Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.16 @ 08:44:57 Player: aaa Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (525) 525 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1765 Bonus ------- None Cogmind --------- Core Integrity 303/400 Matter 218/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg Flexi-carbon Leg > --- UTILITY (2) ------ Small Storage Unit Light Armor Plating > --- WEAPON (3) ------- Heavy EM Pulse Gun Small Laser Heavy Assault Rifle > --- INVENTORY (6) ---- Aluminum Leg Improved Aluminum Leg Heat Sink Grenade Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun EM Shotgun Small Laser > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Improved Aluminum Leg Heat Sink Beam Rifle Grenade Launcher [Rating: 22] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 26 | 5 8 3 10 Power 4 | 1 1 1 1 Engine 1 | 1 . . . Core 3 | . 1 1 1 Reactor . | . . . . Propulsion 6 | 2 2 1 1 Treads . | . . . . Leg 6 | 2 2 1 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 3 . 1 Device . | . . . . Storage 2 | . 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 12 | 2 2 1 7 Energy Gun 9 | 1 2 1 5 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 1 4 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 4 | . . 1 3 Highest Loss Streak 2 | . . 1 2 Average Slot Usage (%) 91 | . 86 100 89 Engine 1 | . 4 . . Core 11 | . 9 14 11 Leg 29 | . 28 28 31 Storage 12 | . 14 14 11 Processor 8 | . . 14 8 Energy Gun 25 | . 25 28 22 Ballistic Gun 1 | . 3 . 1 Naked Turns . | . . . . Heaviest Build 24 | 6 19 20 24 Greatest Support 46 | 20 26 33 46 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 4 8 6 6 Average Capacity 5 | 4 6 6 6 Most Carried 6 | 4 5 6 6 Average Carried 5 | 2 4 5 5 Final Capacity 6 | 4 6 6 6 Final Carried 6 | 4 5 6 4 Class Distribution -------------------- 89% | Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 438 | 252 70 40 76 Remotely . | . . . . Salvage Created 754 | 49 91 68 546 Parts 50 | 1 9 . 40 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 26 | 1 4 4 17 Guns 22 | 1 2 4 15 AOE 4 | . 2 . 2 Classes Destroyed 6 | 1 2 1 2 Worker 1 | . 1 . . Builder 1 | . . . 1 Swarmer 10 | . 3 . 7 Grunt 11 | 1 1 . 9 Sentry 1 | . . . 1 Assembled 4 | . . 4 . Best Kill Streak 4 | 1 3 2 4 Combat Bots Only 4 | 1 3 2 4 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 915 | 22 135 231 527 Core 200 | 10 49 44 97 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 96 . 58 . Volleys Fired 68 | 2 9 12 45 Largest 3 | 2 2 2 3 Hottest 130 | 60 90 90 130 Shots Fired 133 | 4 18 24 87 Gun 127 | 4 18 24 81 Cannon . | . . . . Launcher 6 | . . . 6 Special . | . . . . Kinetic 6 | 2 . . 4 Thermal 21 | . . . 21 Explosive 6 | . . . 6 Electromagnetic 100 | 2 18 24 56 Robot Hit Streak 14 | 2 4 7 14 Robot Miss Streak 6 | 1 6 4 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 91 | 2 14 18 57 Core Hits 50 | 3 10 10 27 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1107 | 28 179 178 722 Guns 950 | 28 128 178 616 Cannons . | . . . . Explosions 153 | . 51 . 102 Melee . | . . . . Ramming 4 | . . . 4 Kinetic 43 | 15 . . 28 Thermal 115 | . 51 . 64 Explosive 81 | . . . 81 Electromagnetic 864 | 13 128 178 545 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 89 | . 34 . 55 Shots 3 | . 1 . 2 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 296 | 20 213 180 296 Average Temperature 87 | 12 88 69 95 Received Heat Transfer 170 | 12 33 20 105 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 250 | . 100 . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 276 | 20 175 15 276 Average Influence 72 | 2 74 7 135 Maximum Alert Level 1 | . . . 1 Low Security (%) 87 | 100 100 100 67 Level 1 12 | . . . 32 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | 1 9 12 27 Peak Tracking Total 5 | 1 5 4 5 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 8 | . 4 . 4 Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 11 . 14 Successful 15 | . 4 . 11 Failed 10 | . 7 . 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 6 . 9 Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 3 . 7 Record 2 | . 1 . 1 Robot Analysis 3 | . . . 3 Alert Level 2 | . 1 . 1 Investigation Status 1 | . . . 1 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 3 | . . . 3 Repair 1 | . . . 1 Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 . 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 3 | . . . 3 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1589 | 91 427 482 589 Spaces Moved 916 | 71 285 331 229 Core 19 | 19 . . . Treads . | . . . . Legs 897 | 52 285 331 229 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 118 | 101 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 8 53 51 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 36 | . 4 . 32 Melee . | . . . . Projectile . | . . . . AOE 36 | . 4 . 32 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1291 | 86 354 392 459 Wait 243 | . 37 42 164 Move 913 | 70 284 330 229 Hop . | . . . . Pick Up 22 | 9 6 3 4 Fast Attach 11 | . 5 1 5 Attach 12 | 5 2 1 4 Detach 2 | . 1 . 1 Swap 3 | . 1 1 1 Drop 15 | . 9 2 4 Fire 68 | 2 9 12 45 Melee . | . . . . Ram . | . . . . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 92 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 15) 319 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 16) 519 | -10/Materials | Entered Mines 664 | -10/Mines | Assembled infested the area 669 | -10/Mines | Assisted by a Guerilla fighting off Assembled 994 | -10/Mines | Discovered new exit (range 4) 1001 | -10/Mines | Entered Materials 1001 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1303 | -9/Materials | Repaired EM Shotgun 1590 | -9/Materials | Self-destructed Last Messages --------------- 01506_ R-06 Scavenger collects Heat Sink. 01513_ Fission Core destroyed. 01514_ U-05 Engineer builds a Wall. 01522_ K-01 Serf cleans the Scanalyzer. 01525_ EM Shotgun destroyed. 01526_ K-01 Serf cleans the Scanalyzer. 01527_ S-10 Pest destroyed. 01531_ K-01 Serf cleans the Scanalyzer. 01536_ S-10 Pest destroyed. 01538_ The unstable cave ceiling collapses. 01539_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01545_ The unstable cave ceiling collapses. 01548_ K-01 Serf cleans the Scanalyzer. 01555_ G-34 Mercenary destroyed. 01556_ K-01 Serf collects debris. 01564_ G-34 Mercenary destroyed. 01564_ Door malfunctions. 01569_ Acquired 36 matter. 01569_ T-07 Excavator is excavating. 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