Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 15:19:10 Player: the Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (1572) 1572 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (788) 788 TOTAL SCORE: 4290 Bonus ------- Follower Combat Kills 334 Met Imprinter 300 Was Imprinted 300 Friendly Fire -146 Cogmind --------- Core Integrity 0/400 Matter 236/300 Energy 276/280 System Corruption 0% Temperature Warning (365) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Makeshift Salvage Targeting Computer Makeshift Light Armor Plating > --- WEAPON (2) ------- Beamcaster > --- INVENTORY (15) --- Light Angular Momentum Engine Experimental Sensor Array Seismic Detector Makeshift Light Armor Plating High-powered Tractor Beam Spread Laser Improved Light Cannon Rocket Launcher Mini Grenade Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Experimental Sensor Array Seismic Detector > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Improved Treads Signal Interpreter Seismic Detector Light Armor Plating High-powered Tractor Beam Spread Laser Spread Laser Improved Assault Rifle Improved Light Cannon Improved Light Cannon Rocket Launcher Mini Grenade Launcher [Rating: 29] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Beamcaster Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 52 | 6 7 30 2 3 4 Power 7 | 1 1 4 . . 1 Engine 6 | 1 . 4 . . 1 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 14 | 2 1 9 . . 2 Treads 14 | 2 1 9 . . 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 4 7 2 2 . Device 5 | . 2 2 1 . . Storage 3 | 1 2 . . . . Processor 5 | . . 3 1 1 . Hackware . | . . . . . . Protection 3 | . . 2 . 1 . Artifact . | . . . . . . Weapon 15 | 2 1 10 . 1 1 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 11 | 2 1 7 . 1 . Ballistic Cannon 2 | . . 2 . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 10 | . . 4 . . 6 Power 1 | . . 1 . . . Propulsion 4 | . . 1 . . 3 Utility . | . . . . . . Weapon 5 | . . 2 . . 3 Highest Loss Streak 6 | . . 2 . . 6 To Critical Strikes 1 | . . 1 . . . Average Backups 13 | 3 9 14 14 14 14 Power 1 | . 1 1 1 1 1 Propulsion 2 | 1 2 3 3 3 2 Utility 3 | . 4 5 3 3 4 Weapon 5 | . 1 5 7 7 6 Tool/Special . | . . . . . . Unused Backups 31 | 1 4 15 3 . 8 Power 4 | . 1 2 . . 1 Propulsion 5 | 1 2 2 . . . Utility 8 | . 1 3 2 . 2 Weapon 14 | . . 8 1 . 5 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 98 97 100 100 99 Engine 8 | . 3 9 11 11 11 Core 2 | . 10 . . . . Treads 23 | . 28 21 22 22 21 Device 12 | . 12 15 17 9 3 Storage 11 | . 14 11 11 11 11 Processor 7 | . . 11 4 12 22 Protection 6 | . . 4 10 11 7 Ballistic Gun 22 | . 28 18 22 22 21 Peak Build Rating 29 | 6 12 22 29 27 27 Average Rating 18 | 5 9 16 22 23 25 On Entrance 14 | . 6 11 21 23 27 Naked Turns . | . . . . . . Heaviest Build 44 | 13 30 44 43 42 38 Greatest Support 46 | 40 40 46 46 46 46 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 Average Carried 13 | 3 9 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 15 15 14 15 10 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 2221 | 356 669 769 171 30 226 Remotely . | . . . . . . Salvage Created 2459 | 163 588 834 325 . 549 Parts 150 | 18 36 53 23 . 20 Haulers Intercepted 8 | . 2 6 . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 17 | . . . . . 17 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 43 | . 11 13 11 . 8 Guns 42 | . 11 12 11 . 8 Cannons 1 | . . 1 . . . Classes Destroyed 14 | 2 5 1 1 . 5 Worker 2 | . 2 . . . . Tunneler 7 | 5 2 . . . . Hauler 8 | . 2 6 . . . Recycler 1 | 1 . . . . . Minesweeper 1 | . . . . . 1 Watcher 3 | . 1 2 . . . Swarmer 12 | . 3 2 6 . 1 Saboteur 1 | . . . . . 1 Grunt 17 | . 8 5 2 . 2 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 9 | . . 6 2 . 1 Programmer 1 | . . . . . 1 Savage 1 | . . . . . 1 Mutant 1 | . . . . . 1 Best Kill Streak 5 | 1 3 3 3 . 5 Combat Bots Only 5 | . 3 3 3 . 5 Max Kills in Single Turn 2 | 1 2 1 2 . 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 293 | . 73 90 31 . 99 Missed 83 | . 22 28 7 . 26 Hits 210 | . 51 62 24 . 73 Melee 5 | . . . . . 5 Projectile 205 | . 51 62 24 . 68 Critical Strikes 7 | . . 3 1 . 3 Damage Taken 3275 | . 536 832 281 . 1626 Core 571 | . 146 166 51 . 208 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 41 . . . . Volleys Fired 212 | 24 55 78 16 . 39 Largest 2 | 2 2 2 2 . 2 Hottest 108 | 40 40 53 46 . 108 Shots Fired 410 | 48 110 145 32 . 75 Gun 391 | 48 110 130 32 . 71 Cannon 18 | . . 14 . . 4 Launcher 1 | . . 1 . . . Special . | . . . . . . Kinetic 406 | 48 110 144 32 . 72 Thermal 3 | . . . . . 3 Explosive 1 | . . 1 . . . Electromagnetic . | . . . . . . Robot Hit Streak 21 | 6 8 18 14 . 21 Robot Miss Streak 4 | 2 4 2 2 . 3 Penetration Max . | . . . . . . Secondary Targets 10 | . 2 3 3 . 2 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 285 | 31 66 103 25 . 60 Core Hits 108 | 9 30 32 15 . 22 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 3 | . . 1 . . 2 Destroy 3 | . . 1 . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4108 | 328 820 1576 379 . 1005 Guns 3916 | 328 806 1442 379 . 961 Cannons 172 | . . 128 . . 44 Explosions . | . . . . . . Melee . | . . . . . . Ramming 20 | . 14 6 . . . Kinetic 4026 | 328 806 1570 379 . 943 Thermal 62 | . . . . . 62 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 6 | . 5 1 . . . Targets Rammed 6 | . 5 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 365 | . 13 16 9 . 365 Average Temperature 76 | . 6 4 9 . 117 Received Heat Transfer 1148 | . 228 396 63 . 461 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . . 4 Heat Transferred 111 | . . . . . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 110 | 5 87 50 110 . . Initial 4 | . . . 4 . . Average 13 | 1 10 16 15 . . Influence Increases 1405 | 30 351 486 260 . 278 Destroy 0b10 Robot/C 900 | . 220 260 220 . 200 Destroy 0b10 Robot/NC 110 | 30 35 40 . . 5 Destroy Leader 222 | . 56 116 30 . 20 Allied During Kill 53 | . . . . . 53 Trap Triggered on 0b10 10 | . . . 10 . . Successful Hack 81 | . 38 43 . . . Disable Machine 15 | . . 15 . . . Destroy Structure 14 | . 2 12 . . . Influence Decreases 1372 | 30 351 473 243 30 245 Entered New Map 39 | . . . 9 30 . Time Decay 1069 | 30 237 403 234 . 165 Lost Part 90 | . . 30 . . 60 Lost Ally 20 | . . . . . 20 Purge Threat 154 | . 114 40 . . . Squads Dispatched 6 | . 3 2 . . 1 Investigation 3 | . 3 . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 22 20 11 . 23 Peak Tracking Total 7 | . 3 4 3 . 7 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . 1 . . Traps Extracted . | . . . . . . Installed 9 | . . . 4 . 5 Triggered 1 | . . . 1 . . Most Traps Carried 1 | . . . 1 . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 14 | . 8 6 . . . Terminals 14 | . 8 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 48 | . 25 23 . . . Successful 25 | . 12 13 . . . Failed 23 | . 13 10 . . . Catastrophic 5 | . 3 2 . . . Database Lockouts . | . . . . . . Manual 24 | . 14 10 . . . Terminals 48 | . 25 23 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 9 9 . . . Part Schematic 1 | . 1 . . . . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 2 | . 2 . . . . Level Access Points 1 | . . 1 . . . Unreport Threat 4 | . 2 2 . . . Locate Traps 1 | . . 1 . . . Hauler Manifests 2 | . 1 1 . . . Registered Components 1 | . 1 . . . . Zone Layout 5 | . 2 3 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 3 4 . . . Terminals 7 | . 3 4 . . . Botnet 6 | . 2 4 . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 8 6 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 1 | . . . . . 1 Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 5 Highest-Rated Group 221 | . . . . 221 183 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 53 | . . . . . 53 Total Damage 1378 | . . . . . 1378 Kills 11 | . . . . . 11 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 4027 | . 1361 1486 993 . 187 Optics 811 | . . 811 . . . Sensors 2 | . . . 2 . . Seismic 4025 | . 1361 1484 993 . 187 T.N.C. 313 | . . 313 . . . Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 4 | . . . 2 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 8077 | 246 2096 1486 1665 1946 638 Spaces Moved 4119 | 106 858 665 991 1188 311 Core 4 | 4 . . . . . Treads 4115 | 102 858 665 991 1188 311 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 160 | 155 160 160 160 160 160 Slowest Speed 240 | 160 160 240 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 68 | 8 98 67 100 91 47 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 4 | . . . 1 3 . Spaces Dug 1 | . . 1 . . . Terrain Destroyed 10 | . . 10 . . . Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 9 | . . 9 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 5223 | 141 1475 956 1041 1234 376 Wait 686 | . 513 113 14 39 7 Move 4114 | 105 857 664 990 1187 311 Hop . | . . . . . . Pick Up 60 | 5 18 27 6 2 2 Fast Attach 12 | 6 2 3 . 1 . Attach 13 | . . 8 . . 5 Detach 1 | . . 1 . . . Swap 47 | . 13 23 4 2 5 Drop 63 | 1 12 38 7 3 2 Fire 212 | 24 55 78 16 . 39 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . 5 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 9 | . . . 4 . 5 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 247 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 12) 947 | -10/Materials | Discovered new exit (range 13) 963 | -10/Materials | Discovered new exit (range 17) 963 | -10/Materials | Discovered new exit (range 22) 1377 | -10/Materials | Discovered new exit (range 9) 1591 | -10/Materials | Core integrity fell below 50% 1776 | -10/Materials | Discovered new exit (range 14) 2247 | -10/Materials | Derelicts attacked the area 2343 | -10/Materials | Entered another Materials area 2343 | -9/Materials | Evolved 2 slots: Utility x2 2794 | -9/Materials | Discovered new exit (range 17) 2954 | -9/Materials | Discovered new exit (range 18) 2954 | -9/Materials | Identified exit to Materials 3829 | -9/Materials | Entered Mines 3836 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3884 | -9/Mines | Learned location of Zion (-7) 3940 | -9/Mines | Discovered exit to Materials (range 7) 4078 | -9/Mines | Discovered exit to Materials (range 13) 4713 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4753 | -9/Mines | Learned location of Storage (-7) 4766 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4769 | -9/Mines | Found Prototype Device 4769 | -9/Mines | Identified Exp. Sensor Array 4812 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4812 | -9/Mines | Discovered new exit (range 5) 4823 | -9/Mines | Identified exit to Exiles 4851 | -9/Mines | Identified exit to Zion 5034 | -9/Mines | Found a hidden stash of uninstalled traps 5402 | -9/Mines | Core integrity fell below 50% 5494 | -9/Mines | Entered Zion 5579 | -7/Zion | Received a visual enhancement algorithm 5605 | -7/Zion | Discovered new exit (range 13) 5608 | -7/Zion | Found CR-A16's Pointy Stick 5652 | -7/Zion | Identified exit to Proximity Caves 5902 | -7/Zion | Learned Factory trap positions 6076 | -7/Zion | Gained Derelict followers 6137 | -7/Zion | Learned Factory repair station intel 6823 | -7/Zion | Met Imprinter 6851 | -7/Zion | Imprinted 6853 | -7/Zion | Declared Zion's savior 7440 | -7/Zion | Entered Proximity Caves 7440 | -6/Proximity Caves | Accompanied by 6 allies 7777 | -6/Proximity Caves | Learned Factory emergency access door positions 8024 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8048 | -6/Proximity Caves | Core integrity fell below 20% 8056 | -6/Proximity Caves | Lost 4 allies 8078 | -6/Proximity Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 08058_ Cesium-ion Thruster fries itself beyond repair. 08060_ Penetrated by Slug. 08061_ Propulsion Shielding fries itself beyond repair. 08063_ Imp. Assault Rifle destroyed. 08065_ Penetrated by Slug. 08065_ Lgt. Treads destroyed. 08065_ G-50 Soldier destroyed. 08066_ Adv. Heat Sink melted. 08066_ Y-64 Sentinel destroyed. 08071_ Imp. Treads destroyed. 08072_ Neutrino Core fries itself beyond repair. 08072_ Imp. Light Cannon destroyed. 08075_ Critical hit (Burn: +50). 08076_ Hvy. Laser fries itself beyond repair. 08076_ Imp. Medium Armor Plating fries itself beyond repair. 08076_ Acquired 94 matter. 08077_ Wave Gun fries itself beyond repair. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????#####???###??????????????? | | ??????????????????? ?? #??????????????? | | ??????????????????# ### ### #??????????????? | | ??????????????????# #" # #??????????????? | | ?????????????????## #" # #??????????????? | | ?????????######### #" ? #??????????????? | | ??#####?## #" ##? #??????????????? | | ###& #?# #"b ??# #??????????????? | | ## ### #""""??# #??????????????? | | ## ;;;%%### #??????????????? | | ## ### %!!@* =#??????????????? | | # ######## #?# *b %###??????????????? | | # #??????# #?## %=;#[%#????????????????? | | #### #??????# ##?## ];#[g ##???????????????? | | ???## ?????? ##??#; =!% #???????????????? | | ????# #????? ????##% %g #???????????????? | | ????# ???? ? % ##???????????????? | | ????# ??? "% ##????????????????? | | ????? ??? ##;"" ##?????????????????? | | ????? #?# ???# ### ##??????????????????? | | ????? ##?# ????##??####???????????????????? | | ????? ##??#????????????????????????????????? | | ????? #????????????????????????????????????? | | ????? #????????????????????????????????????? | | ????? #?????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Salvage Targeting 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedKineticCompanion Manual? 0 Play Time 01:06:42 Cumulative 103.5 hours Start 2025.05.29 @ 14:13:21 End 2025.05.29 @ 15:19:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 43 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da1cc081-e745-4b34-88f4-238c3a7cb781