Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 21:07:15 Player: mischief_2000 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (129) 645 Value Destroyed (2776) 2776 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (144) 144 TOTAL SCORE: 5925 Bonus ------- High Alert Combat Kills 144 Cogmind --------- Core Integrity 518/700 Matter 95/300 Energy 290/290 System Corruption 2% Temperature Warning (325) Movement Treading (155) Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Advanced Treads > --- UTILITY (4) ------ Large Storage Unit Kinecellerator Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (15) --- Cooling System High-capacity Storage Unit Kinecellerator Hacking Suite High-powered Tractor Beam Lightning Gun Lightning Gun Lightning Gun Lightning Gun Enhanced Autogun Enhanced Autogun Enhanced Autogun Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Kinecellerator Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Lightning Gun Autogun Improved Assault Rifle > --- INVENTORY -------- Light Treads Cooling System High-capacity Storage Unit Hardened Medium Armor Plating Hacking Suite High-powered Tractor Beam Lightning Gun Lightning Gun Lightning Gun Lightning Gun Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle Plasma Cutter [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon 1 | . . . 1 . Parts Attached 66 | 7 10 13 23 13 Power 7 | 1 2 1 1 2 Engine 7 | 1 2 1 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 21 | 2 3 5 7 4 Treads 17 | 2 . 4 7 4 Leg 1 | . 1 . . . Wheel 3 | . 2 1 . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 2 1 3 6 4 Device 5 | 1 . . 2 2 Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware 3 | . . 1 2 . Protection 5 | . . 1 2 2 Artifact . | . . . . . Weapon 22 | 2 4 4 9 3 Energy Gun 4 | 2 1 . . 1 Energy Cannon 2 | . 2 . . . Ballistic Gun 14 | . . 4 8 2 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 1 . Parts Lost 15 | . 3 . 5 7 Power 2 | . 1 . . 1 Propulsion 6 | . 1 . 3 2 Utility 2 | . . . 1 1 Weapon 5 | . 1 . 1 3 Highest Loss Streak 5 | . 2 . 5 5 To Critical Strikes . | . . . . . Average Backups 12 | 4 11 14 14 12 Power . | . . . . . Propulsion 3 | 2 6 5 2 . Utility 4 | . 2 3 5 4 Weapon 3 | . 2 4 4 5 Tool/Special . | . . . . . Unused Backups 24 | 1 1 9 3 10 Power . | . . . . . Propulsion 8 | . 1 5 2 . Utility 7 | 1 . 2 . 4 Weapon 8 | . . 2 1 5 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 95 | . 99 89 99 88 Engine 14 | . 13 11 18 15 Treads 20 | . 10 22 26 25 Wheel 7 | . 17 10 . . Device 9 | . 14 9 6 9 Storage 10 | . 14 11 9 7 Hackware 1 | . . . 3 . Protection 4 | . . . 8 8 Energy Gun 5 | . 16 . . 1 Energy Cannon 3 | . 10 2 . . Ballistic Gun 15 | . . 19 26 17 Peak Build Rating 37 | 7 8 22 30 37 Average Rating 19 | 5 7 16 28 30 On Entrance 12 | . 7 8 22 24 Avg Prop Armor Cover (%) 5 | . . 5 . . Naked Turns . | . . . . . Heaviest Build 69 | 15 32 43 59 69 Greatest Support 82 | 40 40 60 60 82 Greatest Overweight (x) 2 | 1 2 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 8 15 15 15 15 Average Carried 12 | 4 11 14 13 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 15 15 12 13 Class Distribution -------------------- 29% | Scavenger-Tank 28% | Mutant 28% | Scavenger-Mutant 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2378 | 184 231 337 1032 594 Remotely 138 | . . . . 138 Salvage Created 4204 | 156 730 662 1981 675 Parts 293 | 15 45 52 127 54 Haulers Intercepted 14 | . 2 5 4 3 Recyclers Shooed 6 | . 2 1 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 70 | . 14 13 35 8 Melee 1 | . . . 1 . Guns 56 | . 8 13 27 8 AOE 12 | . 5 . 7 . Classes Destroyed 16 | 2 7 2 4 1 Worker 12 | . 2 1 6 3 Builder 7 | . 2 1 3 1 Tunneler 6 | 4 . . 1 1 Hauler 14 | . 2 5 4 3 Recycler 7 | 1 2 . 3 1 Mechanic 2 | . . 1 1 . Operator 2 | . 2 . . . Watcher 9 | . 2 1 3 3 Swarmer 28 | . 8 9 6 5 Grunt 22 | . 6 2 14 . Duelist 2 | . . . 2 . Protector 1 | . . . 1 . Sentry 11 | . . 2 8 1 Specialist 2 | . . . 2 . Hunter 2 | . . . 2 . Programmer 2 | . . . . 2 Best Kill Streak 11 | 3 11 4 8 7 Combat Bots Only 7 | . 6 3 7 2 Max Kills in Single Turn 5 | 1 3 2 5 2 Gunslinging 1 | . . 1 1 . Exploded 4 | . 3 . 4 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 563 | . 82 56 207 218 Missed 139 | . 17 14 65 43 Hits 424 | . 65 42 142 175 Melee 1 | . . . 1 . Projectile 423 | . 65 42 141 175 Critical Strikes 4 | . . . 3 1 Damage Taken 4866 | . 757 419 1852 1838 Core 539 | . 146 57 154 182 Absorbed by Shields 724 | . . . 500 224 Regen/Repaired (Parts) 141 | . 49 . 92 . Core Remaining (%) 74 | 100 41 85 72 . Volleys Fired 291 | 13 65 55 103 55 Largest 3 | 2 2 2 3 3 Hottest 120 | 100 120 83 79 101 Shots Fired 698 | 26 129 110 300 133 Gun 664 | 26 107 105 293 133 Cannon 23 | . 18 5 . . Launcher 11 | . 4 . 7 . Special . | . . . . . Kinetic 519 | . . 105 293 121 Thermal 156 | 26 125 5 . . Explosive 11 | . 4 . 7 . Electromagnetic 12 | . . . . 12 Robot Hit Streak 21 | 11 11 10 21 17 Robot Miss Streak 3 | 2 3 3 3 3 Penetration Max . | . . . . . Secondary Targets 8 | . 2 2 4 . Max Gunslinging Chain 2 | . 1 1 2 . Shots Hit Robots 422 | 18 78 71 179 76 Core Hits 206 | 6 36 26 105 33 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 1 . Critical Strikes 10 | 1 7 1 1 . Burn 8 | 1 7 . . . Destroy 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8539 | 228 1336 1082 4534 1359 Guns 6035 | 228 835 1013 2644 1315 Cannons 260 | . 191 69 . . Explosions 2188 | . 310 . 1878 . Melee . | . . . . . Ramming 56 | . . . 12 44 Kinetic 4806 | . . 1013 2644 1149 Thermal 1323 | 228 1026 69 . . Explosive 2188 | . 310 . 1878 . Electromagnetic 166 | . . . . 166 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 5 2 Average Corruption 1 | . . . 5 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . 1 7 Message Errors 3 | . . . 1 2 Matter Fused 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 170 | . 21 . 149 . Projectiles 21 | . 21 . . . Explosions 149 | . . . 149 . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 97 | . 65 . 32 . Shots 3 | . 2 . 1 . Rammed 14 | . . . 2 12 Targets Rammed 14 | . . . 2 12 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 385 | 234 385 24 326 367 Average Temperature 104 | 86 94 10 91 149 Received Heat Transfer 1170 | . 195 75 642 258 Effects 10 | . 1 . . 9 Shutdowns 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Short Circuit 1 | . 1 . . . Damage (minor) 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . 2 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 8 | . 8 . . . Heat Transferred 4174 | 740 3286 148 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 3 | . . . 3 1 Low Security (%) 69 | 100 100 100 67 . Level 1 26 | . . . 17 99 Level 2 3 | . . . 10 . Level 3 1 | . . . 4 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 770 | 15 195 183 770 328 Initial 328 | . . 17 59 328 Average 158 | 1 97 97 195 265 Influence Increases 2531 | 25 501 424 1164 417 Destroy 0b10 Robot/C 1380 | . 280 260 680 160 Destroy 0b10 Robot/NC 300 | 25 60 45 110 60 Destroy Leader 386 | . 68 72 184 62 Successful Hack 83 | . 26 14 29 14 Disable Machine 120 | . 30 . 90 . Destroy Structure 67 | . 22 3 41 1 Lose Combat Pursuer 195 | . 15 30 30 120 Influence Decreases 2272 | 25 458 324 585 880 Entered New Map 504 | . . 26 84 394 Time Decay 1618 | 25 428 298 451 416 Lost Part 150 | . 30 . 50 70 Squads Dispatched 15 | . 3 2 7 3 Investigation 5 | . 1 . 4 . Extermination 2 | . . . . 2 Reinforcement 6 | . 2 2 2 . Assault 1 | . . . 1 . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 1 1 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 111 | . 26 16 47 22 Peak Tracking Total 7 | . 4 5 6 7 Tactical Retreats 7 | . 1 1 1 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 2 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 9 | . 3 . 6 . Max in Single Turn 2 | . 1 . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 23 | . 7 3 11 2 Terminals 19 | . 5 3 9 2 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 72 | . 23 7 38 4 Successful 43 | . 15 4 23 1 Failed 29 | . 8 3 15 3 Catastrophic 6 | . . 1 5 . Database Lockouts . | . . . . . Manual 51 | . 16 7 26 2 Terminals 56 | . 18 7 27 4 Fabricators . | . . . . . Repair Stations 5 | . 2 . 3 . Recycling Units 3 | . 3 . . . Scanalyzers 8 | . . . 8 . Garrison Access . | . . . . . Terminal Hacks 5 | . . 3 2 . Branch Access Points 2 | . . 1 1 . Terminal Index 1 | . . 1 . . Garrison Index 1 | . . 1 . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 . 2 . Scan Component 2 | . 1 . 1 . Repair 2 | . 1 . 1 . Recycling Unit Hacks 3 | . 3 . . . Report Inventory 2 | . 2 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 8 | . . . 8 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 23 | . 10 1 11 1 Terminals 23 | . 10 1 11 1 Assimilate 1 | . 1 . . . Botnet 9 | . 2 1 5 1 Operators 2 | . 2 . . . Skim 11 | . 5 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 5 2 10 2 Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired 2 | . 1 . 1 . Time 52 | . 26 . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2189 | 65 1437 687 . . Seismic 2189 | 65 1437 687 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4754 | 169 1437 767 1364 1017 Spaces Moved 2200 | 75 682 387 584 472 Core 11 | 11 . . . . Treads 1656 | 64 279 257 584 472 Legs 3 | . 3 . . . Wheels 530 | . 400 130 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 160 155 Average Speed 146 | 145 125 140 160 166 Slowest Speed 260 | 160 260 240 200 208 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 42 | 4 84 27 79 20 Regions Visited 4 Branch Regions . Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 60 | . 19 . 41 . Melee . | . . . . . Projectile . | . . . . . AOE 60 | . 19 . 41 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3126 | 106 1134 509 787 590 Wait 439 | . 359 19 42 19 Move 2196 | 74 681 386 583 472 Hop . | . . . . . Pick Up 53 | 10 11 14 9 9 Fast Attach 28 | 7 4 7 5 5 Attach 20 | . 3 1 8 8 Detach . | . . . . . Swap 29 | . 5 5 16 3 Drop 56 | 2 6 22 19 7 Fire 291 | 13 65 55 103 55 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 14 | . . . 2 12 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 3 exits: *Fac x2 / *Low) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 170 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 12) 627 | -10/Materials | Discovered new exit (range 6) 881 | -10/Materials | Repaired Grenade Launcher 899 | -10/Materials | Discovered new exit (range 12) 920 | -10/Materials | Core integrity fell below 50% 962 | -10/Materials | Discovered new exit (range 11) 1008 | -10/Materials | Discovered new exit (range 5) 1333 | -10/Materials | Build established: Scavenger-Mutant 1607 | -10/Materials | Entered another Materials area 1607 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1846 | -9/Materials | Discovered new exit (range 13) 2334 | -9/Materials | Discovered new exit (range 14) 2346 | -9/Materials | Identified exit to Mines 2374 | -9/Materials | Entered another Materials area 2374 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2481 | -8/Materials | Identified exit to Storage 2719 | -8/Materials | Build established: Scavenger-Tank 2906 | -8/Materials | Discovered new exit (range 8) 3233 | -8/Materials | Build established: Tank 3332 | -8/Materials | Learned location of 1 exit from Storage 3372 | -8/Materials | Learned 2 Lower Caves zone layouts 3401 | -8/Materials | Learned location of Zion (-6) 3410 | -8/Materials | Repaired Lgt. Treads+ 3421 | -8/Materials | Learned Storage terminal intel 3430 | -8/Materials | Learned location of 1 exit from Recycling 3431 | -8/Materials | Identified exit to Factory 3438 | -8/Materials | Learned 4 Lower Caves zone layouts 3457 | -8/Materials | Learned location of 3 exits from Factory 3486 | -8/Materials | Learned Factory scanalyzer intel 3574 | -8/Materials | First assault squad dispatched 3625 | -8/Materials | Destroyed 7 combat bots 3729 | -8/Materials | Crushed by falling debris 3738 | -8/Materials | Entered Factory 3738 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3739 | -7/Factory | Identified exit to Factory 3739 | -7/Factory | Identified exit to Lower Caves 3740 | -7/Factory | Loaded intel: 4 scanalyzer locations 3763 | -7/Factory | Lost 5 parts (3n1u1w) 4374 | -7/Factory | Build established: Scavenger-Tank 4725 | -7/Factory | Garrison activated, responded to threat 4755 | -7/Factory | Self-destructed Last Messages --------------- 04725_ ALERT: Activating Garrison Access F003. 04727_ Lightning Gun destroyed. 04731_ Slug penetrates Y-54 Guardian. 04733_ Lgt. Treads+ destroyed. 04739_ Autogun destroyed. 04740_ Y-54 Guardian destroyed. 04744_ Lgt. Treads+ destroyed. 04744_ R-06 Scavenger collects Imp. Heat Sink. 04745_ System corrupted: Imp. Assault Rifle rejected. 04747_ Power failure, Hvy. Ion Engine shutdown. 04747_ R-06 Scavenger collects Imp. Assault Rifle. 04748_ K-01 Serf collects debris. 04749_ Slammed into Y-54 Guardian. 04750_ Acquired 69 matter. 04751_ Slammed into Y-54 Guardian. 04751_ K-01 Serf collects debris. 04751_ R-06 Scavenger collects Imp. Heat Sink. 04752_ Hvy. Ion Engine destroyed. 04752_ Slammed into Y-54 Guardian. 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""" # | | ????????????????????????????# """ # | | ????????????????????????????# """ "" #? | | ???????????????###+########## "" #? | | ?????????????? """ """ """ Y" #? | | ?????????????? """ """ """ "" #? | | ?????????????? """ """ """ "" +? | | ?????????????? |= #? | | ?????????????? *%! #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 18% | -10/Materials Lgt. Treads | 34% | -8/Materials Studied --------- Rocket Launcher | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledMakeshiftSuite Manual? 0 Play Time 00:35:18 Cumulative 359.5 hours Start 2026.07.16 @ 20:31:01 End 2026.07.16 @ 21:07:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 70 Gallery% 72 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fd09cf1c-93fd-44c2-af1c-763747929442