Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 11:16:51 Player: Smol John Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (929) 929 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 3866 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 320/550 Matter 262/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Deuterium Engine Wheel Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Light EM Pulse Cannon > --- INVENTORY -------- Light Deuterium Engine Wheel Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit Grenade Launcher Rocket Launcher Field Lobotomy Kit [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 24 | 5 3 3 2 2 9 Power 4 | 1 . 1 1 . 1 Engine 3 | 1 . 1 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 7 | 2 1 2 . . 2 Treads . | . . . . . . Leg 7 | 2 1 2 . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 . . 1 . 3 Device . | . . . . . . Storage 2 | 1 . . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 8 | 1 2 . . 2 3 Energy Gun 2 | 1 . . . 1 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 2 | . 1 . . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . . . . 12 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon 5 | . . . . . 5 Highest Loss Streak 12 | . . . . . 12 To Critical Strikes . | . . . . . . Average Backups 8 | 4 7 7 8 8 9 Power . | . 1 1 . . . Propulsion 5 | 2 5 5 6 6 5 Utility . | . . . . . 1 Weapon 1 | 1 1 1 1 1 1 Tool/Special . | . . . . . . Unused Backups 10 | . 2 2 . . 6 Power 1 | . . . . . 1 Propulsion 8 | . 1 2 . . 5 Utility . | . . . . . . Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 78 | . 83 85 61 85 77 Engine 11 | . 14 14 14 14 . Core 1 | . . . . . 7 Leg 27 | . 27 28 28 28 24 Storage 15 | . 14 14 15 20 9 Processor 1 | . . . . . 6 Protection 2 | . . . . . 13 Energy Gun 8 | . 13 14 1 8 6 Energy Cannon 3 | . . . . 8 7 Ballistic Gun 4 | . 13 14 1 . . Launcher 1 | . . . . 5 . Peak Build Rating 22 | 5 6 6 7 10 22 Average Rating 8 | 4 5 6 4 8 18 On Entrance 5 | . 5 6 6 7 10 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 30 | 12 14 14 21 25 30 Greatest Support 40 | 20 20 20 20 20 40 Greatest Overweight (x) 5 | 2 1 . 1 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 8 | 6 8 8 8 10 10 Most Carried 10 | 7 8 8 8 10 10 Average Carried 8 | 4 7 7 7 8 9 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 7 8 8 7 10 7 Class Distribution -------------------- 92% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 710 | 232 78 126 . 162 112 Remotely . | . . . . . . Salvage Created 856 | . 173 126 . 34 523 Parts 62 | . 19 10 . . 33 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 30 | . 9 5 . 3 13 Guns 13 | . 4 5 . . 4 Cannons 1 | . . . . . 1 AOE 15 | . 5 . . 3 7 Classes Destroyed 7 | . 3 . . . 4 Worker 2 | . . . . . 2 Builder 1 | . 1 . . . . Watcher 1 | . . . . . 1 Swarmer 13 | . 6 3 . . 4 Grunt 13 | . 3 2 . 3 5 Sentry 2 | . . . . . 2 Specialist 2 | . . . . . 2 Best Kill Streak 7 | . 6 3 . 3 7 Combat Bots Only 7 | . 5 3 . 3 7 Max Kills in Single Turn 4 | . 4 2 . 1 4 Gunslinging 1 | . . 1 . . . Exploded 4 | . 4 . . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 145 | . 20 29 . 8 88 Missed 41 | . 3 8 . 3 27 Hits 104 | . 17 21 . 5 61 Projectile 104 | . 17 21 . 5 61 Critical Strikes 3 | . . . . . 3 Damage Taken 1688 | . 233 182 . 67 1206 Core 332 | . 32 43 . 27 230 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 . . . 59 . Volleys Fired 65 | . 17 11 . 6 31 Largest 2 | . 2 2 . 1 2 Hottest 101 | . 70 70 . 30 101 Shots Fired 117 | . 34 22 . 7 54 Gun 72 | . 31 22 . . 19 Cannon 21 | . . . . . 21 Launcher 19 | . 3 . . 7 9 Special 5 | . . . . . 5 Kinetic 29 | . 17 11 . . 1 Thermal 25 | . 14 11 . . . Explosive 19 | . 3 . . 7 9 Electromagnetic 39 | . . . . . 39 Robot Hit Streak 8 | . 7 8 . 1 7 Robot Miss Streak 4 | . 4 4 . 1 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 62 | . 17 14 . 1 30 Core Hits 56 | . 14 8 . 7 27 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Burn 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2012 | . 404 173 . 307 1128 Guns 555 | . 200 173 . . 182 Cannons 227 | . . . . . 227 Explosions 1228 | . 204 . . 307 717 Melee . | . . . . . . Ramming 2 | . . . . . 2 Kinetic 170 | . 78 74 . . 18 Thermal 413 | . 122 99 . . 192 Explosive 1036 | . 204 . . 307 525 Electromagnetic 391 | . . . . . 391 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . 4 2 3 4 . Message Errors 3 | . 1 1 1 . . Matter Fused 2 | . 1 . . 1 . Heat Flow Errors 2 | . 1 . . 1 . Energy Discharges 3 | . 1 . 2 . . Data Loss (minor) 2 | . . 1 . 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 90 | . 41 . . . 49 Shots 6 | . 2 . . . 4 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 356 | . 111 78 . 204 356 Average Temperature 83 | . 50 34 . 96 114 Received Heat Transfer 438 | . 60 33 . 39 306 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 940 | . 444 296 . . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 93 Level 1 1 | . . . . . 6 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 239 | . 171 127 . 79 239 Initial 57 | . . 57 . . . Average 62 | . 74 103 . 16 113 Influence Increases 936 | . 269 120 . 93 454 Destroy 0b10 Robot/C 620 | . 180 100 . 60 280 Destroy 0b10 Robot/NC 30 | . 5 . . . 25 Destroy Leader 124 | . 30 20 . 10 64 Allied During Kill 4 | . . . . . 4 Successful Hack 21 | . 8 . . . 13 Disable Machine 45 | . 15 . . . 30 Destroy Structure 77 | . 16 . . 23 38 Lose Combat Pursuer 15 | . 15 . . . . Influence Decreases 764 | . 120 172 97 93 282 Entered New Map 189 | . . 92 97 . . Time Decay 415 | . 120 80 . 93 122 Lost Part 120 | . . . . . 120 Lost Ally 40 | . . . . . 40 Squads Dispatched 8 | . 1 . . . 7 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 12 5 . 3 22 Peak Tracking Total 7 | . 6 3 . 3 7 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . 1 . . . 2 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 8 | . 3 . 2 . 3 Terminals 5 | . 2 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 7 . 2 . 11 Successful 6 | . 2 . 2 . 2 Failed 14 | . 5 . . . 9 Catastrophic 3 | . 1 . . . 2 Database Lockouts . | . . . . . . Manual 14 | . 2 . 1 . 11 Terminals 16 | . 5 . . . 11 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 . 2 . 2 Record 1 | . . . 1 . . Part Schematic 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Hauler Manifests 1 | . . . . . 1 Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . . . 3 Full Trace Events 2 | . 1 . . . 1 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 4 | . . . . . 4 Largest Group 3 | . . . . . 3 Highest-Rated Group 118 | . . . . . 118 Highest-Rated Ally 90 | . . . . . 90 Total Orders . | . . . . . . Ally Attacks 14 | . . . . . 14 Total Damage 311 | . . . . . 311 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Field Lobotomies 4 | . . . . . 4 Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 204 | . . . . . 204 Optics 204 | . . . . . 204 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1649 | 71 324 161 336 465 292 Spaces Moved 1094 | 50 215 98 275 316 140 Core 13 | 7 . . . . 6 Treads . | . . . . . . Legs 1081 | 43 215 98 275 316 134 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 127 | 114 120 120 120 140 129 Slowest Speed 300 | 150 190 120 190 190 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 5 45 21 61 62 19 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 87 | . 21 . . 26 40 Melee . | . . . . . . Projectile . | . . . . . . AOE 87 | . 21 . . 26 40 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1228 | 61 245 121 281 331 189 Wait 7 | . . 1 . 4 2 Move 1089 | 49 214 97 274 315 140 Hop . | . . . . . . Pick Up 20 | 7 4 4 1 2 2 Fast Attach 14 | 5 3 . 1 1 4 Attach 9 | . 1 . 1 1 6 Detach 3 | . . . . 2 1 Swap 8 | . 3 3 1 . 1 Drop 12 | . 3 5 3 . 1 Fire 65 | . 17 11 . 6 31 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 344 | -10/Materials | Identified exit to Mines 396 | -10/Materials | Entered Mines 553 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 553 | -10/Mines | Discovered new exit (range 5) 557 | -10/Mines | Entered Exiles 588 | -10/Exiles | Met 8R-AWN 608 | -10/Exiles | Met EX-HEX 653 | -10/Exiles | Met EX-DEC 665 | -10/Exiles | Learned location of Zion (-7) 686 | -10/Exiles | Met EX-BIN 702 | -10/Exiles | Aligned with FarCom system 704 | -10/Exiles | Given EX-Vault access code 734 | -10/Exiles | Opened EX-Vault 743 | -10/Exiles | Found Field Lobotomy Kit 767 | -10/Exiles | Warned to stay clear of 0b10 Research branches 879 | -10/Exiles | Discovered new exit (range 12) 893 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 893 | -10/Exiles | Entered Mines 982 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1123 | -9/Mines | Learned location of 1 exit from Proximity Caves 1274 | -9/Mines | Learned location of 1 exit from Materials 1351 | -9/Mines | Discovered new exit (range 6) 1356 | -9/Mines | Received a Mining Laser from a helpful Derelict 1358 | -9/Mines | Entered Materials 1358 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1359 | -8/Materials | Identified exit to Factory 1494 | -8/Materials | Destroyed 7 combat bots 1615 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 1630 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 1633 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 1639 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 1650 | -8/Materials | Self-destructed Last Messages --------------- (Burn). 01637_ U-05 Engineer lays Concrete. 01639_ Defender 3a destroyed. 01639_ Y-45 Defender assimilated. 01639_ U-05 Engineer lays Concrete. 01642_ W-25 Informer suffers critical hit (Burn). 01642_ W-25 Informer destroyed. 01642_ Acquired 52 matter. 01642_ U-05 Engineer lays Concrete. 01643_ Hadron Collector disabled. 01643_ U-05 Engineer lays Concrete. 01644_ K-01 Serf collects debris. 01644_ U-05 Engineer lays Concrete. 01645_ The unstable cave ceiling collapses. 01645_ Field Lobotomy Kit expended. 01645_ U-05 Engineer lays Concrete. 01646_ U-05 Engineer builds a Wall. 01647_ K-01 Serf collects debris. 01648_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????????????? | | ####??????????????????????????????????????? | | ! #??????????????????????????????????????? | | #??????????????????????????????????????? | | #################??????????????????????? | | + #??????????????????????? | | ######+#### #??????"???????????????? | | #???? ??# #?????? ???????????????? | | #????[ ??+ #??????k##?????????????? | | #??? ?#### #????? #####?????????? | | ]#??? ????# ###### ???????? | | ####??########### #?????????????? | | ######### #?????????????? | | w """" #?????????????? | | ######### """" %#?????????????? | | ##???????##+##### """ !#?????????????? | | ???????????????## #?????????????? | | ???????????????#" #?????????????? | | ???????????????#T #?????????????? | | ???????# ??????#" ! ##??????#?????? | | ???????# ????## ;##??? #?????? | | ???????# ????#u "" ## ##????? | | ???????# ??# "G= g #????? | | ???????# ## "" Y @ [#????? | | ???????# "# %u!* #????? | | ???????# #; ==[ == u #????? | | ???????# ??????##% !## # # # #????? | | ????????????????## # ## #####????? | | ?????????????????# = # s #???????????? | | ????????????????#" !! /s! #???????????? | | ????????????????## !! #!% ###???????????? | | ?????????????????# # ! #?????????????? | | ?????????????????# [ # k #?????????????? | | ?????????????????######## % #?????????????? | | ?????????????????????????r !#?????????????? | | ?????????????????????????% %#?????????????? | | ????????????????????????? =#?????????????? | | ?????????????????????????%r #?????????????? | | ????????????????????????? #?????????????? | | ????????????????????????? ??????????????? | | ?????????????????????????%k ?gg???????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed GuidanceDirectedChaingun Manual? 0 Play Time 00:19:08 Cumulative 35.2 hours Start 2026.07.15 @ 10:57:45 End 2026.07.15 @ 11:16:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9bd6dfa-4960-4c57-ab0d-88403e6dec48