Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 19:32:44 Player: Florist Result: Destroyed by Cetus Guard with Advanced KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (172) 860 Value Destroyed (5904) 5904 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (251) 251 TOTAL SCORE: 10795 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 236 Cogmind --------- Core Integrity 0/850 Matter 253/300 Energy 94/100 System Corruption 1% Temperature Cool (18) Movement Core (1350) Ox26 Location -6/Cetus Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Coolant Injector Compact Matter Pod (150) Structural Scanner Structural Scanner Experimental Sensor Array Target Analyzer Improved Particle Charger Heavy Laser Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Heavy Flak Cannon Heavy Pick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Huge Storage Unit Hardened Heavy Armor Plating Layered Medium Armor Plating Shield Generator > --- WEAPON ----------- Gatling Laser Heavy Beamcaster Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Angular Momentum Engine Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Coolant Injector Large Battery Compact Matter Pod Structural Scanner Structural Scanner Experimental Sensor Array Target Analyzer Improved Particle Charger Improved Light Armor Plating Heavy Laser Mini Assault Cannon Mini Assault Cannon Heavy Flak Cannon Proton Missile Launcher Missile Launcher Heavy Pick [Rating: 64] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Utility Huge Storage Unit Device Cryofiber Web Storage Huge Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Slots Evolved 8 | . . . 2 2 2 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 5 | . . . 1 2 1 1 . . Weapon 2 | . . . . . 1 1 . . Parts Attached 96 | 6 11 . 23 14 17 5 18 2 Power 11 | 1 1 . 2 1 2 2 2 . Engine 10 | 1 1 . 2 1 2 1 2 . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 22 | 2 4 . 7 3 4 . 2 . Treads 22 | 2 4 . 7 3 4 . 2 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 37 | 1 2 . 9 9 7 1 7 1 Device 14 | . 1 . 3 3 3 . 4 . Storage 2 | 1 . . 1 . . . . . Processor 2 | . 1 . 1 . . . . . Hackware 2 | . . . . 2 . . . . Protection 17 | . . . 4 4 4 1 3 1 Artifact . | . . . . . . . . . Weapon 26 | 2 4 . 5 1 4 2 7 1 Energy Gun 18 | 2 3 . 5 1 1 2 4 . Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . Ballistic Cannon 4 | . . . . . 3 . 1 . Launcher 2 | . . . . . . . 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . . Corrupted Parts 1 | . 1 . . . . . . . System Corruption 6 | . 6 . . . . . . . Parts Lost 41 | . 4 . 7 2 6 1 7 14 Power 5 | . 1 . 1 . 1 . . 2 Propulsion 9 | . . . 2 . 2 . 2 3 Utility 14 | . . . 2 2 1 . 4 5 Weapon 13 | . 3 . 2 . 2 1 1 4 Highest Loss Streak 14 | . 2 . 2 1 2 1 3 14 To Critical Strikes 2 | . . . . . 1 . . 1 Average Backups 18 | 1 6 8 13 23 22 24 21 20 Power 1 | . . . 1 2 1 1 1 . Propulsion 3 | . 2 2 2 4 4 4 4 4 Utility 7 | . 2 4 5 9 10 10 10 9 Weapon 5 | . 1 2 4 7 6 7 6 7 Tool/Special . | . . . . . . . . . Unused Backups 29 | . 5 1 1 1 4 4 . 13 Power 2 | . . . . 1 . 1 . . Propulsion 7 | . 3 . . . . . . 4 Utility 12 | . 1 1 1 . . 3 . 6 Weapon 8 | . 1 . . . 4 . . 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 95 100 98 96 98 98 94 73 Engine 8 | . 13 14 10 9 6 3 3 4 Treads 25 | . 28 28 32 27 22 20 19 14 Device 17 | . 6 14 11 16 22 25 19 16 Storage 8 | . 14 14 11 9 7 6 6 6 Protection 10 | . . . 9 10 14 13 14 9 Energy Gun 19 | . 21 28 21 17 17 19 15 10 Ballistic Cannon 3 | . . . . . 4 6 9 7 Peak Build Rating 64 | 6 9 10 23 40 48 58 64 64 Average Rating 36 | 4 7 9 17 34 44 56 60 47 On Entrance 28 | . 6 9 10 23 37 48 58 64 Naked Turns . | . . . . . . . . . Heaviest Build 149 | 12 15 15 99 102 128 133 149 138 Greatest Support 68 | 40 40 40 60 60 68 62 68 68 Greatest Overweight (x) 27 | 1 . . 2 1 3 2 3 27 Average Overweight (x) . | . . . . 1 1 1 1 3 Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 Average Capacity 21 | 6 8 8 23 25 25 25 25 25 Most Carried 25 | 4 8 8 23 25 25 25 25 22 Average Carried 18 | 2 6 8 13 23 22 24 22 20 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 Final Carried 25 | 4 8 8 22 23 25 25 22 19 Class Distribution -------------------- 45% | Tank 34% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -6/Extension Mutant | -6/Cetus Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Matter Collected 2690 | 141 440 48 280 310 464 162 845 . Remotely . | . . . . . . . . . Salvage Created 6313 | . 720 76 1297 1523 1317 337 1043 . Parts 326 | . 48 11 81 79 58 13 36 . Haulers Intercepted 3 | . 1 . . 1 1 . . . Recyclers Shooed 3 | . 2 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Combat Hostiles Destroyed 143 | . 16 6 31 31 29 9 21 . Guns 114 | . 14 6 30 30 20 4 10 . Cannons 18 | . . . . . 7 4 7 . AOE 4 | . 1 . . . . 1 2 . Classes Destroyed 17 | . 6 . 4 2 3 . 2 . Worker 4 | . . . 2 . . . 2 . Builder 1 | . . . . . . . 1 . Tunneler 1 | . . . . 1 . . . . Hauler 3 | . 1 . . 1 1 . . . Recycler 4 | . 1 . 2 . . . 1 . Mechanic 1 | . . . . . 1 . . . Operator 2 | . 1 . . 1 . . . . Watcher 13 | . 3 . 4 3 1 . 2 . Swarmer 41 | . 3 6 13 7 4 3 5 . Grunt 58 | . 13 . 7 15 14 1 8 . Brawler 1 | . . . 1 . . . . . Duelist 4 | . . . 1 1 2 . . . Protector 1 | . . . . . 1 . . . Sentry 29 | . . . 9 7 5 2 6 . Hunter 1 | . . . . 1 . . . . Programmer 6 | . . . . . 3 3 . . Behemoth 2 | . . . . . . . 2 . Best Kill Streak 7 | . 2 3 7 5 5 2 5 . Combat Bots Only 6 | . 2 3 6 4 5 2 3 . Max Kills in Single Turn 2 | . 1 2 2 2 2 1 2 . Gunslinging 1 | . . . 1 1 1 . . . Exploded 2 | . 1 . . . . 1 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Hostile Shots Fired 1194 | . 97 26 191 161 315 54 223 127 Missed 374 | . 26 9 44 50 107 21 73 44 Hits 820 | . 71 17 147 111 208 33 150 83 Melee 9 | . . . 4 . 5 . . . Projectile 811 | . 71 17 143 111 203 33 150 83 AOE 5 | . . . . . 5 . . . Critical Strikes 38 | . 1 . 6 7 8 1 2 13 Part Disruptions 1 | . . . . . . 1 . . Damage Taken 11143 | . 751 132 1650 1495 2440 273 2096 2306 Core 1671 | . 117 64 238 163 212 45 185 647 Absorbed by Shields 432 | . . . . . . 89 343 . Ignored by Resistances 510 | . . . . . 240 46 224 . Regen/Repaired (Parts) 299 | . . . 177 122 . . . . Core Remaining (%) 61 | 100 . 27 40 70 69 . . . Volleys Fired 438 | . 79 8 101 86 75 17 66 6 Largest 4 | . 2 2 2 2 3 4 4 4 Hottest 275 | . 130 130 130 122 183 256 275 241 Shots Fired 1015 | . 142 16 196 172 210 64 196 19 Gun 846 | . 142 16 196 172 160 49 103 8 Cannon 158 | . . . . . 50 15 87 6 Launcher 11 | . . . . . . . 6 5 Special . | . . . . . . . . . Kinetic 211 | . 53 . . . 50 15 87 6 Thermal 760 | . 56 16 196 172 160 49 103 8 Explosive 8 | . . . . . . . 6 2 Electromagnetic 36 | . 33 . . . . . . 3 Robot Hit Streak 33 | . 10 4 11 27 17 7 33 20 Robot Miss Streak 5 | . 4 2 4 3 2 4 5 3 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 10 | . . 2 4 3 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . Shots Hit Robots 706 | . 90 9 122 142 164 39 124 16 Core Hits 317 | . 29 6 54 63 66 20 71 8 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 38 | . 3 . 3 8 12 2 10 . Burn 27 | . 1 . 3 8 8 2 5 . Destroy 1 | . 1 . . . . . . . Blast 9 | . . . . . 4 . 5 . Corrupt 1 | . 1 . . . . . . . Melee Attacks 13 | . . . . . . . 13 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 13 | . . . . . . . 13 . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14468 | . 1373 158 1841 2473 3206 1085 3664 668 Guns 10499 | . 1264 158 1841 2473 2260 693 1620 190 Cannons 3100 | . . . . . 946 241 1779 134 Explosions 869 | . 109 . . . . 151 265 344 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 3489 | . 389 . . . 946 241 1779 134 Thermal 10065 | . 679 158 1841 2473 2260 844 1620 190 Explosive 419 | . . . . . . . 265 154 Electromagnetic 495 | . 305 . . . . . . 190 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . 6 6 . . . 1 1 1 Average Corruption 2 | . 6 6 . . . 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 83 | . 36 17 . . . 12 16 2 Message Errors 23 | . 7 7 . . . 4 4 1 Matter Fused 20 | . 8 4 . . . 2 6 . Heat Flow Errors 9 | . 6 . . . . 1 2 . Energy Discharges 11 | . 6 2 . . . 3 . . Parts Fused 1 | . 1 . . . . . . . Data Loss (minor) 8 | . 3 1 . . . 1 2 1 Data Loss (major) 4 | . 2 1 . . . 1 . . Misfires 2 | . 2 . . . . . . . Alerts 3 | . . 2 . . . . 1 . Weapon Failures 2 | . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 154 | . 13 . . . 8 133 . . Projectiles 8 | . . . . . 8 . . . Explosions 146 | . 13 . . . . 133 . . Melee . | . . . . . . . . . Knockbacks 19 | . . . . . 8 1 10 . Impact . | . . . . . . . . . Kinetic 14 | . . . . . 6 1 7 . Secondary 5 | . . . . . 2 . 3 . Self-Inflicted Damage 65 | . 28 . . . . 37 . . Shots 2 | . 1 . . . . 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 463 | . 251 195 264 463 329 126 431 108 Average Temperature 91 | . 66 85 87 168 119 42 111 60 Received Heat Transfer 3023 | . 297 . 471 657 843 30 446 279 Effects 5 | . 1 . 1 1 1 . 1 . Energy Bleed 4 | . 1 . 1 1 1 . . . Short Circuit 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 7 | . 1 . 1 1 2 . 2 . Combat Hostiles 6 | . . . 1 1 2 . 2 . Parts Melted 55 | . 4 2 9 16 13 7 4 . Heat Transferred 24026 | . 1619 370 4762 5957 5366 1642 3924 386 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Maximum Alert Level 2 | . . . 1 1 2 . 1 . Low Security (%) 77 | 100 100 100 47 82 50 100 98 100 Level 1 20 | . . . 52 17 38 . 1 . Level 2 2 | . . . . . 10 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 420 | . 131 75 274 276 420 191 246 136 Initial 191 | . . 18 . 111 124 191 37 136 Average 127 | . 68 20 172 136 212 77 72 67 Influence Increases 4735 | . 559 155 942 835 888 399 945 12 Destroy 0b10 Robot/C 2960 | . 320 120 620 620 560 180 540 . Destroy 0b10 Robot/NC 150 | . 30 . 40 30 20 . 30 . Destroy Leader 682 | . 68 20 168 148 134 60 84 . Allied During Kill 100 | . . . . . . . 100 . Successful Hack 246 | . 26 . 49 19 117 21 14 . Disable Machine 180 | . 15 15 30 . 15 90 15 . Destroy Structure 102 | . 10 . 5 3 12 33 27 12 Lose Combat Pursuer 315 | . 90 . 30 15 30 15 135 . Influence Decreases 4735 | . 512 202 678 825 770 715 777 256 Entered New Map 680 | . . 29 . 153 150 201 39 108 Time Decay 3563 | . 492 173 608 652 560 504 544 30 Lost Part 328 | . 20 . 70 20 60 10 70 78 Lost Ally 164 | . . . . . . . 124 40 Squads Dispatched 25 | . 3 . 1 4 11 3 3 . Investigation 9 | . 2 . 1 2 1 . 3 . Extermination 7 | . . . . . 4 3 . . Reinforcement 3 | . 1 . . 1 1 . . . Assault 2 | . . . . . 2 . . . Garrison 4 | . . . . 1 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Distress Signals 7 | . 2 . 1 2 . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 226 | . 33 6 45 41 42 12 42 5 Peak Tracking Total 7 | . 4 3 5 5 7 3 6 5 Tactical Retreats 16 | . 4 . 2 1 2 1 6 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Traps Triggered 11 | . . . 1 1 2 1 6 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Machines Disabled 12 | . 1 1 2 . 1 6 1 . Max in Single Turn 4 | . 1 1 1 . 1 4 1 . Garrison Access 2 | . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Machines Accessed 50 | . 8 . 15 8 9 4 6 . Terminals 36 | . 6 . 12 5 5 2 6 . Fabricators 1 | . . . . . . 1 . . Repair Stations 3 | . . . 1 1 1 . . . Recycling Units 7 | . 2 . 1 1 2 1 . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . 1 1 . . . Total Hacks 130 | . 21 . 46 25 15 10 13 . Successful 62 | . 10 . 23 14 7 4 4 . Failed 68 | . 11 . 23 11 8 6 9 . Catastrophic 16 | . 2 . 5 1 3 3 2 . Database Lockouts . | . . . . . . . . . Manual 90 | . 17 . 35 18 13 7 . . Terminals 95 | . 16 . 36 16 9 5 13 . Fabricators 1 | . . . . . . 1 . . Repair Stations 10 | . . . 4 5 1 . . . Recycling Units 19 | . 5 . 3 3 4 4 . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access 2 | . . . . 1 1 . . . Terminal Hacks 18 | . 3 . 7 3 1 . 4 . Prototype ID Bank 3 | . . . 2 1 . . . . Open Door 4 | . . . . . . . 4 . Level Access Points 1 | . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . Terminal Index 3 | . 1 . 1 1 . . . . Locate Traps 3 | . . . 2 1 . . . . Dispatch Records 2 | . 1 . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks 8 | . . . 4 4 . . . . Scan Component 4 | . . . 2 2 . . . . Repair 4 | . . . 2 2 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 3 | . . . 3 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . Unlock Access 1 | . . . . . 1 . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 29 | . 6 . 9 6 5 3 . . Terminals 19 | . 4 . 8 4 2 1 . . Botnet 19 | . 4 . 8 4 2 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 10 | . 2 . 1 2 3 2 . . Reject 7 | . 2 . 1 1 2 1 . . Mask 3 | . . . . 1 1 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 41 | . 7 . 13 4 8 4 5 . Full Trace Events 6 | . 1 . 1 1 . . 3 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . . 2 2 . . . . Time 226 | . . . 58 168 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . Machine Destruction 3 | . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 8 | . . . . . . . 8 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Total Allies 14 | . . . . . . . 14 . Largest Group 5 | . . . . . . . 5 2 Highest-Rated Group 163 | . . . . . . . 163 56 Highest-Rated Ally 39 | . . . . . . . 39 31 Total Orders 1 | . . . . . . . 1 . ROAM 1 | . . . . . . . 1 . Ally Attacks 83 | . . . . . . . 79 4 Total Damage 1230 | . . . . . . . 1149 81 Kills 6 | . . . . . . . 6 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Active Infowar (turns) 6668 | . . . 423 813 3030 1795 607 . Optics 1 | . . . 1 . . . . . Sensors 882 | . . . 423 459 . . . . Structural 5786 | . . . . 354 3030 1795 607 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Turns Passed 15308 | 67 1739 606 2961 2412 3034 1795 2580 114 Spaces Moved 5260 | 38 870 349 1071 720 1000 527 662 23 Core 7 | 6 . . . . . . . 1 Treads 5253 | 32 870 349 1071 720 1000 527 662 22 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 241 241 243 320 Average Speed 240 | 143 160 160 228 245 264 308 308 386 Slowest Speed 1400 | 160 160 160 320 250 397 321 410 1400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 4 96 85 90 55 20 17 76 17 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug 11 | . . . . . . . 11 . Terrain Destroyed 97 | . 5 . . . 9 29 33 21 Melee . | . . . . . . . . . Projectile 18 | . . . . . 9 1 8 . AOE 79 | . 5 . . . . 28 25 21 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Total 7038 | 48 1079 381 1387 1200 1227 659 1023 34 Wait 947 | . 91 23 155 348 98 92 140 . Move 5252 | 37 869 348 1070 719 999 526 661 23 Hop . | . . . . . . . . . Pick Up 105 | 5 16 1 23 16 21 8 15 . Fast Attach 13 | 5 1 . 3 1 1 1 1 . Attach 52 | 1 5 . 12 8 12 2 10 2 Detach 3 | . . . 1 2 . . . . Swap 52 | . 7 . 15 7 7 3 11 2 Drop 70 | . 11 1 7 13 14 10 13 1 Fire 438 | . 79 8 101 86 75 17 66 6 Melee 13 | . . . . . . . 13 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . . 10 . Rewire 83 | . . . . . . . 83 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Extension (discovered 2 exits: [*Fac] / [*Cet]) -6/Cetus History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 12) 698 | -10/Materials | Discovered new exit (range 9) 749 | -10/Materials | Discovered new exit (range 13) 1058 | -10/Materials | Discovered new exit (range 14) 1345 | -10/Materials | Discovered new exit (range 12) 1807 | -10/Materials | Entered Mines 1843 | -10/Mines | Learned location of Storage (-8) 1877 | -10/Mines | Core integrity fell below 50% 2186 | -10/Mines | Discovered new exit (range 8) 2342 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2346 | -10/Mines | Found Prototype Device 2413 | -10/Mines | Entered Materials 2413 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2413 | -9/Materials | Identified Exp. Sensor Array 3514 | -9/Materials | Build established: Scavenger-Mutant 3965 | -9/Materials | Discovered new exit (range 16) 4253 | -9/Materials | Discovered new exit (range 6) 4506 | -9/Materials | Identified exit to Mines 4746 | -9/Materials | Core integrity fell below 50% 4802 | -9/Materials | Discovered new exit (range 15) 4971 | -9/Materials | Repaired Beam Rifle 5031 | -9/Materials | Build established: Mutant 5276 | -9/Materials | Repaired Lgt. Treads 5374 | -9/Materials | Entered another Materials area 5374 | -8/Materials | Evolved 2 slots: Utility x2 5911 | -8/Materials | Build established: Scavenger-Mutant 6574 | -8/Materials | Build established: Mutant 6996 | -8/Materials | Garrison activated, responded to threat 7290 | -8/Materials | Repaired Exp. Sensor Array 7351 | -8/Materials | Repaired Prc. Beam Rifle 7725 | -8/Materials | Discovered new exit (range 16) 7786 | -8/Materials | Entered Factory 7786 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7833 | -7/Factory | Discovered new exit (range 15) 7931 | -7/Factory | Identified exit to Factory 8093 | -7/Factory | Build established: Tank 9171 | -7/Factory | Garrison activated, responded to threat 9370 | -7/Factory | Identified exit to Garrison 10820 | -7/Factory | Entered another Factory area 10820 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12572 | -6/Factory | Discovered new exit (range 8) 12615 | -6/Factory | Entered Extension 12722 | -6/Extension | Rescued a captive Derelict 12723 | -6/Extension | Rescued a captive Derelict 12868 | -6/Extension | Rescued a captive Derelict 12993 | -6/Extension | Rescued a captive Derelict 12994 | -6/Extension | Rescued a captive Derelict 13292 | -6/Extension | Lost 3 allies 13521 | -6/Extension | Spotted B-75 Beast 13592 | -6/Extension | Lost 3 allies 13609 | -6/Extension | Destroyed B-75 Beast 13645 | -6/Extension | Spotted B-75 Beast 13700 | -6/Extension | Destroyed B-75 Beast 13725 | -6/Extension | Lost 3 parts (2u1w) 14268 | -6/Extension | Discovered new exit (range 16) 14268 | -6/Extension | Discovered new exit (range 16) 14420 | -6/Extension | Rescued a captive Derelict 14936 | -6/Extension | Build established: Scavenger-Tank 15129 | -6/Extension | Disrupted transfer network 15195 | -6/Extension | Entered Cetus 15195 | -6/Cetus | Accompanied by 2 allies 15234 | -6/Cetus | Spotted Cetus Guard 15234 | -6/Cetus | Spotted Cetus Guard 15237 | -6/Cetus | Spotted Cetus Guard 15238 | -6/Cetus | Spotted Cetus Guard 15298 | -6/Cetus | Core integrity fell below 50% 15307 | -6/Cetus | Core integrity fell below 20% 15309 | -6/Cetus | Destroyed by Cetus Guard with Advanced KE Penetrator Last Messages --------------- 15286_ Penetrated by Slug. 15289_ Slug penetrates Cetus Guard. 15289_ Hvy. Beamcaster destroyed. 15291_ Imp. Light Armor Plating destroyed. 15294_ Slug penetrates Cetus Guard. 15295_ Penetrated by Slug. 15297_ Med. Treads destroyed. 15297_ Slug penetrates Cetus Guard. 15297_ Penetrated by Slug. 15297_ Cryofiber Web destroyed. 15298_ Penetrated by Slug. 15301_ System corrupted: Component data lost. 15301_ Penetrated by Slug. 15302_ Slug penetrates Earth. 15303_ Penetrated by Slug. 15303_ Slug penetrates Earth. 15305_ Penetrated by Slug. 15306_ The unstable cave ceiling collapses. 15306_ Slug penetrates Earth. 15307_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???##??????????????????? | | ?????????????????????# #??# ???????????????????? | | ???????????????????#?# #?# ###?????????????????? | | ???????????????????# # "# #?????????????????? | | ??????????????###### Y # ;#?????????????????? | | ###############;;;;#; Y ;# #??????????????? | | # %Y @ ; ????????? | | # ! [Y w +????????????? | | # +????????????? | | ######"####;;##;;#;;; # # #; ###????????????? | | ??????????#???######## # ##;##??????????????? | | ?????????????????????## ## ## #?#???????????????? | | ??????????????????????####?##?# #????????????????? | | ???????????????????????????????##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 1050 Resistance: KI 30 Core Shielding 20 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Prc. Beam Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beam Rifle | 25% | -9/Materials Lgt. Treads | 13% | -9/Materials Exp. Sensor Array | 10% | -8/Materials Prc. Beam Rifle | 12% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapPointyScrapsphere Manual? 0 Play Time 01:29:17 Cumulative 73.5 hours Start 2025.05.10 @ 03:02:03 End 2025.05.10 @ 19:32:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 43 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 891482f9-8b00-4915-a754-32a45a01d1d6