Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.30 @ 20:26:09 Player: DreamCore Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (2363) 2363 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (452) 452 TOTAL SCORE: 6605 Bonus ------- Entered DSFs 500 Friendly Fire -48 Cogmind --------- Core Integrity 0/850 Matter 100/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Particle Charger Proton Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Energy Filter Hardened Heavy Armor Plating > --- WEAPON ----------- Particle Gun Flak Gun Flak Gun Flak Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Light Fission Core Aluminum Leg Aluminum Leg Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg Particle Charger Shock Rifle [Rating: 52] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power 1 | . . . . 1 . . . Propulsion 2 | . . 1 . 1 . . . Utility 3 | . . 1 . . 1 . 1 Weapon 2 | . . . . . 1 . 1 Parts Attached 78 | . 8 1 25 11 7 10 16 Power 11 | . 1 . 3 2 . 2 3 Engine 8 | . 1 . 3 2 . 2 . Core 3 | . . . . . . . 3 Reactor . | . . . . . . . . Propulsion 35 | . 2 . 15 6 2 4 6 Treads . | . . . . . . . . Leg 26 | . 2 . 6 6 2 4 6 Wheel 3 | . . . 3 . . . . Hover 6 | . . . 6 . . . . Flight . | . . . . . . . . Utility 18 | . 5 1 3 2 2 2 3 Device 7 | . 1 1 . 1 2 1 1 Storage 3 | . 3 . . . . . . Processor 3 | . . . 1 1 . . 1 Hackware . | . . . . . . . . Protection 5 | . 1 . 2 . . 1 1 Artifact . | . . . . . . . . Weapon 14 | . . . 4 1 3 2 4 Energy Gun 6 | . . . 2 1 3 . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 5 | . . . 1 . . 1 3 Ballistic Cannon 1 | . . . . . . 1 . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 Parts Lost 39 | . . . 7 3 . 3 26 Power 5 | . . . 1 . . . 4 Propulsion 14 | . . . 3 1 . . 10 Utility 12 | . . . 2 2 . 2 6 Weapon 8 | . . . 1 . . 1 6 Highest Loss Streak 10 | . . . 5 1 . 3 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 93 88 94 98 100 93 63 Engine 11 | . 14 11 10 18 15 15 7 Leg 21 | . 28 22 9 35 30 30 20 Wheel 2 | . . . 7 . . . . Hover 4 | . . . 13 . . . . Device 9 | . 5 22 13 6 15 8 7 Storage 9 | . 14 11 11 9 7 7 5 Processor 1 | . . . 3 . 7 2 . Protection 4 | . 2 . 2 9 . 4 3 Energy Gun 14 | . 28 22 19 9 19 14 2 Ballistic Gun 4 | . . . 1 9 3 1 8 Ballistic Cannon 1 | . . . . . . 6 3 Peak Build Rating 52 | 6 8 8 15 23 27 43 52 Average Rating 20 | 6 7 8 12 20 26 36 34 On Entrance 16 | 6 6 8 8 13 23 26 43 Naked Turns 126 | . . . . . . . 126 Heaviest Build 71 | 12 18 19 28 36 39 64 71 Greatest Support 66 | 20 20 20 36 40 40 60 66 Greatest Overweight (x) 3 | . . . 3 1 . 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 20 10 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 10 10 9 Most Carried 11 | 6 11 9 10 10 8 10 10 Average Carried 8 | 6 9 9 9 9 7 8 7 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 6 10 9 10 9 7 10 4 Class Distribution -------------------- 43% | Mutant 33% | Scavenger-Mutant 18% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Tank | -7/DSF Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Matter Collected 1317 | 200 74 . 226 305 . 370 142 Remotely . | . . . . . . . . Salvage Created 2802 | . 372 . 998 512 . 318 602 Parts 127 | . 23 . 31 28 . 19 26 Haulers Intercepted 5 | . 2 . 2 1 . . . Recyclers Shooed 4 | . . . 2 . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Combat Hostiles Destroyed 54 | . 7 . 16 10 . 9 12 Guns 32 | . 5 . 10 10 . 3 4 Cannons 8 | . . . 2 . . 6 . AOE 7 | . . . . . . . 7 Classes Destroyed 14 | . 6 . 2 . . 4 2 Worker 3 | . 1 . 1 . . . 1 Hauler 5 | . 2 . 2 1 . . . Recycler 3 | . . . 3 . . . . Mechanic 1 | . . . . . . . 1 Operator 1 | . 1 . . . . . . Watcher 3 | . 2 . . 1 . . . Swarmer 10 | . 3 . 3 3 . . 1 Grunt 28 | . 4 . 8 5 . 4 7 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . 1 . Sentry 10 | . . . 5 2 . . 3 Specialist 2 | . . . . . . 2 . Programmer 1 | . . . . . . 1 . Heavy 1 | . . . . . . 1 . Best Kill Streak 8 | . 7 . 5 2 . 5 8 Combat Bots Only 7 | . 2 . 3 2 . 5 7 Max Kills in Single Turn 5 | . 1 . 1 1 . 1 5 Gunslinging . | . . . . . . . . Exploded 4 | . . . . . . . 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Hostile Shots Fired 735 | . 27 . 119 81 . 72 436 Missed 280 | . 11 . 41 18 . 26 184 Damage Taken 6565 | . 193 . 1035 773 . 931 3633 Core 1329 | . 39 . 260 89 . 85 856 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 77 | 100 84 . 35 83 . 87 . Volleys Fired 235 | . 34 . 95 43 . 29 34 Largest 3 | . 2 . 2 2 . 3 3 Hottest 195 | . 100 . 100 73 . 195 100 Shots Fired 484 | . 68 . 181 86 . 87 62 Gun 432 | . 68 . 170 86 . 61 47 Cannon 47 | . . . 11 . . 26 10 Launcher 5 | . . . . . . . 5 Special . | . . . . . . . . Kinetic 136 | . . . 4 43 . 32 57 Thermal 319 | . 68 . 177 19 . 55 . Explosive . | . . . . . . . . Electromagnetic 29 | . . . . 24 . . 5 Robot Hit Streak 11 | . 11 . 11 8 . 9 9 Robot Miss Streak 10 | . 5 . 5 5 . 10 8 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . 2 . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 Shots Hit Robots 307 | . 39 . 113 45 . 62 48 Core Hits 185 | . 18 . 43 23 . 41 60 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 16 | . 8 . 7 . . 1 . Burn 16 | . 8 . 7 . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6076 | . 470 . 1455 731 . 1195 2225 Guns 3871 | . 464 . 1303 693 . 697 714 Cannons 707 | . . . 105 . . 498 104 Explosions 1402 | . . . . . . . 1402 Melee . | . . . . . . . . Ramming 96 | . 6 . 47 38 . . 5 Kinetic 1758 | . . . 47 296 . 597 818 Thermal 3654 | . 464 . 1361 123 . 598 1108 Explosive . | . . . . . . . . Electromagnetic 568 | . . . . 274 . . 294 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . 2 . . 2 4 Average Corruption 1 | . . . 2 . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . 4 . . 2 3 Matter Fused 2 | . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 2 | . . . 1 . . . 1 Parts Rejected 2 | . . . 2 . . . . Data Loss (major) 1 | . . . . . . . 1 Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 64 | . . . 1 3 . . 60 Projectiles . | . . . . . . . . Explosions 60 | . . . . . . . 60 Melee 4 | . . . 1 3 . . . Knockbacks 18 | . . . 1 . . 13 4 Impact 1 | . . . 1 . . . . Kinetic 16 | . . . . . . 12 4 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 201 | . . . 22 . . . 179 Shots 3 | . . . . . . . 3 Rammed 11 | . . . 10 . . . 1 Targets Rammed 18 | . 2 . 11 3 . . 2 Kicked 7 | . 2 . 1 3 . . 1 Crushed . | . . . . . . . . Highest Temperature 399 | . 280 . 378 399 . 208 155 Average Temperature 92 | . 68 . 86 188 . 61 56 Received Heat Transfer 1992 | . 57 . 444 306 . 252 933 Effects 4 | . . . . 4 . . . Energy Bleed 2 | . . . . 2 . . . Matter Decay 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 2 | . . . . 1 . . 1 Impact Corruptions 2 | . . . 1 1 . . . Robots Melted 6 | . 2 . 4 . . . . Combat Hostiles 6 | . 2 . 4 . . . . Parts Melted 20 | . 9 . 11 . . . . Heat Transferred 8716 | . 1961 . 4311 275 . 1369 800 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Peak Influence 453 | . 254 31 383 364 118 276 453 Initial 144 | . . 31 13 125 118 86 144 Average 189 | . 104 31 205 230 118 170 214 Maximum Alert Level 2 | . 1 . 1 1 . 1 2 Low Security (%) 54 | 100 88 100 40 33 100 58 57 Level 1 43 | . 11 . 59 66 . 41 35 Level 2 1 | . . . . . . . 7 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Squads Dispatched 19 | . 2 . 6 1 . 2 8 Investigation 1 | . . . 1 . . . . Extermination 2 | . . . . . . . 2 Reinforcement 10 | . 2 . 2 1 . 2 3 Assault . | . . . . . . . . Garrison 6 | . . . 3 . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Distress Signals 4 | . 1 . 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 120 | . 15 . 37 16 . 9 43 Peak Tracking Total 10 | . 4 . 4 4 . 3 10 Tactical Retreats 19 | . 1 . 7 3 . . 8 Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Traps Triggered 5 | . 1 . . . . 2 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 3 | . 3 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Machines Disabled 6 | . . . . 1 . . 5 Max in Single Turn 5 | . . . . 1 . . 5 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Machines Accessed 13 | . 4 . 4 2 1 . 2 Terminals 13 | . 4 . 4 2 1 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 24 | . 9 . 7 3 3 . 2 Successful 16 | . 6 . 4 3 1 . 2 Failed 8 | . 3 . 3 . 2 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 11 | . 5 . 4 . . . 2 Terminals 24 | . 9 . 7 3 3 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 6 . 4 3 1 . 2 Record 7 | . 2 . 1 3 . . 1 Open Door 1 | . . . 1 . . . . Open DSF 2 | . . . . . 1 . 1 Emergency Access Points 1 | . 1 . . . . . . Alert Level 1 | . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . 2 1 . . 1 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Turns Passed 3197 | 9 508 48 945 554 17 278 838 Spaces Moved 1821 | 8 291 40 511 294 7 92 578 Core 221 | . . . . . . . 221 Treads . | . . . . . . . . Legs 1259 | 8 291 40 170 294 7 92 357 Wheels 107 | . . . 107 . . . . Hover 234 | . . . 234 . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 120 52 120 120 120 50 Average Speed 115 | 120 120 120 100 120 120 164 117 Slowest Speed 260 | 120 120 120 260 190 120 190 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 2 49 4 66 27 . 88 21 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 62 | . . . . . . . 62 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 62 | . . . . . . . 62 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Total 2465 | 7 384 40 764 414 13 161 682 Wait 184 | . 34 . 86 38 . . 26 Move 1814 | 7 290 39 510 293 6 91 578 Hop . | . . . . . . . . Pick Up 62 | . 8 . 21 13 . 11 9 Fast Attach 11 | . 2 . 5 2 . 1 1 Attach 35 | . 1 1 9 4 2 3 15 Detach 1 | . . . . . . 1 . Swap 32 | . 5 . 11 5 5 6 . Drop 48 | . 8 . 16 13 . 9 2 Fire 235 | . 34 . 95 43 . 29 34 Melee . | . . . . . . . . Ram 11 | . . . 10 . . . 1 Kick 7 | . 2 . 1 3 . . 1 Crush . | . . . . . . . . Escape Stasis 25 | . . . . . . 10 15 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/DSF -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 6) 518 | -10/Materials | Entered another Materials area 518 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 519 | -9/Materials | Discovered new exit (range 14) 566 | -9/Materials | Entered Storage 1007 | -9/Storage | Garrison activated, responded to threat 1296 | -9/Storage | Lost 5 parts (1p2n1u1w) 1320 | -9/Storage | Met 01-MTF 1404 | -9/Storage | Core integrity fell below 50% 1491 | -9/Storage | Discovered new exit (range 16) 1511 | -9/Storage | Entered Materials 1511 | -8/Materials | Accompanied by 1 ally (01-MTF) 1511 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1514 | -8/Materials | 01-MTF left 1708 | -8/Materials | Build established: Scavenger-Mutant 2056 | -8/Materials | Discovered new exit (range 6) 2065 | -8/Materials | Entered Factory 2065 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2082 | -7/Factory | Identified exit to DSF 2082 | -7/Factory | Entered DSF 2119 | -7/DSF | Additional patrols routed to DSF 2188 | -7/DSF | Lost 3 parts (2u1w) 2247 | -7/DSF | Discovered new exit (range 14) 2345 | -7/DSF | Sterilization system engaged 2360 | -7/DSF | Entered Factory 2360 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2492 | -6/Factory | Build established: Tank 2751 | -6/Factory | Garrison activated, responded to threat 2846 | -6/Factory | Lost 8 parts (1p3n2u2w) 2850 | -6/Factory | Destroyed 7 combat bots 2972 | -6/Factory | Lost 10 parts (2p4n2u2w) 3036 | -6/Factory | Core integrity fell below 50% 3085 | -6/Factory | Discovered new exit (range 10) 3092 | -6/Factory | Core integrity fell below 20% 3103 | -6/Factory | Lost 8 parts (1p3n2u2w) 3198 | -6/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 03138_ System corrupted: Matter fused (-7). 03138_ Field strength at 58. 03139_ Field strength at 52. 03140_ Field strength at 46. 03141_ Field strength at 40. 03142_ Field strength at 34. 03143_ Field strength at 28. 03144_ Field strength at 22. 03145_ Field strength at 16. 03146_ Field strength at 10. 03147_ Field strength at 4. 03148_ Stasis field depleted. 03154_ Connecting with DSF Access... 03156_ System corrupted: Energy discharge (-24). 03177_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03183_ System corrupted: Substantial component data lost. 03195_ Knocked back. 03196_ C-17 Slicer knocked back. 03196_ T-07 Excavator destroyed. 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""" #???# | | ????????????????# #????????"" #???# | | ????????????????# #?????????? #???# | | ????????????????# """""" #?????????? #???# | | ????????????????# """""" #?????????? ????# | | ????????????????# """""" #???????????????# | | ????????????????# """""" #???????????????# | | ????????????????#??????? #???????????????# | | ?????????????????????????? #???????????????# | | ??????????????????????????####???????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????+ | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed HardcellSpikedBallwheel Manual? 0 Play Time 00:59:15 Cumulative 27.1 hours Start 2024.12.30 @ 19:24:52 End 2024.12.30 @ 20:26:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be5c057c-aa06-469d-91fd-4add6137c77b