Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.19 @ 01:41:17 Player: jazzy Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (89) 445 Value Destroyed (2728) 2728 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 6653 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 0/850 Matter 85/550 Energy 96/100 System Corruption 8% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Matter Compressor > --- WEAPON (3) ------- Magnetic Acceleration Cannon Spear > --- INVENTORY (5) ---- Light Angular Momentum Engine Small Matter Pod (37) Weapon Cycler Improved Light Armor Plating Hardlight Generator Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Matter Compressor Improved Sensor Array Advanced Targeting Computer Kinecellerator System Shield > --- WEAPON ----------- Heavy Battle Rifle Gauss Cannon Spear > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Small Matter Pod Weapon Cycler Improved Light Armor Plating Hardlight Generator Improved Field Recycling Unit Shock Rifle Shock Rifle [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Battle Rifle Energy Gun Particle Gun Ballistic Gun Heavy Battle Rifle Ballistic Cannon Gauss Cannon Launcher Precision Grenade Launcher Impact Weapon Great Maul Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . 1 . . . . Propulsion 2 | . . 1 . . . . 1 Utility 4 | . . 1 1 1 . . 1 Weapon 1 | . . . . 1 . . . Parts Attached 78 | 7 3 12 23 11 7 . 15 Power 12 | 1 1 1 4 1 . . 4 Engine 10 | 1 1 1 4 . . . 3 Core 2 | . . . . 1 . . 1 Reactor . | . . . . . . . . Propulsion 16 | 2 . 3 5 2 . . 4 Treads 2 | . . . 2 . . . . Leg 12 | 2 . 3 3 2 . . 2 Wheel 2 | . . . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 2 1 5 7 5 3 . 5 Device 10 | 1 1 2 . 2 1 . 3 Storage 4 | 1 . 1 1 . . . 1 Processor 4 | . . 1 3 . . . . Hackware 2 | . . . . 1 . . 1 Protection 8 | . . 1 3 2 2 . . Artifact . | . . . . . . . . Weapon 22 | 2 1 3 7 3 4 . 2 Energy Gun 7 | 1 1 1 3 . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 1 . 2 1 . 3 . . Ballistic Cannon 2 | . . . . . 1 . 1 Launcher 2 | . . . 1 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 2 | . . . 1 1 . . . Parts Lost 43 | . . 2 12 1 7 . 21 Power 10 | . . 1 4 . 2 . 3 Propulsion 13 | . . 1 4 . 2 . 6 Utility 10 | . . . 1 . 2 . 7 Weapon 10 | . . . 3 1 1 . 5 Highest Loss Streak 11 | . . 1 7 1 3 . 11 To Critical Strikes 1 | . . . . . 1 . . Average Backups 7 | 1 5 8 8 7 6 7 8 Power . | . 1 . . . . . 1 Propulsion . | . . . . . . . . Utility 4 | . 2 3 4 4 4 5 5 Weapon 1 | . 1 2 2 1 1 2 1 Tool/Special . | . . . . . . . . Unused Backups 17 | . 2 2 4 3 1 . 5 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . . . 1 Utility 8 | . 1 . 2 3 . . 2 Weapon 6 | . 1 2 1 . 1 . 1 Tool/Special 1 | . . . 1 . . . . Average Slot Usage (%) 88 | . 98 98 88 99 84 76 75 Engine 7 | . 14 10 9 10 3 . 4 Core 1 | . . . . 4 1 . 3 Leg 20 | . 28 32 22 22 17 15 9 Device 7 | . 13 9 4 5 5 7 9 Storage 8 | . 14 11 9 7 7 7 7 Processor 8 | . . 10 18 7 7 7 5 Hackware 3 | . . . . 1 7 7 7 Protection 5 | . . 1 3 14 9 7 3 Energy Gun 6 | . 13 11 10 12 . . . Ballistic Gun 7 | . 14 10 2 . 10 15 9 Ballistic Cannon 2 | . . . . . 6 1 2 Launcher 1 | . . . 1 2 2 . . Piercing Weapon 2 | . . . . 4 1 5 6 Peak Build Rating 55 | 7 9 13 26 39 43 35 55 Average Rating 27 | 5 7 11 19 35 37 35 42 On Entrance 20 | . 7 9 13 26 38 35 35 Avg Prop Armor Cover (%) 6 | . . . 8 7 . 6 5 Naked Turns . | . . . . . . . . Heaviest Build 48 | 12 16 24 36 48 48 30 48 Greatest Support 46 | 20 20 30 42 46 44 27 44 Greatest Overweight (x) 13 | . . . 1 1 1 2 13 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 15 | 8 8 10 15 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 9 Most Carried 10 | 4 8 10 10 10 10 9 10 Average Carried 7 | 1 5 8 8 7 6 7 8 Final Capacity 10 | 8 8 10 10 10 10 10 5 Final Carried 10 | 3 8 10 10 9 7 9 5 Class Distribution -------------------- 56% | Mutant 21% | Scavenger-Mutant 18% | Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 1967 | 269 159 241 472 78 376 64 308 Remotely . | . . . . . . . . Salvage Created 2837 | 180 245 331 985 176 429 81 410 Parts 155 | 7 17 18 60 7 12 4 30 Haulers Intercepted 4 | . . 1 3 . . . . Recyclers Shooed 5 | . 1 1 3 . . . . Parts Field Recycled 85 | . . 8 44 21 12 . . Retrieved Matter 547 | . . 31 161 272 83 . . Parts Self-Destructed 15 | . . . . . 11 4 . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 63 | . 7 5 23 4 13 2 9 Melee 4 | . . . 2 2 . . . Guns 35 | . 7 5 10 2 4 2 5 Cannons 6 | . . . . . 3 . 3 AOE 17 | . . . 10 . 6 . 1 Classes Destroyed 14 | 2 3 2 4 1 1 . 1 Worker 6 | . . . 4 . . . 2 Builder 4 | . . . 3 1 . . . Tunneler 5 | 4 . . 1 . . . . Hauler 4 | . . 1 3 . . . . Recycler 3 | 1 . . 2 . . . . Operator 1 | . . . . . . . 1 Watcher 3 | . 1 1 1 . . . . Swarmer 17 | . 3 . 11 1 2 . . Grunt 25 | . 4 2 7 1 5 2 4 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . 1 . . . . Sentry 9 | . . 3 3 . 2 . 1 Hunter 2 | . . . 1 . . . 1 Programmer 8 | . . . . 2 3 . 3 Decomposer 2 | . . . . . 2 . . Packrat 1 | . . . . . 1 . . Best Kill Streak 6 | 5 2 2 6 1 6 2 3 Combat Bots Only 6 | . 2 2 3 1 6 2 2 Max Kills in Single Turn 3 | 1 1 1 3 1 2 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 . 2 . 1 Melee 1 | . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 641 | . 24 40 156 39 96 9 277 Missed 179 | . 8 9 39 6 38 4 75 Hits 462 | . 16 31 117 33 58 5 202 Melee 2 | . . . 2 . . . . Projectile 460 | . 16 31 115 33 58 5 202 AOE 2 | . . . 1 1 . . . Critical Strikes 16 | . . 1 6 . 4 . 5 Damage Taken 6400 | . 193 426 1651 788 745 73 2524 Core 1517 | . 64 54 327 165 45 . 862 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 57 | . . 3 . 49 5 . . Regen/Repaired (Parts) 34 | . . 34 . . . . . Core Remaining (%) 74 | 100 74 86 40 . . 70 . Volleys Fired 257 | 15 28 33 86 6 21 5 63 Largest 3 | 2 2 2 2 2 3 3 2 Hottest 130 | 60 85 85 130 130 109 106 83 Shots Fired 475 | 30 56 61 138 12 59 14 105 Gun 396 | 30 56 61 123 12 25 10 79 Cannon 52 | . . . . . 22 4 26 Launcher 27 | . . . 15 . 12 . . Special . | . . . . . . . . Kinetic 270 | 15 28 33 30 . 47 14 103 Thermal 159 | 15 28 28 76 12 . . . Explosive 27 | . . . 15 . 12 . . Electromagnetic 19 | . . . 17 . . . 2 Robot Hit Streak 18 | 5 18 10 11 10 12 4 11 Robot Miss Streak 7 | 3 3 2 7 1 3 1 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . . . 1 . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 Shots Hit Robots 334 | 18 38 45 94 22 33 10 74 Core Hits 166 | 6 15 14 65 7 30 4 25 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 5 | . . . 2 1 . . 2 Critical Strikes 19 | . . 1 11 3 2 . 2 Burn 10 | . . 1 8 1 . . . Destroy 2 | . . . . . . . 2 Blast 2 | . . . . . 2 . . Smash 4 | . . . 3 1 . . . Impale 1 | . . . . 1 . . . Melee Attacks 66 | . . . 12 17 6 1 30 Impact 11 | . . . 10 1 . . . Slashing . | . . . . . . . . Piercing 53 | . . . . 16 6 1 30 Sneak Attacks 7 | . . . 4 1 . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8708 | 218 457 638 2980 596 1492 171 2156 Guns 4342 | 218 454 638 1299 172 275 117 1169 Cannons 1097 | . . . . . 369 25 703 Explosions 2290 | . . . 1353 . 847 . 90 Melee 975 | . . . 328 424 . 29 194 Ramming 4 | . 3 . . . 1 . . Kinetic 3582 | 106 215 322 298 . 644 142 1855 Thermal 1885 | 112 239 316 956 172 . . 90 Explosive 1986 | . . . 1139 . 847 . . Electromagnetic 276 | . . . 259 . . . 17 Impact 449 | . . . 328 121 . . . Slashing . | . . . . . . . . Piercing 526 | . . . . 303 . 29 194 Highest Corruption 8 | . . . . 4 6 6 8 Average Corruption 4 | . . . . 3 5 6 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 86 | . . . . 1 56 7 22 Message Errors 24 | . . . . 1 12 1 10 Matter Fused 11 | . . . . . 8 . 3 Heat Flow Errors 12 | . . . . . 9 2 1 Energy Discharges 15 | . . . . . 10 3 2 Data Loss (minor) 14 | . . . . . 10 1 3 Data Loss (major) 5 | . . . . . 4 . 1 Misfires 1 | . . . . . 1 . . Alerts 2 | . . . . . 2 . . Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 456 | . . . 219 126 75 . 36 Projectiles 50 | . . . . . 32 . 18 Explosions 65 | . . . 4 . 43 . 18 Melee 341 | . . . 215 126 . . . Knockbacks 10 | . . . 1 . 1 1 7 Impact 1 | . . . 1 . . . . Kinetic 8 | . . . . . . 1 7 Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 135 | . . . 44 . 30 . 61 Shots 4 | . . . 2 . 1 . 1 Rammed . | . . . . . . . . Targets Rammed 2 | . 1 . . . 1 . . Kicked 2 | . 1 . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 321 | . 96 285 321 234 297 141 178 Average Temperature 74 | . 30 104 62 91 103 68 54 Received Heat Transfer 1239 | . 81 168 432 120 117 45 276 Effects 5 | . . 4 1 . . . . Energy Bleed 1 | . . 1 . . . . . Interference 4 | . . 3 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 8 | . . . 6 2 . . . Impact Corruptions 9 | . . . 5 3 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 12 | 1 . 4 5 2 . . . Heat Transferred 4910 | 250 536 851 2729 444 . . 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 87 | 100 100 100 50 100 . . 100 Level 1 12 | . . . 49 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 301 | 15 105 40 301 151 . . 136 Initial 136 | . . 22 . 136 . . . Average 61 | 3 33 8 140 54 . . 37 Influence Increases 2243 | 25 262 192 813 224 295 40 392 Destroy 0b10 Robot/C 1300 | . 140 100 460 120 260 40 180 Destroy 0b10 Robot/NC 135 | 25 5 10 70 10 . . 15 Destroy Leader 296 | . 32 44 118 32 20 . 50 Allied During Kill 10 | . . . . 10 . . . Successful Hack 108 | . 23 38 17 20 . . 10 Disable Machine 75 | . . . 15 . . . 60 Destroy Structure 139 | . 2 . 88 2 . . 47 Partial Spotted 30 | . 30 . . . . . . Lose Combat Pursuer 150 | . 30 . 45 30 15 . 30 Influence Decreases 2212 | 25 207 247 512 513 307 40 361 Entered New Map 203 | . . 33 . 165 5 . . Time Decay 1714 | 25 207 197 392 334 248 40 271 Lost Part 291 | . . 17 120 10 54 . 90 Lost Ally 4 | . . . . 4 . . . Squads Dispatched 15 | . 1 . 5 2 . . 7 Investigation 2 | . 1 . . . . . 1 Extermination 5 | . . . . 2 . . 3 Reinforcement 5 | . . . 2 . . . 3 Assault . | . . . . . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 8 | . . 1 7 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 99 | . 8 6 42 11 14 2 16 Peak Tracking Total 6 | . 3 3 5 3 6 2 5 Tactical Retreats 8 | . 1 . 3 1 1 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 6 | . . . 1 . 1 . 4 Max in Single Turn 4 | . . . 1 . 1 . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 20 | . 6 4 4 2 2 . 2 Terminals 11 | . 5 2 3 1 . . . Fabricators 1 | . . . . 1 . . . Repair Stations 4 | . . 1 1 . . . 2 Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 58 | . 19 15 13 5 2 . 4 Successful 31 | . 7 9 9 3 2 . 1 Failed 27 | . 12 6 4 2 . . 3 Catastrophic 3 | . 1 1 . . . . 1 Database Lockouts . | . . . . . . . . Manual 1 | . 1 . . . . . . Terminals 38 | . 15 10 10 3 . . . Fabricators 2 | . . . . 2 . . . Repair Stations 10 | . . 3 3 . . . 4 Recycling Units 4 | . 4 . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 22 | . 6 6 7 1 2 . . Record 1 | . 1 . . . . . . Open Door 2 | . . . . . 2 . . Open DSF 1 | . . . . 1 . . . Emergency Access Points 2 | . 1 . 1 . . . . Scanalyzer Index 1 | . 1 . . . . . . Alert Level 5 | . 1 1 3 . . . . Locate Traps 2 | . 1 . 1 . . . . Dispatch Records 1 | . . . 1 . . . . Maintenance Status 1 | . . 1 . . . . . Surveillance Status 1 | . . . 1 . . . . Patrol Status 2 | . 1 1 . . . . . Investigation Status 1 | . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . Registered Components 1 | . . 1 . . . . . Fabricator Hacks 2 | . . . . 2 . . . Network Status 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks 5 | . . 2 2 . . . 1 Scan Component 4 | . . 1 2 . . . 1 Repair 1 | . . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 1 | . . 1 . . . . . Retrieve Study 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 6 3 4 1 . . 2 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 58 | . . . . 58 . . . Total Robot Build Rating 6 | . . . . 6 . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . Parts Repaired 1 | . . 1 . . . . . Time 26 | . . 26 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . 1 . . . . Non-combat 1 | . . . 1 . . . . Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . . no_distress 1 | . . . 1 . . . . find_station 1 | . . . 1 . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 42 | . . . . 42 . . . Highest-Rated Ally 21 | . . . . 21 . . . Total Orders . | . . . . . . . . Ally Attacks 12 | . . . . 12 . . . Total Damage 191 | . . . . 191 . . . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Active Infowar (turns) 2372 | 50 808 723 444 . . . 347 Sensors 347 | . . . . . . . 347 Seismic 2025 | 50 808 723 444 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 7670 | 150 865 848 1434 1026 1905 178 1264 Spaces Moved 3636 | 79 422 476 655 413 1133 76 382 Core 37 | 13 . . . . . . 24 Treads 73 | . . . 73 . . . . Legs 3394 | 66 422 476 582 413 1133 76 226 Wheels 132 | . . . . . . . 132 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 110 113 113 105 100 Average Speed 146 | 108 120 120 132 156 152 188 200 Slowest Speed 700 | 120 120 120 200 192 189 270 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 13 | . . . . . . . 13 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 5 47 23 40 7 96 12 8 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . Scrap Searched 4 | . . . . . 3 1 . Spaces Dug 30 | . . . 9 1 . . 20 Terrain Destroyed 241 | . . . 101 1 68 1 70 Melee 25 | . . . 4 1 . . 20 Projectile 13 | . . . . . 6 1 6 AOE 203 | . . . 97 . 62 . 44 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 5439 | 112 727 692 1052 751 1259 101 745 Wait 1248 | 4 256 154 221 286 73 17 237 Move 3630 | 78 421 475 654 412 1133 75 382 Hop . | . . . . . . . . Pick Up 60 | 8 9 4 19 5 5 2 8 Fast Attach 29 | 2 . 4 10 2 1 . 10 Attach 36 | 5 4 5 9 3 4 . 6 Detach 13 | . 3 4 1 2 1 . 2 Swap 59 | . 1 7 27 10 10 1 3 Drop 40 | . 4 6 13 8 5 . 4 Fire 257 | 15 28 33 86 6 21 5 63 Melee 66 | . . . 12 17 6 1 30 Ram . | . . . . . . . . Kick 1 | . 1 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 841 | -10/Materials | Discovered new exit (range 3) 1016 | -10/Materials | Entered another Materials area 1016 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1056 | -9/Materials | Repaired Aluminum Leg 1360 | -9/Materials | Discovered new exit (range 16) 1454 | -9/Materials | Build established: Scavenger-Mutant 1619 | -9/Materials | Identified exit to Materials 1864 | -9/Materials | Entered another Materials area 1864 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2562 | -8/Materials | Build established: Mutant 2572 | -8/Materials | Garrison activated, responded to threat 2655 | -8/Materials | Lost 7 parts (2p1n1u3w) 2881 | -8/Materials | Core integrity fell below 50% 2911 | -8/Materials | Lost 4 parts (2p2n) 3280 | -8/Materials | Discovered new exit (range 7) 3296 | -8/Materials | Identified exit to Factory 3298 | -8/Materials | Entered Factory 3298 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3483 | -7/Factory | Fabricated H-55 Commando (x2) 4282 | -7/Factory | Discovered new exit (range 14) 4324 | -7/Factory | Entered Lower Caves 4602 | -7/Lower Caves | Learned 4 Factory zone layouts 4869 | -7/Lower Caves | Lost 3 parts (1p1n1u) 5136 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5176 | -7/Lower Caves | Lost 3 parts (1p1n1w) 5180 | -7/Lower Caves | Build established: Gunner 6013 | -7/Lower Caves | Discovered new exit (range 7) 6229 | -7/Lower Caves | Entered another Lower Caves area 6384 | -7/Lower Caves | Discovered new exit (range 7) 6407 | -7/Lower Caves | Entered Factory 6407 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6408 | -6/Factory | Identified exit to Factory 6557 | -6/Factory | Build established: Mutant 7114 | -6/Factory | Lost 4 parts (1p1n1u1w) 7168 | -6/Factory | Lost 3 parts (1n1u1w) 7455 | -6/Factory | Build established: Scavenger-Mutant 7640 | -6/Factory | Core integrity fell below 50% 7651 | -6/Factory | Core integrity fell below 20% 7671 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- FAILED. SECURING TERMINAL." 07645_ Penetrated by Slug. 07647_ Slug penetrates Wall. 07647_ Penetrated by Slug. 07649_ Slug penetrates Wall. 07650_ Penetrated by Slug. 07650_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 07656_ Slug penetrates Wall. 07656_ Adv. Targeting Computer destroyed. 07658_ Slug penetrates Wall. 07661_ Acquired Magnetic Acceleration Cannon. 07665_ = IW>WPEJQE22R:IUM&WRHB8K36L%UT HW 07666_ U-05 Engineer builds a Door. 07666_ Slug penetrates Wall. 07669_ Wall collapses. 07669_ Slug penetrates Wall. 07671_ H-66 Slayer destroyed. 07671_ U-05 Engineer builds a Wall. 07671_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##############?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??#######?????????# #?????????????????? | | ?## #?????????# +?????????????????? | | ?# ########??# #?????????????????? | | ?#T #??# @ #?????????????????? | | ?## #??# #?????????????????? | | ??# #??# #?????????????????? | | ??# #??# #?????????????????? | | ??# #??# #?????????????????? | | ??# #??# u #?????????????????? | | ??# #######;##+######### #????????????? | | ??# =%[ #????????????? | | ??# h%! #????????????? | | ??# ! +????????????? | | ??# !* #????????????? | | ??# [ #????????????? | | ??##### ############# #????????????? | | ??????# #???????????? #????????????? | | ??????# #???????????? #????????????? | | ????### #?????????????###+##+#????????????? | | ????#""% #?????????????????????????????????? | | ????#T #?????????????????????????????????? | | ????### #?????????????????????????????????? | | ??????# #?????????????????????????????????? | | ??????# ###+########??????????????????????? | | ??????# ? ????????????? | | ??????# ^ ????????????? | | ??????# ^ ?????? ?? | | ??????# ????? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 28 Energy Capacity 415 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Repaired ---------- Aluminum Leg | 62% | -9/Materials Studied --------- Beam Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! My Command Is Your Wish Overwhelming Challenges ------------ None Game ------ Seed TachyonLightningKatana Manual? 0 Play Time 02:14:02 Cumulative 5.6 hours Start 2026.04.18 @ 23:19:37 End 2026.04.19 @ 01:41:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ab53f77-9ae3-455c-a44e-b76022db8897