Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 17:28:13 Player: Necroptosis Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (63) 315 Value Destroyed (1996) 1996 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1475) 1475 TOTAL SCORE: 10126 Bonus ------- High Alert Combat Kills 15 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 160 Cogmind --------- Core Integrity 0/1150 Matter 132/300 Energy 75/100 System Corruption 19% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (6) ------ Advanced Cryofiber Web Improved Signal Interpreter Advanced Targeting Computer Experimental Target Analyzer > --- WEAPON (4) ------- Heavy Shock Bomb Launcher > --- INVENTORY (5) ---- Advanced Reaction Control System Railgun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Cooled Antigrav System Cooled Antigrav System Electron Diverter Electron Diverter > --- UTILITY ---------- Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Experimental Target Analyzer Improved Light Armor Plating Thermal Barrier > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Advanced Cryofiber Web Advanced Reaction Control System Railgun Heavy Shock Bomb Launcher Improved Remote Datajack [Rating: 131] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Gyrokinetic Inverter Treads Improved Treads Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Shock Bomb Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp War Pro Slots Evolved 12 | . . . 2 2 2 2 . . . . 2 2 . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . . 2 1 1 . . . . 1 . . . . Utility 4 | . . . 1 . 1 1 . . . . . 1 . . . Weapon 2 | . . . 1 . . . . . . . . 1 . . . Parts Attached 87 | 7 8 1 8 12 9 4 2 2 . 3 8 7 . 13 3 Power 7 | 1 1 . 1 . 1 . . . . 1 1 . . 1 . Engine 4 | 1 1 . 1 . 1 . . . . . . . . . . Core 2 | . . . . . . . . . . 1 1 . . . . Reactor 1 | . . . . . . . . . . . . . . 1 . Propulsion 30 | 2 1 . 2 7 1 2 2 1 . 2 3 2 . 5 . Treads 3 | . 1 . 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . 2 3 . . 3 . Flight 17 | . . . . 7 1 2 2 1 . . . 2 . 2 . Utility 29 | 2 3 . 2 4 6 1 . 1 . . 3 3 . 3 1 Device 12 | 1 1 . 2 . 4 1 . . . . 1 . . 1 1 Storage 4 | 1 2 . . 1 . . . . . . . . . . . Processor 9 | . . . . 3 2 . . 1 . . . 2 . 1 . Hackware . | . . . . . . . . . . . . . . . . Protection 4 | . . . . . . . . . . . 2 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 21 | 2 3 1 3 1 1 1 . . . . 1 2 . 4 2 Energy Gun 1 | 1 . . . . . . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . . Ballistic Gun 12 | 1 2 1 3 1 1 1 . . . . 1 . . . 1 Ballistic Cannon 6 | . . . . . . . . . . . . 2 . 4 . Launcher 1 | . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . . . . . . . . . . . 5 . Parts Lost 35 | . 3 3 . 1 . . . . . 1 7 7 . 10 3 Power 2 | . 1 . . . . . . . . . . . . 1 . Propulsion 15 | . 1 1 . 1 . . . . . 1 4 2 . 2 3 Utility 7 | . . . . . . . . . . . 2 2 . 3 . Weapon 11 | . 1 2 . . . . . . . . 1 3 . 4 . Highest Loss Streak 10 | . 2 3 . 1 . . . . . 1 7 3 . 10 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 78 72 87 96 95 93 97 100 99 78 80 73 89 46 Engine 6 | . 14 11 10 9 6 6 6 6 6 5 . . . . . Core 2 | . . . . . . . . . . . 9 10 10 3 . Treads 4 | . 8 9 21 7 . . . . . . . . . . . Wheel 5 | . 19 11 . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . 12 15 15 21 20 Flight 11 | . . . . 21 38 40 40 40 40 39 12 10 5 8 4 Device 8 | . 14 11 12 7 5 8 6 6 6 6 5 5 5 4 5 Storage 4 | . 14 11 . 8 . . . . . . . . . . . Processor 11 | . . . . 6 21 20 20 24 26 26 12 11 21 20 15 Protection 2 | . . . . . . . . . . . 6 10 5 4 . Energy Cannon 3 | . 13 9 . . . . . . . . . . . . . Ballistic Gun 12 | . 13 11 27 27 23 20 20 20 20 20 15 9 . . . Ballistic Cannon 5 | . . . . . . . . . . . . 5 10 20 . Peak Build Rating 131 | 7 14 14 19 31 41 46 46 51 51 56 69 87 75 131 60 Average Rating 53 | 5 12 9 15 23 39 45 46 49 51 51 58 80 75 114 58 On Entrance 39 | . 7 14 . 19 31 41 46 46 51 51 56 69 75 75 54 Naked Turns 19 | . . 19 . . . . . . . . . . . . . Heaviest Build 79 | 14 33 33 16 21 21 23 23 23 23 23 29 39 30 79 10 Greatest Support 59 | 26 26 16 46 46 21 24 24 27 27 27 33 33 33 59 3 Greatest Overweight (x) 3 | 1 2 2 . . . . . . . . 1 1 . 2 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 5 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 11 12 5 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 6 10 9 5 8 7 5 5 5 5 5 5 5 4 5 4 Average Carried 5 | 3 8 7 4 6 5 4 5 5 5 5 4 4 4 4 3 Final Capacity 15 | 8 15 5 5 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 5 5 8 5 5 5 5 5 5 5 4 4 5 3 Class Distribution -------------------- 37% | Mutant 35% | Gunner 14% | Scavenger-Sprinter 6% | Sprinter 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Data Miner Scavenger-Sprinter | -5/Proximity Caves Tank | -5/Factory Tank | -4/Factory Mutant | -4/Upper Caves Gunner | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp War Pro Matter Collected 2403 | 148 459 56 218 364 181 . 60 84 . 154 89 236 . 350 4 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2147 | 29 792 . 191 364 181 . . 48 . 154 89 281 . 18 . Parts 129 | 3 46 . 15 21 8 . . 6 . 10 4 16 . . . Haulers Intercepted 3 | . 1 . . 2 . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 9 5 . 7 . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp War Pro Combat Hostiles Destroyed 48 | . 16 . 7 9 3 . . 1 . 3 1 7 . 1 . Guns 35 | . 7 . 7 9 3 . . 1 . 3 1 4 . . . Cannons 13 | . 9 . . . . . . . . . . 3 . 1 . Classes Destroyed 12 | 1 7 . . 2 . . . 1 . 1 . . . . . Builder 2 | . 1 . . . . . . . . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 3 | . 1 . . 2 . . . . . . . . . . . Recycler 2 | . 2 . . . . . . . . . . . . . . Operator 3 | . 2 . . . . . . . . . 1 . . . . Watcher 4 | . 1 . . 1 1 . . . . . . 1 . . . Swarmer 17 | . 5 . 3 4 . . . . . . . 5 . . . Cutter 1 | . . . . 1 . . . . . . . . . . . Grunt 21 | . 11 . 4 3 3 . . . . . . . . . . Sentry 3 | . . . . 1 . . . . . . 1 1 . . . Hunter 1 | . . . . . . . . . . 1 . . . . . Programmer 5 | . . . . . . . . 1 . 2 . 1 . 1 . Best Kill Streak 8 | 1 4 . 3 4 3 . . 1 . 2 1 8 . 1 . Combat Bots Only 7 | . 4 . 3 3 3 . . 1 . 2 1 7 . 1 . Max Kills in Single Turn 3 | 1 2 . 2 1 1 . . 1 . 1 1 3 . 1 . Gunslinging 1 | . . . 1 . . . . . . . . 1 . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp War Pro Hostile Shots Fired 437 | . 81 10 15 45 7 . 2 2 . 27 3 81 . 139 25 Missed 112 | . 14 4 4 19 2 . 2 1 . 10 1 19 . 28 8 Damage Taken 6117 | . 714 293 110 304 64 . . 16 . 301 317 1189 . 2439 370 Core 1453 | . 164 82 9 14 . . . . . 18 . 93 . 846 227 Absorbed by Shields 13 | . . . . . 13 . . . . . . . . . . Ignored by Resistances 297 | . . . . . . . . . . . . . . 297 . Regen/Repaired (Parts) 267 | . . . . . 21 . . . . . . . . 246 . Core Remaining (%) 84 | 100 . 1 97 97 100 . . . . 97 100 . . . . Volleys Fired 177 | 2 72 4 12 26 8 . . 2 . 10 4 26 . 6 5 Largest 4 | 2 2 2 3 3 3 . . 3 . 3 3 3 . 4 1 Hottest 228 | 70 91 91 75 75 78 . . 83 . 83 83 131 . 228 35 Shots Fired 439 | 4 145 6 36 78 24 . . 6 . 30 11 71 . 23 5 Gun 308 | 4 73 4 36 78 24 . . 6 . 30 11 37 . . 5 Cannon 131 | . 72 2 . . . . . . . . . 34 . 23 . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 363 | 2 73 4 36 78 24 . . 6 . 30 11 71 . 23 5 Thermal 76 | 2 72 2 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 1 11 4 4 12 10 . . 2 . 12 7 15 . 9 . Robot Miss Streak 6 | 1 6 2 4 3 2 . . 4 . 1 3 4 . 2 . Penetration Max 1 | . . . . . . . . . . . . 1 . . . Secondary Targets 3 | . . . 1 . . . . . . 1 . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . 1 . 1 . . . Shots Hit Robots 256 | 2 82 4 17 48 15 . . 2 . 26 7 41 . 12 . Core Hits 97 | 1 29 1 8 19 9 . . 2 . 7 5 15 . 1 . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . Critical Strikes 3 | . . . . . 1 . . . . . . 1 . 1 . Destroy 1 | . . . . . 1 . . . . . . . . . . Blast 2 | . . . . . . . . . . . . 1 . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5592 | 25 1529 67 312 930 272 . . 50 . 496 257 1192 . 462 . Guns 3414 | 25 652 47 312 930 272 . . 50 . 496 128 502 . . . Cannons 1995 | . 877 20 . . . . . . . . . 690 . 408 . Explosions 129 | . . . . . . . . . . . 129 . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 54 | . . . . . . . . . . . . . . 54 . Kinetic 4487 | . 652 47 312 930 272 . . 50 . 496 128 1192 . 408 . Thermal 1051 | 25 877 20 . . . . . . . . 129 . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 19 | . 4 4 . . . . . 1 1 2 . 8 8 17 19 Average Corruption 4 | . 2 4 . . . . . 1 1 1 . 6 8 3 19 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 39 | . 16 2 . . . . . 1 . 2 . 5 1 3 9 Message Errors 9 | . 3 . . . . . . . . 1 . 1 . 1 3 Matter Fused 8 | . 3 . . . . . . 1 . . . 1 1 1 1 Heat Flow Errors 2 | . 1 . . . . . . . . 1 . . . . . Energy Discharges 4 | . 1 . . . . . . . . . . 1 . . 2 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Parts Fused 1 | . 1 . . . . . . . . . . . . . . Data Loss (minor) 5 | . 2 . . . . . . . . . . 1 . 1 1 Data Loss (major) 2 | . 1 1 . . . . . . . . . . . . . Misfires 2 | . 2 . . . . . . . . . . . . . . Alerts 1 | . 1 . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . 1 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 324 | . 6 . . . . . . . . . 242 49 . 27 . Projectiles 82 | . 6 . . . . . . . . . . 49 . 27 . Explosions 242 | . . . . . . . . . . . 242 . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . . . . . 3 . 9 . Impact 1 | . . . . . . . . . . . . . . 1 . Kinetic 10 | . . . . . . . . . . . . 3 . 7 . Secondary 1 | . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 293 | . . . . . . . . . . . 267 . . 26 . Shots 3 | . . . . . . . . . . . 3 . . . . Rammed 3 | . . . . . . . . . . . . . . 3 . Targets Rammed 3 | . . . . . . . . . . . . . . 3 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 605 | 30 370 22 136 108 88 30 90 134 99 284 150 303 . 605 . Average Temperature 79 | 18 87 16 61 47 21 15 31 60 52 79 42 92 . 198 . Received Heat Transfer 872 | . 255 29 48 108 36 . . . . . 9 96 . 213 78 Effects 21 | . 1 . . . . . . . . 1 . 2 . 17 . Shutdowns 3 | . 1 . . . . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . . . . 1 . 1 . . . Interference 5 | . . . . . . . . . . . . 1 . 4 . Matter Decay 2 | . . . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . Damage (major) 5 | . . . . . . . . . . . . . . 5 . Damage (core) 3 | . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . . . Heat Transferred 1728 | 74 1517 37 . . . . . . . . 100 . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp War Pro Peak Influence 480 | 5 297 95 328 480 332 92 . . . . 179 452 . . . Initial 218 | . 3 95 31 138 218 92 . . . . 44 87 . . . Average 180 | 1 140 88 151 281 260 92 . . . . 131 277 . . . Maximum Alert Level 2 | . 1 . 1 2 1 . . . . . . 2 . . . Low Security (%) 64 | 100 82 100 63 29 9 100 . . . . 100 37 . . . Level 1 30 | . 17 . 36 58 90 . . . . . . 34 . . . Level 2 5 | . . . . 11 . . . . . . . 28 . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 2 . 2 4 . . . . . . . 3 . . . Investigation 1 | . . . 1 . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . 1 . . . Reinforcement 9 | . 2 . 1 4 . . . . . . . 2 . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp War Pro Distress Signals 7 | . 2 . 1 2 . . . . . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 141 | . 25 21 11 19 4 . 4 1 . 3 2 16 . 23 12 Peak Tracking Total 17 | . 5 17 3 7 3 . 4 . . 2 1 7 . 17 10 Tactical Retreats 10 | . 2 1 2 1 . . 1 . . . . 1 . 1 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp War Pro Traps Triggered 3 | . 2 . 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . 16 . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp War Pro Machines Disabled 11 | . 3 . 2 . . . . . . . 4 2 . . . Max in Single Turn 4 | . 1 . 1 . . . . . . . 4 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp War Pro Machines Accessed 22 | . 8 . 1 1 5 . . . 4 . 1 . . 2 . Terminals 14 | . 8 . 1 1 3 . . . . . 1 . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 83 | . 24 . 2 4 15 . . . 32 . 3 . . 3 . Successful 58 | . 12 . 2 1 8 . . . 32 . . . . 3 . Failed 25 | . 12 . . 3 7 . . . . . 3 . . . . Catastrophic 4 | . 3 . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 33 | . 19 . 1 4 3 . . . . . 4 . . 2 . Terminals 44 | . 24 . 2 4 11 . . . . . 3 . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 44 | . 4 . 1 . 4 . . . 32 . . . . 3 . Record 15 | . . . 1 . 1 . . . 11 . . . . 2 . Part Schematic 13 | . . . . . 1 . . . 12 . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 8 . 1 1 1 . . . . . . . . . . Terminals 11 | . 8 . 1 1 1 . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . Botnet 4 | . 2 . 1 . 1 . . . . . . . . . . Skim 6 | . 6 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 15 | . 8 . 1 1 3 . . . . . 2 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 1 . . . 12 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp War Pro Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp War Pro Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp War Pro Turns Passed 3974 | 59 1015 64 277 287 172 32 106 57 22 269 106 302 26 988 192 Spaces Moved 4004 | 42 672 64 143 287 348 57 264 176 76 473 113 288 29 856 116 Core 156 | 1 . 39 . . . . . . . . . . . . 116 Treads 197 | . . . 143 54 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 738 | 41 672 25 . . . . . . . . . . . . . Hover 1222 | . . . . . . . . . . . 49 288 29 856 . Flight 1691 | . . . . 233 348 57 264 176 76 473 64 . . . . Fastest Speed 20 | 50 90 50 160 23 23 20 20 20 20 20 24 62 62 46 50 Average Speed 64 | 89 107 81 160 51 23 20 20 20 20 20 47 64 62 91 51 Slowest Speed 200 | 95 130 130 160 160 23 23 20 20 20 24 114 102 62 142 200 Overloaded Moves 16 | . . . . 13 . . . . . 3 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . 2 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 93 15 24 32 10 2 62 38 70 71 4 12 7 81 29 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . . . . . Known Exits Taken 6 | . . . . . 1 . . 1 . 1 . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 . 1 . 1 . . . . Scrap Searched 7 | . . . . . . . 2 3 . 2 . . . . . Spaces Dug 8 | . . . . . . . . . . . . 2 . 3 3 Terrain Destroyed 62 | . . . . . . . . . . . 36 9 . 14 3 Melee . | . . . . . . . . . . . . . . . . Projectile 26 | . . . . . . . . . . . . 9 . 14 3 AOE 36 | . . . . . . . . . . . 36 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp War Pro Total 5057 | 56 840 69 171 380 424 79 317 192 82 625 155 350 36 1037 244 Wait 708 | . 70 . 1 34 52 11 50 12 7 136 28 26 8 154 119 Move 3985 | 41 671 63 142 282 347 56 263 175 75 472 112 287 28 855 116 Hop 2 | . . . . 2 . . . . . . . . . . . Pick Up 44 | 6 9 1 6 10 2 3 . . . 1 2 3 . 1 . Fast Attach 48 | 7 3 . 4 5 4 . . 1 . 2 5 4 . 13 . Attach 27 | . 3 1 4 5 2 3 . . . . 3 3 . . 3 Detach 9 | . 1 . . 4 . 2 . . . . 1 . . . 1 Swap 12 | . 2 . . 2 3 1 2 1 . 1 . . . . . Drop 42 | . 9 . 2 10 6 3 2 1 . 3 . 1 . 5 . Fire 177 | 2 72 4 12 26 8 . . 2 . 10 4 26 . 6 5 Melee . | . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . 3 . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 3) 314 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 13) 339 | -10/Materials | Discovered new exit (range 16) 604 | -10/Materials | Discovered new exit (range 8) 998 | -10/Materials | Core integrity fell below 50% 1075 | -10/Materials | Entered Mines 1076 | -10/Mines | Assembled infested the area 1081 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1119 | -10/Mines | Core integrity fell below 20% 1120 | -10/Mines | Released all parts (5) 1135 | -10/Mines | Discovered new exit (range 9) 1139 | -10/Mines | Entered Materials 1139 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1149 | -9/Materials | Lost 3 parts (1n2w) 1402 | -9/Materials | Discovered new exit (range 8) 1416 | -9/Materials | Entered another Materials area 1416 | -8/Materials | Evolved 2 slots: Propulsion x2 1463 | -8/Materials | Build established: Gunner 1688 | -8/Materials | Discovered new exit (range 16) 1703 | -8/Materials | Entered Factory 1703 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1779 | -7/Factory | Repaired Reaction Control System 1858 | -7/Factory | Identified exit to Factory 1875 | -7/Factory | Entered another Factory area 1875 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1897 | -6/Factory | Discovered new exit (range 8) 1907 | -6/Factory | Entered Lower Caves 1951 | -6/Lower Caves | Encountered a Warlord checkpoint 2011 | -6/Lower Caves | Discovered new exit (range 12) 2013 | -6/Lower Caves | Entered another Lower Caves area 2039 | -6/Lower Caves | Identified exit to Data Miner 2070 | -6/Lower Caves | Entered Data Miner 2070 | -6/Data Miner | Discovered new exit (range 6) 2074 | -6/Data Miner | Met Data Miner 2078 | -6/Data Miner | Learned location of Section 7 (-2) 2078 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2081 | -6/Data Miner | Received God Mode back door access code from Data Miner 2092 | -6/Data Miner | Build established: Scavenger-Sprinter 2092 | -6/Data Miner | Entered Proximity Caves 2205 | -5/Proximity Caves | Identified exit to Factory 2361 | -5/Proximity Caves | Entered Factory 2361 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2408 | -5/Factory | Lost 7 parts (4n2u1w) 2424 | -5/Factory | Discovered new exit (range 15) 2467 | -5/Factory | Entered another Factory area 2467 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 2631 | -4/Factory | Destroyed 7 combat bots 2634 | -4/Factory | Lost 3 parts (1n2w) 2687 | -4/Factory | Lost 3 parts (1n2u) 2758 | -4/Factory | Discovered new exit (range 15) 2768 | -4/Factory | Identified exit to Upper Caves 2769 | -4/Factory | Entered Upper Caves 2794 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 2794 | -4/Upper Caves | Identified exit to Warlord 2795 | -4/Upper Caves | Entered Warlord 2817 | -4/Warlord | System corruption cleaned by Quarantine Array 3042 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 3125 | -4/Warlord | Build established: Gunner 3128 | -4/Warlord | Met Warlord 3138 | -4/Warlord | Opened Warlord's prototype stash 3143 | -4/Warlord | Found Prototype Reactor 3143 | -4/Warlord | Identified Vortex Chain Reactor 3153 | -4/Warlord | Warlord's base attacked by MAIN.C 3186 | -4/Warlord | Found Prototype Processor 3186 | -4/Warlord | Identified Exp. Target Analyzer 3189 | -4/Warlord | Found Prototype Device 3189 | -4/Warlord | Identified Thermal Barrier 3503 | -4/Warlord | Warlord forces counterattacked 3569 | -4/Warlord | Opened side exit 3580 | -4/Warlord | Spotted B-86 Titan 3771 | -4/Warlord | Spotted Executioner 3776 | -4/Warlord | System corruption reached 10% 3777 | -4/Warlord | Core integrity fell below 50% 3778 | -4/Warlord | Discovered new exit (range 11) 3782 | -4/Warlord | Identified exit to Proximity Caves 3783 | -4/Warlord | Core integrity fell below 20% 3783 | -4/Warlord | Entered Proximity Caves 3814 | -3/Proximity Caves | Lost 10 parts (1p2n3u4w) 3904 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3975 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03795_ 8&ASPKNLCHGIKKW14W#L9RXE L#LTDTLL 03856_ QXAAR&VA/OPP1RRIAQO1VZ:1 SNLYQE64C:6 03875_ System corrupted: Component data lost. 03892_ System corrupted: Matter fused (-7). 03903_ Penetrated by Slug. 03903_ Slug penetrates Wall. 03904_ Y-72 Warden: "INTERCEPTING UNREGISTERED DERELICT." 03921_ MGPTPQN%MGLRW/SLQRQ7F4A 03934_ GU-MY3(k) breaks down the debris. 03937_ Acquired 2 matter. 03946_ System corrupted: Energy discharge (-28). 03952_ Cld. Antigrav System destroyed. 03953_ Critical hit (Burn: +37). 03959_ Slug penetrates Wall. 03966_ System corrupted: Energy discharge (-31). 03966_ Slug penetrates Wall. 03968_ Critical hit (Burn: +37). 03968_ Electron Diverter destroyed. 03971_ Gyrokinetic Inverter destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ??????????????????????## ??????????????????????? | | ???????????## ????????# ??????????????????????? | | ???????????# ###??# ###????????????????????? | | ????????????# ## s #;#????????????????????? | | ?????????????# s@ ##????????????????????? | | ??????????????# ## ss #????????????????????? | | ???????????????????##### ##?##?????????????????? | | ????????????????????###; ### #????????????????? | | ???????????????????## ;# #???????????????? | | ???????????????????# ### #??????????????? | | ??????????????????## #?# ## #?????????????? | | ???????????????#### g##?#g ## #????????????? | | ?????????????### g ### ?????????????? | | ?????????????# ## ??????????????? | | ?????????????# ## ?????????????? | | ?????????????# ## ?????????????? | | ?????????????# #### ?????????????? | | ?????????????# ##???# ?????????????? | | ?????????????# #????????????????????? | | ?????????????# #### ##????????????????????? | | ????????????# ##???# ##????????????????????? | | ????????????####?????# ##???????????????????? | | ????????????????????## ##??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ???????????????????## #??????????????????? | | ??????????????????## ##??????????????????? | | ?????????????????## ## ##???????????????????? | | ???????????####### ######????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 450 Resistance: TH 50 Evasion (%) 74 Targeting Accuracy 16 Target Analysis 10 Recoil Reduction 2 Item Schematics ----------------- Plasma Rifle | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Remote Datajack | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Close Call I Survived The Infestation Reappropriation The Oracle Challenges ------------ None Game ------ Seed ContainmentNetworkDerivative Manual? 0 Play Time 00:47:33 Cumulative 21.1 hours Start 2024.08.25 @ 16:40:11 End 2024.08.25 @ 17:28:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 33 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67c97a2f-8e5f-450d-a03b-5d375c748355