Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.28 @ 17:17:44 Player: Nalzok Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (116) 580 Value Destroyed (5433) 5433 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2855) 2855 TOTAL SCORE: 14768 Bonus ------- High Alert Combat Kills 1297 Follower Combat Kills 1119 Met Imprinter 300 Was Imprinted 300 Friendly Fire -161 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 48% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Mini Drone Bay (3/3) Compact HERF Cannon Matter Neutralizer Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Structural Scanner Experimental Optical Array Experimental Signal Interpreter Improved Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Improved Lightning Gun Compact HERF Cannon Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Particle Reactor Light Particle Reactor Myomer Leg Gravity Neutralizing Apparatus Transmission Jammer Mini Drone Bay Mini Drone Bay Compact HERF Cannon KE Penetrator KE Penetrator Hardcell Cannon Long-range Missile Launcher [Rating: 141] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Experimental Optical Array Device Transmission Jammer Storage Medium Storage Unit Processor Experimental Optical Array Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 6 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . . . . . 2 . . . Utility 9 | . . . 2 . . . 4 1 1 1 Weapon 2 | . . . . . . . . . 1 1 Parts Attached 220 | . 8 2 12 . 15 12 52 15 41 63 Power 27 | . 1 . 2 . 2 1 4 2 5 10 Engine 4 | . . . . . 1 1 1 1 . . Core 7 | . 1 . 2 . 1 . 2 . 1 . Reactor 16 | . . . . . . . 1 1 4 10 Propulsion 65 | . 1 1 1 . 2 6 18 8 11 17 Treads 9 | . . . . . . 3 6 . . . Leg 56 | . 1 1 1 . 2 3 12 8 11 17 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 62 | . 4 . 3 . 8 2 16 3 14 12 Device 28 | . 1 . 2 . 3 1 5 . 11 5 Storage 7 | . 3 . . . 1 1 . . 1 1 Processor 12 | . . . . . 3 . 3 2 2 2 Hackware 3 | . . . . . . . 1 . . 2 Protection 12 | . . . 1 . 1 . 7 1 . 2 Artifact . | . . . . . . . . . . . Weapon 66 | . 2 1 6 . 3 3 14 2 11 24 Energy Gun 32 | . 1 1 2 . 1 3 8 2 7 7 Energy Cannon 6 | . . . 1 . 1 . 1 . 1 2 Ballistic Gun 13 | . 1 . 2 . . . 1 . 1 8 Ballistic Cannon 2 | . . . . . . . . . 2 . Launcher 4 | . . . . . . . 1 . . 3 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . . . . . 3 Piercing Weapon 4 | . . . . . 1 . 3 . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 20 | . . . 2 . 4 . 10 1 2 1 Corrupted Parts 8 | . . . . . . 2 1 . . 5 System Corruption 40 | . . . . . . 2 1 . . 37 Parts Lost 59 | . . . 1 . . 5 10 3 11 29 Power 9 | . . . 1 . . 1 . 2 4 1 Propulsion 17 | . . . . . . 1 5 . 3 8 Utility 15 | . . . . . . . 3 1 2 9 Weapon 18 | . . . . . . 3 2 . 2 11 Highest Loss Streak 11 | . . . 1 . . 2 6 1 3 11 Average Slot Usage (%) 97 | . 92 100 99 100 99 98 96 97 97 89 Engine 2 | . 5 . . . . 10 2 1 1 . Core 5 | . 8 14 11 11 10 . 2 . 3 . Reactor 1 | . . . . . . . . 7 4 8 Treads 3 | . . . . . . 12 11 . . . Leg 18 | . 27 28 22 22 22 9 11 22 20 17 Device 13 | . 3 14 21 22 21 11 9 5 14 9 Storage 8 | . 18 14 11 11 11 11 6 5 5 3 Processor 15 | . . . . . 1 22 25 28 26 25 Hackware 2 | . . . . . . . 5 5 5 5 Protection 4 | . . . 11 11 10 . 3 4 . . Energy Gun 8 | . 18 14 6 . . 19 9 11 11 4 Energy Cannon 1 | . . . 4 . . 2 1 . . 3 Ballistic Gun 5 | . 9 14 9 11 10 . . . 1 6 Slashing Weapon 2 | . . . 2 11 10 . . . . . Naked Turns 17 | . . . . . . . . . . 17 Heaviest Build 100 | 14 29 20 33 32 33 61 70 69 92 100 Greatest Support 116 | 20 20 20 20 20 27 48 116 73 85 100 Greatest Overweight (x) 5 | . 1 . 1 1 1 3 2 . 1 5 Average Overweight (x) . | . . . 1 1 . . . . . . Largest Inventory Capacity 20 | 8 15 10 10 10 10 20 20 20 20 15 Average Capacity 14 | 8 10 10 10 10 10 16 20 20 16 14 Most Carried 20 | 5 12 10 10 10 10 20 20 20 20 15 Average Carried 13 | 2 8 9 9 10 9 15 19 17 16 14 Final Capacity 20 | 8 10 10 10 10 10 20 20 20 15 5 Final Carried 20 | 2 10 10 10 10 10 20 20 20 15 4 Class Distribution -------------------- 42% | Mutant 37% | Scavenger-Mutant 20% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Res Matter Collected 3091 | 191 143 20 118 . 40 215 556 145 579 1084 Remotely . | . . . . . . . . . . . Salvage Created 5658 | . 245 . 251 27 . 330 748 644 1766 1647 Parts 237 | . 11 . 17 1 . 4 34 13 55 102 Haulers Intercepted 5 | . . . 3 . . . 1 . 1 . Recyclers Shooed 5 | . . . . . . . 2 2 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . 5 14 . . . . Prevented 2 | . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Res Combat Hostiles Destroyed 89 | . 5 . 2 . . 6 13 10 25 28 Melee 1 | . . . . . . . . . . 1 Guns 55 | . 5 . 2 . . 4 10 7 14 13 Cannons 19 | . . . . . . 1 1 . 7 10 AOE 5 | . . . . . . . 2 . . 3 Classes Destroyed 17 | . 3 . 2 . . 1 4 1 4 2 Worker 6 | . 1 . . 1 . . . . 1 3 Builder 7 | . 1 . . . . . 1 . . 5 Tunneler 1 | . . . . . . . 1 . . . Hauler 5 | . . . 3 . . . 1 . 1 . Recycler 5 | . . . . . . . 1 1 3 . Mechanic 1 | . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . 1 Swarmer 17 | . . . . . . 1 6 . . 10 Saboteur 1 | . . . . . . . . . 1 . Grunt 37 | . 5 . 1 . . 5 5 6 8 7 Brawler 2 | . . . . . . . . . . 2 Duelist 2 | . . . . . . . . . 1 1 Sentry 5 | . . . 1 . . . . 1 1 2 Specialist 4 | . . . . . . . . . 4 . Hunter 3 | . . . . . . . . 1 . 2 Programmer 15 | . . . . . . . 1 2 8 4 Heavy 3 | . . . . . . . 1 . 2 . Wizard 1 | . . . . . . . . . . 1 Best Kill Streak 11 | . 1 . 2 1 . 2 4 3 6 11 Combat Bots Only 7 | . 1 . 1 . . 2 4 3 5 7 Max Kills in Single Turn 5 | . 1 . 1 1 . 1 2 2 2 5 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Res Damage Taken 13112 | . 356 . 378 . . 1057 2072 907 2545 5797 Core 2395 | . 103 . 27 . . 196 279 226 244 1320 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 70 | 100 . 58 . . . 44 67 77 78 . Volleys Fired 305 | . 41 . 12 . . 27 51 36 73 65 Largest 4 | . 2 . 2 . . 2 2 2 3 4 Hottest 268 | . 100 . 103 . . 137 155 100 235 268 Shots Fired 716 | . 78 . 24 . . 42 97 71 215 189 Gun 601 | . 78 . 24 . . 35 85 71 169 139 Cannon 109 | . . . . . . 7 9 . 46 47 Launcher 6 | . . . . . . . 3 . . 3 Special . | . . . . . . . . . . . Kinetic 183 | . 26 . 3 . . . 9 . 52 93 Thermal 492 | . 52 . 17 . . 41 85 71 163 63 Explosive 6 | . . . . . . . 3 . . 3 Electromagnetic 35 | . . . 4 . . 1 . . . 30 Robot Hit Streak 17 | . 11 . 6 . . 9 9 14 12 17 Robot Miss Streak 6 | . 5 . 3 . . 3 3 6 4 5 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 4 | . . . . . . 1 2 . 1 . Max Gunslinging Chain 1 | . . . . . . 1 1 . 1 . Shots Hit Robots 512 | . 47 . 21 3 . 30 56 62 169 124 Core Hits 311 | . 16 . 9 1 . 14 37 51 97 86 Critical Kills 4 | . . . . . . 1 . . 1 2 Critical Parts Destroyed 10 | . 1 . . . . . 3 . . 6 Critical Strikes 46 | . 4 . . . . 3 7 3 13 16 Burn 20 | . 3 . . . . 2 3 3 5 4 Meltdown 1 | . . . . . . 1 . . . . Destroy 13 | . 1 . . . . . 3 . 1 8 Blast 9 | . . . . . . . . . 7 2 Corrupt 2 | . . . . . . . . . . 2 Puncture 1 | . . . . . . . 1 . . . Melee Attacks 22 | . . . 6 3 . . 10 . . 3 Impact . | . . . . . . . . . . . Slashing 12 | . . . 6 3 . . . . . 3 Piercing 10 | . . . . . . . 10 . . . Sneak Attacks 7 | . . . 3 1 . . 3 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13946 | . 502 . 625 159 . 604 1882 1404 4609 4161 Guns 9048 | . 502 . 257 . . 461 1174 1404 3162 2088 Cannons 2773 | . . . . . . 143 71 . 1311 1248 Explosions 1251 | . . . . . . . 345 . 136 770 Melee 868 | . . . 368 159 . . 292 . . 49 Ramming 6 | . . . . . . . . . . 6 Kinetic 2919 | . 151 . 6 . . . 76 . 1203 1483 Thermal 8243 | . 351 . 199 . . 588 1169 1404 3406 1126 Explosive 1115 | . . . . . . . 345 . . 770 Electromagnetic 795 | . . . 52 . . 16 . . . 727 Impact . | . . . . . . . . . . . Slashing 576 | . . . 368 159 . . . . . 49 Piercing 292 | . . . . . . . 292 . . . Highest Corruption 48 | . . . . . . 2 3 2 13 48 Average Corruption 10 | . . . . . . 1 2 1 6 39 Corruption Purged . | . . . . . . . . . . . Effects 94 | . . . . . . 5 6 2 20 61 Message Errors 14 | . . . . . . 3 . . 2 9 Matter Fused 16 | . . . . . . . . . 4 12 Heat Flow Errors 14 | . . . . . . . 1 1 4 8 Energy Discharges 13 | . . . . . . 1 3 . 3 6 Parts Rejected 2 | . . . . . . . . . . 2 Data Loss (minor) 10 | . . . . . . . 1 1 2 6 Data Loss (major) 4 | . . . . . . . . . 2 2 Misfires 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . 3 Weapon Failures 16 | . . . . . . 1 1 . 3 11 Overload Shots . | . . . . . . . . . . . Overflow Damage 351 | . . . 84 54 . . 57 . 91 65 Projectiles 150 | . . . . . . . . . 91 59 Explosions 6 | . . . . . . . . . . 6 Melee 195 | . . . 84 54 . . 57 . . . Knockbacks 6 | . . . . . . . . . 6 . Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . . . . . 6 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 76 | . . . . . . . . . 51 25 Shots 2 | . . . . . . . . . 1 1 Rammed 4 | . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 411 | . 411 . 129 . . 121 193 172 354 208 Average Temperature 88 | . 162 . 48 . . 47 48 65 91 62 Received Heat Transfer 2551 | . 258 . 183 . . 443 514 252 510 391 Effects 5 | . 5 . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . Interference 2 | . 2 . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . Robots Melted 8 | . . . . . . 1 . 3 4 . Combat Hostiles 8 | . . . . . . 1 . 3 4 . Parts Melted 41 | . 1 . . . . 4 5 7 19 5 Heat Transferred 16679 | . 1258 . 433 . . 1332 2165 3109 6352 2030 Parts Sabotaged 2 | . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Res Peak Influence 1443 | . 180 1 77 24 . . 1443 912 762 856 Initial 682 | . . 1 . 19 . . . 682 387 352 Average 410 | . 56 1 30 19 . . 506 784 493 574 Maximum Alert Level 4 | . . . . . . . 4 3 3 3 Low Security (%) 34 | 100 100 100 100 100 . . 25 . . . Level 1 9 | . . . . . . . 10 . 27 8 Level 2 34 | . . . . . . . 31 20 67 65 Level 3 20 | . . . . . . . 30 80 5 26 Level 4 . | . . . . . . . 1 . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 39 | . 1 1 1 . . . 11 3 9 13 Investigation 6 | . . 1 . . . . 3 1 . 1 Extermination 7 | . . . . . . . 2 . 3 2 Reinforcement 20 | . 1 . 1 . . . 4 2 6 6 Assault 3 | . . . . . . . 1 . . 2 Garrison 3 | . . . . . . . 1 . . 2 Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 Haulers Reinforced 3 | . . . . . . . . 1 1 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Res Distress Signals 6 | . . . . . . . 3 . 2 1 Communications Jammed 4 | . . . 1 . . . 3 . . . Distress Signals 4 | . . . 1 . . . 3 . . . Times Spotted 175 | . 8 . 8 . . 16 47 14 31 51 Peak Tracking Total 10 | . 3 . 4 . . 4 8 4 4 10 Tactical Retreats 9 | . . . . . . 1 2 1 3 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Res Traps Triggered 3 | . . . . . . . 2 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Res Machines Disabled 13 | . . . 1 . . . 6 . 5 1 Max in Single Turn 5 | . . . 1 . . . . . 5 1 Garrison Access 3 | . . . . . . . 2 . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Res Machines Accessed 20 | . 2 1 4 . . . 6 2 2 3 Terminals 4 | . 1 . 3 . . . . . . . Fabricators 5 | . . . . . . . 2 1 1 1 Repair Stations 5 | . 1 . . . . . 1 1 1 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . Garrison Access 3 | . . . . . . . 2 . . 1 Total Hacks 63 | . 4 1 21 . . . 17 9 2 9 Successful 36 | . 4 1 14 . . . 7 5 1 4 Failed 27 | . . . 7 . . . 10 4 1 5 Catastrophic 6 | . . . . . . . 4 1 . 1 Database Lockouts . | . . . . . . . . . . . Manual 31 | . 1 . 8 . . . 16 . 2 4 Terminals 15 | . 2 . 13 . . . . . . . Fabricators 16 | . . . . . . . 7 4 1 4 Repair Stations 16 | . 2 . . . . . 6 5 1 2 Recycling Units . | . . . . . . . . . . . Scanalyzers 9 | . . . 8 . . . 1 . . . Garrison Access 6 | . . . . . . . 3 . . 3 Terminal Hacks 6 | . 1 1 4 . . . . . . . Record 1 | . 1 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks 7 | . . . . . . . 3 2 1 1 Load Schematic 3 | . . . . . . . 1 1 . 1 Build 4 | . . . . . . . 2 1 1 . Repair Station Hacks 9 | . 2 . . . . . 2 3 . 2 Scan Component 5 | . 1 . . . . . 2 1 . 1 Repair 3 | . 1 . . . . . . 1 . 1 Refit 1 | . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 8 | . . . 8 . . . . . . . Insert Component 3 | . . . 3 . . . . . . . Analyze 5 | . . . 5 . . . . . . . Garrison Access Hacks 3 | . . . . . . . 2 . . 1 Seal Access 3 | . . . . . . . 2 . . 1 Unauthorized Hacks 3 | . 1 . 2 . . . . . . . Terminals 3 | . 1 . 2 . . . . . . . Botnet 3 | . 1 . 2 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 1 . 4 . . . 5 2 2 2 Full Trace Events 4 | . . . . . . . 2 1 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . Robots Built 4 | . . . . . . . . 2 2 . Matter 570 | . . . . . . . . 285 285 . Time 152 | . . . . . . . . 76 76 . Total Robot Build Rating 20 | . . . . . . . . 10 10 . Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Built 2 | . . . . . . . 2 . . . Matter 256 | . . . . . . . 256 . . . Time 128 | . . . . . . . 128 . . . Total Part Build Rating 16 | . . . . . . . 16 . . . Parts Repaired 3 | . 1 . . . . . . 1 . 1 Time 68 | . 26 . . . . . . 22 . 20 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Res Total Allies 20 | . . . . . 6 . 6 2 2 4 Largest Group 6 | . . . . . 6 6 4 2 2 3 Highest-Rated Group 241 | . . . . . 196 196 241 28 28 225 Highest-Rated Ally 85 | . . . . . 39 39 85 14 14 75 Zionite Dispatches 5 | . . . . . . . 3 . . 2 Heavy 1 | . . . . . . . 1 . . . Light 1 | . . . . . . . 1 . . . Hacker 1 | . . . . . . . . . . 1 Melee Resupply 1 | . . . . . . . . . . 1 Trap Resupply 1 | . . . . . . . 1 . . . Total Orders 6 | . . . . . . . 1 . 4 1 DROP 2 | . . . . . . . 1 . . 1 EXPLORE 4 | . . . . . . . . . 4 . Ally Attacks 154 | . . . . . . 47 90 3 1 13 Total Damage 4558 | . . . . . . 1325 2956 . . 277 Kills 36 | . . . . . . 9 24 . . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . Drone Launches 13 | . . . . . . . . . 7 6 Drone Recoveries 9 | . . . . . . . . . 5 4 Decoded 0b10 Intel 52 | . . . . . . . 52 . . . Traps 5 | . . . . . . . 5 . . . Emergency Access 1 | . . . . . . . 1 . . . Items 36 | . . . . . . . 36 . . . Machines 6 | . . . . . . . 6 . . . Guards 3 | . . . . . . . 3 . . . Exits 1 | . . . . . . . 1 . . . Zionite Intel Received 2 | . . . . . . . 2 . . . Unaware Schematics 1 | . . . . . . . 1 . . . Unaware Analyses 1 | . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Res Turns Passed 9621 | 43 511 328 614 152 2339 1051 1901 485 1221 976 Spaces Moved 4601 | 35 245 263 271 74 1128 492 855 253 560 425 Core 18 | . . . . . . . . . . 18 Treads 623 | . . . . . . 219 404 . . . Legs 3960 | 35 245 263 271 74 1128 273 451 253 560 407 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 120 200 200 125 125 120 120 105 50 Average Speed 170 | 120 133 120 200 200 203 190 182 120 130 146 Slowest Speed 590 | 120 200 120 200 200 205 360 280 120 200 590 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 3 38 61 27 10 87 70 30 10 12 10 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 4 | . . . 1 . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . Scrap Searched 6 | . . . . . 3 3 . . . . Spaces Dug 9 | . . . 1 . . . 7 . . 1 Terrain Destroyed 107 | . . . 1 . . . 54 . 29 23 Melee 9 | . . . 1 . . . 7 . . 1 Projectile 19 | . . . . . . . 1 . 13 5 AOE 79 | . . . . . . . 46 . 16 17 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Res Total 5761 | 38 356 279 316 76 1172 562 1088 360 881 633 Wait 327 | . 41 . . . 4 12 43 42 164 21 Move 4591 | 34 244 262 270 73 1127 491 854 252 559 425 Hop . | . . . . . . . . . . . Pick Up 127 | . 15 7 6 . 12 11 34 8 15 19 Fast Attach 73 | . 3 . 3 . 2 7 18 3 12 25 Attach 46 | . . . 3 . 1 1 10 6 7 18 Detach 10 | . 1 . 1 . . 1 1 . 1 5 Swap 101 | . 5 2 6 . 12 4 24 6 22 20 Drop 155 | 4 6 8 9 . 14 8 43 7 28 28 Fire 305 | . 41 . 12 . . 27 51 36 73 65 Melee 22 | . . . 6 3 . . 10 . . 3 Ram 4 | . . . . . . . . . . 4 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: Mat x2 / *Min x2 / Sto) -9/Mines (discovered 2 exits: [*Exi] / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 44 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 370 | -10/Materials | Repaired Aluminum Leg 496 | -10/Materials | Discovered new exit (range 16) 555 | -10/Materials | Entered Mines 561 | -10/Mines | Met a Derelict shopkeep closing up shop 610 | -10/Mines | Met a Derelict bent on vengeance 638 | -10/Mines | Learned 4 Materials zone layouts 705 | -10/Mines | Learned Materials stockpile data 740 | -10/Mines | Learned Materials emergency access door positions 744 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 827 | -10/Mines | Discovered new exit (range 7) 883 | -10/Mines | Entered Materials 883 | -9/Materials | Evolved 2 slots: Utility x2 884 | -9/Materials | Identified exit to Materials 1077 | -9/Materials | Identified exit to Mines 1077 | -9/Materials | Identified exit to Storage 1497 | -9/Materials | Entered Mines 1498 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1603 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1603 | -9/Mines | Discovered new exit (range 5) 1649 | -9/Mines | Entered Zion 2013 | -7/Zion | Identified exit to Deep Caves 2098 | -7/Zion | Found CR-A16's Pointy Stick 2440 | -7/Zion | Gained Derelict followers 2498 | -7/Zion | Given the Hacking Drone Bay 2503 | -7/Zion | Found Prototype Device 2695 | -7/Zion | Given A8's code to call for help 3071 | -7/Zion | Imprinted 3073 | -7/Zion | Declared Zion's savior 3666 | -7/Zion | Discovered new exit (range 14) 3772 | -7/Zion | Identified Hacking Drone Bay 3792 | -7/Zion | Found Prototype Processor 3798 | -7/Zion | Found Prototype Processor 3801 | -7/Zion | Identified Exp. Terrain Scan Processor 3802 | -7/Zion | Identified Spectral Analyzer 3839 | -7/Zion | Found Prototype Processor 3870 | -7/Zion | Found Prototype Processor 3988 | -7/Zion | Entered Proximity Caves 3988 | -6/Proximity Caves | Accompanied by 6 allies 4495 | -6/Proximity Caves | Build established: Scavenger-Mutant 4978 | -6/Proximity Caves | Discovered new exit (range 20) 5003 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5024 | -6/Proximity Caves | Core integrity fell below 50% 5039 | -6/Proximity Caves | Entered Factory 5039 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 5114 | -6/Factory | Identified Exp. Signal Interpreter 5201 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 5483 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 5484 | -6/Factory | Zion Heavy squad teleported in 5732 | -6/Factory | Local fabrication network quarantined 5825 | -6/Factory | Zion Light squad teleported in 5833 | -6/Factory | Fabricated Arm. Heavy Treads? 6054 | -6/Factory | Zion Trap Resupply teleported in 6135 | -6/Factory | Garrison activated, responded to threat 6328 | -6/Factory | Terminal network hard line cut 6689 | -6/Factory | Found Prototype Protection 6691 | -6/Factory | Identified Zio. Weapon Casing 6789 | -6/Factory | First assault squad dispatched 6827 | -6/Factory | Identified exit to Factory 6907 | -6/Factory | Cargo convoy interrupted 6940 | -6/Factory | Entered another Factory area 6940 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6968 | -5/Factory | Lost 6 parts (2n2u2w) 7010 | -5/Factory | Identified Exp. Core Analyzer 7167 | -5/Factory | Fabricated E-15 Imp (x2) 7258 | -5/Factory | Repaired Imp. Carbon-fiber Leg 7385 | -5/Factory | Discovered new exit (range 5) 7424 | -5/Factory | Identified exit to Factory 7425 | -5/Factory | Entered another Factory area 7425 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7752 | -4/Factory | Build established: Scavenger-Gunner 7784 | -4/Factory | Lost 3 parts (1p1n1u) 8002 | -4/Factory | Discovered new exit (range 65) 8220 | -4/Factory | Fabricated E-15 Imp? 8279 | -4/Factory | System corruption reached 10% 8644 | -4/Factory | Identified exit to Research 8646 | -4/Factory | Entered Research 8646 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8697 | -3/Research | Zion Hacker squad teleported in 8742 | -3/Research | Garrison activated, responded to threat 8768 | -3/Research | System corruption reached 10% 8782 | -3/Research | Lost 7 parts (4n2u1w) 8834 | -3/Research | System corruption reached 30% 9090 | -3/Research | Lost 3 parts (1u2w) 9110 | -3/Research | Destroyed 7 combat bots 9146 | -3/Research | First assault squad dispatched 9192 | -3/Research | Repaired Myomer Leg 9322 | -3/Research | Lost 3 parts (1n1u1w) 9509 | -3/Research | Zion Melee Resupply teleported in 9549 | -3/Research | Spotted B-86 Titan 9601 | -3/Research | Released all parts (13) 9603 | -3/Research | Core integrity fell below 50% 9610 | -3/Research | Core integrity fell below 20% 9622 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09605_ Knocked back. 09606_ Slug penetrates G-73 Enforcer. 09606_ Penetrated by Slug. 09607_ Slammed into S-43 Plague. 09607_ Knocked back. 09607_ U-05 Engineer builds a Wall. 09608_ Slammed into L-61 Swordsman. 09611_ H-71 Marshal calls for reinforcements. 09611_ ALERT: Hostile activity reported, dispatching reinforcements to area. 09612_ Slug penetrates Wall. 09612_ Great Axe destroyed. 09613_ Slammed into U-05 Engineer. 09613_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09614_ Knocked back. 09615_ Slammed into U-05 Engineer. 09616_ Acquired 3 matter. 09621_ ALERT: Rogue bot located, Programmers report to Research Zone 3M. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???????#####??????????????????? | | ????########???####???????????? | | ????# + #???####???????????? | | ????# # ! #??? ???????????? | | ????# @# #??? ??????????????? | | ????# + #?? 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"""""""????????? | | ????#s## # ?????????? | | ????# ###/## ??????????? | | ????# ## # """????????????? | | ????# / """????????????? | | ########H==# """????????????? | | #########%## ?????????????????? | | ## ## ##### | | ## [! ##########+########## | | ## [!%/ % | | ## !*!########## | | ## **=########## | | ## ][=########## "" | | #################### ## # "" | | ############ % "" | | ??????????## # | | ??????????## """ " | | ??????????## """ """ / % | | ??????????## """ """ # = | | ??????????## !#=!=/ | | ??????????## ##%#### | | ??????????## """ """ ##/#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 49 Energy Capacity 565 Matter Stores 350 Matter Capacity 350 Sight Range 23 Terrain Scan Density 1010 Jamming Range 8 Additional Mass Support 12 Armor Coverage 600 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Mak. Axe | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ R-10 Processor | -6/Factory | Z-intel E-15 Imp | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel C-17 Slicer | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel Fabricated ------------ Arm. Heavy Treads | x2 | -6/Factory | Preloaded E-15 Imp | x2 | -5/Factory E-15 Imp | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterFissionElectrolaser Manual? 0 Play Time 01:28:55 Cumulative 326.4 hours Start 2021.08.28 @ 15:47:06 End 2021.08.28 @ 17:17:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 462 Rogue 461 Adventurer 0 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 81 Achievement% 60 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: da750854-9826-4ceb-900e-2331abc3877a