Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.13 @ 10:36:54 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (63) 315 Value Destroyed (1624) 1624 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (3281) 3281 TOTAL SCORE: 12740 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Win 3000 Friendly Fire -44 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 79/100 System Corruption 0% Temperature Cool (48) Movement Flying (17) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Backup Power VII Backup Power VII > --- PROPULSION (8) --- Improved Flight Unit Improved Flight Unit Cooled Nuclear Pulse Thruster Field Propulsion Array Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY (13) ----- Medium Storage Unit Structural Scanner Enhanced Optical Array Transmission Jammer (fused) Improved Propulsion Shielding Improved Light Armor Plating Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon Molecular Scythe > --- INVENTORY (10) --- Light Quantum Reactor Field Propulsion Drive Impulse Thruster Improved Force Booster Stasis Canceller Improved Grenade Launcher Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Cooled Nuclear Pulse Thruster Field Propulsion Array Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Structural Scanner Enhanced Optical Array Transmission Jammer Improved Propulsion Shielding Improved Light Armor Plating Graphene Brace Improved Force Field Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Enhanced Nova Cannon Molecular Scythe > --- INVENTORY -------- Light Quantum Reactor Medium Storage Unit Stasis Canceller Improved Grenade Launcher Field Lobotomy Kit [Rating: 135] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Transmission Jammer Device Transmission Jammer Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Molecular Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 1 1 1 1 1 . 1 . Utility 11 | . . . . . 3 1 1 . 1 2 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 115 | 3 5 2 3 8 40 3 19 6 4 10 10 2 Power 11 | . 1 . . 3 2 . 2 1 . 2 . . Engine 4 | . 1 . . 3 . . . . . . . . Core 7 | . . . . . 2 . 2 1 . 2 . . Reactor . | . . . . . . . . . . . . . Propulsion 30 | 2 . . . 1 13 1 4 3 1 1 4 . Treads 9 | 2 . . . . 7 . . . . . . . Leg 2 | . . . . . 2 . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 18 | . . . . . 4 1 4 3 1 1 4 . Utility 38 | . . . 1 2 11 2 7 . 3 6 4 2 Device 16 | . . . . 1 4 . 4 . . 3 3 1 Storage 3 | . . . 1 1 . . . . . . . 1 Processor 2 | . . . . . 1 . . . 1 . . . Hackware 10 | . . . . . 2 . 3 . 2 2 1 . Protection 7 | . . . . . 4 2 . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 36 | 1 4 2 2 2 14 . 6 2 . 1 2 . Energy Gun 15 | 1 4 2 2 2 4 . . . . . . . Energy Cannon 5 | . . . . . . . 2 1 . 1 1 . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . 5 . . . . . . . Launcher 5 | . . . . . 4 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 . 3 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . 3 1 . 1 2 . Parts Lost 9 | . 2 . . 1 4 . . . 1 1 . . Power 2 | . 1 . . 1 . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 3 | . . . . . 1 . . . 1 1 . . Weapon 2 | . 1 . . . 1 . . . . . . . Highest Loss Streak 4 | . 2 . . 1 4 . . . 1 1 . . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 82 29 68 72 98 89 92 95 91 90 94 91 Engine 3 | . 14 . . 9 5 . . . . . . . Core 4 | . . . . . 3 7 6 10 10 8 8 8 Treads 12 | . 28 28 28 2 22 . . . . . . . Wheel 1 | . . . . 12 . . . . . . . . Flight 12 | . . . . . . 30 32 34 31 28 29 28 Device 12 | . . . . 5 20 15 16 11 10 12 13 12 Storage 6 | . 13 . 13 14 8 . . . . . . 3 Processor 2 | . . . . . 5 . . . 4 4 4 4 Hackware 7 | . . . . . . 15 18 23 18 16 21 20 Protection 6 | . . . . . 9 12 10 5 5 9 8 8 Energy Gun 7 | . 26 . 26 28 3 . . . . . . . Energy Cannon 1 | . . . . . . . 1 3 5 4 4 4 Ballistic Cannon 4 | . . . . . 14 . . . . . . . Impact Weapon 1 | . . . . . . 7 4 2 5 4 1 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 67 | 14 14 5 22 54 67 15 20 28 28 31 37 43 Greatest Support 62 | 40 40 3 40 40 62 20 21 28 49 55 52 52 Greatest Overweight (x) 3 | . 1 1 . 1 3 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 5 15 20 20 5 5 5 5 5 5 10 Average Capacity 12 | 8 7 5 14 19 19 5 5 5 5 5 5 9 Most Carried 20 | 6 8 5 9 20 20 5 5 5 5 5 5 7 Average Carried 10 | 6 7 4 5 16 18 4 4 4 4 4 4 6 Final Capacity 20 | 8 5 5 15 20 5 5 5 5 5 5 5 10 Final Carried 20 | 6 4 5 9 20 5 5 5 5 5 5 5 7 Class Distribution -------------------- 54% | Mutant 23% | Hacker-Sprinter 16% | Hacker-Ninja 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2033 | 200 20 63 37 75 971 20 281 93 27 113 113 20 Remotely . | . . . . . . . . . . . . . Salvage Created 2526 | . 38 13 . 42 998 20 495 462 . 172 215 71 Parts 91 | . 3 1 . . 56 . 10 7 . 4 6 4 Haulers Intercepted 11 | . . . . . 6 . 1 2 . 1 1 . Recyclers Shooed 2 | . . . . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 28 | . 1 . . 4 18 . 5 . . . . . Guns 8 | . 1 . . 4 3 . . . . . . . Cannons 7 | . . . . . 7 . . . . . . . AOE 12 | . . . . . 8 . 4 . . . . . Classes Destroyed 13 | . 1 1 . 1 8 1 . 1 . . . . Worker 4 | . . . . . . 1 2 . . . 1 . Builder 2 | . . . . . 2 . . . . . . . Hauler 11 | . . . . . 6 . 1 2 . 1 1 . Recycler 6 | . . . . . 4 . 1 . . . 1 . Mechanic 1 | . . . . . . . . 1 . . . . Operator 3 | . . . . . 1 . 1 . . 1 . . Watcher 11 | . . . . . 4 . 1 3 . 1 . 2 Swarmer 4 | . . . . . 4 . . . . . . . Grunt 15 | . 1 . . . 9 . 5 . . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 4 | . . . . . 4 . . . . . . . Zionite 1 | . . 1 . . . . . . . . . . Assembled 4 | . . . . 4 . . . . . . . . Best Kill Streak 6 | . 1 . . 3 6 1 3 5 . 1 2 1 Combat Bots Only 3 | . 1 . . 3 3 . 2 . . . . . Max Kills in Single Turn 2 | . 1 1 . 1 2 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . 1 . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 1928 | . 381 . . 532 882 . 133 . . . . . Core 331 | . 44 . . 151 100 . 36 . . . . . Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 32 | . . . . . . 32 . . . . . . Core Remaining (%) 89 | 100 . . . 22 81 100 95 100 100 100 100 100 Volleys Fired 133 | . 5 1 . 9 78 . 16 3 6 6 9 . Largest 2 | . 2 2 . 2 2 . 1 1 1 1 1 . Hottest 130 | . 80 80 . 130 130 . 90 90 90 90 120 . Shots Fired 211 | . 10 2 . 18 140 . 16 3 6 6 10 . Gun 65 | . 10 2 . 18 35 . . . . . . . Cannon 125 | . . . . . 92 . 8 3 6 6 10 . Launcher 21 | . . . . . 13 . 8 . . . . . Special . | . . . . . . . . . . . . . Kinetic 92 | . . . . . 92 . . . . . . . Thermal 90 | . 2 2 . 18 35 . 8 3 6 6 10 . Explosive 21 | . . . . . 13 . 8 . . . . . Electromagnetic 8 | . 8 . . . . . . . . . . . Robot Hit Streak 11 | . 4 5 . 7 11 . 3 5 . 6 . . Robot Miss Streak 4 | . 1 . . 2 4 . 1 . . 1 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 139 | . 8 1 . 13 77 1 16 8 . 4 6 5 Core Hits 85 | . 1 1 . 8 56 . 13 2 . 1 1 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 1 . 1 . . Critical Strikes 9 | . . . . 1 5 . 1 1 . 1 . . Burn 2 | . . . . 1 1 . . . . . . . Blast 4 | . . . . . 4 . . . . . . . Smash 3 | . . . . . . . 1 1 . 1 . . Melee Attacks 60 | . . . . . . 1 23 8 1 6 10 11 Impact 42 | . . . . . . 1 23 8 1 6 3 . Slashing 18 | . . . . . . . . . . . 7 11 Piercing . | . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . 1 5 3 . 1 3 . Combat Hostiles 1 | . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6609 | . 289 24 . 196 2735 141 1444 620 . 289 564 307 Guns 674 | . 123 24 . 196 331 . . . . . . . Cannons 1365 | . . . . . 1196 . 35 64 . 70 . . Explosions 1905 | . 166 . . . 1196 . 543 . . . . . Melee 2653 | . . . . . . 141 866 556 . 219 564 307 Ramming 12 | . . . . . 12 . . . . . . . Kinetic 1196 | . . . . . 1196 . . . . . . . Thermal 909 | . 189 24 . 196 331 . 35 64 . 70 . . Explosive 1739 | . . . . . 1196 . 543 . . . . . Electromagnetic 100 | . 100 . . . . . . . . . . . Impact 1975 | . . . . . . 141 866 556 . 219 193 . Slashing 678 | . . . . . . . . . . . 371 307 Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . 1 2 . Average Corruption 1 | . . . . . . . . . . 1 2 . Corruption Purged 1 | . . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . 1 7 . Message Errors 3 | . . . . . . . . . . . 3 . Matter Fused 2 | . . . . . . . . . . . 2 . Heat Flow Errors 1 | . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1342 | . . . . . 43 101 517 244 . 149 259 29 Projectiles 35 | . . . . . 12 . . 23 . . . . Explosions 31 | . . . . . 31 . . . . . . . Melee 1276 | . . . . . . 101 517 221 . 149 259 29 Knockbacks 7 | . . . . . 1 . 4 2 . . . . Impact 6 | . . . . . . . 4 2 . . . . Kinetic 1 | . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 70 | . 37 . . . 33 . . . . . . . Shots 2 | . 1 . . . 1 . . . . . . . Rammed 3 | . . . . . 3 . . . . . . . Targets Rammed 3 | . . . . . 3 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 275 | . 126 3 . 275 127 . 84 74 111 130 198 68 Average Temperature 38 | . 51 2 . 93 37 . 32 17 33 38 45 25 Received Heat Transfer 747 | . 180 . . 180 315 . 72 . . . . . Effects 1 | . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 18 | . . . . . . 1 10 6 . 1 . . Impact Corruptions 32 | . . . . . . 3 13 9 . 5 2 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . . 2 . 1 . . 1 . . Heat Transferred 1949 | . 300 50 . 519 830 . 50 100 . 100 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 254 | . 48 41 . . 254 199 236 91 130 141 213 61 Initial 115 | . . 18 . . . 115 97 86 39 68 78 8 Average 98 | . 11 30 . . 131 170 132 64 55 106 103 30 Maximum Alert Level 1 | . . . . . 1 . 1 . . . 1 . Low Security (%) 89 | 100 100 100 . 100 73 100 95 100 100 100 97 100 Level 1 10 | . . . . . 26 . 4 . . . 2 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 3 . . . 2 . 5 1 1 1 1 . Investigation 8 | . 1 . . . 1 . 3 1 1 1 . . Extermination 2 | . . . . . . . 2 . . . . . Reinforcement 4 | . 2 . . . 1 . . . . . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 6 | . 2 . . . 1 . 1 1 1 . . . Communications Jammed 47 | . . . . . 44 . . 2 1 . . . Distress Signals 47 | . . . . . 44 . . 2 1 . . . Times Spotted 81 | . 7 1 . 18 29 1 10 6 2 2 3 2 Peak Tracking Total 12 | . 5 . . 12 5 1 4 2 2 1 1 1 Tactical Retreats 8 | . 1 . . 4 . . 2 . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 5 | . . . . . . . . . . 2 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 7 | . . . . . 1 . 3 . 1 2 . . Max in Single Turn 1 | . . . . . 1 . 1 . 1 1 . . Garrison Access 5 | . . . . . . 1 1 . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 60 | . 3 . 2 1 7 7 9 9 6 5 8 3 Terminals 38 | . 1 . . . 6 5 6 6 4 4 4 2 Fabricators 4 | . . . . . . . 1 1 1 1 . . Repair Stations 2 | . . . . . . 1 . . . . 1 . Recycling Units 7 | . 2 . . . 1 . 1 1 . . 2 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 1 1 1 . 1 1 Total Hacks 167 | . 8 . 2 1 16 28 24 23 23 19 19 4 Successful 80 | . 3 . 2 1 7 16 7 13 10 7 10 4 Failed 87 | . 5 . . . 9 12 17 10 13 12 9 . Catastrophic 19 | . 1 . . . . 5 6 1 3 1 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 75 | . 4 . 1 . 6 11 7 11 15 10 10 . Terminals 126 | . 5 . . . 13 24 16 18 18 17 12 3 Fabricators 9 | . . . . . . . 3 3 1 2 . . Repair Stations 3 | . . . . . . 2 . . . . 1 . Recycling Units 12 | . 3 . . . 3 . 1 1 . . 4 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 14 | . . . . . . 2 4 1 4 . 2 1 Terminal Hacks 46 | . 2 . 2 1 3 10 2 8 5 5 5 3 Record 1 | . . . 1 . . . . . . . . . Part Schematic 3 | . . . . . . 2 . 1 . . . . Robot Analysis 6 | . 1 . . . 2 . 1 . . 2 . . Open Door 2 | . . . . 1 . . . . . . . 1 Level Access Points 5 | . . . . . . 1 . 1 1 1 1 . Branch Access Points 3 | . . . . . . . 1 . . . 1 1 Terminal Index 3 | . . . . . . 1 . 1 . . . 1 Fabricator Index 2 | . . . . . . 1 . 1 . . . . Garrison Index 1 | . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . . . Unreport Threat 3 | . . . . . . . . 2 . . 1 . Locate Traps 5 | . 1 . . . . 2 . . 1 1 . . Reprogram Traps 1 | . . . . . . . . . 1 . . . Maintenance Status 1 | . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . . . 1 1 . . . . . . Registered Components 3 | . . . . . . 1 . . . 1 1 . Zone Layout 3 | . . . . . . . . 1 2 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 3 1 1 1 . . Network Status 3 | . . . . . . . 1 . 1 1 . . Load Schematic 2 | . . . . . . . 1 1 . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 3 | . . . . . . 2 . . . . 1 . Scan Component 1 | . . . . . . 1 . . . . . . Repair 1 | . . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks 5 | . 1 . . . 1 . 1 1 . . 1 . Retrieve Components 5 | . 1 . . . 1 . 1 1 . . 1 . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 1 . 1 . 1 1 Seal Access 5 | . . . . . . 1 1 . 1 . 1 1 Unauthorized Hacks 15 | . . . . . 3 3 . 3 3 1 2 . Terminals 12 | . . . . . 2 3 . 2 3 1 1 . Track 1 | . . . . . . . . . . . 1 . Assimilate 5 | . . . . . 2 1 . 1 1 . . . Botnet 5 | . . . . . . 2 . 1 1 1 . . Disrupt 1 | . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . 1 . Reject 2 | . . . . . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Watchers 1 | . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 44 | . 2 . . . 5 6 6 7 6 5 5 2 Full Trace Events 8 | . 1 . . . 1 . 3 1 1 1 . . Feedback Events 3 | . . . . . . . . . 1 2 . . Corruption 1 | . . . . . . . . . . 1 . . Hackware Fried 2 | . . . . . . . . . 1 1 . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 2 . 1 . . . . Parts Built 1 | . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . Time 36 | . . . . . . . 36 . . . . . Total Part Build Rating 3 | . . . . . . . 3 . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . Time 38 | . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 12 | . 2 . . . 9 . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 10 | . . 5 . . 1 2 . 1 1 . . . Largest Group 5 | . . 5 4 3 1 2 2 1 2 . . . Highest-Rated Group 86 | . . 86 71 40 26 42 42 26 52 . . . Highest-Rated Ally 32 | . . 31 31 16 26 32 32 26 26 . . . Total Orders 7 | . . . . . . . 4 3 . . . . STAY 5 | . . . . . . . 3 2 . . . . FOLLOW 2 | . . . . . . . 1 1 . . . . Ally Attacks 18 | . . 1 . 17 . . . . . . . . Total Damage 198 | . . 11 . 187 . . . . . . . . Kills 2 | . . 1 . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 6 | . 1 . . . 2 . 1 . . 2 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 6030 | 5 192 248 681 543 1961 144 991 269 207 181 506 102 Spaces Moved 6058 | 1 100 217 475 393 769 279 1377 527 457 410 812 241 Core 309 | . 13 217 79 . . . . . . . . . Treads 1108 | 1 87 . 396 15 609 . . . . . . . Legs 36 | . . . . . 36 . . . . . . . Wheels 481 | . . . . 378 103 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4124 | . . . . . 21 279 1377 527 457 410 812 241 Fastest Speed 15 | 160 50 50 50 115 34 31 29 25 15 22 17 17 Average Speed 63 | 160 151 51 141 116 177 31 30 26 24 24 22 17 Slowest Speed 330 | 160 160 100 160 160 330 31 31 29 25 28 26 19 Overloaded Moves 8 | . . . . . . . . . 8 . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . 4 2 3 2 5 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 2 28 43 70 72 59 7 38 13 15 16 24 8 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . Spaces Dug 53 | . . . . . 13 . 15 1 6 2 13 3 Terrain Destroyed 155 | . 2 . . . 72 . 56 1 6 2 13 3 Melee 16 | . . . . . . . 9 . . 1 3 3 Projectile 43 | . . . . . 19 . 6 1 6 1 10 . AOE 96 | . 2 . . . 53 . 41 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 7922 | 3 131 353 483 463 1226 333 1891 640 538 470 1107 284 Wait 1416 | . 11 129 . 26 280 37 444 93 72 35 262 27 Move 6013 | . 99 216 474 392 768 278 1368 522 450 405 801 240 Hop 16 | . . . . . . . 4 2 3 2 5 . Pick Up 56 | . 4 1 6 15 16 2 3 3 . 2 1 3 Fast Attach 46 | . . . 1 4 8 1 9 3 3 9 7 1 Attach 29 | . 1 2 2 2 12 2 2 2 1 1 1 1 Detach 24 | . . 3 . 4 11 . 2 . 2 . 2 . Swap 40 | 3 4 . . 2 20 . 8 1 . . 2 . Drop 74 | . 7 1 . 9 30 . 12 3 . 4 7 1 Fire 133 | . 5 1 . 9 78 . 16 3 6 6 9 . Melee 60 | . . . . . . 1 23 8 1 6 10 11 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 3 | . . . . . 3 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 12 | . . . . . . 12 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 0) 6 | -11/Junkyard | Entered Materials 118 | -10/Materials | Met 8R-AWN 193 | -10/Materials | Discovered new exit (range 6) 198 | -10/Materials | Entered Mines 199 | -10/Mines | Followed 8R-AWN into the Mines 200 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 301 | -10/Mines | Build established: Mutant 302 | -10/Mines | Discovered new exit (range 7) 413 | -10/Mines | Learned location of Storage (-9) 429 | -10/Mines | Discovered new exit (range 5) 446 | -10/Mines | Entered Exiles 446 | -10/Exiles | Accompanied by 4 allies 460 | -10/Exiles | Welcomed by 8R-AWN 468 | -10/Exiles | Met EX-HEX 476 | -10/Exiles | Led the pair of lost Derelicts to a safe place 517 | -10/Exiles | Met EX-DEC 545 | -10/Exiles | Learned location of Zion (-7) 579 | -10/Exiles | Met EX-BIN 597 | -10/Exiles | Aligned with FarCom system 598 | -10/Exiles | Given EX-Vault access code 637 | -10/Exiles | Opened EX-Vault 646 | -10/Exiles | Found Field Lobotomy Kit 682 | -10/Exiles | Warned to stay clear of 0b10 Research branches 839 | -10/Exiles | Learned about 8R-AWN's background 1110 | -10/Exiles | Discovered new exit (range 10) 1127 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1127 | -10/Exiles | Entered Mines 1127 | -9/Mines | Accompanied by 3 allies 1135 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1275 | -9/Mines | Assembled infested the area 1280 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1327 | -9/Mines | Core integrity fell below 50% 1563 | -9/Mines | Learned Materials garrison access intel 1653 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1664 | -9/Mines | Discovered new exit (range 3) 1670 | -9/Mines | Entered Materials 1670 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1671 | -8/Materials | Loaded intel: 1 garrison access location 1913 | -8/Materials | Lost 4 parts (2n1u1w) 2644 | -8/Materials | Discovered new exit (range 11) 3631 | -8/Materials | Entered Factory 3631 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3672 | -7/Factory | Discovered new exit (range 13) 3673 | -7/Factory | Identified exit to Factory 3754 | -7/Factory | Repaired Imp. Utility Shielding 3775 | -7/Factory | Entered another Factory area 3775 | -6/Factory | Accompanied by 2 allies 3775 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3888 | -6/Factory | Fabricated Hacking Suite? 3914 | -6/Factory | Build established: Hacker-Sprinter 3962 | -6/Factory | Discovered new exit (range 5) 4392 | -6/Factory | Spotted B-75 Beast 4569 | -6/Factory | Identified exit to Lower Caves 4569 | -6/Factory | Identified exit to Extension 4659 | -6/Factory | Discovered new exit (range 8) 4766 | -6/Factory | Entered another Factory area 4766 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4768 | -5/Factory | Identified exit to Factory 5035 | -5/Factory | Entered another Factory area 5035 | -4/Factory | Accompanied by 1 ally 5035 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5115 | -4/Factory | Imp. Hacking Suite fried by hacking feedback 5156 | -4/Factory | Spotted B-86 Titan 5193 | -4/Factory | Identified exit to Research 5242 | -4/Factory | Entered Research 5242 | -3/Research | Evolved 2 slots: Utility x2 5256 | -3/Research | Hacking Suite fried by hacking feedback 5264 | -3/Research | Spotted B-86 Titan 5279 | -3/Research | Spotted B-86 Titan 5352 | -3/Research | Build established: Hacker-Ninja 5397 | -3/Research | Identified exit to Research 5423 | -3/Research | Entered another Research area 5423 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5456 | -2/Research | Identified exit to Quarantine 5605 | -2/Research | Found Prototype Slashing Weapon 5605 | -2/Research | Identified Molecular Scythe 5636 | -2/Research | Spotted B-90 Cyclops 5646 | -2/Research | Identified exit to Access 5929 | -2/Research | Entered Access 5929 | -1/Access | Evolved 2 slots: Utility x2 5957 | -1/Access | Identified exit to Command 6030 | -1/Access | Discovered new exit (range 5) 6031 | *** | Escaped! Last Messages --------------- 05952_ Acquired Field Propulsion Drive. 05957_ Connecting with Terminal... >>Access(Branch) Found 1 branch access point: (260,97) Command Map updated. >>Index(Terminals) Found 23 terminals. Downloaded coordinate data. 05958_ Destroyed Antigrav System. 05969_ Destroyed Lgt. Antimatter Reactor. 05969_ W-44 Eye destroyed. 05971_ Acquired 20 matter. 06021_ Destroyed Antigrav System. 06024_ W-44 Eye destroyed. 06030_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 06030_ The Access Shell folds into the floor. 06030_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ????????????????????????????????????????????? ## | | ???????????????????????????????????? ## | | ????????????????????????????????????#######+### | | ????????????????????????????????????## | | ???????????????????????????????????? # | | ???????????????????????????????????? # | | ???????????????????????????????????? # | | ???????????????????????????????????? # "F "" | | ???????????????????????????????????? # """"" | | ???????????????????????????????????? # """"" | | ???????????????????????????????????? + | | ???????????????????????????????????? # | | ???????????????????????????????????? # %= | | ???????????????????????????????????? # ########+# | | ???????????????????????????????????? # ## | | ???????????????????????????????????? # ##?? | | ????????????????????????????###Y#???## ## " | | ???????????????????################### ## """ | | ???????????????????########### ####### ## """ | | ???????????????????"" ## " | | ??????????????BB????" ## | | ??????????????BB????" ## ! | | ????????????????????" ########## | | ????????????????????" 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"""T""" ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????################### ##???????? | | ????????????????????????????#####???## ##???????? | | ???????????????????????????????????? # ##???????? | | ???????????????????????????????????? # ##???????? | | ???????????????????????????????????? + ##???????? | | ???????????????????????????????????? # ##???????? | | ???????????????????????????????????? # "???????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 65 Energy Generation 29 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Additional Mass Support 12 Armor Coverage 375 Resistance: EM 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 66 Recoil Reduction 3 Offensive Hacking 42 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Transmission Jammer | -7/Factory | Hacked Impulse Thruster Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovPlasmaFlakker Manual? 0 Play Time 01:19:58 Cumulative 1399.0 hours Start 2023.08.13 @ 09:19:32 End 2023.08.13 @ 10:36:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 990 Rogue 986 Adventurer 4 Explorer 0 Win Type 0 Total 165 Types 123/11/10/7/2/1/1/6/4 Lore% 96 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffef48ff-d281-424a-906f-bcba45784e61