Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.05 @ 22:42:36 Player: Woodensponge Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (1650) 1650 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5070 Bonus ------- None Cogmind --------- Core Integrity 793/850 Matter 187/300 Energy 0/100 System Corruption 13% Temperature Cool (0) Movement Rolling (100) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (6) ------ Improved Heat Sink Advanced Sensor Array Weapon Cycler Weapon Cycler > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Weapon Cycler Advanced Hacking Suite Long-range Missile Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Sensor Array Weapon Cycler Weapon Cycler > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Long-range Missile Launcher Long-range Missile Launcher > --- INVENTORY -------- Improved Carbon-fiber Leg Weapon Cycler Advanced Hacking Suite Long-range Missile Launcher Long-range Missile Launcher [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Weapon Cycler Device Weapon Cycler Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Shotgun Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . 2 2 . . Weapon 2 | . . 2 . . . . Parts Attached 55 | 6 6 6 9 25 3 . Power 7 | 1 1 1 1 3 . . Engine 5 | 1 1 1 1 1 . . Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 6 | 2 . 2 . 2 . . Treads 2 | 2 . . . . . . Leg 2 | . . 2 . . . . Wheel 2 | . . . . 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 1 2 1 4 12 1 . Device 10 | . . . 1 8 1 . Storage 5 | 1 1 1 . 2 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 6 | . 1 . 3 2 . . Artifact . | . . . . . . . Weapon 21 | 2 3 2 4 8 2 . Energy Gun 9 | 1 . . 4 4 . . Energy Cannon 2 | . . . . 2 . . Ballistic Gun 6 | 1 2 2 . 1 . . Ballistic Cannon 1 | . . . . 1 . . Launcher 2 | . . . . . 2 . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 28 | . . . 3 22 . 3 Power 5 | . . . 1 3 . 1 Propulsion 1 | . . . . 1 . . Utility 11 | . . . 2 9 . . Weapon 11 | . . . . 9 . 2 Highest Loss Streak 8 | . . . 2 8 . 3 To Critical Strikes . | . . . . . . . Average Backups 5 | 1 6 7 5 3 3 4 Power . | . . . . . . . Propulsion . | 1 1 . . 1 1 1 Utility 1 | . 1 3 1 2 1 1 Weapon 1 | . 2 2 3 . 1 2 Tool/Special . | . . . . . . . Unused Backups 15 | 1 3 7 . . . 4 Power 1 | . 1 . . . . . Propulsion 5 | . 2 2 . . . 1 Utility 4 | . . 3 . . . 1 Weapon 4 | 1 . 1 . . . 2 Tool/Special 1 | . . 1 . . . . Average Slot Usage (%) 83 | . 94 99 96 70 70 67 Engine 6 | . 14 11 8 1 6 5 Core 1 | . . . . 4 . . Treads 6 | . 28 17 . . . . Leg 4 | . . 4 18 . . . Wheel 3 | . . . . 6 6 6 Device 12 | . . . 9 17 31 33 Storage 10 | . 17 11 9 12 . . Protection 7 | . 6 11 15 4 . . Energy Gun 7 | . . . 11 12 . . Energy Cannon 2 | . . . . 2 13 10 Ballistic Gun 14 | . 27 43 24 . . . Launcher 1 | . . . . . 11 10 Peak Build Rating 51 | 6 10 19 29 44 50 51 Average Rating 26 | 4 8 15 24 33 48 46 On Entrance 20 | . 6 10 19 22 34 50 Avg Prop Armor Cover (%) 14 | . . . 14 . . . Naked Turns . | . . . . . . . Heaviest Build 47 | 13 36 27 37 38 47 47 Greatest Support 40 | 40 40 40 30 28 28 28 Greatest Overweight (x) 8 | . . 1 8 6 1 1 Average Overweight (x) . | . . . 1 . 1 . Largest Inventory Capacity 25 | 8 15 25 8 8 5 5 Average Capacity 7 | 6 9 8 8 7 5 5 Most Carried 8 | 4 8 8 8 8 5 5 Average Carried 5 | 2 6 7 5 4 3 4 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 3 8 8 4 2 4 5 Class Distribution -------------------- 41% | Mutant 29% | Tank 28% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Matter Collected 1381 | 175 84 185 545 392 . . Remotely . | . . . . . . . Salvage Created 1491 | . 54 185 409 843 . . Parts 89 | . 5 16 31 37 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Combat Hostiles Destroyed 33 | . 3 4 10 16 . . Melee 1 | . . . . 1 . . Guns 26 | . 3 4 10 9 . . Cannons 6 | . . . . 6 . . Classes Destroyed 8 | . 2 2 2 2 . . Operator 1 | . 1 . . . . . Watcher 2 | . . . 1 1 . . Swarmer 5 | . 3 . . 2 . . Grunt 12 | . . 1 2 9 . . Brawler 1 | . . . . 1 . . Sentry 8 | . . 3 4 1 . . Specialist 6 | . . . 4 2 . . Programmer 1 | . . . . 1 . . Best Kill Streak 4 | . 3 1 3 4 . . Combat Bots Only 4 | . 3 1 3 4 . . Max Kills in Single Turn 2 | . 1 1 2 1 . . Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Hostile Shots Fired 431 | . 11 13 102 300 . 5 Missed 142 | . 3 2 28 108 . 1 Hits 289 | . 8 11 74 192 . 4 Melee 9 | . . . . 5 . 4 Projectile 280 | . 8 11 74 187 . . Critical Strikes 7 | . . . 2 4 . 1 Damage Taken 4213 | . 116 158 1152 2599 . 188 Core 1018 | . 16 15 305 625 . 57 Absorbed by Shields 251 | . . . . 251 . . Core Remaining (%) 68 | 100 93 96 44 10 . . Volleys Fired 123 | . 11 8 38 66 . . Largest 4 | . 2 4 4 4 . . Hottest 252 | . 100 92 252 235 . . Shots Fired 275 | . 21 32 105 117 . . Gun 234 | . 20 32 105 77 . . Cannon 40 | . . . . 40 . . Launcher . | . . . . . . . Special 1 | . 1 . . . . . Kinetic 144 | . 20 32 64 28 . . Thermal 117 | . 1 . 41 75 . . Explosive . | . . . . . . . Electromagnetic 14 | . . . . 14 . . Robot Hit Streak 13 | . 2 8 13 13 . . Robot Miss Streak 10 | . 9 4 10 5 . . Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 . 3 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 158 | . 8 18 67 65 . . Core Hits 78 | . 6 9 28 35 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 5 | . . . 3 2 . . Burn 4 | . . . 2 2 . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2838 | . 93 287 1046 1412 . . Guns 2307 | . 93 287 1046 881 . . Cannons 493 | . . . . 493 . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 38 | . . . . 38 . . Kinetic 1372 | . 93 287 661 331 . . Thermal 1312 | . . . 385 927 . . Explosive . | . . . . . . . Electromagnetic 116 | . . . . 116 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . 6 . 13 Average Corruption 4 | . . . . 4 . 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . . . 13 . 4 Message Errors 3 | . . . . 1 . 2 Matter Fused 5 | . . . . 5 . . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 2 | . . . . 1 . 1 Data Loss (major) 1 | . . . . 1 . . Misfires 1 | . . . . 1 . . Alerts 1 | . . . . . . 1 Weapon Failures 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 3 | . . . . 3 . . Projectiles 3 | . . . . 3 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 3 | . . . . 3 . . Impact 1 | . . . . 1 . . Kinetic 2 | . . . . 2 . . Secondary . | . . . . . . . Self-Inflicted Damage 71 | . 53 . . 18 . . Shots 1 | . 1 . . . . . Rammed 9 | . . . . 9 . . Targets Rammed 9 | . . . . 9 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 899 | . 20 75 564 899 . . Average Temperature 212 | . 10 27 209 262 . . Received Heat Transfer 1119 | . . 51 153 915 . . Effects 51 | . . . 25 26 . . Shutdowns 8 | . . . 6 2 . . Energy Bleed 2 | . . . 1 1 . . Interference 17 | . . . 6 11 . . Matter Decay 4 | . . . 2 2 . . Short Circuit 5 | . . . 4 1 . . Damage (minor) 6 | . . . . 6 . . Damage (major) 6 | . . . 3 3 . . Damage (core) 3 | . . . 3 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 1 1 . . Heat Transferred 2738 | . . . 999 1739 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 183 | . 133 40 76 183 84 . Initial 84 | . . . 9 9 84 . Average 32 | . 36 9 28 51 21 . Influence Increases 1198 | . 179 120 301 598 . . Destroy 0b10 Robot/C 660 | . 60 80 200 320 . . Destroy 0b10 Robot/NC 15 | . 5 . 5 5 . . Destroy Leader 184 | . 10 40 72 62 . . Successful Hack 8 | . . . 8 . . . Disable Machine 195 | . 75 . 15 105 . . Destroy Structure 31 | . 29 . 1 1 . . Lose Combat Pursuer 105 | . . . . 105 . . Influence Decreases 1198 | . 179 98 302 445 174 . Entered New Map 115 | . . . 13 12 90 . Time Decay 863 | . 179 98 259 243 84 . Lost Part 220 | . . . 30 190 . . Squads Dispatched 10 | . . 1 4 5 . . Investigation 1 | . . . . 1 . . Extermination 2 | . . . . 2 . . Reinforcement 6 | . . 1 3 2 . . Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Distress Signals 3 | . 1 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 5 6 17 34 . 4 Peak Tracking Total 8 | . 3 2 4 8 . 4 Tactical Retreats 11 | . . . 3 8 . . ECM-based Alert Blocks 14 | . . . 4 10 . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Traps Triggered 3 | . . . . 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . 4 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Machines Disabled 13 | . 5 . 1 7 . . Max in Single Turn 5 | . 5 . 1 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Machines Accessed 3 | . . . 2 1 . . Terminals 2 | . . . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . . . 9 2 . . Successful 8 | . . . 7 1 . . Failed 3 | . . . 2 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 6 | . . . 4 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . 5 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . 2 1 . . Recycling Unit Index 1 | . . . 1 . . . Alert Level 1 | . . . . 1 . . Disarm Traps 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . . . 5 . . . Recycle Component 4 | . . . 4 . . . Retrieve Matter 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . 2 1 . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 4 | . . . 4 . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 31 | . . . . . . 31 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 13 | . . . . . . 13 Total Damage 213 | . . . . . . 213 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Active Infowar (turns) 1343 | . . . 552 361 279 151 Sensors 430 | . . . . . 279 151 ECM 913 | . . . 552 361 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Turns Passed 3758 | 130 609 405 770 1323 370 151 Spaces Moved 2086 | 75 327 214 283 919 154 114 Core 53 | 5 . . 25 23 . . Treads 555 | 70 327 158 . . . . Legs 314 | . . 56 258 . . . Wheels 1164 | . . . . 896 154 114 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 120 100 115 100 Average Speed 138 | 152 160 149 212 111 115 112 Slowest Speed 450 | 160 160 190 450 350 115 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 5 42 23 25 29 3 53 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . 1 . . . . . Terrain Destroyed 38 | . 37 . . 1 . . Melee . | . . . . . . . Projectile 2 | . 1 . . 1 . . AOE 36 | . 36 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Total 2756 | 91 391 283 376 1131 348 136 Wait 370 | . 22 27 38 76 186 21 Move 2081 | 74 326 213 282 918 154 114 Hop . | . . . . . . . Pick Up 75 | 10 14 15 6 24 5 1 Fast Attach . | . . . . . . . Attach 42 | 6 2 2 3 26 3 . Detach 6 | . 1 . . 5 . . Swap 20 | . 7 5 6 2 . . Drop 30 | 1 8 13 3 5 . . Fire 123 | . 11 8 38 66 . . Melee . | . . . . . . . Ram 9 | . . . . 9 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Met 8R-AWN 315 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Build established: Mutant 649 | -10/Materials | Discovered new exit (range 12) 740 | -10/Materials | Entered another Materials area 740 | -9/Materials | Evolved 2 slots: Weapon x2 1037 | -9/Materials | Build established: Tank 1112 | -9/Materials | Discovered new exit (range 4) 1145 | -9/Materials | Entered another Materials area 1145 | -8/Materials | Evolved 2 slots: Utility x2 1294 | -8/Materials | Garrison activated, responded to threat 1444 | -8/Materials | Discovered new exit (range 5) 1787 | -8/Materials | Core integrity fell below 50% 1915 | -8/Materials | Entered Factory 1915 | -7/Factory | Evolved 2 slots: Utility x2 2072 | -7/Factory | Build established: Mutant 2440 | -7/Factory | Build established: Gunner 2644 | -7/Factory | Lost 3 parts (1u2w) 2729 | -7/Factory | Core integrity fell below 50% 2802 | -7/Factory | Lost 8 parts (1p1n4u2w) 2929 | -7/Factory | Build established: Mutant 3152 | -7/Factory | Core integrity fell below 20% 3223 | -7/Factory | Discovered new exit (range 14) 3224 | -7/Factory | Lost 6 parts (1p3u2w) 3238 | -7/Factory | Entered another Factory area 3238 | -6/Factory | Evolved 2 slots: Propulsion x2 3559 | -6/Factory | Build established: Gunner 3608 | -6/Factory | Sucked down chute 3608 | -6/Factory | Entered Waste 3609 | -6/Waste | Met a frightened Derelict 3613 | -6/Waste | Spotted C-40 Crusher 3616 | -6/Waste | Spotted C-40 Crusher 3623 | -6/Waste | EMP discharged 3685 | -6/Waste | Spotted C-40 Crusher 3718 | -6/Waste | Spotted C-40 Crusher 3723 | -6/Waste | EMP discharged 3723 | -6/Waste | System corruption reached 10% 3723 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3726 | -6/Waste | Crushed by Compactor (1 part destroyed) 3731 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3758 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3759 | -6/Waste | Self-destructed Last Messages --------------- together we can make it." ALERT: Foreign system detected. Charging EMP. Broken Lrn. Proton Cannon fried beyond repair. System corrupted (+8). Acquired Adv. Hacking Suite. KAC:%EFI%KGTWJF:UHRT#MLBQDDN03HC6 System corrupted: Component data lost. Broken Angular Momentum Engine crushed. ALERT: Foreign system detected. Charging EMP. System corrupted: IFF burst signal emitted. System corrupted (+5). Hvy. Ion Cannon crushed. [Achievement: System Compromised] Lrn. Missile Launcher crushed. Hvy. Ion Cannon crushed. Imp. Deuterium Engine crushed. Lrn. Missile Launcher crushed. C%BOQUH VSUMANJR1GZL5YAKCJ Imp. Heat Sink crushed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????#= #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ???????????######????# #??????????????????? | | ???????????# #????### ###??????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ?????????### ######## #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????### ######## #????????????????????? | | #########??# #??????# #????????????????????? | | #??# #??????# #????????????????????? | | #??# #??????# #????????????????????? | | #### ######## #????????????????????? | | % " #????????????????????? | | #????????????????????? | | ?? 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CCCC #????????????????????? | | #### ########CC #????????????????????? | | #??# #??????# @ #????????????????????? | | #??# #??????# #????????????????????? | | #########??# #??????# #????????????????????? | | ?????????### #??????# #????????????????????? | | ?????????# #??????# ????????????????????? | | ?????????# #??????# ???????????????????? | | ?????????# #??????# ??????????????????? | | ?????????# #??????# ?????????????????? | | ?????????### #??????# #####????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ?????????### ###????# #????????????????????? | | ?????????# #????? ????????????????????? | | ?????????# #????? ????????????????????? | | ?????????# #????? ?????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????##########??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 17 Energy Capacity 500 Matter Stores 310 Matter Capacity 350 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Weapon Cycling 30 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Fist Fight Heavy Suspicion Made in Tau Ceti IV Serviceable Loadout System Compromised Troublemaker Well Done Challenges ------------ None Game ------ Seed ProtonVampiricPlatform Manual? 0 Play Time 01:04:21 Cumulative 2.2 hours Start 2026.10.04 @ 22:01:02 End 2026.10.05 @ 22:42:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f6867a16-2dfd-42ce-a080-27fbfa0532b7