Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 22:59:43 // AFD2020/Player2 Player: bugsniper Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (2823) 2823 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1772) 1772 TOTAL SCORE: 7180 Bonus ------- High Alert Combat Kills 569 Follower Combat Kills 1436 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -933 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 141/160 System Corruption 8% Temperature Cool (9) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Improved Cooling System (fused) Large Storage Unit Improved Targeting Computer Advanced Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY (15) --- Improved Cooling System Improved Terrain Scanner Light Armor Plating Relay Coupler [NC] (31) Relay Coupler [NC] (29) Relay Coupler [Grunt] (26) Relay Coupler [Brawler] (28) Relay Coupler [Sentry] (23) Relay Coupler [Demolisher] (32) Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle EMP Blaster EMP Blaster Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Arachnoskeleton > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Terrain Scanner Hardlight Generator Improved Shield Generator > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Heavy Deuterium Engine Improved Treads Flight Unit Improved Cooling System Improved Cooling System Improved Shield Generator Field Recycling Unit Improved Medium Laser Precision Beam Rifle Precision Beam Rifle Light Cannon EMP Blaster EMP Blaster Rocket Launcher [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Arachnoskeleton Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Slots Evolved 4 | . . . 4 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 3 . . . Weapon . | . . . . . . . Parts Attached 64 | . 12 5 14 22 4 7 Power 7 | . . . 2 4 . 1 Engine 3 | . . . 2 1 . . Core 4 | . . . . 3 . 1 Reactor . | . . . . . . . Propulsion 18 | . 2 1 4 7 2 2 Treads 14 | . 2 1 3 4 2 2 Leg 4 | . . . 1 3 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | . 4 1 5 9 2 2 Device 10 | . 1 1 5 3 . . Storage 3 | . 3 . . . . . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 8 | . . . . 6 . 2 Artifact . | . . . . . . . Weapon 16 | . 6 3 3 2 . 2 Energy Gun 6 | . . 1 3 1 . 1 Energy Cannon 1 | . 1 . . . . . Ballistic Gun 3 | . 1 . . 1 . 1 Ballistic Cannon 2 | . 2 . . . . . Launcher 4 | . 2 2 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 4 . . 1 Parts Lost 13 | . . 2 . 11 . . Power 2 | . . 1 . 1 . . Propulsion 4 | . . . . 4 . . Utility 6 | . . 1 . 5 . . Weapon 1 | . . . . 1 . . Highest Loss Streak 7 | . . 1 . 7 . . To Critical Strikes . | . . . . . . . Average Backups 13 | . 9 10 13 14 15 14 Power . | . . . . . 1 . Propulsion 1 | . 3 2 2 . . . Utility 5 | . 1 1 2 7 8 9 Weapon 5 | . 4 6 8 5 5 5 Tool/Special . | . . . . . . . Unused Backups 46 | . 13 3 6 10 3 11 Power 6 | . 2 1 2 . 1 . Propulsion 10 | . 5 2 . 3 . . Utility 16 | . 3 . 2 5 . 6 Weapon 14 | . 3 . 2 2 2 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 98 96 65 88 99 100 Engine 5 | . 14 10 3 2 . . Core 3 | . . . . 5 9 9 Treads 19 | . 21 28 12 15 27 27 Leg 4 | . 6 . 6 7 . . Device 18 | . 12 13 21 22 19 14 Storage 10 | . 14 14 7 8 9 9 Processor 2 | . . . . . 15 18 Protection 4 | . . . . 9 1 3 Energy Gun 10 | . 2 . 7 14 17 18 Ballistic Cannon 5 | . 16 15 . . . . Launcher 3 | . . 11 4 1 . . Peak Build Rating 57 | . 12 16 57 57 32 31 Average Rating 29 | . 9 11 42 41 30 29 On Entrance 22 | 6 6 10 14 57 31 31 Naked Turns . | . . . . . . . Heaviest Build 55 | 11 30 31 55 50 38 34 Greatest Support 63 | 20 46 46 63 63 60 60 Greatest Overweight (x) 12 | . . . 11 12 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 Average Capacity 14 | . 11 15 15 15 15 15 Most Carried 15 | . 11 14 15 15 15 15 Average Carried 13 | . 9 11 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 11 14 14 15 15 15 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -8 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Sto Matter Collected 1817 | 200 201 188 315 718 129 66 Remotely 652 | . 175 188 289 . . . Salvage Created 1944 | . 193 98 287 793 385 188 Parts 96 | . 10 4 11 43 15 13 Haulers Intercepted 2 | . 1 . . . . 1 Recyclers Shooed 5 | . 3 . 1 . 1 . Parts Field Recycled 12 | . . . 12 . . . Retrieved Matter 76 | . . . 76 . . . Parts Self-Destructed 6 | . . 6 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Combat Hostiles Destroyed 40 | . 3 4 6 21 5 1 Guns 19 | . 1 . . 14 3 1 Cannons 7 | . 1 1 5 . . . AOE 13 | . 1 3 1 6 2 . Classes Destroyed 14 | . 3 4 1 3 3 . Worker 2 | . . . . . 2 . Builder 2 | . . . 1 . . 1 Hauler 2 | . 1 . . . . 1 Recycler 2 | . . . . . 1 1 Operator 1 | . 1 . . . . . Swarmer 9 | . . 1 1 7 . . Grunt 13 | . 3 . 4 3 2 1 Brawler 1 | . . . . . 1 . Sentry 9 | . . 1 1 5 2 . Hunter 2 | . . . . 2 . . Programmer 2 | . . . . 2 . . Behemoth 2 | . . . . 2 . . Cobbler 1 | . . 1 . . . . Subdweller 2 | . . 2 . . . . Best Kill Streak 4 | . 1 2 3 4 3 2 Combat Bots Only 4 | . 1 2 2 4 2 1 Max Kills in Single Turn 3 | . 1 1 1 3 2 2 Gunslinging . | . . . . . . . Exploded 3 | . 1 1 1 3 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Sto Hostile Shots Fired 270 | . 6 38 28 151 18 29 Missed 95 | . 5 13 10 52 6 9 Hits 175 | . 1 25 18 99 12 20 Projectile 175 | . 1 25 18 99 12 20 Critical Strikes 9 | . . . 3 4 . 2 Damage Taken 3411 | . 46 587 280 1982 213 303 Core 419 | . . 80 50 242 15 32 Absorbed by Shields 207 | . . . 75 132 . . Regen/Repaired (Parts) 99 | . . . . . 99 . Core Remaining (%) 54 | 100 . 8 . . . . Volleys Fired 200 | . 16 37 27 87 15 18 Largest 2 | . 2 2 2 2 2 2 Hottest 122 | . 80 90 116 122 122 122 Shots Fired 339 | . 29 45 51 148 30 36 Gun 238 | . 17 . 24 133 28 36 Cannon 52 | . 10 16 26 . . . Launcher 49 | . 2 29 1 15 2 . Special . | . . . . . . . Kinetic 25 | . 16 9 . . . . Thermal 265 | . 11 7 50 133 28 36 Explosive 45 | . . 29 1 15 . . Electromagnetic 4 | . 2 . . . 2 . Robot Hit Streak 50 | . 8 13 7 48 50 21 Robot Miss Streak 5 | . 3 4 5 1 1 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . 2 1 1 Max Gunslinging Chain 1 | . . . . 1 1 1 Shots Hit Robots 224 | . 17 19 28 104 24 32 Core Hits 101 | . 8 14 13 44 13 9 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 18 | . 2 . 2 9 2 3 Burn 17 | . 1 . 2 9 2 3 Destroy 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6072 | . 303 1310 738 2576 594 551 Guns 3190 | . 114 . 318 1837 370 551 Cannons 562 | . 127 137 298 . . . Explosions 2287 | . 55 1173 107 739 213 . Melee . | . . . . . . . Ramming 33 | . 7 . 15 . 11 . Kinetic 207 | . 122 85 . . . . Thermal 3697 | . 119 52 616 1837 522 551 Explosive 2019 | . . 1173 107 739 . . Electromagnetic 116 | . 55 . . . 61 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . 7 8 8 8 Average Corruption 7 | . . . 5 7 8 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 160 | . . . 12 110 27 11 Message Errors 39 | . . . 3 27 6 3 Matter Fused 30 | . . . 2 22 5 1 Heat Flow Errors 21 | . . . 2 12 4 3 Energy Discharges 23 | . . . 2 15 6 . Parts Rejected 2 | . . . 2 . . . Parts Fused 1 | . . . . . . 1 Data Loss (minor) 25 | . . . 1 20 3 1 Data Loss (major) 5 | . . . . 5 . . Misfires 6 | . . . . 3 2 1 Alerts 4 | . . . . 3 1 . Weapon Failures 4 | . . . . 3 . 1 Overload Shots . | . . . . . . . Overflow Damage 25 | . . 15 . 10 . . Projectiles . | . . . . . . . Explosions 25 | . . 15 . 10 . . Melee . | . . . . . . . Knockbacks 1 | . 1 . . . . . Impact . | . . . . . . . Kinetic 1 | . 1 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 343 | . . 71 57 215 . . Shots 9 | . . 3 1 5 . . Rammed 4 | . 1 . . . 3 . Targets Rammed 5 | . 1 . 1 . 3 . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 413 | . 45 . 413 372 138 239 Average Temperature 108 | . 13 . 140 111 59 72 Received Heat Transfer 857 | . 18 108 145 370 72 144 Effects 3 | . . . 2 1 . . Shutdowns 1 | . . . 1 . . . Matter Decay 1 | . . . . 1 . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 14 | . . . 2 8 3 1 Heat Transferred 8630 | . 370 111 1389 4261 1112 1387 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Maximum Alert Level 5 | . . . 1 5 4 3 Low Security (%) 30 | . 100 . 96 4 . . Level 1 3 | . . . 3 4 . . Level 2 8 | . . . . 9 . 76 Level 3 9 | . . . . 16 . 23 Level 4 29 | . . . . 28 100 . Level 5 19 | . . . . 35 . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 2796 | . 120 . 234 2796 1449 787 Initial 1363 | . . . . 144 1363 583 Average 993 | . 34 . 60 1417 1371 669 Influence Increases 4433 | . 348 50 388 2892 411 344 Destroy 0b10 Robot/C 1640 | . 200 40 220 760 220 200 Destroy 0b10 Robot/NC 100 | . 40 . 20 . 25 15 Destroy Leader 244 | . 36 . 54 30 62 62 Allied During Kill 488 | . 64 10 69 208 72 65 Successful Hack 31 | . 8 . 4 16 3 . Anti-Garrison Action 1700 | . . . . 1700 . . Destroy Structure 215 | . . . 21 178 14 2 Lose Combat Pursuer 15 | . . . . . 15 . Influence Decreases 3646 | . 348 50 166 318 1825 939 Entered New Map 2310 | . . . . 78 1433 799 Time Decay 1086 | . 348 40 166 . 392 140 Lost Part 210 | . . 10 . 200 . . Lost Ally 40 | . . . . 40 . . Squads Dispatched 2 | . . . . . 2 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . . . 1 . Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Distress Signals 4 | . . . 3 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 9 9 18 37 17 11 Peak Tracking Total 5 | . 2 4 4 5 4 3 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Traps Triggered 10 | . 1 1 1 7 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Sto Machines Disabled 7 | . . . . 7 . . Max in Single Turn 2 | . . . . 2 . . Garrison Relay 5 | . . . . 5 . . Phase Generator 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Machines Accessed 18 | . 5 . 1 4 5 3 Terminals 14 | . 4 . . 4 3 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . 1 . . . Total Hacks 36 | . 8 . 1 10 12 5 Successful 16 | . 4 . 1 1 9 1 Failed 20 | . 4 . . 9 3 4 Catastrophic 9 | . 2 . . 6 . 1 Database Lockouts . | . . . . . . . Manual 12 | . 3 . . 2 5 2 Terminals 28 | . 6 . . 10 7 5 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 2 | . 2 . . . . . Scanalyzers 3 | . . . . . 3 . Garrison Access 1 | . . . 1 . . . Terminal Hacks 6 | . 3 . . 1 1 1 Open Door 1 | . . . . . . 1 Branch Access Points 1 | . 1 . . . . . Emergency Access Points 2 | . 1 . . . 1 . Zone Layout 1 | . 1 . . . . . Security Stations 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 3 | . . . . . 3 . Insert Component 1 | . . . . . 1 . Analyze 2 | . . . . . 2 . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks 3 | . . . . . 3 . Terminals 3 | . . . . . 3 . Track 1 | . . . . . 1 . Botnet 1 | . . . . . 1 . Operators 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 14 | . 4 . . 4 4 2 Full Trace Events 2 | . . . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 60 | . . . . . 60 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 6 | . 6 . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Sto Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 19 | . . . . 19 . . Machine Destruction 19 | . . . . 19 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . 2 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Sto Total Allies 3 | . 1 . . 2 . . Largest Group 3 | . 1 1 1 3 1 1 Highest-Rated Group 127 | . 56 58 80 127 92 92 Highest-Rated Ally 92 | . 56 58 80 92 92 92 Total Orders . | . . . . . . . Ally Attacks 179 | . 34 15 25 78 14 13 Total Damage 4781 | . 489 388 737 2245 473 449 Kills 61 | . 13 6 8 17 8 9 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . 1 . . Intel | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Active Infowar (turns) 1974 | . . . 242 632 921 179 Terrain 1974 | . . . 242 632 921 179 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Sto Turns Passed 8319 | . 1201 1461 726 3720 921 290 Spaces Moved 4520 | 1 735 816 248 2097 490 133 Core 31 | . . . 4 27 . . Treads 3532 | . 556 816 165 1372 490 133 Legs 957 | 1 179 . 79 698 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 120 120 160 90 90 160 160 Average Speed 156 | 120 150 160 154 157 160 160 Slowest Speed 650 | 120 160 160 600 650 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 2 93 25 25 90 23 20 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 151 | . . 76 15 60 . . Terrain Destroyed 425 | . . 189 15 211 10 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 425 | . . 189 15 211 10 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Total 5436 | . 810 924 542 2380 601 179 Wait 411 | . 6 58 217 57 70 3 Move 4513 | . 734 815 247 2095 489 133 Hop . | . . . . . . . Pick Up 74 | . 20 4 13 24 7 6 Fast Attach 32 | . 5 . 13 10 2 2 Attach 17 | . 3 1 2 8 . 3 Detach 2 | . . . 2 . . . Swap 43 | . 6 7 4 17 5 4 Drop 86 | . 19 2 16 29 10 10 Fire 200 | . 16 37 27 87 15 18 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush 4 | . 1 . . . 3 . Escape Stasis 25 | . . . . 25 . . Rewire 28 | . . . . 28 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 4) 605 | -10/Materials | Identified exit to Mines 741 | -10/Materials | Discovered new exit (range 8) 1185 | -10/Materials | Discovered new exit (range 12) 1202 | -10/Materials | Entered Subcaves 1247 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1373 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1678 | -10/Subcaves | Ambushed by Subdweller buried in earth 1681 | -10/Subcaves | Discovered new exit (range 14) 2251 | -10/Subcaves | A Subdweller sparked back to life 2251 | -10/Subcaves | A Subdweller sparked back to life 2262 | -10/Subcaves | Core integrity fell below 50% 2297 | -10/Subcaves | Found Prototype Leg 2385 | -10/Subcaves | Core integrity fell below 20% 2663 | -10/Subcaves | Entered Materials 2663 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2665 | -8/Materials | Identified Arachnoskeleton 2666 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 3214 | -8/Materials | Discovered new exit (range 15) 3385 | -8/Materials | Identified exit to Garrison 3389 | -8/Materials | Entered Garrison 3451 | -8/Garrison | Triggered checkpoint 3547 | -8/Garrison | Triggered checkpoint 3584 | -8/Garrison | Garrison Relay disabled 3620 | -8/Garrison | Discovered new exit (range 13) 3731 | -8/Garrison | Triggered checkpoint 3756 | -8/Garrison | Spotted B-75 Beast 3973 | -8/Garrison | Triggered checkpoint 4022 | -8/Garrison | Spotted B-75 Beast 4065 | -8/Garrison | Triggered checkpoint 4079 | -8/Garrison | Discovered new exit (range 15) 4087 | -8/Garrison | Triggered checkpoint 4195 | -8/Garrison | Garrison Relay disabled 4557 | -8/Garrison | Triggered checkpoint 4635 | -8/Garrison | Discovered new exit (range 12) 4719 | -8/Garrison | Triggered checkpoint 4728 | -8/Garrison | Garrison Relay disabled 4955 | -8/Garrison | Triggered checkpoint 4960 | -8/Garrison | Garrison Relay disabled 5227 | -8/Garrison | Core integrity fell below 50% 5244 | -8/Garrison | Destroyed B-75 Beast 5259 | -8/Garrison | Destroyed B-75 Beast 5270 | -8/Garrison | Lost 7 parts (1p1n5u) 5770 | -8/Garrison | Build established: Scavenger-Mutant 6220 | -8/Garrison | Learned Materials security intel 6476 | -8/Garrison | Phase Generator disabled 6477 | -8/Garrison | Core integrity fell below 20% 7039 | -8/Garrison | Installed Relay Interface Framework 7109 | -8/Garrison | Entered Materials 7207 | -8/Materials | Discovered new exit (range 8) 7399 | -8/Materials | Repaired Prc. Beam Rifle 7509 | -8/Materials | First assault squad dispatched 8030 | -8/Materials | Entered Storage 8320 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08302_ Acquired Unknown Protection. 08302_ Identified Imp. Weapon Shielding. 08303_ K-01 Serf collects debris. 08304_ Dropped Imp. Weapon Shielding. 08305_ K-01 Serf collects debris. 08308_ Acquired Lgt. Armor Plating. 08308_ K-01 Serf collects debris. 08312_ System corrupted: Prc. Beam Rifle failed to cycle. 08313_ K-01 Serf collects debris. 08313_ R-06 Scavenger collects Terrain Scan Processor. 08315_ EXCUDPL#ZSKZNINV11K9%X IOZMM0|QJ 08315_ K-01 Serf collects debris. 08316_ R-06 Scavenger collects Unknown Special Weapon. 08317_ G-47 Trooper destroyed. 08319_ K-01 Serf collects debris. 08319_ R-06 Scavenger collects Structural Scanner. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????###????????????????????? | | ???????#######???????????????????? | | ???????# ####????????????????? | | ???????# k ?????????????????? | | ???????+ % ??????????????????? | | ???????# !=r ???????????????????? | | ???????? =k ????????????????????? | | ????????#[*g#????????????????????? | | ????????#!@!#????????????????????? | | ????????#!!a#????????????????????? | | ????????#@!!#????????"???????????? | | ######### !%#????????????????????? | | # ## =#??????????????#?????? | | # ## #???????????#????????? | | # ## #????????????????????? | | # ## #???#????????????????? | | # ## ##???#??"????????????? | | # # ###########?????????? | | # # %* #?????????? | | # / % =% ###???? ??? | | # # = * #?????????? | | # # ########+#####? ????? | | # #####+#?## #?#????? | | # #???????#" """"" ###????? | | # #???????#T """"" ""#????? | | ########???????#" """"" T"#???## | | ????#??????????## ""#???#? | | ??????#??#??????# " " =!###?#??? | | ???????????#????# "T" !!##?????# | | ????????????????# """ #?#???? | | ??????????????#?########/###?????? | | ?????????????????????### ####????? | | ???????????#???#?????# ####### | | ?????????????????????# % ! | | ???????????????#?##??# % ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 15 Evasion (%) 57 Targeting Accuracy 14 Recoil Reduction 3 Item Schematics ----------------- Hvy. EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Prc. Beam Rifle | 10% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Sto Slots Evolved 4 | . . 4 . . . . Power 1 | . . 1 . . . . Propulsion 1 | . . 1 . . . . Utility 2 | . . 2 . . . . Weapon . | . . . . . . . Parts Attached 50 | . 10 7 11 19 2 1 Parts Lost 11 | . . 2 . 9 . . Damage Taken 2503 | . 182 436 232 1423 92 138 Core 366 | . 50 98 21 135 62 . Player 2/Cogmind (%) 46 | . 100 55 29 35 80 . Absorbed by Shields 364 | . . . 72 292 . . Damage Inflicted 4329 | . 489 388 737 1793 473 449 Player 2/Cogmind (%) 41 | . 61 22 49 41 44 44 Combat Hostiles Destroyed 47 | . 7 6 5 14 6 9 Player 2/Cogmind (%) 54 | . 70 60 45 40 54 90 Game ------ Seed SwarmThunderBlade Manual? 0 Play Time 01:29:44 Cumulative 434.8 hours Start 2025.08.10 @ 18:13:26 End 2025.08.10 @ 22:59:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 249 Rogue 249 Adventurer 0 Explorer 0 Win Type - Total 11 Types 10/0/1/0/0/0/0/0/0/0 Lore% 71 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9af8e7f-879b-4fe0-8faf-39e26e6078b1