Found Alien Artifact 35534 | -3/Quarantine | Scanned by Researcher 35569 | -3/Quarantine | Cryocooling Duct disabled 35584 | -3/Quarantine | Ambient heat levels rising (+20) 35584 | -3/Quarantine | Non-combat units ordered to evacuate 35605 | -3/Quarantine | Found Powered Armor 35914 | -3/Quarantine | Found Alien Artifact 35915 | -3/Quarantine | Identified Transdimensional Reconstructor 35915 | -3/Quarantine | Warped through subspace 35991 | -3/Quarantine | Found Transdimensional Reconstructor 36000 | -3/Quarantine | Found Alien Artifact 36289 | -3/Quarantine | Found Alien Artifact 36289 | -3/Quarantine | Identified Matter Drive 36475 | -3/Quarantine | Found Alien Artifact 36513 | -3/Quarantine | Identified Phase Armor 36513 | -3/Quarantine | Identified Phase Redirector 36513 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 36571 | -3/Quarantine | Garrison activated, responded to threat 36587 | -3/Quarantine | Found Alien Impact Weapon 36712 | -3/Quarantine | Found Alien Artifact 36712 | -3/Quarantine | Identified Subatomic Replicator 36784 | -3/Quarantine | First assault squad dispatched 37030 | -3/Quarantine | Cryocooling Duct disabled 37045 | -3/Quarantine | Ambient heat levels rising (+20) 37045 | -3/Quarantine | Combat units ordered to evacuate 37145 | -3/Quarantine | Quarantine Guard activated 37168 | -3/Quarantine | Spotted Quarantine Guard 37188 | -3/Quarantine | Spotted Quarantine Guard 37188 | -3/Quarantine | Spotted Quarantine Guard 37192 | -3/Quarantine | Spotted Quarantine Guard 37194 | -3/Quarantine | Spotted Quarantine Guard 37196 | -3/Quarantine | Warped through subspace 37200 | -3/Quarantine | Discovered exit to Research (range 5) 37212 | -3/Quarantine | Entered Research 37212 | -2/Research | Warlord forces began assault on 0b10 37212 | -2/Research | Evolved 2 slots: Power x1, Utility x1 37275 | -2/Research | Met up with Warlord 37322 | -2/Research | Research machine network offline 37504 | -2/Research | Borebot progress halted 37638 | -2/Research | Spotted B-90 Cyclops 37664 | -2/Research | Destroyed B-90 Cyclops 37688 | -2/Research | Build established: Generator-Golem 37711 | -2/Research | Spotted B-90 Cyclops 37963 | -2/Research | Discovered new exit (range 4) 37969 | -2/Research | Identified exit to Access 37986 | -2/Research | Spotted Striker 37993 | -2/Research | Destroyed Striker 38246 | -2/Research | Warlord destroyed during the assault 38273 | -2/Research | Spotted Striker 38291 | -2/Research | Warped through subspace 38330 | -2/Research | Spotted Striker 38478 | -2/Research | Found Prototype Launcher 38525 | -2/Research | Spotted Striker 38527 | -2/Research | Spotted Striker 38535 | -2/Research | Borebot progress halted 38541 | -2/Research | Destroyed Striker 38548 | -2/Research | Destroyed Striker 38609 | -2/Research | Spotted Striker 38614 | -2/Research | Spotted Striker 38625 | -2/Research | Destroyed Striker 38636 | -2/Research | Destroyed Striker 38718 | -2/Research | Entered Access 38718 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 38996 | -1/Access | First assault squad dispatched 39376 | -1/Access | Warped through subspace 39506 | -1/Access | Found Quantum Capacitor 39571 | -1/Access | Identified Enh. Gamma Bomb Array 39665 | -1/Access | Discovered new exit (range 8) 39674 | -1/Access | Entered Command 39934 | -1/Command | Found Prototype Protection 40202 | -1/Command | First assault squad dispatched 40317 | -1/Command | Destroyed 7 combat bots 40435 | -1/Command | Found Gamma Bomb Array 40437 | -1/Command | Found Gamma Bomb Array 40584 | -1/Command | Found Antimissile System 40630 | -1/Command | Identified Centrium Heavy Armor Plating 40652 | -1/Command | Spotted B-99 Colossus 41431 | -1/Command | Identified Core Stripper 41451 | -1/Command | Spotted Executioner 41456 | -1/Command | Destroyed Executioner 41579 | -1/Command | Destroyed 10 combat bots 41668 | -1/Command | Spotted Striker 41668 | -1/Command | Spotted Alpha 7 41670 | -1/Command | Spotted Executioner 41671 | -1/Command | Destroyed Striker 41676 | -1/Command | Spotted Executioner 41689 | -1/Command | Spotted Alpha 7 41719 | -1/Command | Core integrity fell below 50% 41725 | -1/Command | Destroyed Executioner 41757 | -1/Command | System corruption reached 10% 41768 | -1/Command | Spotted Executioner 41768 | -1/Command | Spotted Striker 41769 | -1/Command | Core integrity fell below 20% 41770 | -1/Command | Spotted B-99 Colossus 41785 | -1/Command | Discovered new exit (range 11) 41785 | -1/Command | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 41773_ Knocked back. 41775_ Kicked Striker out of the way. 41775_ Myomer Leg destroyed. 41775_ Knocked back. 41776_ Penetrated by Slug. 41776_ Slug penetrates Wall. 41776_ P-80 Master resets Striker, system corruption cleaned. 41776_ Kicked Executioner. 41779_ Penetrated by Slug. 41780_ Kicked Executioner. 41782_ 0DN< ,B,< HXJZCJSSONOFD9 |C6 41782_ Kicked Executioner out of the way. 41782_ Executioner knocked back. 41782_ Penetrated by Slug. 41782_ Executioner suffers critical hit (Destroy). 41782_ Enh. Nova Cannon destroyed. 41785_ Penetrated by Slug. 41785_ Access Shell breached. 41785_ EXIT=FOUND 41785_ P-80 Master resets Striker, system corruption cleaned. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????+###### | | ???????????????????????????????????????+ | | ??????????????????????????????????????????# ###### | | ??????????????????????????????????????????? # | | ??????????????????????????????????????????? # | | ??????????????????????????????????????????? # | | ???????????????????????????????????????#### # !!! | | ???????????????????????????????????????# # !!! | | ???????????????????????????????????????# # !! | | ???????????????????????????????????????# + | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# + | | ???????????????????????????????????????# ####/# | | ???????????????????????????????????????# # | | ?????????????########??????????????????# *=#% | | ?????????????? 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[=[= " | | ??????????????### =%[%= %* + | | ????????????????## " =%!%[ =% ###### | | ?????????????????## **=%[[ "#?????? | | ??????????????????# " % /===[ ##??????? | | ??????????????????### """"## ""######????? | | ????????????????????#### #### * ! #????? | | ???????????????????????# #??# #????? | | ???????????????????????# ???# #????? | | ???????????????????????# ???# """" #????? | | ???????????????????????# ???# "" """" #????? | | ???????????????????????# ???# "" """" #????? | | ???????????????????????# ???# """" """" #????? | | ????????????????????????#???# ?? #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 75 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 16 Cloak Strength 5 Power Amplification 30 Additional Mass Support 20 EM Shielding 4 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 20 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Hvy. Armor Plating | -8/Materials | Hacked Transmission Jammer | -8/Materials | Hacked Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Imp. Maneuvering Thrusters | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Remote Shield | -7/Zion | Archive Matter Filter | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Mak. Thermal Plating | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ C-57 Dissector | -7/Zion | Archive K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Matter Drive Subatomic Replicator Phase Armor Phase Redirector High-powered Transdimensional Reconstructor Core Stripper Achievements -------------- Equal Opportunity Bot Challenges ------------ None Game ------ Seed TrackerFlyingTerrabomb Manual? 0 Play Time 04:36:31 Cumulative 432.0 hours Start 2021.10.31 @ 14:17:13 End 2021.11.02 @ 02:32:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 426 Rogue 426 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 92 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00ed6b09-4e05-429b-9677-b336d98bbbc4