Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 18:20:38 // Winter2022/Polymind Player: Jack Result: Destroyed by JZ-KME(b) with Power Maul Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (15) 75 Value Destroyed (308) 308 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (3993) 3993 TOTAL SCORE: 8336 Bonus ------- Polymind Skill 5639 Pacifist 470 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -3116 Cogmind --------- Core Integrity 0/1000 Matter 0/0 Energy 259/265 System Corruption 1% Temperature Cool (4) Movement Walking (120) Location -5/Warlord Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (2) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (2) ------ Advanced Heat Sink Advanced Heat Sink > --- WEAPON (2) ------- Particle Gun Heavy Beamcaster > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg > --- UTILITY ---------- Experimental Melee Analysis Suite Improved Weapon Shielding Layered Medium Armor Plating Heavy Reflective Plating > --- WEAPON ----------- Particle Cleaver > --- INVENTORY -------- (None) [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion VTOL Module Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Compact Battery Device Improved Heat Sink Storage Compact Battery Processor Salvage Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Autogun Energy Gun Heavy Laser Ballistic Gun Autogun Special Weapon Mining Laser Slashing Weapon Particle Cleaver Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Slots Evolved . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Device . | . . . . . . . . . . . . Storage . | . . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 24 | . . . 3 2 2 2 5 . 4 . 6 Power 5 | . . . 1 . . 1 1 . 1 . 1 Propulsion 9 | . . . 1 1 1 . 2 . 2 . 2 Utility 4 | . . . 1 . . . 1 . . . 2 Weapon 6 | . . . . 1 1 1 1 . 1 . 1 Highest Loss Streak 4 | . . . 3 2 2 2 4 . 4 . 4 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Backups . | . 2 3 2 . . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . 1 3 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 18 | . 4 . 14 . . . . . . . . Power 2 | . . . 2 . . . . . . . . Propulsion 5 | . 1 . 4 . . . . . . . . Utility 2 | . 1 . 1 . . . . . . . . Weapon 9 | . 2 . 7 . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 80 | . 100 100 96 84 33 44 61 43 78 100 94 Engine 8 | . 20 20 16 20 . 8 11 10 5 . 6 Core 5 | . . . 2 . 8 . . . 6 25 7 Treads 3 | . . . . . . . . . 14 . . Leg 5 | . . . 8 . . . 6 . . . 22 Wheel 10 | . 40 40 23 33 . . 17 16 . . . Hover 1 | . . . . . . 17 5 5 . . . Flight 10 | . . . 8 6 16 . . . 5 50 13 Device 7 | . 20 20 16 3 . . 5 . 11 . 7 Storage 10 | . 20 20 9 15 . . 8 8 21 . . Processor 2 | . . . 2 . . . . 2 5 . 3 Protection 2 | . . . . . . . . . . . 11 Energy Gun 2 | . . . 4 . . . 3 . . . 7 Ballistic Gun 6 | . . . 4 3 8 . . . 8 25 6 Peak Build Rating 59 | 5 5 5 11 8 9 7 20 9 56 9 59 Average Rating 16 | . 5 5 5 4 4 3 6 2 26 9 30 On Entrance 3 | . 5 5 5 4 . . 5 4 . 9 9 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns 426 | . . . 9 2 25 38 65 143 135 . 9 Heaviest Build 45 | 9 9 9 9 6 8 4 14 5 40 8 45 Greatest Support 56 | 32 32 32 32 20 8 12 30 20 56 8 56 Greatest Overweight (x) 1 | . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 12 | 4 4 4 12 1 . 1 1 1 1 . 1 Average Capacity . | . 4 4 3 . . . . . . . . Most Carried 11 | . 4 3 11 . . . . . . . . Average Carried . | . 2 3 2 . . . . . . . . Final Capacity 4 | 4 4 4 . . . 1 1 . . . 1 Final Carried 3 | . 3 3 . . . . . . . . . Class Distribution -------------------- 21% | Swarmer 13% | Worker 12% | Grunt 11% | Cogmind 11% | Borebot 9% | Recycler 7% | Unchained 7% | Thief Dominant Class ---------------- Recycler | -10/Materials Recycler | -9/Materials Recycler | -8/Materials Worker | -7/Factory Cogmind | -7/Waste Operator | -7/Factory Worker | -6/Factory Cogmind | -5/Factory Borebot | -5/Upper Caves Swarmer | -5/Upper Caves Grunt | -5/Warlord Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Matter Collected 463 | . . . . 28 . . . . 145 290 . Remotely . | . . . . . . . . . . . . Salvage Created 1306 | . . . 145 28 . . . . 259 266 608 Parts 41 | . . . 3 1 . . . . 4 17 16 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 6 . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 7 | . . . 2 1 . . . . 2 . 2 Melee 1 | . . . . 1 . . . . . . . Guns 6 | . . . 2 . . . . . 2 . 2 Classes Destroyed 6 | . . . 1 1 . . . . . 2 2 Swarmer 3 | . . . . 1 . . . . 2 . . Grunt 2 | . . . 2 . . . . . . . . Decomposer 2 | . . . . . . . . . . 2 . Thug 2 | . . . . . . . . . . 1 1 Bouncer 3 | . . . . . . . . . . . 3 Marauder 2 | . . . . . . . . . . . 2 Mutant 2 | . . . . . . . . . . 2 . Commander 1 | . . . . . . . . . . 1 . Best Kill Streak 2 | . . . 2 1 . . . . 2 . 2 Combat Bots Only 2 | . . . 2 1 . . . . 2 . 2 Max Kills in Single Turn 1 | . . . 1 1 . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Hostile Shots Fired 408 | . . . 49 43 4 34 78 24 42 . 134 Missed 156 | . . . 12 18 2 17 29 13 13 . 52 Hits 252 | . . . 37 25 2 17 49 11 29 . 82 Melee 3 | . . . . . 2 . . . . . 1 Projectile 249 | . . . 37 25 . 17 49 11 29 . 81 Critical Strikes 9 | . . . 1 . 2 . 3 . 1 . 2 Damage Taken 5461 | . . . 579 343 102 200 1146 352 452 6 2281 Core 2368 | . . . 214 160 77 118 741 352 139 6 561 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 60 | . . . . . . . . . . . 60 Ignored by Resistances 110 | . . . . . . . . . . . 110 Core Remaining (%) 70 | 100 100 100 61 . . 49 12 . . . . Volleys Fired 190 | . . . 17 1 . . 14 . 24 93 41 Largest 2 | . . . 1 1 . . 1 . 1 1 2 Hottest 146 | . . . 65 100 . . 69 . 28 23 146 Shots Fired 193 | . . . 17 1 . . 14 . 24 93 44 Gun 192 | . . . 17 . . . 14 . 24 93 44 Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special 1 | . . . . 1 . . . . . . . Kinetic 117 | . . . . . . . . . 24 93 . Thermal 76 | . . . 17 1 . . 14 . . . 44 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 22 | . . . 6 . . . 7 . 10 22 8 Robot Miss Streak 4 | . . . 2 . . . 1 . 4 2 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 150 | . . . 12 . . . 10 . 15 79 34 Core Hits 70 | . . . 5 3 . . 8 . 14 22 18 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . Critical Strikes 4 | . . . . . . . . . . 1 3 Burn 1 | . . . . . . . . . . . 1 Destroy 1 | . . . . . . . . . . 1 . Sever 2 | . . . . . . . . . . . 2 Melee Attacks 9 | . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . 9 Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . 8 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3856 | . . . 201 41 . 3 318 . 417 1278 1598 Guns 2455 | . . . 189 . . . 201 . 269 1264 532 Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 1050 | . . . . . . . . . . . 1050 Ramming 351 | . . . 12 41 . 3 117 . 148 14 16 Kinetic 1533 | . . . . . . . . . 269 1264 . Thermal 922 | . . . 189 . . . 201 . . . 532 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1050 | . . . . . . . . . . . 1050 Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . 1 2 2 2 8 . . 1 1 Average Corruption 2 | . . . 1 2 2 2 6 . . 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 12 | . . . . 3 . 2 4 . . . 3 Message Errors 3 | . . . . 1 . 1 1 . . . . Matter Fused 3 | . . . . 1 . . 2 . . . . Energy Discharges 2 | . . . . . . . 1 . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . 2 Data Loss (major) 2 | . . . . 1 . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 4 | . . . . . . . . . 4 . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 4 | . . . . . . . . . 4 . . Knockbacks 2 | . . . . . . . 2 . . . . Impact 2 | . . . . . . . 2 . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 88 | . . . 6 17 . 1 58 . . 6 . Shots . | . . . . . . . . . . . . Rammed 103 | . . . 1 13 . 1 34 1 51 2 . Targets Rammed 111 | . . . 1 13 . 1 34 1 51 2 8 Kicked 8 | . . . . . . . . . . . 8 Crushed . | . . . . . . . . . . . . Highest Temperature 307 | . . . 110 80 . 18 13 . 20 20 307 Average Temperature 32 | . . . 57 40 . 6 4 . 8 10 99 Received Heat Transfer 1068 | . . . 315 6 . 114 354 54 45 . 180 Effects 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . Heat Transferred 1906 | . . . 444 . . . 370 . . . 1092 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 99 | . . . 69 30 . 64 99 40 . . . Initial 40 | . . . . 30 . . 16 40 . . . Average 11 | . . . 16 7 . 18 21 9 . . . Influence Increases 629 | . . . 110 35 . 84 200 60 140 . . Destroy 0b10 Robot/C 100 | . . . 40 20 . . . . 40 . . Destroy 0b10 Robot/NC 10 | . . . . . . . . . 10 . . Destroy Leader 10 | . . . 10 . . . . . . . . Successful Hack 24 | . . . . . . 24 . . . . . Select Force Hacks 50 | . . . . . . . 50 . . . . Partial Spotted 60 | . . . 15 15 . . 30 . . . . Lose Combat Pursuer 375 | . . . 45 . . 60 120 60 90 . . Influence Decreases 629 | . . . 41 104 . 50 151 113 170 . . Entered New Map 112 | . . . . 39 . . 18 43 12 . . Time Decay 429 | . . . 30 64 . 30 122 70 113 . . Lost Part 80 | . . . 10 . . 20 10 . 40 . . Miscellaneous 8 | . . . 1 1 . . 1 . 5 . . Squads Dispatched 11 | . . . 2 2 . 2 5 . . . . Investigation 2 | . . . . . . 1 1 . . . . Extermination 2 | . . . . 1 . . 1 . . . . Reinforcement 6 | . . . 2 1 . 1 2 . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Distress Signals 7 | . . . 2 1 . 1 1 1 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 176 | . . . 23 10 5 22 19 11 13 . 73 Peak Tracking Total 15 | . . . 14 7 5 12 7 7 7 . 15 Tactical Retreats 12 | . . . 2 . . 2 3 2 3 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Traps Triggered 5 | . . . 1 2 . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Machines Accessed 4 | . 1 . . . . 1 1 . . 1 . Terminals 2 | . 1 . . . . 1 . . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 6 | . 2 . . . . 2 1 . . 1 . Successful 4 | . 1 . . . . 1 1 . . 1 . Failed 2 | . 1 . . . . 1 . . . . . Catastrophic 1 | . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 3 | . 2 . . . . . 1 . . . . Terminals 4 | . 2 . . . . 2 . . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 3 | . 1 . . . . 1 . . . 1 . Open Door 1 | . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . Terminals . | . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . Overload 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . . . . Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 13 | . . . 3 1 . 1 3 1 2 . 2 Non-combat 6 | . . . 1 1 . 1 2 1 . . . Combat 7 | . . . 2 . . . 1 . 2 . 2 Robot Hacks Applied 17 | . . . 5 1 . 1 4 2 2 . 2 find_chute 3 | . . . . 1 . . 2 . . . . find_station 1 | . . . 1 . . . . . . . . find_terminals 1 | . . . . . . 1 . . . . . map_route 1 | . . . . . . . . 1 . . . mark_security 1 | . . . . . . . . 1 . . . find_shortcuts 7 | . . . 2 . . . 1 . 2 . 2 find_garrison 3 | . . . 2 . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Active Infowar (turns) 84 | . . . 14 36 . . . 34 . . . Optics 34 | . . . . . . . . 34 . . . Terrain 36 | . . . . 36 . . . . . . . Seismic 36 | . . . . 36 . . . . . . . Machine Analysis 14 | . . . 14 . . . . . . . . Robot Analysis Total 13 | 1 . . 3 2 1 1 1 1 2 . 1 Derelict Logs Recovered 3 | . . . . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Turns Passed 3672 | 21 196 78 155 286 46 86 424 285 940 363 792 Spaces Moved 4560 | 38 183 79 177 387 112 156 474 478 865 580 1031 Core 872 | 33 . . 15 5 47 71 140 284 261 . 16 Treads 346 | . . . . . . . . . 346 . . Legs 391 | . . . . . . . 43 . . . 348 Wheels 1007 | 5 183 79 88 289 . . 231 132 . . . Hover 207 | . . . . . . 85 60 62 . . . Flight 1737 | . . . 74 93 65 . . . 258 580 667 Fastest Speed 32 | 50 100 100 37 37 32 50 50 50 32 32 32 Average Speed 66 | 56 100 100 67 69 39 53 71 59 91 32 59 Slowest Speed 180 | 100 100 100 100 80 50 56 120 80 170 32 180 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . 3 . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 4 42 12 34 12 69 6 19 13 85 64 78 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . 2 2 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed 2 | . . . . . . . 2 . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Total 4992 | 37 196 78 192 402 113 158 543 480 966 682 1145 Wait 122 | . 3 . . 1 2 2 20 2 27 8 57 Move 4543 | 37 182 78 171 387 111 155 473 477 864 579 1029 Hop 4 | . . . 3 . . . . . . . 1 Pick Up 7 | . 7 . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . Attach . | . . . . . . . . . . . . Detach . | . . . . . . . . . . . . Swap . | . . . . . . . . . . . . Drop . | . . . . . . . . . . . . Fire 190 | . . . 17 1 . . 14 . 24 93 41 Melee 9 | . . . . . . . . . . . 9 Ram 53 | . . . . 13 . 1 36 1 . 2 . Kick 8 | . . . . . . . . . . . 8 Crush 51 | . . . . . . . . . 51 . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 4 | . 4 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / [*War]) -5/Warlord History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 22 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 7) 218 | -10/Materials | Entered another Materials area 293 | -9/Materials | Discovered new exit (range 3) 293 | -9/Materials | Discovered new exit (range 14) 296 | -9/Materials | Entered another Materials area 427 | -8/Materials | Lost 3 parts (1p1n1u) 449 | -8/Materials | Discovered new exit (range 6) 451 | -8/Materials | Entered Factory 737 | -7/Factory | Sucked down chute 737 | -7/Factory | Entered Waste 748 | -7/Waste | Spotted C-40 Crusher 753 | -7/Waste | Spotted C-40 Crusher 754 | -7/Waste | Spotted C-40 Crusher 765 | -7/Waste | Spotted C-40 Crusher 766 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 766 | -7/Waste | Spotted C-40 Crusher 776 | -7/Waste | Discovered new exit (range 15) 777 | -7/Waste | Spotted C-40 Crusher 783 | -7/Waste | Entered Factory 847 | -7/Factory | Discovered new exit (range 9) 857 | -7/Factory | Identified exit to Lower Caves 868 | -7/Factory | Core integrity fell below 50% 869 | -7/Factory | Entered another Factory area 995 | -6/Factory | Spotted B-75 Beast 1064 | -6/Factory | Garrison activated, responded to threat 1125 | -6/Factory | Core integrity fell below 50% 1170 | -6/Factory | Lost 4 parts (1p2n1w) 1185 | -6/Factory | Core integrity fell below 20% 1238 | -6/Factory | Allied Derelicts emerged from ambush trap array 1286 | -6/Factory | Discovered new exit (range 8) 1293 | -6/Factory | Entered another Factory area 1305 | -5/Factory | Lost 3 allies 1570 | -5/Factory | Discovered new exit (range 14) 1578 | -5/Factory | Entered Upper Caves 1732 | -5/Upper Caves | Encountered a Warlord checkpoint 1942 | -5/Upper Caves | Learned 8 Factory zone layouts 2261 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2466 | -5/Upper Caves | Lost 4 parts (1p2n1w) 2516 | -5/Upper Caves | Discovered new exit (range 5) 2518 | -5/Upper Caves | Entered another Upper Caves area 2551 | -5/Upper Caves | Discovered new exit (range 6) 2562 | -5/Upper Caves | Encountered a Warlord checkpoint 2603 | -5/Upper Caves | Learned Factory stockpile data 2664 | -5/Upper Caves | Entered an active Warlord outpost 2770 | -5/Upper Caves | Destroyed 4Q-M2U(g) 2878 | -5/Upper Caves | Discovered new exit (range 9) 2881 | -5/Upper Caves | Entered Warlord 2906 | -5/Warlord | System corruption cleaned by Quarantine Array 3064 | -5/Warlord | Warlord's base attacked by MAIN.C 3091 | -5/Warlord | Met Warlord 3098 | -5/Warlord | Took control of 99-VQD(K) (ally) 3324 | -5/Warlord | Core integrity fell below 50% 3336 | -5/Warlord | Destroyed QO-3ZL(B) 3357 | -5/Warlord | Attacked by Warlord forces 3357 | -5/Warlord | Spotted 5A-RAR(B) 3381 | -5/Warlord | Warlord forces counterattacked 3382 | -5/Warlord | Murdered 4 allies 3400 | -5/Warlord | Lost 4 parts (1n2u1w) 3421 | -5/Warlord | Spotted Striker 3435 | -5/Warlord | Core integrity fell below 20% 3447 | -5/Warlord | Destroyed 5A-RAR(B) 3596 | -5/Warlord | Spotted Executioner 3673 | -5/Warlord | Destroyed by JZ-KME(b) with Power Maul Last Messages --------------- Triggered Fire Trap. Burning plasma bursts from the floor. Lgt. Angular Momentum Engine destroyed. System corrupted: Component data lost. Critical hit (Burn: +37). The unstable cave ceiling collapses. Released control of G-50 Soldier. ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. Took control of 8S-B8B(g). Extracted analysis data for Thug. Slug penetrates YI-YVT(g). EZ-X67(g) destroyed. Slug penetrates YI-YVT(g). YI-YVT(g) destroyed. ANNOUNCEMENT: Detected 1 Behemoth squad, 3 Grunt squads, with prototype support. G-50 Soldier destroyed. Slug penetrates VH-E7B(g). VH-E7B(g) destroyed. Acquired 36 Protomatter. Acquired 34 Protomatter. Map ----- +----------------------------------------------------+ | #? ## # ^ #### | | #? ## # #### | | #??###################?#+#??## """ | | ### #???????####?????????? ??# """ #### | | ##X# #??????##" "????????# # """ #??? | | ?" #?????##" "????????# # """ #??? | | ?" #??????"" ????????# # """ #??? | | ?" #??????"" "????????# + #??? | | ?### #?????##" "##??????# # #??? | | ???# #?????# #??????# #+#+######??? | | ???# #?????# #??????# # ???????? | | ???# #?????# #??????# # ? ????? | | ???# #?????##+#####??????########## "?" #???? | | ???# #?????# ##########?????????# """ #???# | | ???# #??#### + #????###??# """ #??## | | ???# #??# ## #?????|||?#% #??# | | ???# #??# # #??????||##=*=""" #??## | | ???# #### ## #??????? ""[=[""" #?# # | | ???# ^ # #????????"=[%%""" ###"" | | ???# # #????????#!=%!! "" | | ???# / #??????####/!%[ "" %! | | ???# # #???##/# %! ## % | | ???# # !#???#^ = *!! | | ???###+#########+#########m#???#^ =%! | | ???? ??# g #####b#####^ !%] | | ???#X ##; *[ %=gE g g [ !=* | | ???##"""##?# ####;[####### =%% [%=! | | ???????????# #?# #== != * = | | ###????????# #??##[ # =% | | #????????# #???# ##"# | | #????????# #???# ## #### | | #????????# #???# ###"+#######??# | | #????????###########???# # ###### | | #??????????????????????# # + | | #?######???????????????# # [ ###### | | #?# #########???????########### #????# | | #?# """"""""#?????????????????# ###### | | ??# "#?????????????????# + | | ##### "#?????????????????# ! ###### | | / "#?????????????????# #???#" | | / ""#?????????????????# #???## | | / "#?????????????????##########??##" | | #### "#??????????????????############"" | | #??# "#??????????????????# " | | #??#""""""" """"#??????????????????# " "" " " | | #??##############??????????????????# """""" " | | #??????????????????????????????????# """" " | | #??????????????????????????????????# " | | #??????????????????????????????????############## | | /???????? #????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 33 Energy Capacity 2855 Matter Stores 150 Matter Capacity 150 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: TH 25 Resistance: EM 75 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 63 Melee Accuracy 12 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Polymind | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Hosts 20 | 1 . . 3 2 1 1 3 1 4 . 4 Combat Hostiles 8 | . . . 2 . . . 1 . 2 . 3 Allies 2 | . . . . . . . . . 1 . 1 Unique Host Classes 11 | 1 . . 3 2 . 1 . 1 2 . 1 Average Host Suspicion 35 | . 23 27 68 77 12 99 69 32 30 9 17 Unsuspicious Activity 2367 | 2 20 . 2 77 7 . 64 65 604 910 616 Returns to Shadow 2 | . . . . . . . . . . . 2 Fuzzy Dispatches 2 | . . . . 1 . . 1 . . . . Protomatter Created 1259 | . . . . . . . 73 . 26 53 1107 Used 417 | 5 . . 41 10 14 5 55 23 62 . 202 Decayed 289 | . . . . . . . . . . . 289 Highest Spend 60 | 5 . . 30 5 14 5 45 23 24 . 60 Top 5 Hosts by Kills: G-47 Trooper (-8/Materials: 2) S-27 Virus (-5/Upper Caves: 2) G-50 Soldier (-5/Warlord: 2) K-01 Serf (-7/Factory: 1) Game ------ Seed BiomechanicalThrusterLog Manual? 0 Play Time 00:34:04 Cumulative 367.9 hours Start 2025.11.02 @ 17:38:20 End 2025.11.02 @ 18:20:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 343 Rogue 154 Adventurer 177 Explorer 12 Win Type - Total 76 Types 23/2/19/3/12/0/5/6/0/6 Lore% 61 Gallery% 58 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e42e79c8-63a0-451e-92c9-1340cbe272f2