Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.08 @ 00:40:52 Player: Mathewnd Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (206) 1030 Value Destroyed (8531) 8531 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (4396) 4396 TOTAL SCORE: 20317 Bonus ------- High Alert Combat Kills 1849 Follower Combat Kills 147 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 109/300 Energy 80/100 System Corruption 20% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Thunder-Carbon Exoskeleton > --- UTILITY (6) ------ Scrap Engine Focal Shield Advanced System Shield Advanced System Restoration Module Drone Bay (0/2) > --- WEAPON (4) ------- Ballistic Gauss Construct/G Accelerated Gauss Construct/G > --- INVENTORY (5) ---- Makeshift Microdissipator Network Latent Energy Streamer Longsword +1 Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Thunder-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Focal Shield Advanced System Shield Advanced System Restoration Module > --- WEAPON ----------- Accelerated Gauss Construct/G Longsword +1 > --- INVENTORY -------- Makeshift Microdissipator Network Latent Energy Streamer [Rating: 84] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Reflective Plating Weapon Gauss Rifle Energy Gun Constructs Energy Cannon Latent Energy Streamer Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Slots Evolved 10 | . . . . . 4 . . . 2 . . 4 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 2 . . . 1 . . . . . . . Utility 4 | . . . . . 1 . . . 1 . . 2 . . . . Weapon 2 | . . . . . 1 . . . . . . 1 . . . . Parts Attached 112 | 6 . 3 1 4 30 7 17 5 5 7 4 17 . 5 1 . Power 12 | 1 . 1 . . 2 1 4 1 . . . 1 . 1 . . Engine 8 | 1 . . . . 2 1 2 1 . . . . . 1 . . Core 4 | . . 1 . . . . 2 . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 29 | 2 . . . 1 10 1 5 3 . 6 1 . . . . . Treads 23 | 2 . . . . 8 1 5 . . 6 1 . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 6 | . . . . 1 2 . . 3 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 35 | 1 . 1 1 . 6 1 3 . 5 . 1 11 . 4 1 . Device 22 | . . 1 . . 4 1 2 . 1 . 1 8 . 3 1 . Storage 2 | 1 . . 1 . . . . . . . . . . . . . Processor 2 | . . . . . . . . . 1 . . 1 . . . . Hackware 5 | . . . . . . . . . 2 . . 2 . 1 . . Protection 4 | . . . . . 2 . 1 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 36 | 2 . 1 . 3 12 4 5 1 . 1 2 5 . . . . Energy Gun 2 | . . . . . 2 . . . . . . . . . . . Energy Cannon 2 | . . . . 1 1 . . . . . . . . . . . Ballistic Gun 25 | 2 . 1 . 1 8 2 5 1 . 1 2 2 . . . . Ballistic Cannon 3 | . . . . 1 . . . . . . . 2 . . . . Launcher 2 | . . . . . 1 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 . . . . . 1 . . 1 . . Corrupted Parts 2 | . . . . . 2 . . . . . . . . . . . System Corruption 12 | . . . . . 12 . . . . . . . . . . . Parts Lost 56 | . . 1 . 4 12 6 12 3 . 1 2 12 1 . 2 . Power 11 | . . . . 1 1 2 3 1 . . . 2 . . 1 . Propulsion 21 | . . . . 1 5 2 5 2 . 1 1 4 . . . . Utility 9 | . . . . . 1 1 2 . . . . 4 . . 1 . Weapon 15 | . . 1 . 2 5 1 2 . . . 1 2 1 . . . Highest Loss Streak 9 | . . 1 . 4 9 4 4 3 . 1 2 9 1 . 2 . To Critical Strikes 2 | . . . . . . 2 . . . . . . . . . . Average Backups 14 | 2 4 3 5 7 12 18 17 16 18 18 17 14 4 3 3 3 Power . | . 1 1 2 2 . . . . . 1 1 . . . . . Propulsion 1 | 1 2 2 2 2 1 2 2 . . 1 1 . . . . . Utility 5 | . . . . . 4 6 6 7 8 7 7 7 1 1 1 1 Weapon 6 | . 1 . 1 3 6 9 9 8 8 8 6 6 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 26 | . 1 . . . 5 4 4 . . . 4 8 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . 2 . . . . . 3 . . . . . Utility 8 | . . . . . 1 . . . . . 1 6 . . . . Weapon 11 | . 1 . . . 2 4 4 . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 73 | . 85 92 100 96 82 94 88 96 89 97 63 36 15 26 44 47 Engine 5 | . 14 7 . . 8 8 4 8 7 7 6 1 . 1 . . Core 1 | . . 7 14 11 . . 3 . . . . 1 . . . . Treads 18 | . 28 28 28 25 28 34 30 13 7 18 13 . 1 . . . Leg 1 | . . . . . . . . . . . 2 2 1 2 5 5 Wheel 1 | . . . . 2 . . . 20 23 17 . . . . . . Device 10 | . . 7 14 14 4 15 8 9 6 7 6 11 5 12 20 23 Storage 7 | . 14 14 14 14 9 9 9 9 7 7 7 3 . . . . Processor 1 | . . . . . . . . . 3 7 7 3 . . . . Protection 2 | . . . . . 8 . 4 9 8 7 1 . . . . . Ballistic Gun 16 | . 28 28 28 25 18 22 26 26 22 22 10 . . 2 5 5 Peak Build Rating 84 | 6 6 11 15 30 32 38 41 43 44 45 55 82 50 84 83 83 Average Rating 40 | 4 6 8 13 15 22 32 34 37 40 42 47 58 41 56 80 83 On Entrance 34 | . 6 6 11 15 16 31 29 39 38 44 44 54 41 45 77 83 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 70 | 12 12 13 48 51 63 65 70 70 70 62 62 69 6 18 21 21 Greatest Support 135 | 40 40 40 40 40 80 80 80 60 40 106 106 74 81 135 135 135 Greatest Overweight (x) 18 | . . . 1 3 15 1 1 1 1 1 18 2 1 4 6 . Average Overweight (x) . | . . . . 2 . . . 1 1 . 2 . . . 3 . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 17 | 5 8 8 11 20 20 20 20 20 20 20 20 16 5 5 5 5 Most Carried 20 | 4 5 4 8 10 20 20 20 20 20 20 20 20 5 5 3 3 Average Carried 14 | 2 4 3 6 8 13 19 18 17 19 19 17 14 4 3 3 3 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 4 4 4 8 10 20 18 20 19 19 20 16 5 4 3 3 3 Scrap Engine Consumption 96 | . . . . . . . . . . . 31 51 . 12 2 . Constructs Created 8 | . . . . . . . . . . . 3 3 . 1 1 . Constructs Modified 35 | . . . . . . . . . . . 10 20 2 2 1 . Class Distribution -------------------- 27% | Scavenger-Skirmisher 22% | Mutant 16% | Construct 9% | Scavenger-Mutant 7% | Tank 6% | Skirmisher 4% | Commander-Construct 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -8/Materials Tank | -8/Garrison Tank | -7/Factory Scavenger-Skirmisher | -7/Storage Construct | -7/Recycling Mutant | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Matter Collected 6530 | 260 14 32 . 71 916 886 1243 380 88 346 537 1327 57 46 327 . Remotely 334 | . . . . . . . . . . . . 334 . . . . Salvage Created 9143 | . 41 90 . 27 1214 777 1732 535 . 951 1095 2137 204 76 264 . Parts 420 | . 7 4 . . 72 51 70 23 . 35 49 90 6 7 6 . Haulers Intercepted 3 | . . . . . 2 . . . . 1 . . . . . . Recyclers Shooed 6 | . . . . . . . 2 . . 1 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . 3 . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Combat Hostiles Destroyed 159 | . 3 2 . 2 19 25 32 11 . 10 14 33 5 . 3 . Melee 5 | . . . . . . 3 . . . . . 1 1 . . . Guns 92 | . 3 2 . 1 12 18 20 11 . 10 8 1 3 . 3 . Cannons 20 | . . . . . 1 . . . . . 5 14 . . . . AOE 30 | . . . . 1 6 4 12 . . . . 7 . . . . Classes Destroyed 22 | . 1 1 . 1 7 2 5 . . . 3 1 . . 1 . Worker 9 | . . . . . 2 . 5 . . . . 1 . 1 . . Builder 8 | . . . . . . . 1 . . . 4 3 . . . . Tunneler 4 | . . . . . . . 1 . . . . 2 . 1 . . Hauler 3 | . . . . . 2 . . . . 1 . . . . . . Recycler 12 | . . . . . 2 . 4 . . 4 . 2 . . . . Mechanic 4 | . . . . . 1 . 3 . . . . . . . . . Watcher 8 | . . . . . 3 . 1 . . . . 3 . 1 . . Swarmer 24 | . 3 . . . 3 10 . . . . . 7 1 . . . Saboteur 1 | . . . . . . . . . . . . 1 . . . . Grunt 75 | . . 2 . . 9 3 23 8 . 5 2 16 4 . 3 . Brawler 4 | . . . . . . . 1 . . . . 3 . . . . Duelist 6 | . . . . . . . 3 1 . . 1 1 . . . . Protector 2 | . . . . . . . 1 . . . . 1 . . . . Sentry 23 | . . . . . 5 3 4 . . 5 4 2 . . . . Demolisher 1 | . . . . . . . . . . . 1 . . . . . Specialist 1 | . . . . . . 1 . . . . . . . . . . Hunter 10 | . . . . . 2 5 . . . . 2 1 . . . . Programmer 8 | . . . . . . 3 . 2 . . 1 2 . . . . Scientist 2 | . . . . . . . . . . . 2 . . . . . Scrapper 3 | . . . . . . . . . . . 3 . . . . . Decomposer 3 | . . . . . . . . . . . . . . . 3 . Samaritan 1 | . . . . . . . . . . . . . . . 1 . Assembled 2 | . . . . 2 . . . . . . . . . . . . Best Kill Streak 12 | . 3 2 . 1 6 4 8 3 . 12 5 9 5 1 2 . Combat Bots Only 7 | . 3 2 . 1 4 4 5 3 . 4 4 7 5 . 2 . Max Kills in Single Turn 5 | . 1 1 . 1 3 4 4 1 . 1 1 5 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 1 4 2 . . . . 4 . . . . Melee 1 | . . . . . . 1 . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Hostile Shots Fired 1154 | . 12 18 . 17 95 102 169 43 . 100 144 270 114 . 58 12 Missed 357 | . 3 5 . 1 24 35 48 3 . 50 51 82 36 . 15 4 Damage Taken 13047 | . 81 193 . 545 1184 772 2022 525 . 477 1100 3805 1327 . 858 158 Core 1689 | . . 18 . 145 236 63 100 35 . 18 72 514 355 . 75 58 Absorbed by Shields 538 | . . . . . . 196 180 70 . . 35 17 40 . . . Ignored by Resistances 135 | . . . . . . . 34 26 . 51 24 . . . . . Regen/Repaired (Parts) 1420 | . . . . . . . . . . . 153 940 264 . 63 . Core Remaining (%) 60 | 100 . . . 34 . . . 21 . . 87 . . . . . Volleys Fired 516 | . 11 8 . 8 75 62 74 27 . 31 39 117 14 2 45 3 Largest 4 | . 2 2 . 2 3 3 3 3 . 3 3 4 1 1 2 2 Hottest 209 | . 40 40 . 100 120 86 84 84 . 84 84 209 48 29 100 100 Shots Fired 1041 | . 22 15 . 13 158 164 184 78 . 93 76 160 14 2 56 6 Gun 852 | . 22 15 . 12 146 161 166 78 . 93 56 25 14 2 56 6 Cannon 147 | . . . . 1 4 . . . . . 20 122 . . . . Launcher 29 | . . . . . 8 3 18 . . . . . . . . . Special 13 | . . . . . . . . . . . . 13 . . . . Kinetic 867 | . 22 15 . 12 119 161 166 78 . 93 56 81 . 2 56 6 Thermal 115 | . . . . 1 30 . . . . . 20 64 . . . . Explosive 29 | . . . . . 8 3 18 . . . . . . . . . Electromagnetic 17 | . . . . . 1 . . . . . . 2 14 . . . Robot Hit Streak 21 | . 2 13 . 18 10 10 21 10 . 14 10 14 2 2 16 2 Robot Miss Streak 7 | . 4 1 . 2 5 4 3 2 . 2 3 7 3 . 2 2 Penetration Max 1 | . . . . . . 1 1 1 . 1 1 1 . . 1 . Secondary Targets 13 | . . . . . 1 . 4 3 . 3 2 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 1 . 1 1 . . . . . Shots Hit Robots 637 | . 9 14 . 9 91 89 126 46 . 59 53 81 11 4 42 3 Core Hits 323 | . 4 6 . 5 47 36 86 21 . 27 25 44 5 2 14 1 Critical Kills 20 | . . . . . 1 4 1 2 . 2 1 8 . . 1 . Critical Parts Destroyed 6 | . . . . . . 1 1 . . 1 1 . . . 2 . Critical Strikes 32 | . . . . . 1 6 3 2 . 3 2 10 . . 5 . Meltdown 9 | . . . . . . . . . . . 1 8 . . . . Destroy 18 | . . . . . 1 5 3 2 . 3 1 . . . 3 . Blast 4 | . . . . . . . . . . . . 2 . . 2 . Sever 1 | . . . . . . 1 . . . . . . . . . . Melee Attacks 84 | . . . . . . 66 3 1 4 . . 1 7 2 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 84 | . . . . . . 66 3 1 4 . . 1 7 2 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 2 3 . . . . . . 2 . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 22469 | . 82 120 . 121 2637 2171 5476 1137 . 1283 1955 5622 672 245 900 48 Guns 10415 | . 82 120 . 64 1343 1445 2517 1135 . 1283 843 300 293 42 900 48 Cannons 4672 | . . . . . 208 . . . . . 1057 3407 . . . . Explosions 5919 | . . . . 54 1086 173 2703 . . . . 1903 . . . . Melee 1357 | . . . . . . 553 222 . . . . . 379 203 . . Ramming 106 | . . . . 3 . . 34 2 . . 55 12 . . . . Kinetic 10861 | . 82 120 . 64 1083 1445 2517 1135 . 1283 843 1299 . 42 900 48 Thermal 5240 | . . . . 54 843 . . . . . 1057 3286 . . . . Explosive 3276 | . . . . . 400 173 2703 . . . . . . . . . Electromagnetic 1629 | . . . . . 311 . . . . . . 1025 293 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1357 | . . . . . . 553 222 . . . . . 379 203 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . 15 2 2 8 . . . 20 20 20 20 20 Average Corruption 8 | . . . . . 9 1 2 6 . . . 11 20 20 20 20 Corruption Purged 15 | . . . . . 15 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 247 | . . . . . 23 15 45 13 . . . 69 7 16 50 9 Message Errors 58 | . . . . . 6 2 13 3 . . . 19 1 4 7 3 Matter Fused 57 | . . . . . 6 2 11 3 . . . 15 4 4 12 . Heat Flow Errors 22 | . . . . . . 2 4 . . . . 7 . 2 6 1 Energy Discharges 31 | . . . . . 2 4 4 3 . . . 8 . 1 9 . Parts Rejected 6 | . . . . . 1 . 1 . . . . 3 . . 1 . Parts Fused 2 | . . . . . . . 1 . . . . 1 . . . . Data Loss (minor) 36 | . . . . . 6 2 8 1 . . . 7 2 2 6 2 Data Loss (major) 13 | . . . . . . 1 1 1 . . . 2 . 3 3 2 Misfires 4 | . . . . . 1 . 2 1 . . . . . . . . Alerts 7 | . . . . . 1 . . 1 . . . 2 . . 2 1 Misdirections 1 | . . . . . . . . . . . . 1 . . . . Weapon Failures 10 | . . . . . . 2 . . . . . 4 . . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1679 | . . . . 51 107 58 198 . . . 359 823 . 83 . . Projectiles 984 | . . . . . 45 . . . . . 353 586 . . . . Explosions 512 | . . . . 51 62 . 162 . . . . 237 . . . . Melee 183 | . . . . . . 58 36 . . . 6 . . 83 . . Knockbacks 9 | . . . . . . . 1 . . . 1 7 . . . . Impact 3 | . . . . . . . 1 . . . 1 1 . . . . Kinetic 6 | . . . . . . . . . . . . 6 . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 187 | . . . . 52 111 24 . . . . . . . . . . Shots 4 | . . . . 1 2 1 . . . . . . . . . . Rammed 9 | . . . . 1 . . 4 1 . . 2 1 . . . . Targets Rammed 13 | . . . . 1 . . 4 1 . . 5 2 . . . . Kicked 1 | . . . . . . . . . . . . 1 . . . . Crushed 3 | . . . . . . . . . . . 3 . . . . . Highest Temperature 543 | . . 30 . 6 282 229 263 98 . 190 198 543 32 256 219 90 Average Temperature 81 | . . 13 . 6 80 40 50 40 . 62 57 196 14 120 88 50 Received Heat Transfer 4098 | . . 108 . . 432 81 982 78 . 201 418 932 485 . 381 . Effects 12 | . . . . . 3 . . . . . . 8 . 1 . . Energy Bleed 2 | . . . . . 1 . . . . . . . . 1 . . Interference 2 | . . . . . 2 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . Damage (major) 5 | . . . . . . . . . . . . 5 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . 4 1 . . . Combat Hostiles 5 | . . . . . . . . . . . . 4 1 . . . Parts Fried 7 | . . . . . . . . . . . 1 6 . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . Robots Melted 9 | . . . . . . . . . . . 1 8 . . . . Combat Hostiles 6 | . . . . . . . . . . . . 6 . . . . Parts Melted 16 | . . . . . 2 . . . . . 4 10 . . . . Heat Transferred 4070 | . . . . 80 1121 . . . . . 700 2169 . . . . Parts Sabotaged 1 | . . . . . . . . . . . . 1 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Latent Energy Used 600 | . . . . . 200 . . . . . . 400 . . . . LE Corruption 9 | . . . . . 3 . . . . . . 6 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Maximum Alert Level 5 | . . . . . 1 5 4 3 2 2 . 3 3 2 . . Low Security (%) 44 | 100 100 100 . 100 91 17 . . . 27 100 1 . . . . Level 1 8 | . . . . . 8 12 . . 27 51 . 28 . 17 . . Level 2 10 | . . . . . . 16 7 . 72 20 . 19 . 82 . . Level 3 29 | . . . . . . 22 83 100 . . . 50 100 . . . Level 4 5 | . . . . . . 28 8 . . . . . . . . . Level 5 . | . . . . . . 2 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1636 | . 75 50 . 1 267 1636 1121 1038 544 428 181 1084 954 515 . . Initial 797 | . . 1 . . . 124 797 709 544 157 147 304 754 500 . . Average 457 | . 32 19 . . 75 805 918 909 449 296 41 660 842 441 . . Influence Increases 7042 | . 85 50 . 3 781 1612 1076 359 18 361 499 1886 210 32 70 . Destroy 0b10 Robot/C 3200 | . 60 40 . . 380 600 620 220 . 200 240 680 100 . 60 . Destroy 0b10 Robot/NC 260 | . . . . . 50 . 80 . . 25 35 55 . 15 . . Destroy Leader 512 | . 10 10 . . 120 30 132 20 . 72 . 106 . 2 10 . Allied During Kill 39 | . . . . . . 11 . . . . 26 2 . . . . Successful Hack 93 | . . . . . 19 . 8 14 14 . 24 14 . . . . Select Force Hacks 180 | . . . . . 30 . . . . . 150 . . . . . Disable Machine 420 | . . . . . 45 30 105 . . 45 15 180 . . . . Anti-Garrison Action 750 | . . . . . . 550 . 50 . . . 150 . . . . Destroy Structure 708 | . . . . 3 107 226 116 10 4 4 9 224 5 . . . Advance Influence 250 | . . . . . . . . . . . . 250 . . . . Partial Spotted 45 | . . . . . . . . . . . . 30 . 15 . . Lose Combat Pursuer 585 | . 15 . . . 30 165 15 45 . 15 . 195 105 . . . Influence Decreases 3830 | . 80 41 . 3 589 100 782 30 214 140 515 862 10 160 304 . Time Decay 3146 | . 80 41 . 1 479 . 662 . 214 130 483 622 . 160 274 . Lost Part 502 | . . . . 2 110 60 120 30 . 10 20 120 10 . 20 . Lost Ally 182 | . . . . . . 40 . . . . 12 120 . . 10 . Squads Dispatched 18 | . 1 . . . 2 . 7 . . 1 . 6 . 1 . . Investigation 2 | . . . . . 1 . 1 . . . . . . . . . Extermination 3 | . . . . . . . . . . . . 2 . 1 . . Reinforcement 4 | . 1 . . . . . 1 . . 1 . 1 . . . . Assault 7 | . . . . . . . 4 . . . . 3 . . . . Garrison 2 | . . . . . 1 . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Distress Signals 8 | . . . . . 1 . 2 . . 1 . 4 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 228 | . 5 2 . 3 25 32 41 10 2 13 12 63 15 1 3 1 Peak Tracking Total 9 | . 3 2 . 1 4 5 8 5 2 6 5 9 8 1 3 1 Tactical Retreats 22 | . 1 . . . 2 10 1 1 . 1 . 4 2 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Traps Triggered 20 | . . . . . . 6 3 3 1 1 . 4 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Machines Disabled 33 | . . . . . 3 5 7 1 . 3 1 13 . . . . Max in Single Turn 11 | . . . . . 2 1 1 1 . 1 1 11 . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Garrison Relay 3 | . . . . . . 2 . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Machines Accessed 38 | . 1 . 2 . 6 2 6 2 2 . 13 2 . 2 . . Terminals 24 | . 1 . . . 4 2 5 2 2 . 6 1 . 1 . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 1 . . . . . 6 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . 1 . . . . Total Hacks 71 | . 1 . 2 . 13 5 9 5 6 . 23 3 . 4 . . Successful 35 | . . . 2 . 7 . 4 1 3 . 14 2 . 2 . . Failed 36 | . 1 . . . 6 5 5 4 3 . 9 1 . 2 . . Catastrophic 8 | . 1 . . . 1 2 3 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 48 | . . . 1 . 10 . 8 . 4 2 18 2 . 3 . . Terminals 54 | . 1 . . . 11 5 8 5 6 . 13 2 . 3 . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . 1 . . . . . 8 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . 1 . . . . Terminal Hacks 10 | . . . 2 . 2 . 1 1 2 . 2 . . . . . Record 1 | . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . Zone Layout 3 | . . . . . 2 . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Release Object 2 | . . . . . . . . . . . 2 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . 1 . . . . Unlock Access 3 | . . . . . 1 . 1 . . . . 1 . . . . Unauthorized Hacks 20 | . . . . . 4 . 2 . 1 . 11 1 . 1 . . Terminals 14 | . . . . . 3 . 2 . 1 . 6 1 . 1 . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . Botnet 8 | . . . . . 2 . 2 . 1 . 2 . . 1 . . Skim 5 | . . . . . . . . . . . 4 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 1 . . . . . 5 . . . . . Tunnel 6 | . . . . . 1 . . . . . 5 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 . . . 5 2 5 2 2 . 6 1 . 1 . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . . 7 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Used RIF Installer 3 | . . . . . . 1 . 1 . . . . 1 . . . Zone Cloak 1 | . . . . . . . . 1 . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . 1 . . . Robots Hacked 2 | . . . . . . . . . . . . 2 . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . 2 . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . 3 . . . . find_garrison 1 | . . . . . . . . . . . . 1 . . . . streamctrl_high 1 | . . . . . . . . . . . . 1 . . . . formatsys_high 1 | . . . . . . . . . . . . 1 . . . . Relay Couplers Released 14 | . . . . . . 9 . 4 . . . 1 . . . . Machine Destruction 14 | . . . . . . 9 . 4 . . . 1 . . . . Attached 2 | . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . 2 . . . . 15 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Total Allies 20 | . . . . . 1 2 . . . . 15 2 . . . . Largest Group 14 | . . . . . 1 2 . . . . 14 14 . . . . Highest-Rated Group 209 | . . . . . 10 55 . . . . 209 209 . . . . Highest-Rated Ally 47 | . . . . . 10 34 . . . . 40 47 . . . . Total Orders 8 | . . . . . . . . . . . 3 . . . 3 2 STAY 2 | . . . . . . . . . . . 2 . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . 2 2 RETURN 1 | . . . . . . . . . . . . . . . 1 . Ally Attacks 28 | . . . . . . 14 . . . . 7 7 . . . . Total Damage 839 | . . . . . . 600 . . . . 100 139 . . . . Kills 8 | . . . . . . 5 . . . . 1 2 . . . . Allies Corrupted 2 | . . . . . 1 . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Active Infowar (turns) 1394 | . . . . . . . . . 207 260 923 4 . . . . Sensors 1390 | . . . . . . . . . 207 260 923 . . . . . Terrain 4 | . . . . . . . . . . . . 4 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . 2 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . 1 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Turns Passed 17259 | 115 189 112 583 761 2007 2309 2513 662 444 260 3351 2105 147 339 1101 261 Spaces Moved 7878 | 66 99 55 330 105 712 1144 1028 394 380 101 1186 1486 122 369 291 10 Core 1217 | 2 . . . . 2 . . . . . 106 519 101 276 211 . Treads 4561 | 64 99 55 330 35 656 1144 1028 46 . 46 931 112 15 . . . Legs 868 | . . . . . . . . . . . 135 548 5 90 80 10 Wheels 907 | . . . . 70 54 . . 348 380 55 . . . . . . Hover 4 | . . . . . . . . . . . . . 1 3 . . Flight 321 | . . . . . . . . . . . 14 307 . . . . Fastest Speed 50 | 50 160 160 160 130 105 160 160 108 108 108 151 50 50 50 117 117 Average Speed 165 | 156 160 160 175 175 168 161 203 124 108 128 254 107 76 80 245 117 Slowest Speed 950 | 160 160 160 240 320 800 240 250 246 108 232 950 176 196 250 350 117 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 6 21 15 68 18 51 90 81 44 15 25 99 27 33 13 93 68 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 7 | . . . 1 . 1 . . . . . 5 . . . . . Known Exits Taken 7 | . . . . 1 1 . 1 . 1 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . . 1 1 . Scrap Searched 1 | . . . . . . . . . . . . . . . 1 . Spaces Dug 43 | . . . . . . 32 5 . 4 . . 2 . . . . Terrain Destroyed 506 | . . . . 4 116 66 188 . 4 1 7 116 . . 4 . Melee 37 | . . . . . . 32 . . 4 . . 1 . . . . Projectile 72 | . . . . 1 2 10 3 . . . 7 45 . . 4 . AOE 395 | . . . . 3 114 23 185 . . . . 70 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Total 11208 | 75 113 66 334 666 1396 1435 1299 503 405 162 1461 1861 156 405 617 254 Wait 2202 | . 2 . . 545 528 103 140 47 2 11 97 186 . 20 280 241 Move 7864 | 65 98 54 329 104 711 1143 1028 393 379 100 1185 1486 121 368 290 10 Hop . | . . . . . . . . . . . . . . . . . Pick Up 86 | 4 1 1 3 3 21 11 13 3 3 5 7 11 . . . . Fast Attach 51 | 6 . 1 . 2 16 2 7 . . 1 1 8 . 5 2 . Attach 58 | . . 1 . 2 15 4 7 4 1 1 1 16 4 2 . . Detach 29 | . . . . 1 8 . . . . . . 14 3 3 . . Swap 74 | . . 1 1 . 12 18 12 3 8 7 3 9 . . . . Drop 73 | . 1 . 1 . 10 10 11 . . 6 20 11 . 3 . . Fire 516 | . 11 8 . 8 75 62 74 27 . 31 39 117 14 2 45 3 Melee 84 | . . . . . . 66 3 1 4 . . 1 7 2 . . Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 . . . . Crush 12 | . . . . 1 . . 4 1 . . 5 1 . . . . Escape Stasis 41 | . . . . . . 2 . 24 8 . . . 7 . . . Rewire 117 | . . . . . . 14 . . . . 103 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 410 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 410 | -10/Mines | Discovered new exit (range 5) 417 | -10/Mines | Entered Exiles 457 | -10/Exiles | Met 8R-AWN 481 | -10/Exiles | Met EX-HEX 529 | -10/Exiles | Met EX-BIN 552 | -10/Exiles | Aligned with FarCom system 553 | -10/Exiles | Given EX-Vault access code 595 | -10/Exiles | Opened EX-Vault 606 | -10/Exiles | Found Longsword +1 609 | -10/Exiles | Found Latent Energy Streamer 618 | -10/Exiles | Found YOLO Cannon 652 | -10/Exiles | Warned to stay clear of 0b10 Research branches 697 | -10/Exiles | Met EX-DEC 710 | -10/Exiles | Learned location of Zion (-6) 976 | -10/Exiles | Discovered new exit (range 11) 1000 | -10/Exiles | Stole three prototypes: Latent Energy Streamer, YOLO Cannon, Longsword +1 1000 | -10/Exiles | Entered Mines 1018 | -9/Mines | Assembled infested the area 1023 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1644 | -9/Mines | Core integrity fell below 50% 1676 | -9/Mines | Lost 4 parts (1p1n2w) 1691 | -9/Mines | Identified exit to Materials 1761 | -9/Mines | Entered Materials 1761 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1837 | -8/Materials | Lost 3 parts (1n1u1w) 1894 | -8/Materials | System corruption reached 10% 1941 | -8/Materials | Lost 9 parts (1p4n4w) 2303 | -8/Materials | Build established: Scavenger-Mutant 2933 | -8/Materials | Discovered new exit (range 6) 2936 | -8/Materials | Build established: Scavenger-Skirmisher 3697 | -8/Materials | Garrison activated, responded to threat 3767 | -8/Materials | Identified exit to Garrison 3768 | -8/Materials | Entered Garrison 3834 | -8/Garrison | Triggered checkpoint 4124 | -8/Garrison | Triggered checkpoint 4206 | -8/Garrison | Discovered new exit (range 10) 4426 | -8/Garrison | Triggered checkpoint 4525 | -8/Garrison | Garrison Relay disabled 4679 | -8/Garrison | Triggered checkpoint 4757 | -8/Garrison | Discovered new exit (range 12) 4856 | -8/Garrison | Triggered checkpoint 4876 | -8/Garrison | Garrison Relay disabled 5044 | -8/Garrison | Triggered checkpoint 5138 | -8/Garrison | Triggered checkpoint 5142 | -8/Garrison | Discovered new exit (range 13) 5335 | -8/Garrison | Build established: Scavenger-Mutant 5476 | -8/Garrison | Core integrity fell below 50% 5520 | -8/Garrison | Triggered checkpoint 5533 | -8/Garrison | Lost 4 parts (1p1n1u1w) 5726 | -8/Garrison | Triggered checkpoint 5932 | -8/Garrison | Installed Relay Interface Framework 5935 | -8/Garrison | Build established: Scavenger-Skirmisher 6077 | -8/Garrison | Entered Materials 6104 | -8/Materials | Garrison activated, responded to threat 6477 | -8/Materials | First assault squad dispatched 6512 | -8/Materials | Discovered new exit (range 14) 6745 | -8/Materials | Met 7R-MNS 6929 | -8/Materials | Discovered new exit (range 16) 7068 | -8/Materials | Lost 4 parts (1p1n2u) 7288 | -8/Materials | Lost 4 parts (1p2n1w) 7538 | -8/Materials | Build established: Skirmisher 8580 | -8/Materials | Build established: Tank 8590 | -8/Materials | Identified exit to Garrison 8590 | -8/Materials | Entered Garrison 8686 | -8/Garrison | Triggered checkpoint 8772 | -8/Garrison | Lost 3 parts (1p2n) 8798 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 9010 | -8/Garrison | Triggered checkpoint 9049 | -8/Garrison | Discovered new exit (range 10) 9142 | -8/Garrison | Triggered checkpoint 9171 | -8/Garrison | Garrison Relay disabled 9252 | -8/Garrison | Entered Factory 9252 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9254 | -7/Factory | FarCom data flow suspended 9391 | -7/Factory | Identified exit to Storage 9391 | -7/Factory | Identified exit to Lower Caves 9614 | -7/Factory | Discovered new exit (range 8) 9696 | -7/Factory | Entered Storage 9951 | -7/Storage | Used back door to open Recycling access 9951 | -7/Storage | Discovered new exit (range 4) 9954 | -7/Storage | Identified exit to Recycling 9956 | -7/Storage | Entered Recycling 10016 | -7/Recycling | Build established: Scavenger-Skirmisher 10737 | -7/Recycling | Scanned before Scraplab entrance 10758 | -7/Recycling | Entered Scraplab 10823 | -7/Recycling | Discovered new exit (range 16) 10881 | -7/Recycling | Angered Scraplab inhabitants 10884 | -7/Recycling | Found Prototype Device 10884 | -7/Recycling | Identified Scrap Engine 11225 | -7/Recycling | Build established: Gunner 11834 | -7/Recycling | Build established: Construct 12248 | -7/Recycling | Identified exit to Factory 13107 | -7/Recycling | Build established: Commander-Construct 13307 | -7/Recycling | Entered Factory 13307 | -5/Factory | Accompanied by 14 allies 13307 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 13386 | -5/Factory | Lost 4 allies 13568 | -5/Factory | Lost 5 allies 13607 | -5/Factory | Destroyed 7 combat bots 13848 | -5/Factory | Build established: Bothacker-Construct 13978 | -5/Factory | Discovered new exit (range 9) 13990 | -5/Factory | Identified exit to Factory 14041 | -5/Factory | System corruption reached 10% 14105 | -5/Factory | Lost 3 parts (1p1n1w) 14380 | -5/Factory | Build established: Mutant 14807 | -5/Factory | First assault squad dispatched 14934 | -5/Factory | Lost 9 parts (1p3n4u1w) 15312 | -5/Factory | Core integrity fell below 50% 15412 | -5/Factory | Identified exit to Garrison 15412 | -5/Factory | Entered Garrison 15459 | -5/Garrison | Triggered checkpoint 15493 | -5/Garrison | Core integrity fell below 20% 15508 | -5/Garrison | Triggered checkpoint 15527 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 15540 | -5/Garrison | Discovered new exit (range 15) 15559 | -5/Garrison | Entered Factory 15864 | -5/Factory | Discovered new exit (range 9) 15898 | -5/Factory | Entered Upper Caves 16085 | -5/Upper Caves | Build established: Construct 16479 | -5/Upper Caves | Discovered new exit (range 79) 16606 | -5/Upper Caves | Spotted B-75 Beast 16705 | -5/Upper Caves | Encountered a Warlord checkpoint 16999 | -5/Upper Caves | Entered another Upper Caves area 17032 | -5/Upper Caves | Discovered exit to Factory (range 51) 17260 | -5/Upper Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 17063_ System corrupted: Component data lost. 17084_ System corrupted: Substantial component data lost. 17104_ TJE NNR7=Y>BG%HTD,FQIR2JQ7#>XFC/J 17110_ Slug penetrates Wall. 17135_ System corrupted: Heat flow error (+130). 17160_ System corrupted: Component data lost. 17163_ Drone retrieved by Drone Bay. 17168_ Drone released from Drone Bay. 17179_ System corrupted: Substantial component data lost. 17214_ 6TXQJ TZJKDX=UU2QOMOITWM/Z# 17251_ 4 TFX%LR/SV7N YY4KNNLTWOWB 17252_ Slug penetrates H-66 Slayer. 17253_ Penetrated by Slug. 17255_ Slug penetrates Wall. 17256_ Penetrated by Slug. 17256_ Slug penetrates Wall. 17258_ Slug penetrates H-66 Slayer. 17260_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????####????????###????????????????? | | ????????????# ###?????## #????????????????? | | ???????????## ###??## #????????????????? | | ???######### #### #????????????????? | | #### ## #????????????????? | | ## h #????????????????? | | %## #### ## ##???????????????? | | % #### ########### #???????????????? | | ### ## ##??## @ #???????????????? | | ## #?## #???????????????? | | ### #???????????????? | | ###???????????????? | | ####?????????????????? | | ### #????????????????????? | | #?# #????????????????????? | | #?# #????????????????????? | | ### #????????????????????? | | ## ### #????????????????????? | | ?## ###### #????????????????????? | | #?# ##?## #####????????????????????? | | #?## ######????????????????????????? | | ##?###### #???????????????????????????? | | ##?????## ##???##??????????????????????? | | ######?## ### ## ##??????????????????? | | #### #??????????????????? | | ## #?????????????????? | | %% #????????????????? | | ## % % #???????????????? | | ?# ### % % % %#???????????????? | | ?# ##?## % % #???????????????? | | #???# ##???????????????? | | # #???# #????????????????? | | ### #?? %%#???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 28 Energy Capacity 424 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Resistance: KI 20 Resistance: TH 10 Evasion (%) 56 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactImprovedRay Manual? 0 Play Time 01:32:45 Cumulative 356.4 hours Start 2025.03.07 @ 22:53:07 End 2025.03.08 @ 00:40:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 289 Rogue 289 Adventurer 0 Explorer 0 Win Type - Total 16 Types 3/2/5/2/0/0/2/1/0/1 Lore% 91 Gallery% 73 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ecba9855-e049-4955-8945-d274af5ad933