Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.31 @ 19:51:37 Player: Mr Goldstein Result: Destroyed by M Shell/Atk with Heavy Hardcell Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (27) 135 Value Destroyed (1225) 1225 Prototype IDs (22) 440 Alien Tech Used (5) 1000 Bonus (25497) 25497 TOTAL SCORE: 37597 Bonus ------- Pacifist 634 Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 563 Entered DSFs 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Cogmind --------- Core Integrity 0/1600 Matter 260/300 Energy 141/450 System Corruption 8% Temperature Cool (0) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Advanced Force Field > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Quantum Reactor Stasis Canceller Energy Mantle Energy Mantle Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Improved Armor Integrity Analyzer Energy Filter Phase Shifter Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Sigix Sheargun Sigix Sheargun Ionic Axe > --- INVENTORY -------- Quantum Reactor Stasis Canceller Energy Mantle Energy Mantle [Rating: 230] Favorites ----------- Power Quantum Reactor Engine Backup Power I Power Core Improved Fusion Compressor Reactor Quantum Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Advanced Treads Leg Sigix Exoskeleton Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Energy Mantle Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Experimental Propulsion Shielding Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Improved Matter Neutralizer Ballistic Gun Battle Rifle Ballistic Cannon Bore Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Slots Evolved 18 | . . . . . 4 2 2 . 2 . . . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 1 1 . . . . . . 1 . . . . 1 . . . . . Utility 9 | . . . . . 2 1 1 . 1 . . . . 1 . . . . 1 . . 1 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Parts Attached 111 | . 1 . . . 1 9 . . 8 4 3 10 5 7 3 . 2 . . 3 2 1 12 40 Power 6 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 4 Engine . | . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Reactor 5 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 3 Propulsion 23 | . . . . . 1 5 . . 2 2 1 3 3 3 2 . . . . 1 . . . . Treads 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . 3 . . 2 . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . . . 2 1 3 2 3 2 . . . . 1 . . . . Utility 55 | . 1 . . . . 1 . . 4 . 1 5 1 2 1 . 1 . . 2 2 1 9 24 Device 19 | . . . . . . . . . 1 . . 2 . . 1 . . . . . . 1 2 12 Storage 3 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . Processor 18 | . 1 . . . . 1 . . 3 . . . . 2 . . . . . 1 . . 4 6 Hackware 7 | . . . . . . . . . . . . 1 1 . . . . . . 1 1 . 1 2 Protection 8 | . . . . . . . . . . . 1 1 . . . . . . . . . . 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 27 | . . . . . . 3 . . 2 2 1 1 1 2 . . 1 . . . . . 2 12 Energy Gun 9 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 7 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Ballistic Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 4 | . . . . . . 2 . . . 1 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 1 . . 2 . . 1 1 2 . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . 1 . . . . . 7 . . . . 1 . . 1 1 . 3 3 Parts Lost 26 | . . . . . 1 1 . 2 . 4 2 . . . 1 . . 1 5 2 4 . . 3 Power 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Propulsion 12 | . . . . . 1 1 . 2 . 1 1 . . . . . . . 4 1 1 . . . Utility 10 | . . . . . . . . . . 1 . . . . 1 . . 1 1 . 3 . . 3 Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Highest Loss Streak 5 | . . . . . 1 1 . 2 . 2 2 . . . 1 . . 1 5 1 2 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 55 | . 4 14 14 14 14 30 . 26 38 43 51 67 74 74 87 84 89 93 68 54 41 27 71 70 Reactor 3 | . . . . . . . . . . . . 2 5 5 5 5 5 5 3 . . . 6 7 Leg 2 | . . . . . . . . . . . . . . . . . . . . . 5 9 7 7 Wheel 1 | . . . . . . 9 . 9 4 . . . . . . . . . . . . . . . Hover 1 | . . . . . . 6 . 3 . 5 5 5 . . . . . . . . . . . . Flight 7 | . . . . . . . . . . . 13 23 29 24 35 36 36 36 28 17 5 . . . Device 4 | . . . . . . . . . 4 2 . . . . 3 5 5 4 . . . . 5 14 Processor 16 | . 4 14 14 14 9 12 . 13 15 29 29 25 23 29 26 21 21 21 19 21 11 . 14 9 Hackware 3 | . . . . . . . . . . . . 3 8 5 5 5 5 5 4 8 4 . 4 8 Protection 1 | . . . . . . . . . . . . 2 5 5 5 5 5 5 2 . . . 5 . Energy Gun 6 | . . . . . . . . . . . . . . . . . 1 . . . 11 18 19 15 Slashing Weapon 2 | . . . . . . . . . 1 . . 1 . 3 5 5 5 5 4 1 . . . 5 Naked Turns 23 | . 22 . . . . . . . . . . . . . . . . . . . 1 . . . Heaviest Build 75 | . . . . . . 4 . . 7 5 6 23 23 23 24 24 33 31 30 9 19 14 74 75 Greatest Support 60 | 3 3 3 3 3 3 56 3 3 28 20 12 26 26 26 34 34 40 34 34 23 60 60 60 60 Greatest Overweight (x) 2 | . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 6 5 5 5 Most Carried 8 | 1 3 3 3 3 3 5 5 5 5 4 4 5 5 5 5 5 8 8 8 8 8 2 5 4 Average Carried 4 | . 1 3 3 3 3 4 5 5 4 3 3 3 4 4 4 5 5 8 8 8 4 2 3 3 Final Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 5 5 5 5 Final Carried 8 | 1 3 3 3 3 3 5 5 5 4 4 3 5 4 4 5 5 8 8 8 8 2 2 4 4 Class Distribution -------------------- 34% | Alien-Sigix 33% | Mutant 12% | Sprinter 10% | Scavenger-Sprinter 9% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Warlord Scavenger-Sprinter | -3/Proximity Caves Scavenger-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Alien-Sigix | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Matter Collected 1395 | 200 . . . . . 111 . . 29 53 107 196 50 70 30 . . . . . . . 97 452 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2595 | . . . . . . 178 . . 88 51 96 338 . 215 284 . . . . . . . 97 1248 Parts 83 | . . . . . . 13 . . 5 6 9 6 . 6 2 . . . . . . . 1 35 Haulers Intercepted 5 | . . . . . . 1 . . 1 . . . . 2 . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 3 7 3 . . 5 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Combat Hostiles Destroyed 26 | . . . . . . 3 . . . 5 12 . . 1 . . . . . . . . . 5 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Guns 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 AOE 20 | . . . . . . 3 . . . 5 12 . . . . . . . . . . . . . Classes Destroyed 11 | . . . . . . 5 . . . 1 1 . . . 1 . . . . . . . . 3 Builder 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 5 | . . . . . . 1 . . 1 . . . . 2 . . . . . . . . 1 . Recycler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 11 | . . . . . . . . . . 5 5 . . 1 . . . . . . . . . . Grunt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . 2 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Assembled 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . Best Kill Streak 7 | . . . . . . 5 . . 1 5 7 . . 1 . . . . . . . . 1 2 Combat Bots Only 7 | . . . . . . 3 . . . 5 7 . . 1 . . . . . . . . . 2 Max Kills in Single Turn 6 | . . . . . . 5 . . 1 4 6 . . 1 1 . . . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . 3 . . . 4 6 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Damage Taken 10084 | . 16 26 . 23 401 453 . 224 21 429 200 . 139 185 142 . . 113 590 244 1690 . 1544 3644 Core 3911 | . 16 26 . 23 230 129 . 97 . 244 85 . 78 72 45 . . . 302 130 832 . 444 1158 Absorbed by Shields 2244 | . . . . . . 8 . . . . . . . . . . . . . . . . 929 1307 Redirected to Shielding 228 | . . . . . . . . . . . . . 20 69 57 . . 35 47 . . . . . Regen/Repaired (Parts) 76 | . . . . . . . . . . . . . . . . . 76 . . . . . . . Core Remaining (%) 72 | 100 . . . 74 58 81 . 88 . . . . 59 . . . . 89 . . 2 100 . . Volleys Fired 78 | . . . . . . 1 . . . 2 5 . . . . . . . . . 3 . 9 58 Largest 2 | . . . . . . 1 . . . 1 1 . . . . . . . . . 2 . 2 2 Hottest 200 | . . . . . . 36 . . . 36 36 . . . . . . . . . 200 . 200 200 Shots Fired 135 | . . . . . . 1 . . . 2 5 . . . . . . . . . 5 . 10 112 Gun 127 | . . . . . . . . . . . . . . . . . . . . . 5 . 10 112 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . 1 . . . 2 5 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 8 | . . . . . . 1 . . . 2 5 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 127 | . . . . . . . . . . . . . . . . . . . . . 5 . 10 112 Robot Hit Streak 31 | . . . . . . . . . . 2 3 . . . . . . . . . . . 3 31 Robot Miss Streak 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 120 | . . . . . . 3 . . 2 2 4 6 . 7 4 . . . . . . . 3 89 Core Hits 59 | . . . . . . 3 . . 1 6 14 3 . 3 1 . . . . . . . 1 27 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Sever 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Melee Attacks 65 | . . . . . . 3 . . 16 9 . 6 1 12 5 . 5 . 1 . . . . 7 Impact 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . Slashing 56 | . . . . . . 3 . . 16 . . 6 1 12 5 . 5 . 1 . . . . 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 1 . . 1 . . . . 4 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10120 | . . . . . . 1075 . . 106 373 917 525 . 428 317 . . . . . 8 . 184 6187 Guns 6325 | . . . . . . . . . . . . . . . . . . . . . . . 184 6141 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2192 | . . . . . . 910 . . . 365 917 . . . . . . . . . . . . . Melee 1577 | . . . . . . 155 . . 106 . . 525 . 428 317 . . . . . . . . 46 Ramming 26 | . . . . . . 10 . . . 8 . . . . . . . . . . 8 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 850 | . . . . . . 850 . . . . . . . . . . . . . . . . . . Explosive 1342 | . . . . . . 60 . . . 365 917 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7902 | . . . . . . 155 . . 106 . . 525 . 428 317 . . . . . . . 184 6187 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 1 1 1 1 . 3 . . 10 12 12 12 12 . . . . . 1 1 . . 1 8 Average Corruption 4 | . 1 1 1 1 . 2 . . 9 11 12 12 12 . . . . . 1 1 . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . . . . . . . . . . . . 1 . . 15 Effects 53 | . . . 2 . . 4 . . 13 9 3 3 6 . . . . . . . . . 1 12 Message Errors 10 | . . . 1 . . 2 . . 2 1 . 1 2 . . . . . . . . . . 1 Matter Fused 12 | . . . . . . . . . 4 4 . 1 . . . . . . . . . . . 3 Heat Flow Errors 8 | . . . 1 . . 2 . . 4 1 . . . . . . . . . . . . . . Energy Discharges 6 | . . . . . . . . . 1 . 1 1 . . . . . . . . . . 1 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 8 | . . . . . . . . . 1 1 1 . 2 . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 747 | . . . . . . 338 . . . . 46 207 . . 156 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 384 | . . . . . . 338 . . . . 46 . . . . . . . . . . . . . Melee 363 | . . . . . . . . . . . . 207 . . 156 . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 45 | . . . . . . 5 . . . 4 . . . . . . . . . . 36 . . . Shots 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Rammed 4 | . . . . . . 2 . . . 2 . . . . . . . . . . . . . . Targets Rammed 7 | . . . . . . 2 . . . 2 . . . . . . . . . . 3 . . . Kicked 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 214 | . . . 169 . . 185 . . 214 79 . . 29 5 140 . 124 32 40 . . . 8 52 Average Temperature 39 | . . . 94 . . 84 . . 99 79 . . 14 5 61 . 82 24 18 . . . 4 14 Received Heat Transfer 1143 | . . 15 . 12 72 66 . . 12 . . . 45 21 9 . . . 30 27 54 . 482 298 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 500 | . . . . . . 500 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Peak Influence 2132 | . 7 17 . . 103 637 213 149 108 . . . . 728 . . . . 55 353 1787 1100 2132 1738 Initial 1364 | . . 2 . . . 46 213 149 67 . . . . 215 . . . . . 13 207 1100 660 1364 Average 782 | . 5 16 . . 28 244 213 139 75 . . . . 377 . . . . 37 101 957 1100 1204 1549 Maximum Alert Level 5 | . . . . . . 2 1 . . . . . . 3 . . . . . 1 5 4 5 5 Low Security (%) 29 | 100 100 100 . 100 100 50 . 100 100 . . . . . . . . . 100 85 . . . . Level 1 13 | . . . . . . 31 100 . . . . . . 61 . . . . . 14 17 . . . Level 2 18 | . . . . . . 17 . . . . . . . 34 . . . . . . 38 . 52 . Level 3 . | . . . . . . . . . . . . . . 4 . . . . . . . . . . Level 4 16 | . . . . . . . . . . . . . . . . . . . . . . 100 . 59 Level 5 7 | . . . . . . . . . . . . . . . . . . . . . . . . 27 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . 12 Max Security 11 | . . . . . . . . . . . . . . . . . . . . . 44 . 47 . Squads Dispatched 59 | . . . . . . 12 . 1 . . . . . 6 . . . . 2 1 15 . 17 5 Investigation 18 | . . . . . . 9 . . . . . . . 4 . . . . 2 . . . 1 2 Extermination 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 Reinforcement 11 | . . . . . . 2 . 1 . . . . . 1 . . . . . 1 3 . 3 . Assault 27 | . . . . . . . . . . . . . . . . . . . . . 12 . 13 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Distress Signals 11 | . . . . . . . . . . . . . . 3 . . . . . . 2 . 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 397 | . . 2 . 3 17 24 . 4 12 18 26 . 16 38 16 . 8 4 15 27 51 . 62 54 Peak Tracking Total 41 | . . 2 . 3 17 7 . 4 11 13 12 . 11 23 9 . 8 4 14 19 41 . 33 14 Tactical Retreats 59 | . . . . . 2 8 . . 1 4 2 . 2 4 2 . . . . 4 6 . 9 15 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Traps Triggered 19 | . 2 . . . . 3 . 1 2 . . . . 1 . . . . . 1 . . 7 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Disabled 13 | . . . . . . 6 . . . . . . . . 1 . . . 1 . 2 . . 3 Max in Single Turn 6 | . . . . . . 6 . . . . . . . . 1 . . . 1 . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Accessed 49 | . 2 . 4 . 1 10 1 . 2 . . 3 . 6 . . 4 1 2 . 1 . 2 10 Terminals 30 | . 2 . . . 1 5 1 . 1 . . . . 5 . . . 1 2 . 1 . 2 9 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Hacks 100 | . 5 . 4 . 1 18 1 . 3 . . 13 . 14 . . 8 1 7 . 1 . 3 21 Successful 44 | . 1 . 4 . 1 5 1 . 2 . . 13 . 1 . . 8 1 . . 1 . . 6 Failed 56 | . 4 . . . . 13 . . 1 . . . . 13 . . . . 7 . . . 3 15 Catastrophic 20 | . 1 . . . . 6 . . . . . . . 7 . . . . 3 . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 5 . . . 1 11 . . 2 . . . . 10 . . . . . . . . . 9 Terminals 62 | . 5 . . . 1 9 1 . 2 . . . . 13 . . . 1 7 . 1 . 3 19 Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . 7 . . . . . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Hacks 37 | . 1 . 4 . 1 . 1 . 1 . . 13 . 1 . . 8 1 . . 1 . . 5 Record 17 | . . . 4 . . . . . . . . 5 . . . . 7 1 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . . . 1 . . . 1 . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . . 5 . . . . . . . . . . . . . . . . . 1 Terminals 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Sabotage 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 2 . . . . 7 . . 1 . . . . 5 . . . . 2 . . . 2 7 Full Trace Events 14 | . 1 . . . . 4 . . . . . . . 4 . . . . 2 . . . 1 2 Feedback Events 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Corruption 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total Allies 80 | . . . . . . . . . . . . . . . . . . . . . . 8 24 48 Largest Group 8 | . . . . . . . . . . . . . . . . . . . . . . 8 7 3 Highest-Rated Group 113 | . . . . . . . . . . . . . . . . . . . . . . 113 100 42 Highest-Rated Ally 15 | . . . . . . . . . . . . . . . . . . . . . . 15 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 39 | . . . . . . . . . . . . . . . . . . . . . . . 24 15 Total Damage 435 | . . . . . . . . . . . . . . . . . . . . . . . 221 214 Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . 2 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Turns Passed 4197 | 12 33 29 228 16 48 550 2 17 267 220 122 92 105 272 174 25 144 43 55 148 244 29 511 811 Spaces Moved 9605 | 22 58 57 457 31 92 1012 3 34 307 368 345 159 399 957 531 143 628 251 248 513 732 59 627 1572 Core 2240 | 22 58 57 457 31 92 1006 3 34 183 294 . . . . . . . . . . 3 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2624 | . . . . . . . . . . . . . . . . . . . . . 366 59 627 1572 Wheels 100 | . . . . . . 4 . . 96 . . . . . . . . . . . . . . . Hover 69 | . . . . . . 2 . . 28 39 . . . . . . . . . . . . . . Flight 4572 | . . . . . . . . . . 35 345 159 399 957 531 143 628 251 248 513 363 . . . Fastest Speed 11 | 50 50 50 50 50 50 50 50 50 50 32 29 23 23 23 17 17 11 17 17 27 29 30 30 30 Average Speed 34 | 50 50 50 50 50 50 50 50 50 68 49 31 27 23 23 17 17 16 17 20 27 30 30 68 30 Slowest Speed 150 | 50 50 50 50 50 50 100 50 50 150 70 32 32 26 102 23 17 17 17 29 29 50 30 90 90 Overloaded Moves 18 | . . . . . . . . . . . . . . . . . 18 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 59 | . . . . . . . . . . . . . 2 30 5 . 3 2 12 5 . . . . Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Exploration Rate (%) 42 | 3 21 18 93 12 20 38 . 48 11 62 60 60 71 40 71 35 86 54 13 71 57 2 23 49 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 9 | . . 1 . . . 3 . . . . . 3 2 . . . . . . . . . . . Known Exits Taken 11 | . 1 . . . . . 1 . 1 . . . . 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 . . . 1 1 1 1 . . . . . . . . 1 1 . Scrap Searched 10 | . . . . . . . . . . 2 3 . 3 . . 1 . 1 . . . . . . Spaces Dug 86 | . . . . . . . . . 13 9 . . 1 3 . . . . . . 34 . 9 17 Terrain Destroyed 156 | . . . . . . 25 . . 13 14 25 . 1 3 . . . . . . 36 . 15 24 Melee 29 | . . . . . . . . . 13 9 . . 1 3 . . . . . . . . . 3 Projectile 40 | . . . . . . . . . . . . . . . . . . . . . 4 . 15 21 AOE 87 | . . . . . . 25 . . . 5 25 . . . . . . . . . 32 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total 10122 | 22 60 56 456 30 92 1046 2 33 335 386 353 193 407 947 597 142 655 248 238 511 747 69 698 1799 Wait 229 | . . . . . . . . . . . . 10 . . 62 . 19 . . . . 9 42 87 Move 9471 | 21 57 56 456 30 91 1011 2 33 306 367 344 158 394 901 521 142 622 246 224 502 731 58 626 1572 Hop 51 | . . . . . . . . . . . . . 2 25 4 . 2 2 11 5 . . . . Pick Up 20 | 1 2 . . . . 3 . . . . . 2 1 . 1 . 1 . . . 6 . 3 . Fast Attach 98 | . 1 . . . 1 7 . . 5 2 2 10 4 5 3 . 1 . . 4 1 1 12 39 Attach 17 | . . . . . . 2 . . 3 2 1 1 1 2 . . 1 . . . 2 . 1 1 Detach 12 | . . . . . . 3 . . 2 2 . 2 . 2 . . . . . . . . . 1 Swap . | . . . . . . . . . . . . . . . . . . . . . . . . . Drop 63 | . . . . . . 3 . . 3 . 1 4 4 . 1 . 4 . 2 . 1 1 5 34 Fire 78 | . . . . . . 1 . . . 2 5 . . . . . . . . . 3 . 9 58 Melee 65 | . . . . . . 3 . . 16 9 . 6 1 12 5 . 5 . 1 . . . . 7 Ram 4 | . . . . . . 2 . . . 2 . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . 11 . . . . . . . . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -3/Section 7 -2/Research -1/Access -1/Command (discovered 1 exit: [Sur]) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 13 | -11/Junkyard | Entered Materials 22 | -10/Materials | Identified exit to Mines 46 | -10/Materials | Entered Mines 64 | -10/Mines | Learned location of Zion (-7) 73 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 73 | -10/Mines | Discovered new exit (range 5) 75 | -10/Mines | Entered Exiles 75 | -10/Exiles | Found Exiles lab abandoned 82 | -10/Exiles | Discovered new exit (range 17) 297 | -10/Exiles | Discovered new exit (range 16) 303 | -10/Exiles | Build established: Mutant 303 | -10/Exiles | Entered Mines 315 | -9/Mines | Discovered new exit (range 6) 319 | -9/Mines | Entered Materials 319 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 332 | -8/Materials | Identified exit to Storage 358 | -8/Materials | Discovered new exit (range 17) 367 | -8/Materials | Entered Factory 367 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 386 | -7/Factory | Discovered new exit (range 5) 533 | -7/Factory | Discovered new exit (range 14) 767 | -7/Factory | Search patrols dispatched 917 | -7/Factory | Entered another Factory area 917 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 919 | -6/Factory | Identified exit to DSF 919 | -6/Factory | Entered DSF 925 | -6/DSF | Discovered new exit (range 20) 936 | -6/DSF | Entered Factory 936 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 968 | -5/Factory | Identified exit to Upper Caves 971 | -5/Factory | System corruption reached 10% 1203 | -5/Factory | Entered Upper Caves 1312 | -5/Upper Caves | Crushed by falling debris 1350 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 1418 | -5/Upper Caves | Discovered new exit (range 15) 1423 | -5/Upper Caves | Entered another Upper Caves area 1448 | -5/Upper Caves | Learned Factory stockpile data 1497 | -5/Upper Caves | Destroyed 7 combat bots 1528 | -5/Upper Caves | Learned Factory security intel 1540 | -5/Upper Caves | Discovered new exit (range 15) 1545 | -5/Upper Caves | Entered Zhirov 1545 | -5/Zhirov | Discovered new exit (range 4) 1551 | -5/Zhirov | Met Zhirov 1557 | -5/Zhirov | Learned location of Testing (-2) 1557 | -5/Zhirov | Learned location of Quarantine (-3) 1557 | -5/Zhirov | Learned location of Command (-1) 1560 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 1566 | -5/Zhirov | Found Alien Artifact 1566 | -5/Zhirov | Identified Integrated Reactor 1566 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 1627 | -5/Zhirov | Found Alien Artifact 1637 | -5/Zhirov | Entered Proximity Caves 1657 | -4/Proximity Caves | Spotted B-86 Titan 1724 | -4/Proximity Caves | Spotter reported a threat 1738 | -4/Proximity Caves | Discovered new exit (range 13) 1742 | -4/Proximity Caves | Entered Factory 1742 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1790 | -4/Factory | Discovered new exit (range 8) 1795 | -4/Factory | Spotted B-86 Titan 1850 | -4/Factory | Spotted B-86 Titan 1896 | -4/Factory | Discovered new exit (range 21) 1904 | -4/Factory | Identified exit to Research 1992 | -4/Factory | Identified exit to Upper Caves 1992 | -4/Factory | Identified exit to Extension 2014 | -4/Factory | Entered Upper Caves 2016 | -4/Upper Caves | Encountered a Warlord checkpoint 2032 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2186 | -4/Upper Caves | Discovered new exit (range 10) 2188 | -4/Upper Caves | Identified exit to Upper Caves 2188 | -4/Upper Caves | Entered another Upper Caves area 2211 | -4/Upper Caves | Discovered new exit (range 9) 2212 | -4/Upper Caves | Identified exit to Warlord 2213 | -4/Upper Caves | Entered Warlord 2240 | -4/Warlord | Learned Testing trap positions 2240 | -4/Warlord | Learned 4 Research zone layouts 2240 | -4/Warlord | Learned Factory terminal intel 2240 | -4/Warlord | Learned Armory terminal intel 2240 | -4/Warlord | Learned Research terminal intel 2240 | -4/Warlord | Learned Research fabricator intel 2312 | -4/Warlord | Visited the Vortex Lab 2313 | -4/Warlord | Met EX-DEC 2315 | -4/Warlord | Warlord's base attacked by MAIN.C 2316 | -4/Warlord | Found Prototype Energy Cannon 2325 | -4/Warlord | Found Prototype Energy Gun 2325 | -4/Warlord | Identified Vortex Shotgun 2341 | -4/Warlord | Met Warlord 2348 | -4/Warlord | Build established: Scavenger-Sprinter 2355 | -4/Warlord | Discovered new exit (range 14) 2357 | -4/Warlord | Identified exit to Proximity Caves 2357 | -4/Warlord | Entered Proximity Caves 2384 | -3/Proximity Caves | Spotted B-86 Titan 2398 | -3/Proximity Caves | Discovered exit to Research (range 9) 2400 | -3/Proximity Caves | Entered Research 2400 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2402 | -3/Research | Loaded intel: 23 terminal locations 2403 | -3/Research | Loaded intel: 4 fabricator locations 2404 | -3/Research | Spotted B-86 Titan 2442 | -3/Research | Discovered new exit (range 22) 2450 | -3/Research | Discovered new exit (range 18) 2450 | -3/Research | Identified exit to Research 2455 | -3/Research | Identified exit to Quarantine 2455 | -3/Research | Entered Quarantine 2464 | -3/Quarantine | Found Alien Artifact 2464 | -3/Quarantine | Identified Core Reset Matrix 2464 | -3/Quarantine | Used Core Reset Matrix 2468 | -3/Quarantine | Detected hypermatrix surge 2468 | -3/Quarantine | Sensed 12 artifacts in vicinity 2480 | -3/Quarantine | Lost 5 parts (4n1u) 2580 | -3/Quarantine | Spotted Fortress 2601 | -3/Quarantine | Discovered new exit (range 6) 2603 | -3/Quarantine | Identified exit to Section 7 2603 | -3/Quarantine | Entered Section 7 2604 | -3/Section 7 | Sensed 17 artifacts in vicinity 2617 | -3/Section 7 | Found Prototype Hackware 2617 | -3/Section 7 | Identified Exp. System Shield 2634 | -3/Section 7 | Discovered exit to Research (range 15) 2646 | -3/Section 7 | Spotted Alpha 7 2647 | -3/Section 7 | Spotted Alpha 7 2654 | -3/Section 7 | Spotted B-99 Colossus 2655 | -3/Section 7 | Core integrity fell below 50% 2674 | -3/Section 7 | Spotted Executioner 2677 | -3/Section 7 | Spotted Executioner 2696 | -3/Section 7 | Found Terrabomb 2719 | -3/Section 7 | Used Terrabomb 2721 | -3/Section 7 | Released all parts (9) 2722 | -3/Section 7 | Integrated with Sigix Exoskeleton 2730 | -3/Section 7 | Crushed by falling debris 2742 | -3/Section 7 | Spotted Striker 2743 | -3/Section 7 | Spotted Striker 2761 | -3/Section 7 | Spotted Executioner 2761 | -3/Section 7 | Spotted Executioner 2768 | -3/Section 7 | Core integrity fell below 20% 2794 | -3/Section 7 | Found Terrabomb 2846 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 2847 | -3/Section 7 | Entered Research 2847 | -2/Research | Warlord forces began assault on 0b10 2847 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 2848 | -2/Research | Discovered new exit (range 9) 2852 | -2/Research | Emitted hypermatrix ping 2857 | -2/Research | Assembled emerged from beneath the floor 2876 | -2/Research | Entered Access 2876 | -1/Access | Accompanied by 3 allies 2876 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 2881 | -1/Access | Emitted hypermatrix ping 2886 | -1/Access | Assembled emerged from beneath the floor 2937 | -1/Access | Assembled emerged from beneath the floor 2974 | -1/Access | Assembled emerged from beneath the floor 3038 | -1/Access | Build established: Alien-Sigix 3126 | -1/Access | First assault squad dispatched 3368 | -1/Access | Discovered new exit (range 18) 3378 | -1/Access | Used Terrabomb 3378 | -1/Access | Spotted B-99 Colossus 3386 | -1/Access | Spotted B-99 Colossus 3387 | -1/Access | Entered Command 3392 | -1/Command | Emitted hypermatrix ping 3397 | -1/Command | Assembled emerged from beneath the floor 3437 | -1/Command | Assembled emerged from beneath the floor 3459 | -1/Command | Disengaged cave seal 3459 | -1/Command | Welcomed Warlord to Command 3460 | -1/Command | Attacked by Warlord 3460 | -1/Command | Spotted DO-4N4(B) 3460 | -1/Command | Spotted W0-HA2(B) 3460 | -1/Command | Spotted SN-00T(K) 3469 | -1/Command | Spotted B-99 Colossus 3486 | -1/Command | Assembled emerged from beneath the floor 3527 | -1/Command | Assembled emerged from beneath the floor 3592 | -1/Command | Disengaged cave seal 3631 | -1/Command | Assembled emerged from beneath the floor 3637 | -1/Command | Discovered new exit (range 18) 3637 | -1/Command | First assault squad dispatched 3755 | -1/Command | Assembled emerged from beneath the floor 3907 | -1/Command | Assembled emerged from beneath the floor 3949 | -1/Command | Found Unknown Protection 3949 | -1/Command | Identified Hvy. Reflective Plating 3968 | -1/Command | Spotted Combat Programmer 4047 | -1/Command | Spotted M Guard 4047 | -1/Command | Spotted M Guard 4051 | -1/Command | High security lockdown imminent 4051 | -1/Command | Destroyed M Guard 4075 | -1/Command | Met MAIN.C 4109 | -1/Command | 0b10 Conduit disabled 4131 | -1/Command | High security lockdown engaged 4151 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 4151 | -1/Command | Destroyed MAIN.C Shell 4151 | -1/Command | Spotted M Shell/Def 4151 | -1/Command | Spotted M Shell/Atk 4151 | -1/Command | Spotted M Shell/Def 4151 | -1/Command | Spotted M Shell/Atk 4151 | -1/Command | Spotted M Shell/Atk 4151 | -1/Command | Spotted M Shell/Def 4151 | -1/Command | Spotted M Shell/Atk 4151 | -1/Command | Spotted M Shell/Def 4154 | -1/Command | MAIN.C activated Command garrisons 4159 | -1/Command | Core integrity fell below 50% 4163 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 4166 | -1/Command | Found Prototype Protection 4166 | -1/Command | Identified Centrium Heavy Armor Plating 4171 | -1/Command | Destroyed M Shell/Def 4177 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 4182 | -1/Command | Core integrity fell below 20% 4189 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 4198 | -1/Command | Destroyed by M Shell/Atk with Heavy Hardcell Cannon Last Messages --------------- 04178_ Knocked back. 04181_ Imp. Targeting Computer destroyed. 04181_ Critical hit (Blast). 04182_ Quantum Shear penetrates MAIN.C. 04184_ Sigix Sheargun blasted off. 04184_ Acquired Sigix Sheargun. 04185_ Sigix Sheargun blasted off. 04186_ Acquired Sigix Sheargun. 04188_ Quantum Shear penetrates MAIN.C. 04188_ Quantum Shear penetrates M Shell/Atk. 04189_ Exo-853F: "Integrity reduced to 20%, immediate ERK application recommended to prevent critical system failure." 04191_ Quantum Shear penetrates MAIN.C. 04191_ Sigix Sheargun blasted off. 04194_ Acquired Sigix Sheargun. 04195_ Sigix Sheargun blasted off. 04196_ Acquired Sigix Sheargun. 04198_ Quantum Shear penetrates MAIN.C. 04198_ Quantum Shear penetrates 0b10 Conduit. 04198_ Ionic Axe blasted off. Map ----- +----------------------------------------------------+ | ??????????????????????############################ | | ?????????????????????############################# | | ??????????????????? ############################## | | ?????????????????? ############################## | | ????????????????? ############################## | | ???????????????? ############################## | | ???????????????? ############################### | | ???????????????# ############################## | | ?????????????? + ############################## | | ?????????????? # ############################## | | ?????????????? # ############################## | | ????????????? # #####""""" """" #### | | ????????????? # #####"" " #### | | ????????????" # #####""""" #### | | ???????????##### #####""""" | | ???????????##### #####" " % i % % ! | | ?????????? # #####"" " Y Y % % | | ????????? # #####"" ! %%Y ! % #### | | ????????? # ##### " ""% %Y!]! %#### | | ????????? # ##### " % ii!%!! #### | | ????????# # ##### MY[==!% #### | | ????????# # ##### !=]% #### | | ????????# + ##### =** #### | | ????????# # ##### % " """ "" #### | | ????????# # ##### " " " " #### | | ???????## # #####X " " " " #### | | ????????# # """ " " " """" " #### | | ????????# # """ """ " " """" #### | | ????????# # """ " " " " #### | | ????????# ###+###### " """""""" " #### | | ????????###+##### ##### " """ " """"""""#### | | ?????????## ##### ##### """ " " " #### | | ????????? + ############################## | | ????????? ### %############################## | | ?????????? ### ############################## | | ??????????? ### ###########################??? | | ??????????? ### ######################???????? | | ???????????? #########################??????????? | | ????????????? ########################???????????? | | ??????????????#######################????????????? | | ????????????????###################??????????????? | | ?????????????????#################???????????????? | | ????????????????????###########??????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Energy Generation 71 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 ECM Strength 1 Corruption Block 20 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 90 Utility Shielding 90 Phase Shifting 5 Evasion (%) 74 Targeting Accuracy 24 Melee Accuracy 6 Launcher Accuracy 30 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 1 Energy Filtering 30 Offensive Hacking 34 Defensive Hacking 37 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Terrabomb Sigix Exoskeleton Sigix Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactHeartTearclaws Manual? 0 Play Time 01:24:30 Cumulative 260.6 hours Start 2023.05.31 @ 18:05:12 End 2023.05.31 @ 19:51:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 771 Rogue 771 Adventurer 0 Explorer 0 Win Type - Total 13 Types 8/0/3/2/0/0/0/0/0 Lore% 87 Gallery% 85 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf1cb30d-7cd1-4810-85f9-52565e21e516