Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 15:38:05 Player: GayPredator Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (166) 830 Value Destroyed (6538) 6538 Prototype IDs (29) 580 Alien Tech Used (1) 200 Bonus (2678) 2678 TOTAL SCORE: 16526 Bonus ------- High Alert Combat Kills 1127 Follower Combat Kills 749 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -298 Cogmind --------- Core Integrity 815/1000 Matter 405/500 Energy 31/100 System Corruption 2% Temperature Cool (2) Movement Hovering (106) Ox1 Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter Linear Gravjet Cooled Gravmag System Combat Gravmag System > --- UTILITY (9) ------ Advanced Cooling System High-capacity Matter Pod Experimental Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Remote Shield System Shield > --- WEAPON (4) ------- KE Penetrator Mini Smartbomb Launcher > --- INVENTORY (5) ---- Large Storage Unit Advanced Signal Interpreter Dimensional Node Initializer Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Cooled Gravmag System Combat Gravmag System > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Improved Sensor Array Experimental Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Targeting Computer Advanced Targeting Computer Remote Shield System Shield > --- WEAPON ----------- KE Penetrator KE Penetrator Smartbomb Launcher > --- INVENTORY -------- Large Storage Unit Advanced Signal Interpreter Dimensional Node Initializer Enhanced Gauss Cannon Mini Smartbomb Launcher [Rating: 99] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Weapon Shielding Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Smartbomb Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Slots Evolved 10 | . . 2 . 2 2 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . Utility 6 | . . 1 . . 2 . . . . 1 . . . . 2 . Weapon 2 | . . . . 1 . . . . . 1 . . . . . . Parts Attached 189 | 7 17 13 5 65 13 2 3 8 7 8 2 1 . 1 34 3 Power 15 | 1 . 1 . 5 1 . . 1 1 2 . 1 . . 2 . Engine 9 | 1 . 1 . 2 . . . . 1 2 . 1 . . 1 . Core 6 | . . . . 3 1 . . 1 . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 48 | 2 2 2 2 19 1 1 2 . 3 2 2 . . . 10 . Treads . | . . . . . . . . . . . . . . . . . Leg 41 | 2 2 2 2 19 1 1 1 . 3 2 2 . . . 4 . Wheel 1 | . . . . . . . 1 . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . 6 . Flight . | . . . . . . . . . . . . . . . . . Utility 69 | 2 4 3 3 25 3 1 1 7 1 1 . . . 1 15 2 Device 38 | 1 . 1 2 19 2 . 1 2 1 . . . . 1 8 . Storage 6 | 1 2 . . 2 . . . . . . . . . . . 1 Processor 13 | . . 1 1 4 . . . 5 . . . . . . 2 . Hackware 2 | . . . . . . . . . . . . . . . 2 . Protection 10 | . 2 1 . . 1 1 . . . 1 . . . . 3 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 57 | 2 11 7 . 16 8 . . . 2 3 . . . . 7 1 Energy Gun 26 | 1 6 3 . 5 7 . . . 1 2 . . . . 1 . Energy Cannon 14 | . 3 3 . 7 . . . . . 1 . . . . . . Ballistic Gun 4 | 1 1 . . . . . . . . . . . . . 2 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . Launcher 12 | . 1 1 . 4 1 . . . 1 . . . . . 3 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 2 . 1 3 . . 5 . 1 . . . . 2 1 Parts Lost 24 | . 2 1 . 6 1 . 1 . . . . . . . 11 2 Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . 3 . . . . . . . . . . 2 . Utility 12 | . 1 1 . 1 1 . 1 . . . . . . . 6 1 Weapon 6 | . 1 . . 2 . . . . . . . . . . 2 1 Highest Loss Streak 4 | . 1 1 . 2 1 . 1 . . . . . . . 4 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 100 98 98 100 89 91 97 99 100 100 100 100 94 82 Engine 5 | . 14 11 11 7 1 . . . 1 5 6 6 6 6 4 . Core 1 | . . . . 1 5 7 7 7 5 . . . . . . . Leg 26 | . 28 33 33 35 29 30 15 15 25 26 26 26 26 26 17 . Device 10 | . . 3 11 9 16 15 14 14 11 13 13 13 13 15 13 15 Storage 7 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 3 3 Processor 10 | . . 11 11 8 7 7 7 10 18 13 13 13 13 13 14 22 Hackware 1 | . . . . . . . . . . . . . . . 8 5 Protection 4 | . 13 7 . . 5 7 7 3 . 6 6 6 6 4 2 . Energy Gun 18 | . 20 13 . 12 22 23 23 23 22 26 26 26 26 26 16 . Energy Cannon 4 | . 3 7 22 13 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 55 | 13 36 43 41 55 52 41 43 45 49 55 53 53 50 50 54 27 Greatest Support 76 | 20 20 30 30 54 54 49 28 28 65 66 69 69 69 69 76 45 Greatest Overweight (x) 2 | . 1 1 1 1 . 1 1 1 2 . . . . . . 1 Average Overweight (x) . | . . 1 1 . . . 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 12 5 Most Carried 15 | 4 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 13 | 2 9 13 15 14 14 14 14 13 14 14 15 14 15 15 10 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 10 15 15 15 15 14 14 14 15 15 15 15 15 15 5 4 Class Distribution -------------------- 24% | Scavenger-Skirmisher 20% | Derelict-Skirmisher 18% | Mutant 16% | Gunner 14% | Scavenger-Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Data Miner Derelict-Skirmisher | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Gunner | -5/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Matter Collected 2516 | 235 134 228 85 682 120 20 30 46 74 123 20 10 . 10 365 334 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6071 | 39 417 414 110 2234 189 154 62 . 151 268 104 123 . 142 1346 318 Parts 293 | 3 22 39 9 117 4 6 4 . 5 9 5 7 . 11 44 8 Haulers Intercepted 2 | . . . . . 1 . . . . . . . . . 1 . Recyclers Shooed 4 | 1 . . . . . . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . 8 5 . 9 . 7 7 . 12 . . Prevented 6 | . . . . . . . 2 . 2 . 1 . . 1 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Combat Hostiles Destroyed 137 | . 10 9 2 50 4 5 2 . 4 5 3 3 . 3 27 10 Guns 84 | . 3 6 . 20 4 5 2 . 4 5 3 3 . 3 25 1 Cannons 26 | . 1 3 2 20 . . . . . . . . . . . . AOE 25 | . 5 . . 9 . . . . . . . . . . 2 9 Classes Destroyed 18 | 1 4 3 . 5 1 1 1 . 1 . . . . . 1 . Worker 6 | . . 1 . 2 . . . . . . . . . . 3 . Builder 1 | . . . . 1 . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . Hauler 2 | . . . . . 1 . . . . . . . . . 1 . Recycler 1 | . 1 . . . . . . . . . . . . . . . Operator 9 | . 1 3 . 2 . . . . . 1 . . . . 2 . Drone 1 | . . . . . . . . . 1 . . . . . . . Watcher 10 | . . 3 . 5 . . . . . . . . . . 2 . Swarmer 20 | . 3 3 . 7 . 1 . . . . 3 . . . 3 . Grunt 71 | . 7 4 . 28 2 2 1 . 3 2 . . . . 15 7 Brawler 3 | . . . . 1 . . . . . . . . . . . 2 Duelist 3 | . . . . 3 . . . . . . . . . . . . Protector 2 | . . . . 2 . . . . . . . . . . . . Sentry 17 | . . 2 2 8 2 1 . . . 2 . . . . . . Hunter 14 | . . . . . . 1 . . . . . 3 . 3 6 1 Programmer 5 | . . . . . . . 1 . . 1 . . . . 3 . Heavy 1 | . . . . 1 . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 6 | 1 3 4 2 5 3 2 1 . 3 3 3 2 . 2 5 6 Combat Bots Only 6 | . 3 3 2 5 3 2 1 . 3 3 3 2 . 2 4 6 Max Kills in Single Turn 4 | 1 2 2 2 4 1 1 1 . 3 1 3 1 . 1 3 2 Gunslinging 1 | . . 1 . . . . . . 1 . 1 . . . 1 . Exploded 4 | . 2 . . 4 . . . . . . . . . . 2 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Hostile Shots Fired 546 | . 45 17 4 161 50 40 4 . 11 6 5 9 . 15 142 37 Missed 161 | . 7 4 1 39 21 16 1 . 3 2 2 1 . 8 44 12 Damage Taken 6290 | . 658 147 44 2076 258 262 44 28 170 73 42 140 . 136 1739 473 Core 840 | . 93 9 29 325 51 52 . 28 17 14 . 20 . 17 30 155 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 345 | . . . . . 30 78 9 . . 22 . 14 . . 192 . Regen/Repaired (Parts) 627 | . 29 2 . 172 . . . 291 . 55 . . . . 78 . Core Remaining (%) 77 | 100 62 . 90 40 . . . . 78 . . . . 94 . . Volleys Fired 281 | 12 33 26 1 92 10 12 3 . 5 7 2 3 . 5 55 15 Largest 4 | 2 2 2 2 3 3 3 3 . 3 4 4 4 . 4 4 1 Hottest 305 | 60 136 150 150 240 240 225 225 . 225 305 305 305 . 305 305 80 Shots Fired 733 | 24 61 50 2 262 30 36 9 . 13 28 8 12 . 20 163 15 Gun 535 | 24 50 28 . 120 30 36 9 . 12 28 8 12 . 20 157 1 Cannon 166 | . 7 20 2 137 . . . . . . . . . . . . Launcher 32 | . 4 2 . 5 . . . . 1 . . . . . 6 14 Special . | . . . . . . . . . . . . . . . . . Kinetic 16 | 12 3 . . . . . . . . . . . . . . 1 Thermal 630 | 12 27 20 2 257 30 36 9 . 12 28 8 12 . 20 157 . Explosive 32 | . 4 2 . 5 . . . . 1 . . . . . 6 14 Electromagnetic 55 | . 27 28 . . . . . . . . . . . . . . Robot Hit Streak 23 | 5 13 4 3 22 22 8 3 . 4 6 7 4 . 8 23 4 Robot Miss Streak 6 | 3 2 4 . 5 2 6 4 . 4 6 5 3 . 4 5 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 15 | . . 2 . 3 1 1 . . 1 . 2 1 . 1 3 . Max Gunslinging Chain 2 | . . 1 . 1 1 1 . . 1 . 2 1 . 1 1 . Shots Hit Robots 554 | 14 45 23 1 197 23 31 6 . 12 23 6 12 . 19 138 4 Core Hits 554 | 5 20 18 2 134 20 35 7 . 24 32 9 18 . 23 189 18 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16305 | 173 951 548 50 5994 663 539 83 . 291 511 111 269 . 400 4156 1566 Guns 9704 | 173 505 245 . 2401 649 539 83 . 291 498 111 269 . 400 3513 27 Cannons 2935 | . 60 225 50 2600 . . . . . . . . . . . . Explosions 3495 | . 384 61 . 880 . . . . . . . . . . 631 1539 Melee . | . . . . . . . . . . . . . . . . . Ramming 171 | . 2 17 . 113 14 . . . . 13 . . . . 12 . Kinetic 126 | 85 14 . . . . . . . . . . . . . . 27 Thermal 12057 | 88 340 225 50 5001 649 539 83 . 291 498 111 269 . 400 3513 . Explosive 3390 | . 279 61 . 880 . . . . . . . . . . 631 1539 Electromagnetic 561 | . 316 245 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . 1 1 . . . . . . . . . . . 2 2 Average Corruption 1 | . . 1 1 . . . . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 14 | . . . 2 . . . . . . . . . . . 10 2 Message Errors 2 | . . . . . . . . . . . . . . . 2 . Matter Fused 2 | . . . . . . . . . . . . . . . 2 . Heat Flow Errors 2 | . . . 1 . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . 1 . . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 157 | . 23 10 . 43 . . . . . . . . . . 6 75 Projectiles 25 | . 2 10 . 13 . . . . . . . . . . . . Explosions 132 | . 21 . . 30 . . . . . . . . . . 6 75 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . 1 2 . . . . . . . . . . . Impact 2 | . . . . 1 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 218 | . 202 . . 16 . . . . . . . . . . . . Shots 4 | . 3 . . 1 . . . . . . . . . . . . Rammed 1 | . . . . . . . . 1 . . . . . . . . Targets Rammed 24 | . 1 3 . 13 1 . . 1 . 2 . . . . 3 . Kicked 23 | . 1 3 . 13 1 . . . . 2 . . . . 3 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 510 | 40 330 126 157 510 330 442 204 428 264 353 305 348 . 275 504 17 Average Temperature 142 | 24 102 41 58 171 157 144 93 230 124 128 152 153 . 109 162 5 Received Heat Transfer 2170 | . 201 39 18 1044 93 114 . . 118 . . 6 . . 330 207 Effects 35 | . . . . 22 1 4 . 1 1 1 . . . . 5 . Shutdowns 9 | . . . . 4 1 1 . 1 . . . . . . 2 . Energy Bleed 4 | . . . . 2 . 1 . . 1 . . . . . . . Interference 14 | . . . . 12 . 2 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . Short Circuit 3 | . . . . 1 . . . . . . . . . . 2 . Damage (minor) 2 | . . . . 1 . . . . . 1 . . . . . . Damage (major) 2 | . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . Parts Melted 35 | . . . . 17 3 1 . . 1 4 . . . 2 7 . Heat Transferred 17922 | 200 661 333 74 8839 1155 465 65 . 245 665 155 320 . 495 4250 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . 2 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Peak Influence 1134 | 10 213 290 112 964 584 . . . . 266 . . . . 946 1134 Initial 662 | . 6 32 57 35 438 . . . . 190 . . . . 58 662 Average 378 | 2 80 112 104 528 519 . . . . 191 . . . . 544 949 Maximum Alert Level 4 | . 1 1 . 3 2 . . . . 1 . . . . 3 4 Low Security (%) 38 | 100 94 93 100 10 . . . . . 44 . . . . 14 . Level 1 14 | . 5 6 . 13 . . . . . 55 . . . . 6 . Level 2 35 | . . . . 56 100 . . . . . . . . . 59 4 Level 3 12 | . . . . 19 . . . . . . . . . . 19 84 Level 4 . | . . . . . . . . . . . . . . . . 11 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . 1 . . . . . . . . . . . . Squads Dispatched 25 | . 1 3 . 7 2 . . . . 4 . . . . 8 . Investigation 4 | . . 1 . 2 . . . . . . . . . . 1 . Extermination 4 | . . . . . 1 . . . . 2 . . . . 1 . Reinforcement 10 | . 1 2 . 2 1 . . . . 1 . . . . 3 . Assault 3 | . . . . 3 . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . 1 . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . 1 . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Distress Signals 8 | . 1 2 . 1 . . . . . . . . . . 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 215 | . 15 21 3 71 4 9 2 . 10 8 3 3 . 3 49 14 Peak Tracking Total 6 | . 4 4 2 6 4 3 1 . 5 2 3 2 . 2 5 5 Tactical Retreats 9 | . 1 . . 3 . . 1 . . . . . . . 3 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Traps Triggered 1 | . . . . 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 2 . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Machines Disabled 16 | . 2 . . 2 . . . . 1 . . . . . 11 . Max in Single Turn 6 | . 1 . . 1 . . . . 1 . . . . . 6 . Garrison Access 4 | . . . . 1 . . . . . 2 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Machines Accessed 49 | . 5 5 . 15 2 . . 1 1 6 2 . 4 . 8 . Terminals 18 | . 4 3 . 8 2 . . . . . . . . . 1 . Fabricators 4 | . . . . . . . . . . 2 . . . . 2 . Repair Stations 6 | . 1 1 . 2 . . . . . 1 . . . . 1 . Recycling Units 4 | . . 1 . 2 . . . . . . . . . . 1 . Scanalyzers 4 | . . . . 2 . . . . . 1 . . . . 1 . Garrison Access 5 | . . . . 1 . . . . . 2 . . . . 2 . Total Hacks 156 | . 17 22 . 37 5 . . 6 1 21 5 . 28 . 14 . Successful 102 | . 7 10 . 17 2 . . 6 1 15 5 . 28 . 11 . Failed 54 | . 10 12 . 20 3 . . . . 6 . . . . 3 . Catastrophic 7 | . . 1 . 3 1 . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 41 | . 6 5 . 11 3 . . 4 . 8 . . . . 4 . Terminals 51 | . 15 11 . 19 5 . . . . . . . . . 1 . Fabricators 10 | . . . . . . . . . . 4 . . . . 6 . Repair Stations 17 | . 2 5 . 6 . . . . . 2 . . . . 2 . Recycling Units 12 | . . 6 . 4 . . . . . . . . . . 2 . Scanalyzers 17 | . . . . 4 . . . . . 12 . . . . 1 . Garrison Access 9 | . . . . 4 . . . . . 3 . . . . 2 . Terminal Hacks 50 | . 3 3 . 2 1 . . 6 1 . 5 . 28 . 1 . Record 16 | . . . . . . . . . 1 . 4 . 11 . . . Part Schematic 16 | . . . . . . . . 6 . . . . 10 . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . Prototype ID Bank 6 | . 1 1 . 1 . . . . . . . . 3 . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 1 . . . . 3 . Network Status 2 | . . . . . . . . . . 1 . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . 1 . Repair Station Hacks 14 | . 2 3 . 5 . . . . . 2 . . . . 2 . Scan Component 8 | . 1 2 . 3 . . . . . 1 . . . . 1 . Repair 6 | . 1 1 . 2 . . . . . 1 . . . . 1 . Recycling Unit Hacks 7 | . . 2 . 4 . . . . . . . . . . 1 . Report Inventory 4 | . . 1 . 2 . . . . . . . . . . 1 . Retrieve Components 3 | . . 1 . 2 . . . . . . . . . . . . Scanalyzer 14 | . . . . 3 . . . . . 10 . . . . 1 . Insert Component 9 | . . . . 2 . . . . . 6 . . . . 1 . Analyze 5 | . . . . 1 . . . . . 4 . . . . . . Garrison Access Hacks 5 | . . . . 1 . . . . . 2 . . . . 2 . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . Seal Access 4 | . . . . 1 . . . . . 2 . . . . 1 . Unauthorized Hacks 8 | . 2 2 . 2 1 . . . . . . . . . 1 . Terminals 7 | . 2 2 . 2 1 . . . . . . . . . . . Botnet 7 | . 2 2 . 2 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . Monitor 1 | . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . 1 . . . . . . . . . . 1 . Used 1 | . . . . 1 . . . . . . . . . . . . Hacking Detections 34 | . 5 5 . 14 2 . . . . 4 . . . . 4 . Full Trace Events 3 | . . 1 . 1 . . . . . . . . . . 1 . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 2 . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 48 | . . . . 1 . . . 21 . 16 . . 10 . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . 84 . Total Part Build Rating 6 | . . . . . . . . . . . . . . . 6 . Parts Repaired 6 | . 1 1 . 2 . . . . . 1 . . . . 1 . Time 247 | . 26 53 . 80 . . . . . 44 . . . . 44 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 30 | . . 10 . 20 . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . 1 . . . . . 4 . . . . . . Part Schematics Acquired 5 | . . . . 1 . . . . . 4 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . . . Programmers 3 | . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Total Allies 19 | . . . 3 . . . . 10 1 . 2 . . . 3 . Largest Group 10 | . . . 3 . . . . 10 10 7 5 3 2 2 4 . Highest-Rated Group 311 | . . . 40 . . . . 311 311 226 172 110 78 78 250 . Highest-Rated Ally 70 | . . . 16 . . . . 40 40 40 40 40 40 40 70 . Zionite Dispatches 1 | . . . . . . . . . . . . . . . 1 . Light 1 | . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 172 | . . . 14 . . . . . 42 22 4 10 . 6 74 . Total Damage 2945 | . . . 135 . . . . . 826 390 36 182 . 74 1302 . Kills 28 | . . . 4 . . . . . 7 3 . 1 . 1 12 . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . 1 1 2 1 . 1 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 17 | . . . . . . . . . . . . . . . 13 4 Traps 10 | . . . . . . . . . . . . . . . 6 4 Emergency Access 7 | . . . . . . . . . . . . . . . 7 . Zionite Intel Received 1 | . . . . . . . . . . 1 . . . . . . Component Schematics 1 | . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Turns Passed 11442 | 121 866 864 222 2523 366 454 482 1053 410 985 586 504 109 294 1414 189 Spaces Moved 7141 | 62 384 335 109 1172 242 375 358 846 295 691 451 382 82 198 1010 149 Core 6 | 6 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 5345 | 56 384 335 109 1172 242 375 67 . 199 691 451 382 82 198 602 . Wheels 1233 | . . . . . . . 291 846 96 . . . . . . . Hover 557 | . . . . . . . . . . . . . . . 408 149 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 41 | 50 120 190 190 97 105 105 115 115 115 122 122 122 122 122 42 41 Average Speed 127 | 113 170 190 190 153 105 105 128 115 119 122 122 122 122 122 94 83 Slowest Speed 260 | 120 190 190 190 190 105 185 185 115 260 122 122 122 122 122 122 126 Overloaded Moves 59 | . . . . . . . . . . . . . . . 59 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 64 30 26 92 8 62 63 89 44 20 56 63 69 33 25 32 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . . . . 1 1 . . . Known Exits Taken 12 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 19 | . . . . . . . 4 3 2 . 6 4 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 338 | . 16 17 . 73 . . . . 4 . . . . . 84 144 Melee . | . . . . . . . . . . . . . . . . . Projectile 38 | . . 9 . 29 . . . . . . . . . . . . AOE 300 | . 16 8 . 44 . . . . 4 . . . . . 84 144 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Total 8879 | 87 538 513 123 1659 329 408 374 929 343 813 482 414 91 236 1346 194 Wait 1020 | 3 74 111 2 256 46 18 9 53 22 99 26 21 10 33 209 28 Move 7125 | 61 383 334 108 1171 241 374 357 845 294 690 450 381 81 197 1010 148 Hop . | . . . . . . . . . . . . . . . . . Pick Up 82 | 4 13 12 2 22 4 . 1 5 4 2 . 3 . . 10 . Fast Attach 91 | 7 6 7 1 24 10 1 2 5 3 5 1 1 . . 16 2 Attach 38 | . 4 3 . 9 3 1 1 1 . 2 . . . . 13 1 Detach 16 | . 4 3 . . 3 . . 2 . . . . . . 4 . Swap 61 | . 7 3 4 32 . . . 2 4 1 1 . . 1 6 . Drop 133 | . 13 11 5 40 11 2 1 11 7 5 2 5 . . 20 . Fire 281 | 12 33 26 1 92 10 12 3 . 5 7 2 3 . 5 55 15 Melee . | . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . 1 . . . . . . . . Kick 23 | . 1 3 . 13 1 . . . . 2 . . . . 3 . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . 4 4 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Gar) -5/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 8) 638 | -10/Materials | Discovered new exit (range 8) 812 | -10/Materials | Repaired EM Pulse Gun 988 | -10/Materials | Entered another Materials area 988 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1218 | -9/Materials | Repaired Corrupted Hacking Suite 1787 | -9/Materials | Discovered new exit (range 15) 1852 | -9/Materials | Entered Mines 1853 | -9/Mines | Assembled infested the area 1858 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1954 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2028 | -9/Mines | Discovered new exit (range 15) 2074 | -9/Mines | Entered Materials 2074 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2297 | -8/Materials | Repaired Broken Aluminum Leg 2601 | -8/Materials | Build established: Scavenger-Gunner 2977 | -8/Materials | Discovered new exit (range 15) 3000 | -8/Materials | Identified exit to Factory 3308 | -8/Materials | Discovered exit to Factory (range 16) 3770 | -8/Materials | Build established: Scavenger-Skirmisher 3978 | -8/Materials | Repaired Rnf. Deuterium Engine 4023 | -8/Materials | Discovered exit to Factory (range 14) 4074 | -8/Materials | First assault squad dispatched 4503 | -8/Materials | Core integrity fell below 50% 4563 | -8/Materials | Sterilization system engaged 4563 | -8/Materials | Non-combat units ordered to evacuate 4597 | -8/Materials | Entered Factory 4597 | -7/Factory | Evolved 2 slots: Utility x2 4826 | -7/Factory | Identified exit to Storage 4826 | -7/Factory | Identified exit to Lower Caves 4963 | -7/Factory | Entered Lower Caves 4965 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5230 | -7/Lower Caves | Encountered a Warlord checkpoint 5402 | -7/Lower Caves | Discovered new exit (range 10) 5404 | -7/Lower Caves | Learned Factory stockpile data 5409 | -7/Lower Caves | Identified exit to Lower Caves 5417 | -7/Lower Caves | Entered another Lower Caves area 5486 | -7/Lower Caves | Discovered new exit (range 7) 5489 | -7/Lower Caves | Encountered a Warlord checkpoint 5497 | -7/Lower Caves | Identified exit to Factory 5808 | -7/Lower Caves | Learned Factory stockpile data 5870 | -7/Lower Caves | Discovered new exit (range 8) 5898 | -7/Lower Caves | Identified exit to Zion 5899 | -7/Lower Caves | Entered Zion 5971 | -7/Zion | Discovered new exit (range 15) 5987 | -7/Zion | Identified exit to Proximity Caves 6087 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6172 | -7/Zion | Build established: Gunner 6423 | -7/Zion | Learned Factory stockpile data 6467 | -7/Zion | Found Prototype Processor 6467 | -7/Zion | Identified Exp. Terrain Scan Processor 6471 | -7/Zion | Found Prototype Processor 6471 | -7/Zion | Identified Exp. Armor Integrity Analyzer 6477 | -7/Zion | Found Prototype Processor 6477 | -7/Zion | Identified Exp. Signal Interpreter 6480 | -7/Zion | Found Prototype Processor 6480 | -7/Zion | Identified Exp. Core Analyzer 6535 | -7/Zion | Gained Derelict followers 6552 | -7/Zion | Learned location of 1 exit from Factory 6616 | -7/Zion | Given the Hacking Drone Bay 6617 | -7/Zion | Found Prototype Device 6617 | -7/Zion | Identified Hacking Drone Bay 6690 | -7/Zion | Imprinted 6692 | -7/Zion | Declared Zion's savior 6784 | -7/Zion | Visited the Megawrench Repair Shop 6792 | -7/Zion | Megawrench repaired 8 parts 6952 | -7/Zion | Entered Proximity Caves 6952 | -6/Proximity Caves | Accompanied by 10 allies 6958 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7110 | -6/Proximity Caves | Spotter reported a threat 7304 | -6/Proximity Caves | Found Alien Artifact 7335 | -6/Proximity Caves | Discovered exit to Factory (range 13) 7352 | -6/Proximity Caves | Learned Factory security intel 7362 | -6/Proximity Caves | Entered Factory 7362 | -6/Factory | Accompanied by 7 allies 7362 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7363 | -6/Factory | Identified exit to Factory 7636 | -6/Factory | Repaired Rnf. Deuterium Engine 7665 | -6/Factory | Discovered new exit (range 4) 7668 | -6/Factory | Identified exit to Lower Caves 7796 | -6/Factory | Build established: Derelict-Skirmisher 7816 | -6/Factory | Garrison activated, responded to threat 7970 | -6/Factory | Discovered exit to Factory (range 15) 7987 | -6/Factory | Retrieved Zion intel report: Component Schematics 8036 | -6/Factory | Identified Dimensional Node Initializer 8163 | -6/Factory | Build established: Scavenger-Skirmisher 8347 | -6/Factory | Entered Lower Caves 8347 | -6/Lower Caves | Accompanied by 4 allies 8622 | -6/Lower Caves | A Commander dispatched an escort 8638 | -6/Lower Caves | Learned Extension trap positions 8638 | -6/Lower Caves | Learned Armory trap positions 8638 | -6/Lower Caves | Learned Extension emergency access door positions 8661 | -6/Lower Caves | Build established: Derelict-Skirmisher 8694 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 8899 | -6/Lower Caves | Discovered new exit (range 14) 8919 | -6/Lower Caves | Identified exit to Lower Caves 8933 | -6/Lower Caves | Entered another Lower Caves area 8933 | -6/Lower Caves | Accompanied by 5 allies 8934 | -6/Lower Caves | Commander's escort returned to base 9152 | -6/Lower Caves | Found Alien Artifact 9391 | -6/Lower Caves | Discovered new exit (range 15) 9407 | -6/Lower Caves | Identified exit to Data Miner 9437 | -6/Lower Caves | Entered Data Miner 9437 | -6/Data Miner | Accompanied by 2 allies 9437 | -6/Data Miner | Discovered new exit (range 6) 9461 | -6/Data Miner | Met Data Miner 9485 | -6/Data Miner | Learned location of Section 7 (-2) 9485 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9506 | -6/Data Miner | Received God Mode back door access code from Data Miner 9533 | -6/Data Miner | Identified exit to Proximity Caves 9546 | -6/Data Miner | Entered Proximity Caves 9546 | -5/Proximity Caves | Accompanied by 2 allies 9779 | -5/Proximity Caves | Learned Factory garrison access intel 9840 | -5/Proximity Caves | Entered Factory 9840 | -5/Factory | Accompanied by 1 ally 9840 | -5/Factory | Evolved 2 slots: Utility x2 9841 | -5/Factory | Identified exit to Factory 9843 | -5/Factory | Loaded intel: 4 garrison access locations 9847 | -5/Factory | Identified exit to DSF 9976 | -5/Factory | Zion Light squad teleported in 10146 | -5/Factory | Found Prototype Protection 10146 | -5/Factory | Identified Zio. Weapon Casing 10205 | -5/Factory | Lost 4 allies 10441 | -5/Factory | Repaired Gatling Laser 10539 | -5/Factory | Build established: Scavenger-Skirmisher 10624 | -5/Factory | Fabricated Cld. Gravmag System (x1) 10781 | -5/Factory | Garrison activated, responded to threat 10955 | -5/Factory | Identified Core Expander 10955 | -5/Factory | Installed Core Expander, added new Utility slot 10967 | -5/Factory | Lost 4 parts (1n1u2w) 11009 | -5/Factory | Found Prototype Launcher 11093 | -5/Factory | Terminal network hard line cut 11129 | -5/Factory | Found Prototype Launcher 11129 | -5/Factory | Identified Tesla Bomb Launcher 11156 | -5/Factory | Spotted B-75 Beast 11226 | -5/Factory | Build established: Scavenger-Gunner 11254 | -5/Factory | Identified exit to Garrison 11254 | -5/Factory | Entered Garrison 11264 | -5/Garrison | Triggered checkpoint 11361 | -5/Garrison | Identified Mni. Smartbomb Launcher 11369 | -5/Garrison | Triggered checkpoint 11392 | -5/Garrison | Triggered checkpoint 11429 | -5/Garrison | Discovered exit to Factory (range 14) 11443 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11443 | -5/Garrison | Self-destructed Last Messages --------------- 11393_ ALERT: Dispatching investigation squad to Factory. 11395_ Critical hit (Burn: +37). 11401_ C-30 ARC bursts open, deploying its payload. 11401_ B-60 Warrior unfolds itself. 11401_ G-50 Soldier unfolds itself. 11411_ G-50 Soldier destroyed. 11412_ System corrupted: Energy discharge (-4). 11413_ Imp. Sensor Array destroyed. 11414_ G-50 Soldier destroyed. 11415_ >> DECODED: Fusion Bomb Trap location. 11416_ Slug penetrates B-60 Warrior. 11416_ B-60 Warrior destroyed. 11419_ Acquired 63 matter. 11420_ Acquired Imp. Medium Armor Plating. 11429_ EXIT=FOUND: FACTORY 11443_ Attempting to access garrison exit controls... 11443_ Remote lockdown engaged. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#######???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# @ #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????### #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????+ #???????????????????? | | ?????????????????????????# #???????????????????? | | ???????????^?????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????######### #???????????????????? | | ?????????? + #???????????????????? | | ?????????????????######### #???????????????????? | | ?????????????????????????# #???????????????????? | | ???????????????????????### ###?????????????????? | | ??????????????????????## #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????## ??????????? | | ???????????????????????# #????????? | | ?????????????????????? [= ## #### #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 18 Energy Capacity 300 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 56 Targeting Accuracy 16 Core Analysis 8 Particle Charging 20 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Spear | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Great Axe | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Microactuators | -7/Zion | Archive Force Field | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Lgt. Angular Momentum Engine | -6/Factory | Z-intel Imp. Carbon-fiber Leg | -6/Factory | Z-intel Adv. Sensor Array | -6/Factory | Z-intel Fusion Compressor | -6/Factory | Z-intel Focal Shield | -6/Factory | Z-intel Plasma Cannon | -6/Factory | Z-intel Med. Reactive Plating | -6/Factory | Z-intel Adv. ECM Suite | -6/Factory | Z-intel Hvy. Missile Launcher | -6/Factory | Z-intel Imp. Heat Sink | -6/Factory | Z-intel Coil Gun | -6/Factory | Z-intel Adv. Assault Cannon | -6/Factory | Z-intel Adv. Hacking Suite | -6/Factory | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed System Shield | -6/Factory | Scanalyzed Adv. Signal Interpreter | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive H-55 Commando | -7/Zion | Archive M-22 Extractor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Cld. Gravmag System | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Safety First Challenges ------------ None Game ------ Seed RelayMetafieldExoskeleton Manual? 0 Play Time 02:09:47 Cumulative 146.6 hours Start 2024.07.06 @ 14:49:28 End 2024.07.07 @ 15:38:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 80 Adventurer 32 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 69 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06d2eb53-9083-4f8c-9c56-83ac8b34b63b