Cogmind - Beta 11 X1 --- EXPLORER MODE // 2021.02.05 @ 19:38:23 Player: Luigi Panache Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (81) 405 Value Destroyed (2528) 2528 Prototype IDs (40) 800 Alien Tech Used (4) 800 Bonus (7333) 7333 TOTAL SCORE: 22166 Bonus ------- High Alert Combat Kills 33 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Win 3000 Cogmind --------- Core Integrity 1434/1600 Matter 210/300 Energy 527/750 System Corruption 0% Temperature Cool (866) Movement Flying (32) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (7) --- Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (15) ----- Small Storage Unit Experimental Energy Well Experimental Optical Array Advanced Terrain Scan Processor Experimental Terrain Scan Processor Advanced Targeting Computer Experimental Melee Analysis Suite Advanced Core Analyzer Experimental Core Analyzer Advanced System Shield > --- WEAPON (2) ------- Null Cannon > --- INVENTORY (7) ---- Nuclear Pulse Array Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Makeshift Flight Unit Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Experimental Energy Well Experimental Optical Array Advanced Terrain Scan Processor Experimental Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Experimental Melee Analysis Suite Advanced Core Analyzer Experimental Core Analyzer Hardened Light Armor Plating Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Nuclear Pulse Array Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Null Cannon Advanced Micro-nuke Launcher [Rating: 155] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Flight Unit Treads Armored Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hardened Light Armor Plating Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Null Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . 1 . 2 . . . 2 2 . . . . 2 2 . . . . 2 . . . . 2 . 2 . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . 1 . . . . . 1 1 . . . . 1 . . . . . . 1 . . . Utility 13 | . 1 . 2 . . . 1 2 . . . . 1 1 . . . . 1 . . . . 2 . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 120 | 2 10 . 20 . . . 8 6 3 4 . . 10 2 6 . 2 . 6 1 3 6 . 4 17 4 . 4 2 Power 12 | . . . 1 . . . . . 2 1 . . 2 . . . . . 2 . . . . . 1 1 . 2 . Engine 4 | . . . 1 . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . . 1 . . . 1 . . . . . 2 . . . . . 1 1 . 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 30 | 2 3 . 6 . . . . 3 . . . . 5 1 2 . 2 . 1 . . . . . 4 1 . . . Treads 10 | 2 3 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . 1 . . . . 3 . . . . 5 1 2 . 2 . 1 . . . . . 4 1 . . . Utility 42 | . 2 . 9 . . . 1 2 . 3 . . 2 1 4 . . . 2 1 1 4 . 3 2 2 . 2 1 Device 9 | . . . 2 . . . 1 . . . . . 1 . 1 . . . . 1 1 1 . 1 . . . . . Storage 7 | . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . 2 . . 1 . . . . Processor 14 | . . . 2 . . . . . . 2 . . 1 . 3 . . . 2 . . . . 1 1 1 . . 1 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Protection 10 | . 1 . 4 . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | . 5 . 4 . . . 7 1 1 . . . 1 . . . . . 1 . 2 2 . 1 10 . . . 1 Energy Gun 12 | . 5 . 4 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Ballistic Gun 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . 2 . 1 . . . . . . . . . . . 1 . . 1 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 . . 6 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 . . . 2 . 1 . . . . . . . 1 . 1 . . 2 . 1 5 . . 2 1 Parts Lost 14 | . . . . . . . 1 1 1 1 . . . . . . . 1 . . . . . . . . . 1 8 Power 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 7 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 4 Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 6 | . . . . . . . 1 1 1 1 . . . . . . . 1 . . . . . . . . . 1 6 Average Slot Usage (%) 85 | . 98 100 97 100 100 100 89 59 57 55 66 66 70 69 80 84 84 84 86 90 90 89 90 84 88 88 92 91 84 Engine 5 | . 12 12 10 10 10 10 8 6 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . 2 . . . 3 5 5 5 5 5 9 9 9 9 9 8 8 7 8 7 7 Treads 9 | . 25 25 19 20 20 20 16 1 . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . 19 20 20 20 20 22 21 20 21 21 21 23 23 23 23 23 21 21 20 24 24 22 Device 7 | . . . 8 10 10 10 15 14 13 10 6 6 8 5 7 10 10 10 4 4 4 8 9 8 5 4 4 3 . Storage 9 | . 12 12 10 10 10 10 8 7 6 7 13 13 11 10 10 10 10 10 9 9 9 9 9 8 8 8 8 8 7 Processor 17 | . 12 12 14 10 10 10 8 7 6 9 20 20 17 21 25 26 26 26 29 33 33 31 28 27 31 32 32 32 32 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 1 4 4 4 8 8 8 7 Protection 8 | . 10 12 15 20 20 20 16 1 . . . . . 1 5 5 5 5 4 4 3 . . 1 4 4 4 3 2 Energy Gun 8 | . 22 25 20 20 20 20 5 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 4 5 5 5 5 5 3 4 3 4 4 3 2 4 4 4 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 46 | 17 37 32 42 42 42 42 46 41 15 19 13 13 23 28 32 32 32 32 37 36 41 41 41 41 42 30 30 39 37 Greatest Support 53 | 40 40 40 40 43 43 43 43 43 15 15 15 15 22 29 35 35 35 33 41 47 41 41 41 41 45 53 45 45 45 Greatest Overweight (x) 11 | . 1 . 11 1 . . 1 2 3 3 . . 1 . 1 . 1 . . . 1 . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 14 | 9 14 14 14 14 14 14 14 14 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Average Capacity 10 | 9 13 14 14 14 14 14 14 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Most Carried 14 | 7 14 14 14 14 14 14 14 14 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Average Carried 9 | 7 11 14 13 14 13 14 13 7 6 6 7 7 6 6 6 7 7 7 6 7 6 6 7 6 6 7 6 6 6 Final Capacity 14 | 9 14 14 14 14 14 14 14 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Final Carried 14 | 7 14 14 14 14 14 14 13 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 6 7 6 Class Distribution -------------------- 48% | Hacker-Mutant 30% | Hacker-Sprinter 11% | Hacker-Scout 3% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Derelict-Mutant | -5/Upper Caves Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 1817 | 220 284 . 200 . . . 216 60 45 40 . . 70 40 51 19 . 20 16 54 62 . 85 20 139 121 . 20 35 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3669 | . 378 . 740 110 . 48 948 28 359 . . 49 128 148 . 65 . 96 16 . 20 . 289 71 90 . . . 86 Parts 157 | . 23 . 44 4 . 1 34 . 5 . . 4 1 3 . 8 . 7 1 . 4 . 11 2 4 . . . 1 Haulers Intercepted 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 52 | . 6 . 8 2 . . 15 . 3 . . 1 . . . 3 . 4 . . 3 . 2 . 2 . . . 3 Melee 11 | . . . . . . . . . 1 . . 1 . . . 3 . 4 . . . . 2 . . . . . . Guns 20 | . 6 . 7 2 . . 5 . . . . . . . . . . . . . . . . . . . . . . Cannons 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 AOE 14 | . . . 1 . . . 7 . 1 . . . . . . . . . . . 3 . . . 2 . . . . Classes Destroyed 14 | . 5 . 3 . . . 3 . 1 . . 1 . . . . . . . . . . . . . . . . 1 Worker 5 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycler 3 | . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Operator 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Watcher 11 | . 3 . 2 . . . 1 1 . . . . . . . . . . . . . . . 2 1 . . . 1 Swarmer 21 | . 2 . 2 . . . . . 3 . . . . . . 3 . 4 . . 3 . 2 . 2 . . . . Grunt 24 | . 4 . 5 2 . . 13 . . . . . . . . . . . . . . . . . . . . . . Brawler 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Sentry 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 3 . 5 2 . . 6 1 2 . . 1 1 1 . 3 . 4 1 . 3 . 2 1 3 . . . 4 Combat Bots Only 5 | . 2 . 2 2 . . 5 . 3 . . 1 . . . 3 . 4 . . 3 . 2 . 2 . . . 3 Max Kills in Single Turn 3 | . 1 . 2 1 . . 2 1 1 . . 1 1 1 . 1 . 1 1 . 1 . 1 1 3 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 1 . . . 2 . 1 . . . . . . . . . . . 1 . . . 2 . . . . Melee 1 | . . . . . . . . . 1 . . 1 . . . 1 . 1 . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Damage Taken 2733 | . 118 . 98 29 . . 381 60 102 154 . 52 39 . . 97 . 274 33 77 36 . 40 32 63 . 180 150 718 Core 576 | . . . 6 . . . 21 14 64 68 . 20 26 . . 6 . 24 22 16 . . 21 9 . . 30 63 166 Absorbed by Shields 241 | . . . . . . . . . . . . . . . . 40 . 112 12 . . . 43 34 . . . . . Core Remaining (%) 94 | 100 . 100 . . . 98 96 . . . . 76 96 . . . . 97 . . . . 94 . 99 . . 93 89 Volleys Fired 122 | . 22 . 30 7 . 2 36 . 2 . . . . . . . . . . . 3 1 . . 2 . . . 17 Largest 2 | . 2 . 2 2 . 2 2 . 1 . . . . . . . . . . . 1 1 . . 1 . . . 1 Hottest 130 | . 80 . 90 90 . 90 90 . 39 . . . . . . . . . . . 39 30 . . 30 . . . 130 Shots Fired 205 | . 44 . 60 14 . 4 58 . 2 . . . . . . . . . . . 3 1 . . 2 . . . 17 Gun 169 | . 44 . 60 14 . 4 47 . . . . . . . . . . . . . . . . . . . . . . Cannon 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Launcher 18 | . . . . . . . 11 . 2 . . . . . . . . . . . 3 . . . 2 . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic 38 | . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . Thermal 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Explosive 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . . . Electromagnetic 144 | . 44 . 60 14 . 4 20 . 2 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 98 | . 12 . 27 39 . 42 94 . 95 . . . . . . . . . . . 97 98 . . 1 . . . 11 Robot Miss Streak 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 215 | . 33 . 47 12 . 3 52 4 12 1 . 2 2 1 . 5 . 7 1 . 2 1 6 5 2 . . . 17 Core Hits 116 | . 18 . 22 3 . 1 36 . 4 . . 1 1 1 . 3 . 4 1 . 6 . 4 2 4 . . . 5 Critical Hits 8 | . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . 4 Critical Kills 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 4 Melee Attacks 74 | . . . . . . . . 4 17 1 . 2 2 1 1 6 . 7 4 . . . 6 5 7 3 1 3 4 Impact 24 | . . . . . . . . 4 17 1 . 2 . . . . . . . . . . . . . . . . . Slashing 50 | . . . . . . . . . . . . . 2 1 1 6 . 7 4 . . . 6 5 7 3 1 3 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . 6 . . . 1 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8627 | . 619 . 901 157 . 57 1686 119 867 29 . 85 204 180 . 301 . 383 80 . 298 . 636 316 310 . . . 1399 Guns 1892 | . 466 . 717 157 . 47 505 . . . . . . . . . . . . . . . . . . . . . . Cannons 1265 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1265 Explosions 2104 | . 123 . 158 . . . 1181 . 93 . . . . . . . . . . . 298 . . . 251 . . . . Melee 3300 | . . . . . . . . 119 774 29 . 85 204 180 . 301 . 383 80 . . . 636 316 59 . . . 134 Ramming 66 | . 30 . 26 . . 10 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 397 | . . . . . . . 397 . . . . . . . . . . . . . . . . . . . . . . Thermal 1684 | . 123 . 158 . . . 105 . 33 . . . . . . . . . . . . . . . . . . . 1265 Explosive 549 | . . . . . . . . . . . . . . . . . . . . . 298 . . . 251 . . . . Electromagnetic 2631 | . 466 . 717 157 . 47 1184 . 60 . . . . . . . . . . . . . . . . . . . . Impact 1007 | . . . . . . . . 119 774 29 . 85 . . . . . . . . . . . . . . . . . Slashing 2293 | . . . . . . . . . . . . . 204 180 . 301 . 383 80 . . . 636 316 59 . . . 134 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Average Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 982 | . 12 . . . . . 84 26 398 . . . 89 . . 11 . . . . . . 165 32 16 . . . 149 Projectiles 149 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 149 Explosions 112 | . 12 . . . . . 84 . . . . . . . . . . . . . . . . . 16 . . . . Melee 721 | . . . . . . . . 26 398 . . . 89 . . 11 . . . . . . 165 32 . . . . . Knockbacks 4 | . 1 . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Impact 4 | . 1 . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 24 | . 18 . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Shots 3 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Rammed 12 | . 4 . 7 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . 4 . 7 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 863 | . 162 . 367 351 . 54 135 . . . . . . . . . . . . 20 . 8 . 5 7 . . 4 863 Average Temperature 117 | . 56 . 133 155 . 31 40 . . . . . . . . . . . . 12 . 8 . 4 4 . . 4 466 Received Heat Transfer 772 | . 60 . 42 27 . . 315 24 . 102 . 27 27 . . . . 6 12 . . . . 4 18 . 45 27 36 Effects 31 | . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . 23 Shutdowns 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 6 Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 10 | . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . 4 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (major) 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . 1 1 . . 4 2 1 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 23 | . . . . . . . . 2 21 . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1350 | . 200 . 250 . . . 150 . 50 . . . . . . . . . . . . . . . . . . . 700 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 2 . 3 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 476 | . 131 20 131 50 . 5 476 186 . . . . 65 28 . . . . 84 . . . . 153 275 67 130 76 342 Initial 156 | . . 20 5 . . . 1 156 . . . . 43 23 . . . . 38 . . . . 39 64 52 9 54 10 Average 62 | . 42 20 49 4 . . 205 148 . . . . 59 24 . . . . 59 . . . . 79 170 45 55 39 105 Maximum Alert Level 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . 1 Low Security (%) 94 | 100 100 100 100 100 . 100 47 100 . . . . 100 100 . . . . 100 . . . . 100 47 100 100 100 82 Level 1 4 | . . . . . . . 27 . . . . . . . . . . . . . . . . . 52 . . . 17 Level 2 1 | . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . . . . . 4 . . . . . 1 . . . . . 2 . . . . . 2 1 3 . 1 Investigation 4 | . . . . . . . 1 . . . . . 1 . . . . . 2 . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 9 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 1 3 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 14 | . 1 . . . . . 3 1 . . . . . . . . . 3 . . . . . . . 3 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 172 | . 11 . 9 2 . . 25 5 5 8 . 4 3 . 1 6 . 13 3 6 6 . 8 9 9 1 6 9 23 Peak Tracking Total 11 | . 2 . 3 1 . . 8 3 3 6 . 3 3 . 3 4 . 9 2 6 4 . 5 7 4 1 5 9 11 Tactical Retreats 22 | . 1 . . . . . 1 2 1 5 . 2 . . 1 2 . . . . . . 1 . . 1 1 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 10 | . 1 . 1 . . . 3 1 . . . . . . . . . . 2 . . . . . . . 1 . 1 Indirectly 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 1 . . . . . . . 1 . 1 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 12 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 6 . 1 2 1 Max in Single Turn 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 1 1 Garrison Access 4 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 57 | . 9 . 2 . 1 . 2 4 . 1 4 . 4 . 1 . 3 . 6 . 1 4 . 1 4 1 5 3 1 Terminals 26 | . 6 . 1 . . . 1 2 . . . . 1 . . . . . 3 . . . . 1 4 . 5 1 1 Fabricators 4 | . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Recycling Units 4 | . 2 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . Total Hacks 168 | . 33 . 5 . 1 . 4 12 . 1 29 . 9 . 1 . 6 . 12 . 1 17 . 3 12 3 12 6 1 Successful 124 | . 22 . 3 . 1 . 2 8 . 1 29 . 7 . 1 . 6 . 5 . 1 17 . 2 6 2 7 3 1 Failed 44 | . 11 . 2 . . . 2 4 . . . . 2 . . . . . 7 . . . . 1 6 1 5 3 . Catastrophic 7 | . 1 . . . . . . 1 . . . . . . . . . . 2 . . . . . 2 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 20 . . . . . . 6 . . . . 2 . . . 1 . 4 . . . . 1 4 . 3 1 . Terminals 73 | . 22 . 2 . . . 3 9 . . . . 2 . . . . . 5 . . . . 3 12 . 12 2 1 Fabricators 11 | . . . . . . . . 2 . . . . 6 . . . . . 3 . . . . . . . . . . Repair Stations 10 | . 4 . . . . . . . . . . . . . . . . . 3 . . . . . . 3 . . . Recycling Units 11 | . 7 . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Garrison Access 4 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . Terminal Hacks 91 | . 10 . 1 . 1 . 1 5 . 1 29 . 1 . 1 . 6 . 1 . 1 17 . 1 6 . 7 1 1 Record 26 | . . . . . 1 . . . . . 11 . . . . . 5 . . . . 5 . . 1 . 3 . . Part Schematic 19 | . 2 . . . . . . 2 . . 10 . 1 . . . . . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 5 . . . . . . . . . . . . . 1 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 10 | . 3 . . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . . Open Door 5 | . . . . . . . . . . 1 . . . . 1 . 1 . . . 1 . . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Branch Access Points 5 | . . . 1 . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . Terminal Index 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Fabricator Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 6 | . . . . . . . . 1 . . . . 4 . . . . . 1 . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . Build 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 3 . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . Scan Component 3 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Repair 3 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 3 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Report Inventory 4 | . 2 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 4 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . Seal Access 4 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . Unauthorized Hacks 9 | . 6 . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . Terminals 8 | . 5 . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 6 | . 4 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 31 | . 6 . 1 . . . 1 3 . . . . 3 . . . . . 5 . . . . 1 4 1 4 2 . Full Trace Events 4 | . . . . . . . 1 . . . . . 1 . . . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 5 . . . . . . . . . . . . . 1 . . . . Robots Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Matter 252 | . . . . . . . . 252 . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 2 . . . . . . 2 . . 10 . 1 . . . . . . . . 4 . . . . . . . Parts Built 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Matter 453 | . . . . . . . . . . . . . 453 . . . . . . . . . . . . . . . . Time 118 | . . . . . . . . . . . . . 118 . . . . . . . . . . . . . . . . Total Part Build Rating 13 | . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Time 49 | . 13 . . . . . . . . . . . . . . . . . 22 . . . . . . 14 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 2 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 4 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . 1 . . . . . Largest Group 2 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . 1 . . . . . Highest-Rated Group 95 | . . . . . . . . 64 . . . 95 . . . . . . . . . . . 26 . . . . . Highest-Rated Ally 95 | . . . . . . . . 32 . . . 95 . . . . . . . . . . . 26 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . 3 . . . 15 . . . . . . . . . . . . . . . . . Total Damage 557 | . . . . . . . . 140 . . . 417 . . . . . . . . . . . . . . . . . Kills 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . 2 . 1 . . . 1 . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 9031 | 6 1084 88 1002 708 297 514 368 526 478 466 33 345 260 65 124 83 173 295 172 132 118 61 178 129 217 619 198 92 200 Spaces Moved 9479 | 3 545 56 402 329 178 307 145 543 575 611 97 273 170 174 234 167 403 185 311 340 375 155 541 344 448 460 429 245 434 Core 79 | . . . 1 . . . . . 22 56 . . . . . . . . . . . . . . . . . . . Treads 1987 | 2 545 56 401 329 178 307 145 24 . . . . . . . . . . . . . . . . . . . . . Legs 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7412 | . . . . . . . . 519 553 555 97 273 170 174 234 167 403 185 311 340 375 155 541 344 448 460 429 245 434 Fastest Speed 21 | 120 160 160 160 165 165 165 165 34 34 34 34 34 31 31 31 38 28 28 29 21 28 29 29 29 29 25 29 29 28 Average Speed 63 | 146 160 160 207 199 165 165 176 40 40 51 34 34 43 31 36 38 34 28 29 28 28 29 29 29 29 28 29 29 29 Slowest Speed 600 | 160 260 160 600 260 165 165 265 174 200 200 34 34 106 31 122 38 108 28 29 29 103 29 29 29 110 29 29 29 32 Overloaded Moves 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . . . 5 . . . . . . . . . . . . . . . 13 3 . 2 7 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 86 16 31 72 54 80 19 20 70 71 76 46 4 6 43 43 48 47 10 55 56 60 56 14 55 12 57 16 13 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 5 | . . . . . 1 . . . . . 1 . . . . . . . . . . 3 . . . . . . . Known Exits Taken 29 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . 1 . . . . 3 4 . 1 . . 1 1 . 1 . 2 4 . . . . . . . . Spaces Dug 33 | . . . . . . . . . 4 . . . . . 1 . . . 3 . 17 . . . 2 3 . 1 2 Terrain Destroyed 118 | . 6 . 11 . . . 4 . 9 . . . . . 1 . . . 3 . 45 . . . 32 3 . 1 3 Melee 16 | . . . . . . . . . 4 . . . . . 1 . . . 3 . . . . . 2 3 . 1 2 Projectile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 101 | . 6 . 11 . . . 4 . 5 . . . . . . . . . . . 45 . . . 30 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 12047 | 4 707 55 508 365 183 310 206 843 785 761 96 520 352 184 269 173 435 413 382 373 383 170 549 350 517 936 498 251 469 Wait 2105 | . 116 . 14 30 . . 13 281 186 144 . 246 162 . 23 1 29 222 23 32 . . 3 5 27 470 64 . 14 Move 9370 | 2 544 55 401 328 177 306 144 533 574 610 96 272 169 173 233 166 402 184 310 339 374 154 540 320 441 459 424 230 410 Hop 37 | . . . . . . . . 4 . . . . . . . . . . . . . . . 10 3 . 2 7 11 Pick Up 42 | . 7 . 14 . 3 . 1 3 . 1 . . 2 3 1 . . . 2 . . 1 . . 1 . 1 2 . Fast Attach 76 | . 5 . 6 . . . 4 1 3 3 . . 8 2 6 . 2 . 3 1 2 6 . 4 13 3 . 3 1 Attach 23 | . 1 . 2 . . . 1 4 1 1 . . 2 . . . . . 2 . 1 1 . . 4 . . 2 1 Detach 18 | . 1 . 1 . . . . . 1 . . . 1 . 2 . . . . . 1 2 . 2 6 . . 1 . Swap 25 | 2 4 . 12 . . . 3 1 . . . . . . . . . . 1 . . . . . . 1 . 1 . Drop 90 | . 3 . 21 . 3 . 4 12 1 1 . . 6 5 3 . 2 . 1 1 2 5 . 4 13 . 1 2 . Fire 122 | . 22 . 30 7 . 2 36 . 2 . . . . . . . . . . . 3 1 . . 2 . . . 17 Melee 74 | . . . . . . . . 4 17 1 . 2 2 1 1 6 . 7 4 . . . 6 5 7 3 1 3 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . 4 . 7 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . . . . . . . . . . . . . 36 . . . . . . . 5 . 11 Rewire 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 3) 7 | -11/Scrapyard | Entered Materials 7 | -10/Materials | Evolved 1 slot: Utility x1 168 | -10/Materials | Identified exit to Materials 168 | -10/Materials | Discovered exit to Materials (range 7) 314 | -10/Materials | Build established: Hacker-Mutant 367 | -10/Materials | Repaired EM Pulse Gun 642 | -10/Materials | Discovered exit to Materials (range 6) 689 | -10/Materials | Identified exit to Mines 689 | -10/Materials | Discovered exit to Mines (range 11) 906 | -10/Materials | Discovered exit to Materials (range 16) 1072 | -10/Materials | Discovered exit to Mines (range 7) 1091 | -10/Materials | Entered Mines 1126 | -10/Mines | Assembled infested the area 1170 | -10/Mines | Discovered exit to Materials (range 6) 1179 | -10/Mines | Entered Materials 1179 | -9/Materials | Evolved 2 slots: Utility x2 1389 | -9/Materials | Identified exit to Mines 2181 | -9/Materials | Entered Mines 2790 | -9/Mines | Identified exit to Materials 2790 | -9/Mines | Discovered exit to Materials (range 8) 2880 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2882 | -9/Mines | Identified exit to Exiles 2882 | -9/Mines | Discovered exit to Exiles (range 5) 2889 | -9/Mines | Entered Exiles 2914 | -9/Exiles | Identified exit to Mines 2914 | -9/Exiles | Discovered exit to Mines (range 15) 2934 | -9/Exiles | Met 8R-AWN 2954 | -9/Exiles | Met EX-HEX 3035 | -9/Exiles | Met EX-DEC 3064 | -9/Exiles | Learned location of Zion (-6) 3173 | -9/Exiles | Discovered exit to Mines (range 10) 3186 | -9/Exiles | Entered Mines 3667 | -8/Mines | Discovered exit to Materials (range 10) 3700 | -8/Mines | Entered Materials 3700 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3871 | -8/Materials | Garrison activated, responded to threat 4009 | -8/Materials | Identified exit to Factory 4009 | -8/Materials | Discovered exit to Factory (range 8) 4014 | -8/Materials | Identified exit to Storage 4068 | -8/Materials | Entered Factory 4068 | -7/Factory | Evolved 2 slots: Utility x2 4409 | -7/Factory | Build established: Hacker-Scout 4553 | -7/Factory | Identified exit to Lower Caves 4554 | -7/Factory | Fabricated Y-54 Guardian? 4594 | -7/Factory | Entered Lower Caves 4748 | -7/Lower Caves | Found Alien Artifact 4748 | -7/Lower Caves | Identified Core Expander 4748 | -7/Lower Caves | Installed Core Expander, added new Power slot 5044 | -7/Lower Caves | Identified exit to Lower Caves 5044 | -7/Lower Caves | Discovered exit to Lower Caves (range 10) 5072 | -7/Lower Caves | Entered another Lower Caves area 5096 | -7/Lower Caves | Learned location of 1 exit from Factory 5199 | -7/Lower Caves | Identified exit to Factory 5199 | -7/Lower Caves | Discovered exit to Factory (range 7) 5365 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5489 | -7/Lower Caves | Learned Factory terminal intel 5534 | -7/Lower Caves | Identified exit to Data Miner 5534 | -7/Lower Caves | Discovered exit to Data Miner (range 14) 5538 | -7/Lower Caves | Entered Data Miner 5538 | -7/Data Miner | Identified exit to Proximity Caves 5538 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 5545 | -7/Data Miner | Met Data Miner 5557 | -7/Data Miner | Learned location of Section 7 (-2) 5557 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5563 | -7/Data Miner | Received God Mode back door access code from Data Miner 5571 | -7/Data Miner | Entered Proximity Caves 5645 | -6/Proximity Caves | Build established: Hacker-Mutant 5856 | -6/Proximity Caves | Escorted by Enhanced Grunt 5874 | -6/Proximity Caves | Spotted B-75 Beast 5916 | -6/Proximity Caves | Entered Factory 5916 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5917 | -6/Factory | Identified exit to Factory 5918 | -6/Factory | Loaded intel: 20 terminal locations 6004 | -6/Factory | Fabricated Mic. Nuclear Core (x2) 6090 | -6/Factory | Discovered exit to Factory (range 15) 6132 | -6/Factory | Fabricated Exp. Terrain Scan Processor? 6176 | -6/Factory | Entered another Factory area 6176 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6238 | -5/Factory | Identified exit to Upper Caves 6238 | -5/Factory | Discovered exit to Upper Caves (range 8) 6241 | -5/Factory | Entered Upper Caves 6359 | -5/Upper Caves | Identified exit to Upper Caves 6359 | -5/Upper Caves | Discovered exit to Upper Caves (range 18) 6365 | -5/Upper Caves | Entered another Upper Caves area 6367 | -5/Upper Caves | Identified exit to Factory 6367 | -5/Upper Caves | Discovered exit to Factory (range 19) 6439 | -5/Upper Caves | Learned Factory terminal intel 6442 | -5/Upper Caves | Identified exit to Warlord 6442 | -5/Upper Caves | Discovered exit to Warlord (range 15) 6448 | -5/Upper Caves | Entered Warlord 6458 | -5/Warlord | Identified exit to Proximity Caves 6458 | -5/Warlord | Discovered exit to Proximity Caves (range 15) 6552 | -5/Warlord | Learned 4 Armory zone layouts 6552 | -5/Warlord | Learned Research security intel 6552 | -5/Warlord | Learned Factory garrison access intel 6552 | -5/Warlord | Learned Research fabricator intel 6552 | -5/Warlord | Learned Research garrison access intel 6568 | -5/Warlord | Met Warlord 6573 | -5/Warlord | Opened Warlord's prototype stash 6593 | -5/Warlord | Warlord's base attacked by MAIN.C 6613 | -5/Warlord | Opened side exit 6621 | -5/Warlord | Entered Proximity Caves 6845 | -4/Proximity Caves | Spotted B-86 Titan 6866 | -4/Proximity Caves | Build established: Hacker-Sprinter 6913 | -4/Proximity Caves | Discovered exit to Factory (range 15) 6916 | -4/Proximity Caves | Entered Factory 6916 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6917 | -4/Factory | Loaded intel: 20 terminal locations 6918 | -4/Factory | Loaded intel: 3 garrison access locations 6942 | -4/Factory | Found Prototype Processor 6942 | -4/Factory | Identified Exp. Melee Analysis Suite 6945 | -4/Factory | Identified exit to Upper Caves 6945 | -4/Factory | Identified exit to Armory 7019 | -4/Factory | Repaired Greatsword 7088 | -4/Factory | Entered Upper Caves 7111 | -4/Upper Caves | Spotted B-86 Titan 7128 | -4/Upper Caves | Learned Research garrison access intel 7217 | -4/Upper Caves | Identified exit to Upper Caves 7217 | -4/Upper Caves | Discovered exit to Upper Caves (range 15) 7220 | -4/Upper Caves | Entered another Upper Caves area 7310 | -4/Upper Caves | Ambushed by wild Derelicts 7335 | -4/Upper Caves | Identified exit to Zhirov 7335 | -4/Upper Caves | Discovered exit to Zhirov (range 5) 7338 | -4/Upper Caves | Entered Zhirov 7338 | -4/Zhirov | Identified exit to Proximity Caves 7338 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 7350 | -4/Zhirov | Learned location of Quarantine (-2) 7350 | -4/Zhirov | Learned location of Testing (-3) 7350 | -4/Zhirov | Learned location of Command (-1) 7358 | -4/Zhirov | Found Alien Artifact 7358 | -4/Zhirov | Identified Integrated Reactor 7358 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7365 | -4/Zhirov | Found Alien Artifact 7399 | -4/Zhirov | Entered Proximity Caves 7418 | -3/Proximity Caves | Spotted B-86 Titan 7575 | -3/Proximity Caves | Identified exit to Research 7575 | -3/Proximity Caves | Discovered exit to Research (range 8) 7577 | -3/Proximity Caves | Entered Research 7577 | -3/Research | Evolved 2 slots: Utility x2 7579 | -3/Research | Loaded intel: 3 fabricator locations 7580 | -3/Research | Loaded intel: 3 garrison access locations 7598 | -3/Research | Spotted B-86 Titan 7627 | -3/Research | Spotted B-86 Titan 7668 | -3/Research | Identified exit to Research 7668 | -3/Research | Discovered exit to Research (range 12) 7680 | -3/Research | Identified exit to Testing 7688 | -3/Research | Found Prototype Launcher 7688 | -3/Research | Identified Adv. Micro-nuke Launcher 7706 | -3/Research | Entered Testing 7714 | -3/Testing | Found Prototype Energy Cannon 7714 | -3/Testing | Identified Null Cannon 7746 | -3/Testing | Found Prototype Energy Gun 7746 | -3/Testing | Identified Tachyon Dispersion Ray 7788 | -3/Testing | Found Prototype Energy Cannon 7788 | -3/Testing | Identified Imp. Potential Cannon 7841 | -3/Testing | Spotted PY-6ZAJ84DMZ6 7923 | -3/Testing | Entered Research 7923 | -2/Research | Warlord forces began assault on 0b10 7923 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7924 | -2/Research | Loaded intel: 3 garrison access locations 7950 | -2/Research | Repaired Mic. Nuclear Core 7956 | -2/Research | Spotted B-90 Cyclops 8033 | -2/Research | Research machine network offline 8534 | -2/Research | Identified exit to Quarantine 8534 | -2/Research | Discovered exit to Quarantine (range 12) 8542 | -2/Research | Entered Quarantine 8654 | -2/Quarantine | Identified exit to Access 8680 | -2/Quarantine | Found Alien Artifact 8719 | -2/Quarantine | Spotted Fortress 8738 | -2/Quarantine | Identified exit to Section 7 8738 | -2/Quarantine | Discovered exit to Section 7 (range 6) 8740 | -2/Quarantine | Entered Section 7 8764 | -2/Section 7 | Found Alien Artifact 8773 | -2/Section 7 | Identified Transdimensional Reconstructor 8784 | -2/Section 7 | Identified Subatomic Replicator 8803 | -2/Section 7 | Discovered exit to Access (range 15) 8820 | -2/Section 7 | Found Alien Artifact 8820 | -2/Section 7 | Identified Core Reset Matrix (x2) 8820 | -2/Section 7 | Used Core Reset Matrix 8824 | -2/Section 7 | Sensed 18 artifacts in vicinity 8829 | -2/Section 7 | Discovered exit to Access (range 10) 8832 | -2/Section 7 | Entered Access 8832 | -1/Access | Evolved 1 slot: Utility x1 8852 | -1/Access | Found Prototype Processor 8852 | -1/Access | Identified Exp. Core Analyzer 8869 | -1/Access | Spotted B-99 Colossus 8882 | -1/Access | Spotted B-99 Colossus 8923 | -1/Access | Spotted B-99 Colossus 8967 | -1/Access | Identified exit to Surface 8967 | -1/Access | Discovered exit to Surface (range 5) 9032 | *** | Heading to fleet! Last Messages --------------- 09025_ Overheating: Null Cannon damaged (-34). 09025_ K-01 Serf collects debris. 09026_ Overheating: Cld. Impulse Thruster damaged (-25). 09026_ H-88 Terminator destroyed. 09026_ K-01 Serf collects debris. 09027_ Overheating: System interference. 09027_ Adv. Terrain Scan Processor temporarily disabled. 09028_ Overheating: Matter decay (-42). 09028_ B-74 Champion destroyed. 09029_ K-01 Serf collects debris. 09030_ Mic. Nuclear Core destroyed. 09030_ Broken Adv. Targeting Computer destroyed. 09030_ K-01 Serf collects debris. 09031_ Overheating: System interference. 09031_ Exp. Optical Array temporarily disabled. 09031_ Exp. Melee Analysis Suite temporarily disabled. 09031_ Null Cannon temporarily disabled. 09031_ Adv. Hacking Suite destroyed. 09032_ Power failure, Mic. Nuclear Core shutdown. 09032_ Overheating: Exp. Optical Array damaged (-11). Map ----- +----------------------------------------------------+ | ! #???# """"" ## #?# #????????? | | #???# """"" ## #?# #????????? | | #???# [ ### ####+######## ########## | | #+####???# # | | # #??????# # | | # #??????# # | | # #??????# + | | # #??????# # ##########+###### ## | | # #??????# # #???## #?# #? | | # ###????############## #????# #?# #? | | # #???????????????? ???# ### #? | | + #?##########???# ??# " + ## | | # #?# ! #???# #?# """ ### | | # #?# #???# #?# """ #?# ## | | # #?# "" #???# #?# " ####+#+## | | # #?# ! """#???# #?# # | | # #?# T"#???# #?# # | | # #?# !! """#???#""""""""""#?########## | | # #?# !! "" #?????????????????????????# "" | | # ##? #?????????????????????????# "" | | #??? ?????#""""""""""#??????????# """""" | | ######+#??????# #??????????# """""" | | #??????# #??????????# "" | | ###### #??????# #??????????# "" | | #????# #??????# "" #??????????# | | ######????# #??????# "@ #??????????# | | ??????????# #??????# #??????????# ? | | ??????????# #??????# #??????????#######?? | | ??????????# #??????# #??????????????????? | | ??????????# #?????## ##?????????????????? | | ??????????# ##????# #?????????????????? | | ??????????+ #????##"" ##?????????????????? | | ??????????# #?????#"" #??????????????????? | | ??????????# #?????#"" #??????????????????? | | ??????????# #?????#T #??????????????????? | | ??????????# #?????#""%= #??????????????????? | | ??????????# #?????#" #??????????????????? | | ??????????# #######"g pk ############+####### | | ??????????+ g% | | ??????????# k ^ | | ??????????# ######### ###################+##????? | | ??????????# #???????##??????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# +???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ?????????#####???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 1310 Cloak Strength 3 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Melee Speed Boost 20 Evasion (%) 65 Targeting Accuracy 16 Melee Accuracy 18 Core Analysis 15 Recoil Reduction 2 Offensive Hacking 34 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Mic. Nuclear Core | x2 | -6/Factory Exp. Terrain Scan Processor | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Subatomic Replicator Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed WaveLightpackDevice Manual? 0 Play Time 01:30:53 Cumulative 268.7 hours Start 2021.02.05 @ 18:05:20 End 2021.02.05 @ 19:38:23 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 264 Rogue 122 Adventurer 68 Explorer 74 Win Type 2 Total 20 Types 15/0/3/2/0/0/0/0/0 Lore% 77 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59eb67b9-a185-41e3-bcd5-fea77b264be8