Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.08 @ 15:48:40 Player: Lazz Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (31) 155 Value Destroyed (686) 686 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4801 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 25/700 Matter 157/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Machine Analyzer Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Improved Weapon Shielding Improved Weapon Shielding Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Terrain Scan Processor Advanced Terrain Scan Processor Layered Light Armor Plating > --- WEAPON ----------- Pulse Rifle Latent Energy Streamer > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Light Armor Plating Layered Light Armor Plating Recalibrator Small Laser Beam Rifle Assault Rifle Mining Laser [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Latent Energy Streamer Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power 2 | . . . . . . 2 . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 3 . . Weapon . | . . . . . . . . Parts Attached 33 | 7 1 3 1 1 11 8 1 Power 6 | 1 . 1 . 1 . 2 1 Engine 5 | 1 . 1 . . . 2 1 Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 9 | 2 . 1 . . 5 1 . Treads 5 | . . . . . 4 1 . Leg 3 | 2 . 1 . . . . . Wheel 1 | . . . . . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 2 1 1 . . 5 4 . Device 3 | 1 . 1 . . 1 . . Storage 2 | 1 1 . . . . . . Processor 3 | . . . . . 1 2 . Hackware 1 | . . . . . . 1 . Protection 4 | . . . . . 3 1 . Artifact . | . . . . . . . . Weapon 5 | 2 . . 1 . 1 1 . Energy Gun 4 | 2 . . . . 1 1 . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 17 | . . 1 . . 11 . 5 Power 3 | . . . . . 1 . 2 Propulsion 4 | . . . . . 4 . . Utility 6 | . . 1 . . 4 . 1 Weapon 4 | . . . . . 2 . 2 Highest Loss Streak 5 | . . 1 . . 5 . 3 To Critical Strikes 1 | . . . . . 1 . . Average Backups 9 | 1 4 7 10 11 11 13 11 Power 1 | . . . 1 1 2 2 1 Propulsion . | . . . 1 1 . 1 1 Utility 3 | . 2 4 4 4 4 5 6 Weapon 3 | . 1 2 4 5 4 4 2 Tool/Special . | . . . . . . . . Unused Backups 9 | . . . . . . . 9 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . . . . . . 6 Weapon 3 | . . . . . . . 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 88 | . 100 96 78 85 77 96 75 Engine 12 | . 14 14 14 3 . 22 15 Core 2 | . . . . 10 9 . . Treads 5 | . . . . . 8 23 15 Leg 19 | . 28 28 28 28 9 . . Device 9 | . 14 11 14 14 9 . . Storage 11 | . 14 14 14 14 9 7 4 Processor 5 | . . . . . 8 20 23 Protection 2 | . . . . . 6 7 . Energy Gun 14 | . 28 28 . . 12 6 6 Energy Cannon 3 | . . . 7 14 4 6 4 Peak Build Rating 41 | 7 7 16 24 26 33 41 40 Average Rating 19 | 5 7 11 19 25 24 38 30 On Entrance 16 | . 7 7 16 24 26 11 40 Avg Prop Armor Cover (%) 9 | . . . . . 9 . . Naked Turns . | . . . . . . . . Heaviest Build 56 | 11 26 28 36 36 43 56 52 Greatest Support 63 | 20 20 20 20 20 60 63 63 Greatest Overweight (x) 9 | . 1 1 1 1 9 . 3 Average Overweight (x) . | . . 1 1 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 11 Most Carried 15 | 2 6 9 11 12 15 15 15 Average Carried 9 | 1 4 7 10 11 11 12 10 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 2 6 9 11 12 14 15 4 Class Distribution -------------------- 66% | Mutant 16% | Scavenger-Mutant 9% | Scavenger-Skirmisher 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Matter Collected 523 | 270 . 60 . 50 143 . . Remotely . | . . . . . . . . Salvage Created 1148 | 225 43 109 . 81 690 . . Parts 75 | 16 7 3 . 6 43 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 19 | . 3 4 . 2 10 . . Guns 11 | . 3 4 . . 4 . . AOE 8 | . . . . 2 6 . . Classes Destroyed 9 | 3 1 2 . . 3 . . Worker 4 | 2 . . . . 2 . . Builder 1 | . . . . . 1 . . Tunneler 5 | 5 . . . . . . . Recycler 3 | 1 . . . . 2 . . Mechanic 1 | . . . . . 1 . . Swarmer 6 | . 3 . . . 3 . . Grunt 6 | . . 2 . 2 2 . . Sentry 5 | . . . . . 5 . . Assembled 2 | . . 2 . . . . . Best Kill Streak 6 | 6 3 2 . 2 5 . . Combat Bots Only 3 | . 3 2 . 2 3 . . Max Kills in Single Turn 4 | 1 1 2 . 2 4 . . Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . . . 2 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 280 | . 23 24 . 4 113 . 116 Missed 99 | . 5 4 . 1 35 . 54 Hits 181 | . 18 20 . 3 78 . 62 Projectile 181 | . 18 20 . 3 78 . 62 Critical Strikes 4 | . . . . . 2 . 2 Damage Taken 2801 | . 147 257 . 38 1114 . 1245 Core 992 | . 40 70 . 10 197 . 675 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 72 | 100 . . . 52 64 . . Volleys Fired 81 | 21 9 13 . 1 32 . 5 Largest 2 | 2 2 2 . 1 2 . 1 Hottest 80 | 80 80 80 . 60 80 . 60 Shots Fired 143 | 42 18 26 . 1 51 . 5 Gun 130 | 42 18 26 . . 44 . . Cannon 13 | . . . . 1 7 . 5 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 130 | 42 18 26 . . 44 . . Explosive . | . . . . . . . . Electromagnetic 13 | . . . . 1 7 . 5 Robot Hit Streak 10 | 10 3 8 . . 8 . 5 Robot Miss Streak 3 | 3 3 1 . . 2 . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 92 | 25 7 20 . . 35 . 5 Core Hits 53 | 9 3 8 . 3 26 . 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2464 | 288 77 235 . 116 1597 . 151 Guns 923 | 288 77 235 . . 323 . . Cannons 42 | . . . . . 25 . 17 Explosions 1499 | . . . . 116 1249 . 134 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 940 | 288 77 235 . . 340 . . Explosive 272 | . . . . . 272 . . Electromagnetic 1252 | . . . . 116 985 . 151 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 19 | . 4 4 4 6 19 . 6 Average Corruption 6 | . 3 4 4 5 12 . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 50 | . . 18 8 3 20 . 1 Message Errors 13 | . . 7 3 1 2 . . Matter Fused 11 | . . 4 2 1 4 . . Heat Flow Errors 10 | . . 3 1 . 5 . 1 Energy Discharges 3 | . . 1 1 . 1 . . Data Loss (minor) 8 | . . 2 1 1 4 . . Data Loss (major) 2 | . . 1 . . 1 . . Misfires 1 | . . . . . 1 . . Alerts 1 | . . . . . 1 . . Misdirections 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 57 | . . . . . 57 . . Projectiles . | . . . . . . . . Explosions 57 | . . . . . 57 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 39 | . . . . . 39 . . Shots 1 | . . . . . 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 271 | 180 162 271 90 20 266 . 239 Average Temperature 79 | 59 83 114 51 10 68 . 83 Received Heat Transfer 855 | . . 186 . 21 495 . 153 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . . . 5 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | 1 . 1 . . 1 . . Heat Transferred 2150 | 650 175 525 . . 800 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Latent Energy Used 1457 | . . . . 102 1155 . 200 LE Corruption 27 | . . . . 2 19 . 6 Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 86 | 100 100 100 . 100 40 100 100 Level 1 13 | . . . . . 59 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 362 | 10 60 50 . 58 362 142 80 Initial 142 | . . 1 . . 2 142 . Average 58 | 2 13 4 . 34 187 65 14 Influence Increases 987 | 40 92 50 . 58 647 . 100 Destroy 0b10 Robot/C 340 | . 60 40 . 40 200 . . Destroy 0b10 Robot/NC 70 | 40 . . . . 30 . . Destroy Leader 100 | . 10 10 . 10 70 . . Successful Hack 52 | . 22 . . . 30 . . Disable Machine 105 | . . . . . 105 . . Destroy Structure 200 | . . . . 8 182 . 10 Lose Combat Pursuer 120 | . . . . . 30 . 90 Influence Decreases 917 | 40 86 56 . 50 341 314 30 Entered New Map 183 | . . 5 . . 6 172 . Time Decay 594 | 40 86 51 . 50 225 142 . Lost Part 140 | . . . . . 110 . 30 Squads Dispatched 3 | . . . . . 3 . . Investigation 2 | . . . . . 2 . . Extermination . | . . . . . . . . Reinforcement 1 | . . . . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 46 | . 3 4 . 2 16 1 20 Peak Tracking Total 13 | . 3 2 . 2 4 1 13 Tactical Retreats 4 | . . . . . 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . 1 . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Disabled 7 | . . . . . 7 . . Max in Single Turn 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Accessed 9 | . 2 . 1 . 3 3 . Terminals 6 | . 2 . . . 2 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 32 | . 9 . 1 . 15 7 . Successful 18 | . 4 . 1 . 11 2 . Failed 13 | . 5 . . . 3 5 . Catastrophic 5 | . 3 . . . 1 1 . Database Lockouts 1 | . . . . . 1 . . Manual 12 | . 4 . 1 . 7 . . Terminals 26 | . 9 . . . 12 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . 3 . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 14 | . 4 . 1 . 8 1 . Record 2 | . . . . . 2 . . Part Schematic 1 | . . . . . 1 . . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . Terminal Index 1 | . . . . . 1 . . Fabricator Index 1 | . . . . . 1 . . Scanalyzer Index 1 | . . . . . 1 . . Transport Status 1 | . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . 2 . . Retrieve Study 2 | . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 1 | . . . . . 1 . . Terminals 1 | . . . . . 1 . . Botnet 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 2 . . . 3 3 . Full Trace Events 3 | . 1 . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Active Infowar (turns) 2431 | 38 334 518 463 101 508 329 140 Sensors 1217 | . . 311 463 101 342 . . Terrain 175 | . . . . . 175 . . Seismic 579 | 38 334 207 . . . . . Machine Analysis 943 | . . . . . 474 329 140 Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Turns Passed 2685 | 149 334 661 463 101 508 329 140 Spaces Moved 1350 | 70 176 315 243 51 180 186 129 Core 116 | 14 . . . . 10 . 92 Treads 310 | . . . . . 87 186 37 Legs 903 | 56 176 315 243 51 62 . . Wheels 21 | . . . . . 21 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 115 160 50 Average Speed 168 | 106 164 190 190 190 195 160 82 Slowest Speed 500 | 120 190 190 190 190 500 160 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 4 36 53 50 11 21 8 26 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 8 | . . . . 8 . . . Terrain Destroyed 246 | . . . . 8 238 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 246 | . . . . 8 238 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total 1606 | 99 202 350 245 54 281 215 160 Wait 101 | . 14 18 . 2 43 10 14 Move 1344 | 69 175 314 242 50 179 186 129 Hop . | . . . . . . . . Pick Up 19 | 2 3 1 . . 6 6 1 Fast Attach 18 | 7 . 1 1 . 6 2 1 Attach 14 | . . . . . 7 5 2 Detach 5 | . . . 2 . 2 . 1 Swap 14 | . 1 2 . 1 6 4 . Drop 9 | . . . . . . 2 7 Fire 81 | 21 9 13 . 1 32 . 5 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . 1 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 150 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 12) 484 | -10/Materials | Entered Mines 507 | -10/Mines | Learned location of Zion (-6) 745 | -10/Mines | Found a hidden stash of uninstalled traps 830 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 834 | -10/Mines | Found Prototype Device 834 | -10/Mines | Identified Exp. Sensor Array 863 | -10/Mines | Discovered new exit (range 5) 907 | -10/Mines | Assembled infested the area 1137 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1137 | -10/Mines | Discovered new exit (range 5) 1145 | -10/Mines | Entered Exiles 1192 | -10/Exiles | Met 8R-AWN 1228 | -10/Exiles | Met EX-HEX 1281 | -10/Exiles | Met EX-BIN 1310 | -10/Exiles | Aligned with FarCom system 1312 | -10/Exiles | Given EX-Vault access code 1357 | -10/Exiles | Opened EX-Vault 1369 | -10/Exiles | Found Latent Energy Streamer 1408 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1467 | -10/Exiles | Met EX-DEC 1585 | -10/Exiles | Discovered new exit (range 14) 1608 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1608 | -10/Exiles | Entered Mines 1703 | -9/Mines | Discovered new exit (range 4) 1709 | -9/Mines | Entered Materials 1709 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1899 | -8/Materials | System corruption reached 10% 1965 | -8/Materials | Lost 3 parts (3n) 2144 | -8/Materials | Central database locked down 2190 | -8/Materials | Discovered new exit (range 16) 2217 | -8/Materials | Entered Factory 2217 | -7/Factory | Evolved 2 slots: Power x2 2243 | -7/Factory | Lost 5 parts (1p3u1w) 2485 | -7/Factory | Build established: Scavenger-Mutant 2546 | -7/Factory | Identified exit to Garrison 2546 | -7/Factory | Entered Garrison 2613 | -7/Garrison | Spotted B-75 Beast 2613 | -7/Garrison | Spotted B-75 Beast 2642 | -7/Garrison | Triggered checkpoint 2663 | -7/Garrison | Lost 3 parts (2p1u) 2666 | -7/Garrison | Triggered checkpoint 2668 | -7/Garrison | Core integrity fell below 50% 2670 | -7/Garrison | Triggered checkpoint 2682 | -7/Garrison | Core integrity fell below 20% 2686 | -7/Garrison | Self-destructed Last Messages --------------- 02634_ System corrupted: Heat flow error (+223). 02634_ Dropped Imp. Treads. 02634_ Dropped Lgt. Treads+. 02635_ Dropped Imp. Ion Engine. 02635_ Dropped Ion Engine. 02636_ Dropped Lgt. Treads+. 02642_ Beams of light sweep through the air. An alarm sounds. 02665_ S-27 Virus destroyed. 02666_ Beams of light sweep through the air. An alarm sounds. 02666_ C-45 Heavy ARC bursts open, deploying its payload. 02666_ S-27 Virus unfolds itself. 02667_ Pulse Rifle+ destroyed. 02670_ Penetrated by Slug. 02682_ G-47 Trooper springs to life. 02684_ Latent Energy Streamer destroyed. 02685_ S-27 Virus destroyed. 02685_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????####???####??????????????????????? | | ????????????????# #???#gg#??????????????????????? | | ??????????????### #???# ###????????????????????? | | ??????????????#"# #???# #"#????????????????????? | | ??????????????#" #???# "#????????????????????? | | ??????###?????#" #???# "#????????????????????? | | ?????? T??????" #???# "#????????????????????? | | ?????? ???????# #???# #"#????????????????????? | | ?????? ???????# #???# s###????????????????????? | | ?????? ???????#% #???# @#??????????????????????? | | ??????# #???????# #???# s#??????????????????????? | | ??????# #?#####?#* #???# #????##????????????????? | | ??????# ###!!!###%=#???#s ###!!!#????????????????? | | ??????# #???# #????????????????? | | ??????# ######### #???# ###### #???????????????? | | ??????# #???????# #???#hh#??????????????????????? | | ??????# #???????# #???#% #??????????????????????? | | ??????# #???????# #???# #??????????????????????? | | ??????# #?????### #???#s ###????????????????????? | | ??????# #??####%"% #???# #### ####????????????? | | ??????# #??# /" #?ggg + ?????????? | | ??????# #?????# #???# #########?#####??????? | | ??????# ###???### #???# ###?????????# #??????? | | ??????# #T####### ##### ############# #??????? | | ??????# B #??????? | | ??????# #??????? | | ??????# #??????? | | ??????# ####### ########################??????? | | ??????# #?????# #?????????????????????????????? | | ??????# #?????# #?????????????????????????????? | | ??????+ #?????+ #?????????????????????????????? | | ??????# #?????# #?????????????????????????????? | | ??????# #?????# #?????????????????????????????? | | ??????# #?????# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 410 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Blue Mage Challenges ------------ None Game ------ Seed VariableBeamMatterbank Manual? 0 Play Time 00:27:51 Cumulative 188.8 hours Start 2026.05.08 @ 15:23:09 End 2026.05.08 @ 15:48:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 265 Rogue 265 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 72 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3aacee87-59bb-4ab7-92b3-9799c84109c8