Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.09 @ 08:56:06 Player: DerKer Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (2236) 2236 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 4460 Bonus ------- High Alert Combat Kills 224 Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 19/100 System Corruption 5% Temperature Cool (90) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (16) --- Improved Aluminum Leg Advanced Weight Redist. System System Backup Module Integration Mediator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Terrain Scanner Seismic Analyzer > --- WEAPON ----------- EM Shotgun Flak Cannon Welding Torch > --- INVENTORY -------- Improved Aluminum Leg Advanced Weight Redist. System System Backup Module Integration Mediator Particle Gun Improved EM Pulse Cannon Improved Grenade Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Seismic Analyzer Device Improved Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 59 | 5 9 27 18 Power 8 | 1 2 3 2 Engine 8 | 1 2 3 2 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 . 9 2 Treads . | . . . . Leg 11 | . . 9 2 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 12 | . 4 4 4 Device 2 | . 1 . 1 Storage 4 | . 1 1 2 Processor 2 | . 1 1 . Hackware . | . . . . Protection 4 | . 1 2 1 Artifact . | . . . . Weapon 26 | 2 3 11 10 Energy Gun 8 | 2 1 1 4 Energy Cannon 1 | . . . 1 Ballistic Gun 6 | . 1 4 1 Ballistic Cannon 3 | . 1 1 1 Launcher 6 | . . 4 2 Special Weapon 2 | . . 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 40 | . 1 18 21 Power 5 | . 1 2 2 Propulsion 11 | . . 6 5 Utility 6 | . . 2 4 Weapon 18 | . . 8 10 Highest Loss Streak 8 | . 1 6 8 Average Slot Usage (%) 83 | . 91 85 75 Engine 7 | . 13 6 4 Leg 18 | . . 30 15 Wheel 6 | . 28 . . Device 2 | . 5 . 3 Storage 11 | . 7 12 12 Processor 8 | . 3 11 8 Protection 5 | . 4 5 6 Energy Gun 7 | . 20 . 6 Ballistic Gun 6 | . 3 6 7 Ballistic Cannon 4 | . 3 5 4 Launcher 3 | . . 6 1 Special Weapon 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 54 | 7 12 24 54 Greatest Support 51 | 20 20 51 30 Greatest Overweight (x) 14 | . . 5 14 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 16 | 4 6 6 16 Average Capacity 8 | 4 5 6 12 Most Carried 8 | 2 6 6 8 Average Carried 4 | . 3 4 5 Final Capacity 16 | 4 6 6 16 Final Carried 5 | 1 5 5 4 Class Distribution -------------------- 66% | Mutant 10% | Skirmisher 9% | Tank 7% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1797 | 250 151 821 575 Remotely . | . . . . Salvage Created 2272 | 48 217 1239 768 Parts 153 | 2 19 84 48 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 57 | 1 10 29 17 Guns 27 | 1 6 11 9 Cannons 16 | . 4 6 6 AOE 14 | . . 12 2 Classes Destroyed 10 | 1 2 4 3 Worker 3 | . . 3 . Builder 3 | . . 2 1 Hauler 1 | . . . 1 Recycler 1 | . . . 1 Watcher 7 | . 1 3 3 Swarmer 12 | . 6 4 2 Grunt 34 | 1 4 19 10 Brawler 1 | . . 1 . Sentry 8 | . . 5 3 Hunter 2 | . . . 2 Best Kill Streak 9 | 1 6 9 8 Combat Bots Only 6 | 1 3 6 4 Max Kills in Single Turn 3 | 1 1 3 2 Gunslinging 1 | . . . 1 Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4924 | 17 368 1988 2551 Core 1010 | . 129 330 551 Absorbed by Shields . | . . . . Core Remaining (%) 55 | 100 48 17 . Volleys Fired 184 | 3 39 85 57 Largest 3 | 2 2 2 3 Hottest 134 | 100 100 123 134 Shots Fired 345 | 6 76 135 128 Gun 207 | 6 58 56 87 Cannon 75 | . 18 35 22 Launcher 56 | . . 42 14 Special 7 | . . 2 5 Kinetic 202 | . 36 86 80 Thermal 61 | 6 40 7 8 Explosive 23 | . . 9 14 Electromagnetic 59 | . . 33 26 Robot Hit Streak 22 | 1 13 20 22 Robot Miss Streak 4 | 1 4 3 3 Penetration Max . | . . . . Secondary Targets 4 | . 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 222 | 2 33 92 95 Core Hits 152 | 2 15 61 74 Critical Hits 2 | . 1 . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4955 | 24 432 2345 2154 Guns 1571 | 24 223 545 779 Cannons 1043 | . 209 456 378 Explosions 2306 | . . 1320 986 Melee . | . . . . Ramming . | . . . . Kinetic 2032 | . 307 957 768 Thermal 522 | 24 125 120 253 Explosive 914 | . . 121 793 Electromagnetic 1487 | . . 1147 340 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 2 1 5 Average Corruption 1 | . 1 1 5 Corruption Purged . | . . . . Effects 13 | . 5 7 1 Message Errors 4 | . 2 2 . Energy Discharges 1 | . . . 1 Data Loss (minor) 4 | . 2 2 . Targeting Errors 3 | . 1 2 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 81 | . 11 13 57 Projectiles 11 | . 11 . . Explosions 70 | . . 13 57 Melee . | . . . . Knockbacks 18 | . 5 4 9 Impact . | . . . . Kinetic 18 | . 5 4 9 Secondary . | . . . . Self-Inflicted Damage 387 | . . 332 55 Shots 23 | . . 20 3 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 420 | 129 420 26 289 Average Temperature 66 | 67 115 8 60 Received Heat Transfer 2280 | 12 213 831 1224 Effects 4 | . 4 . . Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Interference 1 | . 1 . . Short Circuit 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1166 | 74 370 261 461 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 8 | . . 6 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 684 | 20 331 684 618 Initial 231 | . 11 118 231 Average 314 | 4 75 369 421 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 27 | 100 78 17 . Level 1 32 | . 21 39 34 Level 2 40 | . . 42 65 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 15 | . 2 6 7 Investigation 7 | . 2 3 2 Extermination . | . . . . Reinforcement 7 | . . 3 4 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded 3 | . . 1 2 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 9 | . 2 5 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 100 | 1 17 49 33 Peak Tracking Total 8 | 1 6 7 8 Tactical Retreats 11 | . 1 6 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 8 | . . 8 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 14 | . 1 11 2 Max in Single Turn 2 | . 1 2 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 12 | . 5 4 3 Terminals 7 | . 4 1 2 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access 1 | . . . 1 Total Hacks 48 | . 21 18 9 Successful 40 | . 17 16 7 Failed 8 | . 4 2 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 31 | . 19 6 6 Fabricators . | . . . . Repair Stations 5 | . 2 3 . Recycling Units . | . . . . Scanalyzers 9 | . . 9 . Garrison Access 3 | . . . 3 Terminal Hacks 25 | . 15 6 4 Record 9 | . 6 . 3 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 4 | . 3 . 1 Locate Traps 2 | . 1 1 . Disarm Traps 3 | . . 3 . Dispatch Records 1 | . 1 . . Maintenance Status 1 | . 1 . . Hauler Manifests 1 | . . 1 . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 2 1 . Scan Component 2 | . 1 1 . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 9 | . . 9 . Insert Component 4 | . . 4 . Analyze 5 | . . 5 . Garrison Access Hacks 3 | . . . 3 Unlock Access 1 | . . . 1 Seal Access 1 | . . . 1 Coupler Status 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 4 4 2 Full Trace Events 9 | . 4 3 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 36 | . 36 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 4 . Part Schematics Acquired 4 | . . 4 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2766 | 63 617 1098 988 Spaces Moved 1639 | 60 596 559 424 Core 178 | 17 . 142 19 Treads . | . . . . Legs 817 | . . 412 405 Wheels 644 | 43 596 5 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 120 Average Speed 130 | 71 80 146 186 Slowest Speed 750 | 80 80 300 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 38 | 7 79 41 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 12 | . . . 12 Terrain Destroyed 185 | . . 72 113 Melee . | . . . . Projectile . | . . . . AOE 185 | . . 72 113 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1960 | 73 667 703 517 Wait . | . . . . Move 1636 | 59 595 558 424 Hop . | . . . . Pick Up 63 | 6 15 25 17 Fast Attach 1 | . . 1 . Attach 53 | 5 7 24 17 Detach 2 | . 1 1 . Swap 5 | . 2 2 1 Drop 15 | . 8 6 1 Fire 184 | 3 39 85 57 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 41 | -11/Scrapyard | Discovered new exit (range 8) 64 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Repaired Broken Med. Laser 258 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 16) 420 | -10/Materials | Discovered new exit (range 15) 578 | -10/Materials | Discovered new exit (range 9) 641 | -10/Materials | Discovered new exit (range 12) 681 | -10/Materials | Core integrity fell below 50% 681 | -10/Materials | Entered another Materials area 681 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1347 | -9/Materials | Core integrity fell below 50% 1403 | -9/Materials | Lost 6 parts (3n1u2w) 1515 | -9/Materials | Discovered new exit (range 9) 1611 | -9/Materials | Lost 3 parts (1p2n) 1740 | -9/Materials | Core integrity fell below 20% 1779 | -9/Materials | Entered another Materials area 1779 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1917 | -8/Materials | Garrison activated, responded to threat 2017 | -8/Materials | Identified exit to Garrison 2172 | -8/Materials | Lost 4 parts (2n2u) 2312 | -8/Materials | Lost 6 parts (1p2n3w) 2417 | -8/Materials | Discovered new exit (range 9) 2597 | -8/Materials | Core integrity fell below 50% 2721 | -8/Materials | Crushed by falling debris 2759 | -8/Materials | Core integrity fell below 20% 2767 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Imp. Grenade Launcher destroyed. Flak Cannon destroyed. U-05 Engineer lays Concrete. G-50 Soldier destroyed. K-01 Serf collects debris. Acquired 60 matter. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Door. Imp. EM Pulse Cannon destroyed. Particle Gun destroyed. K-01 Serf collects debris. Imp. Terrain Scanner destroyed. U-05 Engineer builds a Door. Acquired Hvy. Laser. K-01 Serf collects debris. R-06 Scavenger collects Adv. Heat Sink. 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Cannon | -9/Materials | Scanalyzed Shock Bomb Launcher | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Com. Matter Pod | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Oops Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed GravityFireBoomstick Manual? 0 Play Time 00:41:56 Cumulative 2.5 hours Start 2021.09.30 @ 22:25:05 End 2021.10.09 @ 08:56:06 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: df6824ad-bd22-4a6f-85c7-3bb914b657ed