Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.29 @ 21:21:52 // Halloween2020/ForbiddenLore Player: CrossedViper Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (310) 1550 Value Destroyed (13316) 13316 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (5787) 5787 TOTAL SCORE: 29773 Bonus ------- High Alert Combat Kills 1028 Follower Combat Kills 2254 Network Hubs Disabled 200 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1008 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -3503 Cogmind --------- Core Integrity 0/1300 Matter 299/300 Energy 85/100 System Corruption 26% Temperature Cool (0) Movement Hovering (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Cooled Gravmag System > --- UTILITY (13) ----- Advanced Heat Sink Experimental Core Analyzer Assembled Alloy Armor > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Cooled Gravmag System Advanced Heat Sink Nanosword Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Assembled Combat Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Assembled Alloy Armor Medium Regenerative Plating GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Molecular Deconstructor [Rating: 187] Favorites ----------- Power Assembled Flux Generator Engine Deuterium Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Centrium Heavy Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Assembled Nanovents Storage Large Storage Unit Processor Experimental Core Analyzer Protection Centrium Medium Armor Plating Weapon Assembled Focal Cannon Energy Gun Lightning Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Coil Gun Ballistic Cannon Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Nanosword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Arm Slots Evolved 14 | . . . 2 . 2 2 . . . . . 2 . . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 11 | . . . 2 . 1 1 . . . . . 1 . . . . 2 . . . . 2 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 205 | . 4 5 23 17 4 11 9 8 12 32 6 5 5 4 . 2 . 2 1 6 1 13 2 33 Power 28 | . . 2 2 3 . 1 1 . 1 3 . 1 . . . . . . . 1 . 4 . 9 Engine 11 | . . 1 2 3 . . 1 . 1 2 . 1 . . . . . . . . . . . . Core 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 Reactor 14 | . . . . . . . . . . 1 . . . . . . . . . 1 . 4 . 8 Propulsion 48 | . 1 1 7 5 1 2 . . 2 9 . 4 1 1 . . . . . 1 . 2 . 11 Treads 24 | . 1 . 7 5 1 . . . 2 6 . . . 1 . . . . . . . . . 1 Leg 13 | . . 1 . . . . . . . 3 . . 1 . . . . . . 1 . 2 . 5 Wheel 4 | . . . . . . 2 . . . . . 2 . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Flight 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Utility 73 | . . 2 7 3 1 4 5 6 6 7 5 . 4 3 . 2 . 2 1 4 . 2 1 8 Device 33 | . . 1 2 2 . 2 4 4 1 2 2 . 3 1 . . . 1 . 2 . 1 . 5 Storage 4 | . . . 3 . . . . . . . . . . . . . . . . . . . 1 . Processor 13 | . . . . 1 . 2 1 . 3 . 3 . . . . . . . . 1 . 1 . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 23 | . . 1 2 . 1 . . 2 2 5 . . 1 2 . 2 . 1 1 1 . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | . 3 . 7 6 2 4 3 2 3 13 1 . . . . . . . . . 1 5 1 5 Energy Gun 17 | . . . 4 3 . 1 . . . 7 . . . . . . . . . . . 1 . 1 Energy Cannon 3 | . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . Ballistic Gun 19 | . 3 . 2 3 1 3 2 . . 1 . . . . . . . . . . . 2 . 2 Ballistic Cannon 3 | . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . Launcher 9 | . . . . . 1 . . 1 1 3 . . . . . . . . . . 1 2 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . 4 . . 1 . 4 7 2 1 . 3 . . . 1 . 4 . . 1 2 Parts Lost 88 | . 1 . 3 2 2 2 . . . 17 5 3 1 . . . . . . . . 11 1 40 Power 11 | . . . 1 . . . . . . 1 1 . . . . . . . . . . 1 . 7 Propulsion 16 | . 1 . . 1 1 . . . . 3 2 1 . . . . . . . . . 1 . 6 Utility 37 | . . . . . . 2 . . . 4 1 2 1 . . . . . . . . 5 1 21 Weapon 24 | . . . 2 1 1 . . . . 9 1 . . . . . . . . . . 4 . 6 Highest Loss Streak 13 | . 1 . 1 1 2 1 . . . 11 5 3 1 . . . . . . . . 2 1 13 Average Slot Usage (%) 87 | . 83 98 97 99 88 86 91 92 96 91 59 49 81 81 80 80 82 81 81 86 88 91 89 82 Engine 3 | . 14 7 10 11 9 4 4 7 7 5 2 . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 1 . . 5 6 6 6 5 5 5 5 5 8 4 4 Treads 5 | . . 14 20 21 16 10 . . 8 12 13 . . 4 6 6 5 5 5 1 . . . . Leg 7 | . 26 14 1 . . . . . . 8 . . 16 8 6 6 5 5 5 13 17 14 14 11 Wheel 2 | . . . . . . 5 15 15 10 . . 6 . . . . . . . . . . . . Device 13 | . . 4 20 11 9 6 6 6 1 3 7 7 15 16 13 13 23 18 16 11 11 23 30 29 Storage 9 | . 14 14 15 22 18 15 15 15 15 15 5 . 5 6 6 6 5 5 5 5 5 5 6 7 Processor 12 | . . . . 2 9 13 23 23 22 23 27 21 14 13 13 13 11 11 11 11 11 10 9 7 Protection 7 | . . 7 7 8 4 3 . . 5 3 . . 2 3 6 5 5 9 11 17 17 12 9 5 Energy Gun 1 | . . . 4 5 . 2 7 1 . 7 . . . . . . . . . . . 1 . . Energy Cannon 9 | . . . . . . . 5 7 9 4 2 . 15 20 20 20 17 16 16 17 14 7 13 6 Ballistic Gun 4 | . 26 28 15 9 20 19 8 7 7 1 . . . . . . . . . . . 2 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 10 11 20 53 53 58 58 55 64 68 70 46 3 95 95 95 95 97 105 110 110 105 106 120 120 Greatest Support 105 | 20 20 20 40 46 46 43 38 10 40 71 71 16 80 80 80 80 90 90 80 85 85 95 105 105 Greatest Overweight (x) 6 | . 1 1 2 2 2 4 5 6 6 6 . . 1 1 1 1 1 1 3 3 1 1 1 2 Average Overweight (x) 1 | . . . . 1 1 1 4 5 4 1 . . . 1 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 16 | 6 6 6 16 16 16 16 16 16 16 16 16 4 4 4 4 4 4 4 4 4 4 4 10 10 Average Capacity 8 | 6 6 6 11 16 16 16 16 16 16 16 8 4 4 4 4 4 4 4 4 4 4 4 7 9 Most Carried 16 | 6 6 6 16 16 16 16 16 16 16 16 15 4 4 4 4 4 4 4 4 4 4 4 5 10 Average Carried 7 | 6 5 5 8 15 14 15 15 15 15 14 8 4 2 3 4 4 4 3 3 4 4 3 4 5 Final Capacity 16 | 6 6 6 16 16 16 16 16 16 16 16 4 4 4 4 4 4 4 4 4 4 4 4 10 4 Final Carried 16 | 6 5 6 16 16 14 16 16 16 16 15 4 4 4 4 4 4 4 3 4 4 4 4 5 3 Class Distribution -------------------- 33% | Scavenger-Golem 25% | Mutant 16% | Golem 11% | Scavenger-Mutant 5% | Gunner 3% | Commander-Golem 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Mutant | -6/Factory Golem | -6/Extension Golem | -6/Cetus Commander-Golem | -6/Archives Scavenger-Golem | -6/Hub_04(d) Golem | -5/Factory Scavenger-Golem | -5/Upper Caves Scavenger-Golem | -5/Upper Caves Scavenger-Golem | -5/Warlord Scavenger-Golem | -4/Proximity Caves Scavenger-Golem | -4/Factory Golem | -3/Research Golem | -3/Armory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Arm Matter Collected 4468 | 200 . 175 584 404 193 348 300 133 257 606 22 48 60 50 . 20 . 20 . 70 20 529 20 409 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16464 | . 168 162 1069 791 911 566 61 269 1041 1407 . 216 1381 355 199 273 651 216 522 471 412 2631 315 2377 Parts 791 | . 7 17 66 34 44 39 2 8 70 37 . 9 70 17 9 15 26 12 23 16 24 120 12 114 Haulers Intercepted 9 | . . . 1 4 2 . . . . . . . . . . . . . . . . 1 1 . Recyclers Shooed 4 | . . 1 . 1 . . . . . . . . 1 . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 255 | . . . . . . . 6 16 . . . . . . . . . 7 26 176 24 . . . Prevented 21 | . . . . . . . 1 . . . . . . . . . . . . 20 . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Arm Combat Hostiles Destroyed 274 | . 4 5 25 15 11 8 1 6 6 47 . 3 13 4 2 3 7 2 11 8 9 39 3 42 Melee 17 | . . . . . . . . . . . . 3 . . . . . . . . . . . 14 Guns 61 | . 4 5 20 8 4 6 1 2 . 3 . . . . . . . . . . . 7 1 . Cannons 118 | . . . 2 5 . . . 1 1 11 . . 13 4 2 3 7 2 11 8 9 15 2 22 AOE 64 | . . . 3 2 6 2 . 3 2 32 . . . . . . . . . . . 14 . . Classes Destroyed 24 | . 1 1 3 1 4 3 . 1 2 4 . . 2 . . . . 1 . . . . . 1 Worker 4 | . . . . . 1 1 . . . . . . 1 . . . . . . . . 1 . . Builder 11 | . . . . . 3 3 . . . . . . 5 . . . . . . . . . . . Tunneler 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Hauler 9 | . . . 1 4 2 . . . . . . . . . . . . . . . . 1 1 . Recycler 9 | . . . . 1 1 1 . . . . . 1 3 . . . 1 . . . . 1 . . Operator 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Drone 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 6 | . . . . . . 1 . . . . . . 1 . . . 1 . . . . 1 . 2 Swarmer 49 | . . 4 4 7 . . . . . . . 3 . . . . . . 5 . 5 10 . 11 Grunt 85 | . 4 1 13 2 9 5 . 4 . . . . 2 1 . 2 3 . 5 4 . 13 . 17 Brawler 4 | . . . 1 . . 1 1 1 . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 31 | . . . 7 6 2 . . . . . . . 4 . 2 1 1 . 1 . . 4 1 2 Hunter 24 | . . . . . 1 . . . . . . . 4 . . . 3 . . . 4 8 2 2 Programmer 16 | . . . . . . 2 . . . . . . . . . . . . . 3 . 4 . 7 Behemoth 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Zionite 29 | . . . . . . . . . 29 . . . . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Assembled 38 | . . . . . . . . . . 38 . . . . . . . . . . . . . . Golem 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . Thug 3 | . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . Mutant 6 | . . . . . . . . . 5 . . . . . . . . 1 . . . . . . Best Kill Streak 37 | . 2 3 8 6 12 6 1 3 18 37 . 4 3 2 2 1 3 1 4 4 5 6 1 6 Combat Bots Only 35 | . 2 3 8 5 7 4 1 3 4 35 . 3 2 2 2 1 3 1 4 4 5 6 1 6 Max Kills in Single Turn 16 | . 1 2 3 2 5 4 1 3 2 16 . 1 2 1 1 1 1 1 1 1 1 4 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 16 | . . . 3 1 2 2 . 3 1 16 . . . . . . . . . . . 4 . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Imprinter (-7/Zion) A7 (-6/Cetus) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Arm Damage Taken 24047 | . 519 189 1129 865 653 672 . 75 440 2911 575 299 973 287 20 236 210 37 713 517 807 3807 346 7767 Core 3363 | . 134 27 207 142 71 77 . . 58 359 152 176 106 48 . 45 . . 43 61 98 253 12 1294 Absorbed by Shields 137 | . . . . . . . . . . . . . 57 80 . . . . . . . . . . Core Remaining (%) 56 | 100 . 35 . 12 87 . . . . . 7 . . . . 55 . . . . 79 78 . . Volleys Fired 748 | . 16 14 69 41 28 36 6 11 55 82 . . 52 16 4 11 15 6 25 22 20 107 14 98 Largest 3 | . 2 2 2 2 3 3 3 2 3 3 . . 3 3 3 3 3 3 3 3 3 3 3 3 Hottest 166 | . 40 40 90 89 69 75 105 98 137 166 . . 75 75 75 75 75 75 75 75 75 110 125 100 Shots Fired 1485 | . 32 28 133 81 49 106 15 19 103 92 . . 145 48 12 33 43 16 53 52 51 190 30 154 Gun 564 | . 32 28 124 56 36 106 15 10 47 19 . . . . . . . . . . . 76 3 12 Cannon 829 | . . . 9 25 . . . 8 42 49 . . 145 48 12 33 43 16 53 52 51 89 27 127 Launcher 77 | . . . . . 13 . . 1 14 24 . . . . . . . . . . . 25 . . Special 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 Kinetic 503 | . 32 28 98 57 36 106 12 10 47 10 . . . . . . . . . . . 63 . 4 Thermal 821 | . . . . . . . . 8 42 51 . . 145 48 12 33 43 16 53 52 51 102 30 135 Explosive 13 | . . . . . . . . 1 . 12 . . . . . . . . . . . . . . Electromagnetic 132 | . . . 35 24 13 . 3 . 14 18 . . . . . . . . . . . 25 . . Phasic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Hit Streak 34 | . 7 9 14 10 16 28 26 9 21 34 . . 15 18 22 25 9 13 14 9 12 13 15 17 Robot Miss Streak 4 | . 2 2 3 4 1 2 2 1 1 3 . . 2 2 . 2 1 . 2 1 2 4 2 4 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Secondary Targets 7 | . 1 1 4 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1041 | . 22 20 96 57 29 93 12 16 72 57 . 8 60 34 11 19 26 12 35 26 30 130 22 154 Core Hits 680 | . 9 12 46 30 42 28 3 9 45 125 . 7 38 18 9 17 14 6 18 13 15 85 8 83 Critical Hits 28 | . . . . 1 . 1 . 2 7 11 . . . . . . . . . . . 3 . 3 Critical Kills 11 | . . . . 1 . . . . 2 6 . . . . . . . . . . . 2 . . Critical Parts Destroyed 15 | . . . . . . 1 . 2 5 3 . . . . . . . . . . . 1 . 3 Melee Attacks 72 | . . . . . . . . . . . . 18 . . . . . . . . . . . 54 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 54 | . . . . . . . . . . . . . . . . . . . . . . . . 54 Piercing 18 | . . . . . . . . . . . . 18 . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40380 | . 293 281 1543 1268 1476 1975 205 528 2208 4248 . 282 3641 1554 497 998 1203 479 1628 1072 1183 6026 961 6831 Guns 7088 | . 293 281 1305 675 336 1533 205 193 602 208 . . . . . . . . . . . 1153 67 237 Cannons 22608 | . . . 137 338 . . . 121 738 861 . . 3641 1554 497 941 1203 479 1628 1072 1183 2834 846 4535 Explosions 8166 | . . . 101 224 1140 384 . 214 868 3179 . . . . . 57 . . . . . 1999 . . Melee 2314 | . . . . . . . . . . . . 282 . . . . . . . . . . . 2032 Ramming 204 | . . . . 31 . 58 . . . . . . . . . . . . . . . 40 48 27 Kinetic 6383 | . 293 281 1031 716 336 1533 143 193 602 83 . . . . . . . . . . . 1066 . 106 Thermal 24407 | . . . 101 224 392 . . 121 869 1500 . . 3641 1554 497 941 1203 479 1628 1072 1183 3423 913 4666 Explosive 2583 | . . . . . . 384 . 214 . 1985 . . . . . . . . . . . . . . Electromagnetic 4489 | . . . 411 297 748 . 62 . 737 680 . . . . . 57 . . . . . 1497 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2032 | . . . . . . . . . . . . . . . . . . . . . . . . 2032 Piercing 282 | . . . . . . . . . . . . 282 . . . . . . . . . . . . Highest Corruption 25 | . . . . . 1 2 2 2 2 . . . . 1 1 2 . . . 3 3 2 . 25 Average Corruption 2 | . . . . . 1 1 2 2 2 . . . . 1 1 1 . . . 1 3 1 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 79 | . . . . . . 5 9 8 1 . . . . 1 . 2 . . . . 14 8 . 31 Message Errors 16 | . . . . . . 1 3 3 1 . . . . . . . . . . . 3 1 . 4 Matter Fused 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . 5 Heat Flow Errors 11 | . . . . . . 1 2 2 . . . . . . . . . . . . 3 1 . 2 Energy Discharges 4 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . 2 1 . . . . . . . 1 . . . . 2 1 . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Targeting Errors 21 | . . . . . . 1 2 . . . . . . 1 . 1 . . . . 3 3 . 10 Weapon Failures 5 | . . . . . . 2 . . . . . . . . . . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1369 | . . . . 13 45 32 . 8 36 87 . 39 171 41 . 10 66 1 82 25 71 238 115 289 Projectiles 869 | . . . . 3 . . . . 11 . . . 171 41 . 4 66 1 82 25 71 144 92 158 Explosions 296 | . . . . 10 45 21 . 8 25 87 . . . . . 6 . . . . . 94 . . Melee 204 | . . . . . . 11 . . . . . 39 . . . . . . . . . . 23 131 Knockbacks 3 | . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Kinetic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 446 | . . . . 49 65 62 . . . 96 . . . . . 91 . . . . . 73 . 10 Shots 16 | . . . . 1 3 1 . . . 4 . . . . . 1 . . . . . 6 . . Rammed 15 | . . . . 7 . 4 . . . . . . . . . . . . . . . . . 4 Targets Rammed 19 | . . . . 7 . 4 . . . . . . . . . . . . . . . 2 1 5 Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 410 | . 5 8 5 2 30 210 410 184 335 313 . . . . . . . . 6 9 206 67 . 48 Average Temperature 82 | . 2 4 3 2 12 40 174 52 105 108 . . . . . . . . 6 9 90 42 . 19 Received Heat Transfer 4447 | . 252 54 441 123 279 144 . 45 27 556 255 . 189 27 . 69 27 . 228 135 . 555 18 1023 Effects 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . 1 . . . 3 1 . . . . . . . . . . . 4 . . Combat Hostiles 8 | . . . . . 1 . . . 3 1 . . . . . . . . . . . 3 . . Parts Fried 26 | . . . 1 1 5 . . . 8 . . . . . . . . . . . . 11 . . Impact Corruptions 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . . . . . . . . . . 2 . . 6 . 2 . 1 . 1 . . 3 . 1 Heat Transferred 16274 | . . . 200 250 550 . . 222 1231 2167 . . 1900 747 275 575 625 275 850 575 600 2075 550 2607 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 22 | . . . 1 2 6 . . . 2 5 . . . . . . . . . . . 6 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Arm Peak Influence 947 | . 145 294 260 492 458 439 . . . . . 178 447 614 477 729 451 . . . . 947 184 561 Initial 259 | . . 52 36 100 124 207 . . . . . 103 86 168 245 166 259 . . . . 31 123 16 Average 261 | . 68 154 127 280 273 278 . . . . . 163 179 387 453 416 303 . . . . 545 72 320 Maximum Alert Level 3 | . . 1 1 2 2 2 . . . . . . 2 2 2 3 2 . . . . 3 . 2 Low Security (%) 44 | 100 100 65 71 22 53 . . . . . . 100 65 11 . 21 . . . . . 14 100 27 Level 1 34 | . . 34 28 69 13 95 . . . . . . 33 50 10 13 93 . . . . 14 . 33 Level 2 15 | . . . . 7 32 4 . . . . . . 1 37 89 55 6 . . . . 32 . 39 Level 3 4 | . . . . . . . . . . . . . . . . 10 . . . . . 38 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 2 . 4 3 4 3 . . . . . . 2 . . 8 2 . . . . 12 3 4 Investigation 8 | . . . 3 1 . . . . . . . . 1 . . . 1 . . . . 1 1 . Extermination 7 | . . . . . . 1 . . . . . . . . . 1 . . . . . 2 . 3 Reinforcement 25 | . 2 . 1 2 4 2 . . . . . . 1 . . 3 1 . . . . 6 2 1 Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison 6 | . . . . . . . . . . . . . . . . 3 . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 . . . . . . . 1 . . . 1 . . . . 3 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Arm Distress Signals 23 | . 3 . 1 2 2 2 . . . . . . 2 2 . 1 1 . . 1 . 1 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 473 | . 14 11 34 30 17 15 4 5 40 64 11 6 20 13 4 17 10 2 12 9 8 49 9 69 Peak Tracking Total 38 | . 5 3 8 6 5 4 4 4 7 38 11 3 4 5 1 4 2 1 5 4 5 7 4 12 Tactical Retreats 36 | . 1 . . 1 1 2 1 . 8 7 4 1 3 . . . . . 1 . . 3 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Arm Traps Triggered 19 | . . . 5 2 1 . . . . . . . 4 . . 3 2 . . . . . 1 1 Indirectly 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 38 | . . . . . . . 1 . . . . . . . . . . . 1 36 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Arm Machines Disabled 34 | . . 3 1 4 2 3 . . . 4 . . 2 1 1 2 . 1 1 3 . 5 . 1 Max in Single Turn 3 | . . . 1 1 1 3 . . . 1 . . 1 . . 2 . 1 1 1 . 2 . 1 Garrison Access 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Arm Machines Accessed 44 | . 1 . 6 8 . . . 1 1 . . . 7 . 1 3 3 1 . 4 . 3 3 2 Terminals 33 | . 1 . 6 7 . . . . . . . . 7 . . 3 2 . . . . 2 3 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . Total Hacks 120 | . 2 . 18 17 . . . 7 5 . . . 11 . 1 11 11 1 . 10 . 14 8 4 Successful 63 | . . . 7 10 . . . 7 5 . . . 6 . 1 6 3 1 . 10 . 6 . 1 Failed 57 | . 2 . 11 7 . . . . . . . . 5 . . 5 8 . . . . 8 8 3 Catastrophic 13 | . . . 2 1 . . . . . . . . . . . 1 1 . . . . 2 4 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 2 . 15 10 . . . . 4 . . . 1 1 . 9 . . 2 . . 3 5 . Terminals 90 | . 2 . 18 16 . . . . . . . . 11 . . 11 9 . . . . 11 8 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . . . . . . . . . . . 2 . . . . 3 . . Terminal Hacks 56 | . . . 6 7 . . . 7 5 . . . 6 . 1 4 2 1 . 10 . 6 . 1 Record 16 | . . . . . . . . 7 . . . . . . 1 . . . . 8 . . . . Part Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Open Door 10 | . . . . 3 . . . . . . . . 3 . . . . 1 . 2 . . . 1 Branch Access Points 3 | . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 7 | . . . 1 1 . . . . . . . . 1 . . 1 1 . . . . 2 . . Unreport Threat 9 | . . . 2 1 . . . . . . . . . . . 2 . . . . . 4 . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Seal Access 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 5 | . . . 1 2 . . . . . . . . . . . 2 . . . . . . . . Terminals 5 | . . . 1 2 . . . . . . . . . . . 2 . . . . . . . . Botnet 5 | . . . 1 2 . . . . . . . . . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 . 6 6 . . . . . . . . 5 . . 2 2 . . . . 2 3 1 Full Trace Events 6 | . . . 3 . . . . . . . . . 1 . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 4 . . . . . . . . . . . . . . . . 4 . Programmers 8 | . . . . . . 4 . . . . . . . . . . . . . . . . 4 . Robots Rewired 7 | . . . . . . . . . . . . . 3 . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Arm Total Allies 30 | . . 1 . 10 . . . 2 . 1 . . 7 5 . . . . . . . . . 4 Largest Group 10 | . . 1 . 10 5 . . 2 . 1 . . 3 6 6 6 1 . . . . . . 4 Highest-Rated Group 507 | . . 31 . 88 48 . . 40 . 118 . . 193 507 507 507 87 . . . . . . 168 Highest-Rated Ally 156 | . . 31 . 16 16 . . 20 . 118 . . 156 156 94 94 87 . . . . . . 42 Total Orders 8 | . . . . 4 3 1 . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . EXPLORE 6 | . . . . 2 3 1 . . . . . . . . . . . . . . . . . . Ally Attacks 305 | . . 8 . 31 20 . . 3 . 39 . . 47 56 17 49 . . . . . . . 35 Total Damage 10531 | . . 211 . 251 181 . . 40 . 3706 . . 1278 1562 517 1880 . . . . . . . 905 Kills 72 | . . 3 . 5 3 . . 1 . 16 . . 10 10 2 17 . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 3 . . . . 3 . 2 . . . . . . . . 1 2 . 1 . . . Drone Launches 18 | . . . . 16 . 2 . . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Arm Turns Passed 22787 | 2 207 512 1291 927 278 728 875 1005 2114 1540 178 193 2206 387 338 458 511 1344 951 2601 650 1276 1059 1156 Spaces Moved 10625 | 2 115 293 499 401 110 443 648 733 852 786 245 294 548 175 180 230 253 601 477 915 331 502 499 493 Core 281 | . . . . . . . . . . . 206 75 . . . . . . . . . . . . Treads 4310 | . 5 175 430 401 110 181 . . 154 532 39 . . 147 180 230 253 601 459 388 . . . 25 Legs 3220 | 2 110 118 69 . . . . . . 172 . . 486 28 . . . . 18 527 331 502 499 358 Wheels 2425 | . . . . . . 262 648 733 698 82 . 2 . . . . . . . . . . . . Hover 110 | . . . . . . . . . . . . . . . . . . . . . . . . 110 Flight 279 | . . . . . . . . . . . . 217 62 . . . . . . . . . . . Fastest Speed 42 | 120 120 150 150 180 180 100 100 130 130 110 50 42 45 163 180 180 180 180 180 150 150 130 140 42 Average Speed 150 | 120 122 155 164 180 180 135 127 130 145 165 68 48 149 177 180 180 180 180 181 165 154 149 148 128 Slowest Speed 230 | 120 160 160 180 200 200 180 130 140 230 210 165 100 170 180 180 180 180 180 210 210 156 170 163 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . 3 1 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 1 29 55 52 96 34 18 79 73 84 77 52 8 71 56 94 30 8 78 69 93 62 16 20 44 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 1 . 1 1 1 . . 1 1 . . . 1 1 . . . . 1 1 . Unknown Exits Taken 13 | 1 1 1 . . 1 . . . 1 1 . . 1 1 1 . . 1 1 1 1 . . . Scrap Searched 18 | . . 1 . . . . 1 1 4 . 2 . . . . . . 5 1 . 3 . . . Spaces Dug 9 | . . . . 1 . . . . . . . . . . . . 3 . . 5 . . . . Terrain Destroyed 480 | . . . 5 15 24 21 . 4 . 21 . . 21 5 1 169 15 3 15 15 20 96 8 22 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 174 | . . . 3 3 . . . . . 2 . . 21 5 1 6 15 3 15 15 20 35 8 22 AOE 306 | . . . 2 12 24 21 . 4 . 19 . . . . . 163 . . . . . 61 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Arm Total 16014 | 1 150 321 839 525 145 509 688 762 1628 940 256 320 1822 220 185 250 277 853 521 1958 428 841 798 777 Wait 3953 | . 8 3 203 23 2 5 6 3 689 7 . 5 1148 13 2 5 7 239 13 1008 73 197 270 24 Move 10594 | 1 114 292 498 401 109 442 647 732 851 785 244 287 545 174 179 229 252 600 476 914 330 501 498 493 Hop 4 | . . . . . . . . . . . . 3 1 . . . . . . . . . . . Pick Up 138 | . 3 2 29 11 2 2 10 4 8 19 . . 4 2 . . . 1 1 . . 4 3 33 Fast Attach 60 | . 2 4 4 6 . 8 . . 6 4 2 5 . 4 . 2 . . . 5 1 6 1 . Attach 81 | . 1 . 10 2 4 1 6 . . 22 2 . 2 . . . . . . . . 2 . 29 Detach 11 | . . . . . . 1 2 . . 1 . . 1 . . . . . . . . 2 1 3 Swap 64 | . 1 1 9 9 . 2 3 8 6 6 2 . 3 . . . . 2 1 1 . 5 1 4 Drop 181 | . 5 5 17 19 . 8 8 4 13 14 6 2 11 11 . 3 1 5 5 5 4 15 9 11 Fire 748 | . 16 14 69 41 28 36 6 11 55 82 . . 52 16 4 11 15 6 25 22 20 107 14 98 Melee 72 | . . . . . . . . . . . . 18 . . . . . . . . . . . 54 Ram 7 | . . . . . . 4 . . . . . . . . . . . . . . . . . 3 Kick 5 | . . . . . . . . . . . . . . . . . . . . . . 2 1 2 Crush 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . 20 . . . 2 . . . . . . . Rewire 61 | . . . . . . . . . . . . . 35 . . . . . . 3 . . . 23 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: [*Res] / *Arm / [*Tes]) -3/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 16) 204 | -10/Materials | Core integrity fell below 50% 210 | -10/Materials | Entered Mines 213 | -10/Mines | Received a Mining Laser from a helpful Derelict 225 | -10/Mines | Met a Derelict bent on vengeance 247 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 250 | -10/Mines | Found Prototype Device 323 | -10/Mines | Build established: Mutant 400 | -10/Mines | Learned Materials machine intel 415 | -10/Mines | Learned location of 1 exit from Materials 423 | -10/Mines | Learned Materials garrison access intel 622 | -10/Mines | Discovered new exit (range 6) 667 | -10/Mines | Discovered new exit (range 8) 722 | -10/Mines | Entered Materials 722 | -9/Materials | Evolved 2 slots: Utility x2 723 | -9/Materials | Identified exit to Materials 724 | -9/Materials | Loaded intel: 50 machine locations 985 | -9/Materials | Identified exit to Mines 985 | -9/Materials | Identified exit to Storage 1088 | -9/Materials | Build established: Scavenger-Mutant 1829 | -9/Materials | Destroyed 8 combat bots 1985 | -9/Materials | Core integrity fell below 50% 2013 | -9/Materials | Entered Storage 2026 | -9/Storage | Identified exit to Recycling 2385 | -9/Storage | Build established: Mutant 2433 | -9/Storage | Core integrity fell below 20% 2655 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2744 | -9/Storage | Found Prototype Processor 2745 | -9/Storage | Identified Exp. Targeting Computer 2749 | -9/Storage | Found Exp. Targeting Computer 2757 | -9/Storage | Found Exp. Targeting Computer 2777 | -9/Storage | Found Exp. Targeting Computer 2836 | -9/Storage | Discovered exit to Materials (range 39) 2936 | -9/Storage | Build established: Commander-Mutant 2940 | -9/Storage | Entered Materials 2940 | -8/Materials | Accompanied by 12 allies 2940 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2941 | -8/Materials | Loaded intel: 1 garrison access location 3072 | -8/Materials | Discovered new exit (range 16) 3121 | -8/Materials | Destroyed 7 combat bots 3218 | -8/Materials | Entered Factory 3218 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3626 | -7/Factory | Build established: Gunner 3932 | -7/Factory | Discovered new exit (range 7) 3940 | -7/Factory | Identified exit to Lower Caves 3946 | -7/Factory | Entered Lower Caves 3946 | -7/Lower Caves | Identified Exp. Sensor Array 3947 | -7/Lower Caves | Encountered a Warlord checkpoint 4217 | -7/Lower Caves | Learned location of 1 exit from Factory 4225 | -7/Lower Caves | Learned Factory non-interactive machine intel 4232 | -7/Lower Caves | Build established: Mutant 4287 | -7/Lower Caves | Learned Factory stockpile data 4714 | -7/Lower Caves | Discovered new exit (range 11) 4814 | -7/Lower Caves | Identified exit to Lower Caves 4821 | -7/Lower Caves | Entered another Lower Caves area 4957 | -7/Lower Caves | Encountered a Warlord checkpoint 5234 | -7/Lower Caves | Discovered new exit (range 9) 5253 | -7/Lower Caves | A Commander dispatched an escort 5280 | -7/Lower Caves | Learned Armory trap positions 5280 | -7/Lower Caves | Learned Research emergency access door positions 5280 | -7/Lower Caves | Learned Research security intel 5280 | -7/Lower Caves | Learned Research terminal intel 5704 | -7/Lower Caves | Discovered new exit (range 8) 5825 | -7/Lower Caves | Identified exit to Zion 5826 | -7/Lower Caves | Entered Zion 5890 | -7/Zion | Learned location of Warlord (-5) 5928 | -7/Zion | System corruption cleaned by Quarantine Array 6043 | -7/Zion | Learned location of 1 exit from Factory 6157 | -7/Zion | Received a visual enhancement algorithm 6270 | -7/Zion | Found Prototype Processor 6274 | -7/Zion | Found Prototype Processor 6274 | -7/Zion | Identified Exp. Melee Analysis Suite 6279 | -7/Zion | Found Prototype Processor 6279 | -7/Zion | Identified Exp. Signal Interpreter 6292 | -7/Zion | Found Prototype Processor 6292 | -7/Zion | Identified Exp. Core Analyzer 6299 | -7/Zion | Found Prototype Processor 6389 | -7/Zion | Learned Factory garrison access intel 6779 | -7/Zion | Attacked by Zionites 7076 | -7/Zion | Destroyed Imprinter 7118 | -7/Zion | Extracted access codes from Imprinter's data core 7220 | -7/Zion | Opened final containment barrier to the Deep Caves 7245 | -7/Zion | Discovered new exit (range 5) 7249 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7701 | -7/Zion | Build established: Scavenger-Gunner 7940 | -7/Zion | Entered Deep Caves 7942 | -7/Deep Caves | Met 5H-AD0 8021 | -7/Deep Caves | Z-Facility disabled 8113 | -7/Deep Caves | Found Prototype Protection 8116 | -7/Deep Caves | Identified Zio. Weapon Casing 8123 | -7/Deep Caves | Lost 4 parts (1n1u2w) 8208 | -7/Deep Caves | Found Zio. Weapon Casing 8425 | -7/Deep Caves | Found Zio. Weapon Casing 8495 | -7/Deep Caves | Build established: Gunner 8598 | -7/Deep Caves | Spotted as-46818 8619 | -7/Deep Caves | Destroyed as-46818 8677 | -7/Deep Caves | Spotted as-41045 8705 | -7/Deep Caves | Triggered Deep Caves wall 8711 | -7/Deep Caves | Core integrity fell below 50% 8716 | -7/Deep Caves | Exposed GOLEM chamber 8739 | -7/Deep Caves | Spotted AS-48098 8759 | -7/Deep Caves | Spotted AS-30149 8775 | -7/Deep Caves | Destroyed AS-30149 8781 | -7/Deep Caves | Destroyed AS-48098 8790 | -7/Deep Caves | Destroyed 35 combat bots 8794 | -7/Deep Caves | Lost 11 parts (1p2n2u6w) 8861 | -7/Deep Caves | Found GOLEM Unit 8864 | -7/Deep Caves | Found GOLEM Unit 8885 | -7/Deep Caves | Found Mobile Assembly Unit 8906 | -7/Deep Caves | Build established: Mutant 9198 | -7/Deep Caves | Spotted as-08119 9278 | -7/Deep Caves | Build established: Scavenger-Mutant 9470 | -7/Deep Caves | Discovered new exit (range 7) 9480 | -7/Deep Caves | Entered Proximity Caves 9481 | -6/Proximity Caves | Identified exit to Factory 9547 | -6/Proximity Caves | Core integrity fell below 20% 9548 | -6/Proximity Caves | Identified Exp. Armor Integrity Analyzer 9551 | -6/Proximity Caves | Identified Exp. Terrain Scan Processor 9583 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 9658 | -6/Proximity Caves | Entered Factory 9658 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9659 | -6/Factory | Identified exit to Factory 9660 | -6/Factory | Identified exit to Extension 9662 | -6/Factory | Loaded intel: 245 non-interactive machine locations 9663 | -6/Factory | Loaded intel: 4 garrison access locations 9740 | -6/Factory | Lost 3 parts (1n2u) 9851 | -6/Factory | Entered Extension 10308 | -6/Extension | Build established: Golem 10533 | -6/Extension | Rescued a captive Derelict 10564 | -6/Extension | Rescued a captive Derelict 10986 | -6/Extension | Destroyed B-75 Beast 11075 | -6/Extension | Spotted B-75 Beast 11083 | -6/Extension | Destroyed B-75 Beast 11209 | -6/Extension | Rescued A7 11247 | -6/Extension | Rescued a captive Derelict 11408 | -6/Extension | Build established: Scavenger-Golem 11502 | -6/Extension | Discovered exit to Factory (range 10) 11504 | -6/Extension | Discovered new exit (range 6) 12057 | -6/Extension | Entered Cetus 12057 | -6/Cetus | Accompanied by 2 allies (A7) 12062 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 12094 | -6/Cetus | Spotted Cetus Guard 12094 | -6/Cetus | Spotted Cetus Guard 12098 | -6/Cetus | Destroyed Cetus Guard 12099 | -6/Cetus | Spotted Cetus Guard 12101 | -6/Cetus | Allies destroyed Cetus Guard 12102 | -6/Cetus | Spotted Cetus Guard 12105 | -6/Cetus | Destroyed Cetus Guard 12105 | -6/Cetus | Allies destroyed Cetus Guard 12194 | -6/Cetus | Started Cetus Manufacturing Module 12219 | -6/Cetus | Manufactured an Enhanced Grunt 12231 | -6/Cetus | Destroyed A7 12234 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 12238 | -6/Cetus | Found Prototype Protection 12238 | -6/Cetus | Identified Med. Regenerative Plating 12244 | -6/Cetus | Manufactured an Enhanced Grunt 12260 | -6/Cetus | Discovered new exit (range 16) 12269 | -6/Cetus | Manufactured an Enhanced Grunt 12294 | -6/Cetus | Manufactured an Enhanced Grunt 12299 | -6/Cetus | Spotted Cetus Guard 12299 | -6/Cetus | Spotted Cetus Guard 12303 | -6/Cetus | Destroyed Cetus Guard 12304 | -6/Cetus | Spotted Cetus Guard 12305 | -6/Cetus | Spotted Cetus Guard 12314 | -6/Cetus | Allies destroyed Cetus Guard 12316 | -6/Cetus | Allies destroyed Cetus Guard 12319 | -6/Cetus | Manufactured an Enhanced Grunt 12323 | -6/Cetus | Allies destroyed Cetus Guard 12340 | -6/Cetus | Discovered exit to Factory (range 15) 12351 | -6/Cetus | Met Revision 17 12444 | -6/Cetus | Entered Archives 12444 | -6/Archives | Accompanied by 6 allies 12492 | -6/Archives | Unable to access archive contents 12499 | -6/Archives | Discovered exit to Factory (range 15) 12532 | -6/Archives | Discovered new exit (range 15) 12589 | -6/Archives | Discovered new exit (range 16) 12612 | -6/Archives | Build established: Commander-Golem 12747 | -6/Archives | Unable to access archive contents 12782 | -6/Archives | Entered Hub_04(d) 12782 | -6/Hub_04(d) | Accompanied by 6 allies 12894 | -6/Hub_04(d) | Garrison activated, responded to threat 12956 | -6/Hub_04(d) | Discovered exit to Factory (range 12) 13132 | -6/Hub_04(d) | First assault squad dispatched 13210 | -6/Hub_04(d) | Build established: Scavenger-Golem 13222 | -6/Hub_04(d) | Network Hub disabled 13240 | -6/Hub_04(d) | Entered Factory 13240 | -5/Factory | Accompanied by 1 ally 13240 | -5/Factory | Evolved 2 slots: Utility x2 13525 | -5/Factory | Discovered new exit (range 9) 13533 | -5/Factory | Build established: Golem 13659 | -5/Factory | Identified exit to Upper Caves 13751 | -5/Factory | Entered Upper Caves 14328 | -5/Upper Caves | Build established: Scavenger-Golem 14371 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 14819 | -5/Upper Caves | Spotted B-75 Beast 14824 | -5/Upper Caves | Destroyed B-75 Beast 14894 | -5/Upper Caves | Discovered new exit (range 15) 15095 | -5/Upper Caves | Entered another Upper Caves area 15095 | -5/Upper Caves | Discovered new exit (range 8) 15145 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15393 | -5/Upper Caves | Learned Factory trap positions 15671 | -5/Upper Caves | Learned Factory garrison access intel 15991 | -5/Upper Caves | Discovered new exit (range 13) 16021 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 16034 | -5/Upper Caves | Found Prototype Special Weapon 16046 | -5/Upper Caves | Entered Warlord 16721 | -5/Warlord | Met Warlord 16746 | -5/Warlord | Warlord's base attacked by MAIN.C 16760 | -5/Warlord | Found Exp. Core Analyzer 16768 | -5/Warlord | Found Prototype Reactor 16768 | -5/Warlord | Identified Vortex Chain Reactor 16775 | -5/Warlord | Found Prototype Device 16775 | -5/Warlord | Identified Exp. Cloaking Device 17096 | -5/Warlord | Warlord forces counterattacked 18573 | -5/Warlord | Opened side exit 18601 | -5/Warlord | Discovered new exit (range 13) 18647 | -5/Warlord | Entered Proximity Caves 19154 | -4/Proximity Caves | Discovered new exit (range 8) 19167 | -4/Proximity Caves | Learned Research garrison access intel 19297 | -4/Proximity Caves | Entered Factory 19297 | -4/Factory | Evolved 2 slots: Utility x2 19298 | -4/Factory | Identified exit to Research 19299 | -4/Factory | Loaded intel: 127 trap records 19300 | -4/Factory | Loaded intel: 4 garrison access locations 19612 | -4/Factory | Garrison activated, responded to threat 19918 | -4/Factory | Spotted B-86 Titan 20381 | -4/Factory | Discovered exit to Research (range 16) 20573 | -4/Factory | Entered Research 20573 | -3/Research | Evolved 2 slots: Utility x2 20574 | -3/Research | Identified exit to Armory 20577 | -3/Research | Loaded intel: 18 terminal locations 20578 | -3/Research | Loaded intel: 4 garrison access locations 20603 | -3/Research | Discovered new exit (range 9) 20707 | -3/Research | Found Quantum Capacitor 20726 | -3/Research | Build established: Golem 20773 | -3/Research | Revision forces began assault on 0b10 20821 | -3/Research | Met up with Revision 17++ 21130 | -3/Research | Discovered new exit (range 5) 21142 | -3/Research | Found Prototype Slashing Weapon 21143 | -3/Research | Identified Nanosword 21273 | -3/Research | Research terminal network offline 21632 | -3/Research | Spotted Striker 21632 | -3/Research | Entered Armory 21633 | -3/Armory | Loaded intel: 33 trap records 22056 | -3/Armory | Energy Cycler disabled 22243 | -3/Armory | Lost 3 parts (1p1n1u) 22298 | -3/Armory | Lost 6 parts (1p1n3u1w) 22368 | -3/Armory | Identified Molecular Deconstructor 22434 | -3/Armory | Core integrity fell below 50% 22473 | -3/Armory | Lost 11 parts (3p2n4u2w) 22692 | -3/Armory | System corruption reached 10% 22707 | -3/Armory | Core integrity fell below 20% 22788 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 22718_ Destroyed Prototype Energy Gun. 22718_ P-80 Master destroyed. 22723_ System corrupted: Nanosword targeting data glitched. 22726_ P-80 Master resets P-80 Master, system corruption cleaned. 22727_ Lgt. Particle Reactor destroyed. 22728_ System corrupted: Nanosword targeting data glitched. 22733_ Cld. Gravmag System destroyed. 22733_ Critical hit. 22733_ Mic. Fission Core destroyed. 22736_ Adv. Heat Sink destroyed. 22739_ System corrupted: Substantial component data lost. 22750_ Triggered Segregator Trap. 22750_ Arcs of energy rise from the floor. 22750_ Cld. Gravmag System blown off. 22750_ Adv. Target Analyzer blown off. 22759_ System corrupted: Nanosword rejected. 22759_ Acquired Nanosword. 22761_ Slammed into P-80 Master. 22766_ Asb. Nanovents destroyed. 22788_ Asb. Combat Suite destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# "" # ^ | | ???????????????????????????????????????# F"" # ### | | ???????????????????????????????????????# """ # #?? | | ???????????????????????????????????????# # #?? | | ??^????????????????????????????????????####/##/### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# """"""" | | ???????????????????????????????????????# """"""" | | ???????????????????????????????????????# """"""" | | ???????????????????????????????????????# | | ???????????????????????????????????????# """"""" | | ???????????????????????????????????????# """"""" | | ???????????????????????????????????????# """"""" | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ??????????????##???????????????????????# | | ????????????? ################?????###+####+## | | ????????????? #???#### ^ | | ????????????? ##### ^ | | ????????????? p | | ?????????????? ####### [!! | | ??????????????????# !!! # [! | | ??????????????????#!^^ # ####### ##### ^!! | | ??????????????????# ^ + #?????#+#???? | | ??????????????????# """ #@ #???????????? | | ??????????????????# """ # #????????????= | | ????????????????? / R"?# #???????????? | | ?????????????????##^"""?# +??????????? | | ??????????????????# ""??# #??????????? | | ???????????????????? ??# +??????????? | | ????????????????????#???# #????????????#### | | ????????????????????????# #???????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? ?????????????? | | ???????????????????????? ????????????? | | ????????????????????????#############????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 55 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 1010 Additional Mass Support 20 Armor Coverage 675 Resistance: KI 15 Resistance: TH 25 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 8 Evasion (%) 64 Targeting Accuracy 24 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 6 Particle Charging 15 Item Schematics ----------------- Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Ripper | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Revolutionary Research Challenges ------------ None Game ------ Seed ReinforcedSurveybotProcessor Manual? 0 Play Time 02:17:53 Cumulative 117.2 hours Start 2020.11.29 @ 19:00:09 End 2020.11.29 @ 21:21:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 113 Rogue 106 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 55 Gallery% 82 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 883ca3b6-c3ef-457e-b5bd-3637cbded46b